Flipaclip tutorial | Animate Smoothly - Do you Need to Draw Every Frame?
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- Опубліковано 9 лют 2025
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Flipaclip tutorial, Flipaclip Animation, Animate Smoothly, Smooth Animation
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To be honest, as a person who is trying to do frame by frame, I always recommend copy and pasting the head or spots u think are hard to redraw.
I'm not against copy and pasting, it's just my opinion that if you will draw most of the frame, animation will look much better.
BUT HOW THO. I’VE TRIED AND IT WONT WOOOOORK
@@X3Bluberry it will make anomation stutter and not really smooth
If it doesn't look smooth,then just trace the previous frame instead of copy pasting it,then move it with lasso tool.
This comment is literally half a year ago o gosh
Uhhhmmm idk i recommend to not copy and paste too much aazzx+ bbbggf
No, You don't need to draw every frame. Hold the plus (Where you add a frame) Hold it until you see 3 options. Add a blank page. Clone last frame. Paste into frame. You can choose Clone last frame, Paste into frame.
Edit: This will make it fast and easier, if you draw every frame you will get a rickety animation. This is how you can make an animation smoother than just rickety.
TYSM! This helps a lot :D
Thx
He said that in the vid
Actually, by “drawing every frame” he meant that doing so will make the animation look smoother. Copy pasting will make the animation look “laggy”/low quality
not all heroes wear capes omg u just saved me sm time
Okay fine, but just keep in mind that copying and pasting could be helpful for scenarios, such as making your background look the same on every frame, that's exactly what backgrounds are (most of the time), and it's also helpful if you made a character design for an animation, and can't remember what it looks like and/or how to redraw the characters.
Definitely Copying and pasting isn't bad, If you know that how to use it right (As I said in the Video).
I just use 6fps or 1fps because i just copy paste like every frame and im bad at drawing
@@alosreal try use 12fps. I am bad. But I am better now.
@@ArethaN.A my first animations were 1tps i use 6 fps now and like lazy i just do it for fun and i dont wanna spend days on something i just wanna finish it that day sometimes you gotta use higher frames but it depends on the sene sometimes the chracter is not moving sometimes its very Fast moving i cant animate/draw complicated scenes (chracter head turning) so i use 6fps and try to use bfdi object style because i cant animate a human (and draw).
@@alosreal ok. Your draw is good. We have our opinion. I also lazy to do stuff. So I make an short animation but take so Long. Keep going animator!
i reccomend everyone in the comments look into the 12 Principles (or 21 Princples) of Animation for a better understanding of "smooth" "frame by frame" animation. Timing and Spacing, strong poses, On Ones and Twos ect are very important to a "smooth" animation but the Princples also gives guidelines (not rules) on trying to do more with less and there's just a lot of important and interesting stuff to learn from it.
These Principles can be applied to flipaclip with some practice and fooling around.
Also you don't need to draw every frame for it to be smooth unless you plan to draw On Ones all the time which is so much work.
Also the standard fps for film and cartoons is 24fps (25 for European PAL). But imo 12fps to 25fps is the window for comfort. Anything less looks too sluggish anything more (30fps is pushing it) is too much work and becomes too surreal and uncanny.
24/25 is specifically so traditional animators can switch between animating on Ones Twos Threes and have space left over if needed and so all animation by different animators run smoothly and consistently without feeling off, plus 24/25 just feels the best. Plus most physical film reels in the old days ran on 24 or 25fps. And 24fps on twos is basically 12fps on ones, so also easily divisible.
Awesome! We do FlipaClip as well!
Epic tutorial. Loved it
animating on two's is much less time consuming, unlike animating on one's, where you draw out every frame. Animating on two's can have very similar results to one's, but of course it's gonna be less smooth. But most studios animate on two's because it takes less time and effort.
This is helpful I had some issues with the animation thank you for this:)
Thank you so much for making this! I was trying to figure out why my aminations weren't looking smooth at all and this video helped me a lot. Again, thank you!
Also I watched a bunch of your other tutorials and I think it's really helping me improving my animations! (They still suck but less then before)
+1 sub, so sad for haven't found this channel before
Thanks a lot, Glad I could help you :)
I like your videos and the way you explain broadly, but do you tutorial on drawing and coloring?
Thank you for your information
Your Welcome!
Super 💗
Yeah!
We do FlipaClip as well but definitely not as good😂
I'm subscribed and liked
I;m first
Good job😁
i just love your animations
Supurb video 😍😍😍😍😍😍😍😍😍😍🥰🥰😍🥰😍🥰😍🥰😍
No, you don't have to draw every frame unless the character has a sudden move
Whats a sudden moves?
@@redstonechippedsemmy7177 A punch is a sudden move
@@aregtb Oh, ok
and even then if you want it to look quick you can still skip poses (or frames) entirely lots of comedy does it
Not really good at animating,but this makes a ton of sense-if a characters literally standing still or doing something as minuscule as waving a finger,it looks weird if the whole thing is ahaking
Garvit, your videos have improved extra steps on making designs move freely, but can there be a video which shows how to animate more than one character and a video to animate elements and special effects?
Men this requires crazy amount of efforts...
I just found out very fast animation only uses extremes
Yes! And are extremes similer to Keyposes or they are different ?
Pls help me
What are extremes
@@Gollzz11001 they are just like keyfarmes ! Search 12 principles of animation on YT AND see th video of alan becekr . U will then understand
@@cartoonox9635 oh ok , thnx
Great tip
I Will first start with sketching the background if i draw a whole background and if it needs to move a little. If it’s something simple like a colour and a few Lines that dont move i Will copy it. After i Will start sketching character and their movements i started Drawing every frame again. I am taking small steps, since im new! I made a walking cycle a few days ago with only legs just to learn how to :D
Thanks you for tutorial
😊❤❤
Thank you for this video❤
Many thanks
Cool
Thank you bro, if one day I will launch my series Solar Man, then you will have the biggest hand in it.❤❤❤❤
Tbh, i draw every frame. Becaise if i copy amd paste... I have to use lasso and eraser
Nice
I’m about to sleep and I’m liking these videos for later I’m planning to do a song animation but I animate rlly bad
Man how to make a Animation like anime please make a video about it😶😶😶😶💟💟💟and the lots of love okay
I'll surely try to make one 😊
@@GarvitBhatnagar ohhhhhhh wowwwwww thankyou so much brother. And waiting for your new video.💟☺😚
Me making every frame
*"Gotta put my fps to 6"*
New subscriber 🤗
With the level of animation that the current season is going with, this will be the most hyped and awaiting episode of 'em all.
do you know how to do a talking animation? I struggle a lot and some guidance would be really good, I'd love to be able to do smooth animations
pinterest has some better tutorials on this, and art is hard to epxlain wothout visuals for me. but if i rmember, you don't animate every sound the mouth makes. there's specific "poses" the mouth makes for some sounds that you can practically reuse the same mouth pose (again pinterest and tutorials have charts for this). mouth animation doesn't have to be smooth either with some decent character animation you can even skip certain mouth poses
Look ip Lip Sync Animation you might get more results, study how anime and other cartoons handle lip movements and youll see just how many sounds are skipped when animating.
hm I don’t do animation much so I’m just gonna kinda guess. I know there are some charts that show what shape the mouth makes for different sounds drawn so maybe take a look at those. And to maybe try to add it some hand in there and eyes and eyebrows to convey what there saying more
Cant there be an easier way to animate a fight scene
mcgonalds is wa rwestiraunt i wike two ewat awt ywum ywum LMAO I CANT ik this is so random but great vid!
1:43 so smooth ehehehehe
Short answer to do you need to draw every frame
No and yes stright a head or pose to pose is good
hi well i been anamating for 2years so to make a (eg:-ghost moving up and down slow like levition but little going down and up so for that i am having a problem) it will best to make a video or tell me like that in comment
Do you have any videos doing a walking sequence?
I don’t draw every frame, because my animations are around a minute, so basically 800 frames, and if I need to draw everything. I have recreated Wanda vs the Illuminati and if it wasn’t for copy and paste it would’ve looked bad
Thx for inspiration
What fps do you use
How do you animate so smooth
24 fps is hard not to copy-paste at. A stick figure looks painfully jelly-like when there are a lot of un-copied frames.
Mr I’m doing a long animation I need help idk how to copy
Bro did you made it with hand(finger)?
Software u are using for drawing and animation name please
I'm practicing in drawing frame by frame in a detailed animation but it takes 10x time than copying and pasting my drawings, should i continue doing that for a detailed animation ?
Bhai full explanation do please
Kinda depends if you're animating in ones, twos, threes, and etc.
Pliz make toturial
For the #1
Me who can't draw any frame: :(
Also me who animating a hand in every frame: :/
If I’m drawing like a plant growing how will I make that look smooth?
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
dude can you animate in rough animator
This is very helpful but how many fps are u using
Which Voice editor you are using here
How much frames per second?
Which Text To speech You used 🤧
I am from india and i don't know english can you put hindi subtitale in the video . Please sir
Yeah my animation looks so choppy example:- A bear is jumping from a cliff i dont know the exact pose what he is gonna do now so i get confused and after this i start raging that why it is looking like this because im very new to this field you can call me a noob but i will work hard to improve my animations thanks Garvit:)
Keys and Extremes, plan your poses before filling them with inbetweens. Pose to Pose, Straight Ahead Animation, Anticipation, Timing & Spacing ect. The 12 Princpals all apply here. Also use a reference.
for example your jumping Bear 🐻 heres how i go about it personally
start with where he'll start to jump. Thats Pose A. maybe Pose A is the Anticipation frame (ie bending his knees before the jump) and not exactlythe very first frame (him standing still).
then draw what and WHERE his FINAL pose will be. That's Pose C
with onion skin (or your lightbox if youre traditional) Between A and C, you draw the sort of middle point of A and C, that's Pose B.
Now you basically have 3 important and very clear frames to start with, you can go back and fill in or you can sort of add more extreme poses until you're satisfied.
Another thing depending on your knowledge is how long you want this to be and you're framerate. if its 24fps and say... 5 seconds, you calculate how many frames thatd be (on Ones, 24fps of 5 seconds is 120 frames, so 120 drawings on ones) but you don't gotta worry about that rn but it does help to know for planning
@@stephanos6128 Thanks it was Helpful
how can i get smooth lines
erase the edge of lines this is a pro tip
where do you drawing? on tablet or phone?
How to add vedio from Google in flipaclip
Okay so. I make simple animations of computers, however I watch some FlipaClip videos but they seem to look really neat and clean. When I do it, I have to redraw EVERYTHING in the last frame over and over and with time it looks so messy! Is there any way to not have to redraw the same thing as the last frame over and over and over and hope it looks clean?
Basically… how do I get a frame to stay how it looks on the other frames without me redrawing the frame? It always looks terrible in the end.
Hope you figured this out but, this is the time where you can copy and paste. If a character is standing still or only talking then it is very unnecessary to redraw line art when there not moving (or anything else when it's not moving).
Also small tip, u should use pose to pose and then do a inbetweens. This can help if you want something/someone to do a specific action.
@@ohwowitsme8548 thanks
Please please save which app is this
How to make a 3d animation on flipaclip
It's only a 2d animation software
It's too hard to make long video each second have 12 frame solution please
Idk if you have answered this but what FPS do you use
Any tips for making the drawing the frames consistently? I can’t draw my characters consistently, the all always end up making my animations look weird.
If you need to draw them in different scenes and they don't look consistent/same use a ref sheet. And draw out the simple shapes to make you characters. Like if there head was more curved then you can look at your ref sheet to see how to draw them. Pose to pose can also help stay consistent. Draw the main poses more neatly, then you can draw inbetweens for them.
You can copy and paste your last frame but rotate it into the new frame so you can see how the object rotates/ changes shape. There are professional animation videos that show this technique.
Tbh I don’t draw every frame but it’s mostly cuz my animations are mostly just a ton of easing and lack angles so it’s not necessary
How can I use copy paste in perfectly
How do you copy and paste it? Whenever I use the copy button it sticks to the first frame, not to the altercation.
How to copy and paste in this app
Hi sir are u using galaxy note or matepad, or iphone?
Burger king: OF COURSE NOT!
(Pulls out his big gun)
Bro please Hindi commentary karke bataoo
Are u using laptop or what bro
How many fps do you use?
Garvit Bhat-huh?
which software u use here?
flipaclip
im a experienced animator ive been animating since 2014 and tis addvise is very bad you dont have to draw every frame it sadens me to see newer animators actually take this advise and suffer to make somthing smooth and put in more effert into practicing and failing they ask them selfs why is my animation not smooth? to make smooth animation you need to know the basic fundamentals not draw every frame .
@AWNCORE knowing the fundamentals will get you to the master level you always wanted "drawing more frames" can work in quick actions but anything else it will be to quick animating like that is animating on ones animating on twos will be slower to finnish but will be a better quality of animation
What frame per second are your using?
12fps
you don't need to draw every frame, if your character or background is still use copy paste cus if you draw every frame it would look bad
what if I draw only on the parts that are moving? Like if a person was going to turn their head would I only draw the head moving and not the body?
Can I ask? How many fps did you use?
06:00
What is the name of the app
Flipaclip 💀
HOW TO DRAW HUMANS LIKE THAT
I do frame by frame without copy and paste its so hard TWT i only really use the copy and paste if the character is completely still
same
Um…. How to re use frames
You said "3 principles"
What ate they?
its way more than 3 honestly, the Principles he mentions are from the 12 Principles of Animation or 21 Principles of Animation, theyre not hard set rules but very important guides.
For me i can assume he talking about:
On Ones and Twos (important considering framerate)
Timing & Spacing
Slow in, Slow Out
Anticipation
Arcs (round arcs can give Illusion of smoothness comapred to jagged angular arcs)
Straight Ahead or Pose to Pose
Yo I’m working on a anime will u like to do the animations for me?
what frame rate do you prefer?
the standard for film and cartoons is 24 (25 for the European PAL), Ive heard its been upped to 30fps, but 24/25 should be fine. 12-15fps is also pretty ok, but 24fps can give the same effect with space left over due to "Ones and Twos ect.". I personally think anything less than 12fps might look too choppy or slow.
The number is specific so that one can easily divide between animating on ones twos threes ect, and have some space left over to fully go on ones and have it be smooth if needed. And it's probably easier to count seconds with 24 *frames per second* so theres some math
0:26
HOW CAN YOU DRAW A PERSON WALKING YOURS WORKS BUT MINE LOOKS LIKE A WEIRD WALKING POS- ok I should have... Uh.... Screamed! Yeah, screamed, I shouldn't have screamed.
What abt the fps?