Concrete cracks in Substance Designer

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  • Опубліковано 11 лип 2024
  • A step by step walkthrough of my graph generating cracks subtracted from a simple concrete surface. I recommend that you watch the glass cracks video first. They're part of the same series.
    My ArtStation: www.artstation.com/danieljrga...
    My Twitter: / danielrobichon

КОМЕНТАРІ • 18

  • @Bugulab
    @Bugulab 5 років тому +1

    Best substance cracks I've seen! Thanks for sharing!

  • @taker91
    @taker91 4 роки тому +1

    Amazing tutorial! Merci beaucoup for sharing!!!

  • @DavidSomin
    @DavidSomin 5 років тому +2

    Hey just wanted to let you know your videos are great. Appreciate the information and the great explanation and guiding! Love the accent by the way. Keep it up. :)

    • @danieljrgameart
      @danieljrgameart  5 років тому

      Hi! Thanks for your cool comment! Great to kick off the new year!

  • @MikeSn0W
    @MikeSn0W 5 років тому +1

    wouahou, votre chaîne mériterais plus abonnés que ça :o , j'adore vos tutoriels :) !

    • @danieljrgameart
      @danieljrgameart  5 років тому

      Ah merci, sympa ! C'est vraiment motivant de continuer avec de tels commentaires :)

  • @jjjames4484
    @jjjames4484 4 роки тому +3

    Hello Daniel! there's any advice about what to read or what learning path to take in regards to Substance Designer? I mean I don't wan't to relegate myself to just copy a process but rather understand what it's the tought process

    • @danieljrgameart
      @danieljrgameart  4 роки тому +1

      Hello James. Most of what I learned comes from the official Substance channel on UA-cam. And I also learned a great deal with the fundamental series of Daniel Thiger. Plus a lot of personal practice and tests.

    • @jjjames4484
      @jjjames4484 4 роки тому +1

      @@danieljrgameart Thank you Daniel! hope to see more of your vids and work, they are great! Perhaps a suggestion, I would love to see a breakdown material series made by you.
      PS: I'm really given my best to substance and checking every source I can, thanks for the advices

    • @danieljrgameart
      @danieljrgameart  4 роки тому +1

      Can you be more specific about the breakdown series please?

    • @jjjames4484
      @jjjames4484 4 роки тому

      @@danieljrgameart Sure!
      For example the "how to make" vids series focus more on exactly that, the "how to". A breakdown series focuses more on the "why". So for example you can start with an already made material by you (or not) and explain the why on each node, focusing more on the explanation of the decisions made. Of course this it's just a suggestion. Your vids already rock ❤

    • @danieljrgameart
      @danieljrgameart  4 роки тому +1

      Thanks :) It's a good idea. I think I'll do a complete "small" project breakdown. Where I can go through the materials, but also the modeling, the lighting, the rendering.

  • @XmoonoProductions
    @XmoonoProductions 2 роки тому

    When you use custom nodes, I'd appreciate it if you could mention where to get them.

  • @deactivatedHonda
    @deactivatedHonda 4 роки тому +1

    it looks a lot more like marble to me