Continually amazed by how much of their time these GW veterans are happy to give up to UA-camrs to just talk history. Can see the love of wargaming and I just love the stories about how they were just figuring things out as they went along! Rick's version of the End Times were fascinating!!! Perfect mix of humour and dark fantasy.
super interview - I love Rick’s sense of humour. I think that’s missing in the modern GW, but has clearly influenced the likes of games like Moonstone.
Very insightful interview, especially how the standalone games were used to explore lore in more depth. I can't stop thinking about how cool the feral Eldar Craftworld game concept is
Would love to know more about the Harry Potter Quidditch game they designed and the unsuccessful Star Wars & Cthulhu tenders. Great interview - Rick's 'end times' sound much more interesting than the published version.
Also brought up a fond memory that I’d completely forgotten of playing stratego in the school library with my friends when I was about 13. We loved that game!
@ my Dad brought Magic Realm back from the US in the late 80s - loved the hex map tiles but bugger me the rules were complex and an insane number of counters!
Thank you for a delicious festival meal with the original Commissioner of my early days of venturing into the world of miniature gaming, thank you Rick 🫶🏽
Brilliant again, Jordan (and Rick), thanks! Rick mentioned Nigel Stillman - what are the chances of getting him on the podcast anytime soon? I was always a big fan of his work, would love to hear from him.
I am always amused that this history major turned game designer is one of the more charismatic people in the field. I just want to have a pint with him.
I remember Chivalry from WD. It was published around the same time as the Perry's new and very historical looking Bretonnians were released. 1990 perhaps. Loved those Bretonnians and still trying to collect a few of the harder to come by sculpts that were never catalogued or shown in WD. Surprisingly for the amount of coverage those Brets had in WD most people tend to confuse them with the earlier 80's ranges or the mid 90's slightly more fantasy oriented sculpts.
Punga is an incredible designer of miniatures that have kept Blood Bowl going when GW forgot about that for several years unlike Jervis Johnson who contributed to the Living Rule Book until GW decided that they still owned the IP so they did exactly what you might expect because yes they rewrote the rules enough to make it another game with no credits for the authors of the fifth edition of the game…
@@mogwaiman6048 the entire process was bungled, Josh Reynolds talks more about it in his interview, just because they made money doesn't mean they didn't screw over their creatives and customers
I remember Hells Bells and Buckets of Blood being mentioned as a follow up to the other Warhammer campaign packs and being an enormously disappointed 11 year old when it never materialised 🙁
Na ile to prawda, że Codex do Squatów był gotowy, ale zdążył na koniec 2ed Wh40k? w Dark Millenium były zasady dla Ancestorów, karty psioniki, zdjecia nowych figurek. Wyglądało jakby Codex Squatów miał sie ukazać lada dzień!
Continually amazed by how much of their time these GW veterans are happy to give up to UA-camrs to just talk history. Can see the love of wargaming and I just love the stories about how they were just figuring things out as they went along! Rick's version of the End Times were fascinating!!! Perfect mix of humour and dark fantasy.
There are a lot of very generous GW alums, we’re very lucky!
super interview - I love Rick’s sense of humour. I think that’s missing in the modern GW, but has clearly influenced the likes of games like Moonstone.
This is endlessly fascinating- so many brilliant details and insights! Thank you!
Fantastic chat, always love listening to Ricks, anecdotes and stories - Thanks for making a great video
Another great video. Think one could've gone for another couple of hours and I'd still be wanting more!
Tell me about it! Rick was a joy to listen to
Very insightful interview, especially how the standalone games were used to explore lore in more depth. I can't stop thinking about how cool the feral Eldar Craftworld game concept is
Its great to see Rick more comfortable in front of the camera!
THANK YOU!
Ricks a real treat.
Thank you for these wonderful discussions.
Would love to know more about the Harry Potter Quidditch game they designed and the unsuccessful Star Wars & Cthulhu tenders. Great interview - Rick's 'end times' sound much more interesting than the published version.
Gem of an interview, thanks Jordan!
Also brought up a fond memory that I’d completely forgotten of playing stratego in the school library with my friends when I was about 13. We loved that game!
I remember the chivalry system in White Dwarf - it was really good, we played it a lot because it was a good card-based combat system
wouldn't be surprised if it was influenced by magic realm
@ my Dad brought Magic Realm back from the US in the late 80s - loved the hex map tiles but bugger me the rules were complex and an insane number of counters!
Thank you for a delicious festival meal with the original Commissioner of my early days of venturing into the world of miniature gaming, thank you Rick 🫶🏽
Brilliant again, Jordan (and Rick), thanks! Rick mentioned Nigel Stillman - what are the chances of getting him on the podcast anytime soon? I was always a big fan of his work, would love to hear from him.
I am always amused that this history major turned game designer is one of the more charismatic people in the field. I just want to have a pint with him.
Super amazing stuff as alway Jordilooove!!
I remember Chivalry from WD. It was published around the same time as the Perry's new and very historical looking Bretonnians were released. 1990 perhaps. Loved those Bretonnians and still trying to collect a few of the harder to come by sculpts that were never catalogued or shown in WD. Surprisingly for the amount of coverage those Brets had in WD most people tend to confuse them with the earlier 80's ranges or the mid 90's slightly more fantasy oriented sculpts.
Some lovely Bretonnian stuff from that era!
Fantastic chat
Punga is an incredible designer of miniatures that have kept Blood Bowl going when GW forgot about that for several years unlike Jervis Johnson who contributed to the Living Rule Book until GW decided that they still owned the IP so they did exactly what you might expect because yes they rewrote the rules enough to make it another game with no credits for the authors of the fifth edition of the game…
Rick is always awesome
another chapter in "how GW bungled the end times".
Not really bungled considering it worked out well for them anyway.
@@mogwaiman6048 the entire process was bungled, Josh Reynolds talks more about it in his interview, just because they made money doesn't mean they didn't screw over their creatives and customers
I always wished they'd made the craftworld necromunda, would have been so cool
I remember Hells Bells and Buckets of Blood being mentioned as a follow up to the other Warhammer campaign packs and being an enormously disappointed 11 year old when it never materialised 🙁
I had no idea this channel existed
Na ile to prawda, że Codex do Squatów był gotowy, ale zdążył na koniec 2ed Wh40k?
w Dark Millenium były zasady dla Ancestorów, karty psioniki, zdjecia nowych figurek. Wyglądało jakby Codex Squatów miał sie ukazać lada dzień!
I can understand why the End Times concluded the setting. P3 kept their setting after their End Times scenario and it still failed anyway.
The world is a poorer place for not having Eldar Necromunda
The original dice warlock
There is no enjoyment in playing a game of equivalent armies because chess has had that covered for several years now…
Hell, Rick and the Warband need to get back together and teach this current crop of nubs over at GW a thing or two.
Gorkamorka was better than 40k to play only beaten by Blood Bowl 🏈