Click this link sponsr.is/bootdev_JackSather and use my code JACKSATHER to get 25% off your first payment for boot.dev. That's 25% off your first month OR first year depending on the subscription you choose!
I'm literally tweaking over the fact the last few videos I've come and begged for you to play telltale's the walking dead games and now you say project zomboid is the best zombie game you've ever played. Please... my god play telltale's the walking dead.
Gamification of any process is amazing and more people should give it a shot. I’ve had health issues for 8 years, but gamifying exercise and daily targets has been massive. Lost more weight in the last few months than I have in years! So I’m not a coder, but this seems like a great brand to partner with!
Imagine coming home and seeing your neighbor next door talking to himself on camera about killing people, with blood on his shirt and a hammer in his hand.
@@JackSather Revelation 3:20 Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me. HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless. Revelation 22:12-14 And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be. I am Alpha and Omega, the beginning and the end, the first and the last. Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
According to the game files, turning on a light switch was louder than a shotgun for the longest time. It was patched but is still really funny that turning on the lights summoned the horde
fyi , the animals are the first stepping stone for actual npcs in the game , in a blogpost they told us they where making randomly generated but curated story trees for every character and they do their own stuff , those stash maps can then also be told as a hint from an npc, or those random scream or gun sounds will then also become actual events instead of just a sound where to zombies move towards to
Its an actual crime you're not as popular as you should be. I remember watching your red dead video and being FLOORED that it was only like, the tenth video you put out on this channel. Keep making stuff man because it keeps getting better, you've for sure come a long way.
Zomboid is the one game in my adult life that made me and friends play for 15 hours straight, the game is a time sink if you got a goal and pals to achieve it with.
@@riko23 The collective goal is maintaining a chosen base, and gathering supplies, weapons, and food, to make a push for louisville, but everyone has a role to invest most of their time in. Like someone taking up carpentry for building walls and storage, a cook, a farmer, a car gatherer, a looter, a healer. Like, all the traits that are available make your play style so it's important to invest time into them so the group can thrive. Everyone can master their own craft and skills then use them to contribute.
Thats so true. I was the car guy and i tell you, i have gathered beauts of impeccable doors, trunks and windowshields haha. Our first base was in a mechanic Shop. I had everything sorted by item and quality, was really fun. Buddy of mine was all about the farm life and crafting
@@riko23in this order, safe house, weapons, food, car, generator, and then me n the buddies will make goals around the map. Clearing the prison or Louisville mall for example. Had a fun one where we made it a goal to make a base from the bridge by West Point. Dismantled all of the broken cars, cut down the forest, removed the barriers separating the lanes, and then built a two story safe house across the whole bridge. Possibilities are endless in this game 💪🏼
@@riko23 We usually have specific jobs in our friends group. I'll be the builder, bud is the cook, someone else is the killer, another is a mechanic. And then when we go out we all go get the specific things we need together, back each other up. Makes for good roleplay, and just fun to play together. I'd say it's better to just play a few hours everyday rather than a straight 15 hour session, counters the burnout. That being said, this is one of the few games where you say "just one more thing" and before you know it it's 15 hours later.
One of the best things about this game imo are the mods and how easy they are to set up. There's mods for pretty much everything. Npcs's, more types of food, real life music, more vehicles, the entire shrek movie on vhs, skateboards, fallout power armor, 4 color pic pen, lego yoda jumpscare sound, and so many more.... I may have got carried away and added over 500
There is a NPC Bandit mod called Bandits BETA 1.12 by Slayer, which is probably the most wanted type of NPC in a game like this. I'm gonna warn you though, if you think that Project Zomboid is already unfair, wait till you turn around a corner and someone evaporizes your head into red mist with a 12-gauge shotgun. The mod is pretty advanced and allows a lot of configuration. The bandits for example scale with the world for progression, meaning on day 1 most are just melee orientated scavengers, with little protection and on day 100, they are a full fledged militia. They also have bases, scavenger teams and organize raid parties on your base, if you upsetted them bad enough. Also bandit is not bandit, they have a clans and they very much do not like each other. Just my recommandation for a fellow player searching the challenge in form of the human element.
@@Juanpopspacks When you add 5 different collections of mods and have over 1.5k and wonder why it takes so long to start up the game. That being said, besides the music mods, the cosmetic and building mods alone take up at least 600 slots of my mod list.
It’s the loneliness, the music, the sense of desperation. No fancy guns, no action sequences, no big explosions. Just survival. One mistake and you’re dead. Character gone. Done.
Love that feeling of hopelessness and sadness in this game. It really gives the first few TWD season vibes. This is the only thing u can ask for after u watch TWD. The music is just chef's kiss. It's so fitting
Rimworld and Zomboid would be the 2 games I'd choose to take with me to a "deserted island". They are infinitely replayable, and infinitely fun in a strange, masochistic way!
god, i wish i had a group of friends to sink hours and hours into PZ with. i've played with my friend before, and it was beyond fun but he was only willing to play for like 2-3 hours
This is perfectly timed for me, I bought Zomboid last week and I've been obsessed. I already have 30 hours, it's genuinely my favorite zombie game of all time.
The things you can do in this game with mods are insane. I was running a server D&D inspired where i basically was playing as a game master making up scenarios & lore spots. Eventually the long winter came & the players couldnt leave outside for more than a few minutes having to find cover & wear warm clothing. Did i mention it was metro/stalker inspired? With gear & zombies looking like those monsters. It was one of the best stuff I've done in project zomboid We 20 players survived for a few real life months on that server, reaching "end game" by forming a convoy & going through the dead lands. (The cities eventually were engulfed by vegetation) Communities were formed. Betrayals happened. Rangers became a thing hunting monsters. Fun times.
3100 hours in, over the past decade. It remains in my top 3 games of all time. With mods. Zomboid is such an amazing game. Its not about "surviving" the zombies. its about getting a strangle hold on the final hours of life you have left. You might live......but we all die..........this is your story
So glad to see you cover this gem! It's the only game that I own that I have a single run that's lasted over 500 hours (currently trying to kill every zombie on the map with 16x spawn rate, around 1,000,000) and i'm STILL not bored of it lol. I really wish the big game devs would try something like this one day instead of the hot garbage copy/paste they always make.
I feel that once you make a base and have proper gear, it becomes a bit boring tbh. Yes, you can go to another place and start over... but how many times until that becomes repetitive? we need an end-game objective.
@@tgraphicdesign3045 I find that personal goals for the end game will always be more fun than whatever devs can come up with. I gave up on relying on devs to handle that part of their game a long time ago lol some example - EU4, CK3, Bannerlord, PZ, Rimworld, Manor Lords, KCD, HOI4, etc. etc. I'll typically start a campaign off with these end goals in mind and are 100% self-imposed. We shouldn't have to rely on devs for this, but when life gives you lemon, go for 1,000,000 zombie kills or a world conquest lol
@@tgraphicdesign3045 I agree. 1826 hours in , I have bases all over from the secret military base at the bottom all the way up to the top of the bridge to nowhere in Louisville. I was toying around with the idea of making a story mod using that map with all the bases as a kind of progression based waypoint system. wherein one finds a note that directs one to the first ( and simplest ) base which then unlocks clues and notes to the next most powerful base that leads a player from Muldraugh back and forth penultimately up tp Louisville and ultimately to the secret military base. The base has many massive generators that seem far too overcapacity for what we see of the base, and no living Quarters or messhall, very curious. Even more curious is an elevator shaft that currently can only be accessed by sledgehammer that hints at a lower level ( which also does not exist in vanilla ) . one would find the underground portion of the military base was the source of the out-break ( using prisoners of course ) and was close to creating a cure . A cure you could finish ( with the right and high enough skills ) and administer: the rub being the longer it takes one to get to the end the fewer zombies the cure would work on ( it also clearly wouldn't work on very badly damaged zombies even when fresh ) . Then with allies restored from the walking dead one retakes the map for the living
I know Zomboid was the survival game I long dreamed about, when in my first time playing, I explored a bit, got spooked (in-game and out-of-game) by a group of zombies, broke a window and crawled into a house to escape. That character died not from a zombie, but because she cut herself on the broken window and could not disinfect the wound. In my favorite zombie horror, people die because they panic and make mistakes. Zomboid is that.
it took me multiple attempts and a couple videos on youtube to realize the fucking strength of having fitness, when starting a character, so your build would need to be either lumberjack, or burgler if you want to be able to highjack cars immediately or just get enough points in mechanics to be able to do that. and spawn in rosewood. and make your base at the fire station. basically the less sleep you need and the more fitness you have the more you can swing your weapon and then you can start clearing out waves of zombies as soon as you get a good weapon.
Yep. This is the beauty of that game. You can easily optimize a build to give you a decent edge at survival and feel good about figuring that build out. But if that excitement of playing an optimized build wears off you can just press a "random" button. And by it being close to the "done" the game hints you that after pressing it you should instantly move forward and play whatever cards the RNG gives you. And being able to survive an thrive despite the build not being optimized or even despite it turning out to be trash - that excitement never wears off.
12:24 pro tip. If you are hosting the game - you can while in game press ESC to go into the menu. There select "Players" category. It will show you the list of players online in the server. Select a player and on the right you might - among other things - see puttons to teleport yourself to that player or teleport that player to you. And that is not even requiring you to enable admin mode.
watched your red dead online video when it came out then rediscovered you and your content is genuinely some of the best edited, written and well thought videos, thanks for the content jack. you’ve earned a fan in me and many more
Great video Jack! Just wanna say I was watching that livestream of Zomboid back in the day and was considering buying it just to join back then, definitely will grab the game after hearing your take on it
One of your best vids jack I would be very interested in like a survival show type thing with you helping and finding your subscribers in game like a mini series of sorts
I will say as someone that now regularly makes it into late game it’s wild how much time you have. Especially compared to the rush of early game with all the clocks and timers ticking down you sort of forget all that once month 2 rolls by. It stops becoming that scheduling nightmare of make sure you’ve read the right books, saved the right food, watched the right TV shows, raised the right skilled, gathered the needed gear, and found a viable car all within that first week before the helicopter. Then it becomes craft a rain barrel before the next rainfall, gather the right resources and tools to start up farming or fishing, find that bloody generator magazine, and get set up with multiple freezers in your base all before the power and water run out. Then the game becomes a long marathon to the next ticking clock. You’ll still have a check list of things to do that’s longer than a CVS receipt, but the next danger is winter which only becomes a problem after fall, and you’re probably just now leaving July. All of a sudden the game stops rushing ,and you finally get a giant breath of air only to realize this is now your life. You have all the time in the world so to start preparing for winter and all the time in the world to burn to get to winter. At least now you have weeks to build things instead of days, days to scavenge and find recourses instead of hours, and hours you have to pass instead of minutes. It’s hard to describe this feeling that comes over you when the rush of getting past the first two major waves finally hits, but it is always the fact of time stops being a race to the finish and becomes a marathon to see how long you can last.
I love it everytime sather drops a vid, the cinematic vibe, proper writing, and great personality! I can’t wait till 1 million subs I need bro to be RICH
Ngl I download almost every game you review! I mean shit, I still play risk or rain 2 and never knew about it until you’re video. I’ve seen tons of project zomboid and you’ve finnaly convinced me.
The best thing to do when shooting is gain distance and stand still when you shoot. Also I'm pretty sure the m36 revolver is the most accurate sidearm while also being fairly quiet so that is a good gun to use.
The zombie genre is such a good and cool one, lots of ground to explore, and project zomboid is a great survival game. The devs made an absolute amazing job with their little game, I love it.
Also a HUGE shoutout to the sound design team. The atmosphere is really grabbing and the hit sounds when you smash in zombie skulls are super visceral.
I recently started this game like 2 months ago, heard about it like 3 years ago. To me it's 1 of the best if not the best zombie survival games! It's cool to see more and more are discovering this game! An advanced tutorial would be nice for the beginners
Mods are the biggest reason ppl keep playing this gem. You can find fantastic huuuge mods that change or alter almost everything in this game. Brita's Armor and Guns for example, or Secret Z for sweet map addons, etc
My favourite thing in the runs I do with my friends is training aim so that I can actually use firearms. What I found out is that the firearms are actually kinda useful starting from level 2 or 3 if you have things like iron sights, lasers and all that on your guns. Just remember to not move while aiming, as it makes your shots almost impossible to hit. We started in Rosewood, quickly driving to riverside for more loot. The looting run turned into making a permament base. We built garages, balconies, farms, customised our own rooms. I made a whole car parking next to our base, with an auto repair shop thing, the walls all plastered and painted, floors tiled, car spare parts and metal sheets in stock for our car mechanic guy to use. We also managed to clear out the whole entire riverside (zombie respawns completely off). What we are doing right now is visiting Louisville after 3 ingame months for ammo and guns. Most likely we will make a base there and not come back to riverside. We almost died 3 times on the way there, fighting off massive hordes of zombies with our limited ammo supplies. Almost 250 hours into this game and I'm not bored even the smallest bit of it. Though for me, singleplayer kinda sucks and I would recommend everyone to play multiplayer coop with friends. (keep in mind that multiplayer tends to be very glitchy at times).
Jack, before watching this video I never played this game. I heard of it vaguely, but never even thought about it. I watched this, got the game and now think this is one of my favorite games ever. Thank you.
I think what makes zombies so threatening is how lethal they are, even being just bumbling slow moving idiots. Most games have hit points and you get hit and lose hit points until you run out of hitpoints, then you die. And while you can die to damage in zomboid, that usually isn't what gets you. It only takes ONE zombie, ONE bite or scratch to infect you. Doesn't matter how healthy you are otherwise. Doesn't matter that you have successfully avoided every other attack for weeks and it was the very first time you got hit. You are already dead. I had this happen to me countless times. I had a death just 3 days ago because I walked into a neighborhood to look for canned goods, looked around, saw nothing outside, so I just strolled up toward the nearest front door to go inside. However... Part of this house extended forward further toward the road than the front door, and because I was coming from that side, it created a blindspot and there just happened to be a zombie in that blind spot that immediately got a bite on me as I rounded the corner. I let my guard down and wasn't expecting it. I thought I had sufficiently checked the outside, but I didn't. I made a mistake. And that one mistake got me killed. That is the danger of these zombies. Perhaps because they are somewhat easy and somewhat trivial much of the time, it gives you a false sense of security and makes you not take them as seriously as you should. You always gotta remember it only takes one bite or scratch to kill you. Just one. And one single mistake, one single moment of tiredness, one single moment of having your guard down, one single moment of not paying attention, one single moment of taking things for granted, and poof, you're gone. And all the hours and days you spent building and improving yourself and gathering supplies was all for literally nothing, because you died anyway. That is what makes zomboid so compelling. In most games you outlevel enemies and the crappy low level ones are zero threat to you ever again. It's silly. But in zomboid, ALL enemies are crappy low level ones, but they are ALWAYS a life ending threat to you. Then you take the fact that most games you RUN literally everywhere all the time to keep all those ADHD players engaged because they can't look at the screen for more than 2 seconds unless they're moving 30 mph at least. But in zomboid, you walk most places because you get TIRED. And being tired makes you slower, it makes you do less damage, it's very dangerous. I love it.
Me and a group of friends played PZ and we found this really cool farmhouse to use as a shelter. We had guns, cars, food, and electricity. But it all went wrong when i tried to fry worms on the stove, but left the oven on... about 10 minutes later I hear the fire and go "is that thunder"? Before seeing the flames engulf the kitchen... Suffice to say, my friends were NOT happy with me lol
Project Zomboid is probably one of my favourite games to play with friends all time. Mods make the game so much better and every playthrough is drastically different
Been playing this game since it came out in Alpha. Its come a long long way. It's amazing. The mods though..*chefs kiss* wait till you start modding this. You can add NPCs with a mod (at least the last time I played) but the NPCs were always janky. Early build had them but they were useless.
We’ve had some fantastic zombie games recently: Project Zomboid; Walking Dead: Saints & Sinners; State of Decay 2 etc. - would love to see you explore some others in the genre! The walking dead one especially is the most immersive zombie game I’ve played by far if you have VR legs. You genuinely get scared to be in a house surrounded by zombies getting in.
Please, get more into Zomboid. There are so many things to discover about playing this game, along with modding. I would love to see you continue on your journey and make a part 2 at some point!
tanks for the great video and for addressing the previous video I personally had no problem with it because everyone needs money but I understand the criticism
I think Project Zomboid is a good example of what those of use that like classic roguelikes know well. You can take the effort and time that one might invest in full 3d open world graphics (and good UI) and use that time instead to build out all the systems in Zomboid. It's the artstyle that allows the game to be so deep and complex.
It's 6:00 in the morning where i am so i'm not going to watch the video now, but i'm really happy to see more content from my favorite content creator😊
Man, awesome video. Just got BACK into PZ for the umpteenth time and it's just such a special game. Love you bringing attention to the best zed game on the market!
Wow I loved your video! Probably one of the best videos I've seen on PZ. I am so excited for human NPC's myself! For all that pz already does well, considering it's still in active development, it's only going to go up from here. I've been keeping up with their blogs for several years now, and if their vision for NPCs are realized, then PZ might end up having some of the best NPC's in all of gaming. Their plan is to have the NPC's act like real people, they will start out the same and they will do their own thing off-screen, everything will be happening around you. Groups could form and be wiped out and you wont even ever see them, you may encounter the lone survivor of that group and get them to open up to you about what happened, or stumble across their bodies from their fallen battles later on. Their stories will be developing off-screen and you can interact with and impact them. If TIS's dream is fully realized, then the NPC's will be like no other, and I am SO excited
I was wondering recently when another video was gonna come out, good to see ya buddy! I love how you put the Last of Us music over it, such an awesome game and as always, lovely video!
So happy you got to experience the amazingness of this game. Been playing on and off the last two years and it really never gets old. Last coop play through lasted us 250 hours and we stopped playing after setting up a self sustaining cabin in the woods and it turned into a completely different game
This has nothing to do with the videos, but thank you for the awesome families. You've been a constant joy with every upload and when I see that you have uploaded it's like when a new movie comes out. Thank you dawg
Been playing for a long time now with a buddy on a private server and it's such a good zombie game, gives your the freedom you want to survive. Surely that should be the aim of any zombie game, how long can you survive! Shame the NPC update has been pushed but hopefully it won't be years off. Also mods really do add to the game.
Project Zomboid + State of Decay 2 are my favorite zombie games of all time. I just wish they would make a zombie game like Project Zomboid (in openness and options) but with the graphics and style of SOD2 as well as the community management + AI would be so awesome.
While this is far different from coding and game development, your passion 'just go for it' attitude has pushed me to start writing short films, which is a massive dream of mine. Love your channel, Jack!
Even when you think you've cleared a whole area of zombies... That one guy that doesn't make a sound for some reason, in the bathroom stall when you cut through the door with your metal cutter,..
Project Zomboid doesn't have some single player story. Its engaging gameplay on the other hand will put you in situations where you're so hooked and into it that it doesn't matter. I remember coming up with a plan to go a little this way to fill this gas cannister up, and go a little that way to put it into the van. But I gotta sneak and be careful along the way. Then it turns night and then zombies are surrounding the van. Then I wait and then I pour what gas I had into the van then zombies show up. I gotta run around and get back to the van and then drive like two miles until I ran out of gas or found a spot that I thought was good or what would give me some good loot.
i love this game soo much with mods this game is great af i just wish it had a better end game. Happy to see you cover this game and glad you had fun playing it
project zomboid is such a gem and the devs take such good care of each update. i’m hoping that when b42 comes out, it will bring another wave of players to the game so the devs can keep supporting it
Zomboid is fantastic. I definitely play it like a roguelike too and have entirely neglected building. I dont think ive even survived in a world long enough for the utlities to be shut off. But I still keep going back.
My introduction to the game was when Robbaz played it *ahem* a few years ago... I didn't even have a PC at the time but it looked exactly what I thought a Zombie survival game should be. I've since been down a similar path as yours with the game, and it's tied with my other favorite zombie game Dying Light. Pretty good for an indie team ❤
14:45 yep. This is actually a good catch of film. Getting bit while driving a car. What happened here is - you started driving too fast and did not give the character time to close the door properly. So you were driving with a door open and got chomped on through this open door but the game did not make you aware enough of that mistake of yours so to many people it looks like a glitch. And to remedy this situation, please let me introduce the mod I made called "Vanilla Vehicles Animated". It does what is sais on the tin. Doors, hoods and trunks and even windows of all vanilla (and limited set of modded modded) vehicles get animation to indicate if they are being closed or open. That helps you to realise a mistake like that being shown in this moment, but also hint you that you are driving with hood being up and so impacts going straight into your engine conditions rather than being softened by hood first. Or with trunk left open and so rapidly degrading your trunk capacity with every impact. And it makes the game look that little bit more Immersive.
Click this link sponsr.is/bootdev_JackSather and use my code JACKSATHER to get 25% off your first payment for boot.dev. That's 25% off your first month OR first year depending on the subscription you choose!
🏆👏😎
Jack.. Where do you stream?
I'm literally tweaking over the fact the last few videos I've come and begged for you to play telltale's the walking dead games and now you say project zomboid is the best zombie game you've ever played.
Please... my god play telltale's the walking dead.
@@conscripthornet4430lmfao
Gamification of any process is amazing and more people should give it a shot. I’ve had health issues for 8 years, but gamifying exercise and daily targets has been massive. Lost more weight in the last few months than I have in years! So I’m not a coder, but this seems like a great brand to partner with!
This is unacceptable... I sent Jack 3 hours of footage and he cut it down to 3 minutes. GIVE US THE BEAM CUT!!
He’s just envious because his characters don’t even live for 3 hours.
Guy gets 100K subs and starts making demands! Cool it hotshot!
@@JackSather He got 3,5M views over three videos in the last 6 months! Give us the Beam Cut! :D
love you both, tho :)
@@JackSatherWe want the beam cut papa
Beam every video is a masterpiece, quality over quantity.
Imagine coming home and seeing your neighbor next door talking to himself on camera about killing people, with blood on his shirt and a hammer in his hand.
So funny you mention this, there was a lady on a walk who saw me between houses, didn’t panic, but immediately turned around
@@JackSatherlol
@@JackSather
Revelation 3:20
Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me.
HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless.
Revelation 22:12-14
And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be.
I am Alpha and Omega, the beginning and the end, the first and the last.
Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
According to the game files, turning on a light switch was louder than a shotgun for the longest time. It was patched but is still really funny that turning on the lights summoned the horde
Horde: I *know* someone ain’t messing with the lights like they pay bills around here!
@@ImOwenWilson Just wait till you forget to close the front door when the AC is running.
Zombie Horde: “The beacons are lit! Gondor calls for aid!”
They wanted the light to attract zombies, but had difficulty coding it, so they just made it produce a really loud sound instead
@@JackSather lmaooo
fyi , the animals are the first stepping stone for actual npcs in the game , in a blogpost they told us they where making randomly generated but curated story trees for every character and they do their own stuff , those stash maps can then also be told as a hint from an npc, or those random scream or gun sounds will then also become actual events instead of just a sound where to zombies move towards to
patch coming after star citizen releases 💀
Its an actual crime you're not as popular as you should be. I remember watching your red dead video and being FLOORED that it was only like, the tenth video you put out on this channel. Keep making stuff man because it keeps getting better, you've for sure come a long way.
Thanks man 😭
I can only second that, I recommend this channel to every gaming-buddy I have
Zomboid is the one game in my adult life that made me and friends play for 15 hours straight, the game is a time sink if you got a goal and pals to achieve it with.
What goals do you choose to play with friends? Looking for advice in that, we always end up demotivated after the first hours
@@riko23 The collective goal is maintaining a chosen base, and gathering supplies, weapons, and food, to make a push for louisville, but everyone has a role to invest most of their time in.
Like someone taking up carpentry for building walls and storage, a cook, a farmer, a car gatherer, a looter, a healer.
Like, all the traits that are available make your play style so it's important to invest time into them so the group can thrive.
Everyone can master their own craft and skills then use them to contribute.
Thats so true. I was the car guy and i tell you, i have gathered beauts of impeccable doors, trunks and windowshields haha. Our first base was in a mechanic Shop. I had everything sorted by item and quality, was really fun. Buddy of mine was all about the farm life and crafting
@@riko23in this order, safe house, weapons, food, car, generator, and then me n the buddies will make goals around the map. Clearing the prison or Louisville mall for example. Had a fun one where we made it a goal to make a base from the bridge by West Point. Dismantled all of the broken cars, cut down the forest, removed the barriers separating the lanes, and then built a two story safe house across the whole bridge. Possibilities are endless in this game 💪🏼
@@riko23 We usually have specific jobs in our friends group. I'll be the builder, bud is the cook, someone else is the killer, another is a mechanic. And then when we go out we all go get the specific things we need together, back each other up. Makes for good roleplay, and just fun to play together. I'd say it's better to just play a few hours everyday rather than a straight 15 hour session, counters the burnout. That being said, this is one of the few games where you say "just one more thing" and before you know it it's 15 hours later.
One of the best things about this game imo are the mods and how easy they are to set up.
There's mods for pretty much everything. Npcs's, more types of food, real life music, more vehicles, the entire shrek movie on vhs, skateboards, fallout power armor, 4 color pic pen, lego yoda jumpscare sound, and so many more.... I may have got carried away and added over 500
Those are rookie numbers. Gotta pump em up
There is a NPC Bandit mod called Bandits BETA 1.12 by Slayer, which is probably the most wanted type of NPC in a game like this.
I'm gonna warn you though, if you think that Project Zomboid is already unfair, wait till you turn around a corner and someone evaporizes your head into red mist with a 12-gauge shotgun.
The mod is pretty advanced and allows a lot of configuration. The bandits for example scale with the world for progression, meaning on day 1 most are just melee orientated scavengers, with little protection and on day 100, they are a full fledged militia.
They also have bases, scavenger teams and organize raid parties on your base, if you upsetted them bad enough.
Also bandit is not bandit, they have a clans and they very much do not like each other.
Just my recommandation for a fellow player searching the challenge in form of the human element.
@@Juanpopspacks When you add 5 different collections of mods and have over 1.5k and wonder why it takes so long to start up the game.
That being said, besides the music mods, the cosmetic and building mods alone take up at least 600 slots of my mod list.
It’s the loneliness, the music, the sense of desperation. No fancy guns, no action sequences, no big explosions. Just survival. One mistake and you’re dead. Character gone. Done.
Love that feeling of hopelessness and sadness in this game. It really gives the first few TWD season vibes. This is the only thing u can ask for after u watch TWD. The music is just chef's kiss. It's so fitting
The zombie casually waltzing into the room the second jack goes to pee was so funny
Thanks for the reference legend, appreciate the credit ❤
Thanks for the content! You legit helped me get way further in zomboid!
@@JackSatherreally appreciate the compliment ❤
we should play sometime, would be a blast!
PZ is so good I think about it all day. Build 42 coming out sometime this year with more crafting.
Rimworld and Zomboid would be the 2 games I'd choose to take with me to a "deserted island". They are infinitely replayable, and infinitely fun in a strange, masochistic way!
god, i wish i had a group of friends to sink hours and hours into PZ with. i've played with my friend before, and it was beyond fun but he was only willing to play for like 2-3 hours
i can play with u
This is perfectly timed for me, I bought Zomboid last week and I've been obsessed. I already have 30 hours, it's genuinely my favorite zombie game of all time.
The things you can do in this game with mods are insane.
I was running a server D&D inspired where i basically was playing as a game master making up scenarios & lore spots.
Eventually the long winter came & the players couldnt leave outside for more than a few minutes having to find cover & wear warm clothing.
Did i mention it was metro/stalker inspired? With gear & zombies looking like those monsters.
It was one of the best stuff I've done in project zomboid
We 20 players survived for a few real life months on that server, reaching "end game" by forming a convoy & going through the dead lands. (The cities eventually were engulfed by vegetation)
Communities were formed. Betrayals happened. Rangers became a thing hunting monsters. Fun times.
3100 hours in, over the past decade. It remains in my top 3 games of all time. With mods. Zomboid is such an amazing game. Its not about "surviving" the zombies. its about getting a strangle hold on the final hours of life you have left. You might live......but we all die..........this is your story
So glad to see you cover this gem! It's the only game that I own that I have a single run that's lasted over 500 hours (currently trying to kill every zombie on the map with 16x spawn rate, around 1,000,000) and i'm STILL not bored of it lol. I really wish the big game devs would try something like this one day instead of the hot garbage copy/paste they always make.
Ayyy it's the man Strat!
That’s insane 😂
I feel that once you make a base and have proper gear, it becomes a bit boring tbh. Yes, you can go to another place and start over... but how many times until that becomes repetitive? we need an end-game objective.
@@tgraphicdesign3045 I find that personal goals for the end game will always be more fun than whatever devs can come up with. I gave up on relying on devs to handle that part of their game a long time ago lol some example - EU4, CK3, Bannerlord, PZ, Rimworld, Manor Lords, KCD, HOI4, etc. etc. I'll typically start a campaign off with these end goals in mind and are 100% self-imposed. We shouldn't have to rely on devs for this, but when life gives you lemon, go for 1,000,000 zombie kills or a world conquest lol
@@tgraphicdesign3045 I agree.
1826 hours in , I have bases all over from the secret military base at the bottom all the way up to the top of the bridge to nowhere in Louisville.
I was toying around with the idea of making a story mod using that map with all the bases as a kind of progression based waypoint system. wherein one finds a note that directs one to the first ( and simplest ) base which then unlocks clues and notes to the next most powerful base that leads a player from Muldraugh back and forth penultimately up tp Louisville and ultimately to the secret military base.
The base has many massive generators that seem far too overcapacity for what we see of the base, and no living Quarters or messhall, very curious. Even more curious is an elevator shaft that currently can only be accessed by sledgehammer that hints at a lower level ( which also does not exist in vanilla ) .
one would find the underground portion of the military base was the source of the out-break ( using prisoners of course ) and was close to creating a cure . A cure you could finish ( with the right and high enough skills ) and administer: the rub being the longer it takes one to get to the end the fewer zombies the cure would work on ( it also clearly wouldn't work on very badly damaged zombies even when fresh ) . Then with allies restored from the walking dead one retakes the map for the living
You made me rewatch that Dead Island 1 trailer. Best game trailer ever.
I know Zomboid was the survival game I long dreamed about, when in my first time playing, I explored a bit, got spooked (in-game and out-of-game) by a group of zombies, broke a window and crawled into a house to escape. That character died not from a zombie, but because she cut herself on the broken window and could not disinfect the wound. In my favorite zombie horror, people die because they panic and make mistakes. Zomboid is that.
it took me multiple attempts and a couple videos on youtube to realize the fucking strength of having fitness, when starting a character, so your build would need to be either lumberjack, or burgler if you want to be able to highjack cars immediately or just get enough points in mechanics to be able to do that. and spawn in rosewood. and make your base at the fire station. basically the less sleep you need and the more fitness you have the more you can swing your weapon and then you can start clearing out waves of zombies as soon as you get a good weapon.
rule number 1: cardio
Yep. This is the beauty of that game. You can easily optimize a build to give you a decent edge at survival and feel good about figuring that build out.
But if that excitement of playing an optimized build wears off you can just press a "random" button. And by it being close to the "done" the game hints you that after pressing it you should instantly move forward and play whatever cards the RNG gives you.
And being able to survive an thrive despite the build not being optimized or even despite it turning out to be trash - that excitement never wears off.
12:24 pro tip.
If you are hosting the game - you can while in game press ESC to go into the menu. There select "Players" category. It will show you the list of players online in the server. Select a player and on the right you might - among other things - see puttons to teleport yourself to that player or teleport that player to you. And that is not even requiring you to enable admin mode.
Dead Island may not have been anything like the trailer, but that piano piece still sounds heartbreaking
watched your red dead online video when it came out then rediscovered you and your content is genuinely some of the best edited, written and well thought videos, thanks for the content jack. you’ve earned a fan in me and many more
I love the "focus on the essentials" line as your character equips a cowboy hat.
I swear man… the quality on each video it’s amazing! Keep the grind, you’re one of the best
Great video Jack! Just wanna say I was watching that livestream of Zomboid back in the day and was considering buying it just to join back then, definitely will grab the game after hearing your take on it
One of your best vids jack
I would be very interested in like a survival show type thing with you helping and finding your subscribers in game like a mini series of sorts
Ok you’ve convinced me… I need to reinstall it!
I will say as someone that now regularly makes it into late game it’s wild how much time you have. Especially compared to the rush of early game with all the clocks and timers ticking down you sort of forget all that once month 2 rolls by. It stops becoming that scheduling nightmare of make sure you’ve read the right books, saved the right food, watched the right TV shows, raised the right skilled, gathered the needed gear, and found a viable car all within that first week before the helicopter. Then it becomes craft a rain barrel before the next rainfall, gather the right resources and tools to start up farming or fishing, find that bloody generator magazine, and get set up with multiple freezers in your base all before the power and water run out. Then the game becomes a long marathon to the next ticking clock. You’ll still have a check list of things to do that’s longer than a CVS receipt, but the next danger is winter which only becomes a problem after fall, and you’re probably just now leaving July. All of a sudden the game stops rushing ,and you finally get a giant breath of air only to realize this is now your life. You have all the time in the world so to start preparing for winter and all the time in the world to burn to get to winter.
At least now you have weeks to build things instead of days, days to scavenge and find recourses instead of hours, and hours you have to pass instead of minutes. It’s hard to describe this feeling that comes over you when the rush of getting past the first two major waves finally hits, but it is always the fact of time stops being a race to the finish and becomes a marathon to see how long you can last.
7:19 his status menu lighting up red INSTANTLY
one of my favourite gaming channels playing the game that's taken away too many hours of my life! great video as always man!
really glad you made a vid about this game because i truly believe this is one of the best of all time! especially in the zombie genre
I love it everytime sather drops a vid, the cinematic vibe, proper writing, and great personality! I can’t wait till 1 million subs I need bro to be RICH
Haha thanks man, being rich would be cool!
Ngl I download almost every game you review! I mean shit, I still play risk or rain 2 and never knew about it until you’re video. I’ve seen tons of project zomboid and you’ve finnaly convinced me.
The best thing to do when shooting is gain distance and stand still when you shoot. Also I'm pretty sure the m36 revolver is the most accurate sidearm while also being fairly quiet so that is a good gun to use.
The zombie genre is such a good and cool one, lots of ground to explore, and project zomboid is a great survival game. The devs made an absolute amazing job with their little game, I love it.
Also a HUGE shoutout to the sound design team. The atmosphere is really grabbing and the hit sounds when you smash in zombie skulls are super visceral.
I'm so happy more people are getting in pz!! I can't wait for you to try and rank mods as well!
I recently started this game like 2 months ago, heard about it like 3 years ago. To me it's 1 of the best if not the best zombie survival games! It's cool to see more and more are discovering this game! An advanced tutorial would be nice for the beginners
I’ve loved this game for ages and it’s great to see one of my favourite UA-camrs play it
Very happy to see your channel growing! Almost consistently hitting 100k+!! Good on you!
Mods are the biggest reason ppl keep playing this gem. You can find fantastic huuuge mods that change or alter almost everything in this game. Brita's Armor and Guns for example, or Secret Z for sweet map addons, etc
My favourite thing in the runs I do with my friends is training aim so that I can actually use firearms. What I found out is that the firearms are actually kinda useful starting from level 2 or 3 if you have things like iron sights, lasers and all that on your guns. Just remember to not move while aiming, as it makes your shots almost impossible to hit.
We started in Rosewood, quickly driving to riverside for more loot. The looting run turned into making a permament base. We built garages, balconies, farms, customised our own rooms. I made a whole car parking next to our base, with an auto repair shop thing, the walls all plastered and painted, floors tiled, car spare parts and metal sheets in stock for our car mechanic guy to use. We also managed to clear out the whole entire riverside (zombie respawns completely off).
What we are doing right now is visiting Louisville after 3 ingame months for ammo and guns. Most likely we will make a base there and not come back to riverside. We almost died 3 times on the way there, fighting off massive hordes of zombies with our limited ammo supplies.
Almost 250 hours into this game and I'm not bored even the smallest bit of it. Though for me, singleplayer kinda sucks and I would recommend everyone to play multiplayer coop with friends. (keep in mind that multiplayer tends to be very glitchy at times).
Jack is such a legend for talking about Zomboid.
Jack, before watching this video I never played this game. I heard of it vaguely, but never even thought about it. I watched this, got the game and now think this is one of my favorite games ever. Thank you.
I think what makes zombies so threatening is how lethal they are, even being just bumbling slow moving idiots.
Most games have hit points and you get hit and lose hit points until you run out of hitpoints, then you die.
And while you can die to damage in zomboid, that usually isn't what gets you. It only takes ONE zombie, ONE bite or scratch to infect you. Doesn't matter how healthy you are otherwise. Doesn't matter that you have successfully avoided every other attack for weeks and it was the very first time you got hit. You are already dead.
I had this happen to me countless times. I had a death just 3 days ago because I walked into a neighborhood to look for canned goods, looked around, saw nothing outside, so I just strolled up toward the nearest front door to go inside. However... Part of this house extended forward further toward the road than the front door, and because I was coming from that side, it created a blindspot and there just happened to be a zombie in that blind spot that immediately got a bite on me as I rounded the corner. I let my guard down and wasn't expecting it. I thought I had sufficiently checked the outside, but I didn't. I made a mistake. And that one mistake got me killed.
That is the danger of these zombies. Perhaps because they are somewhat easy and somewhat trivial much of the time, it gives you a false sense of security and makes you not take them as seriously as you should. You always gotta remember it only takes one bite or scratch to kill you. Just one. And one single mistake, one single moment of tiredness, one single moment of having your guard down, one single moment of not paying attention, one single moment of taking things for granted, and poof, you're gone. And all the hours and days you spent building and improving yourself and gathering supplies was all for literally nothing, because you died anyway.
That is what makes zomboid so compelling. In most games you outlevel enemies and the crappy low level ones are zero threat to you ever again. It's silly. But in zomboid, ALL enemies are crappy low level ones, but they are ALWAYS a life ending threat to you.
Then you take the fact that most games you RUN literally everywhere all the time to keep all those ADHD players engaged because they can't look at the screen for more than 2 seconds unless they're moving 30 mph at least. But in zomboid, you walk most places because you get TIRED. And being tired makes you slower, it makes you do less damage, it's very dangerous.
I love it.
Me and a group of friends played PZ and we found this really cool farmhouse to use as a shelter. We had guns, cars, food, and electricity. But it all went wrong when i tried to fry worms on the stove, but left the oven on... about 10 minutes later I hear the fire and go "is that thunder"? Before seeing the flames engulf the kitchen...
Suffice to say, my friends were NOT happy with me lol
Project Zomboid is probably one of my favourite games to play with friends all time. Mods make the game so much better and every playthrough is drastically different
Dude zomboid is so addicting.
Glad more people are playing this gem.
How have you not hit 1 million subs yet your content is great
Been playing this game since it came out in Alpha. Its come a long long way. It's amazing. The mods though..*chefs kiss* wait till you start modding this. You can add NPCs with a mod (at least the last time I played) but the NPCs were always janky. Early build had them but they were useless.
We’ve had some fantastic zombie games recently: Project Zomboid; Walking Dead: Saints & Sinners; State of Decay 2 etc. - would love to see you explore some others in the genre!
The walking dead one especially is the most immersive zombie game I’ve played by far if you have VR legs. You genuinely get scared to be in a house surrounded by zombies getting in.
Please, get more into Zomboid. There are so many things to discover about playing this game, along with modding. I would love to see you continue on your journey and make a part 2 at some point!
tanks for the great video and for addressing the previous video
I personally had no problem with it because everyone needs money but I understand the criticism
and the “tanks” was not a typo
oh wow im glad im not the only one who did the pin thing 16:34 aswell, it was there for hours
I will watch zomboid reviews back to back despite having multiple play throughs. This game is intoxicating
Welcome to the party! I found this game a few years ago and I love it! Best modding community of any video game ever.
I used to make tutorials on PZ when it was first released, to see where the game has got to is very pleasing, major credit to the devs.
I think Project Zomboid is a good example of what those of use that like classic roguelikes know well. You can take the effort and time that one might invest in full 3d open world graphics (and good UI) and use that time instead to build out all the systems in Zomboid. It's the artstyle that allows the game to be so deep and complex.
It's 6:00 in the morning where i am so i'm not going to watch the video now, but i'm really happy to see more content from my favorite content creator😊
Its always a good day when Jack Sather posts
I have 1500 some hours in this game and i could probably put another 1500 cant wait to watch this.
Man, awesome video. Just got BACK into PZ for the umpteenth time and it's just such a special game. Love you bringing attention to the best zed game on the market!
Wow I loved your video! Probably one of the best videos I've seen on PZ. I am so excited for human NPC's myself! For all that pz already does well, considering it's still in active development, it's only going to go up from here. I've been keeping up with their blogs for several years now, and if their vision for NPCs are realized, then PZ might end up having some of the best NPC's in all of gaming. Their plan is to have the NPC's act like real people, they will start out the same and they will do their own thing off-screen, everything will be happening around you. Groups could form and be wiped out and you wont even ever see them, you may encounter the lone survivor of that group and get them to open up to you about what happened, or stumble across their bodies from their fallen battles later on. Their stories will be developing off-screen and you can interact with and impact them. If TIS's dream is fully realized, then the NPC's will be like no other, and I am SO excited
I was wondering recently when another video was gonna come out, good to see ya buddy! I love how you put the Last of Us music over it, such an awesome game and as always, lovely video!
So happy you got to experience the amazingness of this game. Been playing on and off the last two years and it really never gets old. Last coop play through lasted us 250 hours and we stopped playing after setting up a self sustaining cabin in the woods and it turned into a completely different game
I'm so happy to hear you and Bizly are buds lol. Two of the best doing it!
Always happy when people with big audiences recognize the hidden gem that is Project Zomboid. Hope this game gets more recognition!
I’m incredibly happy you did a video on this game, it’s a massive passion project that, while progress is slow, it truly shows in its gameplay.
This has nothing to do with the videos, but thank you for the awesome families. You've been a constant joy with every upload and when I see that you have uploaded it's like when a new movie comes out. Thank you dawg
Great video, man! The effort you put in to the filming and costumes etc goes a long way too!
Been playing for a long time now with a buddy on a private server and it's such a good zombie game, gives your the freedom you want to survive. Surely that should be the aim of any zombie game, how long can you survive! Shame the NPC update has been pushed but hopefully it won't be years off. Also mods really do add to the game.
I am so happy this game has gotten more recognition on youtube over the years.
I am so happy you covered this game because it had me in a chokehold for a solid 200 hours when I started
7 Days is just far beyond my favorite zombie game despite how good this game is. Just has that perfect game loop that is so damn addicting.
Project Zomboid + State of Decay 2 are my favorite zombie games of all time. I just wish they would make a zombie game like Project Zomboid (in openness and options) but with the graphics and style of SOD2 as well as the community management + AI would be so awesome.
While this is far different from coding and game development, your passion 'just go for it' attitude has pushed me to start writing short films, which is a massive dream of mine. Love your channel, Jack!
Been subscribed for a while now. I’m continually impressed by how amazing your videos are. Hoping for more and more success for you Jack!
i am so stoked that you actually made a video on pz, its a fantastic game
Literally just started playing this game yesterday, great to see a Jack Sather vid on it pop up!
You know what I love? my favorite youtuber making positive content about my favorite game.
I still watch the dead island trailer every now and then. Pure art.
Even when you think you've cleared a whole area of zombies... That one guy that doesn't make a sound for some reason, in the bathroom stall when you cut through the door with your metal cutter,..
been playing this for what feels like nearly 10 years. Always come back.
Started playing a week ago and have over 100 mods now, such an incredible game
Project Zomboid is fucking awesome. And so are you, Jack.
Project Zomboid doesn't have some single player story. Its engaging gameplay on the other hand will put you in situations where you're so hooked and into it that it doesn't matter. I remember coming up with a plan to go a little this way to fill this gas cannister up, and go a little that way to put it into the van. But I gotta sneak and be careful along the way. Then it turns night and then zombies are surrounding the van. Then I wait and then I pour what gas I had into the van then zombies show up. I gotta run around and get back to the van and then drive like two miles until I ran out of gas or found a spot that I thought was good or what would give me some good loot.
i love this game soo much with mods this game is great af i just wish it had a better end game. Happy to see you cover this game and glad you had fun playing it
The devs are pretty cool ss well! They shared a speedpaint fanart video i made about the menu artwork :)
Playing with Zombie respawn off is the best. Feels great to secure a town / house
project zomboid is such a gem and the devs take such good care of each update. i’m hoping that when b42 comes out, it will bring another wave of players to the game so the devs can keep supporting it
Zomboid is fantastic. I definitely play it like a roguelike too and have entirely neglected building. I dont think ive even survived in a world long enough for the utlities to be shut off. But I still keep going back.
My introduction to the game was when Robbaz played it *ahem* a few years ago...
I didn't even have a PC at the time but it looked exactly what I thought a Zombie survival game should be.
I've since been down a similar path as yours with the game, and it's tied with my other favorite zombie game Dying Light.
Pretty good for an indie team ❤
I've sunk almost 600 hours into Project Zomboid and still haven't done everything thats in the game, One of the best survival games ever made by far
"Whelp, time to lock myself in a closet and drink bleach." -Me, Bitten, bag full of phat loot on my back.
12:05 im so happy that you and bizly are friends
Great video Jack! Project Zomboid looks so fun but I never have taken the time to learn the game. Might try it sometime
14:45 yep. This is actually a good catch of film. Getting bit while driving a car.
What happened here is - you started driving too fast and did not give the character time to close the door properly. So you were driving with a door open and got chomped on through this open door but the game did not make you aware enough of that mistake of yours so to many people it looks like a glitch.
And to remedy this situation, please let me introduce the mod I made called "Vanilla Vehicles Animated". It does what is sais on the tin. Doors, hoods and trunks and even windows of all vanilla (and limited set of modded modded) vehicles get animation to indicate if they are being closed or open. That helps you to realise a mistake like that being shown in this moment, but also hint you that you are driving with hood being up and so impacts going straight into your engine conditions rather than being softened by hood first. Or with trunk left open and so rapidly degrading your trunk capacity with every impact.
And it makes the game look that little bit more Immersive.
to be fair 4:00 that car looks like, 2 zombies away from being totaled