making rain drops trails on glass in blender 2.8

Поділитися
Вставка
  • Опубліковано 9 лют 2025
  • blender advanced training hard surface modeling
    • making a triple blade ...
    intermediate to advanced blender free training course
    • making a bathroom in b...
    blender advanced hard surface free modeling training series,
    • modeling a mixer kitch...
    blender 2.8 advanced animation free training series
    • blender 2.8 animation ...
    using blender and unreal engine
    • from blender to unreal...
    making fornite's tilted towers in blender training series
    • blender 2.8 free train...
    learn blender 2.8 free training series
    • learn blender 2.8 basi...
    learn blender 2.8 tips playlist • blender 2.8 tips
    modeling game of thrones seat modeling and texturing series
    • making the game of thr...
    creating a suburban house in blender training series
    • texturing a small hous...
    Download model on cgtrader search esmilesvfx
    patreon: topchannel1on1
    become a patreon and download all the projects i work on
  • Навчання та стиль

КОМЕНТАРІ • 80

  • @acjina
    @acjina 5 років тому +14

    I have never used Metaball before...really learned a lot from this video,Thank you!

    • @grahamben7578
      @grahamben7578 3 роки тому

      I realize it is kinda randomly asking but does anyone know a good place to watch new series online?

  • @JustPersephone-o5w
    @JustPersephone-o5w 4 роки тому +32

    For anyone experiencing crash when they click the Bake Image Sequence especially in large scenes, don't forget to unwrap the mesh that serves as the Canvas :). I've been in and out searching for solutions and found nothing.
    Hopefully this helps :)

    • @hubbit200
      @hubbit200 3 роки тому +2

      You just saved me probably hours of trying to solve it, thank you!!

  • @zapfsaeule2
    @zapfsaeule2 5 років тому +10

    And great also in combination with dynamic paint. It solves a lot of my problems, because I find it difficult to use simulations while doing a complex animation. Thanks again!

    • @TopChannel1on1
      @TopChannel1on1  5 років тому

      yes, i find it impossible now to do anything good with out using dynamic painting

  • @leonardoromero4709
    @leonardoromero4709 5 років тому +5

    Nice way of use the dynamic painting

  • @grahamsmith5975
    @grahamsmith5975 2 роки тому

    This is exactly the kind of animation I was trying to create, this is an amazing tutorial to get me started. Thank you!

  • @markroxy1750
    @markroxy1750 5 років тому

    you just save my life. thank you. keep making unique tutorials

  • @suspiciousstuff4999
    @suspiciousstuff4999 5 років тому +4

    i like how you explain the details and tell why we are using specific thing. thank you

  • @ramanrafiq7888
    @ramanrafiq7888 2 роки тому

    Thanks alot man truly this was very straight forward and easy to understand I really appreciate you sharing this thanks again!

  • @pauldeddens5349
    @pauldeddens5349 5 років тому

    Very helpful and straightforward tutorial. Very helpful in a school project where I wanted a similar effect.

  • @zapfsaeule2
    @zapfsaeule2 5 років тому +1

    Great! I use metaballs to create smoke - but for rain is also a brilliant idea. Thanks a lot!

    • @TopChannel1on1
      @TopChannel1on1  5 років тому

      you can use metablls for smoke? do you have a tutorial on that, i have wanted to do some smoke simulation tests but my pc is shit

  • @whitelex
    @whitelex 5 років тому +1

    Thank you, just what I was looking for!

  • @aminjl_art
    @aminjl_art 2 роки тому

    great tutorial , full with explaination!

  • @skad0oo0sh39
    @skad0oo0sh39 3 роки тому +2

    When i bake image sequence and cntrl shift click it into the shader editor the trails dont show up, any idea on what i could be doing wrong?

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 роки тому +1

    In the beginning video, I see the render should add the motion blur to make it more realistic...

  • @anujtambe7803
    @anujtambe7803 4 роки тому

    just found what I was looking for. Thanks a lot, sir!!

  • @davaronas686
    @davaronas686 4 роки тому +1

    Do I need 2.81 for image sequence ? can't seem to find it in 2.8, no such thing in the texture panel

  • @mibrahim4245
    @mibrahim4245 3 роки тому

    WOW ! Informative !

  • @peterjessiman7005
    @peterjessiman7005 5 років тому

    Fantastic tutorial

  • @ep8778
    @ep8778 4 роки тому

    excellent tutorial !

  • @JaviBLENDer
    @JaviBLENDer 4 роки тому

    Awesome friend. It Is a very realistic effect. I hear your accent and i think isn't from U.S.A? Or yes? Thanks a Lot. Cheers from Montevideo Uruguay.

  • @MindfulMomentsofLove100
    @MindfulMomentsofLove100 11 місяців тому

    Is the finished project available on your Patreon

  • @nimbleduck
    @nimbleduck 2 роки тому

    I am done but when the drops flow down, its creating a lot of circle shapes on the window which I don't want. How do I stop it? i set the resolution really high already and it didn't help.

  • @jokybones
    @jokybones 5 років тому +39

    Did you record that in a Blender Church? :P

  • @anyxria
    @anyxria 4 роки тому

    just wow. thank you!

  • @jandurina3879
    @jandurina3879 3 роки тому

    I have a bug with substep- it doesnt effect the stroke.. any ideas how to solve it?

  • @doPi3g
    @doPi3g 5 років тому

    great tutorial, helped me a lot

  • @haneshj
    @haneshj 4 роки тому

    How to light this scene to use in real worlf

  • @copypaste3526
    @copypaste3526 3 роки тому +1

    Is it normal that the particles have a distance to the collision mesh? Is this because we use Metaballs here?

  • @jorgeandresrestrepogutierr1907
    @jorgeandresrestrepogutierr1907 4 роки тому

    Excellent! Thanks!
    I added a second brush for the wiphers and looks really nice.

  • @copypaste3526
    @copypaste3526 3 роки тому +1

    I can't believe I wasted a whole day on this without it working in 2.9.

    • @copypaste3526
      @copypaste3526 3 роки тому

      I like the tutorial. I think it's just how Blender is structured.

  • @femifalade3134
    @femifalade3134 5 років тому +3

    please can you complete the car rig tutorial, i want to know how you did the suspensions.

    • @TopChannel1on1
      @TopChannel1on1  5 років тому

      Femi Falade it’s not complete?

    • @femifalade3134
      @femifalade3134 5 років тому

      @@TopChannel1on1 No its not, you said you will upload it. i really appreciate what you are doing here, i just switched from maya to blender recently and your tutorials have been most helpful thank you.

    • @suspiciousstuff4999
      @suspiciousstuff4999 5 років тому

      @@femifalade3134 dude u wanna learn together? i switched from maya to blender too i need someone to learn with its not fun alone

  • @raymondstpaul4913
    @raymondstpaul4913 4 роки тому +2

    Please do an updated video showing what controls [slow down you examples for us new to Blender] you are using and clear up the audio.

  • @ch-wq5mz
    @ch-wq5mz 4 роки тому

    how to render metaball?

  • @TaimSawan
    @TaimSawan 4 роки тому

    ommg thhhanks bro you help me a lot

  • @jokybones
    @jokybones 5 років тому

    This is so awesome

  • @cheekybreeky3481
    @cheekybreeky3481 4 роки тому

    Спасибо)))

  • @silogisus
    @silogisus 4 роки тому

    This tutorial is very useful if you want to make droplets on fruits too.. Just play around with settings. :)

  • @bobbyice1000
    @bobbyice1000 4 роки тому

    great tutorial, followed the tutorial and got some awesome result, but am having a bit of a problem seeing my simulation in the final render bt can see it on the view port

    • @TopChannel1on1
      @TopChannel1on1  4 роки тому +1

      What happened?

    • @bobbyice1000
      @bobbyice1000 4 роки тому

      @@TopChannel1on1 tried animating water droplet using metaball been acted on by the wind force, got a realistic water droplet effect but wen i try rendering, it appears invincible bt when i try other objects they do appear

    • @TopChannel1on1
      @TopChannel1on1  4 роки тому

      @@bobbyice1000 meta balls, have a render resolution, make sure to check that it affects how they are rendered, just go under the object settings for the meta ball

  • @joshhooper4147
    @joshhooper4147 4 роки тому +2

    did you record this in a cave?

  • @suryadinm
    @suryadinm 4 роки тому

    1:06 how did u do that, this video is great if you show the keystroke on screen

    • @lansraad6142
      @lansraad6142 4 роки тому +4

      He used a bevel, you can do this by pressing CTRL+B. Scrolling will change the amount of divisions!

    • @suryadinm
      @suryadinm 4 роки тому

      @@lansraad6142 thank you so muchhhhhh !!!!!!

  • @gabrielacisleanu6192
    @gabrielacisleanu6192 2 роки тому

    Has anyone experienced problems with rendering this animation? My render image is l gray and black, does anyone know how to fix it?

    • @TopChannel1on1
      @TopChannel1on1  2 роки тому

      try checking your render settings maybe you have the render set to black and white

  • @samuraiz198
    @samuraiz198 4 роки тому

    I'm having a problem with the particles, some of the particles fall through the "windscreen", any idea on how to fix?

    • @silogisus
      @silogisus 4 роки тому +1

      I have the same problem and the solution for me was to move the emitter a little bit in the viewport after every setting in a physic tab and after mesh adjustment or ..... at least when the problem shows. And some position of emitter and window( for instance when they are too close cause the same problem). I think this is a bug.

    • @samuraiz198
      @samuraiz198 4 роки тому

      @@silogisus ah okay, I'll try that, at first I thought that my imported mesh had tiny holes in it, but maybe it's just a bug

  • @0zyris
    @0zyris 4 роки тому

    Help! I have 12 substeps on my sliding wetmap images but I am still getting gaps in the trails. Is that reasonable? Is it just a matter of increasing the substeps even more?

    • @Spacedewelope
      @Spacedewelope 3 роки тому

      same issue no solving for this.. looks like a bug

  • @kriswaelput
    @kriswaelput 5 років тому

    Interesting video. Understand it all, but..... what do you do from 1:07 to 1:14, after the Ctrl-R ?

    • @SantaShirt
      @SantaShirt Рік тому

      U understood now? After 3 years

  • @Artscape117
    @Artscape117 7 місяців тому

    Ctrl shift waht... In 12:28

  • @akibahmed4251
    @akibahmed4251 4 роки тому

    oh my goodness

  • @tvforblendercg2.94
    @tvforblendercg2.94 3 роки тому

    real

  • @Aaron-vn5fd
    @Aaron-vn5fd 3 роки тому

    This is just what I needed but it might as well be in a different language! Your accent, the speed in which you talk, and the bad quality make it so hard to follow! :(

  • @tjseries3057
    @tjseries3057 5 років тому +2

    1st

  • @brokenprop2474
    @brokenprop2474 5 років тому +1

    Clickbait thumbnail? :(

  • @1USAUSA
    @1USAUSA 4 роки тому +1

    You know something... it is awesome and cool that people like you spend hours creating videos detailing all the steps in creating rain effect on glass, but you fail to show the end result even for about just 1 minute. What is the point? I mean what is the MOTIVATION, TopChannel1on1, for a user to follow your video? You go through all the details for 27 minutes but there is no completed animation to see or view at the end. lol... Thumbs Down buddy.

  • @DavidUtt
    @DavidUtt 5 років тому

    What's better, spending over 20 minutes of your valuable time on earth on creating f*cking water droplets on glass from scratch OR simply recording it with a video camera and perhaps a greenscren lmaoo?

    • @zegatorian
      @zegatorian 4 роки тому +6

      Please make a tutorial on how to import a video of water drops into interactive 3D environments and games then plz, ktxh bye.

    • @JackJohnson-y5u
      @JackJohnson-y5u Рік тому +1

      This might be one of the most embarrassing comments I've read.

  • @KnightRiderGuy
    @KnightRiderGuy 9 місяців тому

    Try rendering it and you'll find the meta balls do not render, not in Eevee anyways ?? why is that?