Dynamic Soundscapes - Completely changing the game with Foundry VTT Audio

Поділитися
Вставка
  • Опубліковано 25 січ 2025
  • A brief video covering the Dynamic Soundscapes module for Foundry VTT, made by TheRipper93. This module lets you create complex soundscapes with heavy automation.
    You can find TheRipper93's modules at theripper93.com/

КОМЕНТАРІ • 20

  • @Harrison_stream
    @Harrison_stream  Рік тому +9

    An update to this video - Ripper, being the extremely responsive dev he is, has already implemented the two things I would have loved to see in this module:
    1) Foundry's built-in ambient weather conditions can now be set as triggers, so my entire "mode B" segment of this video can now just be attributed to a weather setting
    2) Setting a soundscape playlist as the "Playlist scene" setting in the ambient tab of the scene configuration will now cause the soundscape to automatically activate when the scene loads.
    Enjoy!

  • @LionKingGod
    @LionKingGod 11 місяців тому +2

    Here I was looking for combat music, no idea why Darkest Dungeon didn't instantly come to mind. Thanks!

  • @MrToandry
    @MrToandry Рік тому

    Mind Blowing ! Thanks for sharing :).

  • @Grimgariano
    @Grimgariano 9 місяців тому +1

    TIL what the "fade" function was. Thanks. Awesome.

  • @dd2834
    @dd2834 Місяць тому

    How hard is it to copy scenes between worlds? I plan to setup a handful of generic scenes that i can reuse between worlds.

  • @Ae0n5105
    @Ae0n5105 Рік тому

    Excellent Video. Will check out this module! where would one go to get sound effects?

  • @arcanjl
    @arcanjl 8 місяців тому

    Ty! I needed this.

  • @HuskyHighlander23
    @HuskyHighlander23 Рік тому

    I am curious, I like so much of this module, and is why I got the Patreon. But, I want some soundscapes to play continuous, and then combat to shuffle but I can't seem to get that to work. I know the Mood stuff could be used, but I love the idea of it automatically detecting combat, playing that playlist, then going back to the ambient list after combat ends.

  • @DSeraph88
    @DSeraph88 Рік тому

    Thanks for the video! Can you share where the token border for Atticus is from?

  • @Jk-zv6tz
    @Jk-zv6tz Рік тому

    I have been mucking around with this module. I don't know... maybe i'm not using it properly, but it seems a little clunky. Sometimes i have to f5 refresh to get blocks to play

  • @chaedi8457
    @chaedi8457 Рік тому

    Absolutely love this new module. Thank you for showing it off! I will definitely be using this one going forward.
    Can you please provide me a list of all resources you use for sounds? Currently I use wowhead to pull all my sounds, but I would love to have not options!

    • @Harrison_stream
      @Harrison_stream  Рік тому +1

      I just use Epidemic Sounds website, and then a couple of pieces that I have permission to use from personal or professional relationships! Epidemic Sounds is absolutely the majority of it though.

  • @CptWashu
    @CptWashu Рік тому

    This module looks amazing.. sadly I'm not able to upgrade to v11 yet due to a system not ready for it.. But I can't wait to use this.. any good sources for sound effects?

  • @TheJayFoxx
    @TheJayFoxx 4 місяці тому

    This is a really cool module. But almost all of my players just make fun of the audio and mute it, (despite knowing most of the music I use was made by me, and knowing how much work I put into the audio for scenes). Now, if there was a module to make it so players can't mute the audio, that'd be amazing.

    • @LoserellaGames
      @LoserellaGames 2 місяці тому +1

      Honestly get better players. If they really want to they can turn down the music, but they don't need to make fun of it. Especially when they know you've made it.

  • @diogolobo1391
    @diogolobo1391 Рік тому

    very good