Hahaha yeah what I was REALLY opposed to here was how obsessed this town was with Clarissa’s love life! I was a bit sad that Tolman had an untimely fate… but I may have avenged him!
@@CassKGaming Did you? Or was that a convenient cover story you told the villagers to vacuum rewards off them when all you really wanted was to bump off a rival?
Incinerate + Flame Wall doesn't do anything. Flame Wall: "Any *projectiles* fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit." Incinerate gem tags: "Spell, Fire, Channeling, AoE" - notice anything missing?
@@CassKGaming Well, there are other fire projectile spells, too! :) And really, what you want is 1 hitting fire spell that you use some of the time to apply the debuff from the support gem Combustion (and some other debuffs, some of which you haven't seen yet) and ONE other hitting fire spell to apply those juicy ignites. Almost every fire spell does _something_ with ignite or burning. You'll want to debuff with a fast-hitting, preferable pretty autonomous fire spell and ignite with a hard-hitting (but maybe slower-casting!) fire spell... I'll explain the maths if you want, but it's not a short or quick explanation. How are you with equations and coefficients?
5:30 - so spells gain roughly 30% more damage with each level. That Sceptre you stashed gave you +1 to /all/ fire spell skills. With just a %fire damage mod crafted onto it you could use that for the rest of the campaign. /me waits for you to say you vendored it for maximum heartbreak
@@CassKGaming Pretty sure you mean "in real time" and not "in real life" because I am very much not in Australia. Hard pass anyway, hate watching gaming livestreams.
@whypick1_ sadface. Yeah my ‘realtime’ is Australian East Coast time.I say “IRL cause I mean In Real Life 🤣 Timing only depends on if you’re interested in tuning in!!! I am going to mix it up with games! But I DID get super hooked on PoE when I streamed the other day. I won’t lie. I think it always depends on the person and the vibe :) I hope you will give me a small chance!
You want to put your mana reserving skills into your secondary hotbat. You can see it by holding down ctrl. That way you don't turn off your reservation skills when you mash all your skills. Also, if you just agreed to use TWO skills plus a movement skill, you'd never have to mash the whole keyboard, as it would do you no good
I have my aura gems on the second bar (you will see when I clip in a bit of video when I actually activate them), but Skitterbots should go there too, you’re right on that idea! Hahaha if I agreed to just two skills and a movement skill, you’d have even less to facepalm at me over! Then I might get good at the game and all of the entertainment factor will be gone, cause half is telling me I am a goose and the other half is watching me panic 🤣
@@CassKGaming And when you remove the herald and the skitterbots from your normal hotbar, you no longer accidentally activate them! And then, you can just bind your dash to RMB and all other buttons can be your damage skill, so you can mash and faceroll to your heart's content :)
@@CassKGaming And that's another reason why dot builds are so good. You lob out one fireball or wave of conviction every four* seconds on bosses, or one per pack, and moooooove on :) *four ... times included ailment duration, ignite duration, skill duration divided by your ignites burn faster -- I did ask if you're comfortable with equations. And we're not even talking about trying to reach breakpoints. THAT is fun! :)
It’s a good plan. I didn’t even realise I had that hidden bar till I put the aura gems in. But I think it’s a good idea to put the bots on that bar too! Should I put the herald on the second bar? I didn’t think it was a permanent spell/buff (I could be totally wrong there, it has been about a week since I played). Equations are fine, I spent many, many years in corporate finance before my brain wiring went haywire and I struggle with the logic of it now, but math doesn’t scare me.
@@CassKGaming There are a couple of ways to build around toggling an aura on or off, but skitterbots and mana-reserving heralds gain nothing from being toggled, so there's never any benefit to having them in your active hotbar. Toggling an aura can, in certain circumstances, give you the benefits without having to reserve the mana, instead PAYING the mana cost, which, in some circumstances, gives you increased spell damage or can trigger other effects. But without having those pieces in your build, all you gain is arthritis. Also, Mind over Matter builds can benefit from making an aura duration skill with a mana cost rather than a reservation aura.
What other flask would you suggest? I have a couple of Bismuth flasks? I probably don’t need 2 healing flasks anymore tbh. And I am working on the Quicksilvers. I’m just getting the hang of using them during fights, it feels so wasteful to just use them while running around! But I will try! I will try!
@@CassKGaming Haha -- flasks refill when you visit town! So, before you've killed any mobs, you have full quicksilvers. So the BEST time to use them is to run faster! That way, the flasks aren't at full charges when you stop to kill something. Unlike in most games, there's not much reason to kill mobs in PoE if you're not under the level of the zone. Or if you're out of quicksilver flask charges. How do you know? When the map overlay is on, the zone level is in the upper right corner. You'll rotate utility flasks in and out depending on what you need. Silver and suphur give a bit of damage, the rest give defences you most sorely need. Granite can be super powerful against phys damage early on.
>Im good!
>I don't want to save innocents, even when the main quest is blocked behind rescuing them
XD
Hahaha yeah what I was REALLY opposed to here was how obsessed this town was with Clarissa’s love life! I was a bit sad that Tolman had an untimely fate… but I may have avenged him!
@@CassKGaming Did you? Or was that a convenient cover story you told the villagers to vacuum rewards off them when all you really wanted was to bump off a rival?
Incinerate + Flame Wall doesn't do anything.
Flame Wall: "Any *projectiles* fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit."
Incinerate gem tags: "Spell, Fire, Channeling, AoE" - notice anything missing?
Should be the other one, fire ball 🤦🏻♀️
@@CassKGaming Well, there are other fire projectile spells, too! :) And really, what you want is 1 hitting fire spell that you use some of the time to apply the debuff from the support gem Combustion (and some other debuffs, some of which you haven't seen yet) and ONE other hitting fire spell to apply those juicy ignites. Almost every fire spell does _something_ with ignite or burning. You'll want to debuff with a fast-hitting, preferable pretty autonomous fire spell and ignite with a hard-hitting (but maybe slower-casting!) fire spell... I'll explain the maths if you want, but it's not a short or quick explanation. How are you with equations and coefficients?
5:30 - so spells gain roughly 30% more damage with each level. That Sceptre you stashed gave you +1 to /all/ fire spell skills. With just a %fire damage mod crafted onto it you could use that for the rest of the campaign.
/me waits for you to say you vendored it for maximum heartbreak
Hehehe it’s living in my bank :)
@whypick1_ you will have to tune into a Twitch stream to boss me around irl 🤣
@@CassKGaming Pretty sure you mean "in real time" and not "in real life" because I am very much not in Australia.
Hard pass anyway, hate watching gaming livestreams.
@whypick1_ sadface. Yeah my ‘realtime’ is Australian East Coast time.I say “IRL cause I mean In Real Life 🤣 Timing only depends on if you’re interested in tuning in!!! I am going to mix it up with games! But I DID get super hooked on PoE when I streamed the other day. I won’t lie. I think it always depends on the person and the vibe :) I hope you will give me a small chance!
You want to put your mana reserving skills into your secondary hotbat. You can see it by holding down ctrl. That way you don't turn off your reservation skills when you mash all your skills. Also, if you just agreed to use TWO skills plus a movement skill, you'd never have to mash the whole keyboard, as it would do you no good
I have my aura gems on the second bar (you will see when I clip in a bit of video when I actually activate them), but Skitterbots should go there too, you’re right on that idea!
Hahaha if I agreed to just two skills and a movement skill, you’d have even less to facepalm at me over! Then I might get good at the game and all of the entertainment factor will be gone, cause half is telling me I am a goose and the other half is watching me panic 🤣
@@CassKGaming And when you remove the herald and the skitterbots from your normal hotbar, you no longer accidentally activate them! And then, you can just bind your dash to RMB and all other buttons can be your damage skill, so you can mash and faceroll to your heart's content :)
@@CassKGaming And that's another reason why dot builds are so good. You lob out one fireball or wave of conviction every four* seconds on bosses, or one per pack, and moooooove on :)
*four ... times included ailment duration, ignite duration, skill duration divided by your ignites burn faster -- I did ask if you're comfortable with equations. And we're not even talking about trying to reach breakpoints. THAT is fun! :)
It’s a good plan. I didn’t even realise I had that hidden bar till I put the aura gems in. But I think it’s a good idea to put the bots on that bar too! Should I put the herald on the second bar? I didn’t think it was a permanent spell/buff (I could be totally wrong there, it has been about a week since I played).
Equations are fine, I spent many, many years in corporate finance before my brain wiring went haywire and I struggle with the logic of it now, but math doesn’t scare me.
@@CassKGaming There are a couple of ways to build around toggling an aura on or off, but skitterbots and mana-reserving heralds gain nothing from being toggled, so there's never any benefit to having them in your active hotbar.
Toggling an aura can, in certain circumstances, give you the benefits without having to reserve the mana, instead PAYING the mana cost, which, in some circumstances, gives you increased spell damage or can trigger other effects. But without having those pieces in your build, all you gain is arthritis.
Also, Mind over Matter builds can benefit from making an aura duration skill with a mana cost rather than a reservation aura.
8:00 - Villagers set fire to your home because your practicing witchcraft. You killed their children.
Yeah, you're evil.
Not in EVERY village surely! I’m a good witch. I grant wishes and help! I’m not evil. It has to take my personality into account!!!
I'm crying.... I'm still seeing you move without an activated quicksilver flask, and you haven't equipped ANY other utility flasks
def hits the feels
What other flask would you suggest? I have a couple of Bismuth flasks? I probably don’t need 2 healing flasks anymore tbh. And I am working on the Quicksilvers. I’m just getting the hang of using them during fights, it feels so wasteful to just use them while running around! But I will try! I will try!
@@CassKGaming Haha -- flasks refill when you visit town! So, before you've killed any mobs, you have full quicksilvers. So the BEST time to use them is to run faster! That way, the flasks aren't at full charges when you stop to kill something.
Unlike in most games, there's not much reason to kill mobs in PoE if you're not under the level of the zone. Or if you're out of quicksilver flask charges. How do you know? When the map overlay is on, the zone level is in the upper right corner.
You'll rotate utility flasks in and out depending on what you need. Silver and suphur give a bit of damage, the rest give defences you most sorely need. Granite can be super powerful against phys damage early on.