I use the first combo a lot, you definitely helped me upgrade it a bit. Remember that Fusion Veidos does not negate, only destroys in response to effect like Ghost Ogre.
I think a funny tech in this deck is blaze fenix the burning bombardment bird, you can play jizukiru going second, give it to your opponent then fuse into this for big burn damage
Yeah needs a decent amount more, Im hoping we get 1 more wave of support and then as useal with TCG exclusives the one card the OCG gets flips the deck on its head and is a major component to it.
04:17 right here , u should leave opponent with 1 veidos , couse if his monsters have effects that special summon when destroyed or send to grave , veidos will pop veidos , then other veidos will resolve after his monsters special summon , so u will clear his board twice in a row on separate chains , no ?
Veidos is a once per turn effect so he can't nuke twice in 1 turn with his effect. Yes if your opp has cards that spawn another monster if they leave the field then yes leave one veidos with your opp, if not, fuse them both
What exactly is the ruling for Ashened to Endlessness’s second effect to banish itself from the GY to turn everything Pyro? I’ve asked people at my locals as well as send Konami an email directly but nobody can give me a cohesive answer. The most common answer I get is that you need a second one in the GY to banish and you can’t even do it during your opponent’s turn because it doesn’t say you can.
@nathanbaird7150 it's a trap even in the GY so you can use it during either players turn. You defo don't need a 2nd one in GY all you need is itself in GY and a Pyro
It’s also important to note that nowhere on the card text does it say “During your opponent’s Main Phase” or “During YOUR Main Phase”, it just says “During THE Main Phase”. Would you agree that this also backs up the idea that you can use both effects during either player’s turn?
veidos would not have 5500 in the first combo, king is not a summon effect its an ignition effect meaning if you summon King u just have a 2700 def moonster on board withour any benefits
you would get the extra 500 if you play a 2nd king as you would summon out king instead of priestess which would allow you to end your turn with an extra monster on the board so when you fuse you get another 500
@@zephyrwargamesyugioh that would be next turn, because in first turn u already used King and priest for the fusion of ambers, it would have more if u had an aditional ashened in Hand to summon befor blowing the field spell up with veidos
On extinguishing the ashened,if I discard it with a card effect and banish it to fusion summon,am I still locked into Pyro if I didn't use the first effect?
Not sure of the massive benefit that exact card would offer. You could easily play a Branded fusion engine as you don't need to rely on your normal summon.
Has some potential. Direct outs to Tenpai field spell and board. It's not top tier,but can scrape out wins against people that have no idea what it does and will surprise some
@zephyrwargamesyugioh I they don't even really need the 1st banish tbh. M1 make SP, veidos effect, chain sp to clear itself and embers. Really any generic link 2 makes the fusion trap worthless tbh. It is far better to save the 2nd veidos until later. Like if they tribute over or summon and go into an ed monster using veidos you can then bring out a 2nd veidos, use trap, and get a usually more impact full board wipe.
The way it would work, is MP1 they have turn player priority - you then chain veidos 2 on res use the Trap to fuse = No SP. Obviously save the 2nd veidos for the most impact full moment, don't do it right away. Logic would dictate that once you give them the second Veidos on res you would perform the fusion summon, if you leave them with both veidos and they go into SP, You still have 4 more cards from Hand or youve set to use, plus the 2nd King if you play it, (it would be foolish if you let that happen but lapse in concerntration happen) Wouldnt be an Insta lose, and youd have to play it really badly with not concept of the game if you give them a 2nd veidos and let it get back to an open game state to then make SP
@Jamievanderwereld you would get the extra 500 if you play a 2nd king as you would summon out king instead of priestess which would allow you to end your turn with an extra monster on the board so when you fuse you get another 500
I currently build volcanic ashened. You can go into rank 4 banshee and if you follow a line not using ur normal summon you can search trooper to eventually get into kaiser and set up 1 negate.
I don’t really get why people say this strategy sucks. I get that it isn’t the most consistent, since the quick play spell isn’t searchable, but I really feel like this is a great deck. Sure it isn’t tier 0 by any means, but I feel like this is a great deck for the local level (unless your locals are really sweaty I guess)
Nvm took a second look at the deck profiles and now I get it. It has cool lore and art but there’s just too many cards required. A 33 card engine needs to be like 5 times stronger than Ashened
I use the first combo a lot, you definitely helped me upgrade it a bit. Remember that Fusion Veidos does not negate, only destroys in response to effect like Ghost Ogre.
Hey man you're the reason I picked this deck up. Can't wait for my fusion armaments to come in
Excellent, Enjoy it, its really fun and if you master it can cause a few issues at events.
Really want to try and mix this with branded. Branded lost and the field spell could help The deck
I think a funny tech in this deck is blaze fenix the burning bombardment bird, you can play jizukiru going second, give it to your opponent then fuse into this for big burn damage
Im glad Im not the only one who thought this lol. Ignition Beast Volcannon is another option
I used my Ashened deck at locals. It felt good beating the Yubel and Tenpai meta decks.
I love this, I can’t wait to complete this deck
This deck is super fun but it definitely needs more starters, extenders and extra deck monsters
Yeah needs a decent amount more, Im hoping we get 1 more wave of support and then as useal with TCG exclusives the one card the OCG gets flips the deck on its head and is a major component to it.
I hope there will be a link or something because as of now, I find myself sitting on several completely useless monsters.
amazing video really going to enjoy this deck at locals now
In the first combo, I don't think you can set the other trap card with the second veidos since it's a hard once per turn
Ah i made a mistake it was the opponent's turn when you set the second trap
04:17 right here , u should leave opponent with 1 veidos , couse if his monsters have effects that special summon when destroyed or send to grave , veidos will pop veidos , then other veidos will resolve after his monsters special summon , so u will clear his board twice in a row on separate chains , no ?
Veidos is a once per turn effect so he can't nuke twice in 1 turn with his effect.
Yes if your opp has cards that spawn another monster if they leave the field then yes leave one veidos with your opp, if not, fuse them both
@@zephyrwargamesyugioh unfortunate
Fusion Veidos doesn't negate only pops the card btw
Yeah mentioned below.
yeah what it should have been, hense subconscious saying negate rather than destroy haha
What exactly is the ruling for Ashened to Endlessness’s second effect to banish itself from the GY to turn everything Pyro? I’ve asked people at my locals as well as send Konami an email directly but nobody can give me a cohesive answer. The most common answer I get is that you need a second one in the GY to banish and you can’t even do it during your opponent’s turn because it doesn’t say you can.
@nathanbaird7150 it's a trap even in the GY so you can use it during either players turn.
You defo don't need a 2nd one in GY all you need is itself in GY and a Pyro
It’s also important to note that nowhere on the card text does it say “During your opponent’s Main Phase” or “During YOUR Main Phase”, it just says “During THE Main Phase”. Would you agree that this also backs up the idea that you can use both effects during either player’s turn?
@nathanbaird7150 correct if it dosent state a spercific turn your good to use when ever, in this case any players MP
@ REALLY good to know 🙏 I appreciate the replies brother!
I love this archteype but i feel like something is still missing
Most likley the 1 card the OCG get for it as their exclusive haha
4:52 That would be great if Veidos negates
yeah what it should have been, hense subconscious saying negate rather than destroy haha
veidos would not have 5500 in the first combo, king is not a summon effect its an ignition effect meaning if you summon King u just have a 2700 def moonster on board withour any benefits
you would get the extra 500 if you play a 2nd king as you would summon out king instead of priestess which would allow you to end your turn with an extra monster on the board so when you fuse you get another 500
@@zephyrwargamesyugioh that would be next turn, because in first turn u already used King and priest for the fusion of ambers, it would have more if u had an aditional ashened in Hand to summon befor blowing the field spell up with veidos
@@We3dCraftLP yeah that's why in the first one we pass to opps turn and conduct another fusion summon.
On extinguishing the ashened,if I discard it with a card effect and banish it to fusion summon,am I still locked into Pyro if I didn't use the first effect?
@voltra50 good question,
It says after this card resolves, technically the fusion play is the effect resolving so it may be a loop hole.
What are your thoughts on something like albaz the ashen and then running into that engine?
Not sure of the massive benefit that exact card would offer.
You could easily play a Branded fusion engine as you don't need to rely on your normal summon.
one question, doesnt fusion armament negate the effect of Gaia prominence?
@@manulele24 no it negates the material you summon in this case the gaia synchro
Wait, when you activte the effect to "set" a ashend trap. Does it go face up or face down? Just so I know
Face down I left it face up for visual representation for the video
Is there a deck list for this deck?
@@Fallout_Dramon ua-cam.com/video/KhTMZ4OsgcY/v-deo.htmlsi=OceWF8doj6M3ajhe
Can you Ash blossom extinguishing the ashened?
you can ash the send effect as it dosent send for cost sadly
U can’t use gaia for veidos fusion he need level 9 or lower
That's my mistake just one less material dosent effect the game state much, just 500 less on the fusion
@@zephyrwargamesyugioh true. I was just letting u know. It’s a great combo tho
@yousefalenezi5334 yeah all gd haha that's why Some players like me can't read haha
But if you can't use gaia, where are you getting your 3rd pyro monster from? You need another extender then for this combo right?
@jackbonny8089 good point, then you'd need to add any other ashened to the hand which in turn would add back what you lost
Si you think this deck has potential or is pure hype ??
Has some potential.
Direct outs to Tenpai field spell and board.
It's not top tier,but can scrape out wins against people that have no idea what it does and will surprise some
Giving 2 veidos at once before m1 is an easy way to instant lose to a single SP
Sp does nothing if they use the 2 veidos, needs a extra deck mon to banish, plus if they link the 1st one off you can attempt to destroy the board.
@zephyrwargamesyugioh I they don't even really need the 1st banish tbh. M1 make SP, veidos effect, chain sp to clear itself and embers. Really any generic link 2 makes the fusion trap worthless tbh. It is far better to save the 2nd veidos until later. Like if they tribute over or summon and go into an ed monster using veidos you can then bring out a 2nd veidos, use trap, and get a usually more impact full board wipe.
The way it would work, is MP1 they have turn player priority - you then chain veidos 2 on res use the Trap to fuse = No SP.
Obviously save the 2nd veidos for the most impact full moment, don't do it right away.
Logic would dictate that once you give them the second Veidos on res you would perform the fusion summon, if you leave them with both veidos and they go into SP,
You still have 4 more cards from Hand or youve set to use, plus the 2nd King if you play it, (it would be foolish if you let that happen but lapse in concerntration happen)
Wouldnt be an Insta lose, and youd have to play it really badly with not concept of the game if you give them a 2nd veidos and let it get back to an open game state to then make SP
You mention that veidos gets 5500 atk, but how? you use 4 monsters so it would be 5000 right???
@Jamievanderwereld you would get the extra 500 if you play a 2nd king as you would summon out king instead of priestess which would allow you to end your turn with an extra monster on the board so when you fuse you get another 500
@@zephyrwargamesyugioh that explains, thank you so much for the video. I made an ashened deck and your combos helped me big time.
okay but combo with other cards?
I currently build volcanic ashened. You can go into rank 4 banshee and if you follow a line not using ur normal summon you can search trooper to eventually get into kaiser and set up 1 negate.
I don’t really get why people say this strategy sucks. I get that it isn’t the most consistent, since the quick play spell isn’t searchable, but I really feel like this is a great deck. Sure it isn’t tier 0 by any means, but I feel like this is a great deck for the local level (unless your locals are really sweaty I guess)
Nvm took a second look at the deck profiles and now I get it. It has cool lore and art but there’s just too many cards required. A 33 card engine needs to be like 5 times stronger than Ashened
@@RoninOfTheSunflowerGamingnobody is playing 33 ashened cards in an Ashened deck.
The engine is like
Yeah, the FU 5k boss monster seems strong, just slap a draw engine to it?