The Triforce% run from SGDQ 2022 is now on UA-cam! If you want to see the actual showcase with explanations of some of the beta elements that were included, check it out! ► ua-cam.com/video/2x_pqyrf9lA/v-deo.html For clarification - lots of these beta assets were left in the game, but there was a decent amount of creative liberty to string them together to create a story to showcase them all. These were mixed in with urban legends to create the ultimate Ocarina of Time experience. Up until now ACE had really only been utilized to shorten the game by skipping areas or warping to the credits, but through this run ACE was used to bring to life a world of all the Zelda mysteries from years ago. A world from our imaginations, essentially. It was a truly remarkable project so I recommend watching the full stream if you have the time!
@@FilipGrimhusen simple answer is unless your a litteral God that can press 1000s of buttons a second than no its not possible. Took me a while to understand but you won't be able to do any of it yourself
Everything up until the botw scene after obtaining the triforce i thoughts was some secret beta/scrapped content found over the years just reinserted through ACE. It didn't click to me how much they made on their own until you explained it, and how much more impressive it became to learn how they were able to put all of that into the game not with modding, but with ACE. And then the fact that all of it felt like a believable progression of events; a whole new level of respect for having to create all of the assets and the story. The more I think about this, the more it blows me away
i legit thought it was all real until the end as well, it was blowing my mind. but them creating of all it just through ACE completely blows my mind in another way. some people are just on a whole nother level, man
Took me until about the Running Man boss in this video before I realised that the run wasn’t exactly the base game with them digging up beta content in the game itself. And even then, it took me a few videos on Triforce% to figure out that it was actually them injecting a romhack into true N64 Hardware via glitches. And that’s when I was even more impressed with this.
There are some things that I knew ahead of time were just straight up not programmed into the game, so I knew that something was fishy when they were talking about a way to beat him Honestly tho while I do appreciate the artistry of their run I did feel like they spent too much time trying to sell the idea that it was a beta showcase and it just made me confused for like the whole first half of the run lol
@@chrispy5249 You don't need a modified ROM or N64 but you still need specialist sofrtware and hardware to pull this off, so not anyone could do this. If you managed to pull off all these glitches and skills you would not be able to fight the running man, learn the full song of time and you would not be able to get the Triforce. Look at the text when Link collected the Triforce, that HAD to be added into the game by a team.
This sort of modding is absolute insanity. Incredible! I'm playing through OOT right now with my 7 year old son. I play for a little while and let him give me "directions" then I pass it off to him so he can play on his own save file and try to pass the point I was at. It's been a fun experience so far. He loves old n64 games like mario kart, wave racer, and f-zero. OOT and Majora's mask are a new type of game entirely to him and it's a joy to share it with him the same way my sister, brother, and I watched our mom play it as kids and followed in her footsteps. It's going on a 3 generation tradition now!
We are doing the same thing with my 7yr old son. I got them a switch for Christmas and to my surprise, it’s the SNES games and N64 games that are a hit. He (“we”) just finished the water temple.
Have you gotten to the part where Link (the boy) jumps on an alter that gets surruonded by flames before the 1-eyed false god in a symbolic child sacrifice scene of the devil? A great bonding experience with your son.
This is such an insane technical feat. The ending blew my mind, especially the twitch chat part. The fact that a handful of guys figured out how to put this together is wild. The fact that all that code was just fed into the RAM via controller button presses is insane, even if a robot is doing it.
@@sketchingbaer8243 real in the sense that you did see it, but it was simulated and it's not something capable of being portrayed on the actual cartridge.
@@Awecyan32 yeah what you saw was real. the video explained it very well how it worked. noone is saying it is on the cartridge. and what do you mean by simulated? the n64 rendered and calculated everything. so part is "fake" with the method they used or it got explained?
Am I the only one disappointed to see that it absolutely was mods and not just leftover content? Edit: Noticing now that neither the title or description say anything about it being without mods anymore. Good.
"On real hardware" is one of the most reliable tells for when it's going to turn out to be ACE. And if you're using ACE, then you're modding the game. Nothing was found, it was made.
i cant believe a team managed to create an entire "dlc" for OoT without modifying the game at all. its really incredible that they managed to do all this with a simple ACE exploit. i really wish some of these aspects could be added to the game by other people
Seriously, they made a TAS that gives them full control of everything in the game… they could literally do anything without modifying the game. They could technically make even more dlc like things. This just shows how far the community has pushed oot. It’s went from “let’s get faster speed run times” to “Guys, we found a way to mini Pilate every byte on the game, we could even turn it into Mario 64 if we wanted”… how do you even find something like this? How has the community manipulated every minute bug in the game to such an extent?… it’s frankly incredible. I’d love to see the other two trifle each options be made… wait, one was for rupees… LETS MAKE ONE SUMMON MORSHU. They need to update the other two options to make the ruppee option let you fight morshu. Then morshu can truly be cannon(as long as you input millions of inputs during a glitch). And then we can have the one where he becomes king be another nice ending for it.
As a modder, they most *definitely* modded the game. What they did has every hallmark of game modding, except one: they modded it in real-time. The TASBot essentially just coded in all the references to beta assets where they existed, and coded in the data for things that didn't exist. I wouldn't be surprised at all to hear that they modded a ROM to do this in order to develop and bugfix it, then loaded the instructions for how to create the final product on the fly into the TASBot.
@@Joe_the_Shmoe What the hell was up with the "simulated footage" of the characters looking at a supposed live chat floating in the sky? The irony being none of this was present at the time of the game release. Rewriting history in order to normalize the absurdity of not living in the moment, but instead living through social media?
Legend of zelda will always have a strong chokehold on me personally as it is the first game that truly gave me a sense of adventure and heroism as a child. The nostalgia I felt through this video was amazing and seeing the ending just feels like I just finished the game all over again, I am truly grateful to the creators and community for managing to help keep the memory of LOZ deep within my heart.
Me too, me too!!!! Pure unbrindaled unexplainabled nostalgia.... THIS WAS MY FAVORITE GAME OF ALL TIME. Man I wanted to cry hearing the song at 11:29. Man so nostalgic. Man I am so glad this life is not the end. God has such wonders planned for those that love Him. "Eye has not seen, ear has not hear, nor can man's mind comprehend the things God has in store for those who love Him". The emotion I feel and remembering my child hood playing this game and hearing the music cannot be spoken with words, yet there is even better things in store in the future. Battling health issues to the point of almost death even the past years, I just am filled with hope now. Loved the music forever... Good will always defeat darkness, Just as link defeated gannon!
I remember reading about the different triforce theories as a kid. There were hundreds of different theories on how to obtain it. It never made sense to obtain the triforce this way though, since one piece was in Zelda, one in Link and one in Ganondorf.
I think like Link to the Past that only happens after Ganon touches it, they've traditionally said only one pure of heart and balanced in all three aspects can wield the full triforce. Once Ganon got it, he kept only power since it's what he wants most. So if Link never took the Master Sword, he never opened the door to the Sacred Realm and Ganon never got the triforce. Even in the original he already had it when the game starts, Zelda's was broken up and scattered, and though the courage piece is strangely never mentioned in the original, Impa does notice the mark on the back of Link's left hand implying he was connected with it.
In the SW97 data there’s a Triforce icon separate from the quest status screen, it and the medallions aren’t indentations in that build. There’s concept art that revealed you were once meant travel up Ganon’s tower and obtain the Triforce. I’ll admit it sounds like I made it up when an image of the paper isn’t on TCRF, there’s a significant amount of information that hasn’t been documented yet.
I didn't grow up with OoT, but it's crazy seeing classic old school rumors be real through convoluted ways. The method *sounds* like playground rumor stuff lmao.
Same, but I'm enough of a nintendo nerd to understand just how insane this is. Its so insanely cool that I'm just sitting here geeking out and jittery. Its seeing so many people's childhood dreams come true, and I am just so amazed and excited and- GAH! Language doesn't even do it justice.
@@platinumfactor the Arwing (and before you ask this is the actual spelling look it up) can actually be pulled from the game data it was used to test the flight pattern of Volvagia Source: Zelda Fandom Wiki and vinesauce and many many youtubers who have specifically talked about beta content
I feel a bit misled, its still very impressive. But I thought this was unearthing code using controller inputs, not injecting a Mod using controller inputs. Still cool though
I think what they did, mostly, was try to bring hidden assets back into the game in a way that felt natural, by creating a mod that incorporated them. Plus a few extra shenanigans.
No game from that time would have *that much* cut content in them. Memory was expensive and every kilobyte counted to make the game. Specially with cartridge-based games, they'd rather use any extra space to make more usable content or make the game run better than just hide stuff from players.
If you watch the run, they are very careful on what they name as “Cut Content” The stuff they call as cut content was indeed cut, but other stuff was just stuff they added through ACE
I read the title and I thought that you obtain the triforce at the end of the game for 100% completion,so my immediate thoughts were,”man that’s a hard game!”
I mean.. in a way we had to earn the triforce ourselves as gamers to get it. We gained the power of TAS and powerful computers. Gained the knowledge from years and years of collective speed running, modding, and more. And we had the courage to spend years and years looking for our childhood dreams even if they weren't real, because we believed. It's honestly the reason why OOT is the gift that keeps giving
Stuff like this and Kazes new hack show the true power of the Nintendo 64, its incredible to see how thriving it still is. Really, its probably the one console that will live forever
lol yeah right, until all the people who played it as kids die off. pretty much nobody in the younger generation cares about keeping the modding community alive on that toaster
@@darkjanggo I have seen a few people who say they grew up on the GameCube and Wii create hacks, not a lot mind, but its certainly promising! (and i didn't grow up on the N64 but Ive still played hundreds of hacks, completing a good lot of them)
It’s not going to live forever based off nostalgia alone. Despite it’s age, in modern times the graphics look like shit and the games on it are designed like ass.
@@darkjanggo What an unnecessarily sour take. The N64 may be my childhood console, but I can’t blame newer generations for finding uninteresting because of its obsolete graphics and gameplay. We are blessed that, in spite of its primitive capabilities, there are gen z gamers who enjoy creating for the console. It’s pretty surprising how N64 homebrew keeps chugging along. Everything has an end, let aging gamers enjoy themselves while they can.
The fact that someone actually used ACE to code all of this into the game is absolutely incredible to me. Technically, this is the base cartridge. I find this to be an incredible feat of software engineering, these people are incredible.
We have single-handedly canonized OoT Link's ACE/SRM powers. What a time to be alive. This was incredible work, I quite literally couldn't believe what I was watching.
It's always been funny to me how anyone who believed they could obtain the entire triforce totally missed the part of the story where Link does in fact carry a piece of the triforce.
@@RalphVB Not every Zelda. ALttP for example has the entire Triforce at the end, the pieces aren't with Link, Zelda or Ganon. The Triforce is just completed from the start.
This is absolutely incredible. Not just because of what the players were capable of doing this... But because the game's structure, its world, the way it was coded, is so consistent and well done... It's almost a mythological artifact on its own.
While I was annoyed that you weren't clear about what was created through inputs and what was actual reactivated beta content, I gotta say I am crazy impressed by all of this. The amount of planning and knowledge and technical skill that had to go into a project like this, that really is like nothing we've ever seen before, is astounding. God's among men honestly.
When in doubt, 100% fake. That said, I recognize the arwing as something *actually in the game.* I wonder if the usable medallions are in the game code as well? But stuff like the running man boss, the triforce treasure chest, the botw sequence, and likely the full song of time and obviously the overature of sages are 100% fake and not actually on the cart. It'd be nice to see a breakdown of what was restored content, and what was a fan mod.
I’m a bit too young for OoT to be as meaningful to me as I wish it could be, but despite that the ending of this run had me messed up. There’s something so beautiful about communities coming together over something so simple as the love of a game series. Thousands of people from all sorts of backgrounds all around the world, and we’re connected by these beautiful games. Kudos to the creators of this run and may our Zelda community live on long after our stories have been told :)
The villain in a story often encompasses the insecurities of it's author, and the protagonist their strengths. It feels kinda like an adult beating up a kid every time. Maybe instead of needing the triforce, Ganon just needed to be understood?
To have it played you have to program it. Even if it's recorded. It is indeed mind-blowing of you understand how chips and circuits work. It's by any engineering standard a feat. They are programming the fucking game from the inside
That was amazing. Countless childhood mysteries coming to life before my eyes, and having some form of closure on those mysteries after all this time. And seeing the work that went into it...I have so much respect for the team for creating this. This was wonderful!!
You had me, up until the breath of the wild part. all the rest of it, I believed could be done, but that...felt a bit manufactured. Since this isn't just ACE explain, its actively injecting coding, and all of this was strung into a narrative. that IS modifying the game.
In a sense yes. But as long as the contents of the cartridge wasn't modified, people would debate if this really means modifying a game. You could in theory do all of this whole run without TASBot.
@@broccloi yes, you could. If you set up code through ACE which purpose it is to load stuff into the expansion pak and then execute that code, you can pretty much do everything that was done in that run and more. It's just not humanly viable to manually input megabytes of data without the precision and speed of a bot. But yes, in theory you don't need TASBot.
@@marinellovragovic1207 It's still modifying the game. This isn't any different than using a GameShark to modify the game in memory. You're not altering the ROM, but you ARE injecting arbitrary code into the running program in memory.
At first I was just thinking, wow, they modded in all the things that everyone talks about on UA-cam. But that end scene turned it almost into a tribute, from the gamers to the game itself. It really hit me when the music shifted at the end, though. Music is such a big part of these games, and the background music had recognizable themes from so many games at once. It was really emotional for me.
Ocarina of Time is something special to me, more than any other classic game, it FEELS different, magical. No matter how old I get I can still feel that sense of magic and wonder. And it isn't just with OoT either, it's something about the style, because I get the same feeling with similar games like Hercules: The Legendary Journeys, and the awesome enumerable ROM hacks for OoT.
That ending was actually beautiful man. Honestly, I didn’t exist when this game first came out but growing up I loved Zelda, so when I finally figured out about OOT I immediately downloaded an N64 rom onto my phone and beat the game probably faster than any other Zelda game I’ve played lmao. But even with a more recent experience than others with this game, it still felt nostalgic and heartwarming seeing all the messages on the screen. It’s just nice to know alot of people share the same love of this series as I do, and I really appreciate that feeling a lot :)
I love how TasBot is kind of a recreation of R.O.B., the original NES robot. There are prob so many people that don't know about this robot's existence, but I think it opened doors for you when pointed at the tv when you played the game Gyromite.
When I was a kid I had R.O.B. with the game Gyromite, good memories! You could use R.O.B. to operate the pipes, which indeed acted like doors but also like traps to crush the enemies. It was very cumbersome, but also a good challenge to play it this way.
TASBot actually used to use an original ROB shell in its previous iterations! There's a bunch of other TASBot runs in the past where you can see it (and while maybe not at the level of this TAS, they're all entertaining in their own right)
His name is Link solely because they wanted him to be a direct link between the player and the world, it's also why he'll almost certainly always be mute to us, he talks to people in universe, but through us
@@notherapy4u yeah, it was just weird how he began the video convincing us that this was all found in the vanilla game from the start. It made me think there was some real old secret finally discovered, when in fact it was a rom hack quest recently made by these dudes.
@@emoimo4171 Exactly. If I invent a silly rumor about secret levels in Tetris where there's a differently-shaped piece, does that create a "mystery" about Tetris? No.
*I just looked at their website where they explain how they did essentially hack/mod the game in real time.* TAS Bot has various "music sequences, sound effects, Link animations, and types of data which have tables separate from the file list, like completely custom actors and objects" stored in it's data and once the game begins, it patches the cartridge's code to include these items. Afterwards, the game can utilize these assets to conduct a custom quest on "real hardware".
Similar methods allow for Switch modding. Maybe not through a controller input, but same idea of using an exploit to overwrite memory and inject your own data in realtime.
…. No, he doesn’t. He very specifically says that this was done through arbitrary code execution. The runners are rewriting the code of the game in real time, on official, unaltered hardware.
This whole presentation was magical, nothing short of magical. But there is one thing i'm confused about: The whole run is supposed to be on an unmodified cartridge, and all events are triggered by ACE and TASbot. That makes sense. But all the custom content towards the end of the run...If that's not on the cart, was all of it modeled, textured, animated, and injected PURELY by ACE? If so this has to be the single most technically impressive run in gaming history.
I have to say, that ending got to me too! I feel like those of us who got to grow up with OoT were really lucky. All of the wonder, rumors, adventure... no other game has given me the same reaction! I mean, of course, following Zelda titles were amazing and I love them. But OoT hits differently when it brings back the nostalgia of being a child.
OK, so if I understand this correctly; What they did was mod or romhack a game in real time. the cartridge stopped being "unmodified" after the bot added code that did not exist on the cartridge, including text, voice acting, textures, and the triforce itself. This is a tremendous and amazing technological accomplishment and they get all of the kudos for that. However they did not aquire the triforce on an unmodified cartridge, and could not have acquired the triforce without modding it into the game.
By unmodified, they mean physically unmodified. They didn't take the cartridge, connect it to a computer and replace the Rom. They didn't replace any physical parts on it.
@@Nsix4 Not just physically unmodified, we didn't write any data onto the cartridge either. The ROM on the cartridge is read-only, and we didn't write anything to the save memory (not that doing so would have put in the Triforce anyway). The console's RAM is not in the cartridge. We also didn't physically modify the console, besides the RGB video mod which doesn't affect the game contents at all.
they can't, you can only speculate based on asset names. decompiling code can never bring back the original. it comes back in assembly which reveals almost nothing except what bits go where in memory and from there you can you can find out what it sort of did but the strings can't come back. when articles say things about data miners looking through code, they are actually way off the mark. Data miners look through the game files for asset and map names, not code. if you want to see first hand on what reverse engineering looks like you can always look for videos about ghidra which is a decompiler mostly used for researching malware.
@@crysiscontained4421 hold on there. There were full on decompilations done for a number of games already. I'll just mention three of them that were done somewhat recently: Super Mario 64, Zelda: Ocarina of Time and Jak and Daxter: The Precursor Legacy. All of them have their source code very readable and documented in the open and all of them have fully functioning native PC ports available. And yes, you'll never bring back the original source code that the original devs wrote, but frankly I don't care. The comments and variable names would have been in Japanese or Engrish either way.
Here I was watching this thinking someone legitimately found all sorts of cool scraped things in the game that were only accessible through manipulation, and then when he picked up the triforce and it mentioned "23 years" and all I could think was... Wait, how does it know? Then BoTW stuff showed up and was super disappointed
First “L is Real” now “Triforce in OoT” Man I can’t believe these gaming mysteries I myself spend hours trying to solve are finally being solved after so long
The hours spent attempting to get quote LUIGI end quote lol. I manage to beat the game without taking damage from enemies too only to realize Luigi wasn't obtainable lol
@@VixYW I remember that. Found the truck, but no Mew. I did find Missingno later on but was too afraid to fight or catch it because of rumors of losing ALL my saved Data. Even in Gold and Silver version.
It's sad to see so many people not appreciate the technical prowess needed to achieve this. The way ACE/TASBot is used to do this is just unreal. The sequence of events and ending (even the nod to the viewers) were very touching too. Although I think Link shouldn't talk haha
I honestly feel kinda misled with this. Sure, it's super cool and all, but "unmodded"? I get they didn't hack the game and executed the usual ACE, but I find ACE to have become the be-all-end-all use for magically breaking a game. It's cool and all, especially the stuff you can do in super Mario World with it, but I was led to believe it was basicslly re-enabling old content. And then that ending. That...I think was kinda cringe. It felt so off that I just kinda cringed. It's cool this achievement had so many people working on it but...idk maybe I'm just picky. OOT was the first game I ever beat as a kid (hell one of my earliest memories is me kicking Ganon's butt like it was 2nd nature), so maybe my nostalgia is ruining it, but this didn't feel like a crazy achievement finally reached like, for example, learning the secret to a hidden feature in a classic game, or finding a groundbreaking discovery for a speedrun (such as in the Ratchet and Clank games): this was just using ACE to mod a game. Again, super cool, but not really legit feeling.
so its pretty much just a mod i dunno, its cool that it was all executed in real time, but i was expecting like a big new discovery in a decades old game rather than just some guys building a mod
Well after I had covered Cut Content on OOT for a while, this definitely feels like the ultimate closure we need on all of it now...and somehow all through ACE. Insane
This is incredible! A romhack of such magnitude being created in real time through ACE, and such a grand and beautiful celebration of the Zelda community. Excellent work, everyone!
love that throughout the whole thing, they keep in the spirit of the entire series, even having link and zelda being affectionate but not in a way thats explicitly romantic, leaving people to interpret the relationship for themselves, so as not to ruin anything for people who ship things one way or another
So this is basically fanfic%? You should've been more clear that this is essentially a mod that TASBot programs in real time. You really made it sound like this was all material from the beta that's lying dormant on the disk.
EVERYONE thought that, it's why so many people were upset by the end, because they were led to believe all this stuff was beta content somehow restored and not just modded.
After you explained how this was made it stopped being as special as it was. Don't get me wrong, its really amazing that they went through the work to create this, and compile it into a form that could go into the normal unmodified game. Its crazy impressive. But when you first described all these scenes, I thought they fully existed in the game, and that they were exposing them mostly as they were, maybe filling in some small bits to make them fully function at most. That all this was meant to be in the game, and they just unearthed the door to them. When I saw the botw link, I started to hesitantly believe that maybe his design was made back in ocarina, and went unused, more in doubt with zelda but I was clinging to hope. Then they showed the twitch messages and I just deflated. Its not real. Just a mod, applied in a very impressive way, but just a mod. God dammit. I'm happy it means so much to you, but man do I wish they cut that last part and kept oz behind the curtain.
You do realize that it doesn't make it less special that people put hours of hard work into creating something new. Don't underplay and doubt the time and creativity that went into it. They put in more effort in order to make what they did. The team could have very easily just left it at reviving beta elements, and still can as all code still exists, but they went further to make something truly special. What you want still exists, it's all there with some extras put in. You can still have what you so desire without shitting on their work because you perceive it as lesser for no god damn reason. It's still ACE, just because in their purposes they used it to implement new code that doesn't fundamentally alter its base concept.
@@generaljonblackjack What I wanted, or I should say what I thought had been found, was a secret final ending. One that was always there, but hidden within the game. This is not that. Nor did I shit on their work btw, I called it crazy impressive. Its a mod to the game, that's what it literally is, not an insult. They created new content, and compiled it into a sequence of button presses that works with the game's code injection flaw. Ergo, they MODified the game. I'm happy that you get more out of it than I ultimately did, but its up to me what I think is more special.
How did that alternate ending make me cry?! I got this game brand new for my 9th birthday. I played until my thumb bled, I sprained it, and then I played some more. I literally put my blood, sweat, and tears into this game. I grew up with all of those rumors. I believed almost all of them as a kid and some of them into my late teens. It was the first game that I had ever finished 100%. This game was, is, and always will be a fucking masterpiece. ❤️
I'm glad I watched this VOD blind. I've been a LoZ fan for a long time, but I was born after OoT was released and so never got to experience the culture of rumors that sprouted around it. Seeing people get so excited and nostalgic during this showcase not only gave me an idea of what that culture was like, it gave me the opportunity to experience it in some way right alongside everyone else. At the end of the presentation, one of the speakers stated that the team wanted this project to showcase the transformative potential of ACE and technical speedrunning and to counteract the popular narrative that these techniques only ever "destroy" source games. It was an exercise in both honoring and building on the legacy of a deeply loved game. I think they did exactly that. Zelda has been a big part of my life for a long time, which is a major reason why the ending resonated with me. These games have come a long way, and I love the community that has grown around them. I will remember Triforce% fondly for a long time.
11:55 dude this brought a tear to my eye, and I wasn't even there to see it live. What a beautiful tribute. Whether Nintendo acknowledges it or not, I know the Zelda team will see this and appreciate it.
Easily my favorite game of all time next to Mario 64. Hundreds of hours spent playing those two games over my life on my ol N64 that’s survived this long. I look forward to showing my own kids these games on original hardware one day. The ending to this was quite beautiful.
People are thick. The Triforce in the centre of the item screen is not indented like the collectables. The shadow is facing in the opposite direction to everything else, meaning it is embossed, sticking out.
I think you didnt understand, this was done in real time on real hardware using an unmodified cartridge. Through ACE and SRM with the help of TASbot. This is insane amount of work, not just some rom hack they've been creating. They are basically creating everything you see in this video in real time only using what's possible within the limits of the hardware, engine and cartridge itself. While the game is playing. So this is technically achievable on YOUR copy of the game, on YOUR console, if you could setup TASbot correctly with 4 controllers. In comparison, it's a bit like the Pi speedrun on Pokemon Yellow. It's achievable on the real game, just not by human means as it requires an insane amount of precise inputs.
@@cyn1stre Nah they definitely made the content they added in ahead of time. The ACE they did was to make files not normally compatible with OOT run within it through RAM by doing the right inputs in the right time and place to make the game allow it, rather than modifying the cartridge ahead of time. Still impressive, but it would be by definition a mod still, just done in a completely different way than one would typically create a mod, by doing it with RAM.
@@VellarVT it is not a mod though. it's just not. the code being made ahead of time does not mean its a mod, it was all achieved with controller inputs, that is still a vanilla cartridge with a regular version of the game playing. it's different to a rom hack / mod. How ever you feel about it, the definitions are what they are
Ok this is insane, making something that literally programs stuff like this into RAM on a console and cartridge in real time to the point where it can be linked to livestreaming?!? Its ridiculously impressive! essentially turning the ocarina of time cartridge into its own miniconsole and the tasbot is the game cartridge! Kudos to everyone involved
@@mouthwide0pen they used a Python script that can connect to any twitch streams' live chat. The chat gets send to TASBot and the inputs to the console. Every few seconds the text buffer gets displayed all at once. That's why you see the messages blinking.
One thing that boggles my mind about this is that somehow they were able to program new assets, new code, new music, and that incredible cutscene at the end, without ever having to recompile the game.
It works by directly manipulating the memory (via button inputs). It's really interesting from a technical side as well. Retro Game Mechanics Explained has a video for the technical stuff.
@@hardheadedmaskman Could you elaborate? From my understanding, "bogus" means something like "fake" or "not real", which is not appropriate here. "Bonkers" might be a better description.
@@Gramini clearly not real, if it’s unmodified that means no data was injected, if no data was injected they can’t obtain new assets or write new code for the game or write out real time twitch stream chats, it’s just not possible
@@hardheadedmaskman That's your fallacy! "unmodified" does *not* mean that no data was injected. It means that the game/ROM is original, untampered/unaltered. By playing any game you are injecting data via controller inputs, which is the case here as well. If you are interested in the "how", I can recommend the video by Retro Game Mechanics Explained. Or the showcase from SGDQ, which was done live on stage with a real console. Think of it as a console verification. Edit: Typo fixes
This is functionally no different than what people did in the 90s and 2000s printing rumours, edited pictures and April Fool's "secrets" in magazines back in the day.
Ever since the leak happened where we got to see all the beta assets for OOT I was hooked. I had to see everything solved and had to know what each item meant but when I saw that 5 second clip of Link finding the Triforce that was a big one I wanted to get solved the most. Shout out to this incredible dream team for their incredible work you guys are the best 🙏
Doesn't sound silly at all. Ocarina will always be a fond memory of anyone who played it in their formative years. Good job displaying what felt like the comradery of the late 90's internet. This was so well done.
It is the oldest game by far that has any relevance on twitch. 23 years old and still has an audience of nearly 1000-4,000 viewers at any given time. That’s how you know it is likely the greatest game of all time
That truly is amazing! It is a bit odd to see a blank Triforce symbol throughout OOT, and to see it recreated by a group of professionals has really made it so special, and the fact that they managed to accomplish this with an original Nintendo 64 console, and cartridge makes it even more spectacular! The Breath Of The Wild Link, and Zelda models in Ocarina Of Time looked phenomenal, everyone in the Twitch chat showing their love, and passion for Ocarina Of Time, and even the voice acting was very charming, it was especially a treat hearing Link speak! Congrats to the Ocarina Of Time team for recreating the obtainable Triforce!!! 'clap' 'clap' 'clap' 'clap' 'clap' And I'm with you, Swanky, OOT has had such an impact on me as a kid too especially its ending, it's without a doubt one of the best endings on the Nintendo 64, one of the best Zelda endings, and probably even one of the best video game endings of all time! It will absolutely remain a part of me throughout the rest of my life...! :'D
Never had much of a connection to OoT, that honor goes to Majora. But I'd be a massive liar if I said the ending wasn't still very touching. Even outside it's full context, absolutely mind blowing. A tribute for the ages, that's what this is. All my respect to everyone involved, you made history that day
Majora's Mask isn't even close to the greatness of Ocarina of Time. Majora's Mask was rushed out and unfinished because it was supposed to be for the Disc Drive. A lot of the game was cut out or not done properly because of the limited hardware of the Nintendo 64. Because of this, Majora's Mask felt hollow and incomplete compared to Ocarina of Time. It doesn't hold a candle to Ocarina of Time, and never felt the same when playing it like Ocarina of Time did. Kinda like how Borderlands: The Pre-Sequel feels hollow and not as good as Borderlands 2
@@DaysofKnight everyone can have different opinions, also they didn't say ocarina is bad or anything, they said they never had to much connection to OoT, you don't gotta be that mad
@@oliverlumiere.4452 You kids don't know the meaning of "different opinion" lol. You kids just hate or praise anything depending the number of whom likes or or hates it lol.
@@DaysofKnight Trying to justify a feeling of superiority much? The rushed argument could also be applied to the "greatest game of all time" too, but I guess that'd be heresy in your church This is my first and only reply to you, as you've wasted enough of my time and soured a perfectly good comment with your painfully fanboy diatribe
K 2 things. 1st: HOLY SCRAP! This is insane! A real-time ROM hack is something I wish we can see more of! The team is so freaking talented for doing what they did, and that ending was something else. 2nd, hearing you talk about the way you feel about Ocarina of Time and what it meant to you really made me wish I could have experienced the same thing. Then I remembered Breath of the Wild. I came into the Zelda fandom when I was introduced to the game about a half a year after it came out. Where it may not have as many play ground rumors as OoT, BoTW still had plenty of rumors, and as a kid with not a whole ton of knowledge of what sources were creditable and not always being able to access those sites, there was that air of mystery for the game. Even now, there are plenty of mysteries to try and solve. I hope the fact that I’m basically a baby Zelda fan (even tho I’m trying to learn everything I can about the series) doesn’t discredit me as a true fan of the series, and I can’t wait to look back at BoTW with same nostalgia as you do with OoT.
Don’t worry what is important is your love for franchise and this is it in my opinion don’t give up when stupid persons try to make you are not the same as them. Your love for some franchise can’t be stopped just because your age.
completely agree when i was really into it and then the twitch chat stuff just threw me off and ruined it tbh, when he said it made him teary eyed i was lowkey laughing 😭
If it had been explained what was really happening first, I probably wouldn't have hated the BotW segment as much. But the Zelda talking to the audience, twitch chat, and Link talking at all, really turned that to shit fast.
The ending with the BOTW characters and Twitch chat seemed really out of place and totally unofficial. I think they should have kept OOT Link and OOT Zelda there instead. I mean, is BOTW2 going to suddenly have OOT characters randomly there without question? But the beta content (like unicorn fountain) is pretty cool though!
They didn't modify the cartridge! They modified the ram on the console using controller inputs to display and create things that do not exist on the cartridge. It all goes away the moment you power down the console. Maybe actually look into how ACE works?
@@reptarien Really? The game can produce BOTW characters if I push the right buttons? No. That's not how it works. Quit acting intelligent when you're clearly not.
Ocarina was never a nostalgia game for me but this makes me really want to read back through the development discord and just see everything come together over the years
I never played OoT as a kid, primarily because I wasn't born until 6 months after its release, but that ending sequence still gave me goosebumps. There's something about seeing old games directly reference the future, fanmade or not, that just gets to me. Kind of a 'let's see how far we've come' kinda feeling.
Honestly? I'm mad about this. I was one of the many that spent years on this game, trying every method, every attempt, and every little suggestion to get the Triforce. And how crushed i was to find it was a hoax. OoT helped me experience something I was denied as a kid (due to trauma and abuse) so the game for me is a magical thing. I still go back and play it once in a while. If they had left out the BOTW characters, I would have totally believed this whole thing as beta assets restored. I honestly watched this and kept saying 'NO WAY. NO THIS ISN'T REAL.' and it's not. It's a mod. I think that's what upset me, because I was so holding hope the triforce was ACTUALLY found through the beta leak. Sadly, it isn't there. I give them mad props, don't get me wrong. They did some neat things here and did some serious impressive things here. But they could have just modded it on the rom and still called it the same thing. Just because they added it on the cart with a 'mod', doesn't change the fact it's not ACTUALLY in the game. It's a misdirection, which, I'm sure that's what they were going, but eh. I want the ACTUAL intended Triforce from beta. I don't think we'll EVER seen that, because... well. None of us have access to that.
Yeah... I'm disappointed too. This is a modified game, it doesn't matter if it's done in realtime or not. I mean yes, it took a lot of work and the creative efforts are really applaudable but... it's still not real. For it to be real, it should be real in every cartridge. I mean unless you can telepathically modify all cartridges... but the implications of that goes way, way, way beyond just "I finally found the Triforce in OoT" Well I can't feel the same way as you because I managed to avoid the original rumor completely. I'm not mad, and I'm still impresssed. But I'm not as excited as I saw the somewhat click-baity introduction.
@@Manas-co8wl Oh yeah, the amount of work they put into it is fantastic. Cobbling together Beta anything into a working, finalized system of OoT was nothing short of amazing, and i got my hands on the beta that was leaked and made playable. The things that were changed all together for the final game is amazing. I just hate how people (and not just swanky here, a few others have done this too,) went on to say WE FINALLY FOUND THE TRIFORCE IN GAME! And it's not. real.
@@BeckyNosferatu Swanky doesn't say "found", at least in the video title. He says "obtained", which is true. They were able to take unmodified OoT and coax its code into this state. Sure, it's essentially a real-time RAM hack, but the idea of it starting from an unmodified version (= the same fictional universe, a "regular" ROM hack would've been a different one) seems really special. They entered a pre-existing fictional world and made this happen by in-game means. (And some superhuman inputs, but who's counting?) Besides, while I'm a newcomer, but didn't the original rumors basically say that there exists some kind of ridiculously special actions that you could take to get the Triforce? Well, that ends up being true, such actions do exist... they even _create_ the Triforce. ;) The moment an ACE glitch is found... like in Terminator 2, there is no fate but what you make. That's the meaning of "total control", another term often associated with ACE. Every fantasy, every rumor, every hoax that you've ever wanted to see hypothetically becomes achievable... assuming you can fit it in RAM, of course. :P
@@misharatkevich9808 That doesn't change that it's still a mod though. Just cause it's real time, doesn't change it wasn't in the code originally. The original rumors were it was in the game. There was a way to obtain it. It was buried in the code. They created it. They didn't find it. That's why it's upsetting.
@@BeckyNosferatu Think of it this way: they created it using a built-in "choose your own adventure" feature that Nintendo implemented by mistake and never told anyone about. Quality art has an infinite number of ways to interpret it, and that's what makes this so beautiful.
The Triforce% run from SGDQ 2022 is now on UA-cam! If you want to see the actual showcase with explanations of some of the beta elements that were included, check it out! ► ua-cam.com/video/2x_pqyrf9lA/v-deo.html
For clarification - lots of these beta assets were left in the game, but there was a decent amount of creative liberty to string them together to create a story to showcase them all. These were mixed in with urban legends to create the ultimate Ocarina of Time experience. Up until now ACE had really only been utilized to shorten the game by skipping areas or warping to the credits, but through this run ACE was used to bring to life a world of all the Zelda mysteries from years ago. A world from our imaginations, essentially. It was a truly remarkable project so I recommend watching the full stream if you have the time!
so this isn't possible on the DS version
I really don't understand. Was any of this "legit"?
@@ahhhhhhhh5071 lol probably not
@@FilipGrimhusen simple answer is unless your a litteral God that can press 1000s of buttons a second than no its not possible. Took me a while to understand but you won't be able to do any of it yourself
@Ikey Ilex self-modifying code and code written _at runtime_ seem less capable of all of this than a static rom image that the n64 can handle?
Everything up until the botw scene after obtaining the triforce i thoughts was some secret beta/scrapped content found over the years just reinserted through ACE. It didn't click to me how much they made on their own until you explained it, and how much more impressive it became to learn how they were able to put all of that into the game not with modding, but with ACE. And then the fact that all of it felt like a believable progression of events; a whole new level of respect for having to create all of the assets and the story.
The more I think about this, the more it blows me away
wait so you can create assets within the game through ace? that whole scene was built ON the cartridge? That.. how!?
i legit thought it was all real until the end as well, it was blowing my mind. but them creating of all it just through ACE completely blows my mind in another way. some people are just on a whole nother level, man
Yeah, it was alright until they got to the BoTW bit then it went out the window.
Thats still modding. Its just real time modding.
Well, they basically "downloaded" the mod into the N64's RAM via the controller ports, using the ACE exploit to enable that.
That ending was already pretty immersion-breaking, but I just cracked up when Link started speaking Japanese.
yeah im sure Zelda understood him completely
I would honestly just prefer him not talking. Or for Zelda to talk in Japanese too lol
@@silvaitor9054 "I would really prefer if you'd be quiet" immediately comes to mind XD
@@FerreTrip lol true
That ending ruined it
Took me until about the Running Man boss in this video before I realised that the run wasn’t exactly the base game with them digging up beta content in the game itself. And even then, it took me a few videos on Triforce% to figure out that it was actually them injecting a romhack into true N64 Hardware via glitches. And that’s when I was even more impressed with this.
even with the running man boss i was fooled into thinking it was real like DAMNN
There are some things that I knew ahead of time were just straight up not programmed into the game, so I knew that something was fishy when they were talking about a way to beat him
Honestly tho while I do appreciate the artistry of their run I did feel like they spent too much time trying to sell the idea that it was a beta showcase and it just made me confused for like the whole first half of the run lol
Impressive...yes....but also full of bullshit. This kid said the tri force could be obtained without tampering.....but the entire video is tampering.
It took me until botw to realize 😔
@@chrispy5249 You don't need a modified ROM or N64 but you still need specialist sofrtware and hardware to pull this off, so not anyone could do this. If you managed to pull off all these glitches and skills you would not be able to fight the running man, learn the full song of time and you would not be able to get the Triforce. Look at the text when Link collected the Triforce, that HAD to be added into the game by a team.
This sort of modding is absolute insanity. Incredible! I'm playing through OOT right now with my 7 year old son. I play for a little while and let him give me "directions" then I pass it off to him so he can play on his own save file and try to pass the point I was at. It's been a fun experience so far. He loves old n64 games like mario kart, wave racer, and f-zero. OOT and Majora's mask are a new type of game entirely to him and it's a joy to share it with him the same way my sister, brother, and I watched our mom play it as kids and followed in her footsteps. It's going on a 3 generation tradition now!
That’s beautiful man
We are doing the same thing with my 7yr old son. I got them a switch for Christmas and to my surprise, it’s the SNES games and N64 games that are a hit.
He (“we”) just finished the water temple.
Need more kids like your son
@@michaelkiptoomwaniki5456 Ah that damn water temple. Seriously the hell is with Zelda and water temples?
Have you gotten to the part where Link (the boy) jumps on an alter that gets surruonded by flames before the 1-eyed false god in a symbolic child sacrifice scene of the devil? A great bonding experience with your son.
This is such an insane technical feat. The ending blew my mind, especially the twitch chat part. The fact that a handful of guys figured out how to put this together is wild. The fact that all that code was just fed into the RAM via controller button presses is insane, even if a robot is doing it.
the ending was fake
@@insertusersname8277 nah its real
@@sketchingbaer8243 real in the sense that you did see it, but it was simulated and it's not something capable of being portrayed on the actual cartridge.
@@Awecyan32 yeah what you saw was real. the video explained it very well how it worked.
noone is saying it is on the cartridge. and what do you mean by simulated? the n64 rendered and calculated everything.
so part is "fake" with the method they used or it got explained?
What you mean to say is, The fact that a handful of guys figured out how to put this together is Breath of the wild
Am I the only one disappointed to see that it absolutely was mods and not just leftover content?
Edit: Noticing now that neither the title or description say anything about it being without mods anymore. Good.
No. The external assets kind of killed it for me. If it was just giving existing beta assets a function, I would have been more okay with it.
@@eulogous yeah I thought that was what it all was, right up until the BOTW link appeared. Shame
Yes. It was a huge waste of time
Even more disappointed to read this comment before seeing the video
Nope I was equally disappointed, especially after it said it was un modded
12:35 had me dying laughing
Zelda: "You asked to see our future? Here it is!"
*TWITCH chat*
Me: Oh...noooo...this world is so fucked.
The fact that the running man gets mad over being defeated by you going back in time is hilarious.
Right ant much of a future
That's what I was thinking :P
Yes that was sooo dumb.
Yehhh same here, just imagined Link seeing all the twitch chat & just sprints to the edge & takes a swan dive off.😂😂
"On real hardware" is one of the most reliable tells for when it's going to turn out to be ACE.
And if you're using ACE, then you're modding the game. Nothing was found, it was made.
Whoa you are very intelligent.
i cant believe a team managed to create an entire "dlc" for OoT without modifying the game at all. its really incredible that they managed to do all this with a simple ACE exploit. i really wish some of these aspects could be added to the game by other people
Seriously, they made a TAS that gives them full control of everything in the game… they could literally do anything without modifying the game. They could technically make even more dlc like things.
This just shows how far the community has pushed oot. It’s went from “let’s get faster speed run times” to “Guys, we found a way to mini Pilate every byte on the game, we could even turn it into Mario 64 if we wanted”… how do you even find something like this? How has the community manipulated every minute bug in the game to such an extent?… it’s frankly incredible. I’d love to see the other two trifle each options be made… wait, one was for rupees…
LETS MAKE ONE SUMMON MORSHU. They need to update the other two options to make the ruppee option let you fight morshu. Then morshu can truly be cannon(as long as you input millions of inputs during a glitch). And then we can have the one where he becomes king be another nice ending for it.
The implications of this are amazing.
They did modify the game then made a patch then figured out how to code in the patch with ACE
Yeah, it’s hard to imagine how difficult that would be to make
As a modder, they most *definitely* modded the game. What they did has every hallmark of game modding, except one: they modded it in real-time. The TASBot essentially just coded in all the references to beta assets where they existed, and coded in the data for things that didn't exist.
I wouldn't be surprised at all to hear that they modded a ROM to do this in order to develop and bugfix it, then loaded the instructions for how to create the final product on the fly into the TASBot.
This video was the epitome of "you had me in the first half."
No idea what I just watched
@@xdeejayjones ong
It took me until the running man bit to realize something was up
@@Joe_the_Shmoe What the hell was up with the "simulated footage" of the characters looking at a supposed live chat floating in the sky?
The irony being none of this was present at the time of the game release.
Rewriting history in order to normalize the absurdity of not living in the moment, but instead living through social media?
Underrated comment
Legend of zelda will always have a strong chokehold on me personally as it is the first game that truly gave me a sense of adventure and heroism as a child. The nostalgia I felt through this video was amazing and seeing the ending just feels like I just finished the game all over again, I am truly grateful to the creators and community for managing to help keep the memory of LOZ deep within my heart.
Me too, me too!!!! Pure unbrindaled unexplainabled nostalgia.... THIS WAS MY FAVORITE GAME OF ALL TIME. Man I wanted to cry hearing the song at 11:29. Man so nostalgic. Man I am so glad this life is not the end. God has such wonders planned for those that love Him. "Eye has not seen, ear has not hear, nor can man's mind comprehend the things God has in store for those who love Him".
The emotion I feel and remembering my child hood playing this game and hearing the music cannot be spoken with words, yet there is even better things in store in the future. Battling health issues to the point of almost death even the past years, I just am filled with hope now. Loved the music forever... Good will always defeat darkness, Just as link defeated gannon!
My first Zelda game was Wind Waker, I went back to play Ooc and Majora's, this was really nice.
I remember reading about the different triforce theories as a kid. There were hundreds of different theories on how to obtain it. It never made sense to obtain the triforce this way though, since one piece was in Zelda, one in Link and one in Ganondorf.
You are completely right Sir.
All my friends and I were constantly sharing the new theories we found online when we were like 10-11 lol
I think like Link to the Past that only happens after Ganon touches it, they've traditionally said only one pure of heart and balanced in all three aspects can wield the full triforce. Once Ganon got it, he kept only power since it's what he wants most. So if Link never took the Master Sword, he never opened the door to the Sacred Realm and Ganon never got the triforce. Even in the original he already had it when the game starts, Zelda's was broken up and scattered, and though the courage piece is strangely never mentioned in the original, Impa does notice the mark on the back of Link's left hand implying he was connected with it.
1:14
The Triforce isn't an indentation, though, unlike the places where the medallions go.
It's elevated.
thank you, it drives me nuts when they say this all the time in zelda videos lol
@@cinthiaMP 🤓 Get a hobby
@@littlemoth4956 this is the hobby....
In the SW97 data there’s a Triforce icon separate from the quest status screen, it and the medallions aren’t indentations in that build. There’s concept art that revealed you were once meant travel up Ganon’s tower and obtain the Triforce. I’ll admit it sounds like I made it up when an image of the paper isn’t on TCRF, there’s a significant amount of information that hasn’t been documented yet.
Stop making sense!
I didn't grow up with OoT, but it's crazy seeing classic old school rumors be real through convoluted ways. The method *sounds* like playground rumor stuff lmao.
I was stupid and thought you literally meant “oot” and not Ocarina of Time
@@cosmicbeaver64
Lmao, probably should have fixed the typo earlier
Yeah
I grew up with Oot and man I’m still learning shit 😂
Same, but I'm enough of a nintendo nerd to understand just how insane this is. Its so insanely cool that I'm just sitting here geeking out and jittery. Its seeing so many people's childhood dreams come true, and I am just so amazed and excited and- GAH! Language doesn't even do it justice.
I'd say it was all nostalgic & wholesome...until that ending with Link speaking Japanese and Twitch chat being the future LMAO
Yeah, at that point, I knew that it was no longer using OOT beta content. Still very nice ending tho.
@@villagerjj No it wasn't, that was retarded.
Totally ruined the immersion for me rofl
@@DJ-lm2lb But the R-wing didn't?
@@platinumfactor the Arwing (and before you ask this is the actual spelling look it up) can actually be pulled from the game data it was used to test the flight pattern of Volvagia
Source: Zelda Fandom Wiki and vinesauce and many many youtubers who have specifically talked about beta content
"How players just played a zelda mod with the triforce added in" 0/10 misleading video, there is no grand mystery here.
I feel a bit misled, its still very impressive. But I thought this was unearthing code using controller inputs, not injecting a Mod using controller inputs.
Still cool though
I think what they did, mostly, was try to bring hidden assets back into the game in a way that felt natural, by creating a mod that incorporated them. Plus a few extra shenanigans.
That's pretty much how I feel...
Yeah not sure what the difference between this and just a modded game is.
No game from that time would have *that much* cut content in them. Memory was expensive and every kilobyte counted to make the game. Specially with cartridge-based games, they'd rather use any extra space to make more usable content or make the game run better than just hide stuff from players.
If you watch the run, they are very careful on what they name as “Cut Content”
The stuff they call as cut content was indeed cut, but other stuff was just stuff they added through ACE
I read the title and I thought that you obtain the triforce at the end of the game for 100% completion,so my immediate thoughts were,”man that’s a hard game!”
please for gods sake don’t tell me you have never played ocarina of time
@@Cainb23 nope,however I’ve been wanting to for a bit
@@Cainb23 "They Never Played Ocarina Of Time?!?!?!1?!1" "How Dare They11!!1111!!11!!"
@@that1dragonkid then do it mate its on a bunch of platforms
@@piranhalettuce yea
“You asked to see our future, here it is”
Twitch: emote spamming
Link: jumps off floating rock to death
The botw part with chat was just stupid and ridiculous. Could've ended after obtaining the triforce
I mean.. in a way we had to earn the triforce ourselves as gamers to get it.
We gained the power of TAS and powerful computers.
Gained the knowledge from years and years of collective speed running, modding, and more.
And we had the courage to spend years and years looking for our childhood dreams even if they weren't real, because we believed.
It's honestly the reason why OOT is the gift that keeps giving
Underated comment
Stuff like this and Kazes new hack show the true power of the Nintendo 64, its incredible to see how thriving it still is. Really, its probably the one console that will live forever
The N64 homebrew/hacking community is just warming up. We're going to se some crazy things in the next few years
lol yeah right, until all the people who played it as kids die off. pretty much nobody in the younger generation cares about keeping the modding community alive on that toaster
@@darkjanggo I have seen a few people who say they grew up on the GameCube and Wii create hacks, not a lot mind, but its certainly promising! (and i didn't grow up on the N64 but Ive still played hundreds of hacks, completing a good lot of them)
It’s not going to live forever based off nostalgia alone. Despite it’s age, in modern times the graphics look like shit and the games on it are designed like ass.
@@darkjanggo What an unnecessarily sour take. The N64 may be my childhood console, but I can’t blame newer generations for finding uninteresting because of its obsolete graphics and gameplay. We are blessed that, in spite of its primitive capabilities, there are gen z gamers who enjoy creating for the console. It’s pretty surprising how N64 homebrew keeps chugging along. Everything has an end, let aging gamers enjoy themselves while they can.
The fact that someone actually used ACE to code all of this into the game is absolutely incredible to me.
Technically, this is the base cartridge. I find this to be an incredible feat of software engineering, these people are incredible.
I feel bad, he's like "the new ending made me tear up" and I'm thinking to myself "this let's build the future together shit is cringey as hell"
We have single-handedly canonized OoT Link's ACE/SRM powers.
What a time to be alive.
This was incredible work, I quite literally couldn't believe what I was watching.
I can't wait to see TerminalMontage's take on this one LOL
It's always been funny to me how anyone who believed they could obtain the entire triforce totally missed the part of the story where Link does in fact carry a piece of the triforce.
And Zelda and Ganon have the other 2 😂
@@AdamAddictL Exactly like in every Zelda game.
@@RalphVB Not every Zelda. ALttP for example has the entire Triforce at the end, the pieces aren't with Link, Zelda or Ganon. The Triforce is just completed from the start.
ya, when i saw this part in the game i know you could not collect them.
@@JackOfen ah makes sense. I kinda only played the 3d titles
should be named "how players hacked oot using ace to obtain the triforce"
This is absolutely incredible. Not just because of what the players were capable of doing this... But because the game's structure, its world, the way it was coded, is so consistent and well done... It's almost a mythological artifact on its own.
They had us in the first half, not gonna lie
Yeah
Well it was all done in game on a normal cartridge, so it’s just as much a part of the game as the backwards long jump is to Mario 64.
@@quadzers5703
Yeah, botw link was in the game all along
@@Sadako2602 we found that out years ago.
@@quadzers5703 i dont get it.. How did nintendo know twitch would be a thing in the 90s? How did they put all those comments.
While I was annoyed that you weren't clear about what was created through inputs and what was actual reactivated beta content, I gotta say I am crazy impressed by all of this. The amount of planning and knowledge and technical skill that had to go into a project like this, that really is like nothing we've ever seen before, is astounding. God's among men honestly.
same.
He linked the original video
Very disappointing. They didn’t pull all this stuff from unused parts of the cartridge. It’s some type of mod.
When in doubt, 100% fake. That said, I recognize the arwing as something *actually in the game.* I wonder if the usable medallions are in the game code as well? But stuff like the running man boss, the triforce treasure chest, the botw sequence, and likely the full song of time and obviously the overature of sages are 100% fake and not actually on the cart. It'd be nice to see a breakdown of what was restored content, and what was a fan mod.
Gods among men 🤣 they've modded a video game chill out
It’s absolutely INSANE that modding that intensive can be pulled off by using the vanilla game and ACE!
I’m a bit too young for OoT to be as meaningful to me as I wish it could be, but despite that the ending of this run had me messed up. There’s something so beautiful about communities coming together over something so simple as the love of a game series. Thousands of people from all sorts of backgrounds all around the world, and we’re connected by these beautiful games. Kudos to the creators of this run and may our Zelda community live on long after our stories have been told :)
Yeah, that's right. It was made for you and the rest of the generation Naruto
I'm 33 and still almost feel like I'm old for anything anymore, but I wish I could have swim in much more Zelda media when I was a kid
Zelda: "You wanted to see our future, here it is..."
Link: "Now I know why Ganon needed the Triforce to destroy the world."
LOL
*proceeds to resurrect Ganon..*
I thought the same thing.
Link just goes back to the Triforce and hands it to Ganondorf. “I won’t get in your way this time, you were right.”
The villain in a story often encompasses the insecurities of it's author, and the protagonist their strengths.
It feels kinda like an adult beating up a kid every time. Maybe instead of needing the triforce, Ganon just needed to be understood?
@@Mookle123 well they should give him a grounded backstory then and maybe we would lol.
It's mind blowing how they programmed the speech audio and it actually sounded good.
why do you think it's programmed?
Yup, very well done!
@@poiuytrewq3546 Because it isn't in vanilla OOT, so TAS-Bot had to input it
To have it played you have to program it. Even if it's recorded. It is indeed mind-blowing of you understand how chips and circuits work. It's by any engineering standard a feat. They are programming the fucking game from the inside
"sounded good"
That was amazing. Countless childhood mysteries coming to life before my eyes, and having some form of closure on those mysteries after all this time. And seeing the work that went into it...I have so much respect for the team for creating this. This was wonderful!!
Your seeing the same part as I am
now your name has an actual meaning
Hello
No way this was done on a regular n64
@@joelteemo3730 believe or not.. On a regular N64, original game and 4 controllers.
You had me, up until the breath of the wild part.
all the rest of it, I believed could be done, but that...felt a bit manufactured. Since this isn't just ACE explain, its actively injecting coding, and all of this was strung into a narrative.
that IS modifying the game.
In a sense yes. But as long as the contents of the cartridge wasn't modified, people would debate if this really means modifying a game. You could in theory do all of this whole run without TASBot.
@@marinellovragovic1207 no....you couldnt
@@broccloi yes, you could. If you set up code through ACE which purpose it is to load stuff into the expansion pak and then execute that code, you can pretty much do everything that was done in that run and more. It's just not humanly viable to manually input megabytes of data without the precision and speed of a bot. But yes, in theory you don't need TASBot.
@@marinellovragovic1207 ok but its still modifying the game..
@@marinellovragovic1207 It's still modifying the game. This isn't any different than using a GameShark to modify the game in memory. You're not altering the ROM, but you ARE injecting arbitrary code into the running program in memory.
Real or not seeing my first ever game finally be complete made me so happy my childhood has been completed I'm ready to move on
"The problem of being faster than light is that you only live in darkness."
- The Running Man's backstory in a nutshell
tru
also isnt that quote from uhh
that one guy that makes sonic memes using sa2(or sa1dx??) engine?
Someone needs to make triforce% an actual romhack, watching a game being played is one thing, but actually playing it is a different experience.
The tools provided by the creators already provide this functionality.
Technically that rom hack exists, but it's not in a very playable state
At first I was just thinking, wow, they modded in all the things that everyone talks about on UA-cam. But that end scene turned it almost into a tribute, from the gamers to the game itself. It really hit me when the music shifted at the end, though. Music is such a big part of these games, and the background music had recognizable themes from so many games at once. It was really emotional for me.
gay
@@NBA_Lucky this won't bring your father back
yeah man, that brought a smile to my inner child's
Yall do something very special bringing beta games we wanted as kids to life.
ProtoMario!!
:D !!!
But prrooooottooooo!
Huh.
Ocarina of Time is something special to me, more than any other classic game, it FEELS different, magical. No matter how old I get I can still feel that sense of magic and wonder. And it isn't just with OoT either, it's something about the style, because I get the same feeling with similar games like Hercules: The Legendary Journeys, and the awesome enumerable ROM hacks for OoT.
That SGDQ Run was worth every cent and every missed hour of sleep.
Seeing this live is an unforgettable memory that made my eyes watery
Oh man that ending got me all teary eyed. How awesome that they were able to do all this.
That ending was actually beautiful man. Honestly, I didn’t exist when this game first came out but growing up I loved Zelda, so when I finally figured out about OOT I immediately downloaded an N64 rom onto my phone and beat the game probably faster than any other Zelda game I’ve played lmao. But even with a more recent experience than others with this game, it still felt nostalgic and heartwarming seeing all the messages on the screen. It’s just nice to know alot of people share the same love of this series as I do, and I really appreciate that feeling a lot :)
It made me tear up and I wasn't even there
that is just so beautiful, and what an amazing way to share it
I didn't exist either
I am doing the same thing rn lol
I can’t imagine playing it on a phone. Mad props to you, I can’t play anything beyond SNES properly on a touchscreen
@@wolfetteplays8894 Dude I was thinking the same thing! I could never beat an N64 game on a phone.
Respect Davillion
I love how TasBot is kind of a recreation of R.O.B., the original NES robot. There are prob so many people that don't know about this robot's existence, but I think it opened doors for you when pointed at the tv when you played the game Gyromite.
Most people only know him from Smash. I saw the AVGN episode of him and it seemed pretty garbage as a gameplay tool.
When I was a kid I had R.O.B. with the game Gyromite, good memories! You could use R.O.B. to operate the pipes, which indeed acted like doors but also like traps to crush the enemies. It was very cumbersome, but also a good challenge to play it this way.
TASBot actually used to use an original ROB shell in its previous iterations! There's a bunch of other TASBot runs in the past where you can see it (and while maybe not at the level of this TAS, they're all entertaining in their own right)
@@TheAppleFreak Yep! We moved away from ROB because we did not want to upset Nintendo
Remembered Old Buddy
Seeing all the people coming together, joined by a common goal, connected by a mutual interest, gives a whole new meaning to the name Link.
it makes me wonder what the creators of Zelda think of this project. I hope they enjoy it and see just how dedicated their fans truly are.
His name is Link solely because they wanted him to be a direct link between the player and the world, it's also why he'll almost certainly always be mute to us, he talks to people in universe, but through us
Why does it not surprise me that something like this was at SGDQ. They are pros at pretending things are real when they are not.
😂
Ah, I was hoping the mystery was solved for real. Guess another 23 years will have to do.
… What mystery? There is no mystery. It was “solved” in the base game.
This is the base game, however, its basically a ROM hack, made through ACE, as seen as the Twitch messages and the message of "after 23 years"
Thats all explained in the last part of the video, where its explicitly stated this is a ROM hack.
@@notherapy4u yeah, it was just weird how he began the video convincing us that this was all found in the vanilla game from the start. It made me think there was some real old secret finally discovered, when in fact it was a rom hack quest recently made by these dudes.
@@emoimo4171 Exactly. If I invent a silly rumor about secret levels in Tetris where there's a differently-shaped piece, does that create a "mystery" about Tetris? No.
*I just looked at their website where they explain how they did essentially hack/mod the game in real time.*
TAS Bot has various "music sequences, sound effects, Link animations, and types of data which have tables separate from the file list, like completely custom actors and objects" stored in it's data and once the game begins, it patches the cartridge's code to include these items. Afterwards, the game can utilize these assets to conduct a custom quest on "real hardware".
Dope man. Could you link the website? I'd love to see more info on that 🙂
Yeah... "real hardware" my ass.
Similar methods allow for Switch modding. Maybe not through a controller input, but same idea of using an exploit to overwrite memory and inject your own data in realtime.
@@IIARROWS It is real hardware, you know, as long as you don't count the bot writing code and inputing the fanmade assets to the cartridge.
That's the info the video was missing. Thanks!
I mean it's a cool mod but you made it sound like this was something left hidden in the game for the first half of the video.
…. No, he doesn’t. He very specifically says that this was done through arbitrary code execution.
The runners are rewriting the code of the game in real time, on official, unaltered hardware.
Was the voice acting also generated by a machine?
This whole presentation was magical, nothing short of magical.
But there is one thing i'm confused about: The whole run is supposed to be on an unmodified cartridge, and all events are triggered by ACE and TASbot. That makes sense. But all the custom content towards the end of the run...If that's not on the cart, was all of it modeled, textured, animated, and injected PURELY by ACE?
If so this has to be the single most technically impressive run in gaming history.
I have to say, that ending got to me too! I feel like those of us who got to grow up with OoT were really lucky. All of the wonder, rumors, adventure... no other game has given me the same reaction! I mean, of course, following Zelda titles were amazing and I love them. But OoT hits differently when it brings back the nostalgia of being a child.
OK, so if I understand this correctly; What they did was mod or romhack a game in real time. the cartridge stopped being "unmodified" after the bot added code that did not exist on the cartridge, including text, voice acting, textures, and the triforce itself. This is a tremendous and amazing technological accomplishment and they get all of the kudos for that. However they did not aquire the triforce on an unmodified cartridge, and could not have acquired the triforce without modding it into the game.
The cartridge is still unmodified the whole time. The console's RAM is what we modified.
@@Sauraen But there's still no actual triforce on the cartridge.
By unmodified, they mean physically unmodified. They didn't take the cartridge, connect it to a computer and replace the Rom. They didn't replace any physical parts on it.
@@Nsix4 Not just physically unmodified, we didn't write any data onto the cartridge either. The ROM on the cartridge is read-only, and we didn't write anything to the save memory (not that doing so would have put in the Triforce anyway).
The console's RAM is not in the cartridge. We also didn't physically modify the console, besides the RGB video mod which doesn't affect the game contents at all.
@@Sauraen indeed. So Samuel Healy, it was in fact not modified.
I have massive respect for the people that can see through the cracks in games, bringing back what once could be
boop
they can't, you can only speculate based on asset names. decompiling code can never bring back the original. it comes back in assembly which reveals almost nothing except what bits go where in memory and from there you can you can find out what it sort of did but the strings can't come back. when articles say things about data miners looking through code, they are actually way off the mark. Data miners look through the game files for asset and map names, not code. if you want to see first hand on what reverse engineering looks like you can always look for videos about ghidra which is a decompiler mostly used for researching malware.
@@crysiscontained4421 hold on there. There were full on decompilations done for a number of games already. I'll just mention three of them that were done somewhat recently: Super Mario 64, Zelda: Ocarina of Time and Jak and Daxter: The Precursor Legacy. All of them have their source code very readable and documented in the open and all of them have fully functioning native PC ports available. And yes, you'll never bring back the original source code that the original devs wrote, but frankly I don't care. The comments and variable names would have been in Japanese or Engrish either way.
This video is a great example of why down votes should still exist on UA-cam
Here I was watching this thinking someone legitimately found all sorts of cool scraped things in the game that were only accessible through manipulation, and then when he picked up the triforce and it mentioned "23 years" and all I could think was... Wait, how does it know?
Then BoTW stuff showed up and was super disappointed
Same.
Same
I mean it’s still through manipulation? They just manipulated the game to execute their code?
They said the chat was simulated, but I didn't see a single swastika...
First “L is Real” now “Triforce in OoT”
Man I can’t believe these gaming mysteries I myself spend hours trying to solve are finally being solved after so long
Next thing you know people will be really getting Mew on that truck...
@@VixYW why do I think this is gonna happen
IMO I wouldn’t call this a “gaming mystery solved”,….just well-modded game
The hours spent attempting to get quote LUIGI end quote lol. I manage to beat the game without taking damage from enemies too only to realize Luigi wasn't obtainable lol
@@VixYW I remember that. Found the truck, but no Mew. I did find Missingno later on but was too afraid to fight or catch it because of rumors of losing ALL my saved Data. Even in Gold and Silver version.
It's sad to see so many people not appreciate the technical prowess needed to achieve this. The way ACE/TASBot is used to do this is just unreal.
The sequence of events and ending (even the nod to the viewers) were very touching too.
Although I think Link shouldn't talk haha
Yeah! Everyone’s so angry in the comments. It’s kind of just unnecessary.
@@Goofygabber-o1ebecause the title is litterly a lie? And was lied to up untill always through
@@everythingponyhow it is a lie? They obtained the triforce in a unmodified copy of the game
@@alvaro4996 are you special? They modified the f out of it bruh
@@everythingpony you know what ACE is? Also, no need to insult
I honestly feel kinda misled with this. Sure, it's super cool and all, but "unmodded"? I get they didn't hack the game and executed the usual ACE, but I find ACE to have become the be-all-end-all use for magically breaking a game. It's cool and all, especially the stuff you can do in super Mario World with it, but I was led to believe it was basicslly re-enabling old content.
And then that ending. That...I think was kinda cringe. It felt so off that I just kinda cringed. It's cool this achievement had so many people working on it but...idk maybe I'm just picky. OOT was the first game I ever beat as a kid (hell one of my earliest memories is me kicking Ganon's butt like it was 2nd nature), so maybe my nostalgia is ruining it, but this didn't feel like a crazy achievement finally reached like, for example, learning the secret to a hidden feature in a classic game, or finding a groundbreaking discovery for a speedrun (such as in the Ratchet and Clank games): this was just using ACE to mod a game. Again, super cool, but not really legit feeling.
That ending was complete cringe, and the misleading nature of this video is cringe too. I expected better from this channel, to be honest.
fr i cringed
@@BackupPanic07 Any "Twitch culture" thing is the epitome of cringe.
@@incog.nyto. Agreed.
@@BackupPanic07 It was pretty cringe. I'm baffled they let a modified game run at GDQ
dang, that triforce% ending brought a tear to my eye. this is truly amazing. thanks to all who put in such hard work to make this a reality
I honestly got chills
It gives me finding the one piece vibes, like i could just break down it would be so hard to explain too people that don’t understand.
so its pretty much just a mod
i dunno, its cool that it was all executed in real time, but i was expecting like a big new discovery in a decades old game rather than just some guys building a mod
This is why lttp is the only zelda game with Link getting the triforce 💀
Well after I had covered Cut Content on OOT for a while, this definitely feels like the ultimate closure we need on all of it now...and somehow all through ACE. Insane
yo wth why doesnt this have any likes
or replies, for that matter
Yoo man your videos are great
I absolutely love your content.
Heh people who recognize me. Thanks guys!
@@TheObsessiveGamer no problem, m8.
This is incredible! A romhack of such magnitude being created in real time through ACE, and such a grand and beautiful celebration of the Zelda community. Excellent work, everyone!
love that throughout the whole thing, they keep in the spirit of the entire series, even having link and zelda being affectionate but not in a way thats explicitly romantic, leaving people to interpret the relationship for themselves, so as not to ruin anything for people who ship things one way or another
Lost me after the breath of the wild insert. Everything before that was very immersive
So this is basically fanfic%? You should've been more clear that this is essentially a mod that TASBot programs in real time. You really made it sound like this was all material from the beta that's lying dormant on the disk.
EVERYONE thought that, it's why so many people were upset by the end, because they were led to believe all this stuff was beta content somehow restored and not just modded.
i believed all of this up until the part where it said "after 23 years"
After you explained how this was made it stopped being as special as it was.
Don't get me wrong, its really amazing that they went through the work to create this, and compile it into a form that could go into the normal unmodified game. Its crazy impressive.
But when you first described all these scenes, I thought they fully existed in the game, and that they were exposing them mostly as they were, maybe filling in some small bits to make them fully function at most. That all this was meant to be in the game, and they just unearthed the door to them. When I saw the botw link, I started to hesitantly believe that maybe his design was made back in ocarina, and went unused, more in doubt with zelda but I was clinging to hope.
Then they showed the twitch messages and I just deflated. Its not real. Just a mod, applied in a very impressive way, but just a mod. God dammit. I'm happy it means so much to you, but man do I wish they cut that last part and kept oz behind the curtain.
You do realize that it doesn't make it less special that people put hours of hard work into creating something new. Don't underplay and doubt the time and creativity that went into it. They put in more effort in order to make what they did. The team could have very easily just left it at reviving beta elements, and still can as all code still exists, but they went further to make something truly special. What you want still exists, it's all there with some extras put in. You can still have what you so desire without shitting on their work because you perceive it as lesser for no god damn reason. It's still ACE, just because in their purposes they used it to implement new code that doesn't fundamentally alter its base concept.
@@generaljonblackjack What I wanted, or I should say what I thought had been found, was a secret final ending. One that was always there, but hidden within the game.
This is not that. Nor did I shit on their work btw, I called it crazy impressive. Its a mod to the game, that's what it literally is, not an insult. They created new content, and compiled it into a sequence of button presses that works with the game's code injection flaw. Ergo, they MODified the game.
I'm happy that you get more out of it than I ultimately did, but its up to me what I think is more special.
@@generaljonblackjack it makes it less special because its fake.
How did that alternate ending make me cry?! I got this game brand new for my 9th birthday. I played until my thumb bled, I sprained it, and then I played some more. I literally put my blood, sweat, and tears into this game. I grew up with all of those rumors. I believed almost all of them as a kid and some of them into my late teens. It was the first game that I had ever finished 100%. This game was, is, and always will be a fucking masterpiece. ❤️
I'm glad I watched this VOD blind. I've been a LoZ fan for a long time, but I was born after OoT was released and so never got to experience the culture of rumors that sprouted around it. Seeing people get so excited and nostalgic during this showcase not only gave me an idea of what that culture was like, it gave me the opportunity to experience it in some way right alongside everyone else.
At the end of the presentation, one of the speakers stated that the team wanted this project to showcase the transformative potential of ACE and technical speedrunning and to counteract the popular narrative that these techniques only ever "destroy" source games. It was an exercise in both honoring and building on the legacy of a deeply loved game. I think they did exactly that.
Zelda has been a big part of my life for a long time, which is a major reason why the ending resonated with me. These games have come a long way, and I love the community that has grown around them. I will remember Triforce% fondly for a long time.
I remember rumours about how to unlock dark Link, Goku and Wario in Super Smash Bros. for the Nintendo 64. Evil Ness too. I believed them.
11:55 dude this brought a tear to my eye, and I wasn't even there to see it live.
What a beautiful tribute. Whether Nintendo acknowledges it or not, I know the Zelda team will see this and appreciate it.
Easily my favorite game of all time next to Mario 64. Hundreds of hours spent playing those two games over my life on my ol N64 that’s survived this long. I look forward to showing my own kids these games on original hardware one day. The ending to this was quite beautiful.
People are thick. The Triforce in the centre of the item screen is not indented like the collectables. The shadow is facing in the opposite direction to everything else, meaning it is embossed, sticking out.
"Unmodified game cartridge"
*shows and explains how the game was modified*
Um modified game cartridge just means the game isn’t modded anything done in the game is fair
I think you didnt understand, this was done in real time on real hardware using an unmodified cartridge. Through ACE and SRM with the help of TASbot. This is insane amount of work, not just some rom hack they've been creating. They are basically creating everything you see in this video in real time only using what's possible within the limits of the hardware, engine and cartridge itself. While the game is playing. So this is technically achievable on YOUR copy of the game, on YOUR console, if you could setup TASbot correctly with 4 controllers. In comparison, it's a bit like the Pi speedrun on Pokemon Yellow. It's achievable on the real game, just not by human means as it requires an insane amount of precise inputs.
@@cyn1stre Nah they definitely made the content they added in ahead of time. The ACE they did was to make files not normally compatible with OOT run within it through RAM by doing the right inputs in the right time and place to make the game allow it, rather than modifying the cartridge ahead of time. Still impressive, but it would be by definition a mod still, just done in a completely different way than one would typically create a mod, by doing it with RAM.
@@VellarVT Ok but the cartridge wasn't modified at any point, so "Unmodified game cartridge" is true.
@@VellarVT it is not a mod though. it's just not. the code being made ahead of time does not mean its a mod, it was all achieved with controller inputs, that is still a vanilla cartridge with a regular version of the game playing. it's different to a rom hack / mod. How ever you feel about it, the definitions are what they are
Ok this is insane, making something that literally programs stuff like this into RAM on a console and cartridge in real time to the point where it can be linked to livestreaming?!? Its ridiculously impressive! essentially turning the ocarina of time cartridge into its own miniconsole and the tasbot is the game cartridge! Kudos to everyone involved
dont think it actually read chat. those are all gibberish names.
@@mouthwide0pen in the video yes but when it was revealed for real it was connected up properly
@@Xenotric ohh
@@mouthwide0pen they used a Python script that can connect to any twitch streams' live chat. The chat gets send to TASBot and the inputs to the console. Every few seconds the text buffer gets displayed all at once. That's why you see the messages blinking.
One thing that boggles my mind about this is that somehow they were able to program new assets, new code, new music, and that incredible cutscene at the end, without ever having to recompile the game.
It works by directly manipulating the memory (via button inputs). It's really interesting from a technical side as well. Retro Game Mechanics Explained has a video for the technical stuff.
Yeah, anybody who knows anything about anything can easily tell this is bogus lmao
@@hardheadedmaskman Could you elaborate? From my understanding, "bogus" means something like "fake" or "not real", which is not appropriate here. "Bonkers" might be a better description.
@@Gramini clearly not real, if it’s unmodified that means no data was injected, if no data was injected they can’t obtain new assets or write new code for the game or write out real time twitch stream chats, it’s just not possible
@@hardheadedmaskman That's your fallacy! "unmodified" does *not* mean that no data was injected. It means that the game/ROM is original, untampered/unaltered. By playing any game you are injecting data via controller inputs, which is the case here as well.
If you are interested in the "how", I can recommend the video by Retro Game Mechanics Explained.
Or the showcase from SGDQ, which was done live on stage with a real console. Think of it as a console verification.
Edit: Typo fixes
This is functionally no different than what people did in the 90s and 2000s printing rumours, edited pictures and April Fool's "secrets" in magazines back in the day.
*constantly talks about how the game is unmodified
Also:
*constantly talks about how they modified the game
This is the most insane ACE I’ve ever seen, that triforce alt ending straight up made me emotional.
Ever since the leak happened where we got to see all the beta assets for OOT I was hooked. I had to see everything solved and had to know what each item meant but when I saw that 5 second clip of Link finding the Triforce that was a big one I wanted to get solved the most. Shout out to this incredible dream team for their incredible work you guys are the best 🙏
Watching getting the triforce for real… made me cry, and now, my face is full tears… tears of the kingdom.
Doesn't sound silly at all. Ocarina will always be a fond memory of anyone who played it in their formative years. Good job displaying what felt like the comradery of the late 90's internet. This was so well done.
I cant belive that such an old game had twitch support
It is the oldest game by far that has any relevance on twitch. 23 years old and still has an audience of nearly 1000-4,000 viewers at any given time. That’s how you know it is likely the greatest game of all time
crazy stuff. I remember talking with my two friends about this back in middle school, nice memories
And look now. You can finally say that there *IS* a way to get it in base game.
The running man seemed like a tougher boss than the actual bosses
I'm really glad that you were able to make videos like this and are continuing to. Thank you and keep up the good work 😁
Also, "unmodified"
Lol
@@jonahvanheukelom6367 what's so funny
That truly is amazing! It is a bit odd to see a blank Triforce symbol throughout OOT, and to see it recreated by a group of professionals has really made it so special, and the fact that they managed to accomplish this with an original Nintendo 64 console, and cartridge makes it even more spectacular! The Breath Of The Wild Link, and Zelda models in Ocarina Of Time looked phenomenal, everyone in the Twitch chat showing their love, and passion for Ocarina Of Time, and even the voice acting was very charming, it was especially a treat hearing Link speak! Congrats to the Ocarina Of Time team for recreating the obtainable Triforce!!! 'clap' 'clap' 'clap' 'clap' 'clap' And I'm with you, Swanky, OOT has had such an impact on me as a kid too especially its ending, it's without a doubt one of the best endings on the Nintendo 64, one of the best Zelda endings, and probably even one of the best video game endings of all time! It will absolutely remain a part of me throughout the rest of my life...! :'D
Never had much of a connection to OoT, that honor goes to Majora. But I'd be a massive liar if I said
the ending wasn't still very touching. Even outside it's full context, absolutely mind blowing.
A tribute for the ages, that's what this is. All my respect to everyone involved, you made history that day
Majora's Mask isn't even close to the greatness of Ocarina of Time. Majora's Mask was rushed out and unfinished because it was supposed to be for the Disc Drive. A lot of the game was cut out or not done properly because of the limited hardware of the Nintendo 64. Because of this, Majora's Mask felt hollow and incomplete compared to Ocarina of Time. It doesn't hold a candle to Ocarina of Time, and never felt the same when playing it like Ocarina of Time did.
Kinda like how Borderlands: The Pre-Sequel feels hollow and not as good as Borderlands 2
@@DaysofKnight everyone can have different opinions, also they didn't say ocarina is bad or anything, they said they never had to much connection to OoT, you don't gotta be that mad
@@oliverlumiere.4452 You kids don't know the meaning of "different opinion" lol. You kids just hate or praise anything depending the number of whom likes or or hates it lol.
@@DaysofKnight I definitely prefer Majora’s Mask to Ocarina of Time, as do a lot of people.
@@DaysofKnight Trying to justify a feeling of superiority much?
The rushed argument could also be applied to the "greatest game of all time" too, but I guess that'd be heresy in your church
This is my first and only reply to you, as you've wasted enough of my time and soured a perfectly good comment with your painfully fanboy diatribe
Honestly, if you had just selected the "see the future" and played rick astley, i'd have 1000% been on board with this being actual scrapped gameplay
K 2 things.
1st: HOLY SCRAP! This is insane! A real-time ROM hack is something I wish we can see more of! The team is so freaking talented for doing what they did, and that ending was something else.
2nd, hearing you talk about the way you feel about Ocarina of Time and what it meant to you really made me wish I could have experienced the same thing. Then I remembered Breath of the Wild. I came into the Zelda fandom when I was introduced to the game about a half a year after it came out. Where it may not have as many play ground rumors as OoT, BoTW still had plenty of rumors, and as a kid with not a whole ton of knowledge of what sources were creditable and not always being able to access those sites, there was that air of mystery for the game. Even now, there are plenty of mysteries to try and solve. I hope the fact that I’m basically a baby Zelda fan (even tho I’m trying to learn everything I can about the series) doesn’t discredit me as a true fan of the series, and I can’t wait to look back at BoTW with same nostalgia as you do with OoT.
As a kid? During Breath of The Wild? The game isn't that old, you're still a-
Oh shit. It's five years old already. Jesus Christ I'm getting old.
Don’t worry what is important is your love for franchise and this is it in my opinion don’t give up when stupid persons try to make you are not the same as them. Your love for some franchise can’t be stopped just because your age.
This is not really a "ROM hack".. it's actually much more impressive than that. It would have been easier to accomplish this via a ROM hack
The BotW segment really killed the mood for me. I get what's happening, but it'd be nice to keep everything at least thematically appropriate imo.
Not to mention that it was wildly cringeworthy..hate it when people cram “tWiTcH cHaT” into things
@@arcanerite7428 damn who pissed in your cereal ?
completely agree when i was really into it and then the twitch chat stuff just threw me off and ruined it tbh, when he said it made him teary eyed i was lowkey laughing 😭
If it had been explained what was really happening first, I probably wouldn't have hated the BotW segment as much. But the Zelda talking to the audience, twitch chat, and Link talking at all, really turned that to shit fast.
"They did it on an unmodified Nintendo 64 console and game cartridge."
Except for the part where you modified the $@%# out of it. :/
The ending with the BOTW characters and Twitch chat seemed really out of place and totally unofficial. I think they should have kept OOT Link and OOT Zelda there instead.
I mean, is BOTW2 going to suddenly have OOT characters randomly there without question?
But the beta content (like unicorn fountain) is pretty cool though!
Controller inputs aren't modifying the console or the cartridge.
They didn't modify the cartridge! They modified the ram on the console using controller inputs to display and create things that do not exist on the cartridge. It all goes away the moment you power down the console. Maybe actually look into how ACE works?
Everything was done in time. They didnt mod anything, the game can innately do this if you know how
@@reptarien Really? The game can produce BOTW characters if I push the right buttons? No. That's not how it works. Quit acting intelligent when you're clearly not.
Ocarina was never a nostalgia game for me but this makes me really want to read back through the development discord and just see everything come together over the years
I never played OoT as a kid, primarily because I wasn't born until 6 months after its release, but that ending sequence still gave me goosebumps. There's something about seeing old games directly reference the future, fanmade or not, that just gets to me. Kind of a 'let's see how far we've come' kinda feeling.
Honestly? I'm mad about this. I was one of the many that spent years on this game, trying every method, every attempt, and every little suggestion to get the Triforce. And how crushed i was to find it was a hoax. OoT helped me experience something I was denied as a kid (due to trauma and abuse) so the game for me is a magical thing. I still go back and play it once in a while. If they had left out the BOTW characters, I would have totally believed this whole thing as beta assets restored.
I honestly watched this and kept saying 'NO WAY. NO THIS ISN'T REAL.' and it's not. It's a mod. I think that's what upset me, because I was so holding hope the triforce was ACTUALLY found through the beta leak. Sadly, it isn't there.
I give them mad props, don't get me wrong. They did some neat things here and did some serious impressive things here. But they could have just modded it on the rom and still called it the same thing. Just because they added it on the cart with a 'mod', doesn't change the fact it's not ACTUALLY in the game. It's a misdirection, which, I'm sure that's what they were going, but eh.
I want the ACTUAL intended Triforce from beta. I don't think we'll EVER seen that, because... well. None of us have access to that.
Yeah... I'm disappointed too. This is a modified game, it doesn't matter if it's done in realtime or not. I mean yes, it took a lot of work and the creative efforts are really applaudable but... it's still not real. For it to be real, it should be real in every cartridge. I mean unless you can telepathically modify all cartridges... but the implications of that goes way, way, way beyond just "I finally found the Triforce in OoT"
Well I can't feel the same way as you because I managed to avoid the original rumor completely. I'm not mad, and I'm still impresssed. But I'm not as excited as I saw the somewhat click-baity introduction.
@@Manas-co8wl Oh yeah, the amount of work they put into it is fantastic. Cobbling together Beta anything into a working, finalized system of OoT was nothing short of amazing, and i got my hands on the beta that was leaked and made playable. The things that were changed all together for the final game is amazing. I just hate how people (and not just swanky here, a few others have done this too,) went on to say WE FINALLY FOUND THE TRIFORCE IN GAME!
And it's not. real.
@@BeckyNosferatu Swanky doesn't say "found", at least in the video title. He says "obtained", which is true. They were able to take unmodified OoT and coax its code into this state. Sure, it's essentially a real-time RAM hack, but the idea of it starting from an unmodified version (= the same fictional universe, a "regular" ROM hack would've been a different one) seems really special. They entered a pre-existing fictional world and made this happen by in-game means. (And some superhuman inputs, but who's counting?)
Besides, while I'm a newcomer, but didn't the original rumors basically say that there exists some kind of ridiculously special actions that you could take to get the Triforce? Well, that ends up being true, such actions do exist... they even _create_ the Triforce. ;)
The moment an ACE glitch is found... like in Terminator 2, there is no fate but what you make. That's the meaning of "total control", another term often associated with ACE. Every fantasy, every rumor, every hoax that you've ever wanted to see hypothetically becomes achievable... assuming you can fit it in RAM, of course. :P
@@misharatkevich9808 That doesn't change that it's still a mod though. Just cause it's real time, doesn't change it wasn't in the code originally.
The original rumors were it was in the game. There was a way to obtain it. It was buried in the code.
They created it. They didn't find it. That's why it's upsetting.
@@BeckyNosferatu Think of it this way: they created it using a built-in "choose your own adventure" feature that Nintendo implemented by mistake and never told anyone about. Quality art has an infinite number of ways to interpret it, and that's what makes this so beautiful.
Their future is a twitch chat? Damn, that sucks