Really works!! thanks bro, only you need do this, i read in other comment below:In preferences, go to the System tab. At the top you set the Cycles render device. For a GTX card, choose CUDA. For an RTX card, choose Optix. Mac I think uses Metal. When you've set that up, GPU will no longer be grayed out, and you'll render much faster :)
THIS COMMENT MUST BE PINNED. THANKS man. this is really helpful. I have rtx3060 which was not performing its best, till i changed the render device to optix.
Enable and Set the noise threshold to 1 and enable Denoise. Use two GPUs. Render using two instances of Blender from the command line (headless,one for each GPU). Disable "Overwrite" and enable "Placeholder" in Output. Sometimes CPU rendering is faster.
actually doesn't stop rendering when there is _"no noise"; it stops Rendering when the Noise _*_reaches the limit_*_ that has been set on Threshold - so your _"no noise"_ is *very* misleading and it can be understood wrong. And what I personally have noticed is that if is set to bigger than 0.01 it can have *a lot of denoising artifacts* that are very noticeable especially on animations - but I guess it just depends about the complexness of your scene, so I'm not straight forward eliminating the use for bigger values on Noise threshold, but I'm just saying that *use it with caution!*
it works wonders for darker scenes cos of less colour but brighter scenes might be more noticeable idk havent tested but in theory it should work like that
@@iamnoob7807 I don't think it's that simple. While it can have more impact on darker scene, it's also good to keep in mind that darker scene can easily have more denoising artifacts also, if the light source is bouncing even slightly on your dark/black areas of your scene. But of course if your scene has pit black areas where is literally zero light, then it of course stops rendering that area immediately, but then again, if Noise Threshold is too high, it yet again can create more denoising artifacts on the spots where is light. And while High Noise Threshold can work a lot faster on darker scenes, it also means that lower Noise Threshold also works faster - so it's kind of just balancing between the ends. You can kind of just decide of how long you want 1x frame to render, and then adjust your render settings to that minute range. And do a lot of test renders to find the "sweet spot", where you get a somewhat good result, but also somewhat good render time. But yeah, it's individual how your scene reacts to Noise Threshold, and when it comes to scene optimization, every scene acts differently.
Wow, now I don’t have to wait for hours just for a small scene. NOTICE: Remember to choose “Use Curves to BVH” or else your rendered frames turns black
You didn't set the renderer to GPU in the video. The drop-down is gray, like it will be for most people. That's because you need to specify your hardware in the settings.
In preferences, go to the System tab. At the top you set the Cycles render device. For a GTX card, choose CUDA. For an RTX card, choose Optix. Mac I think uses Metal. When you've set that up, GPU will no longer be grayed out, and you'll render much faster :)
Yo brother, do you happen to remember the name of the music you used in the video. Thank you for the tips for reducing my render time, i didnt know persistent data was a thing!
i have dell latitude 5420 with 24gb ram. i dont do extreme renders but even even a mere picture on my laptop takes minimum of 30 min to render. plz help
Follow the steps in the video and if you can, watch the new video that i uploaded about rendering in blender (one with the car thumbnail), it will help you out ✨
thank you so much it really helped me Do you have any clues on why the proyect and the fina ender may not look the same? mostly for the lights, the final render is lighter
Glad it helped you ✨ Final render is change because most of the times viewport denoiser, denoises very fast, giving a soft look but when we render it out, we give it more samples, it looks sharp then. That's the reason i think so 😊
An animation consist of moving pictures (frames), more frames in a second, more smoother the animation will be! ✨ But rendering more frames will cost extra time, so to reduce render times, render your animation at 12 FPS and then convert it to 24 in frame GUI, it uses A.I ✨ to do the work!
Well, first tell me how many frames have you rendered, you can find that under the frame range, after that, tell me the frame rate, it will be 24 or 30 fps.
@extra3d537 time line frame rates 100. Under the Format setting: Framerate 30fps. Under the Frame Range: frame start 1. frame end 100. Step 1 Time Stretching: Old 100 New 100
!!!!!!HELP!!!!!!! Bro recently i have used your settings for render animation but when I export frame using EXR output and then I opened in photoshop its look terrible like all lightings in render are blawn out plz help me on it
First, if you are rendering a single image, export it in png, but if you are exporting an animation, use exr and than use blender to convert it into mp4 or mkv.
With frames interpolation the ai shown on the video or adobe's ones, you can render less frame and create interpolated frames after. You should try using "steps" into render settings and put something like 2. That way blender will render 1/2 frame, so its 2 times faster.
I have another issue today where everthing is as i want in viewport and render result the moment I save and open that in Windows Photos.... it is Washed out the saved file is completely PALE compared to viewport
I'm completely new to blender. I'm talking day 2! I'm loving these before and after thumbnails as well. I'm going to sub and watch u while i continue to learn :p Any essential tips i should know while taking on this heavy journey?
Holly sheep! Your setting takes my render from ~9min per frame down to 40-45 sec.
This is insane man. Thank you so much!
This settings just made my animation render in 14 hours
bro wtf me too before this video it was 1 hr 5l min now its 14 hours but i fixed
You probably have a shitty GPU.
@@hydra.officiaI how did you fixed ??
@@MaidoMoharram just made it same as before the video
the most weel-spent 1.50 mn of my day ! quick an yet super efficent . thank you!
Glad it helped ✨
Really works!! thanks bro, only you need do this, i read in other comment below:In preferences, go to the System tab. At the top you set the Cycles render device. For a GTX card, choose CUDA. For an RTX card, choose Optix. Mac I think uses Metal.
When you've set that up, GPU will no longer be grayed out, and you'll render much faster :)
Thanks ❤️
THIS COMMENT MUST BE PINNED. THANKS man.
this is really helpful. I have rtx3060 which was not performing its best, till i changed the render device to optix.
Yup... from 5 secs/frame to 2 secs/frame on my laptop with rtx3070 switching to Optix instead of CUDA default
Befoure the video my render time for a 360 total frames 712x968 was 7+ hrs... now is just 12mins
Enable and Set the noise threshold to 1 and enable Denoise. Use two GPUs. Render using two instances of Blender from the command line (headless,one for each GPU). Disable "Overwrite" and enable "Placeholder" in Output. Sometimes CPU rendering is faster.
Nice video bro! Looks professional with smooth editing:)
thanks man for tips it's really works!
You re our hero... Be blessed
jesus christ my render was 7mins per frame now its 30 sec bro u saved me alot of time
Glad it helped you ✨
brooo seriously haha
Thanks man im animating a hole film and i though rendering was going to be a pain,but with this finally i can render stuff:D
Nice to hear that ✨
What is your film based on?
@@extra3d537about a video game franchise sonic the hedgehog
actually doesn't stop rendering when there is _"no noise"; it stops Rendering when the Noise _*_reaches the limit_*_ that has been set on Threshold - so your _"no noise"_ is *very* misleading and it can be understood wrong.
And what I personally have noticed is that if is set to bigger than 0.01 it can have *a lot of denoising artifacts* that are very noticeable especially on animations - but I guess it just depends about the complexness of your scene, so I'm not straight forward eliminating the use for bigger values on Noise threshold, but I'm just saying that *use it with caution!*
I have updated the video ✨
@@extra3d537 Great - It's better!
it works wonders for darker scenes cos of less colour but brighter scenes might be more noticeable idk havent tested but in theory it should work like that
Let me know when you try it ✨
@@iamnoob7807 I don't think it's that simple. While it can have more impact on darker scene, it's also good to keep in mind that darker scene can easily have more denoising artifacts also, if the light source is bouncing even slightly on your dark/black areas of your scene.
But of course if your scene has pit black areas where is literally zero light, then it of course stops rendering that area immediately, but then again, if Noise Threshold is too high, it yet again can create more denoising artifacts on the spots where is light.
And while High Noise Threshold can work a lot faster on darker scenes, it also means that lower Noise Threshold also works faster - so it's kind of just balancing between the ends. You can kind of just decide of how long you want 1x frame to render, and then adjust your render settings to that minute range. And do a lot of test renders to find the "sweet spot", where you get a somewhat good result, but also somewhat good render time.
But yeah, it's individual how your scene reacts to Noise Threshold, and when it comes to scene optimization, every scene acts differently.
You should have mentioned that cycles x is just the new version of cycles… it’s been in blender for at least a year or 2 now
Yeah my bad, i have updated it in my new video!
Thanks for mentioning ✨
Thanks Bro , You Saved my time
thank you man! simple, short and super useful video !
thanks bro it make my day
Wow, now I don’t have to wait for hours just for a small scene. NOTICE: Remember to choose “Use Curves to BVH” or else your rendered frames turns black
You didn't set the renderer to GPU in the video. The drop-down is gray, like it will be for most people. That's because you need to specify your hardware in the settings.
Yeah, any idea how to do that?
In preferences, go to the System tab. At the top you set the Cycles render device. For a GTX card, choose CUDA. For an RTX card, choose Optix. Mac I think uses Metal.
When you've set that up, GPU will no longer be grayed out, and you'll render much faster :)
Thanks man, i wish i knew this before i uploaded another video!
Thanks 😊
the persistent data setting cut my render time in HALF on it's own. awesome vid.
Thanks dude i got 30s per 1 frame
By turning max samples into 15
Thanks for the tips 🙌😍
Happy to help!
thank uh soo much buddy
No problem 💜
Thanks a lot!
You've got a subscriber dude
Just started blender hope this helps
big thnx for you
Thankss
Your voice sounds like voices used to promote something.
A.I voice
What AI did you use?
@@extra3d537
@@extra3d537 Bro can you plz tell me that exactly which A.I voice do you used?
Eleven labs
@@extra3d537 Thank You Bro
u got a sub ... good job bro...
Appreciate it!
Step one: Get better shit
😂😂😂 I feel that
😂
I now when pressing the render animation button it only renders a picture not the animation
quality tutorial
Yo brother, do you happen to remember the name of the music you used in the video. Thank you for the tips for reducing my render time, i didnt know persistent data was a thing!
I don't remember the name, but its from my friend slim kay beats
@@extra3d537 Thank you, I found it!
I used 16min to Reder 120 frames this is bad isn't it? Now I will try it out. Thanks 👍
i have dell latitude 5420 with 24gb ram. i dont do extreme renders but even even a mere picture on my laptop takes minimum of 30 min to render. plz help
Follow the steps in the video and if you can, watch the new video that i uploaded about rendering in blender (one with the car thumbnail), it will help you out ✨
It takes my laptop 40 seconds to render sphere 😢
bro save my 24hrs
good video❤
Thank you
Glad to hear that ✨
can anyone tell me how to make realistic
render in shout time
Use megascans, dark lighting, and a fish eye lens camera effect!
why we use ai like frame gui , i can render 1 frame in 1.31 sec and i work on 60 fps , use denoise to save time 👍👍
Thanks for the video, but is FrameGui only for windows?
yes unfortunately!
thx
do i render image or animation?
It depends on your project ✨
thank you so much it really helped me Do you have any clues on why the proyect and the fina ender may not look the same? mostly for the lights, the final render is lighter
Glad it helped you ✨
Final render is change because most of the times viewport denoiser, denoises very fast, giving a soft look but when we render it out, we give it more samples, it looks sharp then. That's the reason i think so 😊
What FrameGui can do actually ? Can you explain it. Thank you.
An animation consist of moving pictures (frames), more frames in a second, more smoother the animation will be! ✨
But rendering more frames will cost extra time, so to reduce render times, render your animation at 12 FPS and then convert it to 24 in frame GUI, it uses A.I ✨ to do the work!
I am guessing it uses machine learning to generate more frames of animation, inbetween the frames you already have, to increase the frame rate.
Can we do it on laptop
Yep, I would recommend you to use a render farm, you can find free credits for services like fox render farm, these can really improve your speed ✨
My Animation frame rates 100 . But after rendering, video time 1 second. It's normal?. Or problem?. Please reply 😢
Well, first tell me how many frames have you rendered, you can find that under the frame range, after that, tell me the frame rate, it will be 24 or 30 fps.
@extra3d537 time line frame rates 100.
Under the Format setting: Framerate 30fps.
Under the Frame Range: frame start 1.
frame end 100.
Step 1
Time Stretching: Old 100
New 100
@@TPNGAMESOFFICIAL. It should be 3.3 seconds, maybe you have made the fps 100 while converting it from image seq to a video!
!!!!!!HELP!!!!!!!
Bro recently i have used your settings for render animation but when I export frame using EXR output and then I opened in photoshop its look terrible like all lightings in render are blawn out plz help me on it
First, if you are rendering a single image, export it in png, but if you are exporting an animation, use exr and than use blender to convert it into mp4 or mkv.
@@extra3d537 ok thanks brother
where can i get cycle x? any link ?
It is build in the latest version of blender!
@@extra3d537wait so cycles is cyles X now?or just a plugin u need to enable
4.0 or 4.1? @@extra3d537
tq
For me it didn't worked, still being very slow and the ai don't do anything
What are you trying to render?
@@extra3d537a car I've designed with the interior also and running in a road. Pretty complex
With frames interpolation the ai shown on the video or adobe's ones, you can render less frame and create interpolated frames after. You should try using "steps" into render settings and put something like 2. That way blender will render 1/2 frame, so its 2 times faster.
It works but I don't use it A.I
guys please help, when my animation is done rendering, and try to play it is so laggy. anybody knows what to do?
Where are you playing it in, the blender editor?
@@extra3d537 thanks for reply. no i have exr sequence in davinci resolve
@@extra3d537 no, i have exr sequence and play it in davinci reslove
I have another issue today where everthing is as i want in viewport and render result
the moment I save and open that in Windows Photos.... it is Washed out
the saved file is completely PALE compared to viewport
I used Eevee and it render even faster than the steps you have explained.
Eevee is always faster then cycles
Não funcionou. Obrigado viu. Por nada
I'm completely new to blender. I'm talking day 2! I'm loving these before and after thumbnails as well. I'm going to sub and watch u while i continue to learn :p
Any essential tips i should know while taking on this heavy journey?
Welcome aboard! Here is my Instagram alanwayne4940,
Message me here and i will help you out with some tricks!
@@extra3d537 That' sounds great! I sent you a message on Insta it says, "Invite sent" so i was only able to send one message
Me also I think we should learn together if you need I will help if I need your will help ( agree )