Stylized cliff / rocks quick tutorial in Substance Designer
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- Опубліковано 29 січ 2019
- Here I try a format that is between a timelapse and a narrated video. Not sure if it's a good idea. So, not exactly a step by step tutorial this time.
I'll then try to build a small stylized mars scene with this material and one or two others.
the custom node that I use in this video:
Dete directional warp: gumroad.com/l/detedirectional...
My ArtStation: www.artstation.com/danieljrga...
My Twitter: / danielrobichon
Finally a channel that posts legit Substance Designer tutorials . . . Subbed and Belled
Awesome tutorial, great result and helpful as always! Also really looking forward to your tutorial for Marmoset Toolbag!
Thanks Joey, this marmoset tutorial is going to be a good one :) I'm on it!
@@danieljrgameart Nice I'm really curious now! :D
Thanks for the tutorial. It looks really good and i could replicate it pretty well. Still kinda new to SD but i'll definitely check out other videos from you to get more of a grasp of your workflow for creating stylized materials.
Thanks! I really like stylized art. I'll make more soon on this channel, I'd like to experiment with different fake painting styles.
wow!!! is so cool
Thanks ;)
🤟🤟🤙🤙👍👍
Hmm, my height map isn't working anything like this. I've turned on tesselation, but the rocks are much flatter anyway. I can't work out why it's so dramatically different
Oh, maybe you should check my video about displacement. It's explained. It's a bit old now, things have changed but it should be fine.
@@danieljrgameart I'll check it out, thanks!