Duuuuude it's you again haha xD Thank you so much! I also appreciate the kind words, it's definitely something different and I gotta say exhausting if you're not into cards at all, I don't see a lot of the obvious things I later notice in editing. But glad you enjoyed it, hope the next one is better :)!
The only reason your followers are hitting play is because of you and your personality. You've got that personality that keeps everyone coming back for more!@@DexTag
@@DexTag As a Balatro enthusiast I would recommend either watching some Skootie, another UA-camr I watch, or just keep playing. It seems like a lot at first, but youll start to pick up on it as you go
As Balatro Addict, watching Dex learn this organically was both incredibly entertaining, and mildly painful. Dex getting excited over a 4k hand was cute.
That's what I'm saying, it makes for a fantastic video but also I know its only a matter of time until the hooks are in and we see videos putting up e's and getting to infinite lmao. Do you watch Skootie?
So, Discard is like banish in VS. You can discard to search for better hands like fullhouse or straight. Discarded cards can be recovered. Most jokers are in effect after they are bought. Few jokers need certain condition to trigger. Tarots are used to upgrade or thin out your deck. It is how you can customise your deck Planet cards are used to upgrade the base chips and mult for various hands. Vochers are powerups. Its helps in upgrading the shop, increasing the amount of interest, making rerolls cost less and blank. I hope this helps and comment down any other part you wanna know. I am happy to help
to add to this, tags (the thing you get for skipping a blind) are one time buffs. So the tag you got at the beginning gave you 3 dollars when you got it but doesn't give more money later.
I didn't know that I needed Dex playing Balatro in my life. I am writing this comment a whole 0:05 into this video because I just know that this will be a perfect fit.
After seeing the whole thing I can confidently say I loved every second of seeing Dex figuring out the game mechanics. I am tempted to not give any tips, just to see your progress Dex ;-)
Seeing you try the game out for the first time was both painful and extremely entertaining to watch. I hope you enjoy it and make more videos on Balatro! It fits perfectly with the channel's vibe.
If you've played Balatro this is extremely painful to watch, but I mean we were all there at some point. Hoping Dex sticks with it and learns the poker hands because I'm sure he'll come up with some wild combinations
No better teacher than experience. The game is pretty intuitive once you get a few runs in, and this was solid for a first attempt. The wording on a lot of things is very specific. A lot of if-then, in-hand vs played, and "contains" in there. Chips are fairly plentiful, but mult will usually be your bread and butter, especially because it scales harder. The biggest scorers will be cards that multiply your mult. The ones with the [X2] in a red box. Keep those cards as far to the right as possible (you can drag and drop cards in your hand and in your joker list to order them as you see fit - and that sometimes matters due to the sequence they're activated in) And you can adjust the game speed in the settings once you're more familiar with how the game flows ;)
Something that is kinda difficult to do in the beginning but that really helps is saving money. Early on you were scoring enough points to win in one or two hands, so you don't have to quickly buy more jokers to get more points. Saving up money is useful because every 5$ you have at the end of the round gives 1$ interest, up to 5$ interest when you have 25$. Unless you are about to die you'll want to stay above 25$ normally because it just gives 5$ extra every round when you do that, and it allows you to buy more jokers and upgrades to score more points.
I can confirm that "overkill" on points is good in 94% of cases (you'll know if it's not). This game also has a lot of variety, much like brotato, in starting decks and upgrades. I'd love to see more of this, I think that once you understand it, you'll have fun making broken strategies like you do in Brotato and Dungeon Clawler. Good luck! Edit: I saw you got confused with some joker terminology. If a card says 'CONTAINS a flush', it does mean that it can be any hand that would qualify as a flush (5 of the same suit), including straight flush for example. This also applies to a straight, or even a 'pair' contained in a flush hand (if the joker says pair or straight). However, this does not work for cards that specify that a played hand 'IS' a specific type. Hope this helps!
Planet cards upgrade the level of played hand (straight, flush etc) for the run they are used on. Which gives both mult and chips. jokers are mostly passive effects that trigger on their own or if you meet certain conditions
Also for jokers that say +mult they add a flat number while jokers that say ×mult multiply the red value, so if you play a hand that has 10 mult and have a joker that has ×2 mult the final value will be 20 mult
Thinking a joker can be used as any number is such an excellent point. I started with this game by watching other people play it, so it never occurred to me to see it that way. Thanks for sharing your thoughts and exploration. It's a beautiful experience.
I enjoyed this, love the honesty in not reading and just going full ungabunga grug mode lmao To help you out I'm just going to say that jokers are like passive items in brotato, but you can move them around so they can trigger in different order
One fun tip - you can drag around your Jokers. This is useful in case you have Jokers with a red multiplier value - unlike the usual multiplier, this one doesn't just add to the multiplier, it *multiplies* the multiplier.
This was a glorious experience watching Dex play a game I know well. Watching him rapidly go through the learning curve as he figures it out shows exactly why Balatro is addictive.
I know some people are saying this is painful to use, but I kinda just enjoy watching people learn stuff! And videogames are great for having all sorts of things to discover!
If you are looking for any Tips and Tricks from the Comments. You can Think about the Jokers as Artifacts and Tarots as 1 use power ups. Also Re-read all cards you dont know for sure how they work cant count how much I have missed a hand based on misreading a card. Also You can Re-arrange the order of the hand played Because that can sometimes change the result.
I can't wait till Dex gets the hang of the game. Basically, jokers are always "active" and will only go off when they say they will. If it's X chips or X mult it will happen after the cards are scored. If it's anything suit related it will go off on each card. Some of them do their thing at the beginning of a round or the end of a round. So since this has a lot of reading, this means Dex will fail badly. But luckily it's just a mouse hover away from finding info out. Flush (5 cards of the same suit) is pretty easy to get in the beginning. You can even try to make all your cards 1 suit or 1 type. After a while it caps out and other types of play works better, but it's a lot to grind to that spot. Really the jokers you get can help determine the play style you go for. Word of advise is that the planet cards for straights go higher faster than flush. Even though flush starts out a little higher.
some usefull tips: - use your discards to get better cards - you can change the order of the jokers - negative jokers are insane since they don't use a joker slot (you can have infinite negative jokers but a limit of 5 normal jokers) - planet cards give a permanent bonus for the hand type they show (there is a planet card for each hand type) - you can increase the speed of the game from the settings (animation wise to make it faster) - tarot cards are like powerups which can be quite insane - you can play bad hands if you don't have discards to get rid of cards - spectral cards are like special powerups - sorting your hand can make you realise different hands so good to do whenever you are not sure - basing your hand types around the jokers you get is a solid way to go through and there is even a endless mode just some usefull tips from a average player at best (btw a youtuber i would suggest you watch is Haelian, he has some nice guides and tips and had even some of the world records score wise) - ps there are some insane combos you can make to reach into the quintilion even
I have not played this myself, but having watched enough folks play it... you want both sides of the formula to get your score to grow. Eventually, you'll need astronomically high scores to continue on. You can also find "new" hands that are not available in typical poker, like a Flush House, 5 of a Kind, and they will be represented by various new planet cards. Another thing you should have noticed by playing, Jokers score left to right, so if one Joker adds a set bonus to your score (as an example, adding 100 points to your score) and another adds a set bonus and a multiplier (as an example, adding 100 points to your score then multiplying it by 1.1), you'll want the smaller bonus going first to get more overall points. You'll also unlock new Jokers as you play and meet certain conditions.
I really love Balatro and seeing Dex exploring the game for the first time was super fun! I'm used to watching you play a game you know very well, so it's very interesting to see you pick up a new game totally blind. Would love to see more Balatro content!
I think you'll like it, there are a lot of ways to build a deck. You'll unlock better jokers as you play which will help. Your usual strategy of farming cash is effective here. The first jokers you pick up are there to get you through the first round or two, you need to use the economy and sell jokers to buy more jokers, open packs and reroll to find synergies. That Bean joker that gave extra hands, you could have sold it for value before it timed out and vanished. The +4 joker and the Hearts are good early game but the +4 is way basic and you need to replace that with something better, don't get sentimental. Levelling up the hands is key. I usually buff full houses and then either 3 of a kind or 2 pair as backups when things are tough. Don't get distracted by the early multipliers of the straight/flush hands, Pair or High Card will bust the game if you level the hands and jokers are right. You can see which cards are left in the deck to help you decide what cards you're drawing for. The jokers play in order left to right - this can effect the outcome. Played hand score left to right, this can also effect the outcome with some card buffs and joker synergies. The whole video I was like SORT THE CARDS BY RANK DAMN IT ARGH! and then you misclicked, sorry I distracted you :(
@@esupton783 I can't believe he immediately understood that the hermit would be useless without any money and then immediately goes and chooses it anyway. Truly amazing
One thing you should consider going forward is that usually you attempt to build your deck to a specific hand, flushes, straights, full houses, 3 of a kinds, high cards, etc. Planet cards upgrade a hand and that's persistent through a run and can be very strong. Though there is a boss blind that reduces the level of hands played against it. Blue and Red points, chips and multi, are most valuable when closer to equal and blue chips are a lot easier to come by making multi generally more valuable. There is something you didn't use in this run which is X-multi found of some jokers. It just times the red multi. So if you had 12 multi and a 2x multi joker it would make 24 multi. Jokers activate in order of left to right which can matter, something to keep in mind. My advice is try to play a flush build, they're easier to make than straights and pretty easy to upgrade early as there are 4 jokers, one for each suit, that give 3multi per card. It should get you your first win in a simple enough way to learn the game.
Loved seeing you play! When starting out the game it can be worth playing more towards the jokers. If oyu have +chips and +mult you'll get pretty coinsistent points even with bad hands. Deck manipulation is harder to get into but also where the real points are.
I’ve never played this game, but I enjoyed watching you play! If you decide to play again, I would imagine it would be helpful to learn poker hands and what hands are better than others. Flush vs Straight would be helpful especially. I hope you play again!
HAHAHAHA I really thought it moves to the top right there xD Like the "use immediately" means I dont keep the pack and have to choose right away which one I want to keep :'D
man this was super fun to watch it's been a while since I've watched someone learn this game! Here are some tips from players who are much better at this game than me: Focus on your economy so that you can reroll the shops to see more jokers. Generally speaking you want to try to have at least $25 saved up because that gives you the maximum amount of interest. Skipping is almost never worth it. When you skip you see less shops and make less money which means you see less jokers which makes you less powerful. You don't want a large deck. The larger your deck the less consistent your hands will be. Use the Tarot cards Hanged Man and Death to reduce you deck size. Most new players (and even some veteran players like me) under value planet cards. Planet cards increase your power without taking up joker slots and are a good way to scale chips. And here's some general game information Balatro has some "Secret hands" that and the planet cards for them aren't unlocked until you play them. These hands are Flush Five (five cards of the same rank and suit) and Flush House (A full house where every card is the same suit) in order to play these you'll have to use tarot cards to modify your deck. Looking forward to watching you playing more Balatro! and I can't wait to see your reaction to the letter 'e' showing up in your score :)
You can rearrange the joker cards in your hand which will change the order in which they're played. When you skip a blind and it gives you an effect (like the one that gave you money based on remaining discards) only count for the next blind you do. The planet cards only effect that specific hand type, so if you get one for a straight it won't count for a straight flush. You did pretty well for you're first run especially not really knowing much about poker. The more you play the better you'll get!
Wow. I've just been listening this game OST today because, after game awards orchestra version, i start appreciate it even more. And now boom. My favorite rogue-like's youtuber start playing this game. I have a hint, that you can drag jokers and mess around with their usage order. Sometimes it's really important
14:50 Dex has a Full House, Jacks over Aces, and he says he has a horrible start... yeah, he wasn't kidding when he says he doesn't know poker. But, seriously, my advice is to learn the types of hands and don't be afraid to play smaller hands like Pairs, 3 Of A Kind, Two Pair, etc. They still score good points, and the multiplier/bonus cards are where the real score comes from.
Make sure that your jokers are in the correct order from left to right, with + chips jokers on the left, then additive mult jokers next, and then multiplicative mult jokers on the far right. This will give you the highest score, since they are applied in order from left to right.
Awesome, been watching for a while for VS, now youre getting into Balatro, youll eventually understand poker hands, i am a casino worker so this game is basically just second nature to me.
I'll say this, I prefer leading spoilers that give a direction and explain where to head. I 100% get the approach of saying "its more fun to figure it out", but content creation on a game is quite different to playing it on my own, it's a lot more time limited and thus one of the main reasons I drop games. As in if you got 5 hours to record a video and you just don't get into it with a game cause you feel like you are not making advances, you are more likely to drop it and go back to something you know, instead of skipping an upload.
Play for one hand type. If two pair seems to work, focus on just playing 2 pair and change your deck as much as possible toward the build. The goal is to start sniping out every Blind with one hand. Once the score goes into the Tillions then you've just won and it's a longevity game then. Double as many effects as possible as it stacks, 2 become 4, then 4 becomes 16. Fire effects means you beat the blind in one hand. Turn on fast gameplay. 3 to 4 card hands plays better than 5 for a straight. If 4 pair works also focus on 2 pair for some Boss Blinds. By Ante 3 or 4 you should be set up enough to start selling and mixing Jokers safely. Don't be afraid of cutting cards or adding cards, like play for only 15 cards all the same suit for Straights or copy a card, like a King, every game as much as possible and flood your deck. Use discards right away, get cards out of your deck immediately that aren't helpful until you just draw what you need every hand. Focus on either Jokers or Plants and let Tarots support either or.
A flush will always win the 300 very first Blind. The more decks you unlock the more fun the game gets. Watch out and try and always check the Boss Blind each ante, know what's on the way so you don't make a last minute decision two antes away from a Boss that stops that whole Hand or Suit being played. Stack Jokers that add chips to the left and Jokers that Muliply to the right. Blue left, red right, + and then X. Anything else always comes first in line. Run Restarts are normal, never be afraid to shut a run down early and just go again.
Little tip, if you need to play one particular hand to ace the round, every played hand before your last is a discard with bonus points. It's a similar philosophy to TCGs where, if a card drops your health to one but wins the match, it's a great card. Solemn Judgement has been a top tier card throughout practically the entirety of YGO for that exact reason. Edit - just got to the end, he figured it out.
Let's start with some important explainations. Jokers a buffs which are activated every time the activation condition is triggered, if none condition is mentioned it's usually eather constantly activ or is activated on scoring of the played hand. Jokers wont be lost unless sold or a specific effect destroys it. With the normal deck the maximum number of jokers is limited to 5 unless you use effects that increase that number (like the "negative" modifier that was on one of the jokers in the video). For Jokers it's important to read the effect carefully because they usually have specific trigger words in regards to the activation condition. E.g. "Joker activates when played hand contains three of a kind" will also activate on full house or four of a kind as they these hand extend three of a kind. also jokes can be sorted a you like so make sure to move the jokers that should be triggered first to the left, will come back to why it is important later. Planets are permanent buffs to the base chip value and multiplier of a specific hand. E.g. If you use the "Saturn" Card it will increase the level of played straights. this permanent buff will not effect other combinations even if it uses the same cards as the buffed combination. E.g. a Straight Flush won't get better if "Saturn" was used to buff Straight. Tarot Cards can be activiated once to do a specific action and after use they can/need to be aquired from the shop or booster packs to be used again. Tarot card from booster packs have to be used when opening the pack or skipped. tarot card (and planets) that you buy in the shop can be stored in the consumable slots in the top right corner this allow the player to activate the cards during a round but there is only place for 2 cards by default. The Effect of tarots can be groups in three categories 1. Tarots that create something like a joker or a planet, 2. Tarots that give money eather by doubling you current money or by giving money based on the value of your current jokers and 3. Tarots that manipulate the cards in your deck by eather buffing the scoring value permantly or change the composition of the deck to make it easier to get the cards needed for a specific hand. E.g. if you select a "10" and "6" playing card and use Tarot Card "Strength" it would convert them to a "Jack" and a "7" . another tarot card let you copy the value color and modifications of a card onto another card and there is also on tarot card that lets you destroy two playing card in youre deck. With effects like this it's possible to heavily modify you deck like having a deck which comtains only 20 copies of the same card. just a Example what is possible. Spectral Cards are kinda similar to tarot card but they are more rare, have more impactful effects but can also have some serious drawback ( but not all of them). Scoring. the score of a played hand consists of the chips value times the multiplier. each playing card has a chips value that is added to the base chips value of played hand. but overall it's relativly hand to incease the chips value above a certain point. because of that most runs have the goal to increase the multiplier as much as possible. there a two ways how the multiplier can be increased fist the additive increases, in the game it will say something like "+(number) Mult", will give a "flat" boost to the multiplier and can realy carry in the early rounds. for the later rounds the second way gets more important. the multiplicative increase of the multiplier, in the game it will say "X(number) Mult", will take the current multiplier and multiplicate it with the number. especially if you have more than one multiplicative increase effect that can boost the score pretty quickly. because multiplicative increase effect work on the current multiplier they should usually be triggered last during the scoring, move jokers with that effect to the right of your other jokers. I would concider myself fairly experienced in balatro but anybody finds something i got wrong feel free to correct me.
Hey Dex! I feel like you will excel at this game, it just feels like the type. There's an insane amount of combinations you can do and the different decks are really fun. Mods are starting to be great, like the pokemon mod, there's just so much to cook up.
Eventually you'll find yourself resetting a few times just because you don't like the fist two blinds (no free holographic joker or money) offered. I only play the boss ones. I skip every blind. Pays off about 50/50 versus going stage to stage. Also, anytime you get a joker and the multiplier in on the left side of it as an added bonus. Your jokers play off one another too. So the extra multipliers will need to be moved to the right side of the jokers and it stacks onto the basic ones where the multi is just written in the bottom text. to the left of it. Ex: 4x multi on the left, a holographic 12x multi joker for "straights only" it do the 4x, then the 12x, then the 10. So you want the 10 last to stack. (if that makes sense - it runs left to right) 21:00 - Yes. If you have a joker that says just "pair" on it. And you even do a full house (which technically has two pairs in it) that even counts on that pair joker. Just does not work with planet cards. upgrading pair will not work on a full house multiplier.
Normally i watch Dex and get a giggle out of the "hehe, He did a silly again." But man, this was just...painful. Regardless, thank you for your sacrifice, Dex!
Here are some handy tips 1. High card is overpowered 2. Always open tarot packs first for hermit value (if you plan to open them and hermit would give value) 3. If you have hermit in your consumables, keep it until you have 20 dollars then get punished by rng gods for your greed, it's okay though suffering builds character 4. Winning with one hand with big score is preferable unless you have synergy for discarding or playing multiple hands 5. Don't settle for two pair unless you have pants 6. High card is overpowered 7. Three of a kind is pain 8. Four fingers let's you cheese straight flushes, I will not elaborate on that :) 9. Bus counts only scoring face cards so "discarding" them with pair of non-face cards or high card ace will keep the stacking mult (but you can't discard pair of same face card this way) 10. High card is overpowered 11. Jokers that have "contains ___" will work on any hand that has it, i.e. three of a kind will trigger "contains pair" effects 12. Planets only work on their specific hands, upgrading pair planet doesn't upgrade three of a kind or higher nor lower 13. High card is overpowered
I recently found your videos (about tower defense) and have been watching everything you put out. I have you test games for me lol- this was a game my friends where wanting me to try out and before I could purchase it you post a video of you figuring it out.
The most I will say for you to look forward to... you can get hands that give you billions of points. So look forward to breaking it just like all the others! :D
A really interesting view, to see someone playing this game without knowing how it works. Thats hands on a first impression showing some flaws in the beginning of the game. Some descriptions could be better to make a few points clearly. Hope to have my own game up and running in a few years, maybe you will stumble across it in the future and I can get a great first impression of a player that doesn't know how it works, to work out such flaws. Where the player can't do anything but guess.
Hello Dex, I don't think I've seen in the comments this really important early-game remark: you earn $1 per HAND remaining at the end of the round, not per discard. So for a good while, you'd better discard a lot to try to one-shot the objective and thus accumulate money for snowball. You must have got confused and read that it's the remaining discard that pays ;)
It was cause of 2:05 "Gives $1 per unused discard this run". Since I had no clue what tags are I assumed it's an ongoing effect, that I get money every time I discard - or well, what I thought is that it's a Joker and I just didn't know where to find it
@@DexTag Oh yes, I see, I forgot about that at the end of the video. It's true that the tags aren't very intuitive when you're first starting out: this one did give you $1 per unused discard, but for ‘this run’, i.e. the number of unused discards at the point in the game when you take the tag (in this case, 3$). This is indeed confusing. On the other hand, the mechanic of earning $ per remaining hand is valid throughout the game: you can see, for example, at 1:36, after your first game, that you had 2 hands left, which earned you $2 (it says so). In addition to the $3, which is fixed and depends on the level played. And apart from that, another important economic mechanism is that you earn $1 interest for every $5 in stock at the end of the level, a bit like TFT. Within a certain limit, which can be pushed back by various objects, like pretty much everything else in this game ^^.
I finally tried Balatro last month. Didn't have a great time. In each game, after ante 1 I'd win each blind in a single hand, then win the game itself (i.e. pass ante 8), and then sometime in the post-game (endless mode) the required score would suddenly jump up so high it'd be an immediate game over. The goal score and hand scores were rarely within an order of magnitude of each other, so I was always super overpowered until game-over. It was really unbalanced, basically a really long math test, and left me wanting to play Slay the Spire instead. If you understand how scores are calculated, and can recognize which growth curves are strongest, and don't have terrible luck in the shop, you should be able to sail through each game easily. The actual poker part of the game hardly even matters... the game depends almost entirely on whether you get good jokers in the shop.
OMG - I'm 10 minutes in - and as a pokerplayer, this is physical pain to watch. He bonks the straight buff, just to then win every hand with a straight for the next minutes. He even throws away Full houses, flushes and stuff, because he doesn't see it. I really like Dex and I really like the game - and if dex would even know only the most basic hands, or remembers to look them up with the button he promised to forget - this would be a treat. Right now its a chore - I keep on watching.
Yea, I get that. Regarding the button, I didn't forget it, but ordering the cards by rarity then checking the info, ordering by suits then checking the info, and doing that for every hand played would just take out the entire fun for me, as if I was studying and not playing a game. Maybe the next one will feel better :)
As someone with 400+ hours of balatro playtime and just as much time watching the (literally) best player in the game play it, this video is just...mixed feeling On one hand, it's refreshing to see someone be happy about the most common thing, on the other hand I want to slam my head into a wall out of sheer frustration. Others have already explained the basics of the game, so I'll give a quality life tip. Use X4 time speed. Because the game is SO SLOW. Use the high contrast. It's help a lot to differentiate spades from clubs and diamonds from hearts. It's really painfull to play a long time and not being able to differentiate them at a glance at the color of the card.
I've seen the x4 speed recommendation several times now, but I gotta be honest more than x2 is not possible as of right now. Stuff just happens so fast that I don't understand what did what or what even happened, and the main issue there is that I forget or don't notice the impact of certain things. Eventually it will be a x4, but probably not for a while :)
I'm fairly new to the game as well, but I dont think there is any one thing to focus on. It's more what your Jokers and bonuses from Tarot or Planet cards give you for the current run, and bulding around that for your. Like if you get jokers that buff the king/queen/jack, or maybe a suit like the Heart card you had. The boster packs allow you to add more cards to the deck, more than the IRL 52, so you could add extra cards to improve your chances at getting better cards
You earned this 100% Thanks for trying something different and possibly out of your comfort zone. It was an awesome video as always
Dex will be eating good tonight👍
Duuuuude it's you again haha xD Thank you so much! I also appreciate the kind words, it's definitely something different and I gotta say exhausting if you're not into cards at all, I don't see a lot of the obvious things I later notice in editing. But glad you enjoyed it, hope the next one is better :)!
The only reason your followers are hitting play is because of you and your personality. You've got that personality that keeps everyone coming back for more!@@DexTag
@@RealLifeCaptain dude you’re the man!!! 🤯
@@DexTag As a Balatro enthusiast I would recommend either watching some Skootie, another UA-camr I watch, or just keep playing. It seems like a lot at first, but youll start to pick up on it as you go
"Money is what we use as a currency" - Dex, 2024
I was about to comment the same thing 😅
As Balatro Addict, watching Dex learn this organically was both incredibly entertaining, and mildly painful. Dex getting excited over a 4k hand was cute.
That's what I'm saying, it makes for a fantastic video but also I know its only a matter of time until the hooks are in and we see videos putting up e's and getting to infinite lmao. Do you watch Skootie?
Cute is the word, isn't it? Like awe, buddy's maturing right before my eyes.
Be sure to go to the options and select the Vampire survivors deck theme
Oh yeah
So,
Discard is like banish in VS. You can discard to search for better hands like fullhouse or straight. Discarded cards can be recovered.
Most jokers are in effect after they are bought. Few jokers need certain condition to trigger.
Tarots are used to upgrade or thin out your deck. It is how you can customise your deck
Planet cards are used to upgrade the base chips and mult for various hands.
Vochers are powerups. Its helps in upgrading the shop, increasing the amount of interest, making rerolls cost less and blank.
I hope this helps and comment down any other part you wanna know. I am happy to help
to add to this, tags (the thing you get for skipping a blind) are one time buffs. So the tag you got at the beginning gave you 3 dollars when you got it but doesn't give more money later.
I didn't know that I needed Dex playing Balatro in my life. I am writing this comment a whole 0:05 into this video because I just know that this will be a perfect fit.
After seeing the whole thing I can confidently say I loved every second of seeing Dex figuring out the game mechanics. I am tempted to not give any tips, just to see your progress Dex ;-)
1:43 "that actually looks very powerful" oh my sweet summer child...
Seeing you try the game out for the first time was both painful and extremely entertaining to watch. I hope you enjoy it and make more videos on Balatro! It fits perfectly with the channel's vibe.
Yes! Especially considering my only context with this game is RT.
If you've played Balatro this is extremely painful to watch, but I mean we were all there at some point. Hoping Dex sticks with it and learns the poker hands because I'm sure he'll come up with some wild combinations
I agree and really hope he plays it till he finds something crazy
It's the entertaining kind of painful. The kind that makes me go "oh, honey" every few minutes.
I'll be honest I played far worse on my first games
I just love how honest it is. Not many UA-camrs show off their first impressions where they're really floundering around and learning the system.
I had the advantage of having watched other people play before.
I can see how things can be confusing.
No better teacher than experience. The game is pretty intuitive once you get a few runs in, and this was solid for a first attempt.
The wording on a lot of things is very specific. A lot of if-then, in-hand vs played, and "contains" in there.
Chips are fairly plentiful, but mult will usually be your bread and butter, especially because it scales harder. The biggest scorers will be cards that multiply your mult. The ones with the [X2] in a red box. Keep those cards as far to the right as possible (you can drag and drop cards in your hand and in your joker list to order them as you see fit - and that sometimes matters due to the sequence they're activated in)
And you can adjust the game speed in the settings once you're more familiar with how the game flows ;)
Something that is kinda difficult to do in the beginning but that really helps is saving money. Early on you were scoring enough points to win in one or two hands, so you don't have to quickly buy more jokers to get more points. Saving up money is useful because every 5$ you have at the end of the round gives 1$ interest, up to 5$ interest when you have 25$. Unless you are about to die you'll want to stay above 25$ normally because it just gives 5$ extra every round when you do that, and it allows you to buy more jokers and upgrades to score more points.
I can confirm that "overkill" on points is good in 94% of cases (you'll know if it's not).
This game also has a lot of variety, much like brotato, in starting decks and upgrades.
I'd love to see more of this, I think that once you understand it, you'll have fun making broken strategies like you do in Brotato and Dungeon Clawler.
Good luck!
Edit:
I saw you got confused with some joker terminology. If a card says 'CONTAINS a flush', it does mean that it can be any hand that would qualify as a flush (5 of the same suit), including straight flush for example. This also applies to a straight, or even a 'pair' contained in a flush hand (if the joker says pair or straight). However, this does not work for cards that specify that a played hand 'IS' a specific type. Hope this helps!
>shuffling for money
>joker that pays for not discarding
>IMMEDIATELY discards
real torture hours lmao
Planet cards upgrade the level of played hand (straight, flush etc) for the run they are used on. Which gives both mult and chips.
jokers are mostly passive effects that trigger on their own or if you meet certain conditions
Also for jokers that say +mult they add a flat number while jokers that say ×mult multiply the red value, so if you play a hand that has 10 mult and have a joker that has ×2 mult the final value will be 20 mult
This game is the ultimate numbers go up simulator
Thinking a joker can be used as any number is such an excellent point. I started with this game by watching other people play it, so it never occurred to me to see it that way. Thanks for sharing your thoughts and exploration. It's a beautiful experience.
I enjoyed this, love the honesty in not reading and just going full ungabunga grug mode lmao
To help you out I'm just going to say that jokers are like passive items in brotato, but you can move them around so they can trigger in different order
Love it to see when his thinking gears are kicking up the speed
One fun tip - you can drag around your Jokers. This is useful in case you have Jokers with a red multiplier value - unlike the usual multiplier, this one doesn't just add to the multiplier, it *multiplies* the multiplier.
I'm honestly really happy to see you try out balatro. I'm sure you'll find huge enjoyment and satisfaction when you figure out the broken strategies
This was a glorious experience watching Dex play a game I know well. Watching him rapidly go through the learning curve as he figures it out shows exactly why Balatro is addictive.
I know some people are saying this is painful to use, but I kinda just enjoy watching people learn stuff! And videogames are great for having all sorts of things to discover!
If you are looking for any Tips and Tricks from the Comments.
You can Think about the Jokers as Artifacts and Tarots as 1 use power ups.
Also Re-read all cards you dont know for sure how they work cant count how much I have missed a hand based on misreading a card.
Also You can Re-arrange the order of the hand played Because that can sometimes change the result.
I can't wait till Dex gets the hang of the game. Basically, jokers are always "active" and will only go off when they say they will. If it's X chips or X mult it will happen after the cards are scored. If it's anything suit related it will go off on each card. Some of them do their thing at the beginning of a round or the end of a round.
So since this has a lot of reading, this means Dex will fail badly. But luckily it's just a mouse hover away from finding info out.
Flush (5 cards of the same suit) is pretty easy to get in the beginning. You can even try to make all your cards 1 suit or 1 type. After a while it caps out and other types of play works better, but it's a lot to grind to that spot. Really the jokers you get can help determine the play style you go for.
Word of advise is that the planet cards for straights go higher faster than flush. Even though flush starts out a little higher.
This was pretty fun to watch. I'd like to see more.
some usefull tips:
- use your discards to get better cards
- you can change the order of the jokers
- negative jokers are insane since they don't use a joker slot (you can have infinite negative jokers but a limit of 5 normal jokers)
- planet cards give a permanent bonus for the hand type they show (there is a planet card for each hand type)
- you can increase the speed of the game from the settings (animation wise to make it faster)
- tarot cards are like powerups which can be quite insane
- you can play bad hands if you don't have discards to get rid of cards
- spectral cards are like special powerups
- sorting your hand can make you realise different hands so good to do whenever you are not sure
- basing your hand types around the jokers you get is a solid way to go through and there is even a endless mode
just some usefull tips from a average player at best
(btw a youtuber i would suggest you watch is Haelian, he has some nice guides and tips and had even some of the world records score wise)
- ps there are some insane combos you can make to reach into the quintilion even
omgomgomgomgomgomg Dex on Balatro?! Oh, you're gonna love breaking this game.
I have not played this myself, but having watched enough folks play it... you want both sides of the formula to get your score to grow. Eventually, you'll need astronomically high scores to continue on. You can also find "new" hands that are not available in typical poker, like a Flush House, 5 of a Kind, and they will be represented by various new planet cards. Another thing you should have noticed by playing, Jokers score left to right, so if one Joker adds a set bonus to your score (as an example, adding 100 points to your score) and another adds a set bonus and a multiplier (as an example, adding 100 points to your score then multiplying it by 1.1), you'll want the smaller bonus going first to get more overall points. You'll also unlock new Jokers as you play and meet certain conditions.
Best advice is to learn the difference between a straight and a flush. This was a lot of fun I look forward to more.
I really love Balatro and seeing Dex exploring the game for the first time was super fun! I'm used to watching you play a game you know very well, so it's very interesting to see you pick up a new game totally blind. Would love to see more Balatro content!
I think you'll like it, there are a lot of ways to build a deck. You'll unlock better jokers as you play which will help.
Your usual strategy of farming cash is effective here. The first jokers you pick up are there to get you through the first round or two, you need to use the economy and sell jokers to buy more jokers, open packs and reroll to find synergies.
That Bean joker that gave extra hands, you could have sold it for value before it timed out and vanished. The +4 joker and the Hearts are good early game but the +4 is way basic and you need to replace that with something better, don't get sentimental.
Levelling up the hands is key. I usually buff full houses and then either 3 of a kind or 2 pair as backups when things are tough. Don't get distracted by the early multipliers of the straight/flush hands, Pair or High Card will bust the game if you level the hands and jokers are right.
You can see which cards are left in the deck to help you decide what cards you're drawing for.
The jokers play in order left to right - this can effect the outcome.
Played hand score left to right, this can also effect the outcome with some card buffs and joker synergies.
The whole video I was like SORT THE CARDS BY RANK DAMN IT ARGH! and then you misclicked, sorry I distracted you :(
Levels up straights, then goes out of his way to discard ALL straights he could draw into...
"I'm not one to read much when playing" oh boy this will be interesting
Also, take a shot every time de says "I misunderstood that"
@@esupton783 I can't believe he immediately understood that the hermit would be useless without any money and then immediately goes and chooses it anyway. Truly amazing
One thing you should consider going forward is that usually you attempt to build your deck to a specific hand, flushes, straights, full houses, 3 of a kinds, high cards, etc. Planet cards upgrade a hand and that's persistent through a run and can be very strong. Though there is a boss blind that reduces the level of hands played against it. Blue and Red points, chips and multi, are most valuable when closer to equal and blue chips are a lot easier to come by making multi generally more valuable. There is something you didn't use in this run which is X-multi found of some jokers. It just times the red multi. So if you had 12 multi and a 2x multi joker it would make 24 multi.
Jokers activate in order of left to right which can matter, something to keep in mind.
My advice is try to play a flush build, they're easier to make than straights and pretty easy to upgrade early as there are 4 jokers, one for each suit, that give 3multi per card. It should get you your first win in a simple enough way to learn the game.
OMG HE ACTUALLY PLAYED IT!!! I like to hope this is related to my comment on the other post asking for questions, lol
Loved seeing you play!
When starting out the game it can be worth playing more towards the jokers. If oyu have +chips and +mult you'll get pretty coinsistent points even with bad hands. Deck manipulation is harder to get into but also where the real points are.
I’ve never played this game, but I enjoyed watching you play! If you decide to play again, I would imagine it would be helpful to learn poker hands and what hands are better than others. Flush vs Straight would be helpful especially. I hope you play again!
Aaay it's a really fun game. Hope you will have fun Dex ❤
Gotta love Dex's commitment to the channel, so bad playing it that hurts, I love the video
Picking the Hermit while having 0 money was a certified Mattman Moment.
HAHAHAHA I really thought it moves to the top right there xD Like the "use immediately" means I dont keep the pack and have to choose right away which one I want to keep :'D
Holy mattman gooner
@@DexTagI have done that before! It happens more than you think.
Holy Noita @@lörpistelijä
Hämis 👍
@@IDESTROYER236 hämis👍
You can check what card remaining in your deck by pressing your deck so you can calculate the odds of hitting big hands!
Tarrot cards are basically the blacksmith, alchemist, and shredder of Balatro. You can use them to change the cards in your deck.
man this was super fun to watch it's been a while since I've watched someone learn this game!
Here are some tips from players who are much better at this game than me:
Focus on your economy so that you can reroll the shops to see more jokers. Generally speaking you want to try to have at least $25 saved up because that gives you the maximum amount of interest.
Skipping is almost never worth it. When you skip you see less shops and make less money which means you see less jokers which makes you less powerful.
You don't want a large deck. The larger your deck the less consistent your hands will be. Use the Tarot cards Hanged Man and Death to reduce you deck size.
Most new players (and even some veteran players like me) under value planet cards. Planet cards increase your power without taking up joker slots and are a good way to scale chips.
And here's some general game information
Balatro has some "Secret hands" that and the planet cards for them aren't unlocked until you play them. These hands are Flush Five (five cards of the same rank and suit) and Flush House (A full house where every card is the same suit) in order to play these you'll have to use tarot cards to modify your deck.
Looking forward to watching you playing more Balatro! and I can't wait to see your reaction to the letter 'e' showing up in your score :)
You can rearrange the joker cards in your hand which will change the order in which they're played. When you skip a blind and it gives you an effect (like the one that gave you money based on remaining discards) only count for the next blind you do. The planet cards only effect that specific hand type, so if you get one for a straight it won't count for a straight flush. You did pretty well for you're first run especially not really knowing much about poker. The more you play the better you'll get!
Really fun to see the „overpowered“ jokers (their basically the worst in the game)
Saw your post so had to come check it out. Was very reminiscent of my own first game. Good stuff, thanks for giving it a shot
Wow. I've just been listening this game OST today because, after game awards orchestra version, i start appreciate it even more. And now boom. My favorite rogue-like's youtuber start playing this game. I have a hint, that you can drag jokers and mess around with their usage order. Sometimes it's really important
I do love some Balatro. I'm sure I'll enjoy this very much
Dex getting a negative card and not realizing is so funny
And before any of the other editions? Wild. I'll bet his first Wheel of Fortune hits a Polychrome right away.
14:50 Dex has a Full House, Jacks over Aces, and he says he has a horrible start... yeah, he wasn't kidding when he says he doesn't know poker.
But, seriously, my advice is to learn the types of hands and don't be afraid to play smaller hands like Pairs, 3 Of A Kind, Two Pair, etc. They still score good points, and the multiplier/bonus cards are where the real score comes from.
Make sure that your jokers are in the correct order from left to right, with + chips jokers on the left, then additive mult jokers next, and then multiplicative mult jokers on the far right. This will give you the highest score, since they are applied in order from left to right.
As a Balatro veteran, Dex's reactions to everything are so wholesome.
Love how I completed Balatro and then got back into Vampire Survivors just to see Dex get I to Balatro. Small world.
Awesome, been watching for a while for VS, now youre getting into Balatro, youll eventually understand poker hands, i am a casino worker so this game is basically just second nature to me.
Please, don't spoil anything to dex, let him have fun with finding this game out
I'll say this, I prefer leading spoilers that give a direction and explain where to head. I 100% get the approach of saying "its more fun to figure it out", but content creation on a game is quite different to playing it on my own, it's a lot more time limited and thus one of the main reasons I drop games. As in if you got 5 hours to record a video and you just don't get into it with a game cause you feel like you are not making advances, you are more likely to drop it and go back to something you know, instead of skipping an upload.
@@DexTagthis game has straight forward progress system, so you shouldnt get lost
Play for one hand type. If two pair seems to work, focus on just playing 2 pair and change your deck as much as possible toward the build. The goal is to start sniping out every Blind with one hand. Once the score goes into the Tillions then you've just won and it's a longevity game then. Double as many effects as possible as it stacks, 2 become 4, then 4 becomes 16. Fire effects means you beat the blind in one hand. Turn on fast gameplay. 3 to 4 card hands plays better than 5 for a straight. If 4 pair works also focus on 2 pair for some Boss Blinds. By Ante 3 or 4 you should be set up enough to start selling and mixing Jokers safely. Don't be afraid of cutting cards or adding cards, like play for only 15 cards all the same suit for Straights or copy a card, like a King, every game as much as possible and flood your deck. Use discards right away, get cards out of your deck immediately that aren't helpful until you just draw what you need every hand. Focus on either Jokers or Plants and let Tarots support either or.
A flush will always win the 300 very first Blind. The more decks you unlock the more fun the game gets. Watch out and try and always check the Boss Blind each ante, know what's on the way so you don't make a last minute decision two antes away from a Boss that stops that whole Hand or Suit being played. Stack Jokers that add chips to the left and Jokers that Muliply to the right. Blue left, red right, + and then X. Anything else always comes first in line. Run Restarts are normal, never be afraid to shut a run down early and just go again.
Little tip, if you need to play one particular hand to ace the round, every played hand before your last is a discard with bonus points.
It's a similar philosophy to TCGs where, if a card drops your health to one but wins the match, it's a great card. Solemn Judgement has been a top tier card throughout practically the entirety of YGO for that exact reason.
Edit - just got to the end, he figured it out.
Let's start with some important explainations.
Jokers a buffs which are activated every time the activation condition is triggered, if none condition is mentioned it's usually eather constantly activ or is activated on scoring of the played hand. Jokers wont be lost unless sold or a specific effect destroys it. With the normal deck the maximum number of jokers is limited to 5 unless you use effects that increase that number (like the "negative" modifier that was on one of the jokers in the video). For Jokers it's important to read the effect carefully because they usually have specific trigger words in regards to the activation condition. E.g. "Joker activates when played hand contains three of a kind" will also activate on full house or four of a kind as they these hand extend three of a kind. also jokes can be sorted a you like so make sure to move the jokers that should be triggered first to the left, will come back to why it is important later.
Planets are permanent buffs to the base chip value and multiplier of a specific hand. E.g. If you use the "Saturn" Card it will increase the level of played straights. this permanent buff will not effect other combinations even if it uses the same cards as the buffed combination. E.g. a Straight Flush won't get better if "Saturn" was used to buff Straight.
Tarot Cards can be activiated once to do a specific action and after use they can/need to be aquired from the shop or booster packs to be used again. Tarot card from booster packs have to be used when opening the pack or skipped. tarot card (and planets) that you buy in the shop can be stored in the consumable slots in the top right corner this allow the player to activate the cards during a round but there is only place for 2 cards by default. The Effect of tarots can be groups in three categories 1. Tarots that create something like a joker or a planet, 2. Tarots that give money eather by doubling you current money or by giving money based on the value of your current jokers and 3. Tarots that manipulate the cards in your deck by eather buffing the scoring value permantly or change the composition of the deck to make it easier to get the cards needed for a specific hand. E.g. if you select a "10" and "6" playing card and use Tarot Card "Strength" it would convert them to a "Jack" and a "7" . another tarot card let you copy the value color and modifications of a card onto another card and there is also on tarot card that lets you destroy two playing card in youre deck. With effects like this it's possible to heavily modify you deck like having a deck which comtains only 20 copies of the same card. just a Example what is possible.
Spectral Cards are kinda similar to tarot card but they are more rare, have more impactful effects but can also have some serious drawback ( but not all of them).
Scoring. the score of a played hand consists of the chips value times the multiplier. each playing card has a chips value that is added to the base chips value of played hand. but overall it's relativly hand to incease the chips value above a certain point. because of that most runs have the goal to increase the multiplier as much as possible. there a two ways how the multiplier can be increased fist the additive increases, in the game it will say something like "+(number) Mult", will give a "flat" boost to the multiplier and can realy carry in the early rounds. for the later rounds the second way gets more important. the multiplicative increase of the multiplier, in the game it will say "X(number) Mult", will take the current multiplier and multiplicate it with the number. especially if you have more than one multiplicative increase effect that can boost the score pretty quickly. because multiplicative increase effect work on the current multiplier they should usually be triggered last during the scoring, move jokers with that effect to the right of your other jokers.
I would concider myself fairly experienced in balatro but anybody finds something i got wrong feel free to correct me.
the funny thing about Balatro is that you get conditioned into playing in such a specific way that watching someone new play just feels wild
This was painful to watch, but I'd love them to keep coming
Hey Dex! I feel like you will excel at this game, it just feels like the type. There's an insane amount of combinations you can do and the different decks are really fun. Mods are starting to be great, like the pokemon mod, there's just so much to cook up.
Seeing him not use his discard was physically painfull.
I can't wait for the Developer to create a special 'Dex' card!
this game looks so fun! really enjoy learning it with you and I look forward to more videos of this game 😁
I could see Dex liking the game Slice and Dice as it is similar to this and dungeon crawler
i realy enjoyed the video, hopeing to see more of the game from you :3
Keep playing please. The learning curve in this game is insane
For all the "mistakes", i still loved this video so so much!!!! This game is incredible and you plus it is incredible sqared!!!!!
Eventually you'll find yourself resetting a few times just because you don't like the fist two blinds (no free holographic joker or money) offered. I only play the boss ones. I skip every blind. Pays off about 50/50 versus going stage to stage. Also, anytime you get a joker and the multiplier in on the left side of it as an added bonus. Your jokers play off one another too. So the extra multipliers will need to be moved to the right side of the jokers and it stacks onto the basic ones where the multi is just written in the bottom text. to the left of it. Ex: 4x multi on the left, a holographic 12x multi joker for "straights only" it do the 4x, then the 12x, then the 10. So you want the 10 last to stack. (if that makes sense - it runs left to right) 21:00 - Yes. If you have a joker that says just "pair" on it. And you even do a full house (which technically has two pairs in it) that even counts on that pair joker. Just does not work with planet cards. upgrading pair will not work on a full house multiplier.
When Dex said "heilige schnitzel" every german knew that his hand was insane
Normally i watch Dex and get a giggle out of the "hehe, He did a silly again."
But man, this was just...painful.
Regardless, thank you for your sacrifice, Dex!
Here are some handy tips
1. High card is overpowered
2. Always open tarot packs first for hermit value (if you plan to open them and hermit would give value)
3. If you have hermit in your consumables, keep it until you have 20 dollars then get punished by rng gods for your greed, it's okay though suffering builds character
4. Winning with one hand with big score is preferable unless you have synergy for discarding or playing multiple hands
5. Don't settle for two pair unless you have pants
6. High card is overpowered
7. Three of a kind is pain
8. Four fingers let's you cheese straight flushes, I will not elaborate on that :)
9. Bus counts only scoring face cards so "discarding" them with pair of non-face cards or high card ace will keep the stacking mult (but you can't discard pair of same face card this way)
10. High card is overpowered
11. Jokers that have "contains ___" will work on any hand that has it, i.e. three of a kind will trigger "contains pair" effects
12. Planets only work on their specific hands, upgrading pair planet doesn't upgrade three of a kind or higher nor lower
13. High card is overpowered
I recently found your videos (about tower defense) and have been watching everything you put out. I have you test games for me lol- this was a game my friends where wanting me to try out and before I could purchase it you post a video of you figuring it out.
This game can be broken so hard. If you stick with it, you might be able to go to billions and beyond of score.
The most I will say for you to look forward to... you can get hands that give you billions of points. So look forward to breaking it just like all the others! :D
Play it a few more times, find the jokers and stuff and you will be breaking the game in no time
Yessss, im so excited on this
Bro this was so enjoyable to watch, specialy that im addicted to balatro rn
"I don't how to use the choker" wasn't expecting to hear that
to hear it here, from a german it is normal
U know what they said if you dont like balatro you just never played it
A really interesting view, to see someone playing this game without knowing how it works.
Thats hands on a first impression showing some flaws in the beginning of the game.
Some descriptions could be better to make a few points clearly.
Hope to have my own game up and running in a few years, maybe you will stumble across it in the future and I can get a great first impression of a player that doesn't know how it works, to work out such flaws. Where the player can't do anything but guess.
OMG I'm just starting the video and so excited for this!
Dex and Balatro ?! Oh boy !! What a day to be alive ❤
Have fun on this amazing game ❤
I can’t wait for dex to absolutely destroy this game
It was very fun watching you learn how to play this.
Hello Dex, I don't think I've seen in the comments this really important early-game remark: you earn $1 per HAND remaining at the end of the round, not per discard. So for a good while, you'd better discard a lot to try to one-shot the objective and thus accumulate money for snowball.
You must have got confused and read that it's the remaining discard that pays ;)
It was cause of 2:05 "Gives $1 per unused discard this run". Since I had no clue what tags are I assumed it's an ongoing effect, that I get money every time I discard - or well, what I thought is that it's a Joker and I just didn't know where to find it
@@DexTag Oh yes, I see, I forgot about that at the end of the video. It's true that the tags aren't very intuitive when you're first starting out: this one did give you $1 per unused discard, but for ‘this run’, i.e. the number of unused discards at the point in the game when you take the tag (in this case, 3$). This is indeed confusing.
On the other hand, the mechanic of earning $ per remaining hand is valid throughout the game: you can see, for example, at 1:36, after your first game, that you had 2 hands left, which earned you $2 (it says so). In addition to the $3, which is fixed and depends on the level played.
And apart from that, another important economic mechanism is that you earn $1 interest for every $5 in stock at the end of the level, a bit like TFT. Within a certain limit, which can be pushed back by various objects, like pretty much everything else in this game ^^.
I finally tried Balatro last month. Didn't have a great time. In each game, after ante 1 I'd win each blind in a single hand, then win the game itself (i.e. pass ante 8), and then sometime in the post-game (endless mode) the required score would suddenly jump up so high it'd be an immediate game over. The goal score and hand scores were rarely within an order of magnitude of each other, so I was always super overpowered until game-over. It was really unbalanced, basically a really long math test, and left me wanting to play Slay the Spire instead. If you understand how scores are calculated, and can recognize which growth curves are strongest, and don't have terrible luck in the shop, you should be able to sail through each game easily. The actual poker part of the game hardly even matters... the game depends almost entirely on whether you get good jokers in the shop.
Oh I wish he continues playing balala
OMG - I'm 10 minutes in - and as a pokerplayer, this is physical pain to watch. He bonks the straight buff, just to then win every hand with a straight for the next minutes. He even throws away Full houses, flushes and stuff, because he doesn't see it. I really like Dex and I really like the game - and if dex would even know only the most basic hands, or remembers to look them up with the button he promised to forget - this would be a treat. Right now its a chore - I keep on watching.
Yea, I get that. Regarding the button, I didn't forget it, but ordering the cards by rarity then checking the info, ordering by suits then checking the info, and doing that for every hand played would just take out the entire fun for me, as if I was studying and not playing a game. Maybe the next one will feel better :)
Seeing dex get extremely excited about 2000 chips when the final boss requires 100,000 is always funny
His first time playing. Let him have fun
Oh! Heeeeeellll yeah! Dex finally playing Balatro, let's freaking go! :D
Dex has begun his journey to naninf, the expression of infinity!!!!
Watching this made my brain feel huge I did not struggle nearly as much as Dex did here this is painful to watch.
Dexes first balatro run was adorable how he messed up all the time so glad he didn't do this live with chat constantly backseating
tip: try going for things that multiply your multiplier, it will usually look like X1.5 X2 or X3 instead of +4 or +10, it will help a lot.
when you eventually become a balatro youtuber (inevitable), we need a reaction vid of this
This is my favorite mobile game! I play it constantly at work, and honestly, I have no idea how I still manage to get anything done 😂
As someone with 400+ hours of balatro playtime and just as much time watching the (literally) best player in the game play it, this video is just...mixed feeling
On one hand, it's refreshing to see someone be happy about the most common thing, on the other hand I want to slam my head into a wall out of sheer frustration.
Others have already explained the basics of the game, so I'll give a quality life tip.
Use X4 time speed. Because the game is SO SLOW.
Use the high contrast. It's help a lot to differentiate spades from clubs and diamonds from hearts. It's really painfull to play a long time and not being able to differentiate them at a glance at the color of the card.
I've seen the x4 speed recommendation several times now, but I gotta be honest more than x2 is not possible as of right now. Stuff just happens so fast that I don't understand what did what or what even happened, and the main issue there is that I forget or don't notice the impact of certain things. Eventually it will be a x4, but probably not for a while :)
@DexTag Take things at your own pace.
And if you want to improve quickly, watch "balatro university, balatro basics", he explic all basic off the game
Four thousand seven hundred! Dex getting excited for less than 5k.
I'm fairly new to the game as well, but I dont think there is any one thing to focus on. It's more what your Jokers and bonuses from Tarot or Planet cards give you for the current run, and bulding around that for your. Like if you get jokers that buff the king/queen/jack, or maybe a suit like the Heart card you had. The boster packs allow you to add more cards to the deck, more than the IRL 52, so you could add extra cards to improve your chances at getting better cards
Multipliers are stronger then chips. Jokers get used from left to right. As you can move them