Path of Exile 1 - Damage & Defence Full Order of Operations

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 84

  • @dreamcore_gg
    @dreamcore_gg  3 місяці тому +25

    GIGATANK

    • @GE_Photon_Lord
      @GE_Photon_Lord 3 місяці тому +1

      Trickster for life!

    • @emanuelacosta2541
      @emanuelacosta2541 3 місяці тому +2

      Lol how can I use this log in emoji?

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +2

      @@emanuelacosta2541 It's a channel member emote

    • @Ciapciaq
      @Ciapciaq 3 місяці тому +1

      One of most usefull videos that you watch as new player on your channel. Great work!

  • @emanuelacosta2541
    @emanuelacosta2541 3 місяці тому +49

    Dude, just what I need, I'm relatively new(2200 hours) and looking to optimize my build and stop dying so much, thanks!! Greetings from Argentina :]

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +3

      Glad to hear it's helpful!

    • @xkotaa
      @xkotaa 3 місяці тому +26

      ah yes. path of exile, the only game where 2200 hours can still mean “new.”

    • @JohnWhitneyTheFourth
      @JohnWhitneyTheFourth 3 місяці тому +3

      @@emanuelacosta2541 I love how you're right. Like any other game you're top cut with that many hours but in Poe it's genuinely valid to say you're a beginner with multiple thousand hours

    • @stupidaccountlinking
      @stupidaccountlinking 3 місяці тому

      The reality of this comment cracked me up

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 3 місяці тому +1

      @@JohnWhitneyTheFourth Eve Online is also like this lol! :D

  • @vincentcrest88
    @vincentcrest88 3 місяці тому +10

    nice video, would suggest to give at least 1 numerical example for calculations for newer player, i.e. taking 10k phys/ele/chaos dmg hit and showing a final number a character would take assuming having those layers of defense

  • @mr.catface-2635
    @mr.catface-2635 3 місяці тому +3

    I appreciate this coming out before the gauntlet. My builds often aren't the tankiest so hopefully I can incorporate some of this into my plans

  • @sarge2254
    @sarge2254 3 місяці тому +10

    Without having watched it fully yet. Thank you. Longly awaited content!

  • @Cezarrior
    @Cezarrior 3 місяці тому +1

    This was great! Thanks for the info!

  • @Lebles90
    @Lebles90 3 місяці тому +4

    I usually play POE leagues for 2 - 3 weeks, but I always watch Dreamcore videos

  • @matsbarnheim2928
    @matsbarnheim2928 3 місяці тому +1

    Another Dreamcore video, hell yes!

  • @maxrad69
    @maxrad69 3 місяці тому

    i've been needing this for ages ! thanks

  • @robkicsi5445
    @robkicsi5445 3 місяці тому +2

    It is a complex system which is not easy to understand but these videos help so much. Thank you

  • @kalebglenn5279
    @kalebglenn5279 3 місяці тому +1

    Awesome info, thanks!
    Been theorycrafting a build using Wildfire Phloem and Dawnbreaker, scaling into thousands of Weeping Wounds to get flat damage reduction. Looks like it won't be as good as I thought it'd be, since the flat reduction happens before ALL of the reduced and less damage taken :/

  • @Stagonas
    @Stagonas 3 місяці тому +3

    Next chapter: Recovery Mechanics
    The story of how 1% unmitigated damage can still kill you!

  • @Nicomartz52
    @Nicomartz52 3 місяці тому

    Just few days ago i made an excel with the layers and this info is excelent for complete the details.

  • @linemat7887
    @linemat7887 3 місяці тому +2

    9:48 Important indeed. I thought Svalinn CwS would be a questionable idea(dawnbreaker opportunity cost) until I realised it stoppde Ruin from being applied

  • @knaz7468
    @knaz7468 3 місяці тому +6

    I cannot wait for you to dig into PoE2 mechanics ... they are going to be a whole new world for us to learn (hopefully)!

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +3

      They indeed will be, I look forward to it!

  • @erikb4407
    @erikb4407 3 місяці тому +1

    One defensive layer you may have missed:
    Cast on death - portal :^)
    I paid for 6 portals, I'm using 6 portals
    (Also gl all in the gauntlet, I'm gonna be trying a storm burst decay occultist)

  • @Pharmacopium
    @Pharmacopium 3 місяці тому +1

    I would sit through a seminar of this information if it was contextualized with the relative magnitudes of each avoidance / mitigation “layer” are available in-game and what gear slot they use, and which of those options are mutually exclusive. This could culminate in a excel file where different defensive layer configuration possibilities are laid out in the sheet. You could tick boxes for your required items (helm, shield, timeless jewel) and it would eliminate defensive layer configurations which rely heavily on that slot.

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 3 місяці тому

      Bruh Surgeon General made over an hour long vid on PoE Leech mechanics alone!

  • @ahuras238
    @ahuras238 3 місяці тому +1

    I was really hoping for a confusing, crudely made mspaint flow chart

  • @matsiv5707
    @matsiv5707 3 місяці тому

    speaking of defensive layers I'm kinda worried about leech in POE2. We can't go back to having recovery based on damage or we end up going back to one shot mechanics because some builds will recover to full each game tick. This is already happening in PoE and it's why there's a lot of damage that is pass or fail

  • @cordenhuman
    @cordenhuman 3 місяці тому

    Amazing incredible guide

  • @SpacedogD
    @SpacedogD 3 місяці тому +2

    7:56
    A little confused here, please help enlighten me. Regarding endurance charge, you mean this is additive to existing sources of reduced physical damage taken and is capped at 90%? Meaning if i theoretically have insane amount of armor and pdr, endurance charges may not actually do anything to phys damage because i hit 90% cap
    Similarly, since the new changes to endurance charge reduces elemental damage, does that also count towards the resist cap like it does in the past? E.g. if i am resist capped at 90%, endurance charge doesnt do anything with elemental damage

    • @romieee9055
      @romieee9055 3 місяці тому +3

      1st question : Yes, if you have insane amount of armour, pdr doesn’t do much to phys damage. Before settlers changes to endurance charge, having endurance charge just make you more tankier against big phys hit (more pdr = less armour required to cap 90%)
      2nd question : No, after settler changes, endurance charges now gives both pdr and edr. And as dreamcore already shown, damage reduction is calculated after resistance. If you have 90 ele res with endurance charges, the endurance charges will provide 4% edr per charge as a layer on top of ele res. (Note: if you have transcendence for shifting armour to provide you edr instead of pdr, transcendence armour edr and endurance charges edr are combine together and capped at 90% as a second layer on top of ele res)

    • @SpacedogD
      @SpacedogD 3 місяці тому

      Thank you for clarifying

  • @Raxxanterax
    @Raxxanterax Місяць тому

    god i love damage

  • @nemesis89rus
    @nemesis89rus 3 місяці тому

    Amazing one. And also your vids helps me learn english)

  • @JohnWhitneyTheFourth
    @JohnWhitneyTheFourth 3 місяці тому +6

    It is time to make the most Z dps set up known to man LOG THE FUCK IN FOR 10 MINUTE SIRUS KILL

  • @tylermorgan8791
    @tylermorgan8791 3 місяці тому +2

    Wherer do recoup, regen, and leech fit into the calculations?

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +2

      Recoup is based on hit damage taken post all mitigation steps and leech is based on hit damage dealt post all mitigation steps. Regen is not tied to any of those mechanics

  • @NKB_POE
    @NKB_POE 3 місяці тому

    Goddamn this video can be an effective new player repellent

  • @dervakommtvonhinten517
    @dervakommtvonhinten517 3 місяці тому +1

    will spell suppression and fortification be added together for spell damage? basically turning into 70% or more less damage taken? or is it like with more multipliers, each one is a seperate instance?

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +2

      Spell suppression is technically a less damage taken modifier (50% less by default) so it's multiplied against other less/more taken modifiers such as Fortification

  • @Scorptice
    @Scorptice 3 місяці тому

    I remember when Svalin was teased and chat went "1alch 1 alch 1alch"

    • @linemat7887
      @linemat7887 3 місяці тому

      Tbh it was on the very start. Ppl started to widely use in like 1-2 weeks into

    • @iulianwar3229
      @iulianwar3229 3 місяці тому

      I was one of the 1alc guys but be the first to try it in the 2nd character of the league, quickly changed my mind and admited i was wrong

    • @TheAluvisify
      @TheAluvisify 3 місяці тому

      @@linemat7887 Yep, max rolled ones were up for like 10c. It was the same for Ydna before people realized how powerful ward stacking can be (especially with lucky block).

  • @thornburg9170
    @thornburg9170 3 місяці тому +1

    Excellent content! Might possibly have benefited from doing an example or two.

  • @GE_Photon_Lord
    @GE_Photon_Lord 3 місяці тому

    Play ES and evade hits -> you finally get hit but you reduce the hit and regen it -> profit

  • @Vorador-8
    @Vorador-8 Місяць тому

    Is the less dmg mod on doppelganger guise stacks with fortify?

    • @dreamcore_gg
      @dreamcore_gg  Місяць тому

      Stacks multiplicatively yes, like any more/less modifiers calculated at the same step

  • @volunteerpin313
    @volunteerpin313 3 місяці тому

    Only about 300 hours in PoE. Already made it through med school once. Now I need a mathematics degree. Ugh! LOL

  • @anuj61111
    @anuj61111 3 місяці тому +1

    Is there a way that damage mitigation is more than 100% and now the hit heals you

    • @SnatchandSteal
      @SnatchandSteal 3 місяці тому +1

      Elevore unique has this tech u said but only in spell blocking

    • @linemat7887
      @linemat7887 3 місяці тому

      I don't know any ways to achieve instant healing from an attack, however things like Immutable Force + Bloodnotch paired with enough recoup can make you recover more HP than you lose. There's also an amulet called Tainted Pact that makes chaos DoT heal you

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +1

      There have been builds in the past which used mechanics that have since been patched out to reach 100%+ less damage taken to achieve immortality, and though they didn't take damage, they also didn't heal from taking damage when going beyond 100%

  • @Macdaddy8124U
    @Macdaddy8124U 3 місяці тому +1

    Another great option for a video would be all the changes made to the campaign Act 1-5 such as blights, bosses, and hidden areas that one could use to gain items such as flasks, oils, and essences

    • @Davidbruun
      @Davidbruun 3 місяці тому +1

      I disagree. It’s such a tiny and insignificant part of the game.

  • @nater8410
    @nater8410 3 місяці тому +1

    Can ailments be apply when spell/attack is blocked?

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +3

      No, ailments are an on-hit effect applied by the magnitude of the hit but blocking prevents on-hit effects

    • @nater8410
      @nater8410 3 місяці тому

      @@dreamcore_gg So if i use spell and ememy block it fully then i will not ignite him?

    • @Yohsene
      @Yohsene 3 місяці тому

      @@dreamcore_gg Block prevents the attacker's on-hit effects (as you point out at 9:50). This includes ailments.

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +1

      @@Yohsene Had to test this IG as I seemed to remember being inflicted with ailments when I used Glancing several years ago, but no you're right, ailments are still prevented

  • @jedrusnowak3317
    @jedrusnowak3317 3 місяці тому +1

    I noticed that transcence is no longer op.

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +3

      It's still very strong but is considerably harder to use now with the phys taken as and enduring cry nerfs

  • @rakunishz
    @rakunishz 3 місяці тому

    watching this to prepare for poe2

  • @marc-andreblais5818
    @marc-andreblais5818 3 місяці тому

    im playing LS slayer and its increadibly tanky, i use the svalinn shield to reach max block (90%) and i raised my evasion rating a bunch to reach 89% chance to evade (on my way for 95%). i also got very good leech so the only thing that seems to kill me is degens or very big hits or sawblades in t17. not sure how to go about defending against degens and sawblades especially. im wondering, is bleeding considered physical damage? if this is the case, would armour help?

    • @anaalvensleben789
      @anaalvensleben789 3 місяці тому +6

      Bleeding is physical damage, yes! Unfortunately, Armour is physical damage reduction against *hits*, for physical degen you need raw physical damage reduction such as Crab Barriers or Endurance Charges. If you are right side of the tree, Damage Over Time Mastery and Lethe would help too!

  • @longkong1141
    @longkong1141 3 місяці тому

    I liked before I watch

  • @bench_one
    @bench_one 3 місяці тому

    anyway ONESHOT waiting U ;)))

  • @ntma
    @ntma 3 місяці тому

    inb4 nerf, buuuuuuuuuut
    fourth vow eternal damnation nebuloch jugg is bretty solid, boys

    • @ricklandavazo3049
      @ricklandavazo3049 3 місяці тому +1

      Eternal damnation would nullify the effects of nebuloch.

    • @ntma
      @ntma 3 місяці тому +1

      @@ricklandavazo3049 lol

  • @schwibz
    @schwibz 3 місяці тому

    I hope they make PoE2 more accessible.. I love PoE but this game is like a second job to be mid at 😂

  • @MarcoSchweigert
    @MarcoSchweigert 3 місяці тому

    peepoNotes

  • @mrwildcaptain
    @mrwildcaptain 3 місяці тому +3

    That is NOT how reduced extra critical damage taken is calculated.
    In your example : 15% reduced extra crit means 0.85 * 30% (130% base crit multi) = 0.255 (0.26 rounded up as always) so the monster crit multi with 15% reduced extra damage taken from crits is effectively 126% instead of 130%, this is the reason you need 100% reduced extra crit damage taken to be effectively immune to the extra damage crits do (no matter the multiplier)
    You should fix/edit this since its way too misleading in an otherwise helpful for the new players video.
    EDIT : He did say 50% on that part so my bad for not hearing it right on my device the first time.

    • @dutchkaluuk4580
      @dutchkaluuk4580 3 місяці тому

      He said 50% not 15

    • @content7671
      @content7671 3 місяці тому

      he said 50 not 15...

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +5

      I did say 50% not 15% but I do see now that I should have put the calculation on screen. In hindsight, using 50% for the example was a bad idea without the calc on screen because if it's misheard as 15% as you did, if gives the wrong impression of how the mechanic works, my bad

    • @mrwildcaptain
      @mrwildcaptain 3 місяці тому

      @@dreamcore_gg yeap you good watched in on another device again, you indeed say 50%, and as i also said very helpful video for new players keep up the good job

  • @matthewdeklerk3457
    @matthewdeklerk3457 3 місяці тому +3

    Your entire video is objectively false and flawed. In poe there are three defende layers: 1) do a billion shaper dps 2) dont stand still 3) dont get hit.
    You waste all yhis time calculating hit rates and evade probabilities and suppress percentage. Tell me, when im pumping 1.6 billion damage all i need to calculate is divs per hour.

    • @dreamcore_gg
      @dreamcore_gg  3 місяці тому +8

      Flawless logic

    • @randomfcounter1930
      @randomfcounter1930 3 місяці тому +1

      the reality is if you wanna "just do all the mods" and click all the altars you gotta kill stuff before it realizes you exists