I Used Blender at Marvel and It Changed My Life

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  • Опубліковано 2 гру 2024

КОМЕНТАРІ • 613

  •  5 років тому +709

    I just downloaded blender in 2002 and just deleted that cube in 2019

    • @rdawo6408
      @rdawo6408 4 роки тому +12

      😂😂😂😂😂 it takes will to learn

    • @elpolodiablo5486
      @elpolodiablo5486 4 роки тому +1

      Ok Boomer

    • @rup3044
      @rup3044 4 роки тому +3

      😂😂🤣🤣

    • @christopherfarrington9270
      @christopherfarrington9270 4 роки тому

      headline cube becomes redundant poor cube

    • @dreamqore
      @dreamqore 4 роки тому +5

      how you did that? still don't know :( can you make a tutorial?

  • @DavidBoura
    @DavidBoura 6 років тому +2075

    I use Blender at life, and it changed my marvels.

    • @rangeslider
      @rangeslider 6 років тому +108

      I put marbles in my Blender and it changed my life!

    • @DavidBoura
      @DavidBoura 6 років тому +4

      ;D@@rangeslider

    • @imerence6290
      @imerence6290 6 років тому +13

      Marvelous

    • @Arthur-1337
      @Arthur-1337 5 років тому +3

      @@rangeslider ouch

    • @furrball
      @furrball 5 років тому +3

      Applause. Six years long, roaring applause.

  • @mosog8829
    @mosog8829 6 років тому +619

    Watching these presentations gives me more reasons to stick with blender.
    Thanks Blender foundation.

  • @R0ndras
    @R0ndras 5 років тому +388

    Companies that use blender should donate to it so Blender keeps growing. No licesing crap or "I'm gonna own Blender!!" but just donations so they can keep being good for everyone, including those companies.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 5 років тому +15

      They can if they want to, but they shouldn't be forced to.

    • @FireAngelOfLondon
      @FireAngelOfLondon 5 років тому +69

      Actual production studios that use Blender donate all the time. Some of them have regular scheduled payments set up. Nobody does (or should) force them, but most are enlightened enough to realise that it is in their interests to donate to help keep the software reasonably up to date so that they can keep on using it.

    • @visual_chris
      @visual_chris 4 роки тому +6

      Epic donatet 1m which is basically why it's recieved such big updates recently

  • @hayabusa1x
    @hayabusa1x 6 років тому +123

    "...It was pretty much understood that it would too expensive and time consuming, so I immediately just started doing it". Love this!

  • @IGarrettI
    @IGarrettI 6 років тому +697

    It is very true. Artists fall into the trap of using paid only software, and then they can't get out of it, because they have to make all that time and money worth it.

    • @rcgeraghty6627
      @rcgeraghty6627 6 років тому +38

      Not to mention auto-subscription trap that I once fell into. After expired date of rentals have passed, the "Unsubscribe" button gets removed and FAQ pages get frozen on the dissatisfied customers who have wanted to unsubscribe - and your auto-subscription gets renewed WITHOUT your consent. That happened to me few years ago. Auto-subscription was FORCED upon me.

    • @christianmartinez2179
      @christianmartinez2179 6 років тому +30

      The worst thing is that blender does EVERYTHING

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +2

      Exaclty

    • @hexagonalcube6248
      @hexagonalcube6248 6 років тому +3

      Sounds like modern slavery.

    • @UneededStudios
      @UneededStudios 6 років тому +4

      @@rcgeraghty6627 That's the point at which you do a charge back.

  • @ArthurAsPedras
    @ArthurAsPedras 4 роки тому +30

    Dude was nervous af at begining but really cool speach

  • @vasyapupkin9338
    @vasyapupkin9338 6 років тому +590

    Spoiler: SUZANNE WILL APPEAR IN INFINITY WAR 2 !!!

  • @lukedominicodonnell2347
    @lukedominicodonnell2347 6 років тому +35

    I'm old school., taught by Disney studios, moved into 3d studio in the 90's and wrote a simple qbasic animation controller for POVRay. I got a job because of that with a studio using 3DSMax and then eventually worked at Animal Logic where I helped rig Babe Pig In The City using Alias Wavefront. I use blender now and will never use another 3D software. It can do anything given investigation and tenacity. I loved this talk because it demonstrated both.

    • @RandyLittleStudios
      @RandyLittleStudios 5 років тому

      its particles and dynamics are horrible and in todays VFX driven everything. Not having to jump out of an app to jump back in then fight with weird translation errors is a non starter. Where you can get buy with just maya for a generalist. There is no just Blender for its particle system alone.

    • @rudrasingh6354
      @rudrasingh6354 4 роки тому

      @@RandyLittleStudios itay not be good but blenders particles are very capable

    • @RandyLittleStudios
      @RandyLittleStudios 4 роки тому +1

      @@rudrasingh6354 if you mean wonky physics that do unpredictable things are capable. Sure. Grass and hair ok. Simple stuff is ok. Complex particles and the physics break.

    • @diddlypoop
      @diddlypoop 4 роки тому

      @@RandyLittleStudios have you looked at any of the particle effect reels tho

    • @RandyLittleStudios
      @RandyLittleStudios 4 роки тому +1

      @@rudrasingh6354 can blender particles contain pre animated geometry ? And that animated geo be driven by interaction with other geo or time line based in a non convoluted way? I haven't tried.
      But having to work around the broken physics is a pain. Watching one bounce off a deflector or stick to target and start joining and spinning out of control should not be a work around.

  • @mikeluna2026
    @mikeluna2026 6 років тому +114

    2012? wow he made that Marvel sizzle with with what now is a pretty ancient version of Blender. Blender's come a long way since then.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino 5 років тому +3

      Big Buck Bunny was made in 2.46, which predates 2012 by a few years and it's before the first UI overhaul. 2012 already has the second UI that lasted until 2.79b

    • @joeleldo5064
      @joeleldo5064 4 роки тому +1

      There's something special about bick buck bunny and its rendering ,which i consider far more better than the spring movie (no offense to the artists)

  • @ronthehybrid
    @ronthehybrid 5 років тому +40

    Difference between Blender and High 3d Software, I can start my own studio, save a ton of money, and not have to worry about subscriptions or tricky licenses.

  • @Userdoesnotexit
    @Userdoesnotexit 6 років тому +297

    Blender is the future

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +9

      YUP

    • @brightgarinson3099
      @brightgarinson3099 5 років тому +1

      A logo...

    • @tgs1766
      @tgs1766 5 років тому +1

      Dream High Animation Been hearing that for more than ten years. Hasn't happened so far. Not
      likely to ever happen.

    • @bryanotero123
      @bryanotero123 5 років тому +2

      @@thomasmurphy5417 i like how humbling and couragable you gave that speech. Even thou u got nervous at times. Thanks for ur work.

    • @thomasmurphy5417
      @thomasmurphy5417 5 років тому +3

      @@bryanotero123 Thank you! this was the intent of my talk. I wanted everyone to know that you can use Blender in the real world, and sometimes it works better than the studio solutions out there.

  • @DanielRomero
    @DanielRomero 6 років тому +104

    So awesome. I’ve always used after effects but now I’m gonna go and try out blender!

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +10

      Thanks! I appreciate the positive feedback! Go for it!

    • @DEADMANPLAYS
      @DEADMANPLAYS 4 роки тому +1

      @@thomasmurphy5417 are you real??

    • @thomasmurphy5417
      @thomasmurphy5417 4 роки тому +2

      @@DEADMANPLAYS yes I am real.

    • @DEADMANPLAYS
      @DEADMANPLAYS 4 роки тому

      @@thomasmurphy5417 wow!!

    • @thomasmurphy5417
      @thomasmurphy5417 4 роки тому +1

      @@DEADMANPLAYS hahaha why ? The video shows me :D

  • @monmonstartv5159
    @monmonstartv5159 6 років тому +658

    people hate blender because its free and does what paid software does but better

    • @davids7646
      @davids7646 6 років тому +79

      It doesn't do particularly better than other software, but it does everything that other software don't

    • @Rilex037
      @Rilex037 6 років тому +18

      No, i hate it cause they haven't followed any single standard with the user interface from the start, to this day, it still looks like crap; they did add keys like maya, but then when i set it and watch tutorials, everything gets messed up

    • @inkman002
      @inkman002 6 років тому +35

      I hate it because of the all fanboys always making it seem like blender is the best thing ever.

    • @mikeluna2026
      @mikeluna2026 6 років тому +12

      @@davids7646 I agree, "better" is not the right word, you simply can do most of what you can do with other 3D modeling software, but free (except Houdini, which I feel is in a class of its own, with its procedural approach). Obviously even in the "paid" software, different programs are better at one thing or the other.

    • @Fs-zo8ws
      @Fs-zo8ws 6 років тому +39

      Blender may not be better but it gets the job done without waste of money, and its way better than getting illegal copies of paid softwares, but some people don't seem to get that =/
      Plus, a begginer, totally non-confident about his potential wouldn't pay a program he wouldn't use well, it would feel like buying a boat but it stays in the middle of the city, that's where blender comes in, the student can learn without risks =P

  • @GaryParris
    @GaryParris 5 років тому +2

    still think this is one of the most inspirational things anyone wanting to get into 3D and use blender can watch! he has shown the reason why blender is important to Artists

  • @flexthought7655
    @flexthought7655 6 років тому +86

    who else watch Blender seminars and interviews while working on your own projects? :D

  • @amanphadke9656
    @amanphadke9656 4 роки тому +5

    I used Blender in my life and it changed my Default Cube into Sphere.

  • @boriswilsoncreations
    @boriswilsoncreations 5 років тому +17

    Dictionary: fish is spelled F I S H
    Ghoti: I'm about to end this man's whole carrier

  • @testsubject747
    @testsubject747 4 роки тому +9

    Marvel: We can't make NYC, it's too costly.
    "Fine, I'll do it myself."

  • @tonydejesus2134
    @tonydejesus2134 6 років тому +55

    I’ve watched several of the videos from BCon. One thing that kind of annoys me is the guy at the switcher sometimes doesn’t show the screen when the presenter obviously clicks the button to move onto a new slide. Even if the slide is really inconsequential, the viewer should decide that.

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +7

      They actually had a lot of work to do-- they were doing an amazing job but they didn't have a lot of time to prepare. This is more my fault than theirs.

    • @fjodorf7341
      @fjodorf7341 6 років тому +5

      Yeah. I get that they can’t spend hours on editing every video so it fits perfectly with how the speakers talk, but why not just show both for the whole video? Like at 16:20. Maybe with a fullscreen of the speaker at the beginning and the end or something? That’s how many other videos of different events and talks do it.

    • @tonydejesus2134
      @tonydejesus2134 6 років тому

      Thomas Murphy I was mildly annoyed. I didn’t say this negated all of the great work everybody did.

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +2

      @@fjodorf7341 Good idea-- maybe that can be suggested for next time.

  • @TheDeerInn
    @TheDeerInn 6 років тому +4

    I started using Maya for college in 2006 and used it until 2011, after finding Blender in 2011 I have had no reason to use Maya again. Blender is a dream program to use compared to the complexities of Maya. I have yet to work in the field of animation for any business. I use Blender now for personal projects to prototyping ideas for 3D printing. Thanks for the video!

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +2

      Thanks for the positive feedback! I tried my best to let artists know that it is going to help them.

  • @motherfoquer
    @motherfoquer 5 років тому +30

    I'm not crying... it's just dirt in my eye (Blender + GNU/Linux user)

  • @PDLII
    @PDLII 6 років тому +4

    I have been using Blender since last year and I am very grateful. Blender is definitely a world full of opportunities! :)

  • @tensefx4655
    @tensefx4655 6 років тому +15

    I agree with what Adam is saying regarding production companies having loyalty to a piece of software due to expecting a return on investment. However I think another reason for using paid software is accountability.
    If you pay someone to do something, they are accountable for that task. If they fail or the work isn’t up to scratch, you have every right to expect the problem to be corrected and the work to be delivered.
    Businesses rely on accountability to get things done at all levels (both internally and externally). Individuals are motivated to make sure their part of the machine runs smoothly because when something goes wrong, there will be a reckoning and heads will roll.
    Accountability is an insurance, it makes everyone feel comfortable. The problem with free software is that there isn’t any real accountability. For example, if thousands of hours of work have been put into a production using Blender, there is a deadline looming and for some reason there are problems when rendering, the Blender Foundation is not accountable.
    There isn’t a contract between the two entities stating that the Blender Foundation will provide a working piece of software for a fee and provide fixes and technical support should anything go wrong. With Blender, support relies on the kindness of the community.
    I can understand how this would scare a production company, they would rather use paid software and keep everyone accountable. With Next Gen, I assume support was provided to the production as a high-end feature length animated film is a great proof of concept for Blender and benefits the Foundation. I’d be interested to know if there was any kind of contract. It must have worried investors.
    That being said, the Blender community is an incredible resource and because Blender is open source, a freelance developer could be hired to fix any problems therefore re-introducing accountability.
    Maybe if we want Blender to grow in the industry, the Blender Foundation should build a team of developers to provide paid (not for profit) support to make it easier for production companies to choose Blender.
    Sorry for the essay!

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 6 років тому +5

      So pay someone with suitable expertise to support your Free Software for you. They can help you set it up and working the way you want it. If they fnd and fix any bugs, or add any useful new features, they can send the patches back upstream, for others to benefit from. That can be your contribution back to the community that has given you this marvellous software.

    • @sciencecompliance235
      @sciencecompliance235 5 років тому +1

      I liked your comment except for your misuse of the expression "witch hunt". A witch hunt is when you're finding someone to hold accountable who is NOT responsible, often on a false premise as well. Maybe "a reckoning" would be a more appropriate phrase.

    • @tensefx4655
      @tensefx4655 5 років тому +1

      @@sciencecompliance235 Thanks! you're right - it didn't mean what I thought it meant! I've edited it :-)

  • @seifakkad
    @seifakkad 6 років тому +36

    Adding image on as a plane, that cracked me up :D

  • @moskarndesign
    @moskarndesign 5 років тому +17

    Blender is amazing, I think I'm going to move to Blender since Blender have all I need in 3d and it''s totally free.

  • @IsaiahJWhite
    @IsaiahJWhite 4 роки тому +2

    Thomas Murphy, thank you for sharing your story. As an artist, this touched me in ways I can't express. The challenges I've faced up til now is best described in your Dunning-Kruger Effect, how ever I made the same mistake as most and invested into all kinds of software to try and develop my skills and fell short as I reached certain complications. I've know about blender for quite some time but I've always seem to be in to much of a rush to ever use or practice on there. I have done a few projects before but the PC I was using malfunctioned during the live event so no one ever got to see my finale work. Animation has always been in my best interest, but I'm now stuck doing graphic work that I'm no longer satisfied with and lousy templates, that look good but make me fill limited as an artist, to get promos and such done for projects. Anyways, thanks and I hope to see more of your experiences in the future.

  • @RomboutVersluijs
    @RomboutVersluijs 6 років тому +35

    Ehmm... "i worked in the licensing department", that first part got me thinking huh where did use blender for???

    • @boskee
      @boskee 4 роки тому

      Erm, he shows the use in this very video?

    • @RomboutVersluijs
      @RomboutVersluijs 4 роки тому +5

      @@boskee yeah i know, but it's like some one at MC Donald's using blender at work

    • @notlootbox9942
      @notlootbox9942 4 роки тому +2

      @@RomboutVersluijs his presentation teaches us that his department handles the conceptual artwork which they then license for use in the films(edit: and merchandise). the licensing department at Marvel wouldn't be full of paper pushers. there would be artists involved in the licensing process.

    • @RomboutVersluijs
      @RomboutVersluijs 4 роки тому +1

      @@notlootbox9942 I understand, its because it sounded just weird to me that such department would need 3d. I think think lots of people would think about people which go over and handle all the rules and such

  • @makeitlastmedia
    @makeitlastmedia 2 роки тому +1

    I'm switching from C4D to Blender after watching this

  • @surajsubramanian615
    @surajsubramanian615 6 років тому

    I have been using blender for 3 years now. Learned everything from youtube. It is the most satisfying and rewarding learning experience I have ever had.

    • @lemonmusic316
      @lemonmusic316 6 років тому +2

      Yeah the greatest part of the learning experience is going from not being able to select the default cube or move the camera around, to near photorealistic renders.

  • @DouglasEKnappMSAOM
    @DouglasEKnappMSAOM 6 років тому +31

    Great speech. Don't let the fear or the technical difficulties get to you. You do very interesting work and in cool places. Also as a former blender internal artist, hats off to the quality of the work! Internal was not nearly as easy as cycles to make it look good.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 6 років тому +2

      @Clinton Reisig I would agree in one sense but on the other hand the whole team needs to work together and that goes better when they all use the same software. Also making that choice can be hard and eats time. Also there might be legal consequences.

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +6

      Thank you! I was the speaker-- I was attempting to show that fancy tools are not super important. I want people to understand that 3D is simple and can be used simply... I really wanted to show off my Iron Man modelling skills-- but I kept that to myself for the good of Blender.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 6 років тому

      @@thomasmurphy5417 I am now working on a short Blender film and your talk really inspired me to make it happen. So far I have the earth and the moon. Now all I need are some men in space suits, a cat and a space station. :-)

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому

      @@DouglasEKnappMSAOM sounds intriguing! Are you planing to submit this to Blender Con next year?

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM 6 років тому +1

      @@thomasmurphy5417 Thought had not even crossed my mind. :-) Would it be a good thing to do? As the inventor of Grease Pencil, have thought about giving a speech about how the littlest ideas can have a big impact.

  • @robertjones7816
    @robertjones7816 6 років тому +2

    finally a "real"video about real work! great information for pros and beginers

  • @subramanyam2699
    @subramanyam2699 5 років тому +2

    I don't know why I could not skip this video at any point! Your story is very inspiring bro..

  • @HarriRobins
    @HarriRobins 6 років тому +141

    2:12 Ghoti! Brilliant! As in the gh in Tough, o in Women, and ti in Nation.

    • @sambowen
      @sambowen 6 років тому +12

      Ahhh I get it now. That's awesome. :)

    • @ZephyrinXirdal
      @ZephyrinXirdal 6 років тому +2

      iirc that spelling stunt goes back to George Bernard Shaw :D

    • @HarriRobins
      @HarriRobins 6 років тому +7

      @@palmomki Yeah. Like if I said "Spell 'rough' phonetically," you'd spell it 'ruff', because that's how it sounds like. Whereas this is like, "Spell 'fish' unphonetically."

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +16

      I am the speaker in the video. Yes Harry, you nailed it. Glad the language got to you n_____,n

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +10

      My wife is a linguist and she is very proud of the spelling.

  • @Meleeman1997
    @Meleeman1997 4 роки тому +1

    I can feel how nervous he is haha. Wholesome.

  • @Inrezairo
    @Inrezairo 6 років тому +12

    I started using Blender very recently and am enjoying it. I sculpt clay dragons like the one in my icon for fun and I'm hoping those skills are transferable and eventually I want to bring one of my dragons to life as only animation can.
    Anyone have any "I wish I knew this" tips for someone just starting out?

    • @josephbrandenburg4373
      @josephbrandenburg4373 6 років тому +2

      There's a lot of places to find information, and the Blender community is eager to help. Utilize the forums!
      Also, learn about mesh topology if you're gonna do some animation. It all starts there.
      And if you're a sculptor, you should check out Blender's dyntopo sculpt tools.

    • @Inrezairo
      @Inrezairo 6 років тому

      That's great, thank you very much :-D

  • @corimyers4985
    @corimyers4985 4 роки тому

    I'm so happy to see this as I applied for a job that turned me down because I was using Blender and not Rhino. I almost walked away...I did for a while. Came back just a EVEE is back. I'm so excited to get to learn new stuff!

  • @R9A9V2
    @R9A9V2 3 роки тому +2

    i used blender on my fruits now it changed to shakes.

  • @Achelon
    @Achelon 5 років тому +1

    Guys, I started teaching at a Media-school. I teach kids from 15-18 years of age mostly and I did one course of 3DS Max and really not a lot of kids could do anything with it. It was very very slow and I was wondering if there would be better materials for teaching if I do the next course in Blender.. kinda feel Blender has a more modern UI and is much more logical in some areas.

  • @harmonyskates7
    @harmonyskates7 6 років тому +3

    Damn he is actually making that game with the blender game engine... didn’t know anyone still used that

  • @Lanaur_
    @Lanaur_ 6 років тому +104

    Right click team

    • @iloveplasticbottles
      @iloveplasticbottles 5 років тому +1

      It annoyed me the first few times, but it grew on me

    • @GUMMY_MKII
      @GUMMY_MKII 4 роки тому +1

      I ALMOST got into it...
      But I was using multiple programs at the same time so I just switched the keybind
      However I think right click is more logical (like most other shortcuts), just less intuitive

    • @joeleldo5064
      @joeleldo5064 4 роки тому

      @@GUMMY_MKII me too.when i drag an object with right click,it literally makes me feel as if i have a good hooked control on it.

    • @ChrissyParissi
      @ChrissyParissi 4 роки тому

      I'm investing a lot of time in 2.8...I appreciate the left click option

  • @fzerowipeoutlover
    @fzerowipeoutlover 4 роки тому +1

    I just met this guy on Discord and he is a very nice man!

  • @rayanmagneto
    @rayanmagneto 6 років тому +6

    By far the best speech that will make us feel proud and stick on blender no matter what the others offer

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +5

      Thanks Jack!! I really worried that my talk didn't go far enough! Glad to see it landed with you!

  • @ThatElfNerd
    @ThatElfNerd 4 роки тому +1

    The thing about not wanting to switch from paid software to free software was true for my 3D teacher. He thought he had to use Zbrush for high poly meshes, Substance Painter for texturing, and Maya for animating. One of my other teachers kept pestering him to try Blender, and he eventually caved. When 2.8 was finally released, he made Blender the main software for low poly designs and animations that he would teach students on, which happened to be the year I started learning. He still uses Zbrush and Substance for the other stuff, but should Blender's sculpting and handling of high poly meshes improve, he might be convinced to let the students stay in Blender for the sculpting (He'll still use Zbrush because he already bought the full version, so he's guaranteed free updates for life). As for replacing Substance Painter, hopefully we'll have something before 2022 that's good enough to ditch paid software for 3D for good.

    • @Volluta
      @Volluta 4 роки тому +1

      Donations to Blender always help :)

  • @dimitrioslianos511
    @dimitrioslianos511 4 роки тому +1

    Blender is a swiss army knife for the 3d and 2d world, video editing, games assets, 3d printing, CNC and more!

  • @CLASHwithAARON
    @CLASHwithAARON 6 років тому +39

    Blender Is Free And It Soo Easy To Handel that's Why Most of The Artists use Blender

    • @BitPlayYT
      @BitPlayYT 6 років тому +13

      Easy?

    • @CLASHwithAARON
      @CLASHwithAARON 6 років тому +7

      @@BitPlayYT Eya Just Practise
      Give Some Time For it u'll be best at it..

    • @CLASHwithAARON
      @CLASHwithAARON 6 років тому +2

      @Heath Sims Yup

    • @stealthxg5045
      @stealthxg5045 6 років тому +5

      I had way more trouble learning to use blender than I did with Max.

    • @slash148
      @slash148 6 років тому +5

      I agree. Blender was the first 3D software i ever learnt. I never had any "difficulties". Once you get comfortable with the interface and shorcuts, it is incredible fast. Working with it lets you do a lot of things in just seconds.

  • @nullnull7089
    @nullnull7089 5 років тому +2

    I have a friend who uses Maya and wants to become a professional 3D artist and we frequently talk about various features of our respective modeling software. We find that Blender tends to have the most practical features for getting an efficient workflow going (stuff like the principled BDSF shader) and he wishes he could use it but insists that he should stick with Maya since he's invested so much money and time into it.

    • @thechannelitrollwith1645
      @thechannelitrollwith1645 4 роки тому

      I know this is an old comment and this isn't even directed at you, but he literally talks about the sunken cost fallacy at 19:45 or so. There are many reasons why one might want to use Maya or something other than Blender but it's something he might want to at least hear about lol.

  • @Supernova12034
    @Supernova12034 6 років тому +4

    This man and I are the same...at heart...
    I made the same mistake initially...of learning and investing a lot of time in maya...simply because everyone else said I should...only to realize its poor workflow and limitations when compared to blender...they trap you with the student version bullshit so you can't get out...

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +2

      Hi Supernova. We are the same at heart. Thanks for liking my talk. -Thomas Murhpy

  • @KPC.Gaming
    @KPC.Gaming 6 років тому +1

    thank you for blender .. im an absolute beginner and this is very encouraging to keep learning blender

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +1

      I'm glad you liked my talk. YES. You can do it and it's easier than everyone thinks!

  • @JoeyCalisthenics
    @JoeyCalisthenics 6 років тому +1

    its awesome to see how much u can do with blender and glad i started using it a few months ago to save money paying for 3d artist to make simple models for my current rpg project i am currently working on

  • @MyDigitalHub
    @MyDigitalHub 5 років тому +5

    My juice is rendered in blender and it changed my body.

  • @blendering3D
    @blendering3D 4 роки тому

    I got started in Maya in 2014, that was my introduction to 3D and animation and since blender 2.8 was released I switched. And it's freaking awesome

  • @peterxyz3541
    @peterxyz3541 6 років тому +2

    Sunken cost fallacy isn’t my problem because I don’t (do NOT) have a background in 3D. I want...WANT...to get into Blender but it’s confusing without someone to answer random and strange questions I have while trying to execute tutorials. I’ve been trying to learn blender since 2.3

  • @actualbeau
    @actualbeau 5 років тому

    This dude sold me on giving Blender a shot

  • @theconductoresplin8092
    @theconductoresplin8092 6 років тому +25

    He must have made one hell of a smoothie with blender

  • @deepseaking6367
    @deepseaking6367 5 років тому +1

    Nothing can beat Houdini in dynamics!

  • @alec8701
    @alec8701 5 років тому +1

    Go blender!!!! All other programs once started and had their limits... know your limits

  • @thegoldenanvil124
    @thegoldenanvil124 5 років тому +9

    Wait, didn't he say the name of Avengers EndGame as Infinity Gauntlet...Woah Zoe Saldana was telling the truth...they did change the name into EndGame...

    • @EBDeveloper
      @EBDeveloper 5 років тому +2

      have you not noticed that all American movie names are as simple as possible ?

  • @peednasrasenap
    @peednasrasenap 4 роки тому +1

    Great video. Would have been better if there would be picture in picture for showing both the speaker and his slides/videos.

  • @GaryParris
    @GaryParris 6 років тому +3

    excellent! this is a very important talk!

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +1

      Thank you sir! It means so much to me that Blender people are getting so much out of it!

  • @MarkVizion369
    @MarkVizion369 5 років тому +1

    Hey Thomas, I loved your Blender presentation. I've had Blender for years, and hardly opened it. I guess you can say I got caught in the trap, over at Cinema 4D land. This really helped me to start switching over to Blender. Thank you for that.
    On another note, thank you for the subtle, yet effective, branding tips. Those really helped as well.
    All that's left is for me to find a hot programmer, to marry, and I'll be all set. :)

  • @lucio8794
    @lucio8794 6 років тому +8

    I got the joke about the name of the cat, awesome

    • @thomasmurphy5417
      @thomasmurphy5417 6 років тому +5

      Thank you! Yeah my wife came up with that.

  • @Z-add
    @Z-add 4 роки тому +1

    Did it all in blender except the parts i did in flash. Got it.

  • @heyyounotyouyou3761
    @heyyounotyouyou3761 3 роки тому

    When he started using blender, I wasn't even born then

  • @amassasa
    @amassasa 4 роки тому +2

    We have Blender as opensource alternative for 3D programs,
    We have Krita as opensource alternative for Photoshop
    We have Inkscape as opensource alternative for Vector images.
    Is getting harder and harder to justify paying for programs.

  • @manuelponce3715
    @manuelponce3715 4 роки тому

    May The Blender be with You.

  • @Al-Go-rhythm
    @Al-Go-rhythm 6 років тому +1

    I know nothing about blender or 3D animation, but I really like how the guy explains it, very good 😊

  • @stevenARTify
    @stevenARTify 3 роки тому

    I've just started getting into blender and it looks really complex at the moment but I notice once I learn the features it will give me full creative control

  • @angryITGuy
    @angryITGuy 5 років тому

    Thomas I found your presentation very informative. Especially that you are using Blender but not in an atypical way working within architecture, or animation houses.

  • @vaidotasdarulis
    @vaidotasdarulis 4 роки тому

    I have noticed many comments about Blender features not being up to par with paid software. Of course paid software presents accountability and reliance for big studios as a trustworthy investment - that's fine. But for freelancers, starting professionals and people who want to learn 3d software I don't really see an ,,industry standard'' option. 3ds Max only offers educational licences if you are an actual student or teacher and it costs more than 2000eur (and it's yearly, you don't even own it when paying that much). For example, 3d software is used not only for games, what if you are an architect, so you have to pay for CAD software, then a BIM software, and 3ds Max plus a render engine.I imagine it's awesome to work with 3ds Max when the studio is paying for it, so you can hate on the Blenders UI lol. I am amazed how a free software can function and provide value, with all the addons, 2.8, and Eevee + Cycles render engines?

  • @marcraneses3652
    @marcraneses3652 6 років тому

    I have been a long time Lightwave 3D user (since early 2000s). It's what I learned 3D modeling and animation in throughout most of my career and it was affordable enough for me to purchase my own copy. It's underrated capabilities, renderer, and affordability is what kept me as a loyal user. I tried 3DSMAX and Maya at work in the past, but I didn't have the patience to work thru their UI/UX. Regretfully, Lightwave's studio popularity waned and 3DSMAX, Maya, and Cinema4D seem to be the studio favorites these days. These days, I work as a freelance artist but can't really afford to purchase copies of the big boy 3D apps to learn and add them to my skill set. I've been keeping an eye on Blender over the past few years while Ive been desperately holding on to hope with my precious Lightwave. I have recently downloaded Blender and learning thru UA-cam tutorials from the community. I'm still getting accustomed to the interface and how/where certain tools are. It's nice to see some Lightwave similarities in Blender. I'm confident I will get a good grasp of it within a few weeks or a month given a little tenacity. I am banking that Blender will gain more popularity in studio workflows in the near future and that I will become more proficient in it and hopefully be more marketable.

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 6 років тому

      LightWave is an example of what happens to proprietary software eventually: it was good at one time, but the vendor loses interest and it falls behind, and there’s nothing the users can do about it.
      With Open Source software, as long as there is a community that cares, the software will live and thrive.

    • @RandyLittleStudios
      @RandyLittleStudios 5 років тому

      The lightwave creator left and made this little thing called Modo.

    • @RandyLittleStudios
      @RandyLittleStudios 5 років тому

      all autodesk software can be downloaded as education software you just have to sign up as an educational user.

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 5 років тому

      @@RandyLittleStudios What if you are not an “educational” user?

    • @RandyLittleStudios
      @RandyLittleStudios 5 років тому

      anyone can sign up for education use and get a non commercial education version.

  • @YanneyanenGamedev
    @YanneyanenGamedev 6 років тому +1

    I think smart companies let you use what you feel most comfortable with and do your work most efficiently in. Especially in Blender's case, because the company will be saving money by letting you use it instead of licensing an expensive alternative. I use Blender for 3D modeling professionally in a game studio. It's not the standard choice for modelers in the company (though some others use it besides me as well), but everything will be .fbx in the end, anyway, so it all works out great.
    I've wondered for a long time why companies don't use Blender more; glad to see it's getting out there, at least a little bit. I think the "Blender is bad, difficult to learn and the UI is terrible" type attitude is really a remnant of the 2.4 (and prior) days, and people should give it another try, especially once 2.8 comes out.

  • @nccyr1
    @nccyr1 4 роки тому

    Great talk, thank you for sharing your experience.

  • @TheGreenFern18
    @TheGreenFern18 6 років тому +3

    Hello Thomas,
    Excellent presentation! Thank you so much for sharing your work experience and history with us. I really resonated with your point about how Blender is atypical from other enterprise software by being so open and free of entry of people of all skill levels. In addition, I think that one of Blender's greatest strengths has been the collective use and contributions of users and developers which is greatly aided by the open source nature of Blender.
    In addition, your speech was very inspirational, and see your branding sizzles was an amazing testament to how much Blender can accomplish in any company or field. It is tremendously valuable to me as a complete Blender noob to see your progression of skills and the fruits of your labor.
    Lastly, do you have any additional links or websites that I can go on to learn more about the game that you had mentioned that you are currently developing?

  • @williamnilsson4344
    @williamnilsson4344 4 роки тому

    I'm sorry for that dude, he was nervous, and the slides wasn't set up right, seemed to be big time crunch before the presentation

  • @ShadeAKAhayate
    @ShadeAKAhayate 6 років тому +2

    Blender still can't allow you to make a simple wireframe carcass like some blueprint.
    You can use it ofc, but it's just so lacking... well, better than setting vertex coordinates and plane parameters through a text file I guess...

  • @doorran
    @doorran 5 років тому +1

    I still use Lightwave and my life have never been the same....

  • @redratpetrax
    @redratpetrax 5 років тому

    First years have made FUN from blander users.. BUT now My think was stupid thats not startet from 2000 . NOW need so much to learn..Happy tahts cnowe all 3D sofwares and happy thats knowe howe too use tutorials.. THANK you BLENDER for such wonderfull SOft AND mega comunity.... YOU a my heroes...Respect...Using only Blender Home... Hope you make next step VR compitable Game modules ..

  • @TheUmamkeren
    @TheUmamkeren 5 років тому +1

    Blender has created Table Only at Marvel movie

  • @nrdkraft
    @nrdkraft 6 років тому +1

    "And it Changed My Life," more like "Kept it From Ever Going Wrong in the First Place". Yay for Blender; yay for open-source!!!

  • @harrypehkonen
    @harrypehkonen 5 років тому +1

    GHOTI!!! I have been teaching my kids about that since they could babble! I learned that from some book probably around forty years ago.

  • @derekriggs7659
    @derekriggs7659 5 років тому

    on the Avengers poster at 7;59 hawkeye is shooting captain america in the back of the head with an arrow.

  • @Foberowsky
    @Foberowsky 5 років тому

    Great story, you motivated me man, thanks

  • @drws1704
    @drws1704 6 років тому +3

    That was amazing!

  • @anthonylosego
    @anthonylosego 6 років тому

    Very impressive story. Subtle but oddly complete.

  • @vaibhavjadiya6638
    @vaibhavjadiya6638 6 років тому +12

    Bro you are amazing I just want to be *Like you* 💗

  • @yash1152
    @yash1152 3 роки тому

    19:45 hmm, he showed Solidworks (CAD) too.
    i mean yeah, solidworks is also a trap, but i wasnt expecting a CAD s/w be shown here
    22:44 ahw, got it now. that's why he knew & showed it. 👍

  • @MrHuman-dx4bc
    @MrHuman-dx4bc 4 роки тому +3

    This is look like a religious conference
    Like
    I found GOD and it changed my life

  • @tharv120
    @tharv120 6 років тому +6

    2:15 Genius.

  • @XShadowX12345
    @XShadowX12345 5 років тому

    Blender is amazing. I did a crapy looking 1st person game as a project from my Archaeology class, and I got an A! I built it in about 10 hours, I was also learning as I made it looking up stuff and help in the comunity. I use Blender every other day, usually I test out ideas with the game engine or simply make models of whatever comes to mind. I'm no expert, I'm still verry much a noob (probably even below a noob), but darn feels good when people see my work and like it. I'va always wanted to make a game, and maybe sometime in th future when I am better, I will do it. c:

  • @dj_jamfu91
    @dj_jamfu91 5 років тому

    Glad i picked up Blender, ive been making a lot of improvements lately. Whats funny though is that when i look at job listings i never see Blender mentioned

    • @iloveplasticbottles
      @iloveplasticbottles 5 років тому +1

      Because you don't need to include the industry standard as a requirement

    • @dj_jamfu91
      @dj_jamfu91 5 років тому

      @@iloveplasticbottles I see!

  • @educate3d
    @educate3d 6 років тому +3

    The title was clickbait, but if you stayed till the end of the video you get a sense of how broad of a tool blender is. Idk why the comment section is full of comparisons. You came top a blender video. I use blender, and I use other software when the need requires. Its all a matter of preference and what you choose to get the job done with is on you as long as the work is up to par

    • @94Epunk
      @94Epunk 6 років тому +1

      Agree!

  • @dudzm9760
    @dudzm9760 6 років тому

    Im starting to love blender (not the blender in out kitchen) and i want to be as good as Thomas Murphy and widen my knowledge in 3D world

  • @rodc2678
    @rodc2678 4 роки тому

    2:55 "I have been right clicking from the begining" Sounds like an AA meeting alll of a sudden

  • @umair146
    @umair146 6 років тому

    I just love blender.....Thanks

  • @anakyouzogoloov335
    @anakyouzogoloov335 6 років тому +1

    blender is the best in future because you know (* OPEN __ SOURCE *)

  • @boofkoosher2631
    @boofkoosher2631 4 роки тому +1

    So what are you telling me that many people started deleting that poor cube? No.........

  • @infinitesimotel
    @infinitesimotel 5 років тому

    OOOOH the Ghoti version of FISH. Very good.

  • @silverdarkhawk2539
    @silverdarkhawk2539 5 років тому

    Blender was my first animation software used during College days

  • @chrisj827
    @chrisj827 5 років тому

    Am sticking with Blender Now