We don't NEED the Swing Copter in Geometry Dash 2.2...

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 360

  • @lightningboltc2683
    @lightningboltc2683 Рік тому +215

    I feel like calling the swing copter useless is kind of a mute point
    why make an elaborate setup when you could just put a portal down now in 2.2
    It's like saying the random trigger is useless because limbo figured it out already, it doesn't mean anything, having an easier way to do a function is always going to be better and the swing is no different

    • @N3bulA_
      @N3bulA_ Рік тому +35

      EXACTLY! Just imagine people saying that the UFO was useless because you could already replicate it with the cube and jump orbs.
      Also, I just hate it when people say something like "We're not used to the physics compared to 2.1's swing!!!" because they're always from a perspective of someone who has played levels with a gamemode that was never intended to exist in the first place. I guarantee if the swing made from the dual ball is as floaty as the one shown in the sneek peak, then if we were presented with the real swing copter having heavy physics people would have the exact same reaction. It's just pure bias.
      "Oh but why won't RobTop just leave the physics to be the same as the swing we're familiar with?" Because it wouldn't make any sense. When you compare the dual ball swing with other gamemodes, you'll realise just how absurdly heavy it feels. The physics of the official swing isn't any different from the UFO from what I've observed, and considering the amazing uses people have found for that gamemode, I highly doubt the swing would be any different.
      And not to mention, the current way we make swing copters in 2.1 have so many problems with them and are just broken as hell. Do we need the swing copter? Not really, but it's most certainly a welcome addition that can spice up the creating field without needing to put in as much unnecessary effort as before. Just like how the UFO made it so no one had to put up with the unpredictable nature of the cube physics while suspended by an ugly sea of jump orbs.

    • @ink535
      @ink535 Рік тому +2

      This truth is so true that it expanded my truth capabilities with my tooth.

    • @sarabezerra4233
      @sarabezerra4233 Рік тому

      u are just fatherless

    • @ink535
      @ink535 Рік тому

      @@sarabezerra4233 What the fuck?

    • @ComixProductions
      @ComixProductions Рік тому +1

      Agreed also The World Machine created the pretend random effect first

  • @randomness4314
    @randomness4314 Рік тому +180

    Will no one mention the fact he disliked the 2.2 trailer?

  • @MrMelonsz
    @MrMelonsz Рік тому +15

    The dual ball swing F**KING SUCKS.
    I’m sorry bro but it is cancer to play, unlike the swing which is arguably one of the smoothest feeling game modes now.

  • @AnimationallyCool
    @AnimationallyCool Рік тому +28

    Bros insulting 2.2 before it even released

  • @aaronl197
    @aaronl197 Рік тому +83

    You have to consider that the mini swing behaves a lot like the duel ball

    • @QuiteIrony
      @QuiteIrony Рік тому +3

      We already made it in 2.1 by using one ball at the top with blue orbs and the other acting like the game mode.

    • @justaguy4575
      @justaguy4575 9 місяців тому +1

      @@QuiteIrony we already made the random trigger in 2.1, is it not necessary????

    • @amanitamuscaria6865
      @amanitamuscaria6865 6 місяців тому +2

      @@QuiteIrony we don't need the UFO portal because we already have cube and jump orbs

    • @SolubleParrot9776
      @SolubleParrot9776 4 місяці тому

      @@amanitamuscaria6865 “we dont need geometry dash because autorunners exist”

    • @SolubleParrot9776
      @SolubleParrot9776 4 місяці тому

      @@justaguy4575”we dont need move triggers because we can use imagination”

  • @shadowhyperspace
    @shadowhyperspace Рік тому +87

    I think the swing can function how it did in music sound’s badland level. it feels really fun, and it’s different from how people normally use it. It will maintain the issue of “people are already used to it,” but much less people are used to that version.

  • @partygoer8493
    @partygoer8493 Рік тому +70

    Lets make floating swingcopter

  • @TTT311-rr9rk
    @TTT311-rr9rk Рік тому +23

    2 things
    The skill ceiling will be raised by camera controls and the swing copter won’t be useless because now we can make a dual with the swing and any other game mode
    Edit: Damn I said that dual remark too early. Good on u for thinking of that too lol

  • @zutril
    @zutril Рік тому +10

    i just noticed that he disliked the trailer

  • @Giraffleger
    @Giraffleger Рік тому +43

    Swing + spider or swing + cube duals would be fun to make. Infact maybe swing works with all gamemodes in a dual (might be too similar to UFO though)

  • @idunno6844
    @idunno6844 Рік тому +5

    we need a swing copter because the dual ball setup is the most buggy, uncontrollable excuse for a gamemode

  • @bjrnalmlof6128
    @bjrnalmlof6128 Рік тому +20

    I mean it looks to me like the swing gamemode is a lot floatier than swing copter as we know it, so i’m thinking it will be very different, and could be used in different ways. It’s also a huge accessibility win for the gamemode to have its own portal, not requiring the know-how to use dual portals and blue orbs to make the old swing copter

  • @ErnestoVRgd
    @ErnestoVRgd Рік тому +6

    Actually i played in the gdps 2.2, and the fisics aren't so dense and is not too floaty, its in the midle, like 0 50 and 100, its fun enjoyable and honestly, if we had confusion when the wave came out and we sufered to pass the wave sections of blast processing, so the swing/swing copter will be the same, sufering at first, but when the time passes, we will know the fisics and how to control it, it will be ez, i trained the swing a bit and it was fine to me to use it

  • @JcrafterGames
    @JcrafterGames Рік тому +11

    Even though we've been using a form of swingcopter for so long. I feel like it's really nice to have a dedicated gamemode for it. Especially for the use of dual swingcopters, or asymmetrical duals with a swingcopter and something else.

  • @beepduck
    @beepduck Рік тому +9

    i genuinely cant think of one feature in this update im not excited for, the new chests actually do make me excited like how much stuff are they gonna give us

  • @phaze440
    @phaze440 Рік тому +9

    the physics are quite literally different. dual ball swing is way way worse than the vanilla swing

    • @cycrothelargeplanet
      @cycrothelargeplanet Рік тому +1

      Yeah, dual ball swing is straight up uncontrollable
      Also since the camera controls affect the borders, the dual ball swing cannot be setup in any level with camera controls

    • @Harper24-w7x
      @Harper24-w7x Рік тому +1

      Nah, dual ball swingcopter is more agile and fast.

  • @josiahsimmons9866
    @josiahsimmons9866 9 місяців тому +4

    It's funny how bad this video aged. The real swingcopter is fantastic and we're seeing it pop up in tons of lower star ratings.

  • @Ericlerma02
    @Ericlerma02 Рік тому +45

    I know I haven't watched the whole video, but this man makes very good content that entertains me and probably others to watch the whole video. I at least need to give this man some "reward" for his hard work making entertaining content!
    Edit: finished the video and it was very entertaining watching a man shit over a better version of the swing in 2.1

  • @taiscommentingaccount
    @taiscommentingaccount Рік тому +4

    The thing is,
    Most players don't play top demons nor are aware of the swingcopter being in levels already
    And like many have said, being able to trigger with one object instead of a tedious setup is always welcome

  • @beepduck
    @beepduck Рік тому +5

    dude you dont need a solution im excited for the swing copter because itll be cool to have an official gamemode with its own icons for it and also we can use it in duals now too

  • @BestBudYT
    @BestBudYT Рік тому +6

    Well it’s worth considering it can go without dual and the gravity is slightly heavier and changes when mini, not to mention you can now do dual swingcopter now! Yea they might of had more experience, but I’m sure we can find new ways to make the OLD game mode interesting while using the new orbs and features too 😊

  • @MrMelonsz
    @MrMelonsz Рік тому +1

    The community can make practically anything in geometry dash.
    A criticism that, the community made it first, isn’t a good reason to just not include it in the game.
    The community made so many great features that were later added.

  • @BRONTOS
    @BRONTOS Рік тому +3

    youre one of the best gd youtubers ive seen recently and this video is amazing
    also plus i love ur bg music choices you have great taste

  • @Csep1579
    @Csep1579 Рік тому +1

    Troy I’m so happy you have found what you love to do on UA-cam and I hope you keep working at it. Love to see what you make in the future and hope i can talk to you again soon

  • @CowSlice
    @CowSlice Рік тому +1

    Lmaooo lets goo, Thanks you for adding my art to your video man. You videos are bangers

  • @RispGD
    @RispGD Рік тому +14

    I have a feeling the swing gamemode will be used less in easy levels. From experience, even gamemodes like the wave/ship were easier for me to learn than the swing copter. It might be different after the update comes out, so I guess we'll just have to wait and see.

    • @ygemkaa
      @ygemkaa Рік тому

      Why would the swing be used less?

  • @heckc
    @heckc Рік тому +5

    Yeah okay the game mode isn’t “ruined” for normal players who never knew about the dual ball way of making the swingcopter before the update.

  • @chips6255
    @chips6255 Рік тому +2

    in my opinion, i personally think the "people are already used to the dual ball swing copter physics," argument is kinda dumb because the community will just get used to the new swing copter.

    • @thedinosaurz
      @thedinosaurz Рік тому

      gravity trigger btw can effect the gravity

  • @Jiang0br1an-ww7zb
    @Jiang0br1an-ww7zb Рік тому +1

    we might know that people might not be excited for swingcopter but are they excited for jetpack mode?

  • @HampusGopher
    @HampusGopher Рік тому +2

    makes it easier to place a swing copter and also with it being a gamemode you can check the free roam box so you can fly up and down indefinitly you couldnt with the old design

  • @LockyTheLucky
    @LockyTheLucky Рік тому +1

    The thing I’m most hyped for, is them to let me play on iPhone again ever since I updated to the 17.0 update

  • @kingklasherz4834
    @kingklasherz4834 Рік тому

    5:04 missed opportunity to say “the community’s already got the swing of things”

  • @SightDashGD
    @SightDashGD Рік тому +2

    9:53 or u could have the green orb follow the ball and that way u can save space for decoration

  • @Quadigon
    @Quadigon Рік тому +1

    I’m excited for it working better like not being as laggy and also the 27 new demon ratings

  • @KKTHEATOMIZAAAAAA
    @KKTHEATOMIZAAAAAA Рік тому +1

    Personally, I disagree with the “we already have the dual ball swingcopter” a lot. That dual ball version of a swingcopter works more as a prototype or a concept for the actual mode, as it’s not only a little more complicated (albeit still somewhat simple) but also relies on another modes gravity. With the actual swingcopter game mode, we not only get a more authentic mode, but also likely different gravity and more customizability

  • @user-wl8zm2gl5r
    @user-wl8zm2gl5r Рік тому +2

    Honestly. Swing copter looks like the biggest learning curve of a game mode. It looks hard to control and the gravity of it just isnt the same as the swing copter of 2.1

  • @Natumi.
    @Natumi. Рік тому +1

    honestly one of the most high effort GD youtubers ive seen. i am in love with this type of content!!

  • @drrenwtfrick
    @drrenwtfrick Рік тому +1

    ill use the swing occasionally if i wanna make curvy gameplay like the ship feel easier in some places, so timing is more easier for curvy ship-esque parts

  • @bloodreptil
    @bloodreptil Рік тому +2

    Tbh it should be lighter than the dual ball one. The reason to why dual ball swing isn't used in easier levels is cuz its physics suck. Like newer players simply cant adapt to it how it is now. Like my hardest is 8o and currently going for cata, and I only recently started to adapt to it. Before even seemingly free parts are were very hard for me.

    • @NeonBeeCat
      @NeonBeeCat Рік тому +1

      I for one do not like dual ball swing, and I welcome the actual gamemode with open arms, come 2.2 releases.... Whenever that is.

    • @jupiter776
      @jupiter776 Рік тому

      ​@@NeonBeeCatnow.

    • @improbablyfur
      @improbablyfur 6 місяців тому

      much easier to control indeed

  • @bunkley923
    @bunkley923 10 місяців тому

    the official swingcopter gamemode feels way more fun and fair to play and it is way easier to make, also you can do stuff with it like dual, free fly mode, etc.

  • @thejsoftchannel
    @thejsoftchannel Рік тому +6

    I disagree I love swingcopter

    • @dark_gd
      @dark_gd 11 місяців тому

      Bro what are you doing here?

  • @gojiron
    @gojiron Рік тому +1

    Something that MANY level creators have done throughout GD history is to put a bunch of gravity-shifting portals on ships, an effect that Swing achieves without oversaturating the player or the level.

  • @Azillia
    @Azillia Рік тому +2

    I think rob fixing the physics is a good thing, i mean, physics changing based on refresh rate seems unintentional
    And honesrly, it would make it better for 60fps players, and it would make the game more fair
    Sure people will have to get used to it, but once they are, it wont be that bad, higher refresh rates and lower latency still works just fine

  • @cedean6755
    @cedean6755 Рік тому +1

    I dont have a problem with adding the swing, I have a problem with how it was implemented, because the new swingcopter feels absolutely fucking awful it hurts.

    • @egbert5871
      @egbert5871 11 місяців тому

      feel 1000 times better then the gimmick duel ball swing that is dogshit

  • @xilliane7205
    @xilliane7205 Рік тому +1

    How funny it will be when levels start combine new and old swingcopter. It will be painful af 😂

  • @GD_Argyza
    @GD_Argyza Рік тому +4

    2.2 IIISSSS OOOUUUTTTT

  • @ewjosesito
    @ewjosesito Рік тому +2

    why is bastard being used as bg music for a gd video 😭

    • @theguynamedbob1733
      @theguynamedbob1733 11 місяців тому +1

      fr bruh no way this dude playing assmilk in the bg 😭

  • @jonatanpl3899
    @jonatanpl3899 Рік тому +1

    at this point why wont we delete all gamemodes and just leave cube in ?

  • @pupnub
    @pupnub Рік тому +2

    ErmI believe it’s called the swing not the swing copter 🤓🤓

  • @royhegarty6331
    @royhegarty6331 11 місяців тому

    Its been 7 years....just enjoy the update we waited for for so long

  • @thedinosaurz
    @thedinosaurz Рік тому +1

    gravity trigger can effect swing copters gravity and weight

  • @hexergaming19
    @hexergaming19 Рік тому +8

    9:55 you can actually remake the swingcopter fairly well without dual ball shenanigans. it requires a touch trigger mechanism and multi-activate gravity portals (yes that is apparently a thing)
    the only example of a level using it that i can remember right now is Circus Dash by MCAASJ, but i guess that still does make the 2.2 swingcopter even more useless

    • @KKTHEATOMIZAAAAAA
      @KKTHEATOMIZAAAAAA Рік тому +1

      That’s a really dumb point ngl, the dual ball version of the Swingcopter is more of a concept for the mode itself, the regular Swingcopter is not only more authentic and simple but more customizable, so ye point disagreed with

    • @beepduck
      @beepduck Рік тому +3

      swing copter asymmetrical duals with other gamemodes though

    • @beepduck
      @beepduck Рік тому +2

      @LuinorGD that doesn’t function like a swing copter when clicking fast

    • @hexergaming19
      @hexergaming19 Рік тому

      @LuinorGD yeah thats featured as background footage at 10:15 but it completely ignores momentum when switching gravity (also it allows you to just use it as a ufo if you simply double click every time)

    • @sfvgfsgfsff-zl9dm
      @sfvgfsgfsff-zl9dm Рік тому

      ​@@hexergaming19​ its still very shit having to do that setup over and over again, imagine if you were given the choice to do a complicated setup with touch triggers and gravity portals (which will use up more objects), or given the choice to do that but with a portal AND the gamemode works and feels better.
      also free flying mode would not work without swingcopter having its own separate gamemode

  • @zutril
    @zutril 9 місяців тому +1

    SONG LIST:
    Great Day (MF DOOM/Madlib/Madvillain)
    Assmilk (Tyler, the Creator)
    Raid (MF DOOM/Madlib/Madvillain)
    ??? (???)
    The Center of Solace (Jay Wonder)
    Scared To My Stomach (Figureman)

    • @epictoast
      @epictoast 6 місяців тому

      MF DOOM?????

    • @zutril
      @zutril 6 місяців тому

      @@epictoast Top 3 albums?

    • @epictoast
      @epictoast 6 місяців тому

      @@zutril shit i haven't listened to much of him i just got excited he listens to rap lmao

    • @zutril
      @zutril 6 місяців тому

      @@epictoast Fair

    • @epictoast
      @epictoast 6 місяців тому

      @@zutril any other rappers you like?

  • @xFifaEuro271
    @xFifaEuro271 Рік тому

    mulpan really talking about it when it dual ball 1 ball at top control the gravity and another 1 ball is act like swing copter

  • @alyme_r
    @alyme_r Рік тому

    is that great day playing in the background? i love madlib instumentals

  • @stonemandoesstuff
    @stonemandoesstuff Рік тому

    robtop: 2.2 Is ready for release! Swing was so hard to make-
    TroyPM: *d e le t e s w i n g c o p t e r*

  • @qzxr.
    @qzxr. Рік тому +10

    This is actually really interesting to think about: the swingcopter uses fire propulsion to move up and down, yet it functions as a change in gravity. This means if you enter a swingcopter portal with normal gravity, click once, and go back to cube, you will be upside-down. This is contradicting the fire propulsion, which is a similar situation to how the ship works, because fire only propels things up, and doesn’t flip gravity. 🤯

  • @Otto100
    @Otto100 Рік тому +1

    yo can I get in contact w you I would love to make some vids with 2 upcoming UA-camrs.

  • @kiro_derg
    @kiro_derg Рік тому +7

    the swingcopter coming in 2.2 works slightly differently to how the one we have currently works (e.g. different gravity, more floaty controls, etc)

  • @KacperKing2206
    @KacperKing2206 Рік тому

    robtop must do a war with levels to get rid of 2 ball swingcopter

  • @badlydrawntriangle
    @badlydrawntriangle Рік тому

    even though we can make it in 2.1, the swingcopter is still important to add. the way the swingcopter is made in 2.1 makes it impossible to work with the freefly feature. also, i think the swingcopter being added will be a similar situation to the wave being added; people will not know how to control it well at first, then will learn, and then will become more versatile. even now, its not impossible to make easy swingcopter gameplay.

  • @Raaaptorgd
    @Raaaptorgd Рік тому +1

    Nice video but… I kinda disagree.
    I’m not saying that swing is the most important feature in the game. However saying that it is completely useless is a huge stretch in my opinion. Firstly even tho swing can be recreated in the game right now robtops swing has the perk of being more efficient. Since it doesn’t require you to enter dual mode as the ball and all that. It will also add new skillsets for dual gameplay like double swing or swing plus another gamemode(which sounds REALLY hard). Although I do think we will be seeing it a lot in demon difficulty levels I also feel like easier gameplay can be done with it. Just my opinion tho
    Interesting video with good points!

  • @ex15808
    @ex15808 Рік тому +1

    holy shit solace by earl sweatshirt 9:21

  • @mattmarafino
    @mattmarafino Рік тому

    Anyone else remember the theory that the swing copter wasn’t actually a swing copter cause it wouldn’t need a downward thruster and instead it was that weird snake thing that jeyzor made?

  • @truckman3
    @truckman3 Рік тому

    that’s because we’ve already discussed it over the years

  • @isaacologyYT
    @isaacologyYT Рік тому

    people arent excited for it right now since it was one of the first announcments for 2.2, the excitement died down a while ago

  • @ConnorFennessy
    @ConnorFennessy Рік тому

    How could a youtuber under 10k subscribers be so underrated

  • @kelojel.o
    @kelojel.o Рік тому +1

    bro we dont need it we want it, just like we dont really NEED geometry dash for the secured future for survival and salvation of the homosepian species, it is vital to us to secure a stable food source and a constant and thriving strength to persevere throughout the entirety of what mother nature's dark side has to offer. We just want geometry dash.

  • @matthewmckenzie8921
    @matthewmckenzie8921 Рік тому

    I have always assumed that the swing would have slightly different physics to the swing copter dual gamemode anyway

  • @egbert5871
    @egbert5871 11 місяців тому

    Once can argue having it as a new official game mode it will now be much more seen in not demon lvls

  • @planesight12
    @planesight12 Рік тому

    i genuinely did not realise this was made 3 minutes ago

  • @cornexus1051
    @cornexus1051 Рік тому

    i mean we don't know how it would feel, for all we know it could feel completely different to the already existing swingcopter.
    i think he should still add it for convenience sake though, y'know so we wont have to make that whole setup in our levels.

  • @Kyanoxia
    @Kyanoxia Рік тому +2

    We don't NEED your opinion 🗣🗣🗣 🔥🔥🔥

  • @LiamSpeedyBoi
    @LiamSpeedyBoi Рік тому +1

    Um actually I never experienced swingcopter mode..

  • @TestilyMC
    @TestilyMC Рік тому

    1:18 she's in love with the concept. (xo)

  • @im_a_tide_pod
    @im_a_tide_pod Рік тому +3

    *I T ‘ S C A L L E D S W I N G, N O T S W I N G C O P T E R*

    • @tiagoquiabo333
      @tiagoquiabo333 Рік тому

      Both, kinda

    • @ndocksgd
      @ndocksgd Рік тому

      sadly no one cares, everyone will keep calling it swing copter because people already stick with it

    • @im_a_tide_pod
      @im_a_tide_pod Рік тому

      @@ndocksgd yeah, I guess

    • @Justanuggy
      @Justanuggy Рік тому +1

      Guess who made it, the community so we call it whatever tf we want

  • @Iris-f7ig4f
    @Iris-f7ig4f Рік тому

    Fun fact: you can actually change the gravity in gamemode in 2.2

  • @PotsicallyCool
    @PotsicallyCool Рік тому +1

    isnt a swing copter the rocket?

    • @vermilisix
      @vermilisix Рік тому

      You can think of the swingcopter as activating a green orb on every click

  • @777omen
    @777omen Рік тому

    Honestly I never really tried making a swingcopter part and this gamemode will definitely be something good for me, but yeah from the first reason you pointed it will get very stale (unless if it's for asymetrical dual gameplay which I clearly lack skills to make that)

  • @baydiep2075
    @baydiep2075 Рік тому +1

    2.2 is out now, To be honest, that game mode isn't that bad.

  • @elfboy-productionzz6815
    @elfboy-productionzz6815 Рік тому

    It looks like It has the same physics as the Ship

  • @spelunkey
    @spelunkey Рік тому

    ANOTHER TROY VID LETS GO

  • @UFO-g2b
    @UFO-g2b Рік тому

    3:36 wait that's my icon dying

  • @DZGG1243
    @DZGG1243 Рік тому +1

    honestly in my opinion the swing sucks

  • @pangolinh
    @pangolinh Рік тому

    1:21 ain’t no way bro used the AssMilk instrumental 😭

  • @Shlant
    @Shlant Рік тому +1

    It's a nice addition, adds for more variety and screen space, but yeah, it's not too too useful. Honestly, I just wish he added a different game mode or new portal instead, because it's just a little bit lame to have basically no new gamemode. As ridiculous as this would be, I think a triple mode could be viable, and that could add a lot to levels, even if it would be a real challenge to learn at first.

  • @ricogoins
    @ricogoins Рік тому

    OMG SHCH A GOOD VIDEO I LOVE YOU (oh and the video too)

  • @ZiadomaZreal
    @ZiadomaZreal Рік тому

    Speaking of the swingcopter, you can already ALMOST replicate it in other version of gd.

  • @bloo_guy
    @bloo_guy Рік тому

    We’ll run out of colours at some point

  • @theabsoloutegamer
    @theabsoloutegamer Рік тому +3

    this is the most underrated gd youtuber i’ve found in a really long time.

  • @percival254
    @percival254 Рік тому

    "at no point in geometry dash history has geometry dash has been this close to actually being released" duh

  • @MinorGooberism
    @MinorGooberism 8 місяців тому +2

    Where did he go???

  • @floo8528
    @floo8528 Рік тому +4

    Lies 💀☠️

  • @komment1127
    @komment1127 Рік тому

    Since most player aren't used to the "fan made" swing copter (since it's 99% of the time in very hard levels) i don't think it's is a big deal, it will just make it more common, wich isn't bad at all.

  • @flamyf
    @flamyf Рік тому

    Who said that Swing's physics should or already is like a two-ball replica of it?
    If you just watch the Dash sneak peak it is already clear that Swing physics is very different and not that hard if you give enough room for it.
    It is more straight compared to replica and does not require as much clicks to fly in line.
    The reason why this "game mode" wasn't popular in current easier levels is because two-ball replica sucks bc of it's physics

  • @antonovicivlad5499
    @antonovicivlad5499 Рік тому

    Earl Sweatshirt and Geometry Dash is a crazy combination

  • @Fortayy
    @Fortayy 11 місяців тому +3

    You just dont know how to use it. Mid opinions

  • @white_man1352
    @white_man1352 Рік тому +2

    we? whos we?

  • @nuclearcheesey7928
    @nuclearcheesey7928 Рік тому +3

    While I agree that it is not the most revolutionary feature, I think it still has a lot of potential to create innovative levels. It could make some interesting asymmetric duals. it will also familiarize more of the community with the mechanic so it will be seen more in non-demon levels.

  • @gdmango783
    @gdmango783 Рік тому

    I think it's actually fine, honestly. 2.2 will improve the swingcopter, by making it an actual gamemode. and there is already so much stuff in 2.2, that i think a new gamemode isn't exactly even neceassary