The definitive Destiny 2 Season 1-23 and expansion tier list.
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- Опубліковано 3 бер 2024
- Season 23 is the last season in Destiny 2 as we will soon be moving to a different live service format in episodes. Which means I'm not gonna have to remake a tier list down the road for this and we can probably just make the call here.
edited by: xVauda (on twitter/twitch)
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Screw season and expansion tier lists, I wanna see a Lore book tier list.
Post this on a byf video
Nerd 🤓 (squaky dog toy sound)
Based
Datto make a guide on how to read, it's the hardest content in the game, seemingly no one can do it
We all know where truth to power is going
Season of Plunder (aka pirate season) being placed in the High C tier is a glorious pun that I don't think enough people realize or appreciate
Jesus Christ
Wow that’s holarious
It wasnt that bad but whatever. It just didnt got a dungeon like the other seasons.
theres also seven C tiers -the seven Cs
@@GeoGyf Did... did you not get it
I remember when this game first launched 7 years ago and Datto made his initial review, he recalled the EXACT same concern of him telling TimTheTatMan that the best way to level up was with public events... And him saying that same story today when reviewing season 1 just hit me with nostalgia. Never change, Datto.
Man I loved destiny 1, I didn't raid or anything but I did a lot of PvP. When D2 came out I was so salty, it was just so bare bones on release. Sitting there grinding boring ass public events.. ugh. I love the game now and it feels like it's in a great spot but early on.. eesh.
yep and now leveling doesn't even matter so there's no point for veterans do to any content
That's some actual trauma haha
They wouldn't even let us get to 2000, 1800 just pissed me off@@youraveragehotdog6836
So happy Tim the incel Man is irrelevant and getting broker by the day. Womp womp 🙏🏾
Curse of Osiris location we couldn’t even use our sparrows. I knew right then it was gonna suck
I forgot about that! That destination was so lame lmao
And it was apparently due to a bug that if a sparrow was spawned in that destination it would crash everyone's game and the server running the instance. A bug they never fixed until they announced they were sunsetting the destination.
Not to mention just how massive and zoomed the map was of the location to make it seem the space was so much larger
locations not letting you use sparrows is a silly thing to have a doomsday mindset about. Dreadnaught wouldnt let you use sparrows and it was a fun destination.
@@Matchboxxxx The weapons sucked, I feel like alot of the playerbase didnt bother with the raid lair, two tokens and a blue, brother vance is a cuck
I started in Arrivals and honestly it was the best for me. It had the most content, plus it was the last season before everything got sunset
*EDIT:*
Since people aren't understanding, I started playing D2 in Season of Arrivals as it was on the xbox gamepass at the time. I had the experience to play every single piece of now sunset content. All the old DLC, all the old content. I do miss the exotic missions, and campaign missions on Titan. And honestly Curse of Osiris wasn't bad; especially fighting Panoptes. The one strike that had the giant cyclops was good too. Hell, getting to enjoy Black Armoury was great too, still have some of my BA weapons in the vault.
The menagerie was the best activity to play, Gambit had Reckoning and Gambit Prime (I miss prime) and most importantly I had the option to get Bad Juju and Sagira's Shell legitimately through their associated quests.
All in all, as a player who started on the Gamepass; I had a LOT of content to enjoy
Insane take. How did Arrivals have more content than Witch or Opulence?
@@boingbong7348you could do way more stuff in the game compared to when Witch released lol
@@boingbong7348 It's not the season itself but the state of the game during that season. Everything felt cohesive and complete from the vanilla content up to Shadowkeep + Arrivals because the game was still a complete product and not a buggy Frankenstein's monster like it is today.
Arrivals by itself was nothing special, quite bad in fact compared to seasons nowadays but the game and the content itself was arguably at its peak.
@@Snikerosno it wasn't. No content from those first three years except raids is on par with post BL content. Yeah it cohesively had all the campaigns and they were all shite
@@Jereb343 you think bl content was better than the vaulted content? Yo let me have some of what your smoking
Splicer was one of the greatest seasons. I will die on this hill.
Yo agreed. EASILY high A tier. Only complaint is that in the matchmade seasonal activity enemy density was not up to par. I would spend a lot of time standing around waiting for dudes to spawn, run up to them, only for four people to rocket them to bits before I could do anything fun with them. Aside from that just about everything was perfect. I love it so much
that was the only season I skipped lol
@@dirtydan4492
Yay another gambit seasonal activity followed by grinding the same single mission over and over again… nostalgia goggles are real
One of my people 🫵👌
@@JA-kr1lz besides gambit activity isn't this literally every season? Grind the same activity over and over?
Season of the Splicer in B tier is a travesty
I remember 6 enemies spawning every 30 seconds in a 6 man activity and usually getting zero kills a run
@@rythis155facts B is the highest you could give splicer
@@smilyl6049but the gun it give is so good
chroma rush AR
@@minhnguyen-fs2iv And? A gun alone isn't enough to get a gun a higher tier.
@@minhnguyen-fs2ivis it though? It was like an alright weapon. Ignition code was really good but promotes a super boring playstyle
Arrivals should be at least A-tier
Public event seasonal activity
@@mrlunar62 any different to other seasonal activities how? they all suck as much as public events
The best part about the season was playing everything that wasn't a part of the season. IMO B rank is waay too generous.
@@mrlunar62except it was dope cause all the planets were changed with new music
@@youraveragehotdog6836 but it was worse. At least we’re getting an actually “activity” and not just a public event
Seraph below Dawn is just a crime but I agree with most of the rest.
dawn was better than seraph by far
Season of the Worthy just made me so sad, I played so much during Season of Dawn, guns were cool and had some nice perks and then Worthy had Warmind Cells but locked behind trash guns imo... Not to mention the sheer server instability still gives makes me shiver in terror..
It did have a really cool aesthetic though, I guess it has that
ye, i quit d2 during worthy until recently where friends dragged me back into the game
that was the most recent time i ever quit destiny for an extended period, it was just so dog, even with how bad things have gotten such as plunder i never took as long a break as i did in worthy or curse of osiris because they were intolerable
I think Black Armory should be A and I get that the activity wasn't anything crazy and it was very bare bones but we had Scourge, Niobe labs, some of the most iconic legendary weapons ever and also some of the most iconic exotics ever. Izanagi's, Le monarque, Anarchy, Jotunn, Last word. I personally also liked the difficulty in the day one volundr forge, though I understand that I am in the minority. It was marketed as an extension to the endgame so I was expecting that difficulty to be honest.
The weapons hard carried Forge for me, I didn't really like Scourge but the weapons were so good that it's an easy A tier
@@Captain_Yata I respect that. I personally loved Scourge but it's all down to personal preference.
@anthonypotamitis7049 Yeah, I understand why people do like it, it's very different from other raids I just never really connected with it is all :)
The way I see Forsaken as a season is the Dreaming City and its content, which was very good. My reasoning, it had a 36 week narrative, 3 repeatable story missions, a new location and a public event.... sounds like a season to me
Defiance being that high is crazy, season of Amanda dying and killing cabal
Season 10 was a tough season, but one of my favorite story beats of all time was finding out Lord Felwinter's true origin, so that was definitely points for me
I loved the liar lore book so much. It’s actually a great piece of writing. Shame the door bug happened though
HELL YEAH!! Getting more Mithrax was amazing. I enjoyed being painted a picture of the monster that shakes off the rot of death and calls itself “Saint”
seraph had one of the best story lines for a season easy S
59:06 the only good thing about the entire Shadowkeep “expansion” Was the final cutscene where we talked to our mirror selves. The final mission was neat with the flashback enemies and nightmare fights inside the pyramid ship. That’s it though.
I totally agree with Datto that we didn’t get true great expansions/campaigns until we got Witch Queen. Before then campaigns were always full of busy work… with just as many patrol zone activities as actual missions.
Witch Queen campaign was really amazing for many reasons but mainly because we had a great story we pushed through mission after mission until the end… without constant breaks to do random open world stuff.
Lightfall Campaign had some shortcomings story wise. It should not have focused on gaining Strand as 90% of the campaign… however even Lightfall compared to old campaigns were much better because we still had unique fun, challenging (on legend) missions that were all actual story missions and wasn’t full of busy work.
From the info we have about Final Shape… it looks like Bungie took all the feedback regarding old campaigns and especially the issues with Lightfall to create a great final campaign. For example… we are fully unlocking the Prismatic Subclass during the first mission (versus just before the final mission in Lightfall). We start with a strong prismatic kit with a good variety of options to experiment with and enjoy throughout the campaign, versus only really enjoying post campaign. We do unlock more options to add to our Prismatic subclassses exploring the Pale Heart and as campaign mission rewards… but when looking at the chart we were shown we start off with a truly large portion of fragments, aspects, supers, abilities to mix and match and unlock the smaller remainder as we go through the campaign. I believe this choice has to have been as a result of the huge backlash Bungie got for focusing so heavily on unlocking Stand during the Lightfall… instead of on the actual story (conflict/enemies) like they did properly in Witch Queen. I really do have high hopes for the Final Shape campaign as a result!
Season of the Chosen will always be my favourite.
The season I came back to. Goated.
I played every day that season. All my friends were playing, I started doing solo dungeons, GMs, flawless raids. Hell of a season
@@caydesmith7021 You forgot about 12 man activities. The entire season was back to back amazing
Splicer was the season that got me back into the grind. And I honestly enjoyed it for once in D2.
im sure the discussion around this video will be civil thanks datto for the opinion
I personally loved the Beyond Light expansion. Maybe it’s just my love of snow but it was super fun, got to learn more about the fallen and the exos
I'll say this about Dares of Eternity, it remains the only other casual PVE activity that you can do with more than 3 people besides Gambit lol
The story for splicer was one of the best destiny has ever told, the content was probably on par or slightly below season of the chosen, but the story elevated it so much.
Arrivals is easily my favorite season. I have so many hours spent on the game that summer. The game was in such a good state with things like farmable raids and etc.
Season arrivals was really good, the tension of the pyramids showing up, the activity was fairly fun, umbral engrams made the loot chase fun. We got gnawing hunger this season in its best form. We also got all raids for farmable loot so it was the biggest mass raiding in the community ever
Love the new mix of content
I didn't play Opulence until after Shadowkeep, so I didn't get to rip the chest multiple times in the Menagerie before it was patched, but I still found it to be the best seasonal activity for years.
Season of Plunder was a great story. Seeing Mythrax duke it out with Erasmus was a banger. But the activities I fondly remember actually dozing off at my desk during the activities, especially when forced to do either 5 regular or one master ship stealing activities.
seeing this has reminded me of all the strikes we lost from this game and made me sad. Running master strikes during shadowkeep like Garden world was peak destiny 2 for me. I had just bought my first real PC for gaming and switched over from console gaming. I had joined a discord that now is the place i go to to speak to people who are now my closest friends on a daily basis. I've even traveled interstate to meet the ones who lived in the same country as me. all from playing D2 shadowkeep in 2019/2020
My order since beyond light.
S tier: 13, 14, 19.
A tier: 15, 22, 23.
B tier: 17, 20
C tier: 12, 16
D tier: nothing
F tier: 18, 21
My argument for why 14 is S tier - Breach and clear and warmind cells were heavily supported as it was the last season for pre-nerf anarchy and warmind cells, it was the season where wells of light (if anyone remembers those) became decent, VoG was brought back and was very good, the splicer weapons were incredible, and the vex network aesthetic was great.
nah 14 is definitely S tier, no argument there. People loved it.
I think people are way too harsh on Season 18. It came with Arc 3.0 and it had King’s Fall which was really good. The activities weren’t that great, but Ketchcrash was pretty fun imo. Overall I would put it in C tier. Hunt should be down in D tier tho Wrathborn hunts were trash.
@@Munch2024 one of the biggest thing that ruined season 18 for me was the resilience bug and how Bungie did not fix it before the raid. I wanted to play arc titan for day 1 KF but couldn't without being 1 tapped by everything. Then ketchcrash and the scavenger thing just sucked as well as the weekly story just being lost sectors.
Season of Splicer is S tier, the only storyline I’ve been eager to see the next part of every reset
@@youraveragehotdog6836 lmao. This is the definition of that "stop having fun" meme.
Glad to see some respect put on The Taken King. I know a lot of people argue it's nowhere near Forsaken, which I disagree with. Maybe I can get on board with "Forsaken is better", but it's still close for me. Both expansions dropped at a time where Bungie's back was against the wall and they had to prove to players that Destiny was still worth sticking with. And they both did, but I think it mattered even more for TTK. If TTK did not knock it out of the park the way it did, we never would've even made it to Forsaken. I genuinely think the franchise was doomed if TTK didn't perform. I'm sure you could argue it was the same case with Forsaken too, again I just personally felt the stakes were higher with TTK.
The Final Shape is in a very similar situation as those two expansion were, where Bungie needs to prove with it that this game is still worth playing and that they're not done yet. I know sentiment is extremely low right now and faith in Bungie is borderline non-existent, but I do think TFS will be at least A tier when it's all said and done. I think the problem is that for many people, that will be too low.
I also think forsaken is better but people disrespect TTK way too much. It’s literally almost a tie between them and nothing can come close.
You know what I really appreciate about this tier list? The tier distribution. I’ve seen so many lists on various topics where people absolute over saturate S and F (s especially) to the point where the entire tier means nothing. This having basic bell curve shape with only a couple very notable entires at the top and bottom actually makes it feel like a useful tier list to refer back to.
I would like to express my gratitude for this community. Me like many other, this game has meant so much. We are nearing the end. I would like to say ggs and thanks for the memories!
Plunder was incredibly fun. The energy was very high seas swashbuckling adventures, and having our third and final Light 3.0 class brought the balancing act home nicely. 41:44
That seraph final cutscene moment was just so good that it immediately gets an extra rating tier for me. It belongs in s tier
Having been on the fringes of D2 when it was younger (played the base game and expansions, but not enough money for seasons) and not part of the community at large, it's really nice to heard others opinions on what the older seasons were vs what i expected them to be from the marketing
Forge, Slicer, and Dawn are two seasons I wish i was around for, they sound so cool in retrospect
opulence and dawn my favorite 2 seasons. so many memories with one of my best friends growing up. we drifted apart and i miss him but genuinely some of the best times i had playing the game.
This tier list proves D2 isn’t bad now. People just are tired of it and look for an excuse to complain. Personally still love it
I think it's more that they've put lipstick on the pig for most people. Recent seasonal activities may be the best they've ever been, but I think a lot of people are less tired and more fed up with the core gameplay loops of Destiny 2 not being well thought out and/or rewarding.
That's not to say you shouldn't enjoy the game, but I don't think it's accurate to say people are just tired and want to complain.
@@Eibon I do because i see this in every game. A new game comes out, it’s the greatest game of all time, time passes, game sucks, community hates everything about game/developer, game dies, restart. Helldivers is a about 6-8 months away from being a bad game
the seasonal model has just outdone its stay imo
Thus is one of the worst takes I've ever seen. This game is a joke compared to what it used to be. People are tired of it because Bungie just continues to do a bad job.
6:45 Warminds end of the season switch right before Forsaken launched was actually my most fun time. I loved the recent weapon change at the time. However I didn’t like forsaken weapons when they launched so that is why the little window right before is my favorite
I think the lack of star power in the current season is the fact that we get so many awoken seasons. Or they’re just in it too much.
I think I’m biased when it comes to to the beyond light year. I came back from a 2 year destiny break so everything was fresh but I also think weapon sunsetting also played a role. It made me excited for every single weapon that came out every season compared to now.
Did you know: In Destiny 1 we actually got a raid for House of Wolves, it was the Skolas run of Prison of Elders, this was because upon completion if you had not already completed a raid you would unlock the raid achievement.
It was an endgame activity, but it was not a raid. Bungie was very clear with their wording that it was not a raid. Probably gave the achievement because it was the endgame equivalent for the dlc.
As someone who plays both PvE and PvP, Season of the Lost was one of the best times to play Destiny. 30th Anniversary elevated it too.
The thing about Warmind is they started bettering the sandbox by a lot. They buffed a lot of exotic weapons, mostly bringing graviton lance, sunshot, and risk runner closer to where they are today. They also buffed exotics, my favorite example is sunbracers. Sunbracers used to be better grenade and melee kill gives you grenade. They decreased ability cooldowns, increased super charge rate and ability damage. When we were limited to 2 primaries, it was nice to finally be able to use ability builds which weren't viable before due to long cooldowns and low damage.
I didn’t play at all during Witch Queen for a variety of reasons and came back for Lightfall, and honestly I’m glad of it because I’ve been able to enjoy all of these really good seasons without feeling burnt out.
I’m very high and I’m watching this as I’m waking up, thank you Datto for all your years of content, I’ve only ever met you in game (patrol zone) once but I’ve been watching your videos since dark below, you are one of the main reasons I still love destiny. Thank you
season of the haunted will be the best season for armor ornaments of all ... those red skulls are DOPE ! especialy at hunter witch cowboy clock from Spire dungeon , gives vibes of Ghost Rider :)) i still missing Colosseum :( .. that arena activity was really fun
definitely agree, i do think season of the hunt still had some really solid ornaments too
@Datto Video idea. What have you spent overall on Destiny 2?
season of arrivals is when i truly woke up to the inner workings of the game and gained a much deeper understanding of what i was playing. that season was the best season of my life on this game. what a time that was... wish i could catch those feelings again.
Dude I had no idea about that TimTheTatman thing at D2 launch, that's crazy! I love your stuff as well as his, and it's super cool that you guys know each other. Small world huh? Much love from South Africa.
I got to rank 7 in season 10. Season 11 brought me back into the game.
Season 10 might've introduced some cool things, but it stumbled every step of the way. Still remember the morale being at its lowest when, after getting so many snippets of Felwinter's story being built up to get his shotgun returning from D1, we got the door slammed on our face quite literally. Still remember the memes of that door with a raid boss health bar lmao.
Regarding Season of Plunder, the Treasure Trawler activity was a big bummer, but Ketch Crash was just Fallen Ketch Menagerie, and I felt it was good for what it was. Some of the objectives were a little mid, but it was fun being a space pirate, tearing through an enemy ketch.
I had a break from like season 7-10. So season 10-11 were my favourite seasons ever. Had so much to do and the seasonal stuff was fresh and great
Thank you I was waiting for my opinion on this
I recently came back to destiny and have a question. I didn't have any of the new season since lightfall. Is it still worth buying the season pass or is most of the season activities and other stuff gone?
The first two years was the transition period from a micro expansion dlc format to an overall solid main and 4 storyline experience format. Between labs and the absolutely solid raids as the base is already solid. Menagerie is an outlier since all of the weapons are solid to this day and austringer is my second or third most used pvp weapon to this day. Imo there's no bad seasonal story and the activities are less about the activity and more about the loot.
I loved Arrivals so much i actually went for the seasonal title which i never did, but i remember having to take a break mid season and missing out on the title because i never played the second mission in the cycle and when i came back at the end it had been replaced by the final mission.
Splicer easy top tier as well
for me haunted is top tier too, as a warlock void and arc 3.0 were kinda meh when they dropped but solar was incredible, plus i played the shit out of duality and i LOVED the corrupted leviathan, the story, i liked the menagerie weapons coming back, and i did actually go for the title for this season
I skipped to the end and will listen later. Honestly, a pretty good list. I'd move a few around between A and B, but that's about it.
Thanks Datto!
Arrivals probably my favourite because it still had older content like Zero Hour and Whisper, which i had alot of fun grinding. Aesthetically, Dawn was amazing.
Putting the best season (splicer) in b is fucking crazy
I really think Seraph deserves A or S tier. the seasonal activity gave you a mini entry into deep stone crypt. and let you experience it. it gave us our first exotic with changing catalysts. and the story was emotional and super gripping. We got a deeper interaction with clovis bray and golden age technology's lore. I think season of plunder is a season everyone loves to hate. I simply just didnt interact with it but in retrospect. A bringing back of Eramis and battle across the shore was interesting. It's easily overshadowed by the other two seasons. Season of the Haunted was carried by the story as well. to an easy A tier rating. We were given a chance (through an interesting seasonal activity.) to relate to and understand the backstory of various characters including the crow dealing with who he used to be as Uldren Sov. Caital as sister to Dominus Ghaul. And Zavala's regret with his wife.
I wish Symmetry was better too, it just feels good to use. Maybe giving it a blinding effect if you have high stacks in it's revolution mode?
I stopped playing after D2 launch and didn’t get back into until shadowkeep (steam launch). I had fun but had issues with the game still. During season of arrivals though, the spark came while running all of the content that was getting put away for BL. While the season didn’t have the best content in it, it was the most enjoyable time for me in D2.
I started play in the beta of the 1st game and played D1 religiously, when D2 beta came out I played and I played D2 religiously until warmind... and ever since then I was on and off. I only experienced like an 8th of what D2 went through, and I regret that but life is life. I had other things on my plate.
Season of the Arrivals was one of my favorite seasons. It was right when I was getting back into the game after a break and it was fun to grind.
I remember Season of the forge because they expected you to be at light level to participate at all, i straight up dropped the game having come back with the intention of playing lol.
Regarding the Forsaken campaign hot take: People forget that the MAJORITY of the campaign involved Barron Hunts that you did one time and then never again. Barron Hunts were glorified Adventures. The story of Forsaken was good but the campaign itself is ok
Without the dreaming city being such a surprise and a massive innovation. Forsaken was pretty mid tier tbh
This hot take never makes sense because the baron hunts were only adventures in name. If you actually played the missions, you would know that they are actually well crafted and unique. Forsaken campaign was very good. Y’all just played with eyes closed, go look at the rider, trickster, rifleman, etc missions and get back to me
@@dukenukem19888ignoring the updates to the core playlist which we haven’t had to the same level since and the tons of exotics to chase
Not Anarchy/Mountaintop it was Swarm of the Raven/Mountaintop that Galran got shit on by because Tractor buffed void weapons by 50% at the time, paired with autoreload and stacking about 10 buffs/debuffs as they all stacked multiplictivly.
Seraph and Splicer hit spectacularly. I’m heavily biased because I’m cowboy and Rasputin-pilled.
Mithrax and Saint shined in splicer.
Been here since D1 and stuck it out during curse of Osiris, still use my laser tag emblem
Early marketing material had foresaken as Season of the Outlaw, and the season pass as season of the forge, jokers wild and penumbra
8:34 I feel like that take stems from having replayable missions
My life went to shit around just after the Forsaken launch. I played that campaign, but had so much going on in my work life (that I frankly wish I could take back) and because of all of that I didn’t get to engage much with Destiny 2 until Season of the Arrivals )
Absolutely kills me that we can’t go back and play ANY of this content sans the last 4 seasons of THIS YEAR
The Iron Banner weapons from Rise of Iron were goated, I still miss my lingering song
I would put The Taken King campaign over Forsaken. The Taken King involved so much more of the world of Destiny compared to the Forsaken, which was basically just players running around the Tangled Shore where as in the Taken King we were going to The Cosmodrome, Mars and the Dreadnaught and including all of the Vanguard, Amanda Holiday and Eris with some cheeky involvement with the Reef and the constant back and forth we were doing with Oryx.
Interesting perspective. Opinions that may put Forsaken higher than The Taken King was due to the quality-of-life improvements.
Spire is so incredibly good, when you said "has one of the best encounters in the game" i genuinely don't know for sure which one you are talking about. Incredible raid
I had amazing personal experiences with beyond light, as it was the first expansion I experienced as it launched
good takes I mostly agree and props to the editor for adding year / length of season was a nice touch
I gotta ask is the final shape opinion still the same knowing what we know today
Yeah had the vid running in the background mid onslaught
My only gripe is where Witch Queen is but at the same time where else are you gonna put it
That guy on the bottom right is directing sooo many spaceships. What a working horse 😲
How does into the light affect your s23 rating now?
Joined midway thru the Season of the Splicer. For the longest time thought that it was the best season. Then the Seraph hit me like a ducking train. Imho to this day the best season they released (albeit counting only my limited experience with D2) with great loot (both legendaries and exotics), story, and an awesome transition to the next expansion.
I started on Season 20 and I don't regret anything
lucky you probably actually enjoy the game
@@youraveragehotdog6836 I do! 1700 hours later, and I'm still having fun
Season of the haunted is so good
Season of the splicer is def top 1 or 2 ngl
Plunder wasn’t that bad when we exclude the fact the seasonal quest itself pushed us into expedition. Kings fall, ketchcrash, nezerac lore, pretty cool weapons due to them being pirate based.
Wait. What happens after this season. Is it just final shape and then game gets shut down?
I had taken a break after Osiris and then came back for arrivals. So I missed several seasons and I only played half of hunt but I played regularly after that. Witherhoard still great.
Opulence also brought the trophy room a testers wet dream aswell as several goated catalyst and the bad juju quest
throwback to whatever season had the glitch where we could do two fireteams in a raid. that shit was bundles of fun, probably the most fun ive had in a videogame like ever
What is the “pill/pilled” thing? First time I’ve heard the term.
are we judging just destiny-internal or against other games? (edit: as in quality standards)
because depending on that my personal S-tier might be completely empty
Not bad title since it's pretty on the nose bit but maybe for the thumbnail I would've went maybe for something similar to the "Datto Reacts to "Hard to Accept Destiny Facts" thing maybe
this just reminded me of the old nightfall card system. that was wild, glad they got rid of it
Rise of Iron Deserves S Tier for me, it was incredible considering it was made by a small team and had one of the best raids/puzzles we've ever had.
The big thing for me at least for season of defiance that it will hold a special place in my heart is Lance's passing. Legend lost too soon
Genuine question, what the hell is up with the overwhelming praise for the Coil? It's a good activity for sure, don't get me wrong, but it's only barely different than everything else we ever get. What about the coil is making people go absolutely bonkers for it?
As someone that also absolutely loved Arrivals I think I know why its so fondly remembered
First, everyone was deep in lockdown and kind of accepted that was gonna be a case
We had raid nights, because so much was going away now was the time to do all the Raids and get all the Exotics.
Activity was fun, simple.
Witherhoard pilled.
I feel it was the moment where the game had the most, varied content.
I don't play Destiny anymore because there is too much to do that "feels" like a chore.
anyone keep watching that worker glitching out to the left of the tier list lol
I think the only season i didn’t play for was Season of The Chosen. Just got too busy and it didn’t draw me in too much