I really like the Designer Quicktips because they go through some detail on the nodes being used and then give an explanation on the purpose of the node when it's used in the tutorial. It's not only useful for experienced Substance Designer (SD) users, but also useful for people who are relatively new to SD like myself. Thank you for all the hard work that goes into these videos, I really do appreciate it. EDIT: The only problem is that I'm not sure how to use the first two cracks.
Great one! Would be great to see how to make chipped paint from the wood, with smaller details, such are wood grain, and some specific details, such are marks where say glass of water have been frequently placed. Thanks!
Man, first - thank you. Next - very first part with single crack was simple everything else escalated so quickly.. :D Good you added the files, as I'm trying to read nodes names from the video - it's very hard lol and I'm totally lost - it looks like a bit more different approach.
When I add the threshold node, I don't get a clean crack. I also get some really harsh grid-like artifacts. Is anyone else having that problem? I looked at the original file provided by adobe and every setting is exactly the same in their example and my node setup. Even when I copy and paste the nodes from the Adobe-provided file to my own package, the problem still happens. Thoughts anyone?
I really like the Designer Quicktips because they go through some detail on the nodes being used and then give an explanation on the purpose of the node when it's used in the tutorial. It's not only useful for experienced Substance Designer (SD) users, but also useful for people who are relatively new to SD like myself. Thank you for all the hard work that goes into these videos, I really do appreciate it.
EDIT: The only problem is that I'm not sure how to use the first two cracks.
There are tons of ways to make cracks in designer, this one is pretty smart and innovative! Great job Martin! :)
Love this video format 👌🏻
Thank you for tutorial, this is what i was looking for!
Great one! Would be great to see how to make chipped paint from the wood, with smaller details, such are wood grain, and some specific details, such are marks where say glass of water have been frequently placed. Thanks!
Man, first - thank you. Next - very first part with single crack was simple everything else escalated so quickly.. :D Good you added the files, as I'm trying to read nodes names from the video - it's very hard lol and I'm totally lost - it looks like a bit more different approach.
Super useful!
idea: scales
very good video
When I add the threshold node, I don't get a clean crack. I also get some really harsh grid-like artifacts. Is anyone else having that problem? I looked at the original file provided by adobe and every setting is exactly the same in their example and my node setup. Even when I copy and paste the nodes from the Adobe-provided file to my own package, the problem still happens. Thoughts anyone?
I need more~
Coming right up!