Barbenheimer in Unreal Engine 5.2 - Tutorial Title Screen
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- Опубліковано 9 тра 2024
- 🎮Learn to create a game in Unreal Engine 5: www.unfgames.com/action-game
In this video, Ram will show you how to create an UMG Title screen by recreating the Oppenheimer movie titles.
Geiger counter click sound used: freesound.org/people/cookies+...
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👦🏽Ram: bio.site/ramanand
🤓Mao: bio.site/megamaomao
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Music promoted by www.chosic.com/free-music/all/
Creative Commons CC BY 3.0
creativecommons.org/licenses/...
Timestamps:
00:00:00 Intro
00:02:01 Final product / what we want to achieve
00:03:31 Begin development by creating the needed folders and map
00:04:14 Widget blueprint for the Title screen
00:09:51 Adding the font
00:12:11 Defining the layout of our title screen
00:20:14 Promotion of our stuff
00:24:39 Add the text animation
00:34:48 Tweak the animation timing
00:42:09 Add the Geiger counter sounds
00:47:11 Finished :D
00:47:45 500 likes, and I'll stream how to create the Barbie part of the meme
00:49:57 Goodbye!
Getting serious about creating games? Check this out www.unfgames.com/action-game
Awesome ❤
Could you make the animation trigger from sounds? If you had a track of the giger counter going off that was ten seconds long, for example.
Not with the base engine. It would require some sort of plugin or custom c++ code to detect when to trigger an animation based on sound.
Would like to see some tutorials on C++ together with blueprints for games!❤
Noted!
Bro why would you fo that with ue ..u could do it with After effect or watever in 10 mins
Because you can use it as a title screen, so when you press start, the game starts.