A sneaky trick FL Studio uses to fool you
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- Опубліковано 26 січ 2022
- I "sampled" a Garbaj video title
Try jukeblocks =) jukeblocks.io/
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Disclaimer: The content in this video has been used for educational purposes in accordance with section 107 of US Copyright Law.
You can use my instrumentals/remakes for parodies/covers/etc (credit is appreciated), but remember, you should always have permission from the song's publisher and/or rightful owners!
im just glad dylan is alive again
He’s and Undead he can’t die
The atmosphere you've created in this track is captivating. How do you approach adding spatial effects like reverb and delay to enhance the mood and depth of your mixes?
More vids like this please I love learning about what goes on behind the scenes on fl, any way I can learn more?
I'm not sure there's a good resource other than just trawling through the manual but I only noticed this due to working on my converter, so I can see if there's a unique behavior.
If I come across more of them I will be sure to do so :)
the manual might be daunting, but it's incredibly well written and chock full of juicy wisdom
I mean you’re interested in this and he did tell you exactly where to find the information...
I went to a a Academy to learn more all about everything. I learned a lot of analouge stuff, but regarding the software and use of it.... I just started to read the Manual of Abelton and already learned a lot more from that.
The manuals are Huge, but they are worth it.
My recommendation would be, to look up the shortcut section, try them out, remember them and the ones you don't understand the function of use: ctrl+f to look that function up in the manual. rinse and repeat. After that just try reading this thing, you'll find a lot of additional functions and usages along the way.
Extremely useful especially as an experienced producer. I always lower panned objects/audio and slightly boost the volume on non-panned items. Now I understand why, I KNEW the program was altering SOMETHING slightly. More videos like this on FL studio please! Your analysis is great!
Same!
@Jim Baker We're all students, my friend
@@djofftheshit dont even tend to people like that. 0 videos uploaded 0 everything but leaves snarky loser ass comments. Get a life "Jim Baker" who is a 'producer' we've never heard of
@@djofftheshit I was never handed a musical instrument, I was never told "wow you're so good! you're gonna be a musician one day!" I had a hard life. I even failed music class in elementary school. But one day, a person who didnt even know, bestowed this amazing gift upon me called "Music Production" even so, I never considered myself a musician. I was experimenting. I wound up making hundreds of instrumentals for people all over my city so sorry if I missed out on some of the basics but no one held my hand as a kid and said "You're gonna do this, and you're gonna be great!" No. It was all an accident that kept going.
@Jim Baker Stop being so boring. Is he hurting your ego so much that you have to write an essay just because he don't know about panning laws. Sounds a little elitist to me.
This is why you have to trust your ears instead of your eyes when it comes to producing
ya sometimes -12 is louder than -6
Facts
YES! Thank you for covering this! As an avid FL Studio user, I too, noticed this but never took the time to look up the reason why or ask if anyone else noticed it. I simply would just boost the volume with the channel knob. Lol
oh hi tails lol
haha *_avid_* FL studio user.
@@WojackToter Heyo Dust!
@@snaekboi Uhh, yes? I'm not sure what you're implying.
Edit: Unless it's a Pro Tools reference?
@@FoxerTails yes, it was a protools reference.
_Retarded joke, but whatever._
The reason for -3dB in the center is that it's that it's equal to half volume (due to a bunch of math related to it being a logarithmic scale) . When a sound is centered, you have twice the amount of speakers you'd have were it hard panned, so you want half volume.
The 'pan law' has to do with how it *transitions* from being full volume in one speaker to half volume when centered.
Panning rules that use a value other than -3dB are often trying to compensate not just for volume, but *loudness*. Volume is the literal value shown on the meter, whereas loudness is how we as humans perceive it.
with the -3dB rule, the *volume* is the same when it's centered or hard panned, since when it's only coming out of one speaker it's twice as loud as when it comes out of both. But the *loudness* might feel a bit different as our brains perceive a sound only coming from one source differently. This is why some DAWs have a pan option that's different from -3dB, to adjust for perceived loudness.
@@made.online2149 You are correct.
That is almost right, but completely wrong haha
1. Half the volume is -6dB, thats a quick google search
2. Double the speakers doesn't double the volume. It's more like 1.4 or something
@@nenntmichbond You have a misconception here. Your -6dB figure you've found relates to a halving of voltage or SPL, not to the actual power of the signal.
However, -3dB is a literal halving of power. In the underlying DSP, it's straight up just dividing the signal amplitude by two (multiplying by a gain factor of 0.5). '-3dB' is simply how that translates to the logarithmic scaling we use.
I think you may also be conflating 'volume' with 'loudness' which I addressed in my first reply citing alternate pan rules.
So it would be better for desktop speakers than headphones?
L theta squirt
i always wondered why auto panner changed volume.. love this man you are so epic
“L theta squirt” bruh
Fun physics fact: doubling an object that emits sound, will increase the volume by 3dB. This may explain why 'removing' one side of sound by panning, could be stabilized by adding to that 3dB loss.
I have YEARS looking for this specific issue, thank you.
I’ve heard about this circular panning law many times. Never knew exactly what it meant!! Now it makes sense. Thanks a lot 🙏🏾
teh easier conceptualisation: *cosine panning law*
2d rotation gives you two vectors and "90 degrees" continuous transform between them, so center = 45 deg. .7071 amplitude, roughly 3dB (.7079, or 10 to the power of -3/20). the best panning reference i found was on teh official MIDI site but for reals eventually you realise i'm teh only sane audio develoiper and just use fing cosine.
kf
Wtf all that math and producing?
I Knew about the panning law in FL. I did not know you can Alt+LeftClick to reset velocity. 🤤Makes sense considering you can Alt+LeftClick everything else.
1:48 I love this demonstration
Super happy to see Dylan back!
Great video, I always love and enjoy these kinda stuff, keep it up 👌
Another thing that surprised me is, that the pan knob in the step sequencer is actually a balance knob. If you take a stereo signal that contains of lets say bass and drums. Bass hard left, drums hard right. If you use the "pan-knob" in the step sequencer and hard pan left in this case the drums disappear and vice versa. If you would do the same in the mixer, both signals - drums and bass - would be audbile only in the left speaker which is actually pan rather than balance...
This is crazy!
that's why i never use panning in the channel rack again ever
I never really used the panning knob on the rack and this will reinforce that unless I want that specific effect for some weird reason.
I did not realize this...thank you
Same for the "balance" knob in Fruity Balance, it's actually a pan knob. I wonder if they'll ever rename them lol
I guess thats the reason why mono samples needs somewhere 40% panning to level both left and right.
Dylan man you could be talking about trees and I would listen just because you would talk about the way you do which is just hilarious 😂
Finally a new video! Thank you so much.
We need more of you’re stuff *daba di daba da*
We love you Dylan please keep posting!❤️
This is one of those few times where I mindfully liked the video and subscribed because of the actual quality omg.
Watched til the very end. Nice. Subed. Keep up the good work.
father where has thou been
Amazing analysis man 🔥🔥🔥
Welcome back to the land of the living Dylan.
Great video too!!
To get some more in depth information about this topic I'd advise checking out Dan Worrall's videos:
"How to mix in stereo... without sucking in mono"
Great video Dylan!
Legendary ❤️ haha over 13 years using FL and never noticed this 😅😂
Thanks Dylan! I never knew about this! 😁
Yay you are back!
in two minutes, you advised me of an issue i didn't know existed, then taught me why its not actually an issue.
JukeBlocks looks pretty neat, thanks for the video!
Keep em coming
What you see in Ableton is called "Equal power" crossfade. Its purpose is the same. Protools explicitly lists it under that name. Some of the crossfade modes (if not all) in FL Studio audio clips are equal power too.
I knew it was quieter. Very useful video Dylan!
Thank you! Omg i noticed this recently and i thought i was going crazy!
I clicked off the video and heard "hey where ya going" as the new page started to load, had to come back and comment, great video
This is a perfect video to watch at 4:30AM ( as I am doing right now) My mind is blown away by this basic info!
thanks for making this! its helpful to know!
missed u and ur videos, o smart father
awesome vid, nice to see how the program we use actually works
Great video 🤙
So thats why it gets quieter when i use the pattern sampler compared to just using the actual files
love this kinda stuff ty
Nice informative video as usual with some fun added to it
You legend for decoding this
Awesome explanation!
Yes i noticed
He has risen!
someone remembered their password
I'm not sure when I subbed, but I'm glad I did. Need to check out your other stuff, maybe I'll remember. :)
Good stuff Dylan
Nice Information man
Really neat vid, love the nerd deep dive and not another eq vid
Thank you for video
This segue is smoother then LTT's segues! 😄 Thank you for the video, Dylan. The information about pan laws is very helpful!
Tnx for the info bro
have a great year
dude, ive heard of Jukeblocks! I didnt know you were the creator, good job!!
Thanks this video was informative for me.. I like how you're funny and you're not even trying xDD
yeeeesss hes back loved the bideo
Wait u did jukeblocks????LMAOOOO thx dude that was unexpected!i use them for my base templates ur a genious!
Pan law is the thing that you never need until you need it and then you're confused as heck. Important to understand it. In Reaper you can choose how the DAW handles panning.
In FL as well, if anyone's looking for it it's hidden in the "advanced" tab of the project settings.
Because you should never actually need to change it. It's emulating an analog console.
Genius!
Lmao the entire first like… minute of this I was thinking “this guy is about to spread some bad infor because he doesn’t know about panning laws” and lo and behold you’re actually just really good at explaining complex stuff from almost no info, fantastic shit, good stuff, toppest of notches
FL : circular compensation
Ableton : * here's God equation
After so many years... Finally someone talks about this... When nobody talked about why id the step sequencer quieter than dragging the sample to the playlist. Thanks Dylan, sincerely.
/watch?v=R5RONpezKAI
so this is why making it more stereo using the knob in the mixer makes it louder
Thank you for explanation
i was always wondering why things weren't as loud as in the playlist. never thought there was an actual valid reason behind it, let alone panning like this. thanks!
/watch?v=R5RONpezKAI
This is amazing
Thank you for this, I now have a one more music nerd story no one want to hear at a party.
Oooh I never understood this but never bothered enough to check why, this quick video was perfect, thanks !
I feel it also in ableton, it's nice to get an explanation, great vid !
I had two instances of one thing on two different openings on the same plugin, with one hard panned left, and the other, hard panned right, and all I got was a wide stereo effect.
Jeez blast from the past huh
You’re awesome !
awesome and simple to follow. thank you. who knew the manual had so much in it :P
THe paning law is everywhere, even my audio interface has her own.
I think this behaviour is because in stereo audio, when hard panned to the left or right channel, it's like -3db than their sum when center panned. It's the same reason why everybody lower 3db of gain to stereo signals converted to mono, or when the same signal is duplicated and both are identical.
So FL is trying to boost the isolated channels by their default 3db decrease, and lower it when their sum boost that 3db
When you duplicate a signal, it's 6db louder than it was before. Based on that some pan laws cut the center by 6db - however sometimes when the signal is not an exact copy that can lead to much lower volume in the center due to phase cancellation. That's why there's 3db of cutting in FL - it's a compensation between the two.
I'm guessing the +6db is theoretical, but accurate, as things get complicated with multiple physical sound sources.
I'm speechless 😐
pronouncing sqrt as squirt just made my day
This makes so much sense.
This is actually really great to know
"L theta squirt' lmao ded
Let’s talk about Ableton’s true panning next 👀
Oh my god it’s him. He’s back. Oh my god
Also some effects make db level on mixer go higher, even if they are turned off and do nothing. I noticed that with Khz snapheap
Also other plugins when turned on- even parametric eq. It also can change the phase even if set to a non altering state(like a flat eq).
Snaphead doesn't do anything unless you enabled parallel mode between two tracks, for which it doubles your signal without automatic gain compensation.
Multipass however will immediately mess with your sound due to its mediocre crossovers. Most of eq and multiband effects will do that, except for the best ones (for exemple iZotope and Fabfilter handle that well)
i love u Dylan
HES FINALLY BACK
pretty cool thanks
Thanks bro 🔥🤣
"Alt + Left Mouse Click to reset to default velocity".... this would have saved me so much time, if somebody had mentioned it earlier!
I have noticed this ever since i started using FL. Glad to know why
Oh wow, I didn't even knew about the panning laws, and that's actually interesting!
Back then on FL 10-11 I used to always work on Triangle and it had my mixes sounding a lot louder. Might go back to using that panning law.
Truly scientist of DAW 🔥🔥
It’s triangular as in a right triangle.
Respect