Not using the best offensive/recovery items during the final boss stage before the inevitable end of the game because, you know, I might really need them "later".
I mean that makes more sense in the real world than in game. Why would i use ALL my potions before the final boss fight? Even if i win and the world is saved, there are random bands of lunatics who will try to rob me every hundred feet. I might need the potions for that!
gotta save them for the surprise hidden boss after the final boss that is the true the secret true final boss .... though if you havent gotten your mages up to being able to heal and damage.... nor setup auto-potion passive skills.... might need to head to rpg elementary
You’ve convinced me. Tomorrow, I’m going to work and I’m going to jump into the Bosses office and eat a whole wheel of cheese, maintaining eye contact the entire time. If that doesn’t establish dominance, nothing will.
Playing Dragon Age Inquisition and finding out there's no fall damage in Skyhold. I never walked or casually jumped down again- don't mind me, just jumping from the top tower down onto my bald elf's desk. 😅
Another one that is done quite frequently is: Talking to EVERYONE. Just to see if they have a quest or are just flavour NPCs. God forbid there's a party event, it's going to take an hour to get through them all!
I actually have a very simple one: Running/sprinting everywhere. If you saw someone dressed normally just sprinting between every single shop, or up and down the street, you'd probably be a bit on edge.
I've actually considered doing that - save transit time and what not. It's just...so much more tiring in real life. Imagine if sprinting in a game made you tired for real, or getting hit actually hurt. I'd probably mysteriously spend more time admiring the scenery...or playing puzzle games.
Or because you are playing an rpg with a "level up skills by doing the activity" system, so you constantly bounce around like a rubber ball because you want to max out your athletics.
Rushing around the battlefield to collect loot/resources before engaging in conversation with my NPC companion - or, even stranger, collecting loot/resources while the fight is still happening.
To go along with the "wearing the best armor" entry, how about the way we just change our clothes out in the open in games? Imagine carrying around your entire wardrobe with you all the time and removing/putting on clothing whenever you feel like it, wherever you happen to be.
I've just realised the jumping habit in games comes from the lack of stepping ability. Those ankle-high walls and ledges would be fine in reality, but in games the only way I can gain any vertical movement is by lifting my entire body off the ground and hoping there's not a much higher, much more invisible wall above the tiny wall I can see.
@@darcieclements4880 Think that mostly came about because of older video games where it actually *was* faster, like I think BG: Dark Alliance 1 this is true?
Oh, hello, strange person just randomly bursting through my door at night, while I'm sleeping. Please, help yourself to all of my food, clothes and valuables by rummaging through my furniture and breaking my storage devices. Please, come again.
This ties in with the jumping: Finding the tallest thing/building in the game and jumping off it just to see if the game lets you, and to check for fall damage.
... I must be fashionable at all times. If there are clothing shops, checking them all out and gather all the funds I need to look the absolute best is my main priority.
10:00 I've put together a tool vest that I consider my inventory, when I'm doing things around the house (topped off with safety goggles and a headlamp) - it's got calipers, pliers, a sharpie, a knife, etc. It's not quite as good as a real inventory, and I have to manage its contents SCRUPULOUSLY, but it is LOVELY to have.
On the topic of stealth my favourite thing to do in Oblivion was become the Arch Mage then use Grand Soul Gems to enchant 5 pieces of clothing/jewellery with 20% chameleon each, you then don't even need to sneak because you're basically invisible, I would stand in front of NPCs not sneaking and they would be oblivious to my presence. Great times
In Dark Souls there's a vase that I smash every time I go by it, even though I know there's nothing in it. It's right by Firelink, so I go by it a lot, too (at the bottom of the stairs, just before the lift that brings you to New Londo). It seems almost personal at this point.
It is personal. They're putting that vase there just to taunt you now. "go on.. try again.. maybe This time it'll actually have something in. You Know you want to check and find out... "
Fast Travel, you're in one place then are instantly in another place. Your party must be freaking out by space and time breaking. And the NPCs are confused because you weren't there before. Can't forget when you glitch the game when speed running. As you run into a wall and phase through it. The NPCs will think what you're doing looks ridiculous, but also will be terrified seeing you go through the wall.
Subverted in Skyrim, wherein it will be a different time of day if you fast-travel somewhere, and potions on a time limit which increase your carrying capacity will have worn off during the “instant” travel because it wasn’t *actually* instant travel
Just the thought of Rob/the rest of the Access team sifting through footage to find characters jumping or, better yet, purposefully setting up game after game just to jump is wonderful.
Swim in a fountain, run/walk into a wall, jump into a wall, swing a weapon... level up all of these while afk with items rigged on your mouse buttons lol
Number two! @gophergaming "No I'm not looting from the peasants" (Witcher 3), me wandering casually into every house, hut or shed I come across and stealing everything in sight.
I seem to remember that, in Oblivion, if you just jumped while you were traveling, then you'd gain jumping experience points toward leveling up. Does that sound right?
Yep- Morrowind too. It was a nice way to get a multiplier on level-up for your Agility stat if you just bounced everywhere to level up Acrobatics. Starting a new character who ran slowly and couldn't jump as high as you were used to always felt weird :p
oh yeah, you just reminded me. In Cyberpunk I use my dash and double jump to traverse the city. It's fun when it feels like Mirrors Edge, but also it gets your Shinobi skill up. I like that, I like that a lot.
Side note, I LOVE when a game programs NPCs to react to my home looting and entering. It's pretty aggressive in the Witcher 3, or a tad humorous in certain retro RPGs, but whenever it happens, it adds so much to the game.
These were great. Also, I am always guilty of jumping on Delphine's rented bed in Skyrim. I just have to do it, Lol. Also, a big favorite is "If I can set it on fire then I will"
The determination to get up a mountain. Rather than walking round it, we try to go over it. Every tiny step up fills us with encouragement. Doesn't matter if its taken 5 minutes to make that slight bit of progress
Oh, I have one: Whenever the NPCs see a mob of enemies chasing the MC for nth time after the MC foolishly had to step into an area that's above their skill, run into their village/city just to de-aggro them.
That would actually look less weird in real life - if someone chases you with the intention to beat you up or kill you, running towards a crowded area where you might get help or the attacker might not follow you because they wouldn't want to do it in front of witnesses is often a good idea. Though I guess it would look very weird if you then turned around to follow the killer and try if you can beat him and then run back to the crowded area a second time.
Multi saving. Not doing it has never screwed me over in the past or traumatized me. Nor do I have ADHD or similar. But I always find myself saving... and then immediately after questioning if I saved or not, and do it again, before quiting the game.
Someone else brought up changing your clothes anywhere (which never crossed my mind until I saw that comment). I do have a few of my own: 1: preforming a hard save right after an auto save and/or spamming the save button 2: walking on tables (especially when at least one other person (NPC or player character) is eating at said table) 3: entering other people’s homes uninvited period (a lot of video games, including RPGs, have it programmed into them by the developers)
#1 - Bethesda knows that people jump all the time to the point where one of the perks you can pick up at character creation for Starfield gives you bennefits for jumping all the time in the shape of a boon that enhances combat and exploration
Not to mention the endless possibilities of stealing everything by simply putting a basket or cardboard box over the victim's head. Or swimming through every lake or river no matter how freezing cold it is. Another no go in real life is trying every herb or mushroom you find in the woods to see what exactly will happen.
I sometimes imagine playing a tabletop RPG character as if they were in a video game. Particularly breaking all containers in search of random loot, or smashing slightly discolored walls out of certainty that they lead to secret rooms.
It's worth noting that being shorter makes one a little bit more athletic and the active jumping easier too. I miss when I was a child and small enough to jump freely.
I usually just get creative! Bottle of pop on the top shelf? Time to find the nearest stick, or failing that, a different bottle of pop to help me guide it to the edge of the shelf.
I think the need for jumping is very relevant for seasoned gamers. We grew up with Super Mario, Contra, Castlevania, Megaman etc. It has been fabriced in our brain to jump to get where we want to go.
The wiggly wiggly (you all know exactly what i mean) when you are waiting for something to happen or waiting for another character (PC or NPC) to catch up or finish what they are doing.Just mashing A D A D A D A D to jiggle your toon back and forth as a sign of 'cmon, hurry the hell up, i got places to be'.
Falls under the excessive jumping category, but sprinting everywhere. It’s ridiculous as a concept enough when you have a stamina bar/sprint meter, but the ridiculousness gets cranked to 11 when there is no stamina drain or bar for sprinting. The residents of Kamuro-cho must think Kiryu is a madman in a hurry when they see him running through the streets at full sprint, only to pause to catch his breath, after leaving the beef bowl shop to go to the batting cages.
I have always wished we could carry 99 items in our pockets and waltz around like nothing is different. Especially the bulky stuff when one is traveling
In most games then your character is seen as always winning and doing “the right thing” because of the save system. An npc could be with you see something completely new and then you, the player, just “effortlessly” beat it. Or as a big bad in something like Resident evil, turning into some giant monster as a last ditch effort and they just dodge all of the attacks not even you knew where going to hit.
Not at all weird. I commented on this in my post as well as his #1 being jumping too much is something I never do. If I have to jump for whatever the game requires I do so. Otherwise just running around for the most part.
I've read a couple of books written from the viewpoint of an NPC which shows their reaction to player characters going through all their stuff and smashing open their boxes and barrels. PC adventurers are NOT well regarded in those books - as thieving, impolite murder munchkins. Didn't Chrono Trigger have a bit where you're judged in court in part on the basis of your behaviour in the starting town?
FF7 had a kid who if you stole his money from his hiding place locked you out of something later on. FF 12 had some jars which if you smashed for loot locked you out of a secret overpowered weapon. Take that, Lootgoblin69.
I was hoping to see if there was something I wouldn't do... but you're comepletely right. I do all those things... especially the jumping in Xenoblade Chronicles.
3:05 seriously aggrevates me. Start a game and i go looking for the jump button. Flat floor and you literally can not walk over it without getting stuck. Jump. Getting stuck, jump and roll.
Gotta say, the jumping for no reason is something I do sometimes in real life, because of ADHD. Maybe that’s what’s happening to all our video game protagonists XD. They’re not weird, they’re just suffering from a really severe case of ADHD!
I’ve become more discerning these days when I play a Bethesda game. I only grab weapons or armour that is worth over 100. No more pots, pans or items of low worth unless it’s something I need for crafting/customising.
If there are random times I need to be sneaky I crouch walk as much as possible. Also in Nancy Drew games when you’ve run out of dialogue options but you’re frustrated and can’t think of what to do next so you just talk to everyone with the classic “how can I help you Nancy?””It’s been great talking to you”
Or "Catch ya later", and calling Bess/Marvin, Frank/Joe, Ned, and Dad/Hannah for ANY info as well as any extra contact just to find out that you just needed to hover the mouse JUST right to get a different arrow or play a mini game a certain way. 😅😭
I jump fairly frequently in real life. Clearing puddles, taking back road short cuts, scaring children, and other assorted tasks that I know make me appear ridiculous, but I'm also really efficient time wise.
The jumping urge is so strong we even do it in shooters, where it's objectively a bad thing to do as it's easy to predict your movement in a jump arc. 😂
One ironic thing about jumping in Guild Wars 2 is that, if you start jumping, the others will soon follow your example and jump as well. Indeed, it's an unspoken rule to do exactly that.
I'm insulted, I didn't become aware of encumbrance from a mere videogame. I'm a much more rounded and well educated person. I learnt it from Dungeons & Dragons.
They actually make fun of tailing too closely in Assassin's Creed Black Flag when Stede Bonnet tries to follow somebody and ends up crouched right behind them while still calling things out to you loudly. Naturally he gets spotted and is forced to run away. :)
Definitely that’s what gets us all of the cucumber factor not being able to carry anymore and also having so much food and alcohol you won’t be able to eat or drink all of it 🤣🤣🤣🤣
The bane of my game existence is being forced to build, houses, weird weapons, bases, etc just to unlock some buff, or complete the story line. It's what finally broke Fallout for me.
6:34 to the point about food, and randomly pulling it out of who knows where: Curse of Monkey Island has a fantastic bit where you shove a 60lb block of tofu in your pants.
Also a trainer and, yeah, it’s actually bizarre to those of us who’ve stayed athletic throughout our lives just how unathletic average people can be. You especially notice it on those “funny fails” videos.
@@sonofwotan Heh, I've gotten rather out of shape over the past 15 years, but I did enough _before_ that to just shake my head in disbelief at pretty much all the falls in those "funny fails" videos... Also, I paid _some_ attention in physics class, which helps quite a lot in that regard, too 🤣
One of my favorites is, especially in RPGs, asking the same person the same question multiple times to see if they give you any new dialogue.
That sounds like my kids....
Sounds like my nieces...
Sounds like some police officers I've met
Lol 😂 @@SethÚasarune
Sounds like a normal thing, because like one or two RPGs did us dirty like that... Even point and click adventures 🎉
Not using the best offensive/recovery items during the final boss stage before the inevitable end of the game because, you know, I might really need them "later".
I mean that makes more sense in the real world than in game. Why would i use ALL my potions before the final boss fight? Even if i win and the world is saved, there are random bands of lunatics who will try to rob me every hundred feet. I might need the potions for that!
The final boss stage?... What about every fight/boss stage. That feeling of "I'll hold onto that for later?"...
@@einstin2 the game must be really lame if the final boss is so weak that some thieves are any threat to you in the endgame.
gotta save them for the surprise hidden boss after the final boss that is the true the secret true final boss
....
though if you havent gotten your mages up to being able to heal and damage....
nor setup auto-potion passive skills....
might need to head to rpg elementary
Worked to hard to get them.
Saving all the mega potion 'for the final boss' which you never use since you don't know what/who the final boss is till after.
If Zelda didn't want me to destroy all the pots, they wouldn't keep putting rupees in them.
Hyrule potters' guild must be the richest guild of any videogame universe.
@@gdclemo Good point.
@@gdclemo Imagine the Insurance companies weeping in Hyrule, as they have to refund for "Acts of Heroes"
You’ve convinced me. Tomorrow, I’m going to work and I’m going to jump into the Bosses office and eat a whole wheel of cheese, maintaining eye contact the entire time. If that doesn’t establish dominance, nothing will.
If it doesn't work you can still try T-posing
Don't even bro, they'll send you to the backrooms.
No no, you’re supposed to fight bosses
😂😂😂
Dont forget to wear a weird outfit while doing so.
Jumping off of a very high place to see if we take fall damage. Or jumping into the water to see if we can swim.
Or standing in the fire to see if it hurts you
I don't think I've done the fall damage one but I've definitely done the can I swim one rather a lot.
Playing Dragon Age Inquisition and finding out there's no fall damage in Skyhold. I never walked or casually jumped down again- don't mind me, just jumping from the top tower down onto my bald elf's desk. 😅
Another one that is done quite frequently is: Talking to EVERYONE. Just to see if they have a quest or are just flavour NPCs. God forbid there's a party event, it's going to take an hour to get through them all!
YES😂
Willingly walking through a fire to see if it burns you.
Jumping off a ledge to see if there's fall damage
Me for both oh and trying to get hit by cars lol
Jumping into the water to see if you can swim
I actually have a very simple one:
Running/sprinting everywhere.
If you saw someone dressed normally just sprinting between every single shop, or up and down the street, you'd probably be a bit on edge.
Exactly what I was thinking! 😂
I've actually considered doing that - save transit time and what not. It's just...so much more tiring in real life. Imagine if sprinting in a game made you tired for real, or getting hit actually hurt. I'd probably mysteriously spend more time admiring the scenery...or playing puzzle games.
Tuck and Roll everywhere. Sometimes faster than sprinting.
Even just jogging
Yeah, I often actually do this in real life if I have to walk to somewhere. I get impatient and I am very fit.
You have to jump excessively because you might save 0.0001 seconds compared to regular walking
Or because you are playing an rpg with a "level up skills by doing the activity" system, so you constantly bounce around like a rubber ball because you want to max out your athletics.
Congratulations jumping to the general store earned you 1 point in athletics 😂
Or roll
Or it's a hidden achievement you discovered while looking at a guide online. 100% Completist FTW!?
Rushing around the battlefield to collect loot/resources before engaging in conversation with my NPC companion - or, even stranger, collecting loot/resources while the fight is still happening.
Sword art hollow realization. Let the party attack, while i pick up ingredients for bread.
Guilty as charged!
To go along with the "wearing the best armor" entry, how about the way we just change our clothes out in the open in games? Imagine carrying around your entire wardrobe with you all the time and removing/putting on clothing whenever you feel like it, wherever you happen to be.
Or during the middle of a conflict.
While eating cheese.
Requip needs to be a feature in real life
@@GrahamScottSmithsome games (where what you're wearing actually matters) prevent you from doing that.
It still doesn't stop some people.
I've just realised the jumping habit in games comes from the lack of stepping ability. Those ankle-high walls and ledges would be fine in reality, but in games the only way I can gain any vertical movement is by lifting my entire body off the ground and hoping there's not a much higher, much more invisible wall above the tiny wall I can see.
Well that and the weirdly high number of games where continuously jumping is faster than running.
@@darcieclements4880 Think that mostly came about because of older video games where it actually *was* faster, like I think BG: Dark Alliance 1 this is true?
Oh, hello, strange person just randomly bursting through my door at night, while I'm sleeping. Please, help yourself to all of my food, clothes and valuables by rummaging through my furniture and breaking my storage devices. Please, come again.
Leaning/tilting your controller when turning in racing games.
Or riding horse back
Or flinging your entire body to either side when facing the final boss
You forgot- jumping to express joy, or jumping as a form of hello to someone you know in game, or jumping to express thanks
But this too check it out....The Crouch button.😁
Gamers jump, because we're sick of getting stuck on a pebble!
This ties in with the jumping:
Finding the tallest thing/building in the game and jumping off it just to see if the game lets you, and to check for fall damage.
The cutaway to Dave hiding from Rob in the stairwell gave me such joy. HIS LITTLE GIGGLES!!! Rob, your Friday Features never disappoint.
I'm kind of nostalgic for Rob's Pink Taxi joke (brings back old Friday Feature memories man) I'm so glad you're still doing these Rob :)
Hoarding certain items for no good reason other than they're 'unique', even though you'll never need them & could make some decent coin.
Buckets. All the buckets.
I do that in my Fallout New Vegas runs every time. I will have one of each weapon and all of the uniques.
I used to do that with the hold items in the Pokémon games.
Good times
Yes, hoarding the good to sell items and then never selling it lol
Running into walls and either just stopping, or even weirder, running on the spot as you slowly move around the wall.
Oh I do this in real life because clumsy
I think trying to straight up murder an ally for the crime of being a little bit annoying deserves a spot on this list..
Yes
Guilty as charged. Lydia's moody "sworn to carry your burdens" line in Skyrim saw me shout her off the side of a mountain! 😂
... I must be fashionable at all times. If there are clothing shops, checking them all out and gather all the funds I need to look the absolute best is my main priority.
Same. I'd rather take the debuffs and look good!
10:00 I've put together a tool vest that I consider my inventory, when I'm doing things around the house (topped off with safety goggles and a headlamp) - it's got calipers, pliers, a sharpie, a knife, etc. It's not quite as good as a real inventory, and I have to manage its contents SCRUPULOUSLY, but it is LOVELY to have.
That sounds like an awesome vest!
@@JopieHaargel I highly recommend it, haha; so nice to need a thing and have it on hand
Holy utility vest, Batman! 👍🏼😁 Seriously, though, that's brilliant. I want to make one now. 😊
'hide and seek with my daughter...or Dave' Had me close to choaking on my fish and chips. Great gag XD
Friday Features are comedy gold.
3:54 any other Collector Types bothered by his Cloud smashing the boxes but not picking up the item? 😄
Finding a good method of fighting, unlocking a better way but continue to use the old way because it's comfier/easier
On the topic of stealth my favourite thing to do in Oblivion was become the Arch Mage then use Grand Soul Gems to enchant 5 pieces of clothing/jewellery with 20% chameleon each, you then don't even need to sneak because you're basically invisible, I would stand in front of NPCs not sneaking and they would be oblivious to my presence. Great times
In Dark Souls there's a vase that I smash every time I go by it, even though I know there's nothing in it. It's right by Firelink, so I go by it a lot, too (at the bottom of the stairs, just before the lift that brings you to New Londo). It seems almost personal at this point.
It is personal. They're putting that vase there just to taunt you now.
"go on.. try again.. maybe This time it'll actually have something in. You Know you want to check and find out... "
"Imagine being an NPC and watching all this going on" which is exactly the main setting for the movie Free Guy.
Fast Travel, you're in one place then are instantly in another place. Your party must be freaking out by space and time breaking. And the NPCs are confused because you weren't there before.
Can't forget when you glitch the game when speed running. As you run into a wall and phase through it. The NPCs will think what you're doing looks ridiculous, but also will be terrified seeing you go through the wall.
Oh, look up Viva la Dirt League's "The truth about fast travel"... 😂
Subverted in Skyrim, wherein it will be a different time of day if you fast-travel somewhere, and potions on a time limit which increase your carrying capacity will have worn off during the “instant” travel because it wasn’t *actually* instant travel
Just the thought of Rob/the rest of the Access team sifting through footage to find characters jumping or, better yet, purposefully setting up game after game just to jump is wonderful.
"Didn't even bother to engage in my three lines of dialogue."
In my defense, I only jump so much because of older rpgs where that's how you leveled acrobatics. That habit just stuck.
Swim in a fountain, run/walk into a wall, jump into a wall, swing a weapon... level up all of these while afk with items rigged on your mouse buttons lol
Number two! @gophergaming "No I'm not looting from the peasants" (Witcher 3), me wandering casually into every house, hut or shed I come across and stealing everything in sight.
Finishing work on a Friday exhausted, fed up and seeing I have a Friday feature to watch will never get old ❤
Wicked video Rob.
The one that always gets me, especially with 'realistic games', is going dozens of hours without any sleep or break whatsoever!
I seem to remember that, in Oblivion, if you just jumped while you were traveling, then you'd gain jumping experience points toward leveling up. Does that sound right?
'Acrobatics'
Yep- Morrowind too. It was a nice way to get a multiplier on level-up for your Agility stat if you just bounced everywhere to level up Acrobatics. Starting a new character who ran slowly and couldn't jump as high as you were used to always felt weird :p
oh yeah, you just reminded me. In Cyberpunk I use my dash and double jump to traverse the city. It's fun when it feels like Mirrors Edge, but also it gets your Shinobi skill up.
I like that, I like that a lot.
Jumping is definitely faster than walking when you're over-encumbered. 😄
Side note, I LOVE when a game programs NPCs to react to my home looting and entering.
It's pretty aggressive in the Witcher 3, or a tad humorous in certain retro RPGs, but whenever it happens, it adds so much to the game.
These were great. Also, I am always guilty of jumping on Delphine's rented bed in Skyrim. I just have to do it, Lol. Also, a big favorite is "If I can set it on fire then I will"
I forgot about 50-50 Cab! Classic Rob! 🤣
The determination to get up a mountain. Rather than walking round it, we try to go over it. Every tiny step up fills us with encouragement. Doesn't matter if its taken 5 minutes to make that slight bit of progress
Oh, I have one:
Whenever the NPCs see a mob of enemies chasing the MC for nth time after the MC foolishly had to step into an area that's above their skill, run into their village/city just to de-aggro them.
That would actually look less weird in real life - if someone chases you with the intention to beat you up or kill you, running towards a crowded area where you might get help or the attacker might not follow you because they wouldn't want to do it in front of witnesses is often a good idea. Though I guess it would look very weird if you then turned around to follow the killer and try if you can beat him and then run back to the crowded area a second time.
That's why I wrote "...for the nth time..." there.
Not me getting the cops on purpose in GTA cause I LIKE being chased. It's a thrill, especially Chinatown Wars, with the wipeouts
Hello, you’ve caught me wondering why I’m so early to the party! 🎉😂
I literally tried jumping on that cow in whiterun for about 10 minutes the other evening😂
Multi saving. Not doing it has never screwed me over in the past or traumatized me. Nor do I have ADHD or similar. But I always find myself saving... and then immediately after questioning if I saved or not, and do it again, before quiting the game.
*saves*
*Hits exit to title screen*
game: "Want to save before you exit? you could lose all your progress."
Me: "Why of course I do"
*Saves*
Someone else brought up changing your clothes anywhere (which never crossed my mind until I saw that comment).
I do have a few of my own:
1: preforming a hard save right after an auto save and/or spamming the save button
2: walking on tables (especially when at least one other person (NPC or player character) is eating at said table)
3: entering other people’s homes uninvited period (a lot of video games, including RPGs, have it programmed into them by the developers)
#1 - Bethesda knows that people jump all the time to the point where one of the perks you can pick up at character creation for Starfield gives you bennefits for jumping all the time in the shape of a boon that enhances combat and exploration
Jumping in Morrowind increases your stats
morrowind started the jumping everywhere trend because in the older games, jumping increased acrobatics skill so jumping everywhere was a grind
Astro Bot and a Friday Feature WE EATING GOOD
Not to mention the endless possibilities of stealing everything by simply putting a basket or cardboard box over the victim's head.
Or swimming through every lake or river no matter how freezing cold it is.
Another no go in real life is trying every herb or mushroom you find in the woods to see what exactly will happen.
I sometimes imagine playing a tabletop RPG character as if they were in a video game. Particularly breaking all containers in search of random loot, or smashing slightly discolored walls out of certainty that they lead to secret rooms.
Being short, i do actually jump a lot more than most people. Gotta get things out of my reach some how lol
It's worth noting that being shorter makes one a little bit more athletic and the active jumping easier too. I miss when I was a child and small enough to jump freely.
I usually just get creative!
Bottle of pop on the top shelf? Time to find the nearest stick, or failing that, a different bottle of pop to help me guide it to the edge of the shelf.
6:50 Oh, Wallace! You and your addiction to the yellow demon...Where has Gromit gone off to?
Cheese, and petril!
I think the need for jumping is very relevant for seasoned gamers. We grew up with Super Mario, Contra, Castlevania, Megaman etc. It has been fabriced in our brain to jump to get where we want to go.
Jumping is one thing, what about the double jump???? How does the protagonist jump mid jump?!?!
V from Cyberpunk: "Cause I'm chromed tf out choom.🗿"
Redbull gives you wings.
One of the best Friday features since the return, I can’t tell you how many times I wondered the same things.
The wiggly wiggly (you all know exactly what i mean) when you are waiting for something to happen or waiting for another character (PC or NPC) to catch up or finish what they are doing.Just mashing A D A D A D A D to jiggle your toon back and forth as a sign of 'cmon, hurry the hell up, i got places to be'.
Falls under the excessive jumping category, but sprinting everywhere. It’s ridiculous as a concept enough when you have a stamina bar/sprint meter, but the ridiculousness gets cranked to 11 when there is no stamina drain or bar for sprinting. The residents of Kamuro-cho must think Kiryu is a madman in a hurry when they see him running through the streets at full sprint, only to pause to catch his breath, after leaving the beef bowl shop to go to the batting cages.
what do you mean Think? We all know Kiryu absolutely is a madman! That be part of why he be so awesome!
I have always wished we could carry 99 items in our pockets and waltz around like nothing is different. Especially the bulky stuff when one is traveling
#8 skipping dialogue with nice and characters
Must be so weird to the people watching it happen from afar.
In most games then your character is seen as always winning and doing “the right thing” because of the save system. An npc could be with you see something completely new and then you, the player, just “effortlessly” beat it. Or as a big bad in something like Resident evil, turning into some giant monster as a last ditch effort and they just dodge all of the attacks not even you knew where going to hit.
I always feel the NPCs in my party are judging me when I get lost and wander around aimlessly.😂
This one is going to be great. Also probably going to feel like a personal attack
I must be weird because I don't go around jumping everywhere in games
Me too! We should form a clan!
Not at all weird. I commented on this in my post as well as his #1 being jumping too much is something I never do. If I have to jump for whatever the game requires I do so. Otherwise just running around for the most part.
I feel like Rolling everywhere, should be in that spot.
KingdomHearts
Zelda
What other games🤔
Why I love The Bard's Tale- not only the dry humour and voice talent of Cary Elwes and Tony Jay
Fine use of the Dave this week
Team looks over stats here. I will always look cool over being powerful 😂
Fashionsouls all the way
Same
I've read a couple of books written from the viewpoint of an NPC which shows their reaction to player characters going through all their stuff and smashing open their boxes and barrels. PC adventurers are NOT well regarded in those books - as thieving, impolite murder munchkins.
Didn't Chrono Trigger have a bit where you're judged in court in part on the basis of your behaviour in the starting town?
Reasonable people like you and me, speak for yourself Rob
FF7 had a kid who if you stole his money from his hiding place locked you out of something later on. FF 12 had some jars which if you smashed for loot locked you out of a secret overpowered weapon. Take that, Lootgoblin69.
I was hoping to see if there was something I wouldn't do... but you're comepletely right. I do all those things... especially the jumping in Xenoblade Chronicles.
3:05 seriously aggrevates me. Start a game and i go looking for the jump button. Flat floor and you literally can not walk over it without getting stuck. Jump. Getting stuck, jump and roll.
Gotta say, the jumping for no reason is something I do sometimes in real life, because of ADHD. Maybe that’s what’s happening to all our video game protagonists XD. They’re not weird, they’re just suffering from a really severe case of ADHD!
I’ve become more discerning these days when I play a Bethesda game. I only grab weapons or armour that is worth over 100. No more pots, pans or items of low worth unless it’s something I need for crafting/customising.
Wish I could learn that skill lol
One of my favorite jokes about the meal mid fight is in Smash Bros Brawl when Princess Peach busts out tea for herself, Fox, and Sheik.
I’m obsessed with loot. I have to have the best 😂
If there are random times I need to be sneaky I crouch walk as much as possible.
Also in Nancy Drew games when you’ve run out of dialogue options but you’re frustrated and can’t think of what to do next so you just talk to everyone with the classic “how can I help you Nancy?””It’s been great talking to you”
Or "Catch ya later", and calling Bess/Marvin, Frank/Joe, Ned, and Dad/Hannah for ANY info as well as any extra contact just to find out that you just needed to hover the mouse JUST right to get a different arrow or play a mini game a certain way. 😅😭
I jump fairly frequently in real life. Clearing puddles, taking back road short cuts, scaring children, and other assorted tasks that I know make me appear ridiculous, but I'm also really efficient time wise.
FF7 REBIRTH main crime is not allowing us to jump. They better add this function in Part 3! I want to jump, climb, dive and swim underwater!
God Of War too. Not being able to jump made the game feel a bit clunkier.
The jumping urge is so strong we even do it in shooters, where it's objectively a bad thing to do as it's easy to predict your movement in a jump arc. 😂
One ironic thing about jumping in Guild Wars 2 is that, if you start jumping, the others will soon follow your example and jump as well. Indeed, it's an unspoken rule to do exactly that.
I managed to jump to places normally unreachable in WoW before flying came about in Azeroth. Can't help it.
Even if it took 20 minutes to climb or 5 to go around lol
I'm insulted, I didn't become aware of encumbrance from a mere videogame. I'm a much more rounded and well educated person. I learnt it from Dungeons & Dragons.
A classic: Leaning irl into the racing games turns
You've caught my watching the video just a minute after it was posted. 😁 Thanks Rob.
With the eating thing, I like to think my character quickly jumps out of the fight to eat something. Then they head back in when I exit the menu
So glad this channel and robs FF is still here! Always was my Friday highlight!
They actually make fun of tailing too closely in Assassin's Creed Black Flag when Stede Bonnet tries to follow somebody and ends up crouched right behind them while still calling things out to you loudly. Naturally he gets spotted and is forced to run away. :)
Definitely that’s what gets us all of the cucumber factor not being able to carry anymore and also having so much food and alcohol you won’t be able to eat or drink all of it 🤣🤣🤣🤣
It's funny, yesterday I played "By the Way" by RHCP on youtube, and thinking there needs to be a PS Access parody version where Rob is the driver.
The bane of my game existence is being forced to build, houses, weird weapons, bases, etc just to unlock some buff, or complete the story line. It's what finally broke Fallout for me.
This video got me thinking, I always thought jumping was faster then running, I wonder whats actually faster in game lol
6:34 to the point about food, and randomly pulling it out of who knows where: Curse of Monkey Island has a fantastic bit where you shove a 60lb block of tofu in your pants.
Hello, you've caught me taking a break from Astro Bot!
As a personal trainer I can confirm, most people never jump and are quite bad at it.
Also a trainer and, yeah, it’s actually bizarre to those of us who’ve stayed athletic throughout our lives just how unathletic average people can be. You especially notice it on those “funny fails” videos.
@@sonofwotan Heh, I've gotten rather out of shape over the past 15 years, but I did enough _before_ that to just shake my head in disbelief at pretty much all the falls in those "funny fails" videos... Also, I paid _some_ attention in physics class, which helps quite a lot in that regard, too 🤣
Love this. The edit in particular with the zooms on Rob are hilarious!