The PERFECT Blender Sculpt Brushes and Settings | Blender Tutorial | Blender 2.9

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 37

  • @russellpierce3987
    @russellpierce3987 4 місяці тому

    this is the best video of this type i've found so far, you actually give good examples of what you want to use the brushes for as opposed to just what they look like to use

  • @LawrenceAaronLuther
    @LawrenceAaronLuther 2 роки тому +2

    great breakdown. I've used Blender for a long time, but I still haven't become comfortable with sculpting so this helps a lot to give me some direction.

  • @okabe9545
    @okabe9545 2 роки тому +2

    9:08 actually "Ctrl + grab brush" is used to pull or push the mesh along the face that is being holded no matter from where you are looking at it and I believe it works the same for the snake brush but it does a little weird. I discover that testing the secondary function of every brush but it took a while to realize that it was doing that lol, Nice videos though, I'm retaking sculpting on blender since I left it a couple of months ago and your videos have been very helpful, Thanks :D

    • @Noggi_3D
      @Noggi_3D  2 роки тому

      Thanks. Yeah I think you're right. :)

  • @joeyu498
    @joeyu498 2 роки тому

    your videos help a lot man, after finding out how to use the "auto remesh" its really helped me out thank you for these vids :)

    • @Noggi_3D
      @Noggi_3D  2 роки тому

      Thanks! I'm happy I can help. :)

  • @oswaldtehseal471
    @oswaldtehseal471 2 роки тому

    The reason why you would start with a subdivided cube is to enable good face topology which will be so crucial when creating seams for uv maps at the later stages. I have been using it with quad remesher and it gives excellent results saving hours retopologizing by hand.

    • @Noggi_3D
      @Noggi_3D  2 роки тому +2

      I agree, but if you use quad remesher, does it matter what topology the original mesh has?

    • @oswaldtehseal471
      @oswaldtehseal471 2 роки тому

      Yes it does surprisingly. I did 2 similar head sculpts one using the isosphere and another using the subdivided cube. After sculpting the subdivided cube gave proper front facing loops that allows you to easily create seams for uv. The isosphere i have to go in manually recutting to create proper seams.

  • @lizardltd
    @lizardltd 2 роки тому +1

    Thanks a lot for the tutorial!
    Can I just ask what are the empties in the middle for? Are they there only for your sense of direction?

    • @Noggi_3D
      @Noggi_3D  2 роки тому +1

      They control my camera. The camera focuses on one of them, and the other one controls the depth of field. :)

    • @lizardltd
      @lizardltd 2 роки тому +1

      @@Noggi_3D oh, that's very smart, thanks!!

  • @MsYasi95
    @MsYasi95 Рік тому

    This is great, thanks for posting!
    Random question but when your sculpting, can you change the colours of your object or can it only be grey or brown/red colour?

    • @Noggi_3D
      @Noggi_3D  Рік тому

      You can use vertex painting to add colors. :)

  • @Ray3D
    @Ray3D 3 роки тому

    Do you have a full body realistic character sculpting tutorial for Blender 2.9 ? I'd be happy to pay for one. I like the way you explain in such a simple and concise manner.

    • @Noggi_3D
      @Noggi_3D  3 роки тому +3

      I have a lot of topics I want to cover in the near future. A full body anatomy tutorial is definitely one of them. :)

  • @Frank-kv1tr
    @Frank-kv1tr 2 роки тому

    Great video an amazing sculpting! What graphic tablet do you use?

    • @Noggi_3D
      @Noggi_3D  2 роки тому +1

      Thanks! I currently use an X-Pen DECO L Wireless Tablet. :)

    • @Frank-kv1tr
      @Frank-kv1tr 2 роки тому

      @@Noggi_3D Great! Thanks for answering =)

  • @geraltrivian177
    @geraltrivian177 2 роки тому

    Hi, I love your guides. I just recently discovered blender, please tell me how to make a symmetrical use of the brush, like in this video? That is, the simultaneous use of the brush at two points. Sorry for my bad еnglish:)

    • @Noggi_3D
      @Noggi_3D  2 роки тому

      You can find the Symmetry setting in the Brush settings. I use X-Symmetry. :)

  • @drtringuyenzmc
    @drtringuyenzmc 3 роки тому +1

    ohman, how do you have your scripting editor to your chat box? I'm really staunted on that

    • @Noggi_3D
      @Noggi_3D  3 роки тому +1

      I just opened a Text editor window and put the chat overlay on top of it. :)

    • @drtringuyenzmc
      @drtringuyenzmc 3 роки тому +1

      @@Noggi_3D clever haha. Btw good tutorial

    • @Noggi_3D
      @Noggi_3D  3 роки тому +1

      @@drtringuyenzmc haha! thanks. :)

  • @mattiamsosad
    @mattiamsosad 3 роки тому

    Hey man, love your content, they are super helpful. How long have you been learning blender? Your work is amazing :o

    • @Noggi_3D
      @Noggi_3D  3 роки тому +1

      Thank you, I appreciate it. I started learning Blender roughly 2 years ago. :)

  • @TalhaRiaz197
    @TalhaRiaz197 3 роки тому

    keep it up these tutorials Helps me a lot can you make a video on how to sculpt Face anatomy please

    • @Noggi_3D
      @Noggi_3D  3 роки тому +1

      Thanks! I have covered facial anatomy on stream before. These might be what you're looking for:
      ua-cam.com/video/ebULbt57BpA/v-deo.html
      ua-cam.com/video/BIr_gvj4cUI/v-deo.html

    • @TalhaRiaz197
      @TalhaRiaz197 3 роки тому

      @@Noggi_3D Thank you so much

  • @goury
    @goury 3 роки тому

    4:00
    Just set it to only add geometry

  • @akash0156
    @akash0156 2 роки тому

    What about remesh?

    • @Noggi_3D
      @Noggi_3D  2 роки тому

      I remesh after I've finished my sculpt. :)

  • @murdocklesban6836
    @murdocklesban6836 2 роки тому

    I only need 2 :)