Modelling a Belt Buckle in Blender - Hard Ops and Boxcutter

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 26

  • @pingchen8620
    @pingchen8620 Місяць тому +1

    5:20 8:10 9:00 concise explaining thank you

  • @tuckerwebb5336
    @tuckerwebb5336 11 місяців тому +4

    Definitely buying both addons, thank you!

    • @ArtisansofVaul
      @ArtisansofVaul  11 місяців тому

      Great that you're finding them something that would help you, that's the whole point of these videos. If you want more videos on them I have some on specific playlists to make them easier to find too. 😁👍🏻

  • @Starflight_Miniatures
    @Starflight_Miniatures Рік тому +4

    Useful as always, hadn't even tried the addition with boxcutter yet!

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      I find it really helpful in instances like these when you want to add things in quickly and in a specific location. Its especially useful with the Ngon function.

  • @DogsatrVIII
    @DogsatrVIII 3 місяці тому +1

    Thanks! This is a great intro to Hard Ops and Boxcutter :)

    • @ArtisansofVaul
      @ArtisansofVaul  3 місяці тому +1

      @DogsatrVIII cheers 😁 Hopefully some of my other videos on the playlists for each will be helpful too 😁

    • @DogsatrVIII
      @DogsatrVIII 3 місяці тому +1

      @@ArtisansofVaul definitely :)

  • @UnforgivenActions
    @UnforgivenActions 9 місяців тому +1

    Very helpful video for explaining these add-ons! I understand them a lot better now.

    • @ArtisansofVaul
      @ArtisansofVaul  9 місяців тому

      That's always great to hear. Thanks 👌🏼😁

  • @tuckerwebb5336
    @tuckerwebb5336 11 місяців тому +2

    So cool!

  • @plaxor
    @plaxor Рік тому +3

    Nice! Thank you for sharing this. If I may ask, do you do UV unwrapping? I've binge-watched almost halfway through all of your uploaded vids and haven't found any of it.

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +3

      Thanks so much 😁. And doubly so for taking the time to watch so many of the videos. I don't as I design for 3D printing, so I have no need to unwrap or add textures. At best I put some basic textures on for a simple render.

  • @darrennew8211
    @darrennew8211 Рік тому +3

    Nice. I was hoping a bit that you were going to make an actual functional belt buckle, but since you do resin instead of FDM I shouldn't have been expecting that. :-)

  • @gigiomaromar2991
    @gigiomaromar2991 Рік тому +1

    when you apply alt x the mirror is on the cutter how for me the mirror on the object not the cutter how can I replace

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому

      The mirror will be on whatever object is the active object. So if you have shift clicked a second object it will be on that.

  • @sarad2884
    @sarad2884 Рік тому +1

    awesome video!!! thank you for this. i'm learning how to use blender to make mods for an mmo i'm playing. could i use this method and then make a low poly version of a buckle? bearing in mind i can't have ngons

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      It's always possible to triangulate a mesh afterwards (in fact Blender has a modifier for that) so yes for sure. I'd probably make the low poly one just without the bevels or set the bevels to 1, it shouldn't be too hard.

    • @sarad2884
      @sarad2884 Рік тому +1

      thank you @@ArtisansofVaul 🥺

  • @furrypotato
    @furrypotato Рік тому +1

    I probably need to buy mesh machine, boxcutter and hard ops. How would.you rank them in ordwr of usefulless so i know which i might want to get first?

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      By the Boxcutter/HardOps bundle first (its at a discount that way). They have more tools and I would say I use them in pretty much every project I do.
      Then I would get Mesh Machine. Amazing, VERY helpful and I use it in say 70-80% of projects but not as essential.

  • @k4x4map46
    @k4x4map46 Рік тому +1

    is this a functional belt buckle? the two parts clip and clasp can be separated? great vid (whoops, just saw this similar comment!!) posting anyway lol

    • @ArtisansofVaul
      @ArtisansofVaul  Рік тому +1

      Haha. As you have probably seen now this isn't two part but more how to create a detail for a model/sculpt. Thanks for watching and commenting all the same 😁