Link to my Zelda 1 video: ua-cam.com/video/r6O6WlfM9Rw/v-deo.html Link to my Zelda 2 video: ua-cam.com/video/_Qs_QOfI-Rg/v-deo.html Link to my A Link to the Past video: ua-cam.com/video/mylRdMms-cY/v-deo.html
19:48 Correction Four Sword Adventures was released in 2004 please do your research before you misinform people! Also to critique your video for the last variants of the Cukeman for being the weirdest enemies it's uncreative & lacking you could've put the snapdragon from the Triforce of the Gods instead of rehashing the Cukeman do better! I'm a Zelda expert & what pisses me off the most is where people get the dates wrong! Minish Cap reelased in 2005 not 2004.
In The Legend of Zelda A Link to the Past I think there's another weird enemy and that's the yellow sandbag looking things that some enemies turn into when you use the magic powder on them or the quake medallion, it renders those enemies a little easier to deal with
I always thought the Gold Skultullas were tied to the curse, and came into existence when the curse started. I never felt bad about wiping them out as a kid lol
Or the even larger variant that has no name and senses you from very far away and goes way up in the sky to send tiny pineapple drones to kill you that chase you wherever you are.
I always assumed the gold skultullas were part of the curse, not a naturally-occurring creature. It’s the “key” to the curse: if these greedy people want to get un-cursed, they’ll have to reward their savior handsomely, because nobody’s doing that massive chore for free.
There's a bit of dialogue most people miss from the father of the cursed family. He only wants Link to kill the first half to save his sons. Once you've dealt with 50, he'll thank you for your help and say you don't have to worry about him or his _half_ of the curse. The amount it takes to cure him subtly hints that he was cursed and his sons were likely cursed for association much like Jovani's Cat in TP.
Wind Waker Redeads aren't scary for anyone over 8? Yeah right. I guess you've never heard them come out of the darkness screaming at you. It's a much more unsettling scream than the other iterations of the Redeads. Sure they look absurd but that scream is very unsettling.
I usually make them look silly by bonking their heads with the boomerang. Jump attacks following with more attacks, can help take them out quicker. It's like trying to ambush a cockroach.
Those mini devil things scared the shit out of me when I went up to the forest on outset island. I was playing at midnight too, so that definitely didn't help.
It's too bad Twilight Princess only had Gibdos, no ReDeads, because the Gibdos design was really creepy and one can only imagine how creepy the ReDead design could be.
He didn't really mention it, so I wanna clarify it: The Moomins are from Finland, written and drawn by our most famous author Tove Jansson. But the connection between the cuukman? and the hatti-fnatters seems reasonable, since Moomin is really popular in Japan.
@@timlarsson I recall reading somewhere that she was furious at one of the Japanese studio adaptations of Moomins, since it had a scene where they drive tanks and fighter planes, when Moomins are supposed to be a peaceful race.
Fun fact: The Wallmasters in Zelda 1 come from the walls, not the ceiling. It was only later that they come from the ceiling, though I think this variation is called "Floormasters". Also Leevers came from Zelda 1 too. They appear on most beach and sandy areas.
Floormasters are the variation that walks around the floor that appeared in Ocarina of Time. OoT has both, Wallmasters come from the ceiling (Navi always spoils where they spawn) and Floormasters can be found walking around in some dungeons and, when defeated, they divide into 3 smaller versions. If a small floormaster grabs you, they'll suck on your health and will grow back.
Floormasters are from the ground, like the above comment said. But they also appear in Wind Waker as the dark pits that grow an arm if Link or his companion gets too close in the Earth and Wind temples and certain caverns. They work more like your typical Wallmaster though, where they'll bring Link back to the beginning (or put the sages in jail). A great rule of thumb is if they're on the floor, it's a Floormaster, if it's literally anywhere else, it's a Wallmaster. (Side note, I'm so disappointed they didn't call the Gloom Hands from totk Floormasters. Such a missed opportunity!)
I'd probably say that one of the weirdest enemies I would have picked would be the Geldman from Link Between Worlds. At a surface level, they look just like the ones from LTTP, but if you use the sand rod on them, they pop out of the ground and reveal themselves as buff sand dudes wearing speedos and just book it away across the desert. It's bizarre and unexpected (not to mention hilarious) so it's defiantly weirder than your average enemy. Also the Bomskit from Twilight Princess is pretty out of nowhere too. It doesn't exactly attack but it just runs around like a derpy bird thing pooping bombs if provoked.
Imagine not picking Pols Voice as the weirdest enemy in zelda 1. Instead you chose a bubble because its sprite doesnt represent the artwork and because it has a "strange" name.
The Rupee Wraith appears in Minish Cap too, but it's not an enemy technically. It's possessing an old man and you have to pull a Luigi and suck it up with the gust jar.
Minish Cap reuses a few Four Swords things when keeping the artstyle like the fairies, the rock wall mechanic for Gorons instead of Link, and that good old Rupee Wraith.
A suggestion for future videos: When the same enemy ends up being picked for multiple games, grouping them together would help the video feel snappier and less repetitive. Going over cukemen and their sayings in various games in one go, for example. This was a fun video regardless, though.
Or he could have chosen other enemies when they repeat. Yes the dialogue is neat but there are other good options. Like the first mini-boss in Link’s Awakening being a pink blob with a face.
The Great Molblin in the Oracles. He has a whole multi-part storyline to him involving his goons eating a friend dodongo and kidnapping zelda and stealing bombs from the gorons and building several keeps that he keeps accidentally blowing up due to said bomb stealing. Then you find him sad in a run down house making his own supply of bombs and you can blow up the house too.
Pols Voices are waaaay weirder than Bubbles, cuz they always have a way to kill them all at once, like speaking into the mic of the second controller in the Famicom. also, the Wall Masters don’t fall from the ceiling in the first game. they literally pop out of the wall. they don’t fall from the ceiling until Link to the Past.
I remember first descending from the sky in TotK sneaking up on a sleeping lone Bokoblin only to have a nearby tree uproot itself from the ground and walking towards me like "OH HELL NO" What got me good was the fact I had nothing but smashing and piercing weapons. So after I realized it was immune, I ran from a tree.
@@KTSpeedrunsNo they aren’t lol. The trees the Yiga disguise themselves as are very specific and not Evermeans. There are only a few instances of it in game. But no, the Evermeans aren’t Yiga.
Technically, Wall Master is the correct name. The one on the first NES Zelda literally came out of the dungeon walls. Falling from the ceiling only became his attack mode starting with A Link to the Past.
I always have thought that the Anubis enemy from OoT's Spirit Temple was kind of weird. It only shows up like a couple of times, making it one of the most rare enemies in the series as a whole. What I like about its design is how it mirrors the player's movement and can only be defeated by fire. While it isn't much of a threat so much as it is a puzzle maneuvering around bottomless pits and switches to get it into a position where it will die to a fire pillar, it makes for an interesting obstacle nonetheless. You can also just use Din's Fire or a Fire Arrow on it and, therefore, circumnavigate the puzzle aspect of its design entirely. The fact that you can cheese it in this way makes its existence feel like somewhat of a joke if you bothered getting either fire-based spell. 😂
Gold Skulltulas are likely a manifestation of Ganondorf's magic. Really, Dead Hand is much more bizarre in comparison. Heck, I'm surprised you didn't even briefly mention the cousin of wallmasters (who do come out of the walls in the original Zelda title); floormasters. They like walking around on the ground. If attacked, the hand will split into three smaller hands. The smaller hands love trying to grab Link just so they can grow back to full size. As for Majora's Mask; there's a bird that attempts to steal anything that's on you.
Does anyone else find it weird that there's an enemy-remains collectable that isn't constrained by TIME TRAVEL, even though everything else in the game is?
1:54 - The Wall Master does not "literally" fall from the ceiling in the original Zelda. It comes out of the wall when you touch the wall. 2:27 - Can't you see a skull in that sprite? The eyes, nose?
2:55 When a porn addicts sees an earthworm. 3:16 Well, they became a staple, Bubbles are in almost every Zelda game Leevers are from the first game, and they're larvae, not plants. 8:21 - 8:37 that's a really long way to say "because the names are different in Japan" lol 10:20 Germany doesn't use ESRB, that's an American rating board. 14:46 what you mean with "more familiar"? lol 14:55 Like Likes exist since the first game and they were always shield eaters, Ocarina just added tunics to their diet lol 16:45 Shows footage of her happily walking back home with her sister instead of what you're talking about lol 28:45 Bellies, in front of their bellies. Porn adiction strikes again. 38:28 Fun fact: They're Bubbles. And no, don't want to see you ranking stuff again lol
Some of these choices make me question if this guy has even played some of the games he’s talking about. In spirit tracks, in no world is a snowman that throws its head weirder than a sentient train with a human face, and in age of calamity, I’d pick harbinger ganon purely because of the mysteries surrounding terrako
I'll tell you the weirdest enemy in the Twilight Princess Picross: the altered control scheme from other Picross games. It forces you to toggle what you want to fill a square with, instead of just holding the control pad up or down when you tap on a square. I was on Miiverse when that game came out and everyone hated the change. My best solving times are nearly twice what they ought to be.
A lot of the weirdly named enemies are named as such due to translation errors (ie: Darknut is supposed to be Dark Knight), but these are mostly left intact throughout the series, for tradition's sake I guess. Also a lot of the enemies from the original game show up in later games: the Bubble shows up in practically every 3D Zelda game, albeit redesigned to look more like the flaming skull the concept art shows it as.
I just noticed the Desert Men in ALTTP are named "Geldman". "Geld" being the English prononciation of "Gerudo". (The L and R have the same sound, the U is the connection between two consonants, and the O can be ignored). I checked for the original japanese name, and I was right, they're called "Gerudo Man". Which means the desert in OoT was named after that monster.
Fun fact about pol’s voice in the oracle games is they bring back the sound weakness. In ages you can insta kill pol’s voice in the level three dungeon by playing the harp of ages.
Fun fact: Evermeans are actually just Yiga clan in disguise. I don’t remember where you learn this, but it might be in one of the depths outpost journals.
Im sure that its already been mentioned, but in the original Zelda, the Walmasters come from the walls and not the ceiling. Its fairly obvious in the game since they are literally coming from and following the walls.
I think Maz Koshia is the weirdest enemy in BotW. All the same mannerisms as a Yiga and Guardian while also turning the friendly monks against you for a difficult battle.
Its pretty cool to see the ancient techniques the guardian weapons and yiga skills were based off of, and this guy just woke up from ten thousand years of stasis and wasting away. Imagine what he mustve been like in his prime
I mean, the Yiga are Sheikah, and they share a lot of behavior. I also don’t remember him “turning the friendly monks against you”, that didn’t happen lol. He fought you himself, and again, he wasn’t engaging in Yiga behavior, he’s Sheikah so there’s overlap. Christ, people just do not pay attention anymore.
About the Rupee Wraith (I think it was called) from Four Swords, I think Minish Cap reuses that enemy's sprite, for that ghost that plagues some man in bed in the sky. It is quickly dealt with via the Gust Jar I think, so, it's more of a reference included in a sidequest, than as an enemy, as, if I recall correctly, you never get attacked by that ghost, and it only exists in the game to be sucked up to save a sick man plagued by the ghost
I have to say, there's something about the Redead in Windwaker that's just so much more upsetting to look at compared to Ocarina of Time. Not sure what it is, but whoever re-drew them absolutely nailed it, given they were shooting for something that's just kind of horrifying to look at.
Out of all the enimies to choose from in OoT, the gold skultullas are some of the least weird in the game compared to deadhand, like likes, the running man (he becomes a boss when you activate the beta content), poes, and just about any other enemy in the game. It takes very little to weird you out I guess lol.
I like the video concept, but I think it's kinda lazy to choose the same enemy like Cukeman over and over. Next time, just give an honorable mention when a recurring enemy shows up again, and actually pick something else, haha.
I've played through Link's Awakening several times and I never knew you could magic powder and even talk to those blob things!!! Mind = blown! Also, I never knew many of these games even existed! Thank you for educating me!
Personally I would say the weirdest enemy in Majora's Mask is the bird in Termina field near Lon Lon Ranch, which steals your bottle. While you can't kill it, it's still hostile and therefor I think it qualifies. It just looks so damn odd.
Tbh the takiduri or whatever its called in Majora's mask should also have gotten a spotlight in this video as its literally a duck thing with weird bulbous horns?? And can literally steal any and i mean ANY item from you and bolts. Its so dangerous they even gave it a red mark on the map so you know where it is. This mf of a duck thing can even end an entire run if it manages to steal the ocarina from you. Since you cant turn back time without it
Eff that thing. I restarted my whole game because I didn't have the brain to tell the guard my sword was stolen to get a hint on how to get it back. It was so obvious now that I think about it. 😭
I feel like Majoras Mask deserves its own countdown, really. The Real Bombchus look like they're straight out of Invader Zim, there's that bird that steals your sword and randomly looks like a Northern Renaissance man, the frog bosses that turn out to be a part of a mask hunt that's basically a Big the Cat quest, the wizzrobe design change, the redeads...Dance.... Oh, and friggin Majora itself
The king bulbin feels more cool than weird to me, definitely an interesting enemy. But to me the weirdest Twilight Princess enemy is the chu worm, they look so out of place despite there being plenty of other weird enemies
As soon as you mentioned the evermeans I just stopped and thought about it and went “Yeah you know what? Fair. I definitely reacted out loud to my first one.”
14:52 I always wonder why people pronounce Skulltula with a hard T sound since its name is a portmanteau of “skull” and “tarantula”, which isn’t typically pronounced with a hard T. Anyway, great video. I would recommend adding some variety to your segues though. It did get a little tiring hearing “so with that, let’s move on to the next game” after every single entry.
I agree with the TotK choice, those things still surprise me. Also, in LttP they weren't technically enemies but people changed by the dark world, and you could talk to them after removing the bomb. Some were real jerks, but not enemies.
I dunno about “them” being the weirdest enemy in majoras mask. Most mysterious maybe, but weirdest? What about the weird exploding goron monsters? Or that flying bird that steals your sword?
Nejirons (the fake Goron things) and the Tekuri Bird are also super weird because of how rare they are. Nejirons only show up in the canyon that lets you access Ikana proper (which you'll never go through more than once), as well as in a single room in the Stone Tower. And then there's only a single Tekuri in the whole game, guarding the entrance to the Romani road.
"Them" being the wierd enemy of Majoras Mask makes sense because its a real life cryptid encountered called the flatwoods monster, so what is it doing in zelda?
@@alaskaguy6239 I recall reading in an interview somewhere that Japan was going through sort of a UFO craze around that time, so aliens were just a common pop culture thing. Also in general the Flatwoods Monster can be spotted in a lot of Japanese games.
My pick for zelda 1 is digdogger. It's hurt by blowing a whistle and it isn't clear what the thing is supposed to represent as a creature. Also the name is random.
TP: **has psycho bugs from hell, nightmarish ghosts, and an insane, power-hungry king** This guy: the wierdest enemy is this big green guy because he talked one and midna was like "yo wtf????"
My only thing is, you said you won't talk about remakes because you don't want to be repetitive, but then you mention remasters where "the enemies are the same, so I'm picking the same enemy as my pick". Otherwise, I'm only half way through this video and I'm having a REALLY good time with it! Thanks for the hard work!
No... the weirdest enemy in tp is that really weird running demon chicken from hell(forgot the name of it)... it can be found in various places only in Hyrule fields. It's small... and drops these little bombs when you get close to one, they drop worms when defeated(a fishing item), also pro tip on how to catch them to be able to defeat one: they can be stunned with the boomerang. Honestly, am almost offended that this one didn't make the list. . .
It's a bubble of fire. Not that outlandish when you learn how to make actual flammable bubbles. Also "chronologically" isn't production order,it's where the game falls on the timeline. LttP may have been the next released, but it takes place before Zelda 1 so it's definitely not the next game chronologically(especially when the 2 preceding games aren't even canonical).Pols Voice isn't a mistranslation either.Yes,the weakness is removed for obvious reasons,but just because the weakness isn't exploitable doesn't mean it stops disliking loud noises.Gloom and Malice aren't the same either.
I thought it was weird he didn't recognize Bubbles, since they show up in the later games pretty frequently. Almost all the 3D ones have them, albeit redesigned to be more clearly a flaming skull.
I would have picked Armaghoma for TP because of its highly imposing second phase, but I can respect the logic behind King Bulblin. Also surprised you didn’t mention bubbles are in that one, as well. I expected The Imprisoned for SS, but wouldn’t have complained about Craniocs, or as I call them, “Derpfish.” Like these things have Farore so much trouble?
@@twig6102 the only good tingle is the one from twilight princess. The one that doesn't look like a creep and is more openly a greedy asshole who insults you for actually being good at his Mini-game. He's also not actually tingle but I call him that because I always forget his name is actually purgle.
@@CassiusStelar That's Purlo. He's a take on a "realistic Tingle", but he's not Tingle. And Tingle is mad popular in Japan, sadly Nintendo decided to put the character in the freezer because chubby burger eaters from North America lack sense of humor (probably because the greasy hamburgers affected the developement of their brains).
I can’t tell if this isn’t true or not because I could be miss remembering this but I’m pretty sure the tree enemies in totk are actually implied to be yiga clan members disguised as trees. I remember reading a book in one of their hideouts about it, but haven’t seen it talked about anywhere so I could be completely wrong.
Fun (?) fact: Romani actually reappears on the second day on the empty side of the ranch. She spends the day wandering semi-aimlessly towards her house
They disguise as trees, but the Evermean trees are definitely their own entity. They’re both differentiated in the compendium, and Evermean can be corrupted by gloom unlike Yiga.
So skull bubbles, pickles, zombies, variants of those things and a bunch of games not in the main franchise line up if some of y’all want to save 40 minutes.
Link to my Zelda 1 video: ua-cam.com/video/r6O6WlfM9Rw/v-deo.html
Link to my Zelda 2 video: ua-cam.com/video/_Qs_QOfI-Rg/v-deo.html
Link to my A Link to the Past video: ua-cam.com/video/mylRdMms-cY/v-deo.html
19:48 Correction Four Sword Adventures was released in 2004 please do your research before you misinform people! Also to critique your video for the last variants of the Cukeman for being the weirdest enemies it's uncreative & lacking you could've put the snapdragon from the Triforce of the Gods instead of rehashing the Cukeman do better! I'm a Zelda expert & what pisses me off the most is where people get the dates wrong! Minish Cap reelased in 2005 not 2004.
@@GamerGal1986 take a step back, and realise, it aint that deep
In The Legend of Zelda A Link to the Past I think there's another weird enemy and that's the yellow sandbag looking things that some enemies turn into when you use the magic powder on them or the quake medallion, it renders those enemies a little easier to deal with
@@GamerGal1986 Minish Cap was released in 2004.
I always thought the Gold Skultullas were tied to the curse, and came into existence when the curse started. I never felt bad about wiping them out as a kid lol
by that logic theyre an invasive species so we really were doing a good deed
Same, I’m pretty sure most people thought that. Not sure why this guy thought otherwise.
It was actually very funny destroying them. That rapid spin before they expire.
Also you get stuff from killing them, so who cares if the cursed people were greedy, I want good stuff :P
They ARE tied to the curse. It's directly stated as such by the cursed father.
I'm surprised you didn't pick the giant pineapple helicopters of death as the weirdest enemy in ocarina of time
And what a name, too! Peahats of all things. I used a bottle! Not a hat.
Ha
Or the even larger variant that has no name and senses you from very far away and goes way up in the sky to send tiny pineapple drones to kill you that chase you wherever you are.
I always assumed the gold skultullas were part of the curse, not a naturally-occurring creature. It’s the “key” to the curse: if these greedy people want to get un-cursed, they’ll have to reward their savior handsomely, because nobody’s doing that massive chore for free.
There's a bit of dialogue most people miss from the father of the cursed family. He only wants Link to kill the first half to save his sons.
Once you've dealt with 50, he'll thank you for your help and say you don't have to worry about him or his _half_ of the curse.
The amount it takes to cure him subtly hints that he was cursed and his sons were likely cursed for association much like Jovani's Cat in TP.
Rhe Creator doesn't know what jes talking about the golden tulas are in fact a result of the curse as stated by the father
Dude, you had the entire Shadow Temple and THE WELL of Ocarina Of Time and chose the Golden Skultula.
Yeah… the Boss from the Well is definitely super weird and creepy
Weirdest, not scariest.
@@DavidStowers-o7k idk it was pretty scary tho
@@MerkhVision we love the Dead Hand, gotta be the most interesting boss imo
@@MerkhVision Yes, and had to fight that child molestor looking monster twice, too. Ugly Dead hand...
Wind Waker Redeads aren't scary for anyone over 8? Yeah right. I guess you've never heard them come out of the darkness screaming at you. It's a much more unsettling scream than the other iterations of the Redeads. Sure they look absurd but that scream is very unsettling.
Hell yeah, those things are creepy no matter how old u are! Lol
I just thought they were annoying. I've never thought they were creepy in any game.
I usually make them look silly by bonking their heads with the boomerang. Jump attacks following with more attacks, can help take them out quicker. It's like trying to ambush a cockroach.
Those mini devil things scared the shit out of me when I went up to the forest on outset island. I was playing at midnight too, so that definitely didn't help.
It's too bad Twilight Princess only had Gibdos, no ReDeads, because the Gibdos design was really creepy and one can only imagine how creepy the ReDead design could be.
He didn't really mention it, so I wanna clarify it: The Moomins are from Finland, written and drawn by our most famous author Tove Jansson. But the connection between the cuukman? and the hatti-fnatters seems reasonable, since Moomin is really popular in Japan.
Yeah. The TV show was animated by a Japanese studio too :)
@@timlarsson I recall reading somewhere that she was furious at one of the Japanese studio adaptations of Moomins, since it had a scene where they drive tanks and fighter planes, when Moomins are supposed to be a peaceful race.
Fun fact: The Wallmasters in Zelda 1 come from the walls, not the ceiling. It was only later that they come from the ceiling, though I think this variation is called "Floormasters".
Also Leevers came from Zelda 1 too. They appear on most beach and sandy areas.
Floormasters are the variation that walks around the floor that appeared in Ocarina of Time.
OoT has both, Wallmasters come from the ceiling (Navi always spoils where they spawn) and Floormasters can be found walking around in some dungeons and, when defeated, they divide into 3 smaller versions. If a small floormaster grabs you, they'll suck on your health and will grow back.
Floormasters are from the ground, like the above comment said. But they also appear in Wind Waker as the dark pits that grow an arm if Link or his companion gets too close in the Earth and Wind temples and certain caverns. They work more like your typical Wallmaster though, where they'll bring Link back to the beginning (or put the sages in jail). A great rule of thumb is if they're on the floor, it's a Floormaster, if it's literally anywhere else, it's a Wallmaster.
(Side note, I'm so disappointed they didn't call the Gloom Hands from totk Floormasters. Such a missed opportunity!)
I never knew the difference, only that both of them exist in the games.
Well, in the first Zelda the Wall Masters come out of the walls, grab you and drag you into the wall. Pretty legit name if you ask me.
I'd probably say that one of the weirdest enemies I would have picked would be the Geldman from Link Between Worlds. At a surface level, they look just like the ones from LTTP, but if you use the sand rod on them, they pop out of the ground and reveal themselves as buff sand dudes wearing speedos and just book it away across the desert. It's bizarre and unexpected (not to mention hilarious) so it's defiantly weirder than your average enemy. Also the Bomskit from Twilight Princess is pretty out of nowhere too. It doesn't exactly attack but it just runs around like a derpy bird thing pooping bombs if provoked.
I love how you included EVERY game! Even the ones people forget or skip. That dedication is worth a sub.
Hey Bread Pirate! love the content!
As a german I so appreciate that you mentioned the absurd dialogue with the kukuman. Absolute classic
Did anyone get ANY weird feelings after reading the dialogue for the odd p#### enemy?! I may have LOL.😂😂😂
Imagine not picking Pols Voice as the weirdest enemy in zelda 1. Instead you chose a bubble because its sprite doesnt represent the artwork and because it has a "strange" name.
@@forgenewhope its all in good fun, no ill will intended haha.
@@SlotMachineGun777. My bad, mind was set on mad that night
The Rupee Wraith appears in Minish Cap too, but it's not an enemy technically. It's possessing an old man and you have to pull a Luigi and suck it up with the gust jar.
Minish Cap reuses a few Four Swords things when keeping the artstyle like the fairies, the rock wall mechanic for Gorons instead of Link, and that good old Rupee Wraith.
I was gonna say the same thing
Old Man Gregal's ghost.
Oh is that what that is? I just thought it was a plain old ghost
GHOST-DUSTERS🤣🤣🤣
I love how many silly monsters are in Zelda games
You’re a silly monster too, Toad!
Doesn't want to repeat himself. Proceeds to repeat himself several times in a row.
A suggestion for future videos: When the same enemy ends up being picked for multiple games, grouping them together would help the video feel snappier and less repetitive.
Going over cukemen and their sayings in various games in one go, for example.
This was a fun video regardless, though.
I second this. The video gets a thumbs down from me because it's easily 10+ minutes longer than it needs to be.
So many creative and bizarre monsters to cover over multiple decades of games!
This guy: cukeman like four times
Or he could have chosen other enemies when they repeat. Yes the dialogue is neat but there are other good options. Like the first mini-boss in Link’s Awakening being a pink blob with a face.
For Link's Awakening, my choice has to be ANTI-KIRBY.
The Great Molblin in the Oracles. He has a whole multi-part storyline to him involving his goons eating a friend dodongo and kidnapping zelda and stealing bombs from the gorons and building several keeps that he keeps accidentally blowing up due to said bomb stealing.
Then you find him sad in a run down house making his own supply of bombs and you can blow up the house too.
Takes a special kind of person to get under 100 likes and still put this much effort into his videos. Keep it up and you'll be big in time.
Doing it for the love of the game. But agreed, I hope he gets more views soon.
We're up to almost 400 now 💪💪
The main reason why I make these videos is because it's fun, but views are also nice to have haha
20k views 3 days in…
Yeah, the weirdest enemy in OoT is the random soldier that throws a bomb at you for slingshotting the castle windows.
Pols Voices are waaaay weirder than Bubbles, cuz they always have a way to kill them all at once, like speaking into the mic of the second controller in the Famicom.
also, the Wall Masters don’t fall from the ceiling in the first game. they literally pop out of the wall. they don’t fall from the ceiling until Link to the Past.
I remember first descending from the sky in TotK sneaking up on a sleeping lone Bokoblin only to have a nearby tree uproot itself from the ground and walking towards me like "OH HELL NO"
What got me good was the fact I had nothing but smashing and piercing weapons.
So after I realized it was immune, I ran from a tree.
I just set it on fire in a panic lol
Fun fact, those trees are actually Yiga in disguise.
@@KTSpeedrunsNo they aren’t lol. The trees the Yiga disguise themselves as are very specific and not Evermeans. There are only a few instances of it in game.
But no, the Evermeans aren’t Yiga.
@@KTSpeedrunsGreat, now I likely have to listen to people repeat this nonsense for the next few years. Awesome.
Technically, Wall Master is the correct name. The one on the first NES Zelda literally came out of the dungeon walls. Falling from the ceiling only became his attack mode starting with A Link to the Past.
"Anything alive that hinders the player's progress"
I always knew King Zora was a enemy
I'm learning so much from this video. Why are there SO MANY tingle games. Props on covering literally every zelda game lol
I always have thought that the Anubis enemy from OoT's Spirit Temple was kind of weird. It only shows up like a couple of times, making it one of the most rare enemies in the series as a whole.
What I like about its design is how it mirrors the player's movement and can only be defeated by fire. While it isn't much of a threat so much as it is a puzzle maneuvering around bottomless pits and switches to get it into a position where it will die to a fire pillar, it makes for an interesting obstacle nonetheless. You can also just use Din's Fire or a Fire Arrow on it and, therefore, circumnavigate the puzzle aspect of its design entirely. The fact that you can cheese it in this way makes its existence feel like somewhat of a joke if you bothered getting either fire-based spell. 😂
Gold Skulltulas are likely a manifestation of Ganondorf's magic.
Really, Dead Hand is much more bizarre in comparison. Heck, I'm surprised you didn't even briefly mention the cousin of wallmasters (who do come out of the walls in the original Zelda title); floormasters. They like walking around on the ground. If attacked, the hand will split into three smaller hands. The smaller hands love trying to grab Link just so they can grow back to full size.
As for Majora's Mask; there's a bird that attempts to steal anything that's on you.
Does anyone else find it weird that there's an enemy-remains collectable that isn't constrained by TIME TRAVEL, even though everything else in the game is?
1:54 - The Wall Master does not "literally" fall from the ceiling in the original Zelda. It comes out of the wall when you touch the wall.
2:27 - Can't you see a skull in that sprite? The eyes, nose?
TP: *has weird ostrich enemies that run around and shit bombs all over Hyrule Field*
This guy: so yeah the weirdest enemy is a wooden puppet
Wanna save time?
2:23 Zelda (1986) = Bubble
3:46 Zelda II (1987) = Giro Boogoo?
4:54 Zelda Game and Watch (1989) = Stalfos
5:50 Zelda Game Watch (1989) = Iron Ball
6:32 Zelda A Link to the Past (1991) = Cukemen
8:54 Zelda Triforce of the Gods Barcode Battler (1992) = Wart
9:48 Zelda Link's Awakening (1993) = Cukemen again
11:30 Link The Faces of Evil = Abominom
11:59 Zelda The Wand of Gamelon (1993) = Zoras with bazookas
12:51 Zelda's Adventure = Mimic Moles
14:00 BS Zelda no Denzetsu (1995) = Bubble
14:31 BS Zelda no Denzetsu Ancient Stone Tablets (1997) = Bubble again
15:05 Zelda Ocarina of Time (1998) = Gold Skulltulla
16:10 Zelda Majora's Mask (2000) = Them
17:11 Zelda Oracle of Ages/Seasons (2001) = Cukemen again again
18:17 Zelda Four Swords (2002) = Rupee Wraith
19:17 Zelda The Windwaker (2002) = Redead
20:36 Zelda Four Swords Adventures (2002) = Force Gem Knight
21:47 Zelda The Minish Cap (2004) = Mole Worm
23:09 Freshly Picked Tingle's Rosey Rupeeland (2006) = Cow
20:14 Zelda Twilight Princess (2006) = King Boblin
25:47 Tingle's Balloon Fight DS (2007) = Cheep Cheep
27:17 Zelda Phantom Hourglass (2007) = Flying Fish
28:15 Link's Crossbow Training (2007) = Gorons
29:22 Dekisugi Tingle Pack (2009) = The Furtune Teller
30:19 Ripened Tingle's Balloon Trip of Love (2009) = Pick Up Boy
31:08 Zelda Spirit Tracks (2009) = Sir Frosty
32:17 Zelda Skyward Sword (2011) = The Imprisoned
33:11 Zelda A Link Between Worlds (2013) = Rupee Like
34:32 Hyrule Warriors (2014) = Golden Cuccoo
35:30 Zelda Triforce Heroes (2015) = Prankster Poe
37:12 Zelda Breath of the Wild (2017) = Yiga Clan
38:12 Cadence of Hyrule (2019) = Bomb Fairy
39:18 Hyrule Warrior Age of Calamity (2020) = Yiga Clan
39:58 Zelda Tears of the Kingdom (2023) = Yiga disguised as trees
2:55 When a porn addicts sees an earthworm.
3:16 Well, they became a staple, Bubbles are in almost every Zelda game
Leevers are from the first game, and they're larvae, not plants.
8:21 - 8:37 that's a really long way to say "because the names are different in Japan" lol
10:20 Germany doesn't use ESRB, that's an American rating board.
14:46 what you mean with "more familiar"? lol
14:55 Like Likes exist since the first game and they were always shield eaters, Ocarina just added tunics to their diet lol
16:45 Shows footage of her happily walking back home with her sister instead of what you're talking about lol
28:45 Bellies, in front of their bellies. Porn adiction strikes again.
38:28 Fun fact: They're Bubbles.
And no, don't want to see you ranking stuff again lol
Some of these choices make me question if this guy has even played some of the games he’s talking about. In spirit tracks, in no world is a snowman that throws its head weirder than a sentient train with a human face, and in age of calamity, I’d pick harbinger ganon purely because of the mysteries surrounding terrako
Those "Prankster Poes" must have learned what a prank is from UA-cam if they think "trying to kill someone" is just a funny prank.
Thin-Legged Camel sounds like an Earthbound enemy
No one over 8 years old could be afraid of wind waker redead?
I'm 15, and just now got over my fear of them lol💀💀
Mostly
i'm 31 and they definitely freaked me out a bit at that age x)
@@SupremeDirt omg thank you!!
I thought I was the only one😭😭
Nah they’re definitely creepy no matter how old u are lol
And at the same time the rupee wrath is just a sad face and is "unnerving" lol
@@lukaabramovic3227 if anything the rupee wrath is just annoying
I'll tell you the weirdest enemy in the Twilight Princess Picross: the altered control scheme from other Picross games. It forces you to toggle what you want to fill a square with, instead of just holding the control pad up or down when you tap on a square. I was on Miiverse when that game came out and everyone hated the change. My best solving times are nearly twice what they ought to be.
A lot of the weirdly named enemies are named as such due to translation errors (ie: Darknut is supposed to be Dark Knight), but these are mostly left intact throughout the series, for tradition's sake I guess. Also a lot of the enemies from the original game show up in later games: the Bubble shows up in practically every 3D Zelda game, albeit redesigned to look more like the flaming skull the concept art shows it as.
I just noticed the Desert Men in ALTTP are named "Geldman". "Geld" being the English prononciation of "Gerudo". (The L and R have the same sound, the U is the connection between two consonants, and the O can be ignored). I checked for the original japanese name, and I was right, they're called "Gerudo Man". Which means the desert in OoT was named after that monster.
The flying plants in OoT scared the snot out of me as a child.
I first read that as "flying pants..."
@@AylaMarine FEAR THE ALMIGHTY UNDERPANTS
Fun fact about pol’s voice in the oracle games is they bring back the sound weakness. In ages you can insta kill pol’s voice in the level three dungeon by playing the harp of ages.
Fun fact: Evermeans are actually just Yiga clan in disguise. I don’t remember where you learn this, but it might be in one of the depths outpost journals.
Oh lame. I'd rather have enchanted trees.
In Minish Cap, when you get swallowed by that worm, you now attract the flees, adding more to the poop context
Im sure that its already been mentioned, but in the original Zelda, the Walmasters come from the walls and not the ceiling. Its fairly obvious in the game since they are literally coming from and following the walls.
I think Maz Koshia is the weirdest enemy in BotW. All the same mannerisms as a Yiga and Guardian while also turning the friendly monks against you for a difficult battle.
Its pretty cool to see the ancient techniques the guardian weapons and yiga skills were based off of, and this guy just woke up from ten thousand years of stasis and wasting away. Imagine what he mustve been like in his prime
I mean, the Yiga are Sheikah, and they share a lot of behavior.
I also don’t remember him “turning the friendly monks against you”, that didn’t happen lol. He fought you himself, and again, he wasn’t engaging in Yiga behavior, he’s Sheikah so there’s overlap.
Christ, people just do not pay attention anymore.
About the Rupee Wraith (I think it was called) from Four Swords, I think Minish Cap reuses that enemy's sprite, for that ghost that plagues some man in bed in the sky. It is quickly dealt with via the Gust Jar I think, so, it's more of a reference included in a sidequest, than as an enemy, as, if I recall correctly, you never get attacked by that ghost, and it only exists in the game to be sucked up to save a sick man plagued by the ghost
I have to say, there's something about the Redead in Windwaker that's just so much more upsetting to look at compared to Ocarina of Time. Not sure what it is, but whoever re-drew them absolutely nailed it, given they were shooting for something that's just kind of horrifying to look at.
The way its stomach is wrenched together 🤢
Fun fact, "They" or "them" are based on the Flatwoods monster
24:53 This actually reminds me of Crippletron from family guy
Hell yea, love the long form content, really nice to listen to while i play games
Out of all the enimies to choose from in OoT, the gold skultullas are some of the least weird in the game compared to deadhand, like likes, the running man (he becomes a boss when you activate the beta content), poes, and just about any other enemy in the game. It takes very little to weird you out I guess lol.
I like the video concept, but I think it's kinda lazy to choose the same enemy like Cukeman over and over. Next time, just give an honorable mention when a recurring enemy shows up again, and actually pick something else, haha.
yeah, there was too many repeats and most of his reasons were pretty dumb lol
Probably lazier that he straight up plagiarized AVGN's rant about LoZ enemy names.
COULDN'T AGREE MORE!
king bulblin is so awesome tbh, the fact he changed sides and supported link in the end is such a cool moment
You obviously didn't know Zelda very well going into this,
This is the first time i hear someone mentoning the moomins when talking about zelda. You got a sub my good fella
You sir are thorough and I appreciate that
I've played through Link's Awakening several times and I never knew you could magic powder and even talk to those blob things!!! Mind = blown! Also, I never knew many of these games even existed! Thank you for educating me!
I knew that, but never knew you could talk to them in any of the games.
the cukeman dialogue sounds like theyre making fun of a coworker haha
41 minutes of a random Zelda topic by some random dude
Splendid
I am astonished that OoT choice wasn't the Dead Hand or Bongo Bongo.
Personally I would say the weirdest enemy in Majora's Mask is the bird in Termina field near Lon Lon Ranch, which steals your bottle. While you can't kill it, it's still hostile and therefor I think it qualifies. It just looks so damn odd.
“While you can’t kill it”
Yes you can lol what
Tbh the takiduri or whatever its called in Majora's mask should also have gotten a spotlight in this video as its literally a duck thing with weird bulbous horns?? And can literally steal any and i mean ANY item from you and bolts. Its so dangerous they even gave it a red mark on the map so you know where it is. This mf of a duck thing can even end an entire run if it manages to steal the ocarina from you. Since you cant turn back time without it
Holy shit that’s actually crazy lol
IT CAN STEAL THE OCARINA??
@@GarryDumblowski It can't.
@@domennysometimesplays2484 Oh.
Eff that thing. I restarted my whole game because I didn't have the brain to tell the guard my sword was stolen to get a hint on how to get it back. It was so obvious now that I think about it. 😭
I feel like Majoras Mask deserves its own countdown, really.
The Real Bombchus look like they're straight out of Invader Zim, there's that bird that steals your sword and randomly looks like a Northern Renaissance man, the frog bosses that turn out to be a part of a mask hunt that's basically a Big the Cat quest, the wizzrobe design change, the redeads...Dance....
Oh, and friggin Majora itself
This is excellently made! Definitely subscribed.
The king bulbin feels more cool than weird to me, definitely an interesting enemy. But to me the weirdest Twilight Princess enemy is the chu worm, they look so out of place despite there being plenty of other weird enemies
I did not know that card game from the 90s existed! I would love to have access to all those cards' images and text. Thanks for sharing this.
Why you
As soon as you mentioned the evermeans I just stopped and thought about it and went “Yeah you know what? Fair. I definitely reacted out loud to my first one.”
Omg at the very begging of the video I was hoping ever mean would be for totk and it was!
I'd say the Peahat is the strangest enemy in ocarina of time, personally
the like like in oot steals his tunic also not just his shield lol
14:52 I always wonder why people pronounce Skulltula with a hard T sound since its name is a portmanteau of “skull” and “tarantula”, which isn’t typically pronounced with a hard T.
Anyway, great video. I would recommend adding some variety to your segues though. It did get a little tiring hearing “so with that, let’s move on to the next game” after every single entry.
I would have thought you'd choose Pols Voice in Zelda 1, because of them being nearly invincible and the famicom mic thing
“NIE OHNE KONDOM” caught me so off guard lmao
How can you not choose that face miniboss for oracle of seasons? That just weird.
I agree with the TotK choice, those things still surprise me.
Also, in LttP they weren't technically enemies but people changed by the dark world, and you could talk to them after removing the bomb. Some were real jerks, but not enemies.
There's a floating rabbit head called a Pols Voice and he picks a bubble? 🤣
I dunno about “them” being the weirdest enemy in majoras mask. Most mysterious maybe, but weirdest? What about the weird exploding goron monsters? Or that flying bird that steals your sword?
Nejirons (the fake Goron things) and the Tekuri Bird are also super weird because of how rare they are. Nejirons only show up in the canyon that lets you access Ikana proper (which you'll never go through more than once), as well as in a single room in the Stone Tower. And then there's only a single Tekuri in the whole game, guarding the entrance to the Romani road.
"Them" being the wierd enemy of Majoras Mask makes sense because its a real life cryptid encountered called the flatwoods monster, so what is it doing in zelda?
@@alaskaguy6239 I recall reading in an interview somewhere that Japan was going through sort of a UFO craze around that time, so aliens were just a common pop culture thing. Also in general the Flatwoods Monster can be spotted in a lot of Japanese games.
My pick for zelda 1 is digdogger. It's hurt by blowing a whistle and it isn't clear what the thing is supposed to represent as a creature.
Also the name is random.
"I won't include any remakes, because I don't want to be repetitive"
>Includes multiple remakes, including 2 in a row
TP: **has psycho bugs from hell, nightmarish ghosts, and an insane, power-hungry king**
This guy: the wierdest enemy is this big green guy because he talked one and midna was like "yo wtf????"
My only thing is, you said you won't talk about remakes because you don't want to be repetitive, but then you mention remasters where "the enemies are the same, so I'm picking the same enemy as my pick". Otherwise, I'm only half way through this video and I'm having a REALLY good time with it! Thanks for the hard work!
Yes though. Right. Relatable.
No... the weirdest enemy in tp is that really weird running demon chicken from hell(forgot the name of it)... it can be found in various places only in Hyrule fields. It's small... and drops these little bombs when you get close to one, they drop worms when defeated(a fishing item), also pro tip on how to catch them to be able to defeat one: they can be stunned with the boomerang.
Honestly, am almost offended that this one didn't make the list. . .
Can you pleeeeeeeeease do vah naboris battle on Majora’s mask instruments
It's a bubble of fire. Not that outlandish when you learn how to make actual flammable bubbles. Also "chronologically" isn't production order,it's where the game falls on the timeline. LttP may have been the next released, but it takes place before Zelda 1 so it's definitely not the next game chronologically(especially when the 2 preceding games aren't even canonical).Pols Voice isn't a mistranslation either.Yes,the weakness is removed for obvious reasons,but just because the weakness isn't exploitable doesn't mean it stops disliking loud noises.Gloom and Malice aren't the same either.
I thought it was weird he didn't recognize Bubbles, since they show up in the later games pretty frequently. Almost all the 3D ones have them, albeit redesigned to be more clearly a flaming skull.
@@Henskelion not to mention the name is also referring to the bubble like shape,which was more rounded in that incarnation
Wallmasters do in fact come out of the wall in the first Zelda
I would have picked Armaghoma for TP because of its highly imposing second phase, but I can respect the logic behind King Bulblin. Also surprised you didn’t mention bubbles are in that one, as well. I expected The Imprisoned for SS, but wouldn’t have complained about Craniocs, or as I call them, “Derpfish.” Like these things have Farore so much trouble?
Wall master comes out of the walls... floormasters fall from the ceiling. Both take you back to the entrance though.
Depends on the game. They debuted in OoT where they only walks around in the floor and devides in 3 when damaged.
Whoever at Nintendo decided that Tingle was going to be Link's Wario should have been demoted
how dare you disrespect Tingle like that
@@twig6102 the only good tingle is the one from twilight princess.
The one that doesn't look like a creep and is more openly a greedy asshole who insults you for actually being good at his Mini-game.
He's also not actually tingle but I call him that because I always forget his name is actually purgle.
The Tingle games are an experience
Nah that dude needs to be promoted for giving us these surreal experience.
@@CassiusStelar That's Purlo. He's a take on a "realistic Tingle", but he's not Tingle.
And Tingle is mad popular in Japan, sadly Nintendo decided to put the character in the freezer because chubby burger eaters from North America lack sense of humor (probably because the greasy hamburgers affected the developement of their brains).
The flying fish from Phantom Hourglass is based on a cowfish. I have seen them in aquariums and find them to be cute and curious little guys.
I can’t tell if this isn’t true or not because I could be miss remembering this but I’m pretty sure the tree enemies in totk are actually implied to be yiga clan members disguised as trees. I remember reading a book in one of their hideouts about it, but haven’t seen it talked about anywhere so I could be completely wrong.
Also this is a nitpick but i think you should do a "one enemy per game" rule because having mr. Kuke so many times isn't very interesting
“Ok, time for LttP. … Next game will be LttP. Ok, NOW it’s time for LttP. Oh come on!!”
"Let's play money making game"
Is that a LET'S GO GAMBLING reference
21:17 Do the Minions from Despicable Me look like these guys, or is it just me?
Fun (?) fact: Romani actually reappears on the second day on the empty side of the ranch. She spends the day wandering semi-aimlessly towards her house
I never know until watching this video that you could talk to the cucumber thing in Link to the Past after sprinkling the powder on it.
Fun fact, the Yiga clan are disgusting as the Evermean trees in TOTK, so you can count that as 3 for 3 as the botw era games weirdest enemies
They disguise as trees, but the Evermean trees are definitely their own entity. They’re both differentiated in the compendium, and Evermean can be corrupted by gloom unlike Yiga.
Evermeans =/= Yiga disguised as trees. Those are two different things, you can find the trees Yiga disguise themselves as around the world.
It’s not very often I learn new Zelda info, but this video taught me I lot! Few games I’ve never heard of before, well done and good researching
that 40 minutes flew by, really well done video
Did you know that "Them" from Majoras Mask are a real life cryptid encounter known as the Flatwoods Monster?
19:38 ...yeah...😅 It's not like I was jumping out of my skin every-time I heard it scream as I got close.
So skull bubbles, pickles, zombies, variants of those things and a bunch of games not in the main franchise line up if some of y’all want to save 40 minutes.
Can't believe they put earthworm Jim's granddad in the original legend of Zelda.