In my opinion Primordial Malzeno is the highest peak of the totality of SunBreak's Combat System. His moveset and progressive aggression transforming him through different phases throughout the fight forces you to play faster and harder as the fight continues until you are eventually throwing *_everything_* you have against him and he in turn is maniacally attacking you with everything *_he's_* got which includes causing you to juggle not just his crazy moveset but also _multiple_ different systems of the game all at once INSANELY hype and intense fight🔥
Perfect description…Rise provided us as Hunters more counters and tools than any other MH game and the boss puts you thru the test. I will be clear that I don’t think that Rise is the best combat in the series but it has the most complexity. “Normal/Average ” MH hard bosses wouldn’t work in Rise bc all the tools the hunter has at their disposal.
The hardest of fights in Rise are obnoxiously so if you ask me. The end of that game has gotten so fast paced that it stops feeling like Monster Hunter and more like a generic action game. I'm glad Wilds looks to be taking a step backwards on the pace because Rise was going too far. Spiribirds are trash though and the main reason I dislike Rise. Unrelated complaining.
I got that thing off a random item drop during the hunt but still lost lol. I have yet to actually beat this behemoth but I got it close to death with the icon showing up under the icon lol
Well from your logic, IB Fatalis and AT Velkhana also have the equal difficulty causes those monsters are careful design to have a "counter" to the strongest mechanic hunter has in the game. I think 3 of them are all hard, but no mean the hardest.
Man now I kinda wanna see AT IB Black Dragons now Alatreon just has the pre nerf Escaton Judgement while he’s at it (But then again that just implies for me that Fatalis is either gone crimson or white and Alatreon really just going ham on that avatar of the elements like idk pulling moves that Namielle does but Alatreon can just freeze up the water during the that move instead)
Let’s keep telling them that it’s still too easy. We could use some more highly challenging monsters in the future games. And a chance to see those amateur players complain about being too hard like Iceborne’s Alatreon.
the problem is, Rise is too easy because the mechanics are too easy, wirebugs and the extremely heavy reliance on parries makes MHR a pretty subpar Mon Hun game
@@cobaltbluestickman5557 yes make it so hard and let's alienate casual, drooling players, make it progress back towards stone age and make it a niche game once again, so westerners will only get a Piece of sliced pie from future monster hunter releases like it used to be
I remember when Primordial gave me a VERY hard time when I first fought him. But after getting to fight him many times and learn his movement patterns, he easily became one of my favorites in Sunbreak.
@@Triffyrose As hard as Arrogant is I defeated him far easier than I ever did Musou Elzelion, even with prayer songs I still find myself in dire trouble with elze. Arrogant Dure melts with ranged weapons. Nearly damn free in fact (bringing MOST melee weapons to dear dear shame to an extent its baffling). I also recall Upper Shiten Disufiroa being much more manageable on ranged, which is something I would normally not expect. Also yeah Upper Disu is right behind Arrogant. Elze is just far harder.
primodial to me gave the memory of old gen tactics, (I suck at Counter, wirebug counter cuz i am used to dodge far and don't get hit) it is reminder that no matter how improved the combat style went, (hate the debate of claw and wirebug), you still have to learn dodges and timing like a dance to grab every chance to attack
the hardest monster in the franchise is the low rank Redhelm Arzuros that you can unlock before you even realize that Bherna armor has comically low defense 💀
Played the euphonium in middle in high school, so probably that Also I'd probably argue that bloodbath Diablos is a harder challenge than malzeno due to the player not having as many options to counter and move around and out of the way. However, saying that Zamtrios is the hardest just because you were walled by it when you started doesn't mean that it is more difficult. There is a difference between struggling with a monster and it inherently being hard, and I think there are many good examples of it. I struggled a bunch with pink rathian in 4u, but I know from an objective standpoint that it is not as hard as something like raging brachydios, which is a monster I struggle to put down even with 1000 hours in the franchise. If you as a new hunter were given endgame gear and told to go fight alatreon(world) you probably would quit the game after a few hours of getting beaten into the dirt. I do agree that perspective matters, but there will always be a reasonable objective standpoint to approach this from. Also music while talking about phase two is a little too loud, kinda masks your voice
Props on mentioning BloodBath btw, I personally do think he is a very hard fight but I have not quite gotten back to rise to compare Primordial to him, but you are certainly right on the fact that there's not many options left with his fight, especially on the EX version, but personally I might place Boltreaver above him. Edit: I played Euphonium once upon a time too 💀
@@joe_the_zombie Mainly I was comparing the EX's. no point at all in comparing their weaker forms. but this is probably because bloodbath diablos was the only monster I fought in that game ever since I decided to finally give that fight a try, a lot less of boltreaver.
@@joe_the_zombie You're missing out, they were the most fun. Some of the deviant quests were boring. A lot of the times they focused on other monsters or multiple monsters, or capturing them, and the G1s were way too weak.
had 3 tries before i beat Risen Valstrax, was a great and enjoyable fight. I had 4 tries with Primordial Malzeno and I just gave up the game lol P. Malzeno's not even close to death whenever I fail. P. Malzeno literally made me quit and stopped playing the game. It's the only monster in MHR/SB that I have not slayed to this day. i know i just need to git gud but 4 failed tries is my threshold. Planning to try again before MH Wilds comes out
Honestly for me Risen Valstrax and Risen Shagaru carted me more than i’d like to admit but nothing and i mean nothing has angered me more than getting combo’d to death over and over by Malzeno for making only one mistake while dodging.
I felt the same way, until I realized that he has huge amounts of weak spots to hit, and follows pretty set patterns, with guaranteed openings you can bait out. My current hardest is Risen Shagaru, because he guards his face and jumps around more.
You probably were not willing to count frontier, but if you were, I'd give you without a shadow of doubt, Musou Elzelion. The Hardest Monster in the Franchise. Ofcourse that is my opinion, but also the general consensus for the game on people who played it. I've seen some minor groups disagree.... but most of the time... they were... not the brightest tools in the shed themselves, just people who wanted to cope.
Yah. But she is that challenging also because Frontier gives you a lot of tool and power. Great to see monsters like that. The stronger and advanced the guild are, the stronger monsters we have to fence off. . . . And there is freaking Fatalis who just overpowered everything with his sheer force of destruction....
i disagree musou nargacuga is harder than musou elzelion, elze is basically his normal version but faster with bigger aoes, you are equipped to handle fast af monsters in that game (i'm not saying musou elze is easy, hello no, don't get me wrong) but musou nargacuga has malzeno teleports on crack on top of most of his attacks hitting so many times that is barely humanly possible to parry a move because you have to press the parry button with e very specific timing about 6 times in a second, with the game going at 30 fps which sometimes causes input miss at that speed
this was a crazy fun fight to master. "master." (to this day, i still can't turn my brain off and let muscle memory take over like with some monsters.) Primordial Malzeno is one of the best monsters in recent memory at truly making me feel like a hero when i beat him, which is arguably the best part of Monster Hunter, period.
Zamtrios has an cousin named "Tetranadon", another Amphibian that is Kappa-like. Tetranadon was my first wall before I realized to hit his belly when he goes "Sumo Mode". Other than *that one Barroth* , Narwa, and Apex Diablos, everybody was relatively easy
P.Malzeno is the only monster that has given me any trouble so far. Had to switch to lance and patiently learn his moves and counter accordingly. Ironic how the less mobile and stoic styled weapon made Malzeno's erratic movement more manageable. For me at least.
@@Touktouksoans Oh I see, you should try getting yourself a private server or public server and get on the game! I've done a custom quest with 5 Musou Elze with a time of more than an hour and like 999 carts and it was crazy, cart festival here and there. But I learned a lot from that. fun days.
rise was my first monster hunter game I played, and primo malzeno was probably the hardest thing I've ever fought in a game since I'm a casual gamer, but I loved the intricacies. Learning how to dodge his complex moveset was an exhilerating experience,
It really depends on your weapon match up though? Primordial Malzeno is actually fairly easy if you play the counter heavy weapons like Long Sword, Bow, and Dual Blades. Actually he's trivially easy with elemental berserk sets by making you virtually invulnerable in blue scroll. Hit stun chain locks are also fairly easy in solo with Charge Blade saed style and Great Sword tcs counters. The trick is that wire bug recovering from the first Malzeno hit will get you wombo comboed so you just stay down or wire bug diagonally away. Also none of Malzeno's attacks actually one shot from full health unlike the Risen Valstrax super beam. IMO Iceborne Fatalis is by far the hardest fight not just because of his fast mechanics.....but simply because Capcom stupidly made his MR requirement really low so unlevelled players keep joining SOS's and triple cart all the time. By the time you get the level 300 Risens everyone's rocking elemental berserk sets or long swords so deaths are rare. Mechanically tough fights I found are the bad match up monsters like hammer against monsters whose heads are too high, armored, or too wobbly. I remember Lagiacrus being a huge pain back in MH Tri because his head is wobbles alot and Plesioth in MHFU since there wasn't an upswing in hammer yet.
Lance does well against Risen Crimsonglow and Primordial. Though like any weapon, you should probably be confident with the weapon's capabilities first of course.
Hey, you probably won't see this but this video genuinely helped me. Rise is my first MH game, Pri-Mal was my wall for a while. Your video got recommended to me and it provided a lot of insight into the fight, namely with the combo at 4:34. I just beat him for the first time now and a large part of it is because of the things you talked about in this video that stuck with me. Thanks
@@CALAMITY0FHYRULE easier to dodge and dies quicker, technically hits harder but you have less defense in gu + no health boost so it ends up being the same or more for gu.
This guy absolutley rocked me, took a lot of attempts to finally beat it. I have only ever played Rise and Gen ultimate (the two MH games on switch) so im not aware of how hard other end game fights in the series can be. But im glad to see im not the only one who thought this fight was really hard if not the hardest in the game. Another thing that i thought adds to the difficulty is that when you first fight him you are only allowed to bring Fiorayne, you cant bring any other companions. So not only do you have this insanley strong monster your also locked to fighting it with half of a hunting party when you first fight it.
Dude up until primordial malzeno came into the game, my wall was Shara Ishvalda from iceborne. It took me several weeks before I finally took it down. And monster hunter world was my debut in the monster hunter games. I got over 330 hours in there and roughly around 400+ in rise from both switch and xbox. I got close to beating primordial malzeno yesterday at least twice once he hit the final phase of the fight but most times I got carted quick.
Nergigante was my first proper wall, I actually quit World because I just wasn't good enough at the time to beat him. My friend found that the lbg was safer to use against him so he actually beat him for me. The funny thing is he didn't end up playing much Iceborne because he didn't enjoy the difficulty, whereas I kinda did. Nergigante & Ruiner ended up being two of my favourite monsters in World; both of which I ended beating with multiple weapons. Originally I would pull out the lbg if a monster was proving difficult, now I use Great Sword on everything. Recently got into Sunbreak & Primordial Malzeno definitely feels like a wall.
You see for Nergy it was the opposite, he gets utterly destroyed when he grows his white spikes and falls over when you break them. Then again i did have MH4U and MHGU under my belt when i played World so i already knew the general mindset to have when fighting a new monster. I just wish Nerg didnt fall over when you broke his Spikes cuz it can lead to stunlocking the poor guy
Re: More HP =/= difficulty I think it does, but not in the traditional sense most people will think of. There are many types of difficulty and attention calibration is one of them, something that's not overly engaging but has a tonne of HP is boring, because it's too easy whilst simultaneously requiring all your attention. However a difficult fight that also has a lot of HP, taps into a different aspect of difficulty that focuses more on your preparation (how well you design your build for the fight) and your ability to optimise exploiting the small windows you're given to get the maximum damage in, which comes from a deep understanding of your weapon and the monsters moveset beyond just reacting to the monster. It becomes more about predicting it in advance, and lining yourself up in advance. The higher HP pool forces you to get really good at this because you'll otherwise run out of time, or your attention/focus will gradually deteriorate, making you more likely to make mistakes, get complacent and punished for it. This is why the special investigation monsters (after research level 300) are so difficult.
I think this logic is actually pretty fair when it comes to the "hardest boss in Monster Hunter" and for me, it was the OG Monster Hunter 1 Gypceros. As dumb as it sounds, I had zero experience with any videogames that weren't platforming or racing at the time. I was also fairly young, maybe 14 years old. Yian Kut Ku was a challenge for me because I wanted to play the game a certain way and Yian Kut Ku showed me that while what I was doing was difficult, it was still possible to win. Gypceros on the other hand, was such a difficulty barrier for me that it took me a full year to beat it. I realize now that it was a combination of using a weapon that didn't suit my playstyle (I was using a GS when my playstyle is more suited for SnS) and refusal to play offensively, but Gypceros will still to this day give me a moment's pause when choosing to fight it. I've since played (and beaten) most every MH game in the series and learned so much over my time playing. But for me, Gypceros is and always will be the hardest MH monster.
My first wall was brachydios. It took me so much grinding to just not *time out* on the quest. I was terrified. The only similar experiences ive had are mhworld fatalis and primordial. They nearly broke me. It was AMAZING.
I personally don't think Primordial Malzeno is insanely difficult. In fact, I've never even triple carted. He is incredibly fast and has long combos, but he has a lot of moments of downtime. Usually after his ultimate or during his final phase. For actual difficulty, he would Barely scrape into my top 20 hardest monsters, but he is undoubtedly my 3rd most difficult hunt in Sunbreak. However, the reason I'm writing this is because, Primordial Malzeno would be downright stupid to fight in a Monster Hunter game without the movement of Rise and Sunbreak. The wirebug are your only saving grace from most of his attacks, and without them, you'd simply be wombo combo'd to death constantly. Primordial Malzeno's attacks are designed to punish mishandling of your wirebug usage, and if he was put in a game without wirebugs, he would probably be one of the most difficult hunts in the series. Now, I get that Capcom would nerf Primordial just so players could properly keep up, but it would still be insanely difficult to predict his teleporting, avoid getting hit by 3 attacks in a row, and have to deal with nonstop speed and aggression for an entire final phase. Old World players and even New World players would all have a hellish time trying to keep up.
@@BigDBrian Not saying it would be impossible, nor am I saying it would not be fun (he probably would be a really fun fight doing it that way), but even so, it would still be an immense challenge to take him on without Rise and Sunbreak's general mobility.
Monster hunter rise was my first monster hunter game. I had….some difficulty with primal malenzo but it wasn’t so hard. But dual blades kinda counters him as being in the air makes it so you can ignore attacks for a while, and the mobility helps too
I recently made the point that Primordial Malzeno is harder than Fatalis and got a little bit of push back. At his core Fatalis has a very simple move set, while punishing, once you learn openings he becomes a lot easier. Add in his incredibly high hp pool and attack damage and I think that for most players hes more of a war of attrition than a mechanicaly tricky fight. Primordial Malzeno however is incredibly complex and leaves little to no breathing room, of course in Rise you also have more tools to deal with that complexity but I personally feel that this is part of learning curve and adds to the difficulty. Just my opinion I suppose, difficulty will always be greatly subjective. Great video mate! :)
Indeed, the fatalis moveset is so limited and people tend to forget fatalis just hit hardand nothing more. Don't get me wrong, fatalis is also a big challnge but for different reasons
My issue with this logic is that a monster is at its hardest when u are first attempting to defeat it and master it. Players do this all the time every subsequent time u fight it, it becomes easier u cant speak of difficulty from that space its not valid. THE VAST majority of the mh player base COULD NOT defeat fatalis on release for a long time in a group MUCH LESS solo him. Top players struggled for the first few hours on his release. You guys forget about this stuff. Once players started to figure out how to beat him which that charge was lead by the most skilled players in the player base then ppl started winning and started saying he was easy no no no thats not how that works lol. Malzeno was NOT causing such strife on release. To say he is harder than Icebourne fatty because u are now super familiar with his moveset is disingenuine at best. How u handled the monster on your first meeting and fighting it is a far better measure of difficulty. Some monsters are so challenging they REQUIRE u know their moveset in order to stand a chance at winning many frontier monsters are like that so the gap between initial & mastery is much smaller in order to win. U do not need to have mastery over primals moveset to win or even close. Its hardest form can be baited and waited and u get a big opening to dish out dmg once exhuasted. Move set complexity is not the only aspect of difficulty either, how hard they hit, how quick they are, the time limit allowed etc all these parameters define a hunt and its difficulty
Gore Magala was the first "wall" I encountered when I was getting into MH4U as a kid. It forced me to realize that I just can't grab a hammer and bonk my way out of a fight, I have to actually study and learn the monster. It was one of the most satisfying wins when I finally beat him with barely anytime left.
I hate this fight. I’ve been playing since Freedom Unite and beat most of the games aside from 4U and i can honestly say this fight has pissed me off the most. If you make just one mistake dodging or guarding you’re basically carting guaranteed.
No? That’s deviants you’re talking about. You do know that in sunbreak, defensive sets are insanely good due to how easy it is to stack defense & still get solid offensive skills off. And even then, primordial malezeno is super telegraphed. Being overly aggressive is your own fault. I 1st tried him with a defensive hammer build.
@@LuxEternis nah Deviants were way easier i solo’d most of the EX versions without many issues. The only ones that gave me trouble were Thunderlord and Boltreaver. Also not everyone enjoys or wants to play defensive or use defensive builds. GS main btw.
7:05 For me, my first game was World (still playing it) and that wall was Alatreon, which took me about 20-25ish hours combined of prep, build-theory/planning, and attempts to beat. But I don't know if I would actually rank it as the hardest for me. I think my answer might be Furious Rajang, but I have yet to fight Fatalis, or Arch Tempered Velkhana so my answer might change.
He has become my favourite Sunbreak Fight for sure. Immense pressure the whole way through but it just has something very rewarding about it to fight him and come out on top. Learning to deal with phase 3 was a real pain in the beginning though. I don't know how often I carted against that angry boi
This question was easy when you decided to show the easiest pattern to recognize of a dying elder dragon, and the fact that risen shagaru and valstrax are also in this game, and even then they still aren't the hardest unless we're talking rise in specific.
The big wall monster at the start of my Monster hunter journey was anjagath or however you say the flame Rex name, I had like 5 hours I base MHW and in all of monster in general, and I was not prepared for the T-Rex, but now I have I think like at least 1800 hours in MHGU, MHWI and MHRS and I have gotten to the point where I can trivialize Primordial Malzeno... of course I do need followers and I did die a lot at the start of it when I fought it with my friends, but now I full Primordial Malzeno gear and nearly every weapon from it.
I feel like the accordion is my favorite instrument to listen to, idk, it just kinda gives off a feeling you rarely hear in music, a feeling I feel, has yet to be explored
I’d say my favorite instrument is also the piano. Played it in elementary and even though I didn’t keep up with it, it’s definitely a really cool instrument. As for walls, believe it or not, mine was Arzuros(I know, I was REALLY bad), after him it was Barroth, then qurupeco(my first game was 3U btw). But the most difficult monster in the series for me is World Alatreon, with a close second being Fatalis, and behind him it was Ivory Lagiacrus(he was a complete menace in the mark of a hero quest). From a more objective standpoint though, the most difficult fight in the series has gotta be one of the “Extreme Individuals” from Frontier based on what I’ve heard and seen.
I would say that hazard Risen Shagaru Megala is harder. The move set is tougher to learn, you get heavily punished for even the smallest mistake and the fight escalates further and further beyond the final phase of Primordial Malzeno.
Makes me remember some of my trauma first try from some monsters in the series : Freedom unite yian garuga , lvl 140 apex rajang in 4u , ex boltreaver astalos and bloodbath diablos from GU , freaking arch tempered nergigante was absolutely batshit insane the first time I faced him on world , tempered furious rajang from the event quest was quite scary too in iceborne and fatalis was really hard the firsts times , but in my opinion some hazard monsters and power up shagaru magala in sunbreak was harder than primordial malzeno
It's an awesome skill but unfortunately many late-game setups limit your ability to swap scrolls while maintaining offense. For instance Dragon Conversion
I could agree but the fact that I can for sure solo this monster (even the hazard quest) but can't solo fatalis on MH world proove that MH world Fatalis is (for me at least) the hardest boss in the series. + in rise you have toooooons of option to manage those hyper active monsters with 16 attack combo, in world you have the temporal mantle...
I breezed through rise and most of sunbreak until I hit Amatsu, which is actually my favorite monster. It beat my ass so hard it took me two days before I managed to beat it once. Then i unlocked Primordial and proceeded to laugh-cry at how difficult it was. It reminded me of Elden Ring SOTE Radahn, overwhelming I bashed my head against it for three days until i finally beat it, only to hear later that youre meant to progress anomaly investigations first
The drums but piano is a close second! Also I think if I had to pick the tricky monster for me due to my low number of hours/first game it has to be ivory lagiacrus. That was just me getting beat down over and over and over again. I did eventually win and my love for monster hunter was set in stone.
I agree that Primordial is a challenge but personally I think it comes down to the area you fight him in, if you're in the citadel and you're fighting him in a really narrow/cramped area then your going to get pummelled but if you're in a wide area then he becomes easier. This is why I actually think the Hazard quest is easier than the base quest because the Hazard quest is set in the Forlorn arena which is very open.
He's not the hardest by any stretch. The fact that he is fought in a normal map with all the special tools available for you to use already makes him easier than any very hard arena fight that in turn restricts you. You also fight him with Fiorayne which doesn't scale up his HP but gives you more damage and utility overall I beat him first try without carting. That could never happen with something like Alatreon or Fatalis
mind you, the rematches, Fiorayne ain't with you unless you put her in the hunt. But yeah he isn't that hard, I believe the Hazard versions of him and Risen Shagaru are good contenders though
have you beaten world fatalis solo? It's way harder imo. Rise gives you so many ways to elevate the difficulty through wirefalls, silkbind attacks and followers. World fatalis have cannons and ballistae but its overall way more difficult. There's also world alatreon that gives you nothing and have a hard elemental damage check every 12 minutes.
World fatalis' difficulty mostly comes from his absurd damage and some imbalanced bs. Bad hitboxes, moves that do nothing but stall time, and stuff like the flinch grab punishing you for hitting the monster hard.
Personally, i think that Primordial malzeno is my favorite monster by design. It's fast. it's crazy, and it looks absolutely stunning. But i beat it second try and then was able to beat it consistently afterward getting the full set. Id say that for me the hardest monster is fatalis from world which took me 2 years to beat.[on and off playing but still probably around 100 attempts at least] I like watching videos like this just so i can learn how people perceive the game. Thank you for making it.
Am surprised ppl dont talk more abt how big of a difference 1 lvl of evade extender and 3 of evade window make in this game, it literally becomes a different game and alot more fun imo, perfectly positioning in primalz fight is hell and seems almost impossible for some attacks to me, but dodging and i framing attacks is alot more doable and fun
One of the only reasons I think the older games are harder is because you stand still for 3-5 seconds when you use items like potions so when you have to heal you have to have an opening
Rise is my first ever monster hunter, I have 120 hours in the game and i’ve been loving it, I’m mainly a souls player so I don’t mind fast monsters with the “turn based fight”, but primordial malzeno isn’t that fun after the first base. If I only focus on dodging the attacks I manage to almost never get hit, but things change when you need to attack. I have now been farming him for his weapons because they look gorgeous, and i’m kinda ashamed to bring the double horn supports npc, but otherwise it would be too much of an hassle. I like his moveset (except the wing charge thing), but I heavily dislike the fact that in his 3rd phase your only opening is after you dodge the 16 hit combo and get free damage when he’s exhausted. Overall A decent fight, the more I fight him the more I kinda appreciate it, but I still hate not having enough openings to attack him. First phase is the best
As someone who played sunbreak recently, I'm going to say hes mainly super hard at first when you just got out of mr 6 and are trying to fight him, but once you get higher level armor and doesn't 2 shot you with basic hits, he becomes a lot easier
The answer is no. Play Frontier. All the hardest monsters reside there. Edit: And not just hardest MH monsters, but some of the hardest bosses in videogames, period.
Primordial Malzeno is certainly one of the hardest monsters me and my good friend have fought so far one reason is because of that God damn teleport he can do which unlike normal Malzeno who only does that in one animation, Primordial can do it during basically any attack he feels like and he can do it back-to-back-to-back sometimes in junction with another attack or he'll teleport three times then attack in a spot you have no idea of! And since he usually teleports to the side or behind you it makes him super difficult to actually defend against...
There are actually four phases. The phase 2 you mentioned have an enraged phase where its moveset changes. But tbf if you can read the first phase, the remaining three phase are relatively easily readable too. Wouldn’t say it’s the hardest boss, tho, given sunbreak hunter is too op. Cough in Boltreaver Astalos cough cough bloodbath Diablo cough cough
Not sure about hardest, but definitely one of my favourite fights in MH. It tells a story through the way the fight progresses. Amazing fight design for Primordial Mal.
Barioth in Tri was my zamtrios. Compared to earlier monsters in the game, it had more angles of attack, a much shorter cooldown between attacks, and many of its "openings" are cut short by it just jumping ~30 ft backwards. I almost quit Monster Hunter on Barioth. After a couple days of... I will admit it was pouting, I came back and started hunting Rathalos a bunch. Ya'know, for fire weapons. Also, my parents didn't let me on the internet at that time so I have no idea how I learned to focus on his wing spikes. Up until that point, I hadn't really understood that you can break monster parts for improved drops. I actually thought part breaks were going to be a unique mechanic for Baroth (since I didn't have the skill to focus on one part).
I've seen more people get carted by a hyper plesioth, a hyper lavasioth and a hyper lagiacrus than any other hunt in my entire monster hunter experience. Who else remember's hyper lagiacrus being a very scummy fight? Especially it's roar and hyper-discharge combo. G5/EX Nightcloak Malfestio is also a panic inducing fight. Nargacuga would be my first wall back in MH3U, then Pink Rathian in HR, and finally Brachy in GR. Grinding for GR Brachy in the more grounded combat system in 3U definitely was the time I mastered my dodging skill as a hunter. Which carried over to my playthrough in 4U and GU, and finally sunbreak.
Pre 5th gen Zinogre + Gold Rathian would probably be my personal hardest monsters. Goldian especially with that wack ass bite hitbox when she's enraged, like I'm 5 zones away from that attack, why is it still hitting me.
honestly, the hardest monster i've ever fought was back in XX when i was first starting... and it was freaking nibelsnarf because i refused to use bombs and throwables back then. i was and still am a glaive main too so i had even more trouble with em
I dunno bout the hardest, but seeing his wings fold up and teleporting for the first time was insane. Certainly top 3 coolest things ive seen a monster do. Made me do a mental double take, to make sure i saw that right.
lunagaron was my hero during this fight, prymordial mal had me on the edge and a lunagaron came in and had a turf war with him, giving me time to catch my bearings, luna lost against mal but he basically came in as a clutch, lunagaron the goat.
Just saw the title and came in with some dread because I literally picked up Rise + Sunbreak yesterday with it being on sale. Even though I'm a veteran from all the way back in the PS2 days, I've always been an average hunter at best, and fare much better in group hunts where I don't have the aggro on me constantly, more so now with the later gens having more and more twitch responses needed as I get older and older lol. Though I do have some questions, not quite about the video content as far as Malzeno is concerned, but the video displayed: At around 0:58 you have the move reminder text stuff in the middle bottom of the screen, how do I set that up? Also around the same time mark, how did you do that jumping attack with the dual blades? Is that something you unlock later? I've only done the training quest (which I'd already done when playing the demo) and then spent like... An hour and a half in the training area trying to get a feel for weapon differences. Every title from Tri/Portable 3rd on, I keep saying I'm going to change my main from hammer to something else. I play one or several weapons for awhile, but I inevitably just fall back in love with hammer as it (very) slowly gets more and more love with each game. Anyways! I'd looked at dual blades but was just feeling ok with them, but if I can get the power to just trigger the Attack on Titan death spiral almost on command, well... Off topic rambling aside, great video and it actually made me more excited to eventually get to this fight!
Whenever a hunter fights Prime Malzeno, treat it as a dance of swords. Tango with him and you'll survive. Eh, not sure how you would dance with P Mal when he's in his 'Risen' form cuz man's just ballin' at that point (Speaking from personal experience when fighting him for the first time, pain)
The hardest boss is actually the plesioth deviant namely Leg Day Plesioth
Uuuuuuuu that fucking Plesioth still gives me nightmares, like Cinthya from Pokemon or The Flood in the library, OMFG
Peak MH boss
Fun fact: plesioth is apperently safi’jiva sized… largest not elder dragon comfirmed!
The hip check felt across the world
In my opinion Primordial Malzeno is the highest peak of the totality of SunBreak's Combat System.
His moveset and progressive aggression transforming him through different phases throughout the fight forces you to play faster and harder as the fight continues until you are eventually throwing *_everything_* you have against him and he in turn is maniacally attacking you with everything *_he's_* got which includes causing you to juggle not just his crazy moveset but also _multiple_ different systems of the game all at once
INSANELY hype and intense fight🔥
Perfect description…Rise provided us as Hunters more counters and tools than any other MH game and the boss puts you thru the test. I will be clear that I don’t think that Rise is the best combat in the series but it has the most complexity. “Normal/Average ” MH hard bosses wouldn’t work in Rise bc all the tools the hunter has at their disposal.
@@BookkeeperGaming well said
The hardest of fights in Rise are obnoxiously so if you ask me. The end of that game has gotten so fast paced that it stops feeling like Monster Hunter and more like a generic action game.
I'm glad Wilds looks to be taking a step backwards on the pace because Rise was going too far.
Spiribirds are trash though and the main reason I dislike Rise. Unrelated complaining.
@peco595 as the no.1 Sunbreak glazer, I hate the birds. I mod the game to just spawn the max bird at camp and then go and hunt like normal.
My friends: suffering against P. Malzeno
Me with my lance: *tink* *tink* *tink* *tink*
Lance vs Big lance
Try gun lance pal
@@kannonlewis4183 nah, you thought one giant shield was enough for my lust of immortality?
@@apersoninaplace6331 we GL’s fly faster then Valstrax and can turn a magnamalo asunder. Yes my fellow hunter
Lancers and Gunlancers laughing as everyone else's suffering
Flexing the Primordial Bloodstone on the ground while also having the third phase transformation haha nice!
I got that thing off a random item drop during the hunt but still lost lol. I have yet to actually beat this behemoth but I got it close to death with the icon showing up under the icon lol
Well from your logic, IB Fatalis and AT Velkhana also have the equal difficulty causes those monsters are careful design to have a "counter" to the strongest mechanic hunter has in the game. I think 3 of them are all hard, but no mean the hardest.
IB Fatalis is such a mechanic check its crazy, AT Velkhana as well was challenging 🫡
@@azukimindauki the fact that both of them are not that flashy but rather grounded and simple are the best.
@@minhtruongnhat9986 oh 100% cause you spend most of world/ib fighting these fantasical monsters and then plop, just a dragon, goodluck 👍
Man now I kinda wanna see AT IB Black Dragons now Alatreon just has the pre nerf Escaton Judgement while he’s at it (But then again that just implies for me that Fatalis is either gone crimson or white and Alatreon really just going ham on that avatar of the elements like idk pulling moves that Namielle does but Alatreon can just freeze up the water during the that move instead)
@@Albert_Lecter03 monsters and game of IB are too good we dont want it to end ya
Honestly, I don’t find Primordial to be the hardest monster in Sunbreak. Risen Valstrax and Shagaru KO my teammates more often.
primordial malzeno is hard but a lot more fair in his moveset, compares to those two.
@@BigDBrian Especially when you factor in the Risens’ Hazard movesets. Special Investigation Shagaru still gets my heart pumping fast.
Dev saw the comment Rise is too easy and just say FUCK IT WE BALL *Added Primo Mal
Let’s keep telling them that it’s still too easy. We could use some more highly challenging monsters in the future games.
And a chance to see those amateur players complain about being too hard like Iceborne’s Alatreon.
the problem is, Rise is too easy because the mechanics are too easy, wirebugs and the extremely heavy reliance on parries makes MHR a pretty subpar Mon Hun game
@@cobaltbluestickman5557 yes make it so hard and let's alienate casual, drooling players, make it progress back towards stone age and make it a niche game once again, so westerners will only get a Piece of sliced pie from future monster hunter releases like it used to be
@@gigahertz7352 Hell yeah!
As a lancer still too ez
I like the piano too, but I kind of fell in love with the Cello after seeing what some people can do with it
I remember when Primordial gave me a VERY hard time when I first fought him. But after getting to fight him many times and learn his movement patterns, he easily became one of my favorites in Sunbreak.
Musou Eruzerion in Frontier is the hardest monster in the franchise. This isn't even a question or debate.
Yeah you can hear the general population of Magnet Spike users screaming as we speak.
That alongside Arrogant Duremudira. Both are painstakingly hard.
@@Triffyrose As hard as Arrogant is I defeated him far easier than I ever did Musou Elzelion, even with prayer songs I still find myself in dire trouble with elze.
Arrogant Dure melts with ranged weapons. Nearly damn free in fact (bringing MOST melee weapons to dear dear shame to an extent its baffling).
I also recall Upper Shiten Disufiroa being much more manageable on ranged, which is something I would normally not expect.
Also yeah Upper Disu is right behind Arrogant.
Elze is just far harder.
Truth be told, Frontier is exempt from usual MH difficulty standards.
pretty sure he is just talking about the mainseries
primodial to me gave the memory of old gen tactics, (I suck at Counter, wirebug counter cuz i am used to dodge far and don't get hit)
it is reminder that no matter how improved the combat style went, (hate the debate of claw and wirebug), you still have to learn dodges and timing like a dance
to grab every chance to attack
the hardest monster in the franchise is the low rank Redhelm Arzuros that you can unlock before you even realize that Bherna armor has comically low defense 💀
Played the euphonium in middle in high school, so probably that
Also I'd probably argue that bloodbath Diablos is a harder challenge than malzeno due to the player not having as many options to counter and move around and out of the way. However, saying that Zamtrios is the hardest just because you were walled by it when you started doesn't mean that it is more difficult. There is a difference between struggling with a monster and it inherently being hard, and I think there are many good examples of it. I struggled a bunch with pink rathian in 4u, but I know from an objective standpoint that it is not as hard as something like raging brachydios, which is a monster I struggle to put down even with 1000 hours in the franchise. If you as a new hunter were given endgame gear and told to go fight alatreon(world) you probably would quit the game after a few hours of getting beaten into the dirt. I do agree that perspective matters, but there will always be a reasonable objective standpoint to approach this from.
Also music while talking about phase two is a little too loud, kinda masks your voice
Props on mentioning BloodBath btw, I personally do think he is a very hard fight but I have not quite gotten back to rise to compare Primordial to him, but you are certainly right on the fact that there's not many options left with his fight, especially on the EX version, but personally I might place Boltreaver above him.
Edit: I played Euphonium once upon a time too 💀
@@utsugixragon9999 gu Astalos is a fight that I've nearly mastered, so boltreaver(at least his early ones) was kind of a bit of a pushover
@@joe_the_zombie Mainly I was comparing the EX's. no point at all in comparing their weaker forms. but this is probably because bloodbath diablos was the only monster I fought in that game ever since I decided to finally give that fight a try, a lot less of boltreaver.
@@utsugixragon9999 I haven't fought either ex , so I just compared their regular g rank iterations
@@joe_the_zombie You're missing out, they were the most fun. Some of the deviant quests were boring. A lot of the times they focused on other monsters or multiple monsters, or capturing them, and the G1s were way too weak.
As much as I wanted to agree with this, I still think that Risen Valstrax still poses the most struggle.
i kinda agree, the hardest i think not, but the most surprising and the most awesome fight in sunbreak. i will agree on that
had 3 tries before i beat Risen Valstrax, was a great and enjoyable fight. I had 4 tries with Primordial Malzeno and I just gave up the game lol P. Malzeno's not even close to death whenever I fail. P. Malzeno literally made me quit and stopped playing the game. It's the only monster in MHR/SB that I have not slayed to this day. i know i just need to git gud but 4 failed tries is my threshold. Planning to try again before MH Wilds comes out
Honestly for me Risen Valstrax and Risen Shagaru carted me more than i’d like to admit but nothing and i mean nothing has angered me more than getting combo’d to death over and over by Malzeno for making only one mistake while dodging.
I felt the same way, until I realized that he has huge amounts of weak spots to hit, and follows pretty set patterns, with guaranteed openings you can bait out.
My current hardest is Risen Shagaru, because he guards his face and jumps around more.
while normal primordial malzeno isn't the hardest in my opinion, i will say hazard primordial malzeno is absolutely the hardest quest in sunbreak.
You probably were not willing to count frontier, but if you were, I'd give you without a shadow of doubt, Musou Elzelion. The Hardest Monster in the Franchise. Ofcourse that is my opinion, but also the general consensus for the game on people who played it. I've seen some minor groups disagree.... but most of the time... they were... not the brightest tools in the shed themselves, just people who wanted to cope.
Yeah, I also pointed this out. Musou Eruzerion is the hardest by far. No contest.
@@Atomic_Thomas I swear, I go to bed with his combo's at the back of my mind, scared that they're the monster under my bed.
Yah. But she is that challenging also because Frontier gives you a lot of tool and power.
Great to see monsters like that. The stronger and advanced the guild are, the stronger monsters we have to fence off.
.
.
.
And there is freaking Fatalis who just overpowered everything with his sheer force of destruction....
i disagree
musou nargacuga is harder than musou elzelion, elze is basically his normal version but faster with bigger aoes, you are equipped to handle fast af monsters in that game (i'm not saying musou elze is easy, hello no, don't get me wrong)
but musou nargacuga has malzeno teleports on crack on top of most of his attacks hitting so many times that is barely humanly possible to parry a move because you have to press the parry button with e very specific timing about 6 times in a second, with the game going at 30 fps which sometimes causes input miss at that speed
@@robertomacetti7069 You're joking right? This has to be bait lmao.
bloodbath is my most hardest monster I've ever faced, especially when reaching the EX quest
this was a crazy fun fight to master. "master." (to this day, i still can't turn my brain off and let muscle memory take over like with some monsters.) Primordial Malzeno is one of the best monsters in recent memory at truly making me feel like a hero when i beat him, which is arguably the best part of Monster Hunter, period.
Zamtrios has an cousin named "Tetranadon", another Amphibian that is Kappa-like. Tetranadon was my first wall before I realized to hit his belly when he goes "Sumo Mode". Other than *that one Barroth* , Narwa, and Apex Diablos, everybody was relatively easy
That has to be the highest compliment Zamtrios has ever gotten. I don't think a single person on earth has ever said that about it before
P.Malzeno is the only monster that has given me any trouble so far. Had to switch to lance and patiently learn his moves and counter accordingly.
Ironic how the less mobile and stoic styled weapon made Malzeno's erratic movement more manageable. For me at least.
Exact same situation for me, now I appreciate the lance because of primordial Mal.
*Laugh in Monster Hunter Frontier ZZ*
Hello, fellow man of culture.
@@utsugixragon9999 Sadly, I didn't even played it, but I know it has many of the hardest fights in the series
@@Touktouksoans Oh I see, you should try getting yourself a private server or public server and get on the game! I've done a custom quest with 5 Musou Elze with a time of more than an hour and like 999 carts and it was crazy, cart festival here and there. But I learned a lot from that. fun days.
@@Touktouksoanswould you like to?
I just wish Hunting Horn wasn't gen 2 in that game. What weapon would you tell a Hunting Horn main to play.
Your timing is perfect, I recently get into mh and got into mr and beat P Malzeno
rise was my first monster hunter game I played, and primo malzeno was probably the hardest thing I've ever fought in a game since I'm a casual gamer, but I loved the intricacies. Learning how to dodge his complex moveset was an exhilerating experience,
It really depends on your weapon match up though? Primordial Malzeno is actually fairly easy if you play the counter heavy weapons like Long Sword, Bow, and Dual Blades. Actually he's trivially easy with elemental berserk sets by making you virtually invulnerable in blue scroll. Hit stun chain locks are also fairly easy in solo with Charge Blade saed style and Great Sword tcs counters. The trick is that wire bug recovering from the first Malzeno hit will get you wombo comboed so you just stay down or wire bug diagonally away. Also none of Malzeno's attacks actually one shot from full health unlike the Risen Valstrax super beam.
IMO Iceborne Fatalis is by far the hardest fight not just because of his fast mechanics.....but simply because Capcom stupidly made his MR requirement really low so unlevelled players keep joining SOS's and triple cart all the time. By the time you get the level 300 Risens everyone's rocking elemental berserk sets or long swords so deaths are rare.
Mechanically tough fights I found are the bad match up monsters like hammer against monsters whose heads are too high, armored, or too wobbly. I remember Lagiacrus being a huge pain back in MH Tri because his head is wobbles alot and Plesioth in MHFU since there wasn't an upswing in hammer yet.
long sword is the easy in monster hunter so it's not surprising, same with dual baldes
Lance does well against Risen Crimsonglow and Primordial. Though like any weapon, you should probably be confident with the weapon's capabilities first of course.
True, I can solo Primo Multiple times but still carts on Alatreon Multiplayer
You think hazard p. Malzeno is ez ?
The biggest enemy is your own skill
So nobody isnt talking about Risen Shagaru Magala
My favorite instrument is Flute. In fact, after 12 years I coud buy a new one and I'm extremely happy right now :3
Hey, you probably won't see this but this video genuinely helped me.
Rise is my first MH game, Pri-Mal was my wall for a while. Your video got recommended to me and it provided a lot of insight into the fight, namely with the combo at 4:34. I just beat him for the first time now and a large part of it is because of the things you talked about in this video that stuck with me. Thanks
"hardest boss in monster hunter" when mhgu event alatreon.
EX bloodbath diablos
Wasn't worlds ala way wayyy harder and faster than any other.
@@CALAMITY0FHYRULE easier to dodge and dies quicker, technically hits harder but you have less defense in gu + no health boost so it ends up being the same or more for gu.
okay but TRI alatreon
5:27 but you can fully rely on quick sheathe, it’s the only thing that matters
This guy absolutley rocked me, took a lot of attempts to finally beat it. I have only ever played Rise and Gen ultimate (the two MH games on switch) so im not aware of how hard other end game fights in the series can be. But im glad to see im not the only one who thought this fight was really hard if not the hardest in the game.
Another thing that i thought adds to the difficulty is that when you first fight him you are only allowed to bring Fiorayne, you cant bring any other companions. So not only do you have this insanley strong monster your also locked to fighting it with half of a hunting party when you first fight it.
Dude up until primordial malzeno came into the game, my wall was Shara Ishvalda from iceborne. It took me several weeks before I finally took it down. And monster hunter world was my debut in the monster hunter games. I got over 330 hours in there and roughly around 400+ in rise from both switch and xbox. I got close to beating primordial malzeno yesterday at least twice once he hit the final phase of the fight but most times I got carted quick.
Nergigante was my first proper wall, I actually quit World because I just wasn't good enough at the time to beat him. My friend found that the lbg was safer to use against him so he actually beat him for me. The funny thing is he didn't end up playing much Iceborne because he didn't enjoy the difficulty, whereas I kinda did. Nergigante & Ruiner ended up being two of my favourite monsters in World; both of which I ended beating with multiple weapons. Originally I would pull out the lbg if a monster was proving difficult, now I use Great Sword on everything. Recently got into Sunbreak & Primordial Malzeno definitely feels like a wall.
You see for Nergy it was the opposite, he gets utterly destroyed when he grows his white spikes and falls over when you break them. Then again i did have MH4U and MHGU under my belt when i played World so i already knew the general mindset to have when fighting a new monster. I just wish Nerg didnt fall over when you broke his Spikes cuz it can lead to stunlocking the poor guy
Re: More HP =/= difficulty
I think it does, but not in the traditional sense most people will think of.
There are many types of difficulty and attention calibration is one of them, something that's not overly engaging but has a tonne of HP is boring, because it's too easy whilst simultaneously requiring all your attention.
However a difficult fight that also has a lot of HP, taps into a different aspect of difficulty that focuses more on your preparation (how well you design your build for the fight) and your ability to optimise exploiting the small windows you're given to get the maximum damage in, which comes from a deep understanding of your weapon and the monsters moveset beyond just reacting to the monster. It becomes more about predicting it in advance, and lining yourself up in advance. The higher HP pool forces you to get really good at this because you'll otherwise run out of time, or your attention/focus will gradually deteriorate, making you more likely to make mistakes, get complacent and punished for it.
This is why the special investigation monsters (after research level 300) are so difficult.
I think this logic is actually pretty fair when it comes to the "hardest boss in Monster Hunter" and for me, it was the OG Monster Hunter 1 Gypceros. As dumb as it sounds, I had zero experience with any videogames that weren't platforming or racing at the time. I was also fairly young, maybe 14 years old. Yian Kut Ku was a challenge for me because I wanted to play the game a certain way and Yian Kut Ku showed me that while what I was doing was difficult, it was still possible to win. Gypceros on the other hand, was such a difficulty barrier for me that it took me a full year to beat it. I realize now that it was a combination of using a weapon that didn't suit my playstyle (I was using a GS when my playstyle is more suited for SnS) and refusal to play offensively, but Gypceros will still to this day give me a moment's pause when choosing to fight it. I've since played (and beaten) most every MH game in the series and learned so much over my time playing. But for me, Gypceros is and always will be the hardest MH monster.
My first wall was brachydios. It took me so much grinding to just not *time out* on the quest. I was terrified.
The only similar experiences ive had are mhworld fatalis and primordial. They nearly broke me. It was AMAZING.
Ever heard of the Hurdy-gurdy? It's a crank-operated string instrument that you play a bit like a piano.
Shiten Dhisufiroa: "allow me to introduce myself"
I personally don't think Primordial Malzeno is insanely difficult. In fact, I've never even triple carted. He is incredibly fast and has long combos, but he has a lot of moments of downtime. Usually after his ultimate or during his final phase.
For actual difficulty, he would Barely scrape into my top 20 hardest monsters, but he is undoubtedly my 3rd most difficult hunt in Sunbreak.
However, the reason I'm writing this is because, Primordial Malzeno would be downright stupid to fight in a Monster Hunter game without the movement of Rise and Sunbreak. The wirebug are your only saving grace from most of his attacks, and without them, you'd simply be wombo combo'd to death constantly. Primordial Malzeno's attacks are designed to punish mishandling of your wirebug usage, and if he was put in a game without wirebugs, he would probably be one of the most difficult hunts in the series.
Now, I get that Capcom would nerf Primordial just so players could properly keep up, but it would still be insanely difficult to predict his teleporting, avoid getting hit by 3 attacks in a row, and have to deal with nonstop speed and aggression for an entire final phase.
Old World players and even New World players would all have a hellish time trying to keep up.
He's very fun without wirebugs, give it a go. One of the most fair fights despite the difficulty.
@@BigDBrian Not saying it would be impossible, nor am I saying it would not be fun (he probably would be a really fun fight doing it that way), but even so, it would still be an immense challenge to take him on without Rise and Sunbreak's general mobility.
@@masonstewart6232 I mean... I've done it. I'm recommending it.
Monster hunter rise was my first monster hunter game. I had….some difficulty with primal malenzo but it wasn’t so hard. But dual blades kinda counters him as being in the air makes it so you can ignore attacks for a while, and the mobility helps too
I feel like double level 140 apex rajang in 4u to me was a harder hunt especially solo.
"Now starts afflicting the bloodblight status effect"
Gunlance mains: laughs in insta full heal full burst
I recently made the point that Primordial Malzeno is harder than Fatalis and got a little bit of push back.
At his core Fatalis has a very simple move set, while punishing, once you learn openings he becomes a lot easier. Add in his incredibly high hp pool and attack damage and I think that for most players hes more of a war of attrition than a mechanicaly tricky fight. Primordial Malzeno however is incredibly complex and leaves little to no breathing room, of course in Rise you also have more tools to deal with that complexity but I personally feel that this is part of learning curve and adds to the difficulty.
Just my opinion I suppose, difficulty will always be greatly subjective. Great video mate! :)
Indeed, the fatalis moveset is so limited and people tend to forget fatalis just hit hardand nothing more. Don't get me wrong, fatalis is also a big challnge but for different reasons
My issue with this logic is that a monster is at its hardest when u are first attempting to defeat it and master it. Players do this all the time every subsequent time u fight it, it becomes easier u cant speak of difficulty from that space its not valid. THE VAST majority of the mh player base COULD NOT defeat fatalis on release for a long time in a group MUCH LESS solo him.
Top players struggled for the first few hours on his release. You guys forget about this stuff.
Once players started to figure out how to beat him which that charge was lead by the most skilled players in the player base then ppl started winning and started saying he was easy no no no thats not how that works lol.
Malzeno was NOT causing such strife on release. To say he is harder than Icebourne fatty because u are now super familiar with his moveset is disingenuine at best.
How u handled the monster on your first meeting and fighting it is a far better measure of difficulty. Some monsters are so challenging they REQUIRE u know their moveset in order to stand a chance at winning many frontier monsters are like that so the gap between initial & mastery is much smaller in order to win. U do not need to have mastery over primals moveset to win or even close. Its hardest form can be baited and waited and u get a big opening to dish out dmg once exhuasted.
Move set complexity is not the only aspect of difficulty either, how hard they hit, how quick they are, the time limit allowed etc all these parameters define a hunt and its difficulty
honestly great point javi
Gore Magala was the first "wall" I encountered when I was getting into MH4U as a kid. It forced me to realize that I just can't grab a hammer and bonk my way out of a fight, I have to actually study and learn the monster. It was one of the most satisfying wins when I finally beat him with barely anytime left.
I hate this fight. I’ve been playing since Freedom Unite and beat most of the games aside from 4U and i can honestly say this fight has pissed me off the most. If you make just one mistake dodging or guarding you’re basically carting guaranteed.
No? That’s deviants you’re talking about. You do know that in sunbreak, defensive sets are insanely good due to how easy it is to stack defense & still get solid offensive skills off. And even then, primordial malezeno is super telegraphed. Being overly aggressive is your own fault. I 1st tried him with a defensive hammer build.
@@LuxEternis nah Deviants were way easier i solo’d most of the EX versions without many issues. The only ones that gave me trouble were Thunderlord and Boltreaver. Also not everyone enjoys or wants to play defensive or use defensive builds. GS main btw.
Burning freezing Elzelion wants to know your location
The saxophone has to be one of the shmexiest instruments to ever exist, piano is up there too
7:05 For me, my first game was World (still playing it) and that wall was Alatreon, which took me about 20-25ish hours combined of prep, build-theory/planning, and attempts to beat. But I don't know if I would actually rank it as the hardest for me. I think my answer might be Furious Rajang, but I have yet to fight Fatalis, or Arch Tempered Velkhana so my answer might change.
He has become my favourite Sunbreak Fight for sure. Immense pressure the whole way through but it just has something very rewarding about it to fight him and come out on top. Learning to deal with phase 3 was a real pain in the beginning though. I don't know how often I carted against that angry boi
This question was easy when you decided to show the easiest pattern to recognize of a dying elder dragon, and the fact that risen shagaru and valstrax are also in this game, and even then they still aren't the hardest unless we're talking rise in specific.
The big wall monster at the start of my Monster hunter journey was anjagath or however you say the flame Rex name, I had like 5 hours I base MHW and in all of monster in general, and I was not prepared for the T-Rex, but now I have I think like at least 1800 hours in MHGU, MHWI and MHRS and I have gotten to the point where I can trivialize Primordial Malzeno... of course I do need followers and I did die a lot at the start of it when I fought it with my friends, but now I full Primordial Malzeno gear and nearly every weapon from it.
the amount of hunts it took to get Primordial Blood Stones XD
I feel like the accordion is my favorite instrument to listen to, idk, it just kinda gives off a feeling you rarely hear in music, a feeling I feel, has yet to be explored
I’d say my favorite instrument is also the piano. Played it in elementary and even though I didn’t keep up with it, it’s definitely a really cool instrument. As for walls, believe it or not, mine was Arzuros(I know, I was REALLY bad), after him it was Barroth, then qurupeco(my first game was 3U btw). But the most difficult monster in the series for me is World Alatreon, with a close second being Fatalis, and behind him it was Ivory Lagiacrus(he was a complete menace in the mark of a hero quest). From a more objective standpoint though, the most difficult fight in the series has gotta be one of the “Extreme Individuals” from Frontier based on what I’ve heard and seen.
White Nargacuga from Frontier Z: cute
All the Lance and Gunlance user out there smirking at our suffering, and then you have the samurai who farmed that thing.
I would say that hazard Risen Shagaru Megala is harder. The move set is tougher to learn, you get heavily punished for even the smallest mistake and the fight escalates further and further beyond the final phase of Primordial Malzeno.
Makes me remember some of my trauma first try from some monsters in the series :
Freedom unite yian garuga , lvl 140 apex rajang in 4u , ex boltreaver astalos and bloodbath diablos from GU , freaking arch tempered nergigante was absolutely batshit insane the first time I faced him on world , tempered furious rajang from the event quest was quite scary too in iceborne and fatalis was really hard the firsts times , but in my opinion some hazard monsters and power up shagaru magala in sunbreak was harder than primordial malzeno
my favorite instrument is the bass
I think this means we should put both Primal Malzeno and Zamtrios in Wilds :D
I'm gonna say it, redirection is one of the most underrated skills in this game, this is one of the fights in which it shines the most
It's an awesome skill but unfortunately many late-game setups limit your ability to swap scrolls while maintaining offense. For instance Dragon Conversion
I could agree but the fact that I can for sure solo this monster (even the hazard quest) but can't solo fatalis on MH world proove that MH world Fatalis is (for me at least) the hardest boss in the series.
+ in rise you have toooooons of option to manage those hyper active monsters with 16 attack combo, in world you have the temporal mantle...
I loved the white and still play against. The only nitpick is the amount knock down moves he has the completely unblockable laser beams.
Primordial Malzeno is indeed one of the hypest fights in this game.
I also enjoy the piano. I am a pianist. Guitar, drums, bass also fun.
I breezed through rise and most of sunbreak until I hit Amatsu, which is actually my favorite monster. It beat my ass so hard it took me two days before I managed to beat it once.
Then i unlocked Primordial and proceeded to laugh-cry at how difficult it was. It reminded me of Elden Ring SOTE Radahn, overwhelming
I bashed my head against it for three days until i finally beat it, only to hear later that youre meant to progress anomaly investigations first
The drums but piano is a close second! Also I think if I had to pick the tricky monster for me due to my low number of hours/first game it has to be ivory lagiacrus. That was just me getting beat down over and over and over again. I did eventually win and my love for monster hunter was set in stone.
I agree that Primordial is a challenge but personally I think it comes down to the area you fight him in, if you're in the citadel and you're fighting him in a really narrow/cramped area then your going to get pummelled but if you're in a wide area then he becomes easier. This is why I actually think the Hazard quest is easier than the base quest because the Hazard quest is set in the Forlorn arena which is very open.
He's not the hardest by any stretch. The fact that he is fought in a normal map with all the special tools available for you to use already makes him easier than any very hard arena fight that in turn restricts you. You also fight him with Fiorayne which doesn't scale up his HP but gives you more damage and utility overall
I beat him first try without carting. That could never happen with something like Alatreon or Fatalis
mind you, the rematches, Fiorayne ain't with you unless you put her in the hunt.
But yeah he isn't that hard, I believe the Hazard versions of him and Risen Shagaru are good contenders though
i eat primordial malzeno for breakfast. but plesioth still gives me nightmares.
have you beaten world fatalis solo?
It's way harder imo.
Rise gives you so many ways to elevate the difficulty through wirefalls, silkbind attacks and followers. World fatalis have cannons and ballistae but its overall way more difficult.
There's also world alatreon that gives you nothing and have a hard elemental damage check every 12 minutes.
Mentally deficient fivers man. Did you even watch the video?
World fatalis' difficulty mostly comes from his absurd damage and some imbalanced bs. Bad hitboxes, moves that do nothing but stall time, and stuff like the flinch grab punishing you for hitting the monster hard.
i just beat this monster yesterday. it took me 5 tries to beat it, it gave me way more trouble than any other fight in the game.
its called bloodblight, not bloodlust. Bloodlust is a shagaru magala thing, he makes players self inflict frenzy through the bloodluat skill on armor
Tri Barroth hit and moved like a train. My first wall for awhile.
Personally, i think that Primordial malzeno is my favorite monster by design. It's fast. it's crazy, and it looks absolutely stunning.
But i beat it second try and then was able to beat it consistently afterward getting the full set.
Id say that for me the hardest monster is fatalis from world which took me 2 years to beat.[on and off playing but still probably around 100 attempts at least]
I like watching videos like this just so i can learn how people perceive the game. Thank you for making it.
Am surprised ppl dont talk more abt how big of a difference 1 lvl of evade extender and 3 of evade window make in this game, it literally becomes a different game and alot more fun imo, perfectly positioning in primalz fight is hell and seems almost impossible for some attacks to me, but dodging and i framing attacks is alot more doable and fun
One of the only reasons I think the older games are harder is because you stand still for 3-5 seconds when you use items like potions so when you have to heal you have to have an opening
Rise is my first ever monster hunter, I have 120 hours in the game and i’ve been loving it, I’m mainly a souls player so I don’t mind fast monsters with the “turn based fight”, but primordial malzeno isn’t that fun after the first base.
If I only focus on dodging the attacks I manage to almost never get hit, but things change when you need to attack. I have now been farming him for his weapons because they look gorgeous, and i’m kinda ashamed to bring the double horn supports npc, but otherwise it would be too much of an hassle.
I like his moveset (except the wing charge thing), but I heavily dislike the fact that in his 3rd phase your only opening is after you dodge the 16 hit combo and get free damage when he’s exhausted.
Overall A decent fight, the more I fight him the more I kinda appreciate it, but I still hate not having enough openings to attack him. First phase is the best
As someone who played sunbreak recently, I'm going to say hes mainly super hard at first when you just got out of mr 6 and are trying to fight him, but once you get higher level armor and doesn't 2 shot you with basic hits, he becomes a lot easier
So basically like any other monster in the series
The answer is no.
Play Frontier.
All the hardest monsters reside there.
Edit: And not just hardest MH monsters, but some of the hardest bosses in videogames, period.
Primordial Malzeno is certainly one of the hardest monsters me and my good friend have fought so far one reason is because of that God damn teleport he can do which unlike normal Malzeno who only does that in one animation, Primordial can do it during basically any attack he feels like and he can do it back-to-back-to-back sometimes in junction with another attack or he'll teleport three times then attack in a spot you have no idea of! And since he usually teleports to the side or behind you it makes him super difficult to actually defend against...
There are actually four phases. The phase 2 you mentioned have an enraged phase where its moveset changes. But tbf if you can read the first phase, the remaining three phase are relatively easily readable too. Wouldn’t say it’s the hardest boss, tho, given sunbreak hunter is too op. Cough in Boltreaver Astalos cough cough bloodbath Diablo cough cough
i have finally found someone who agrees with me, that primordial malzeno is fucking awesome.
Thanks for the vid
Not sure about hardest, but definitely one of my favourite fights in MH. It tells a story through the way the fight progresses. Amazing fight design for Primordial Mal.
Barioth in Tri was my zamtrios. Compared to earlier monsters in the game, it had more angles of attack, a much shorter cooldown between attacks, and many of its "openings" are cut short by it just jumping ~30 ft backwards.
I almost quit Monster Hunter on Barioth. After a couple days of... I will admit it was pouting, I came back and started hunting Rathalos a bunch. Ya'know, for fire weapons. Also, my parents didn't let me on the internet at that time so I have no idea how I learned to focus on his wing spikes. Up until that point, I hadn't really understood that you can break monster parts for improved drops. I actually thought part breaks were going to be a unique mechanic for Baroth (since I didn't have the skill to focus on one part).
I've seen more people get carted by a hyper plesioth, a hyper lavasioth and a hyper lagiacrus than any other hunt in my entire monster hunter experience. Who else remember's hyper lagiacrus being a very scummy fight? Especially it's roar and hyper-discharge combo. G5/EX Nightcloak Malfestio is also a panic inducing fight.
Nargacuga would be my first wall back in MH3U, then Pink Rathian in HR, and finally Brachy in GR. Grinding for GR Brachy in the more grounded combat system in 3U definitely was the time I mastered my dodging skill as a hunter. Which carried over to my playthrough in 4U and GU, and finally sunbreak.
FINALLY somebody mentions hyper monsters. Those things were menaces
The moment they announce Thunderthigh Plesioth in Wilds, it will be the end of the world as we know it.
Pre 5th gen Zinogre + Gold Rathian would probably be my personal hardest monsters. Goldian especially with that wack ass bite hitbox when she's enraged, like I'm 5 zones away from that attack, why is it still hitting me.
honestly, the hardest monster i've ever fought was back in XX when i was first starting... and it was freaking nibelsnarf because i refused to use bombs and throwables back then. i was and still am a glaive main too so i had even more trouble with em
I dunno bout the hardest, but seeing his wings fold up and teleporting for the first time was insane. Certainly top 3 coolest things ive seen a monster do. Made me do a mental double take, to make sure i saw that right.
Fatalis is the hardest. It’s still common to fail that hunt as a group in MHW. Honestly you fail it more than you pass it💀
I just defeated this monstrosity (the arena one) and its now one of my monster hunter moments with Akantor on gen 2
Oh god i haven't fought primordial malzeno yet and quite frankly im scared
lunagaron was my hero during this fight, prymordial mal had me on the edge and a lunagaron came in and had a turf war with him, giving me time to catch my bearings, luna lost against mal but he basically came in as a clutch, lunagaron the goat.
came here for primordial malzeno glazing, can't believe I've been clickbaited like this
I was able to pull an Ultra Instinct with SSJ 3 cosplay fighting this boss many times.
Just saw the title and came in with some dread because I literally picked up Rise + Sunbreak yesterday with it being on sale. Even though I'm a veteran from all the way back in the PS2 days, I've always been an average hunter at best, and fare much better in group hunts where I don't have the aggro on me constantly, more so now with the later gens having more and more twitch responses needed as I get older and older lol.
Though I do have some questions, not quite about the video content as far as Malzeno is concerned, but the video displayed: At around 0:58 you have the move reminder text stuff in the middle bottom of the screen, how do I set that up? Also around the same time mark, how did you do that jumping attack with the dual blades? Is that something you unlock later? I've only done the training quest (which I'd already done when playing the demo) and then spent like... An hour and a half in the training area trying to get a feel for weapon differences. Every title from Tri/Portable 3rd on, I keep saying I'm going to change my main from hammer to something else. I play one or several weapons for awhile, but I inevitably just fall back in love with hammer as it (very) slowly gets more and more love with each game. Anyways! I'd looked at dual blades but was just feeling ok with them, but if I can get the power to just trigger the Attack on Titan death spiral almost on command, well...
Off topic rambling aside, great video and it actually made me more excited to eventually get to this fight!
The dual sword thing you need to unlock later yes
Imagine not having the wirebugs. It's gonna be hell
Whenever a hunter fights Prime Malzeno, treat it as a dance of swords. Tango with him and you'll survive. Eh, not sure how you would dance with P Mal when he's in his 'Risen' form cuz man's just ballin' at that point (Speaking from personal experience when fighting him for the first time, pain)