Amendments! - Missed the lamp posts, they're the largest light source in the game, slightly larger than braziers! - Braziers are not a women's clothing item - The flute block trick does work! You need to stand diagonally to the flute blocks when tuning them. - Solar panels DO work in the desert, but fairy dust has a bugged interaction with them. - I did not forget the worm bin. CA did.
With the item ID glitches at 4:18 and 20:42 is there a list anywhere of the IDs for for all furniture, wallpaper, flooring etc. items? I'd like to experiment with it myself but can't find a list anywhere. I heard you mention BlaDe but I'm not sure what he did relating to this exploit.
I do that too! the bird coop gets the chicken statue, my rabbit coops each get a large plush bunny ... I haven't decided on an appropriate decoration for the barn yet, though.
It's like those old time billboards that advertise gimmicky side shows. "REAL PREHISTORIC FOSSIL WITH LIVING DINOSAUR" so you show up and it's a nautilus shell fossil next to a komodo dragon or something. 😂
Also keep in mind the resources required to get there. You either need a bus ticket, which is 500g, a desert totem which costs hardwood to craft, or a desert obelisk, which is one of the latest things you can purchase in the game
@@NinjaPickleI’ve never understood why people have trouble with the hardwood. As soon as you can get a mahogany seed, you can farm 1k in around 2 seasons with the subsequent seeds and tree fertilizer. I’ve never been in need of hardwood 🫠
@@EroticInfernoEspecially on the forest farm, during winter I literally have more hardwood than normal wood lmao. Beyond a house upgrade, the ginger island boat, and the stable you really don't need too much hardwood.
Another tip for lightning rods, the wiki says that it doesn’t matter where they are on your farm, they will always intercept the lighting strikes first, up to the number of them that you have, with some chance to miss depending on how many strikes have been intercepted. Since this doesn’t change with proximity to and object, it means the rods don’t have to be near your fields, they can go in whatever dead space you have.
This doesn’t seem to be entirely true (in my experience) - I’ve had 50+ lightning rods, with over a dozen not hit, and still lost crops. No idea why. (But then, I’ve tried to use the rain totem on stormy days to make more stormy days trick several times, and I’ve only ever had rain from it, so maybe I’m just no good at getting storms to work properly…)
@@Cthulhus_Mum Because it's not completely true. For reading the wiki, OP missed an entire section on "chance to intercept". Directly from the wiki: "The chance that a lightning strike will be intercepted is inversely related to the percentage of lightning rods on the farm that are currently holding a charge." So if no rods are holding a charge, the first lightning strike is guaranteed to be intercepted. As more rods get struck though, the chance of lightning not hitting them gets higher. Also worth noting that if lightning doesn't hit a rod, there's still only a 25% chance (influenced by daily and buff luck) it actually damages something. So the answer is just *a lot* of lightning rods to practically guarantee protection. I've gone with just over 100 in various dead space, which is probably more than needed, but I can't recall ever seeing lightning damage with that many.
2:36 just bear in mind Wickedy has an in depth video about planting tea saplings outside the farm and *not all tiles will be harvestable*, there's a pattern of vertical lines where the tea would produce, and the rest of the tiles the tea would mature but never produce I will never get over the first time I put ancient seeds into rhe seed maker and got mixed seeds. I didn't look anything up about it, so I was just trying it out and was like oh, okay, the game will punish me for trying to grind out a profit like this. Fair enough
@@timklafke4712depending on what’s done in the day, I’m restarting the day … call it cheating, but if I have the power to change fate, I’m doing it. I’m god here
@@EroticInferno oh yeah I would do that too if I wasn’t playing multiplayer lol. It probably is kinda cheaty but idc. When I lose my expensive ass galaxy hammer in the mine you best believe I’m restarting the day. But I didn’t wanna make my friend replay the day just over one gem berry since it was already night time.
thats why i always plant my first ancient seed. if u get it in spring/summer i plant it on the farm cause usually i dont have the greenhouse unlocked yet. by the time i unlock it i already have several seeds. if u unlock it after greenhouse then i plant there. ik its unlikely but i never risk it lmaooo
a tip for the crab pot, it is useful for getting crabs, and crabs can be used to make crab cakes. They are easy to make in the late game if you buy the ingredients at Pierre, they basically last a whole day outside the skull cave, and you can combine them with coffee to get +2 speed
Also if you wait until you have lots of money to get 6 hearts with willy, gus will sell infinite crab cakes three days after willy's six heart event. I did that after selling all my pumpkin juice in year one and got like 2 years worth of crab cakes. (Each one lasts basically the entire day) Also if you have a diamond surplus, you can trade one for a triple shot espresso which is way more cost effective than buying coffee and less effort than making your own or using the hot java ring.
@xakuray5522 well yeah, I only use it for starfruit, every 2-3 seasons I plant starfruit, make wine and shove them in the casks. I have a separate section for ancient fruit
did you know, casking goat cheese is actually better than casking wine? iridium quality wine is not worth the price you get, just invest into a couple of deluxe barns, fill them with goats, put an auto petter in each, and just convert the milk into cheese and cask it. the amount of money you make is more and cheese is probably the best food in the game.
@@marcosdheleno Starfruit wine is better cash per day than goat cheese in casks. With Artisan (which you should always have if you're doing this anyway) aging goat cheese to iridium (doesn't matter if you start with normal quality or gold quality from large milk) nets you 40 gold per day. Aging starfruit wine to iridium nets you 56.25 gold per day. Since casks are always the limiting factor here starfruit wine is better for cash
@@bmobmo6438 hadto exclude my last post in response because i answered without checking. and you are wrong. iridium goat cheese is NOT 40/day. it takes 7 days to turn gold quality to iridium. and you ALWAYS get gold quality by using LARGE goat milk(which is pretty much garanteed after some friendship level). so you only need to spend 1 week casking them as opposed to 2. second point, iridium quality goat cheese sells for 1.120 with artisan. that's a value of around 160g per day per cask. even at base value, of 800g, iridium quality goat cheese gets you just north of 110 g per day. so i really dont get where you got that 40g per day number.
"mountain warp totems are the only ones that can be dug up" the collections of ocean totems i never use as well as a couple of farm totems would beg to differ. The yellow couch being used in a loom is amazing. 10/10
I haven’t tried fairy dust on mine, but yes, my desert solar panels definitely make batteries. I came to the comments specifically to make sure someone else pointed this out. Otherwise I loved the tips.
@@feliperamedeiros I actually use fairy dust and solar panels in my game! It’s strange I use UI info suite and it shows that the time until it produces goes down to ten minutes but it won’t produce the battery until the following day. I think of it like fairy dust charges the panel but you need to sleep to get them. It’s super helpful if you need a lot of batteries, it just isn’t immediate :)
I've put in HOURS, both vanilla, modded, and mega modded, and all my farms have stupid wooden gates on metal fences because I didn't know you could put a gate on top of fences that were already down.... thanks for this video haha!
I had that! But I was like "oh that'll be a better tip for the wood chipper". Then I finished and remembered that the wood chipper isn't a craftable, and forgot about the tip lol
@@totothepotato2794coal is always at a deficit if you’re mining in skull caverns, which you will be doing instead of the miners most of the time in the endgame
The wicked statue also stops the witch from targeting chicken coops in case you didn't want a free void egg for some reason, pretty sure she generates a new one rather than curse an existing egg since i had her strike on a coop full of ducks in my last game on the ducks off day.
@@raggedcaster123 Yes. One 18in pizza has an area of π(9^2) ≈ 254 square inches of pizza. Two 12in pizzas have an area of 2π(6^2) ≈ 226 square inches of pizza.
I put my specific fish in a chest near the fridge so I don't use them up with recipes calling for "ANY Fish" on accident. Though I DO also have to be careful making the recipes with any fish in my inventory!
@7:15 Quality Fertilizer is a semi-common output of the Bone Mill and once you get to Ginger Island and have access to the Digsite there, you can get lots and lots of bones to dump into those bone mills. I have a save that's Spring of Year 2 and I have like 50+ Quality Fertilizers just sitting in a box because I'm saving them for something a little better than spring crops and/or using them in the greenhouse when I get more seeds.
The bee house is due to how the game decides when it is ready, and is a quirk similar to grass. When you place it down, regardless of season, it will put honey in it (which you can't get) and set the time it is ready as the morning 4 days from now. The other time it is processed is in the morning, after the season is set for the day. Then if it is winter, it will clear the item and stop it processing. If it is not winter, and it doesn't have the honey from above, it will set the time it is ready as morning 4 days from now. So if you have it placed normally, the 4 days starts counting from spring 1. If you place it down during winter, it will initially start counting down the days, but the next morning it wipes it if it is still winter. But if you place it down on the last day of winter, then it doesn't get reset.
@@salmence100 I've never done it with just one, but I did it once with only three (i was lazy) and I can confirm it works. The trick is to do everything diagonally so you aren't constantly triggering the flute block while changing the tone it plays
@@salmence100 I just tried doing it with 1 block, and it worked, got the video, can i dm you it or something? Btw i learned it from seeing Haboo doing it in a speedrun
Iirc, the trick about planting grass starter on Winter 28 only works if you do not exit the game before Spring 1 (so basically, you cant save and quit on W28- it will delete your grass starter) Also: buying treasure bobbers and breaking them down into gold bars in a deconstructor is a cheaper way of getting gold bars than buying the ore and smelting, in Y2+!
Wish the tip for Lightning Rod was "You can also place these on top of grass starter to act as an indestructible fence post (no decay or lightning damage)"
I use the crab pots all the time for Sashimi! I use it to feed my husband (take a wild guess y'all lol) and in early game I use it for money and food for mining. Might not be the most efficient but I'm having fun!
I just started watching your channel this week. There was an absolute bully of an old man customer today at work and I was feeling so horrible when I got home. This video was so informative and I laughed a bunch too. Thank you so much, you rock.
I did not know that you could change the look of gates. Then again, I never thought to overlap a wall/fence with a gate. Or overlap anything with anything for that matter.
Saaame! The tip about the matching gates & about placing the torches onto the gates themselves? Game-changer, literally, lol. My farm is gonna look so much better.
Man, same. I have well over a thousand hours in SDV and had no idea. I’ve spent the entire time leaving gaps and being disgruntled that the gates I install in them don’t match. Completing a section of fence and then dropping a gate onto it is so counterintuitive to how things should work that it never occurred to me to try, and I never did it by accident, either.
With basic sprinklers I find it easier to just set them up like quality sprinklers since you usually have them unlocked by the end of year one. It’s also easier to fit in the couple of quality sprinklers you can unlock early through the community center or getting lucky with the traveling cart. I tried a more space efficient lay out but it was more trouble than it’s worth since I’m usually not growing enough crops to worry about space in year one.
You are easily one of my favourite youtubers. I just got into stardew at the beginning of this year and your videos have been so helpful and so entertaining. Thank you for making them so useful and fun!
The lightning rod thing was surprising to me to be considered a "tip" because honestly that's all I ever really cared about them for, and the batteries were just a bonus.
recently ive found a pretty good use for the cook out kits!! ive been hoarding crab pot fish/fishing for cheap fish on the river farm and craft one to make sashimi. this is how i make sure i dont use any fish i might have saved for other recipies or for selling.
I have about a hundred hours on the game and recently discovered the amazing UA-cam community around the game. I'm 2 tips deep in the video and my mind is already blown lmao, thanks alot!
You really poured your heart into this one. I will have to re-watch this some time and see if i cant use more of these tips. Didnt even know about an obelisk item. 😮
7:48 retaining soil doesn't disappear on multi harvest crops, so if you use the deluxe version in the greenhouse with ancient fruit for example you won't need sprinklers
i havent used retaining soil in a while can you remind me how often you have to rewater tiles that have it? if it's not too often than i will probably use that in my greenhouse
@@belalaloca the way retaining soil works is that it has a percent chance of having the soil stay watered over night without any help from sprinklers or rain, there are 3 types: Basic, Quality, and Deluxe here are the chances of each: Basic - 33% Quality - 66% Deluxe - 100% honestly the only one that's actually worth using is the deluxe one, and like I said in my original comment it doesn't need sprinklers or rain, you only need to water once, as long as the deluxe retaining soil is applied you NEVER have to re-water that crop, so in the greenhouse with a multi-harvest crop like ancient fruit it keeps it watered forever Edit: also the recipe for deluxe retaining soil can be gotten from the ginger island trader for 50 cinder shards, the recipe only needs 5 stone, 3 fiber, and 1 clay so it's actually pretty cheap to make
@@belalaloca btw speed-gro doesn't effect multi-harvest crops after the first harvest, so for ancient fruit for example, it reduces the 28 days for the first harvest, but not the 7 day regrow times, also afaik you can't remove fertilizer without killing the crop too, so I tend to not use any fertilizer in the greenhouse until I can get deluxe retaining soil
I will say that the Automation mod makes Crab Pots so much better than the base game. Buying 30 crab pots from Willy and 900 bait a season, you can just set up a Crab Pot farm to check on once a season. It won't make a ton of money, but it will make some, especially if you also set up a Recycling Machine or two. I personally have a soft spot for them and always set up at least one farm every playtrough.
I recently played with automate and it is impossible to go back to vanilla Stardew. Like yeah it is a little boring with how I have so much free time but also I can fill every tile of a shed and get a batch of wine then go do the same with casks
You don't need Recycling Machine, just take the crab pot skill (still a nice source of refined quartz and cloth before having it) why would you take the fisherman skill? selling fish suck, even with a 100% bonus. A good ol' bunch of crab pot will give you a lot more money with a lot less working time than fishing. It's nice for the first year imo, especially the winter. It's taking 2-3h for 10k/day for some copper than you can buy. They pay for themselves in less than two weeks edit : ok i just tought that most of crabpot things are fishes.. maybe i'm an idiot?
@@ryomaanime4563 honestly, the recycled trash IS part of why I want the crab pots. The extra coal is always nice, and the cloth and the quartz cover most of my needs for those resources. As for the fish themselves, 75g minimum per fish (because of sashimi) isn't half bad for something I only have to take care of once a month. And with the extra fish price profession, 20% of the time the fish caught is worth more sold as is than cooked.
i started watching this at a time stamp someone told me to watch at because i wanted to know the best way to set up sprinklers in greenhouses, and but as i kept watching i was like, wait ima start this over, this is good stuff
As one of the people who told you you could do the mermaid puzzle with one flute block, I've come to defend my claim lol. I uploaded a video on my channel showing it!
AH! Would it maybe be because you’re standing diagonally to them? Pretty sure every time I did it, I stood right next to them, walked out of range, then back on
@@salmence100 My best guess would be that stepping away somehow breaks the sequence, but I don't actually know the reasoning behind it. I learned it from watching another stardew content creator, I think it was TheHabboo. I tried looking at his 22 hour perfection vod, but gave up after like 10 minutes of searching and just made my own video haha!
Another good fiber in winter tip: plan it to where it will be ready on day 1 of spring (or if it’s ready early, don’t harvest until then) because if you still have your sprinklers set up (fiber does not need to be watered but still) then those plots will both have the fertilizer and be watered for the first day of spring. You can probably do this for each season honestly
Wow. I had no idea, just how. much I didn't know. THANK YOU. I'm cutting out about halfway through to go find the beginner stuff I clearly really need first, but the credit goes to you.
Crab pots are great early game if you quickly befriend Linus for the sushi recipe. Even with just 3 crab pots, I usually have a supply of fish for the recipe that out paces my need to restore energy, and it's not like it's difficult to produce bait. On my river farm, I chose the path where I don't even need bait in the pots for them to work, and i get a non-stop supply of free fish and supplies for the recyclers.
The other thing about crab pots is that they count as fishing XP that you can use to level fishing in the beginning when your rod sucks and you have no tackle.
get auto-hook on a fishing-rod, fish in your pond for trash and have the recycler running next to you, smelt all the iron you get with the coal you also get (heavy furnace) and transmute the iron to gold and newspapers will give cloth 1/6 chance. Bait has changed now in crab-pots, you can focus lobsters with lobster-bait and smoke them.
1:03 The "risk of scarecrows" every single time is so iconic. Why are the scarecrows coming, what are the scarecrows going to do? Are the crows defending against them now? Are they armed?
The jukebox is actually great! Not only it makes a really nice piece of furniture, but it helps you getting that special vibe to your house. I make it play the night market music and for me it works really really well. I love that thing.
I figured out why i love your channel so much for Stardew content, your speaking style and voice remind me of Mah-Dry-Bread and I've been listening to his pokemon challenges while i do various tasks for years. Its why your channel has always felt comfortable and familiar even from day one. Love everything out of your channel!
I am about 98% sure that bad luck does not make monsters more likely, it just reduces the number of stairs you'll find. So for monster hunting, luck doesn't actually matter.
@coconut1173 they are not generated when you create your save file. That would be artifact spots and that is connected to your world seed. Infected floors, ladder spawns, and thevlike are generated each day according to your luck.
@@Twiggicus Infested floors are definitely predetermined by seed for the regular mines. (Skull Cavern spawns are affected by other RNG specific to SC, so even though it works similarly to the regular mines, infested floors aren't 100% guaranteed like they are in the regular mines.) You can use something like Stardew Predictor to see which floors of the mine will be affected that day by which type of infestation.
I love all of your vids! Even tho i've been playing Stardew for years i always find I learn something, and even in times I don't I just enjoy hearing your commentary! You do great work
...... I have played over 1000 hours of Stardew Valley in in the first 2 mins alone I have learned so many things I wasnt aware of before.... THANK YOU, I am so happy I found your channel (my fellow cat ear fan :D)
I have about 150 hours in this game (nothing, compared to some of you), but I think I learned something new with every single tip. I've watched a LOT of Stardew videos and this is easily one of the best.
I am so mad that the freaking wedding ring is so expensive to craft. I want to surprise my BF with it since he's not nearly as familiar with Stardew as I am but it's going to take a _LOT_ of us playing together for me to pull it off. :( Thank you for these tips, Sal!
18:45, this is untrue Fairy Dust is diamond (750g without gemologist, 974g with gemologist) + fairy rose (assuming tiller profession, 319g regular quality, 398g silver 478g gold) no gemologist, regular 750 + 319 = 1069g no gemologist, silver 750 + 398 = 1148g no gemologist, gold 750 + 478 = 1228g gemologist, regular 974 + 319 = 1293g gemologist, silver 974 + 398 = 1372g gemologist, gold 974 + 478 = 1452g Starfruit wine (assuming artisan profession) at gold quality is worth 4725g, and at iridium its worth 6300g which is 1575. That's an increase of between 506g and 123g depending on fairy rose quality and profession. So upgrading starfruit wine from gold to iridium is always profitable. This is especially relevant since you can only have a very limited number of casks. However I think most people wouldn't bother to go through all the work for that, so its not a super useful interaction. For ancient fruit, the increase from gold to iridium is 1155 so its only worth it if you dont use gemologist and the fairy rose was regular quality.
11:06 I go heavy into winter seeds and I craft the harvests into more seeds so I can have my fields fully planted at the end of winter. You lose what's planted, but then you don't have to till and water anything on Spring 1. You can just scythe down the dead winter forage crops and plant your spring stuff. Good if you're like me and you have anxiety about not getting all your fields fully planted on spring 1.
I have over 1300 hours spanning a few farms and I never knew you could plant grass first then the fence so it spread and didn't get eaten omfg this is a game changer for my new file
Sal, love your videos. This video is mostly excessively useful, but there's a few nitpicky things, things I've experienced in my own gameplay, that don't match up here. the biggest glaring one i've seen is @11:58. i'm in the middle of a challenge where i make 1m Gold without leaving my farm. i haven't left my farm but in my first year i have dug up all 3 (farm, beach, mountain) totems from worm spots on my farm.
you actually can do the flute block trick, by standing on the left side of the flute block, press the required times, then move passed it. After that, do the same to the next note WITHOUT ever crossing over the flute block. IT WORKED.
I thought this might have been about helping you track what you have or haven't crafted yet for the achievement but this is actually a very interesting and useful video
A better tip for the casino, you can buy a mountains worth of hardwood fences, which are just good in general, but also sell for 10g. This is the best casino coin to sell price ratio in the shop. Since time doesn’t move while in the slot machine, you can go there with max luck, get millions of points, and cash out with a bunch of hardwood fences. The rate is 100c to 10g (or 10:1) so if you get 1mil casino coins that’s an easy 100,000g in literally no time.
I like to use the jukebox pretty much in every building on my farm, because I love the Jellyfish festival song over almost every other background song used in the game
Once I unlock the casino, I go and gamble an insane amount (since the slot machines freeze time) until I've racked up a ton of coins and then trade them for magnet bait to use. Lots cheaper than buying or making them.
I now regret having multiplayer on my farm that I now play solo. I am so glad I watched this. I'm already married and don't have the wedding band recipe though and never even knew it was a thing! Time to track it down...
Amendments!
- Missed the lamp posts, they're the largest light source in the game, slightly larger than braziers!
- Braziers are not a women's clothing item
- The flute block trick does work! You need to stand diagonally to the flute blocks when tuning them.
- Solar panels DO work in the desert, but fairy dust has a bugged interaction with them.
- I did not forget the worm bin. CA did.
With the item ID glitches at 4:18 and 20:42 is there a list anywhere of the IDs for for all furniture, wallpaper, flooring etc. items? I'd like to experiment with it myself but can't find a list anywhere. I heard you mention BlaDe but I'm not sure what he did relating to this exploit.
@@porkeyminch8044Wiki maybe?
@@Mortennif Tried that, it was useless
Haha it's "Bray-zhure" if no one mentioned yet.
Nothing is gendered clothing if you're not a little bitch about it
I put mini juke boxes in my barn / coops so that the animals aren't bored in winter 🥺
I do that too! the bird coop gets the chicken statue, my rabbit coops each get a large plush bunny ... I haven't decided on an appropriate decoration for the barn yet, though.
I give Linus a heater in the winter and it shows the animation but he usually winds up walking into it and breaking it 😭
@@melissa9734if you place it somewhere out of his walk path it won’t break😅
I put a heater in my house to keep my spouse cozy in the winter 😅
based
I like to set up an area on my farm with signs for things that despawn, like prismatic jelly and qi fruit. They're my trophy billboards.
It's like those old time billboards that advertise gimmicky side shows. "REAL PREHISTORIC FOSSIL WITH LIVING DINOSAUR" so you show up and it's a nautilus shell fossil next to a komodo dragon or something. 😂
ikr? if you dont put prismatic jelly in a sign before completing the quest you are doing it wrong
@@jademonass2954or just have a burglar ring for a permanent copy for yourself. I always put it on display on my farms.
I loved it
@@Ross-tn7jfi tried that and it despawned :( i couldn't keep it.
8:26 Sandy does in fact sell it for cheaper, but keep in mind that this is only on Thursdays! It wont be available on other days.
Sandy also sells quality fertiliser but it’s more expensive at 180g
Also keep in mind the resources required to get there. You either need a bus ticket, which is 500g, a desert totem which costs hardwood to craft, or a desert obelisk, which is one of the latest things you can purchase in the game
@@NinjaPickle still cheeper if you are getting a lot and it’s available year 1
@@NinjaPickleI’ve never understood why people have trouble with the hardwood. As soon as you can get a mahogany seed, you can farm 1k in around 2 seasons with the subsequent seeds and tree fertilizer.
I’ve never been in need of hardwood 🫠
@@EroticInfernoEspecially on the forest farm, during winter I literally have more hardwood than normal wood lmao. Beyond a house upgrade, the ginger island boat, and the stable you really don't need too much hardwood.
Another tip for lightning rods, the wiki says that it doesn’t matter where they are on your farm, they will always intercept the lighting strikes first, up to the number of them that you have, with some chance to miss depending on how many strikes have been intercepted.
Since this doesn’t change with proximity to and object, it means the rods don’t have to be near your fields, they can go in whatever dead space you have.
This doesn’t seem to be entirely true (in my experience) - I’ve had 50+ lightning rods, with over a dozen not hit, and still lost crops.
No idea why.
(But then, I’ve tried to use the rain totem on stormy days to make more stormy days trick several times, and I’ve only ever had rain from it, so maybe I’m just no good at getting storms to work properly…)
@@Cthulhus_Mum Because it's not completely true. For reading the wiki, OP missed an entire section on "chance to intercept". Directly from the wiki:
"The chance that a lightning strike will be intercepted is inversely related to the percentage of lightning rods on the farm that are currently holding a charge."
So if no rods are holding a charge, the first lightning strike is guaranteed to be intercepted. As more rods get struck though, the chance of lightning not hitting them gets higher. Also worth noting that if lightning doesn't hit a rod, there's still only a 25% chance (influenced by daily and buff luck) it actually damages something.
So the answer is just *a lot* of lightning rods to practically guarantee protection. I've gone with just over 100 in various dead space, which is probably more than needed, but I can't recall ever seeing lightning damage with that many.
@@the_rabidsquirel Thank you for catching that, I’ve edited the message to be more accurate.
Lightning rod makes good fencing material if one doesn't mind the aesthetics.
I've always just had six and that's been enough
2:36 just bear in mind Wickedy has an in depth video about planting tea saplings outside the farm and *not all tiles will be harvestable*, there's a pattern of vertical lines where the tea would produce, and the rest of the tiles the tea would mature but never produce
I will never get over the first time I put ancient seeds into rhe seed maker and got mixed seeds. I didn't look anything up about it, so I was just trying it out and was like oh, okay, the game will punish me for trying to grind out a profit like this. Fair enough
This literally just happened to me but with sweet gem berry. And I haven’t been checking the trader enough so I only had the one. Actual pain
@@timklafke4712depending on what’s done in the day, I’m restarting the day … call it cheating, but if I have the power to change fate, I’m doing it. I’m god here
@@EroticInferno oh yeah I would do that too if I wasn’t playing multiplayer lol. It probably is kinda cheaty but idc. When I lose my expensive ass galaxy hammer in the mine you best believe I’m restarting the day. But I didn’t wanna make my friend replay the day just over one gem berry since it was already night time.
thats why i always plant my first ancient seed. if u get it in spring/summer i plant it on the farm cause usually i dont have the greenhouse unlocked yet. by the time i unlock it i already have several seeds. if u unlock it after greenhouse then i plant there. ik its unlikely but i never risk it lmaooo
Tip: soggy newspapers have a chance of turning into cloth after recycling.
Yep, 10% chance.
1 out of 6 in the recycler will give cloth.
a tip for the crab pot, it is useful for getting crabs, and crabs can be used to make crab cakes. They are easy to make in the late game if you buy the ingredients at Pierre, they basically last a whole day outside the skull cave, and you can combine them with coffee to get +2 speed
Also if you wait until you have lots of money to get 6 hearts with willy, gus will sell infinite crab cakes three days after willy's six heart event. I did that after selling all my pumpkin juice in year one and got like 2 years worth of crab cakes. (Each one lasts basically the entire day) Also if you have a diamond surplus, you can trade one for a triple shot espresso which is way more cost effective than buying coffee and less effort than making your own or using the hot java ring.
quick note that moving chests one by one takes up energy!
also, fairy dust is super useful to speed up the processing of wine in casks!
It's only worth it for starfruit wine. For ancient fruit wine, it makes so little profit, if not at all, that it's just a waste of time.
@xakuray5522 well yeah, I only use it for starfruit, every 2-3 seasons I plant starfruit, make wine and shove them in the casks. I have a separate section for ancient fruit
did you know, casking goat cheese is actually better than casking wine? iridium quality wine is not worth the price you get, just invest into a couple of deluxe barns, fill them with goats, put an auto petter in each, and just convert the milk into cheese and cask it. the amount of money you make is more and cheese is probably the best food in the game.
@@marcosdheleno Starfruit wine is better cash per day than goat cheese in casks. With Artisan (which you should always have if you're doing this anyway) aging goat cheese to iridium (doesn't matter if you start with normal quality or gold quality from large milk) nets you 40 gold per day. Aging starfruit wine to iridium nets you 56.25 gold per day. Since casks are always the limiting factor here starfruit wine is better for cash
@@bmobmo6438 hadto exclude my last post in response because i answered without checking.
and you are wrong. iridium goat cheese is NOT 40/day. it takes 7 days to turn gold quality to iridium. and you ALWAYS get gold quality by using LARGE goat milk(which is pretty much garanteed after some friendship level).
so you only need to spend 1 week casking them as opposed to 2.
second point, iridium quality goat cheese sells for 1.120 with artisan. that's a value of around 160g per day per cask.
even at base value, of 800g, iridium quality goat cheese gets you just north of 110 g per day.
so i really dont get where you got that 40g per day number.
"mountain warp totems are the only ones that can be dug up" the collections of ocean totems i never use as well as a couple of farm totems would beg to differ.
The yellow couch being used in a loom is amazing. 10/10
also the math of desert totem being 3 hrs early when its 4 hrs early
32😂p0 pl p❤
The mini obelisk tip was a new one for me. Definitely going to use that one. Thanks!
Actually, the solar panel does work in the dessert, I think the fairy dust is bugged
Agreed I have mine there. Its weird fairy dust doesn't recognize it
have anyone tested fairy dust in solar panels? that would be an easy battery farm
I haven’t tried fairy dust on mine, but yes, my desert solar panels definitely make batteries. I came to the comments specifically to make sure someone else pointed this out. Otherwise I loved the tips.
@@feliperamedeiros I actually use fairy dust and solar panels in my game! It’s strange I use UI info suite and it shows that the time until it produces goes down to ten minutes but it won’t produce the battery until the following day. I think of it like fairy dust charges the panel but you need to sleep to get them. It’s super helpful if you need a lot of batteries, it just isn’t immediate :)
@@feliperamedeiros it makes solar panels ready the next day
I've put in HOURS, both vanilla, modded, and mega modded, and all my farms have stupid wooden gates on metal fences because I didn't know you could put a gate on top of fences that were already down.... thanks for this video haha!
Another reason not to put driftwood into the recycler is that you get more wood from putting it into the wood chipper
I had that! But I was like "oh that'll be a better tip for the wood chipper". Then I finished and remembered that the wood chipper isn't a craftable, and forgot about the tip lol
I like putting driftwood into the recycler to occasionally get coal.
@@slwrabbitsdo you hate the mines THAT much? Just stay on level 1.
@@totothepotato2794coal is always at a deficit if you’re mining in skull caverns, which you will be doing instead of the miners most of the time in the endgame
thats cool but i'm lazy and use automate so all the driftwood gets processed into recyclers anyway xD
You're the most inventive Stardew creator. Never the same old tired 'things you didn't know' or 'don't plant this' stuff with you!
I’ve definitely made those videos! But I don’t want to use the same concept forever, so I try to mix it up!
The wicked statue also stops the witch from targeting chicken coops in case you didn't want a free void egg for some reason, pretty sure she generates a new one rather than curse an existing egg since i had her strike on a coop full of ducks in my last game on the ducks off day.
No it doesn't. I thought that was the case, but I got a void egg
Nah it doesn't protect the coop, I thought it did but I just got a void egg on my second perfection farm so I think it only protects the slime hutch
Thanks for the guide! I am enjoying it thoroughly... Although it seems like you could have made an entire video (or maybe a short) on rings!
I generally usually reuse topics for shorts from the long videos, so you'll probably see something!
@@salmence100 Thanks! I will look forward to that as well!
The deluxe scarecrow math also works for pizza, 1x18 inch pizza has more pizza than 2x12inch ones
no?
@@raggedcaster123 Yes.
One 18in pizza has an area of π(9^2) ≈ 254 square inches of pizza.
Two 12in pizzas have an area of 2π(6^2) ≈ 226 square inches of pizza.
@@jasonschuler6882 I misunderstood I thought it was like a square pizza why am I so dumb
So... math works, confirmed?
@@raggedcaster123 Even if it was a square, your math still wrong
I use the cookout kit to make sashimi, so I don't run the risk of using up the fish I keep in the fridge for specific recipes.
I put my specific fish in a chest near the fridge so I don't use them up with recipes calling for "ANY Fish" on accident. Though I DO also have to be careful making the recipes with any fish in my inventory!
Or... setup a dedicated storage shed with a chest exclusive for fish
@@l0remipsum991 But then they're in the shed not my kitchen for quick access when I want to make a Carp Surprise or a Fish Taco!
Also you can use the ginger island house kitchen so you don't need to use the resources
you can also put cheap fish in the pocket and the kitchen will use it from there fisrt
@7:15 Quality Fertilizer is a semi-common output of the Bone Mill and once you get to Ginger Island and have access to the Digsite there, you can get lots and lots of bones to dump into those bone mills. I have a save that's Spring of Year 2 and I have like 50+ Quality Fertilizers just sitting in a box because I'm saving them for something a little better than spring crops and/or using them in the greenhouse when I get more seeds.
The bee house is due to how the game decides when it is ready, and is a quirk similar to grass.
When you place it down, regardless of season, it will put honey in it (which you can't get) and set the time it is ready as the morning 4 days from now.
The other time it is processed is in the morning, after the season is set for the day. Then if it is winter, it will clear the item and stop it processing. If it is not winter, and it doesn't have the honey from above, it will set the time it is ready as morning 4 days from now.
So if you have it placed normally, the 4 days starts counting from spring 1.
If you place it down during winter, it will initially start counting down the days, but the next morning it wipes it if it is still winter.
But if you place it down on the last day of winter, then it doesn't get reset.
Such a strange quirk. But jank like that adds soul (and fun glitches) so I enjoy it.
That is such a weird way to implement that but, yeah, it adds character, I guess?
@@helloofthebeach I think it is just an oversight. Instead of having it check the season in multiple places, just check on the day update.
You can, in fact, use just one flute block for the mermaid on ginger Island. You have to set it, walk past it, then break it.
I'm gonna need a video of it or something, I tried for like an hour to do it myself, then tried to find any videos of it, and there weren't any lol
@@salmence100 I've never done it with just one, but I did it once with only three (i was lazy) and I can confirm it works. The trick is to do everything diagonally so you aren't constantly triggering the flute block while changing the tone it plays
@@salmence100 I just tried doing it with 1 block, and it worked, got the video, can i dm you it or something? Btw i learned it from seeing Haboo doing it in a speedrun
Someone else sent a video in already! It has now been proven
@@salmence100can you share it?
Iirc, the trick about planting grass starter on Winter 28 only works if you do not exit the game before Spring 1 (so basically, you cant save and quit on W28- it will delete your grass starter)
Also: buying treasure bobbers and breaking them down into gold bars in a deconstructor is a cheaper way of getting gold bars than buying the ore and smelting, in Y2+!
Wish the tip for Lightning Rod was "You can also place these on top of grass starter to act as an indestructible fence post (no decay or lightning damage)"
I use the crab pots all the time for Sashimi! I use it to feed my husband (take a wild guess y'all lol) and in early game I use it for money and food for mining. Might not be the most efficient but I'm having fun!
All I'm getting is Pierre? 😂 But unless you're modding, that can't be right. 🤔 Maybe Sebby?
@@Twiggicus yep, sashimi is a loved gift for sebastian (source: am also a sebby spouse)
I use crab pots for fertilizer mostly. Quality fertilizer needs fish, and crab pots give tons of low-quality fish.
I just started watching your channel this week. There was an absolute bully of an old man customer today at work and I was feeling so horrible when I got home. This video was so informative and I laughed a bunch too. Thank you so much, you rock.
Life Elixir even says “Restores health to full” even though it only says +90
Yeah, one is the food effect and the other is the special effect. If you stripped the effect it would only restore 90 hp.
That mini obelisk trick is gonna be a lifesaver, thank you!
About Explosive Ammo, it's flies above rocks, best use when there's rock near walls or enemies.
I did not know that you could change the look of gates. Then again, I never thought to overlap a wall/fence with a gate. Or overlap anything with anything for that matter.
Saaame! The tip about the matching gates & about placing the torches onto the gates themselves? Game-changer, literally, lol. My farm is gonna look so much better.
Man, same. I have well over a thousand hours in SDV and had no idea. I’ve spent the entire time leaving gaps and being disgruntled that the gates I install in them don’t match. Completing a section of fence and then dropping a gate onto it is so counterintuitive to how things should work that it never occurred to me to try, and I never did it by accident, either.
15:35 The thing is, by the time I get to using tackles, I make enough money to the point where I prefer to just save the time instead of the gold.
With basic sprinklers I find it easier to just set them up like quality sprinklers since you usually have them unlocked by the end of year one. It’s also easier to fit in the couple of quality sprinklers you can unlock early through the community center or getting lucky with the traveling cart. I tried a more space efficient lay out but it was more trouble than it’s worth since I’m usually not growing enough crops to worry about space in year one.
14:00 You can also stack up on magnet bait with Qi coins from all that slot machine playing you did for the farm warp totems!
You are easily one of my favourite youtubers. I just got into stardew at the beginning of this year and your videos have been so helpful and so entertaining. Thank you for making them so useful and fun!
The lightning rod thing was surprising to me to be considered a "tip" because honestly that's all I ever really cared about them for, and the batteries were just a bonus.
That thing about harvesting kegs with a hoe is actually super helpful, thanks
recently ive found a pretty good use for the cook out kits!! ive been hoarding crab pot fish/fishing for cheap fish on the river farm and craft one to make sashimi. this is how i make sure i dont use any fish i might have saved for other recipies or for selling.
I have about a hundred hours on the game and recently discovered the amazing UA-cam community around the game. I'm 2 tips deep in the video and my mind is already blown lmao, thanks alot!
You really poured your heart into this one. I will have to re-watch this some time and see if i cant use more of these tips.
Didnt even know about an obelisk item. 😮
The comment about farm totems being the poor man's return scepter made me chuckle 😂
I'm definitely going to be putting brassieres in people's houses to spice things up a bit.
Just came back to the game, this is a great welcome gift
I use a mini jukebox, I love The Wind Can Be Still and I will always love listening to it no matter the season 6:24
7:48 retaining soil doesn't disappear on multi harvest crops, so if you use the deluxe version in the greenhouse with ancient fruit for example you won't need sprinklers
I like to make a strawberry jam/wine shed using garden pots and deluxe retaining soil. I've never done the math for min/max. I just like the idea.
i havent used retaining soil in a while can you remind me how often you have to rewater tiles that have it? if it's not too often than i will probably use that in my greenhouse
@@belalaloca the way retaining soil works is that it has a percent chance of having the soil stay watered over night without any help from sprinklers or rain, there are 3 types: Basic, Quality, and Deluxe
here are the chances of each:
Basic - 33%
Quality - 66%
Deluxe - 100%
honestly the only one that's actually worth using is the deluxe one, and like I said in my original comment it doesn't need sprinklers or rain, you only need to water once, as long as the deluxe retaining soil is applied you NEVER have to re-water that crop, so in the greenhouse with a multi-harvest crop like ancient fruit it keeps it watered forever
Edit: also the recipe for deluxe retaining soil can be gotten from the ginger island trader for 50 cinder shards, the recipe only needs 5 stone, 3 fiber, and 1 clay so it's actually pretty cheap to make
@@ajddavid452 oooh that’s really cool! i haven’t unlocked ginger island yet so i’ll keep using deluxe speed gro for now. thanks for the help!
@@belalaloca btw speed-gro doesn't effect multi-harvest crops after the first harvest, so for ancient fruit for example, it reduces the 28 days for the first harvest, but not the 7 day regrow times, also afaik you can't remove fertilizer without killing the crop too, so I tend to not use any fertilizer in the greenhouse until I can get deluxe retaining soil
I will say that the Automation mod makes Crab Pots so much better than the base game. Buying 30 crab pots from Willy and 900 bait a season, you can just set up a Crab Pot farm to check on once a season. It won't make a ton of money, but it will make some, especially if you also set up a Recycling Machine or two. I personally have a soft spot for them and always set up at least one farm every playtrough.
I recently played with automate and it is impossible to go back to vanilla Stardew. Like yeah it is a little boring with how I have so much free time but also I can fill every tile of a shed and get a batch of wine then go do the same with casks
You don't need Recycling Machine, just take the crab pot skill (still a nice source of refined quartz and cloth before having it)
why would you take the fisherman skill? selling fish suck, even with a 100% bonus.
A good ol' bunch of crab pot will give you a lot more money with a lot less working time than fishing.
It's nice for the first year imo, especially the winter. It's taking 2-3h for 10k/day for some copper than you can buy. They pay for themselves in less than two weeks
edit : ok i just tought that most of crabpot things are fishes.. maybe i'm an idiot?
@@ryomaanime4563 honestly, the recycled trash IS part of why I want the crab pots. The extra coal is always nice, and the cloth and the quartz cover most of my needs for those resources. As for the fish themselves, 75g minimum per fish (because of sashimi) isn't half bad for something I only have to take care of once a month. And with the extra fish price profession, 20% of the time the fish caught is worth more sold as is than cooked.
Most mods make most things better than base game.
i started watching this at a time stamp someone told me to watch at because i wanted to know the best way to set up sprinklers in greenhouses, and but as i kept watching i was like, wait ima start this over, this is good stuff
MINI OBELISK ONE.... LIFE CHANGING.... EYE OPENING.... MY JAW DROPPED.
THANKS
As one of the people who told you you could do the mermaid puzzle with one flute block, I've come to defend my claim lol. I uploaded a video on my channel showing it!
AH! Would it maybe be because you’re standing diagonally to them? Pretty sure every time I did it, I stood right next to them, walked out of range, then back on
@@salmence100 My best guess would be that stepping away somehow breaks the sequence, but I don't actually know the reasoning behind it. I learned it from watching another stardew content creator, I think it was TheHabboo. I tried looking at his 22 hour perfection vod, but gave up after like 10 minutes of searching and just made my own video haha!
Another good fiber in winter tip: plan it to where it will be ready on day 1 of spring (or if it’s ready early, don’t harvest until then) because if you still have your sprinklers set up (fiber does not need to be watered but still) then those plots will both have the fertilizer and be watered for the first day of spring. You can probably do this for each season honestly
Wow. I had no idea, just how. much I didn't know. THANK YOU. I'm cutting out about halfway through to go find the beginner stuff I clearly really need first, but the credit goes to you.
20:51 "Thanks, BlaDe". Yup, his was insane in that video
Sturdy rings sell for 750 gp which is 305g more profitable than selling 2 Copper Bars, 25 Slime, and 25 Bug Meat separately.
Crab pots are great early game if you quickly befriend Linus for the sushi recipe. Even with just 3 crab pots, I usually have a supply of fish for the recipe that out paces my need to restore energy, and it's not like it's difficult to produce bait. On my river farm, I chose the path where I don't even need bait in the pots for them to work, and i get a non-stop supply of free fish and supplies for the recyclers.
The other thing about crab pots is that they count as fishing XP that you can use to level fishing in the beginning when your rod sucks and you have no tackle.
Always a good day when salmance makes a video
had no idea about the fences. Amazing. Also can't wait to be the first person to use a jukebox lol
get auto-hook on a fishing-rod, fish in your pond for trash and have the recycler running next to you, smelt all the iron you get with the coal you also get (heavy furnace) and transmute the iron to gold and newspapers will give cloth 1/6 chance.
Bait has changed now in crab-pots, you can focus lobsters with lobster-bait and smoke them.
The mini jukebox is good to play "winter (ancient)" year round since it's the best song in the game
1:03 The "risk of scarecrows" every single time is so iconic. Why are the scarecrows coming, what are the scarecrows going to do? Are the crows defending against them now? Are they armed?
that magic bait tip saved my year 1 master angler run, thank you.
Ok that Obelisk one… priceless!!
The jukebox is actually great! Not only it makes a really nice piece of furniture, but it helps you getting that special vibe to your house. I make it play the night market music and for me it works really really well. I love that thing.
I just like to zone out listening to your voice and the gameplay. Thanks for making my days and nights better, my friend! You the man
I figured out why i love your channel so much for Stardew content, your speaking style and voice remind me of Mah-Dry-Bread and I've been listening to his pokemon challenges while i do various tasks for years. Its why your channel has always felt comfortable and familiar even from day one. Love everything out of your channel!
I am about 98% sure that bad luck does not make monsters more likely, it just reduces the number of stairs you'll find. So for monster hunting, luck doesn't actually matter.
You are more likely to find an infested floor and experience a swarm.
@@Twiggicusnope, infested floors are pretedermined when you create your save file, they do not depend on luck, I'm pretty sure neither do swarms
@coconut1173 they are not generated when you create your save file. That would be artifact spots and that is connected to your world seed. Infected floors, ladder spawns, and thevlike are generated each day according to your luck.
@@Twiggicus Infested floors are definitely predetermined by seed for the regular mines. (Skull Cavern spawns are affected by other RNG specific to SC, so even though it works similarly to the regular mines, infested floors aren't 100% guaranteed like they are in the regular mines.) You can use something like Stardew Predictor to see which floors of the mine will be affected that day by which type of infestation.
monster musk + burglar ring + hot java ring (optional) = profit
I love all of your vids! Even tho i've been playing Stardew for years i always find I learn something, and even in times I don't I just enjoy hearing your commentary! You do great work
I really like that this video don’t have the « do’s and don’t ». It is really just informative as it should be but not stressing.
I’m surprised at how informative and useful this whole video is
The single fluteblock works in mermaid's puzzle, you have to stand diagonally to it in order to not trigger the block while you set it up
I dug up a Beach Totem in the Desert yesterday. Kind of caught me off guard.
salmence i havent played stardew since going completionist mode and got burnt out but i love your vids. keep doing what youre doing
The tip for emptying kegs and stuff with the hoe, omgosh, thank you!
...... I have played over 1000 hours of Stardew Valley in in the first 2 mins alone I have learned so many things I wasnt aware of before.... THANK YOU, I am so happy I found your channel (my fellow cat ear fan :D)
I have about 150 hours in this game (nothing, compared to some of you), but I think I learned something new with every single tip. I've watched a LOT of Stardew videos and this is easily one of the best.
Actually, as of 1.5 all but the Island and Desert Warp Totem have a chance to replace clay in an artifact spot.
Nice beat sick jams
What you gonna do
What you gonna do
The fence tip is clutch! It actually makes the gate more durable. ( At least according to lookup anything and it's remaining days )
I am so mad that the freaking wedding ring is so expensive to craft. I want to surprise my BF with it since he's not nearly as familiar with Stardew as I am but it's going to take a _LOT_ of us playing together for me to pull it off. :( Thank you for these tips, Sal!
Because of how I play, I usually hit level 9 forage before I have the house upgrade, so the cookout kit is really helpful for the Community Center.
18:45, this is untrue
Fairy Dust is diamond (750g without gemologist, 974g with gemologist) + fairy rose (assuming tiller profession, 319g regular quality, 398g silver 478g gold)
no gemologist, regular 750 + 319 = 1069g
no gemologist, silver 750 + 398 = 1148g
no gemologist, gold 750 + 478 = 1228g
gemologist, regular 974 + 319 = 1293g
gemologist, silver 974 + 398 = 1372g
gemologist, gold 974 + 478 = 1452g
Starfruit wine (assuming artisan profession) at gold quality is worth 4725g, and at iridium its worth 6300g which is 1575. That's an increase of between 506g and 123g depending on fairy rose quality and profession. So upgrading starfruit wine from gold to iridium is always profitable. This is especially relevant since you can only have a very limited number of casks. However I think most people wouldn't bother to go through all the work for that, so its not a super useful interaction.
For ancient fruit, the increase from gold to iridium is 1155 so its only worth it if you dont use gemologist and the fairy rose was regular quality.
11:06 I go heavy into winter seeds and I craft the harvests into more seeds so I can have my fields fully planted at the end of winter. You lose what's planted, but then you don't have to till and water anything on Spring 1. You can just scythe down the dead winter forage crops and plant your spring stuff. Good if you're like me and you have anxiety about not getting all your fields fully planted on spring 1.
love your videos! this one is really informative, and I love it! Especially the Mini-Obelisk tip!!
me starting this video: what could i possibly learn
me approximately 0.5 seconds later: you can do WHAT with grass starter
Not me almost on year 13 on my main save (+ hundreds of hours playing w friends) learning new stuff...
This helps me fall asleep at night. Thanks!
Having watched Salmence's let's play of Stardew Valley...
The ostrich egg incubator tip is way funnier than it should be.
I have over 1300 hours spanning a few farms and I never knew you could plant grass first then the fence so it spread and didn't get eaten omfg this is a game changer for my new file
Lightning rods also function like fences in protecting grass starters!
Sal, love your videos. This video is mostly excessively useful, but there's a few nitpicky things, things I've experienced in my own gameplay, that don't match up here. the biggest glaring one i've seen is @11:58. i'm in the middle of a challenge where i make 1m Gold without leaving my farm. i haven't left my farm but in my first year i have dug up all 3 (farm, beach, mountain) totems from worm spots on my farm.
you actually can do the flute block trick, by standing on the left side of the flute block, press the required times, then move passed it. After that, do the same to the next note WITHOUT ever crossing over the flute block. IT WORKED.
This… was revolutionary. Thank you, Salmence, So Much!!!
On the artifact spots, I have dug up other warp totems, on the run I am doing now, thats how I got a beach totem.
Incredible video, I have nearly 500 hours and did not know most of these things!
I found the hoe and cask method on accident and its such a good tip, makes it really easy to collect wine
I thought this might have been about helping you track what you have or haven't crafted yet for the achievement but this is actually a very interesting and useful video
That's pretty nice crating tips! Thanks for the video!
A better tip for the casino, you can buy a mountains worth of hardwood fences, which are just good in general, but also sell for 10g. This is the best casino coin to sell price ratio in the shop. Since time doesn’t move while in the slot machine, you can go there with max luck, get millions of points, and cash out with a bunch of hardwood fences. The rate is 100c to 10g (or 10:1) so if you get 1mil casino coins that’s an easy 100,000g in literally no time.
I like to use the jukebox pretty much in every building on my farm, because I love the Jellyfish festival song over almost every other background song used in the game
Once I unlock the casino, I go and gamble an insane amount (since the slot machines freeze time) until I've racked up a ton of coins and then trade them for magnet bait to use. Lots cheaper than buying or making them.
Great job on this video! You can also buy magnets from the casino, but I appreciate the used tip as well.
I now regret having multiplayer on my farm that I now play solo. I am so glad I watched this. I'm already married and don't have the wedding band recipe though and never even knew it was a thing! Time to track it down...
lol i looove the mini jukebox!! i have one in literally all my sheds, coops, and barns so that they each have a theme song!