Adam: Adam to KSC. Come in KSC. I have re-entered Kerbin's SOI and am beginning decent ???: Who is this? Adam: Kerbonaut Adam Kerman returning from approx 22 year round-trip to the "surface" of Jool. ???: Adam?! You're alive?!! Hmm...you've been gone a while and lots of things have changed since you've been out of contact. Adam: Such as? ???: There is no more KSC. There is no more space program. It ran out of funds nearly 8 years ago. The Consortium is in charge now. You'll have to be detained and debriefed. Adam: O_O Uhh....whoops. Munar assist just pulled me out of Kerbin's SOI. Looks like I'm headed to Eve with no hope of return. Laterz!
I like the way you kept most of your maneuvers in the video. Way better to show them at high speed than just skipping forwards like a lot of people do. I am very poor at this game, and it helps understand what's going on. Mixed with the relaxing music, this went very well with my morning coffee. Here's to you having a good day!
Mk1 Lander Can description: This capsule was designed for *lightweight non-atmospheric* landers, and seats a single occupant. Features a novel full-body crumple-zone technology.
Super duper job there mate. I really enjoyed watching you solving all the problems on the job, and the final landing back on Kerbin was indeed a typical Kerbal landing, complete with explosions and pieces disintegrating.
Ben Raymond-Henshaw Man... I used to play the original Escape Velocity all the time. Loved that game! I sometimes play naev (it's an EV clone on Steam green light). I honestly haven't touched it since I picked up Kerbal though! I LOVE the gameplay possible with Kerbal! :P
At sixteen minutes all I could think about was this picture I saw where the guys at NASA or some other space company were flipping out (it was a drawn picture) and on the board it said "Mission Status: SICK". That's what really took the cake of this video, everything else was VERY impressive too. I could not attempt to do this and keep my sanity. You sir have earned a sub.
in spite of the planning issues... I liked how you came up with solutions to problems. That is actually very NASA. How they got the guys on Apollo 13 home... use what you have and make it work. The right stuff!
I like all the male-shift work. It makes me think that the kerbals were going through the mission planning, got half-way through, and realized there was a mistake. They proceed to bring up thousands of tons of duct-tape, engines, and fuel, aswell as their lead engineer. That might explain why they want to rip off the enitre way through this misssion. Also, if it were duct-tape, the aero-breaking would either melt the tape off, or melt the tape in place, making the engines un-detachable.
this is exactly the sort of video that I love watching. it's interesting but also entertaining. well done. because of this I have watched each of your videos about five times, because nobody else seems to make videos quite like this. I do like scott manley but in my opinion this is better, it easily makes up for the small amount of videos. again, well done.
Oh matthew karr Your video seemed so far away, but then I saw that one near you name and it feels like I won just the same but then I realized this video insane because getting so close to jool is not tame!
this reminds me of the good ol days! the days of .18 and big ass rockets, before we learned that we could get there with a smaller ship by doing eve and kerbin gravity assists! (Even though you did gravity assists)
I didn't know there was such a thing as a surface on jool, i thought the atmosphere was so thick even things going at landing speeds would be destroyed by it's "thickness"
"First Kerbal to set foot well inside Jool's atmosphere" xD By the way, I'd like to mention the nuclear engine is incredibly heavy. For small craft like the one at 19:37 you can get more delta-v if you instead use the LV-909.
Did anybody else think of 2010: Odyssey Two when he used the engine pod to push the command module with its smaller booster onto a return trajectory from Jool?
+Matthewbraaten When I get around to making it... people like you asking though is definitely a motivator, so hopefully sooner rather than later. I've got some amusing footage of aero-braking into Jool in 1.0.4, I just need to see if I can tie it together and make it interesting enough for a video.
Not David Helfgott, it was played by Martha Goldstein... But Helfgott has also played Liszt's Hungarian Rhapsody No. 2, and with a similar style, so an easy mistake to make.
Don't know if you could at this point in development but you can select multiple tanks at once for fuel transfer e.g thee empty tanks and one full one - select 'out' on the full one and it should split between the three.
+Luke Freeman Yeah, that was added in 1.0, and it would've helped some here, but not that much. If you're transferring from tanks of the same size, just single selecting and transferring results in the fewest clicks. Sadly there's not a way to designate "empty all the fuel from this vehicle into that one."
it does and always has. If you have fuel tankes clawed to an asteroid... and then dock another ship to the asteroid with another claw... you can actually transfer fuel from the ship to the other tanks THROUGH the asteroid via the claws! silly... but it works.
Failing yeah, I personally don't think the claw should allow fuel transfer. Imagine clawing into a fuel tank to fill it up? I don't think that should work. But docking ports will still be my preference because they align you straight when docked.
Failing I think they might be a stronger docked connection... and maybe even stronger magnetic force.. but because USUALLY if you are using the large ports your ships are also more mass... you do seem to need to dock them pretty straight for hte mag force to draw them together.
Only one thought: y u no ISRU? That said, what you managed to do was insane. I wonder if anyone else ever managed to pull of a Jool return fully stock? All my Jool atmosphere science comes from sending in brave little suicide probes to never return.
So if you stand on some sort of platform while leaving the rocket floating stationary, is it possible to get an EVA report from the surface? like the same trick you use to get an EVA report from the surface of Kerbin waters?
The problem is that the kerbals can't stand. I'm pretty sure that kerbals can only stand up or walk when "Landed," meaning either standing on the surface or on a craft standing on the surface or on a craft standing on a craft standing... But even though they're standing on a flat surface which is accelerating them upward, they won't be able to stand on the rocket, let alone get "Surface" science, for which you also need to be Landed.
5 kilometres below "sea level", as in the altimeter will reach zero, then the numbers will start "increasing" again, though you are actually still traveling downwards.
You said the terminal velocity on Jool is very low. Are you referring to the fastest speed due to overheating? Terminal velocity means that the acceleration forces match the forces from air friction.
+Zachary Taylor Thanks for saying I make great videos :) As for why I don't post much, it fundamentally boils down to something I've mentioned before.... I'm really lazy. That and I haven't been super inspired in KSP recently. Lastly I've been playing other games quite a bit, and I don't think many people who came here for KSP are interested in my builds in Path of Exile, or my colonies in Rimworld. That being said, I have one video in the works now, if you're interested in how possible it is to Aerobrake on Jool in 1.0.4
You are a seriously under rated ksp youtuber. you have a great voice for comentary and great editing as well as extensive ksp knowledge and skill. Your large scale missions are breathtaking and you constantly challange the idea of what I possible in ksp. I'm looking forward to more uploads
Just out of curiosity, do you think that you will be posting a video in the foreseable future? I understand that this may have become more challenging due to the aerodynamic overhaul.
+Stanley Dodds Yeah, I keep meaning to get back to making vids. Mostly just haven't been playing much KSP. Combination of work and other games. I'll likely be doing some stuff when 1.1 comes out, I'm really curious what we'll be able to do with the shiny new Unity 5 physics, especially the wheel physics changes.
+Hotsemotse This was recorded pre-1.0, so no atmospheric heating existed yet. The bigger problem currently is actually the entry into Jool... in the current version aero-braking into Jool is quite difficult.
+Matthew Karr Ahh I see, thanks for the reply! Another problem is to actually land back on Kerbin safely when coming from Jool. I think the only option is aerobraking at the most tolerant height of Kerbin's atmosphere and slowing down with engines, or just bringing a couple heat shields, though I'm not sure if that would work :P
+Hotsemotse I don't know if this was your vision but I just imagined having like 4 heat shields attached one after another so that when one burns up and explodes the next one continues the cycle until you reach the ground with half a heat shield left.
+Luke W I am, it's something I've been meaning to get back to. Mostly been distracted by non-KSP games... and work... but mostly the non-KSP games. It's likely I'll do some stuff when 1.1 comes out... new Unity, updated physics, better handling of large ships, updated wheel code... a lot to play around with.
+Matthew Karr Well keep doing your thing man and come back when you have time, i just started KSP videos myself so if you want to do a collab sometime i know a good multiplayer mod
*Nuclear engine explodes on the surface*
"Another fine Kerbal landing"
+Mastikator actually... *nuclear engine explodes on surface and spreads radiation everywhere* "Another fine Kerbal landing"
+Mastikator for me: *everything explodes but the science parts* Another fine kerbal landing
+ILoveCats Alot everything explodes
A fine kerbal landing
Nothing Explodes - only God can land like this... 1% of times
Do you know what the Big Bang was? World first fine kerbal landing
Adam: Adam to KSC. Come in KSC. I have re-entered Kerbin's SOI and am beginning decent
???: Who is this?
Adam: Kerbonaut Adam Kerman returning from approx 22 year round-trip to the "surface" of Jool.
???: Adam?! You're alive?!! Hmm...you've been gone a while and lots of things have changed since you've been out of contact.
Adam: Such as?
???: There is no more KSC. There is no more space program. It ran out of funds nearly 8 years ago. The Consortium is in charge now. You'll have to be detained and debriefed.
Adam: O_O Uhh....whoops. Munar assist just pulled me out of Kerbin's SOI. Looks like I'm headed to Eve with no hope of return. Laterz!
NFITC1 lol
I like the way you kept most of your maneuvers in the video. Way better to show them at high speed than just skipping forwards like a lot of people do. I am very poor at this game, and it helps understand what's going on. Mixed with the relaxing music, this went very well with my morning coffee.
Here's to you having a good day!
Mk1 Lander Can description:
This capsule was designed for *lightweight non-atmospheric* landers, and seats a single occupant. Features a novel full-body crumple-zone technology.
I like your good planning!
It was perfect!
I love how you Macgyvered your way out of Jool's gravity well.
Super duper job there mate. I really enjoyed watching you solving all the problems on the job, and the final landing back on Kerbin was indeed a typical Kerbal landing, complete with explosions and pieces disintegrating.
Dat return. Pushing back home, most epic thing ive seen so far :D
Brilliant. That's how you make a KSP video. And the mission tames some serious nerves. ;-)
Haha this entire video is amazing! Especially your stellar mission planning skills!
just here to say you make videos that are far more informative than any other KSP youtuber. thanks i'm glad i found ya :)
I would say typical Kerbal mission planing was done there. Nice job. Espacially the return from jool made me laught quite a bit.
Great Video. LOVED the music! Was having flashbacks of playing EV Nova
Ben Raymond-Henshaw Man... I used to play the original Escape Velocity all the time. Loved that game! I sometimes play naev (it's an EV clone on Steam green light). I honestly haven't touched it since I picked up Kerbal though! I LOVE the gameplay possible with Kerbal! :P
At sixteen minutes all I could think about was this picture I saw where the guys at NASA or some other space company were flipping out (it was a drawn picture) and on the board it said "Mission Status: SICK". That's what really took the cake of this video, everything else was VERY impressive too. I could not attempt to do this and keep my sanity. You sir have earned a sub.
The Kerbal Kraken Can't remember the name of the comic but it's where a guy flies out to the moon and shoots a bee's nest from there
in spite of the planning issues... I liked how you came up with solutions to problems. That is actually very NASA. How they got the guys on Apollo 13 home... use what you have and make it work. The right stuff!
The last time i entered Jool's atmosphere my heat shield exploded...
+dimwit10⁵ this was before heat shields and parts breaking was a thing in ksp
Tried to pre stage a lander figured I didn’t need it then Tylo comes so I deorbit and most of it survived
I like all the male-shift work. It makes me think that the kerbals were going through the mission planning, got half-way through, and realized there was a mistake. They proceed to bring up thousands of tons of duct-tape, engines, and fuel, aswell as their lead engineer. That might explain why they want to rip off the enitre way through this misssion. Also, if it were duct-tape, the aero-breaking would either melt the tape off, or melt the tape in place, making the engines un-detachable.
The music made this overwhelmingly enjoyable.
That's one crazy ass mission of insanity! Well done sir.
"...just how NASA would do it"
this was epic. you are awesome and quite frankly very hilarious as well!
so... did you remember to plant a flag?
NOOOOOOOOOO! HE MUST'VE FORGOT!
***** That's the fucking point...
Dammit... now I need to go back. Also... Adam may have dropped his keys.
DanatronOne rolls down window ... throws flag out into Jool's atmosphere ... rolls window back up
DanatronOne , buoy-flag needed.
this is exactly the sort of video that I love watching. it's interesting but also entertaining. well done. because of this I have watched each of your videos about five times, because nobody else seems to make videos quite like this. I do like scott manley but in my opinion this is better, it easily makes up for the small amount of videos. again, well done.
Wonderful video- Wonderful music selection. Love it.
work of art.. I'm speechless!
That was just brilliant! The patience though...
For someone who claims to be a bad mission planner and pilot, you make and fly some pretty badass rockets. +1 for amazing piloting skills.
Dude, you are pretty good and very entertaining, keep up the great vids :)
Stellar work sir!
Well planned mission. I imagine a real mission to Jupiter being exactly like this, refuel, refuel, refuel.
Happy 2.34K! Sad that you're absent
LMAO Awesome video! 21 years in a lander can, I bet Adam Kerman was glad to get out of it!
Loved the flapping engines. They were almost like a part of the design, wings-like.
I just learned so much about this game in one video 😂😂 cheers mate thanks for the good video
The designs! The musics! Trully a masterpiece! You "ended" ksp!
im subscribing just because you did this 21:40
Ooo s...t! I forgot plant flag! Turn back! :)
Planting a flag on gas eh?
Vorty_ :)
ya, exactly! just drop it in there if the gas SUDDENLY MATERIALIZES INTO A BLOCK WHERE U CAN PLANT A FLAG ON IN THE PERFECT PLACE.
Congratulations Bro! Or should I say Pro!!
Jellyfish in space. When we make it to Jool; everything comes off, gentlemen; it is ALL coming off.
Oh matthew karr Your video seemed so far away, but then I saw that one near you name and it feels like I won just the same but then I realized this video insane because getting so close to jool is not tame!
Nice job, and great music.
So glad you're not actually dead as I assumed, Matt. :D
Ayup... not dead, just a massive procrastinator.
Very Kerbal planning, indeed. :)
As demonstrated on the ascent from jool, You can see his delta-v counter lowering, Next to how long he can burn till he runs out of fuel
THIS IS AWESOME
this reminds me of the good ol days! the days of .18 and big ass rockets, before we learned that we could get there with a smaller ship by doing eve and kerbin gravity assists! (Even though you did gravity assists)
Lol I think it's funny that one of the pieces of music he's playing while getting to Jool, the KSP equivalent of Jupiter, is Mars by Holst.
this is the most kerbal video i have ever seen
once I was able to land and walk on Jool... but never came back to tell.
+Mike Wollinger Man's been hitting the skooma, I say.
+auregamer5 with an EXTRA dose of moon sugar (not going to lie I forgot how to spell sugar for a second [shuggar]) fun at 12 am lol
I didn't know there was such a thing as a surface on jool, i thought the atmosphere was so thick even things going at landing speeds would be destroyed by it's "thickness"
Nah, pre 0.23 you could land and plant flags!
"First Kerbal to set foot well inside Jool's atmosphere" xD
By the way, I'd like to mention the nuclear engine is incredibly heavy. For small craft like the one at 19:37 you can get more delta-v if you instead use the LV-909.
Did anybody else think of 2010: Odyssey Two when he used the engine pod to push the command module with its smaller booster onto a return trajectory from Jool?
Awesome! Hey Matthew- when is your next video come out?
+Matthewbraaten When I get around to making it... people like you asking though is definitely a motivator, so hopefully sooner rather than later. I've got some amusing footage of aero-braking into Jool in 1.0.4, I just need to see if I can tie it together and make it interesting enough for a video.
YOU ARE THE BEST!
Cool video. I particulary enjoyed David Helfgott in the background. (if not mistaken)
Not David Helfgott, it was played by Martha Goldstein... But Helfgott has also played Liszt's Hungarian Rhapsody No. 2, and with a similar style, so an easy mistake to make.
Don't know if you could at this point in development but you can select multiple tanks at once for fuel transfer e.g thee empty tanks and one full one - select 'out' on the full one and it should split between the three.
+Luke Freeman Yeah, that was added in 1.0, and it would've helped some here, but not that much. If you're transferring from tanks of the same size, just single selecting and transferring results in the fewest clicks. Sadly there's not a way to designate "empty all the fuel from this vehicle into that one."
+Matthew Karr Actually, that's been possible since like 0.18 or something, for fuel stations, to make use of the docking feature.
I thought claw doesn't have fuel crossfeed.
it does and always has. If you have fuel tankes clawed to an asteroid... and then dock another ship to the asteroid with another claw... you can actually transfer fuel from the ship to the other tanks THROUGH the asteroid via the claws! silly... but it works.
Neat, but it kinda makes docking ports redundant now.
Failing
yeah, I personally don't think the claw should allow fuel transfer. Imagine clawing into a fuel tank to fill it up? I don't think that should work. But docking ports will still be my preference because they align you straight when docked.
Are big docking ports any better at snapping together?
Failing I think they might be a stronger docked connection... and maybe even stronger magnetic force.. but because USUALLY if you are using the large ports your ships are also more mass... you do seem to need to dock them pretty straight for hte mag force to draw them together.
nice! keep up the good work
goodness gracious that's cool.
I like the soundtrack.
This video is sublimely funny!!!
Your frames from adding the nukes are the same, maybe better, than what I get on the launch pad :P.
Kerbal was probably jinxing you for not planning to bring any sandwiches along...
Excellant stuff
You should use 2 docking ports for "side by side" docking. Its not easy to do but it grants much more precision.
that guy is a real kerbal :D
Well this IS rocket science.
Hey, I think it would be a nice thing to make a jool Colony using Balloon or something
Woah you have a really cool voice o.o
Dope video
i love Hungarian Rhapsody No.2, and The four seasons!
Only one thought: y u no ISRU?
That said, what you managed to do was insane. I wonder if anyone else ever managed to pull of a Jool return fully stock? All my Jool atmosphere science comes from sending in brave little suicide probes to never return.
this was made well before mining was added into the game .
YAY FOR DUCT TAPED ENGINES!!😄😄😄😄
Funny you should use Mars, Bringer of War as the soundtrack for this... But I guess it fits the mood best.
So if you stand on some sort of platform while leaving the rocket floating stationary, is it possible to get an EVA report from the surface? like the same trick you use to get an EVA report from the surface of Kerbin waters?
And of course, awesome video
Sadly not... I did some experimenting, but it seems Jool's Surface effectively isn't a biome that exists.
The problem is that the kerbals can't stand. I'm pretty sure that kerbals can only stand up or walk when "Landed," meaning either standing on the surface or on a craft standing on the surface or on a craft standing on a craft standing... But even though they're standing on a flat surface which is accelerating them upward, they won't be able to stand on the rocket, let alone get "Surface" science, for which you also need to be Landed.
his engines constantly overheated but entering atmosphere's didn't explode the tanks or ship?
Jool is extremely far from the sun , woth a very thick atmosphere, so temperature is probably really,low in jool
Thats NOT how atmospheric re-entry heating works ....
kris fox its just a guess, i never really gave a damn about reentry
it was in a old version
OMGAWD THIS IS AWESOME HOW IDK UR LIKE SCOTT MANLEY WOW :D
Swithin Feely I don't remember Scott ever attempting something this difficult.
Jazz Walker yeah
i was just trying aerial docking
the planes kept exploding when i tried to get them off the clamps lol
Fantastic work :) Nothing says KSP better than a jury-rigged behemoth. Have you considered using the Docking Port Alignment Indicator mod?
Awesome man! did you have a recording of landing on the actual surface?
Epic.
last time i tried landing on jool
my heat shield exploded due to overheating
jool actually has a surface, it is at like -5K or something. saw a vid on it.
you will blow up at -250
+TheScienceGuy120 link?
It used to be possible, a long time ago. That changed around 0.19 or so. Now you always explode at -250m
Matthew Karr aww man
+Matthew Karr Well, I was really hoping you could land. Aww
Dude where are you ????
IF THERE IS NO SURFACE, CAN YOU JUST "JUICE : THE ENGINE THROUGH THE CENTER TO COME OUT THE OTHER SIDE?
Nah there's "surface" at -5km
is that -5 or 5......ty4a
5 kilometres below "sea level", as in the altimeter will reach zero, then the numbers will start "increasing" again, though you are actually still traveling downwards.
I wish you used Jupiter instead of Mars solely based on the fact that you went to Jool
Why does jools ground turn black? I went to jool on PS4 and went straight through the blackness and exploded.
You said the terminal velocity on Jool is very low. Are you referring to the fastest speed due to overheating? Terminal velocity means that the acceleration forces match the forces from air friction.
Well atmosphere is thick, so terminal velocity is low
holy fucking shit thats a huge rocket
There is obviously a surface. He proved it.
He was in orbit of Jool for 19.5 years... LOL
Why don't you post stuff any more? you made great videos!!
+Zachary Taylor Thanks for saying I make great videos :) As for why I don't post much, it fundamentally boils down to something I've mentioned before.... I'm really lazy. That and I haven't been super inspired in KSP recently. Lastly I've been playing other games quite a bit, and I don't think many people who came here for KSP are interested in my builds in Path of Exile, or my colonies in Rimworld. That being said, I have one video in the works now, if you're interested in how possible it is to Aerobrake on Jool in 1.0.4
I'm so excited for that :D
You are a seriously under rated ksp youtuber. you have a great voice for comentary and great editing as well as extensive ksp knowledge and skill. Your large scale missions are breathtaking and you constantly challange the idea of what I possible in ksp. I'm looking forward to more uploads
Now try it again with the new heating affects?
and thompwise kerman :D
Damn, Nice ship!!! Now do it again in in 1.1.2
I wanna see you do it!!!
Just out of curiosity, do you think that you will be posting a video in the foreseable future? I understand that this may have become more challenging due to the aerodynamic overhaul.
+Stanley Dodds Yeah, I keep meaning to get back to making vids. Mostly just haven't been playing much KSP. Combination of work and other games. I'll likely be doing some stuff when 1.1 comes out, I'm really curious what we'll be able to do with the shiny new Unity 5 physics, especially the wheel physics changes.
Fair enough, thank you for replying.
Good music.
Sorry if this has already been asked, but what about the design prevented descent to 0 altitude, and what design would allow that?
Carl Frank I just didn't have the delta-V to make that last 5km up. I tried it and I couldn't escape the atmosphere.
Ah. Gotcha. Thanks for the reply!
"Just make it bigger". - Jebediah and Valentina Kerman.
that wass great :)
How did you not explode when entering Kerbin's atmosphere at such high speed?
+Hotsemotse This was recorded pre-1.0, so no atmospheric heating existed yet. The bigger problem currently is actually the entry into Jool... in the current version aero-braking into Jool is quite difficult.
+Matthew Karr Ahh I see, thanks for the reply! Another problem is to actually land back on Kerbin safely when coming from Jool. I think the only option is aerobraking at the most tolerant height of Kerbin's atmosphere and slowing down with engines, or just bringing a couple heat shields, though I'm not sure if that would work :P
+Hotsemotse I don't know if this was your vision but I just imagined having like 4 heat shields attached one after another so that when one burns up and explodes the next one continues the cycle until you reach the ground with half a heat shield left.
If you keep descending on Jool you will eventually blow up at -250 meters.
Are you planning on making more videos on your channel?
+Luke W I am, it's something I've been meaning to get back to. Mostly been distracted by non-KSP games... and work... but mostly the non-KSP games. It's likely I'll do some stuff when 1.1 comes out... new Unity, updated physics, better handling of large ships, updated wheel code... a lot to play around with.
+Matthew Karr Well keep doing your thing man and come back when you have time, i just started KSP videos myself so if you want to do a collab sometime i know a good multiplayer mod