There Will Never Be Another Final Boss Like Ahtal-Ka

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  • Опубліковано 20 вер 2024
  • The last boss of Monster Hunter Generations: Ultimate is Ahtal-Ka, and when you see it for the first time, you're most likely going to feel underwhelmed. In a series that's got a roster of god-level dragons, a bug seems like an odd choice for the final boss slot.
    But there's a lot more to Ahtal-Ka than meets the eye - and I don't think we'll ever see another boss like it again.
    Video credit:
    • Valstrax Comet Attack

КОМЕНТАРІ • 1,4 тис.

  • @caseyclark5174
    @caseyclark5174 2 роки тому +3988

    I love Ahtal-Ka so much, one of my favorite things is the implication of just HOW MANY entire fleets of monster hunters it must have slain to acquire this many parts, and it kept upgrading and upgrading up the ranks until it had a full suit of armor made of monster hunters it defeated. It is literally a Monster Hunter Hunter.

    • @MarshmallowHope536
      @MarshmallowHope536 Рік тому +431

      Which is an amazing detail that it shares with the first ever final boss monster Fatalis who in the lore welds hunter’s armor to its scales as a sort of trophy and as protection.

    • @namethatiuse2677
      @namethatiuse2677 Рік тому +114

      A hunter hunter if you must

    • @caseyclark5174
      @caseyclark5174 Рік тому +72

      @@namethatiuse2677 good premise for a show tbh

    • @moonlightnightkai
      @moonlightnightkai Рік тому +50

      ​@@caseyclark5174Should totally be about 2 kids fr

    • @mrbones9332
      @mrbones9332 Рік тому +22

      The hunter has become the huntered

  • @WolfSoulXIV
    @WolfSoulXIV 2 роки тому +7123

    Even without the symbolism of the wheel, destroying Ahtal-Ka's mech only for her to be still standing in the wreckage with glowing eyes carrying a giant wheel with malicious intent is undeniably badass

    • @BaalFridge
      @BaalFridge 2 роки тому +396

      first time i saw this i was like: oh no it ascended to godhood

    • @doomfanboy9413
      @doomfanboy9413 2 роки тому +97

      I think the "symbolism" was just a stretch lmao but it was pretty bad ass

    • @elizabethhicks4181
      @elizabethhicks4181 2 роки тому +401

      @@doomfanboy9413 I wouldn’t say so at all. Monster Hunter incorporates a lot of religious and cultural iconography and symbolism into a lot of its design.
      Look at Shara Ishvalda, it’s a based off a Buddhist demon and represents enlightenment with its eyes that stay locked on the player playing the game instead of their avatar, with attacks and body parts that represent the invisible hand of the divine. The design of its armor and weapons only solidify that theming. They probably knew what they were doing with the wheel.

    • @doomfanboy9413
      @doomfanboy9413 2 роки тому

      @@elizabethhicks4181 I don't care about the rest of the game bro to sit there and claim the bug standing there with a giant wheel(from the mech it was in) is a symbol to represent something is just plain retarded and I'm calling them out for it

    • @discordlexia2429
      @discordlexia2429 2 роки тому +95

      Making the mother of all omlettes here, hunter. Can't fret over every egg.

  • @dinadore
    @dinadore 2 роки тому +1345

    Another thing I would like to add about the 3rd and final phase other than the symbolism of the wheel itself is that while in the 2nd phase, Ahtal-Ka was trying to mimic large monsters to be stronger.
    But in the 3rd phase, it was trying to mimic hunters by using a weapon because it recognized them as the apex predators capable of defeating all the other monsters in the series this past generation.
    The switch in music to the proof of heroes is also fitting as it is the theme of the hunters. So that final phase was truly celebrating the hunters and their journey and accomplishments thus far.

    • @gavo7911
      @gavo7911 8 місяців тому +115

      Also, the wheel was one of the first ever major inventions of mankind, so using that as its final weapon is another neat bookend

    • @adamgreenspan4988
      @adamgreenspan4988 2 місяці тому +2

      The hunted has become the hunter.

  • @unclaimedusername6608
    @unclaimedusername6608 2 роки тому +2302

    I think the final musical change showed something else: an unspoken solidarity between two weak creatures that use weapons and tactics to overcome. It's basically her saying "Now we fight as equals!"

    • @kipps9755
      @kipps9755 2 роки тому +129

      i just play the games for fun, but arent hunters like genetically fucking INSANE?? like heightened everything so that they hunt better and protect their tribes or what have you from invading monsters and let normal people be normal people?

    • @soniaserval454
      @soniaserval454 2 роки тому +229

      @@kipps9755 well they're definitely superhuman. But they are supposed to represent ordinary people, no one special. Even your character isn't really that chiseled or anything, and you're just a regular person who is a hunter (until in World you become thee hunter and technically nobody in the game is a regular person with a job but people picked to do something important). Even then I do agree with the OP. You two are equals who have used up your best options and have nothing left other than to fight face to face.

    • @glu9165
      @glu9165 2 роки тому +55

      @@soniaserval454 nah that’s wrong. not just anyone can be a hunter, even in universe hunters are considered the cream of the crop, and in every game your hunter is always one the creamiest.

    • @soniaserval454
      @soniaserval454 2 роки тому +62

      @@glu9165 Yeah but that's because we're more skilled. If you look at our characters in every game, they're no more buff than anyone else.

    • @immortal_shrooms6757
      @immortal_shrooms6757 2 роки тому

      @@soniaserval454 it would make sense they are superhuman. If these humans evolved in a world where all the threats were 6 times their size, they would have enhanced all stats than humans in real life who's biggest natural predator is probably a tiger or a wolf half their size from the animal's shoulders

  • @sophiekarp1556
    @sophiekarp1556 2 роки тому +2613

    I remember the story was trying to build up this giant dragon named ahtal ka that keeps disappearing and its massive and is destroying all these fortresses. So when I fought her, I was shocked, and every moment in it was overwhelming past the first phase. Truly the pinnacle, and sadly a lot of people miss the idea of her when they ask for her to be in Rise

    • @superrswalkthrougn
      @superrswalkthrougn 2 роки тому +264

      If she's ever in Sunbreak, it should follow the exact same mythos, lorewise.
      New small arena map that you're sent to investigate because there's a strange large dragon or something. You shouldn't know what you're in for

    • @victory8928
      @victory8928 2 роки тому +182

      @@superrswalkthrougn similar to what Bazel’s introduction in rise should have been. A discovery made by the player and not the game’s npcs. I would also love it if they had it that the athal ka made had a different mecha in sunbreak if it comes into the game. So that the hunter has a different experience and shows that like the hunter each athal-ka has different fighting styles and gear. Maybe we fight one that has tamed/ domesticated some other weak monsters and use them like infantry or artillery depending on the critter use, maybe athal uses status like poison and blast to fight threats something like that.

    • @jakejohnson718
      @jakejohnson718 2 роки тому +30

      @@victory8928 that right there is an awesome idea

    • @suspiciouscheese4518
      @suspiciouscheese4518 2 роки тому +44

      I think it would cool to incorporate some hunter weapons into the mech. It would play more into the theme of being a reflection of the hunter by including the weapons and gear of slain hunters.

    • @victory8928
      @victory8928 2 роки тому +21

      @@suspiciouscheese4518 suits of armour with their weapons that fight the hunter like a bunch of puppets.

  • @CeraCymmetry
    @CeraCymmetry 2 роки тому +1604

    "Sending one guy and a cat to fight God is a bad idea" brilliant line. Great video, great commentary, nice work!

    • @allykat5931
      @allykat5931 2 роки тому +17

      Holy shit i read this comment right as he said that line. Creepy

    • @shirokatta4051
      @shirokatta4051 Рік тому +17

      And you expect us nut job hunters to say no to shiny armor

    • @Spike2276
      @Spike2276 Рік тому +56

      I come from the future to tell you that the Guild has learned this lesson, and now they send a guy, a cat, and a dog

    • @primalfeline
      @primalfeline 10 місяців тому

      @@allykat5931I read it just after he said it lol

    • @JaredsGhost
      @JaredsGhost 6 місяців тому +3

      ​@@Spike2276don't forget two blue bugs.

  • @joaogomes9405
    @joaogomes9405 2 роки тому +1881

    What I love most about Ahtal-Ka is that it's the final boss of the game and yet it's not an elder dragon. It's a neopteron, the same class of monster as joke monsters like seltas and vespoid and those annoying rolly pollies from 4. And here it is, overpowering the magic metal jetpack comet dragon. And it does all of that through being smart. Sure, lore sources or whatever may hint that some elder dragons are sentient and as intelligent or more intelligent than humans, but they all still just act like animals while fighting. Except for Ahtal-Ka, which actually understands how to use tools and how to turn them against hunters. It even blocks the dragonator with silk if you use it on its big mech dragon.That's badass.

    • @sdaniaal
      @sdaniaal 2 роки тому +285

      I think I understand a bit more about the boss now thanks to this comment and a few above: Ahtal-Ka Is seen as a devestating monster that can take down towns and cities, but the reseaon its so shocking is that it uses the facade of a dragon even though it is initially unasuming. This is why Ahtal-Ka is refered to as some sort of dragon as no-one could beat it and from afar its metal shell makes it look like one. Its quiet ingenious to use such tools and intimidation to its advantage making it conceptually terrifying.

    • @within_forests
      @within_forests 2 роки тому +9

      Aa

    • @supersonic4863
      @supersonic4863 7 місяців тому +47

      Its the only one that fights a the player as if it is a hunter, and the player is a monster. It switches from being a monster, to faking being a stronger monster than it is, to noticing that the hunters have taken down the massive monsters by being smart, not through power or size.

    • @ChaosLightspeed
      @ChaosLightspeed 3 місяці тому +15

      Elder dragons are simply a classification for anything that doesn't neatly fit into the other categories. Ahtal-Ka DOES fit in one, so thus it's not an elder dragon.
      From the wiki: Elder Dragons are creatures that defy typical classification and reside outside of the standard ecosystem, regardless of their resemblance to a dragon.

    • @joaogomes9405
      @joaogomes9405 3 місяці тому +2

      @@ChaosLightspeed Yeah? You're literally repeating what I said.

  • @lucidlullaby894
    @lucidlullaby894 2 роки тому +839

    For the final boss of the final game in the old world format, they didn’t go with a dragon or wyvern despite being the most associated with the game, they went with a bug to end the era, and I’d like to think that it’s to highlight how much the monster species and design variety has exploded over the series’s run

    • @wolfekupo5651
      @wolfekupo5651 2 роки тому +69

      and then we go to World where there are basically nothing but Dragons and Wyverns (not including Collab fights)

    • @OGXenos
      @OGXenos 2 роки тому +38

      We've come a long way from MH1 where literally every large monster on the roster used the same 3 wyvern skeletons

    • @OGXenos
      @OGXenos 2 роки тому +70

      @@wolfekupo5651 But did you know the Great Jagras was the second EVER Fanged Wyverm introduced to the entire Monster Hunter franchise? Before World, the only other one was Zinogre from Gen 3.

    • @victory8928
      @victory8928 3 місяці тому +4

      They literally went for a cuttlefish monster as the final boss of gen as well. It is kinda gen’s thing at this point

  • @peterduprey7286
    @peterduprey7286 2 роки тому +2246

    I’d like to point out that the golden silk on Ahtal-Ka’s wheel during the final phase spells out XX - The Japanese name for Generations Ultimate.

    • @samuraibeluga3749
      @samuraibeluga3749 2 роки тому +43

      is this stated by capcom? cause it seems a stretch considering the second "X" is almost not an X at all.

    • @Eadragonixius
      @Eadragonixius 2 роки тому +73

      @@samuraibeluga3749 well it’s called Double Cross, but XX is the western English translation for it, and it could be x+ or ++ as well I suppose

    • @samuraibeluga3749
      @samuraibeluga3749 2 роки тому +55

      @@Eadragonixius XX is two crosses, hence the reason why people called it double cross probably because double x doesnt sound as cool. in the japanese title you dont see ++ you see XX.

    • @Oskuro_
      @Oskuro_ 2 роки тому +11

      @@samuraibeluga3749 generations was also just called cross so it would make sense if it's double cross

    • @samuraibeluga3749
      @samuraibeluga3749 2 роки тому +2

      @@Oskuro_ your point being?

  • @Kyfow
    @Kyfow 2 роки тому +4714

    I'm actually hopeful we'll see ahtal ka return in sunbreak. Her mechanics fit too well into the wirebug system. Great video as always

    • @The23Anonymous
      @The23Anonymous 2 роки тому +262

      I hope, sunbreak will get much more harder. Not in the sense of pure stat boosts to the monsters, but new moves, that balance out the hunters' movesets, which got somewhat overpowered. I never had such an easy mh experience as rise, and i hope for sunbreak, to change that.

    • @Syahburei
      @Syahburei 2 роки тому +25

      Maybe not on sunbreak release but maybe the post free updates????

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 2 роки тому +50

      @@The23Anonymous mhw was kinda easy

    • @The23Anonymous
      @The23Anonymous 2 роки тому +18

      @@marcusaaronliaogo9158 Never played MHW. Last MH i played was GU, and it was quite hard

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 2 роки тому +1

      @@The23Anonymous oh ok

  • @JanusHoW
    @JanusHoW 2 роки тому +274

    Ahtal is Arabic for "ruins". The Ka in Ancient Egypt was an aspect of the soul. The giant mech's name is Ahtal Neset, with Neset probably being a corruption of "Nest". So Ahtal-Ka could translate to "Soul of the Ruins" while Ahtal-Neset could be "Ruin Nest". How cool is THAT?!
    Edit: Also, I think it can be implied that the Lao Shan Lung you faced in the Urgent that unlocks G3 was not running from Fatalis this time - it was running from Ahtal-Ka when it formed Ahtal-Neset!

    • @Br0ck3n
      @Br0ck3n Рік тому +11

      That is absolutely amazing

  • @awakenedcrowl
    @awakenedcrowl 2 роки тому +825

    I never really cared about bugs either, but Ahtal-Ka pulling out her giant mech was just the most "WHAT THE ACTUAL HECK THIS IS COOL" moment I had in Monster Hunter.

    • @rdowg
      @rdowg 2 роки тому +31

      Idk, a lot of the bugs in MH have some really unique gameplay, I cant remember the name for the life of me, but the queen/drone combiner fight was pretty damn cool

    • @expertoflizardcorrugation3967
      @expertoflizardcorrugation3967 2 роки тому +9

      @@rdowg seltas queen?

    • @rdowg
      @rdowg 2 роки тому +5

      @@expertoflizardcorrugation3967 bingo!

    • @Salmon_Toastie
      @Salmon_Toastie 14 днів тому

      @@rdowg2 years later and we get a creepy new arachnid monster in wilds and I’m hyped!!

    • @rdowg
      @rdowg 14 днів тому

      @@Salmon_Toastie the spider has got to be my favorite monster design in MH since Ahtal Ka in GU!

  • @kingofflames738
    @kingofflames738 2 роки тому +1080

    An interesting thing about Athal Ka is that she could come back as a regular mid to high tier monster. They usually build their nests with plants and rocks, so the one we're fighting in GU is, like Gogmazios, technically a variant.

    • @gornrox7518
      @gornrox7518 2 роки тому +47

      That's rad

    • @wolfekupo5651
      @wolfekupo5651 2 роки тому

      she is a variant, only males of her species are gold, the way a female becomes gold is by cannibalizing a large amount of males of her species

    • @khalil8043
      @khalil8043 2 роки тому +6

      How is it a variant?

    • @Michael-bn1oi
      @Michael-bn1oi 2 роки тому +227

      @@khalil8043 Re-read the comment. Normal ones build their nests out of plants and rocks, this one built a mech out of part of buildings. That is the variation.

    • @khalil8043
      @khalil8043 2 роки тому +10

      @@Michael-bn1oi can you tell me where it was mentioned, source please

  • @Zakading
    @Zakading 2 роки тому +223

    There's also something to be said regarding the whole "fighting our reflection" topic and her gearing up using exclusively human tools and things she looted from destroying humanity's cities and hunting them.

  • @robertomacetti7069
    @robertomacetti7069 2 роки тому +553

    this is my favorite game of all time, so i'm definitely bias
    BUT
    yes, ahtal ka is hands down the coolest final boss in the series, i completely agree, when you see the megazord pop up for the first time your jaw drops, i won't believe anyone who says otherwise
    also, can we appreciate more how capcom always manage to hype a fight? when proof of a hero start it's over, no matter what actually happens, you feel like a god, and that's awesome

    • @fourtimingtarantula3561
      @fourtimingtarantula3561 2 роки тому +11

      Agreed, so far there's no monster like Ahtal ka. I'm hoping they include the monster at Sunbreak since the MHTeam devs know how to show the good and hide surprise/twist monsters.

    • @ImWhyMortalsCry
      @ImWhyMortalsCry 2 роки тому +3

      I can't really join this conversation because I didn't play XX I only played X
      My reaction would've probably been different when I fought it and the mech popped up but only seeing this fight on YT my first reaction was just
      O_O
      for a few seconds and then I just thought that's cool
      What made me jawdrop was seeing Gogmazios fly when he entered his second phase in 4U
      I believe it's basically the same reaction
      Something totally unexpected but really cool happened in both fights
      And I totally agree with the Proof of a Hunter part
      Be it Dahren Mohran, Jhen Mohran, Fatalis, Athal Ka, Gogmazios or any other monster where it plays you just get hyped up so incredibly hard and feels like you're the last hope

    • @robertomacetti7069
      @robertomacetti7069 2 роки тому +2

      @@ImWhyMortalsCry yeah, and you miss what a spectacle ceadeus was on mh 3
      My favorite ost by far

    • @ImWhyMortalsCry
      @ImWhyMortalsCry 2 роки тому +1

      @@robertomacetti7069 I did play 3U
      I just didn't play XX because I didn't had a switch for a long time
      I got the switch not even a year ago
      But because the games are pretty expensive I still don't have XX
      I would really want to play it
      And yes Ceadeus's theme is so sick with all the chanting
      I would really want to see the swim mechanic making a return
      And I would love to fight Ceadeus, Miralis, Gobul and the other monsters that didn't return since the third game again in the graphics we have nowadays
      I'm not saying that the old graphics are bad
      You get what I mean

    • @gojigiante
      @gojigiante 2 роки тому +2

      While, I definitely don’t think Ahtal Ka is even close to my top 5 favorite end boss fights in MH, he definitely is pretty badass.

  • @BMW-pd2tt
    @BMW-pd2tt 2 роки тому +848

    Also in the last phase, you mentioned the wheel of reincarnation on its back, but the wheel is also the first human invention. They really outdid themselves with the symbolism lol

    • @HelmuthGerka
      @HelmuthGerka 2 роки тому +65

      The wheel is not the first human invention by far... cavemen had hammers and spears not wheels, those were invented around 3500 B.C.

    • @BMW-pd2tt
      @BMW-pd2tt 2 роки тому +26

      @@HelmuthGerka yo i was lied to my whole life 😭

    • @Shadowfang99
      @Shadowfang99 2 роки тому +96

      I think what people mean when they say this is the wheel is the only early invention still relevant to this day. Ahtal-Ka uses dragonators, a fricking mech suit, and in the end, the only thing it had which it could still use is good ol' wheel. Because that will always be useful.

    • @Akranejames
      @Akranejames 2 роки тому +24

      @@Shadowfang99 Rope is a pretty old one too, just less iconic.

    • @petergao96
      @petergao96 2 роки тому +28

      to be fair, hammers are always useful too.

  • @ZMike38
    @ZMike38 2 роки тому +372

    the wheel of dharma blew my mind. there’s no way that’s unintentional, this series is brimming with little details and it even sits behind Ahtal’s shoulders like a Buddhist halo. What a cool capstone to classic monhun.

    • @comradecameron3726
      @comradecameron3726 2 роки тому +57

      The designers always have the cleverest bits of lore they just don’t tell you.
      Like with Shara Ishvalda.
      I think it’s name means "enlightened one“ or something close to it, but I can’t remember what language. And most monsters look at the hunter. Shara Ishvalda can’t even see you in the first phase, but when it opens its eyes in the later phases it looks directly at the camera. It knows there’s s higher power controlling the hunters.

    • @Not_MissHina
      @Not_MissHina 2 роки тому +7

      @@comradecameron3726 when i first heard it's name, shara ishvalda is really a name that sound like a buddha from india, ngl

    • @jabronijackpot
      @jabronijackpot 2 роки тому +18

      @@comradecameron3726 A number of Shara's weapons and armor have buddhist references too. The insect glaive for example is based on the khakkhara staff, which was used by monks for ceremonies and as a weapon.

    • @fireworkstarter
      @fireworkstarter 8 місяців тому +4

      Its because asian games, japanese specificly are facinated by religions and like to use it as explainations to where power comes from. Its always been asian games that made paladins fighters with holy power and western ones thaf make them full defense and just boff

    • @48956l
      @48956l 2 місяці тому

      Could be unintentional tho lol

  • @ripleyandweeds1288
    @ripleyandweeds1288 2 роки тому +287

    "Let's be real, nobody really gives a fuck about the lives of bugs"
    Every entomologist ever: am i a joke to you?

    • @SilverWarrior95
      @SilverWarrior95 2 роки тому +14

      I do, they are very interesting

    • @broadbandislife
      @broadbandislife 2 роки тому +16

      Also every beekeeper ever. Plus pretty much everybody who actually understands what "pollination" is and why it's sorta kinda important.

  • @raykelly3532
    @raykelly3532 2 роки тому +27

    “...like the introduction to underwater combat, and some of them were refinements to the formula, like the removal of underwater combat.” The most nonchalant burn to underwater combat ever made.

  • @BoisegangGaming
    @BoisegangGaming 2 роки тому +27

    The idea of a bug going "f*ck you I have a mechsuit" is so Japanese that I don't even know how to describe it. It's stupid, but it's also kind of awesome and genius.

  • @Cloudchaser_K
    @Cloudchaser_K 2 роки тому +59

    the talk about ingenuity and tool use is one of my favourite things to see in real life animals and reflected here in monster hunter, and it's why ahtal ka and nerscylla are some of my favourite monsters in the series
    Nerscylla *feels* intelligent as you fight it- it'll use its silk for traps, movement and as a projectile, and it's wearing the skin of its prey to make up for its weaknesses (just like us), but this extends to its presentation in its gameplay as well. It'll tilt its head to try and get a better look at you and size you up in its idle animations, it'll strafe around you (which is something people probably do to other monsters while they wait to spot an opening) and even back away from you giving the impression of it trying to stay out of your reach and use its range advantage. I love monsters that make me feel like i'm engaging an equal.

  • @Ten_Thousand_Locusts
    @Ten_Thousand_Locusts 2 роки тому +220

    I hope you never stop making videos about Monster Hunter. You've made me look at this series in an entirely different light and made me appreciate it even more.

  • @KingLittleT
    @KingLittleT 2 роки тому +82

    I love the fact that it even tries to kill you with the dragon spear things you used to bring down many monsters in the arena like "I can you use them to bring down a monster, too"

  • @monsterhunter3ultimateplay527
    @monsterhunter3ultimateplay527 2 роки тому +404

    I don’t think it’s necessarily that nobody has ever though about armored vehicles yet, it’s just that it’s not really all that feasible to put heavy armor on an airship which are really their main methods of transport. Of course, they could do that kind of thing for the land based caravans, but they could also just pay a hunter to protect them.
    Also, while gameplay wise, there really is just you and some cat fighting god, you actually canonically have an army backing you up like 90% of the time.

    • @zetamaxr
      @zetamaxr 2 роки тому +109

      I think its also because of the "ancient civilization". If I remember correctly, there was a civilization before the humans in monster hunter that basically dominated the world with technology. Monsters couldn't compete...that is until the great dragon war, which saw the extinction of the ancients and near extinction of elder dragons.
      Since then humans have tried to form a balance with nature, with the Wyverians helping keep things in check via the guild. In lore hunters are only suppose to kill what they need to. Killing for fun or sport leads to the guild knights hunting you down. The Humans and Wyverians have pretty much both agreed to not repeat the mistakes of the ancients and be one with nature.

    • @knightlyfiver9733
      @knightlyfiver9733 2 роки тому +71

      just remember that the entire concept of the great dragon war is really cool, but not entirely true as its just fanon from an art book. So far, we just know that some civilization existed previously

    • @natanaelrodriguez9580
      @natanaelrodriguez9580 2 роки тому +5

      @@ricksanchez9669 all of that and more can be found in the Monster Hunter Stories games.

    • @70swords
      @70swords 2 роки тому +24

      I always thought this as well. Physically Hunters are so far beyond normal humans that their sword slashes can bring down these huge hyper durable monsters as well as walk off hits from them that would explode a normal person. Hunters land falls of hundreds of feet with no issue and dodge spines fired at them on reflex. We do see monsters get bombarded by canons and the like and it hurts them, but hunters are doing just as much work with melee weapons. They are a super warrior culture. So why build armored vehicles that could get attacked and shredded anyway by the power of a Rathalos or Tigrex when you can just hire a few super badass hunters to protect you? They also have the whole philosophy of living in harmony with nature. So it does makes sense why they operate the way they do.

    • @cthulhuisgamer373
      @cthulhuisgamer373 2 роки тому +14

      people also forget hunters aren't human they are more like the ancients who also hunted monster with weapons like the charge blade and switch axe which are pretty high tech compared to the rest of what we have

  • @zacheryeckard3051
    @zacheryeckard3051 2 роки тому +28

    From a lore perspective, I feel like Ahtal-Ka should be terrifying. Hunters are, basically, the apex predators when they're properly equipped. Ahtal-Ka challenges that worldview. It's not just that we're fighting a reflection of ourselves, we're fighting what could be the first of a species that could challenge our dominance.
    For all the hunters talk about harmony and balance, it always comes from the POV of knowing that a Hunter, with time and ingenuity, could take on the threat. If I can't kill it, I know someone who can make something that can kill it.
    Ahtal-Ka represents a monster that has the intelligence and will to make and repair weapons even better than our own. The fight against her is one of survival. Because just a single one of them wiped out multiple cities. If she doesn't go, we will.

  • @dragonorbminecraft
    @dragonorbminecraft 2 роки тому +254

    Let's also talk about the fact that on the second time she jumps into her mech, its a longer and more difficult fight than the 1st time.
    And when you finally break it down, there's a rare instance of forced camera perspective, and we are shown the dust and sand cloud slowly dispersing after the mech falls, and Aktal Ka's eyes glowing and perhaps the most impactful and powerful version of Proof of a Hero kicks in, and the fight kicks back up a notch

  • @Asian_Bon
    @Asian_Bon Місяць тому +4

    2 years later and i still came back to watch this

  • @lozm4835
    @lozm4835 2 роки тому +412

    In the lore, whilst the 'Equal Dragon Weapon' specifically is thoroughly non-canon, it's implied in bits and bobs throughout that, yes, people have thought of doing this, or similar ideas. Largely, this can be inferred the frequent, usually far more technologically advanced ruins scattered all over the world that the excess humanity engaged in was a unilaterally bad idea on some level. Hoarding wealth and power in defiance of natural law somehow brought humanity to ruin in ages past. In that way, Atahl-Ka also has some additional thematic symbolism. Not only is it using humanity's cast-off weapons, but its cast-off philosophies as well. It represents both the player's power, and by virtue of the more respectful way triumphing, the overcoming of sustainability over greed.

    • @TheTbf96
      @TheTbf96 2 роки тому +1

      not to be a smart ass, but if i remember correctly the reason humanity was brought to ruins by its technology was more indirect. White Fatalis (or perhaps nature itself, using white Fatalis) saw the destruction of nature by humanity and therefore almost erradicated them

    • @enderking6904
      @enderking6904 2 роки тому +20

      Honestly love this interpretation

    • @hekucarrasco2870
      @hekucarrasco2870 2 роки тому +72

      You are right, past humans hunted indiscriminately because their technology was based exclusively on monsters materials (like the tower being made of Kushala scales) and that made elder dragons fight back and almost erradicate humanity. Now humans and wyverians have this respect for nature, balance and hunting.
      Athlal Ka was doing something really similar by destroying human fortresses only to get more pieces for it's weapon, without caring about humans and that was why the guild fighted back. Is like we were in the opposite position as the past.

    • @thecorruptedgamer7032
      @thecorruptedgamer7032 2 роки тому +15

      I believe you're correct the almudron charge blade and switch axe description mention they are based off of banned technology.

    • @kingofflames738
      @kingofflames738 2 роки тому +3

      These advanced ruins aren't all over the world. They're only in the region of the tower.

  • @Orionuki
    @Orionuki 2 роки тому +56

    I think ahtel kah’s intelligence is one of the coolest things because it makes her seem so unworldly but also awesome because no other monster is like her. Even rajang which is a monkey you’d think would be smart but is more brute force while insects like ants and other insects are creative but people don’t think of that when thinking of an intelligent animal a monkey is. So it is awesome that an insect is one of the smartest animals in monster hunter.

  • @Slaking_
    @Slaking_ 2 роки тому +95

    It's kinda funny how we got two final bosses with huge Buddhist themes in a relatively short timespan. First Ahtal-Ka in GU, then Shara Ishvalda in Iceborne.
    And they both had a huge surprise phase shift mid fight that left everyone amazed (and slightly disgusted in Shara's case) the first time around. Maybe the Buddhist inspired bosses are just the best

  • @Snoozie
    @Snoozie 2 роки тому +97

    I've played a lot of MH, and all their endings are good
    But nothing hit me like Ahtal Ka when both me and my friend entered the ring and went
    ".... A bug?"
    And then it went into a mech and we both collectively freaked out
    And then when the mech fell down and we said
    "A wheel? It's gonna do something fucked up with that no doubt" because nothing could have prepared us for a mech.
    A monster having a trick up its sleeve makes it so memorable and it will always be my favourite ending to a MH game.

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 2 роки тому +62

    The coolest thing about Ahtal'Ka is how she's considered to be on the same level as many elder dragons despite not being categorized as one. It's not because of some crazy, environment changing power, but rather her immense intellect and ingenuity. Nothing else in the "current" world of Mosnter Hunter is or was capable of building such a highly advanced mech unlike her. That's the kind of technology that the Ancient Humans and Wyverians had before their civilization was destroyed by the elder dragons. If Ahtal'Ka had been given more time to build and change that thing, there's no telling what she could have turned it into, but it could have very well been on the same level as the black dragons or similarly catastrophic elder dragons... and she was making it out of the various parts she had pillaged from hunter bases.

    • @mercwiththemouthsnewphone6798
      @mercwiththemouthsnewphone6798 2 роки тому +8

      Imagine if she had like, ascended to elder dragon level. She becomes so badass that she actually pokemon-evolves into a elder dragon. And then she eventually makes the great crossing, and when the hunters of the new world get to the rotten vale, there's just a mysterious fortress at the bottom.

    • @invertbrid
      @invertbrid 2 роки тому +7

      Someone said that the gears and weapons ahtalka has in GU are still incomplete. Given more time, she can make even more complete fortress / weaponry, which is terrifying to imagine.
      We basically strike her when she still on the way collecting parts.

    • @athos9293
      @athos9293 9 місяців тому

      ​@@mercwiththemouthsnewphone6798monsters can't transition species

    • @darellinares3956
      @darellinares3956 8 місяців тому +1

      ⁠@@athos9293yea, but they can evolve. Akantor is a Flying Wyvern without wings, since it had no need for them anymore in its new environment.

  • @cirrusdrifting
    @cirrusdrifting 2 роки тому +5

    i haven't finished watching the video yet, but when you said the part about ahtal-ka having to conclude an entire generation of games it kind of made me realize that we're probably not really ever moving back to the old style of games. world and rise are both great games in my opinion, and as the mh series continues to evolve i'm sure i'll love the new games, but there's just something so magical about the older gens and experiencing monster hunter as a younger kid that i may never get back. ahtal-ka is a monster that i love very much, and i'm happy to see a video so well put together like this. thank you

  • @scottpeltier3977
    @scottpeltier3977 Рік тому +12

    It pulling the mech from the sand was a huge “oh fuck” moment. Didn’t see it coming and I was in pure panic the whole fight. Certainly a show stopper

  • @Mrshitbrixx
    @Mrshitbrixx 2 роки тому +127

    I will die on the hill as an underwater combat lover. I'm still baffled by all the negativity towards the concept that made the series feel so absolutely fresh upon its release.

    • @andrewwilliams8951
      @andrewwilliams8951 2 роки тому +15

      I SHALL DIE WITH YOU BROTHER!
      Caedues was an epic fight!

    • @hakageryu307
      @hakageryu307 2 роки тому +2

      The hill you will die on is underwater, the watery grave you desire is richly deserved.
      JUST LIKE UNDERWATER COMBAT!

    • @andrewwilliams8951
      @andrewwilliams8951 2 роки тому +3

      @@hakageryu307 This roast is really good. I'm not salty. Just soggy.

    • @TonyRedgrave
      @TonyRedgrave 2 роки тому +13

      I am with you. While it wasn't the greatest thing ever, it was very fun and unique. Underwater battles were a nice shake up to the constant land fights. I kinda wish they refined it more rather than giving it the axe.

    • @elizabethhicks4181
      @elizabethhicks4181 2 роки тому +16

      I think it really depended on what weapon you used. Tri was my first game and I loved the underwater combat… but I’m also a lance main, and lance was basically the same on land and under water. Longsword, Greatsword and the build your own bowgun were also okay, but switch axe, hammer, sword and shield reaaally felt bad under water, mostly because their attack combos either got changed to be shorter and less satisfying, or because the recovery on certain attacks was longer, combined with the lower mobility and reach… it didn’t pan out for those.

  • @ShatteredGlass916
    @ShatteredGlass916 2 роки тому +48

    Now all we need is a Bird Wyvern as the final boss. Imagine fighting a Kulu Ya Ku-sized monster as the final boss lmao

    • @lozm4835
      @lozm4835 2 роки тому +9

      Didn't the Yian Garuga get some kind of a treatment like that?

    • @monsterhunter3ultimateplay527
      @monsterhunter3ultimateplay527 2 роки тому +12

      @@lozm4835 scarred yian garuga

    • @ShatteredGlass916
      @ShatteredGlass916 2 роки тому

      @@lozm4835 wait, when is that?

    • @Reymax164
      @Reymax164 2 роки тому +2

      Yian Garuga is a threat in gen.1
      Not final boss tho.

    • @mahertry3031
      @mahertry3031 2 роки тому +3

      ya know, back in mh2dos we got this mountain sized velocidrome haha. big af but nothing in term of power was changed.

  • @arkspino0963
    @arkspino0963 2 роки тому +4

    Why did this video get me tearing up?
    Damn bro, this stuffs emotional

  • @TheJasonmanguy
    @TheJasonmanguy 2 роки тому +21

    Also to add on to the idea of the final stage being the wheel. My first impression upon seeing it wasn't the wheel of Dharma, but what is considered the greatest invention by humanity. The Wheel. The final boss of the penultimate game of the old style of Monster Hunter tries to kill you with the representation of human innovation.

  • @regishwadum
    @regishwadum 2 роки тому +20

    My first fight with Ahtal Ka was a solo brawl against me and the bug. When I heard Proof of a Hero during the final phase, I literally cried. It reminded me of all my best hunts and my most significant victories against the most powerful monsters ever since I began my hunting with Freedom Unite.

  • @freshlymemed5680
    @freshlymemed5680 2 роки тому +35

    Honestly one of the most surprising fights in any MH game. I was wondering how they'd top off the likes of the fated four (I still love you Gammoth) or heck, Valstrax and Nakarkos in the game itself but then it just pulls all the stops and goes wild.
    Neopterons will still remain one my favorite classes of monsters because they have so much creative potential. Ahtal-ka and its silk. Seltas and how it rides the Seltas Queen and carries her so she can fly and that you almost never fight a Seltas Queen alone. Its a shame we only ever really got 2 of them.

  • @avidpaintwatcher
    @avidpaintwatcher 2 роки тому +14

    All Ahtal Ka does for me is make me think "We need more monsters based on insects or other invertebrates"
    The body plans, the ways they live, and how they move are the most numerous on our planet. We need more invertebrate designs.

  • @KnightsDisillusion
    @KnightsDisillusion 2 роки тому +19

    I will never forget beating Ahtal-Ka. I don't know what to say other then i think this video is beautiful. Thank you for making videos. Generations truly is the history lesson of Monster Hunter.

  • @FunSizedDragon
    @FunSizedDragon 2 роки тому +6

    Your videos are addictive. I never even played this series of games before, yet I'm watching because of how insightful and passionate you are about them.

  • @cattata01-_-38
    @cattata01-_-38 Рік тому +8

    I love bosses that trick you into a feeling of disappointment,only to build up into the spectacle you hoped for

  • @zantimagowo4281
    @zantimagowo4281 2 роки тому +56

    As a big MH fan, I am SO glad this channel exists. Keep up the good work!!

  • @Aizen_SSRB_Delumin
    @Aizen_SSRB_Delumin 2 роки тому +57

    Fun fact, in the just fresh new Previews of Sunbreak, the hunter seems to have sort of like orange-yellow-ish wirebug/silk now - so there is probably some really cool stuff on the way!
    Also getting Astalos back is ABSOLUTELY DOPE!!!

    • @TornaitSuperBird
      @TornaitSuperBird 2 роки тому +16

      Those are Mutant Wirebugs. Those probably won't have anything to do with Ahtal-Ka...

    • @Reymax164
      @Reymax164 2 роки тому +3

      There are two new wite bug,
      Ruby and Gold

    • @comradecameron3726
      @comradecameron3726 2 роки тому +1

      @@TornaitSuperBird That’s relentlessly disappointing.

  • @Cadmean_7
    @Cadmean_7 2 роки тому +6

    2:26 no but that frame looks sick tho

  • @DarthWall275
    @DarthWall275 2 роки тому +7

    I don't even play Monster Hunter, but that is possibly one of the best bait-and-switch moments in video games.

  • @darthoreo5481
    @darthoreo5481 2 роки тому +12

    I really enjoyed this video! I started off my journey in MHW so I knew nothing of the old generation of Monster Hunters until now. Seeing how much was put into the old gens makes me sad I didn't start off with them instead because I'm not sure I'd be able to deal with the older controls. However, those games will forever hold my respect for creating such an awesome series with some of my favorite bosses and music

  • @dylanmiller9162
    @dylanmiller9162 2 роки тому +41

    Bug researcher IRL, absolutely love your framing of insects and other small arthropods as essentially needing to rely on both literal and evolutionary force multipliers in the same way we do. Spot on, absolutely gonna try to work that into how I explain bug stuff to people. Also: More. Bug. Final. Bosses!

  • @MildlyOCD
    @MildlyOCD 2 роки тому +39

    3:05 "Some of these changes were major jumps, like the introduction of underwater combat. And, some of them were refinements of the formula, like the removal of underwater combat."
    I actually stopped the video to laugh at that.

  • @NT-sx2bd
    @NT-sx2bd 2 місяці тому +1

    Absolutely loved this! Thank you for making a video on my first monster hunter game

  • @KalisMagnum
    @KalisMagnum Рік тому +6

    Ahtal-Kha was my favourite boss because of my fascination of mantis, silk and monstrous contraptions. It really caught my eye and when I saw that mech and the wheel, I was just hooked on the monster hunter series because it has intelligence and crafts tools like the hunter does, the way it relates to the hunter and how it uses tools fascinated me and even now I look back on how fascinating Ahtal-Kha and how intricate it was

  • @acozygoji
    @acozygoji 2 роки тому +16

    Very well spoken! Just makes me appreciate Ahtal-Ka even more. Great video dude!

  • @AzureWallace
    @AzureWallace 2 роки тому +7

    "having Ahtal-Ka be a bug is what MAKES us underestimate it" - not once in my life since playing Jet Force Gemini have I underestimated a giant bug

  • @DragonShinobi
    @DragonShinobi 2 роки тому +3

    Until now I've only played Monster hunter : World and Rise, and you have convinced me to go and play the entire series. not sure how I feel about the PS2 MH game but it's already a challenge with the 1 star basics quests for me! Can't wait to see what the rest of the series is like, especially everything I've heard about water combat from one of my friends who loved it!

  • @Mecha_Ranger
    @Mecha_Ranger 2 роки тому +5

    man_explaining_whiteboard_meme.gif

  • @EnragedPhoenix91
    @EnragedPhoenix91 2 роки тому +24

    For a lore counterpoint on the tank statement on 10:16, they kinda did do that long before the games take place. The society that did it dominated the world so hard that Black Flame Fatalis showed up to escalate against them. That society no longer exists and we have ruins and a giant rift in the planet as all that remains of that conflict.
    These days people are still shying away from war machines to avoid that happening again, even if they might not be consciously aware of that. Either way, the point of the current civilization isn't to dominate their surroundings but to strike a balance with them, albeit one sustained with some degree of violence.

  • @OrgBrent
    @OrgBrent 2 роки тому +6

    After watching this video around a week ago I picked up GU again and climbed my way through high and G rank, made some friends along the way and did Ahtal-Ka in. I already did more than half the journey myself, but to finally have finished the game off at the actual final boss felt good. Thank you for being one of the reasons to inspire me to pick it back up again :)

  • @NaraMidnight
    @NaraMidnight 2 роки тому +22

    MH4U will always be my favorite, but this is a real close second place. I remember after hours upon hours of grinding that this was the most triumphant the series made me feel, I was struggling so much, trying to solo the hub. carting multiple times, but then, I did it. I jumped up and started laughing, I finally overcame the hurdle that was Ahtal-Ka. I don't think I'll ever experience that feeling again with MH. This game is a Love Letter to the fans, a Kiss Goodbye. and I think that this is the Peak, The Highest Point this series will go. I miss classic MH, I wish I had friends that I could've experienced this with, but nobody I know likes MH. This series is a Gem, Sitting In Second Place of my all-time favorite Game Series. Goodbye Classic MH, I Will Miss You Dearly.

    • @comradecameron3726
      @comradecameron3726 2 роки тому +5

      Generations truly was the best game in the series. Despite being on the 3ds and later the switch it still feels better than rise.
      And even World a good amount of the time.

    • @Y0G0FU
      @Y0G0FU 2 роки тому +1

      @@comradecameron3726 the hunting styles, the massive roster of Monsters, the best upgrade system, the (second) best "endgame" in the Deviants... generation had it all :D I wish Hunting styles would make a comeback.

    • @frenchcroc5065
      @frenchcroc5065 2 роки тому +3

      I feel the same, I think rise and world are great but they have yet to hit the same highs that gen/4u did

  • @Craigerry
    @Craigerry 2 роки тому +41

    Just two days ago I finished GU and never had Ahtal-Ka spoiled. I thought it was an awesome fight, just as you said, when it hops into it's mech. Text from NPCs before the quest hint that it used old buildings in some way, so if you read it you'd have an idea of what to expect.
    I started with world and had to suffer through Zorah Magdaros, an awful fight and a step backwards for a "take down really big monster" quest. Even Lao Shen Lung was better than Zorah Magdaros.

    • @flayncele
      @flayncele Рік тому

      zorah magdaros is such a weak ass quest, i love mhw to death but dahren mohran on mh4u is more fun than zorah. i farmed dahren twice, for both the high rank and later G rank armor, but even though I wanted zorah's armor i just went "nah i ain't farming that shit"

    • @Vermikun
      @Vermikun Рік тому

      Story wise, I would say Zorah is the weakest of the final quest, tbh.
      I mean, we literally are trying to kill off a dying dragon, where it went boom and created a frickin island ....
      Didn't help much with how boring the quest was, but it has an ok lore

  • @legionbeast
    @legionbeast 2 роки тому +29

    Good vid, and a few notes to add:
    ~The reason hunters don't try to make armored vehicles and such is due to the fact that even small ones require much material to make and are limited in their ability to traverse the terrain, as well as the fact that the hide of monsters is proven to be much stronger than any metal we can forge, and it would be better spent making armor for a super soldier with al t he best mobility than a vehicle that stops moving if one thing is damaged. The closest anyone has found in-universe is a horrible weapon known as the "Equal Dragon Weapon". A combination of parts of many dragons combined around machinery in a cyborg nightmare. The creation was so abhorrent to the world, that is when Fatalis rose to prominence and why the human race was nearly exterminated. It's even theorized that Gogmazios is a re-activated equal dragon weapon, but it's friend/foe programming is damaged.
    ~A mainstay in all monster hunter games is that the game starts with a monster being a problem, only to find out that it's only a problem due to there being a much more dangerous monster scaring it out of it's territory. In Generations, Ahtal-Ka's first warnings is that entire sections of cities just... vanish, as if they were uprooted and walked away. You hear so much news about a massive monster, and then when you fight it, you have that moment of "this is it?" and while you're initially disappointed, part of you is trying to figure out what this bug has to do with entire sections of cities vanishing. Only when she raises the Niset does it all click that you're fighting the monster version of yourself.

    • @cameronabshire1195
      @cameronabshire1195 2 роки тому +2

      Unfortunately Equal Dragon Weapon has been confirmed to not be canon at all. Which is a huge shame, it has captured the imagination of everyone who's heard of it. It's the penultimate human-monster conflict distilled into one being.

    • @legionbeast
      @legionbeast 2 роки тому +1

      @@cameronabshire1195 I've not seen anything dispelling it, if anything, it helps explain why the fatalis hate humans with such intensity, and again, it explains what Gogmazios is since it ate blasting powder, took one of the earliest dragonators, and stations it's self at an old elder dragon killbox to wait for a target.

    • @mahertry3031
      @mahertry3031 2 роки тому +1

      and then boom you have to fight EX bloodbath (well that's not the actual problem, the actual problem is EX boltreaver, damn thag jedi wyvern!)

  • @Nedenator
    @Nedenator 2 роки тому +44

    Haha as someone who plans on going into entomology I can say that at least 1 person maybe 2 might care just a bit about bugs. And as an Australian I would take the room with the lion. Also that I need to complete gu cus my god do I want to do this hunt

    • @jackkrell4238
      @jackkrell4238 2 роки тому +10

      Its always revitalizing to see other people expressing their passion and interest in a particular subject. For me, i'm an ornithologist and an arizonan falconer, and enjoys monster hunter on the side when I have the time( which there is little to do when you are juggling handling five raptors who must be interacted with, fed, weighed, and hunted during the game season and any or research or scientific assessments that may occupy my time at the moment.)

    • @EmperorSigismund
      @EmperorSigismund 2 роки тому +2

      Nothing is worse than walking into a room at night and seeing a wolf spider just standing out in the open, asserting dominance over the whole room.

  • @ihaveaplan.ijustneedmoney.9777

    Our disregard for insect life is less about how small or weak they are, but more about their unfamiliar physical features.
    Mammals like Dogs and Cats can express emotions that appear familiar to us. Their body language droop down when sad, their face crunch when angry, they become hyper when overjoyed, and even the default smile of a Dog makes them appear cute. This identification of human likeness triggers the empathatic side of our brain and makes it difficult for us to see them hurt. (unless you're a psychopath)
    On the flip side, Insects have very mechanical and alien features. They can express pain and fear, but through survival defense mechanisms. This lack of a familiar response makes killing them "guilt free" because there's no immediate consequence.
    Which is why moths are in a unique situation, people endear to them because moths look like they're wearing a puffy winter jacket (Which is humanlike) and have big shiny round black eyes which are features that cartoonists have often used in character design to personify something that expresses curiosity and childlike innocence.
    And yes, the implications are indeed dark. It gets worse the more you think about history and how humans treated slightly different looking humans.. but let's not get too deep into that sh*t.

  • @AegisAuras
    @AegisAuras 2 роки тому +6

    It was mentioned that humanity hasn’t considered building massive weapons to fight monsters yet, but there’s actually lore regarding that which most don’t know.
    In the MH universe, the Wyvernian race developed advanced military technology in the ages past. Dragonators, large marching armies, artillery, advanced personnel weaponry, etc, were all common place. The ruins we see throughout the series with powerful ancient weaponry are remnants of these. The relic weapons that are some of the strongest in the game despite only reaching a fraction of their former power, at least in earlier titles, are some of the ancient weapons the Wyvernians used back in the day.
    The Wyvernian’s industrial progress became too unsustainable and pollution, excess deforestation, etc, became a big problem for the state of nature. Eventually, previously docile monsters began attacking Wyvernian settlements out of desperation as they lost more and more habitat to the humanoids. The Wyvernian’s response to this was to assemble an extinction army and set out in mass against the monsters, genociding any of them that were willing to fight back. This raised the attention of many elder dragons who came to the defense of their kind and nature. The fight with the elders was intense, but the Wyvernians continued to push on and make ground.
    Wyvernian scientists decided they needed an “equal dragon weapon”, that is, a weapon with power equal to that of an elder dragon. They went about this by collecting parts of fallen elder dragons and piecing those parts together with machinery, creating a puppet like machine made of the combined bodies of many elder dragons. The puppet proved effective in combat, however, it enraged the elders, seeing their fallen comrades remains desecrated and turned against them.
    This final provocation by the Wyvernians was enough to rouse Fatalis, the greatest of the elder dragons (at least when this lore was established). Fatalis, who was respected by the other elders as an alpha, gathered the elders up into a single, concise, functional army and led them against the Wyvernians. The dragons overwhelmed their enemy, and took revenge by wiping out every major Wyvernian civilization they could find. Every centralized city, fortress, army, etc, was brought into ruin by the dragon army. This is where all the in game ruins with advanced, lost technology came from.
    The few remaining Wyvernians fled into the forests, wastes, anywhere decentralized where the dragons wouldn’t noticed them. The dragons eventually gave up their genocide as their rage cooled and they believed nature was safe from unsustainable technological progress. From this experience, the Wyvernians became a wiser, more philosophical and spiritual people, learning to respect nature and live in harmony with it yet again. They raised future generations to adhere to a balanced where both progress and nature could exist side by side. Populations and towns were kept smaller, and the massive grandeur and scale of the old cities were not seen again.
    The first MH games lore picks up long after these events. Humans were not a very prominent race compared to Wyvernians in previous millennia, but they have begun catching up at this point, and are now the more populated race. The humanoid races now entertain a philosophy of minimalism compared to how the Wyvernians acted in the past. The humanoids only hunt to survive and to defend themselves, keeping a balance with nature.
    Even so, the elders haven’t forgotten their hatred for the humanoids. When they take noticed of human settlements, sometimes they act on their old grudges and attempt to destroy them, setting up many of the iconic fights throughout the series. Ironically, now the humanoids seem to often be the ones maintaining balance rather than the elders, as many times the humanoids stepped in to prevent ecosystem destruction due to the unsustainability of monster behavior.
    This was lore I read years ago from some old MH design books made early on in the series.

    • @brandonburns9092
      @brandonburns9092 2 роки тому +1

      Very interesting, thanks for writing that all out. What made this "fatalis" dragon the tipping point in the war ? Was he simply able to tactically focus the elder dragons rage or did he have some unique powers ect ?

    • @AegisAuras
      @AegisAuras 2 роки тому

      @@brandonburns9092 if I remember correctly, fatalis was more intelligent tactically so it was able to organize the elders together. Previously the elders were just attacking at random and were disorganized.
      I assume this fatalis is the same one from the end of the first game, the one you fight in the old abandoned castle. I think I remember reading it returns to that castle to remind itself of its victories over the Wyvernians.
      With each game they obviously add more to the running lore so I’m not even sure if fatalis is still considered the strongest elder anymore though.

  • @ImWhyMortalsCry
    @ImWhyMortalsCry 2 роки тому +54

    I also really miss Gogmazios
    I just LOVED unleashing hell onto a giant dragon that's trapped between an arsenal of weapons
    There's the Dragonator on one side, at the exact opposite end of the area is the demolisher and on the sides are ballistae + the cannon cart that can drive through the whole area in a circle firing up to 10 cannon balls at once

  • @coopyrbrown3031
    @coopyrbrown3031 2 роки тому +4

    I might be looking too into it but I like the reflection of the hunter for the metal dragon, as the hunters turn monsters into man made tools, while Ahtal-Ka makes man made tools into a monster

  • @ixrer
    @ixrer 2 роки тому +7

    Honestly, I feel this on a spiritual level. I cut my teeth on Freedom Unite, and I've been stuck with the series ever since. This series has been with me through my entire life, and I'm thankful for it.

  • @dravendarkplays9607
    @dravendarkplays9607 Рік тому +8

    It would be pretty interesting to see a hunter as the final boss, someone just like us, a person who's faught so much that's so out of their league, and yet keeps winning. Maybe in that game would could go to certain missions to find out why a monster has gone suspiciously quiet, only to find what's left of a broken body, as it's been scavenged for parts

    • @XanKreigor
      @XanKreigor 10 місяців тому

      "Tonight, Gehrman joins the Hunt."

  • @G0ld3nB0
    @G0ld3nB0 10 місяців тому +2

    Ya gotta mention The Seltas and Seltas queen! Goes so well with what you're saying.
    Seltas is just a bug, but then it pairs up with the queen and the combo transform like mechs too.

  • @notthalis9545
    @notthalis9545 2 роки тому +64

    “They could have easily put that Egyptian theme on a big dragon, and it could maybe have even looked more impressive.”
    They did. He’s called Nefu Garumudo. And while I love Ahtal-Ka for everything she’s done, he definitely looks impressive.

    • @Exel3nce
      @Exel3nce 2 роки тому +1

      Eh sure, but also kinda not

  • @starlightpastel279
    @starlightpastel279 9 місяців тому +1

    As someone who got into the series with world and fully plans on sticking around as long as the series does i cant wait until i see my version of this someday

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 2 роки тому +5

    Shara Ishvalda was basically the reverse of this boss, with the true boss being a massive surprise, once you actually break through it's armour, that's when the real fight begins, and tbh i can't think of any boss short of fatalis/ alatreon which were returning monsters, which hit like that surprise did.

  • @FinalDragoon
    @FinalDragoon 2 роки тому +4

    I started my Monster Hunter adventure with Tri. I'll never forget the credits music when I had felled Ceadeus and saved Moga Village. A decade later it felt like I was closing a chapter on what Monster Hunter was up to that point when I beat Ahtal-Ka. It reminded me of why I fell in love with these games and will stick with them for years to come.

  • @SonakaG
    @SonakaG 2 роки тому +4

    The way you delivered that underwater combat joke was absolute gold.
    Legit started to tear up while laughing.

  • @tetsuc4bra577
    @tetsuc4bra577 Рік тому +1

    This video has one of the coolest intros I've ever seen. Banger video too.

  • @javierkiman8302
    @javierkiman8302 2 роки тому +4

    The bug beast boss is just so beautiful and the movement has my respect for being itself and creative with units put together as a mobile structure.

  • @nicollastomaz4940
    @nicollastomaz4940 2 роки тому +16

    Another meaning you can get from ahtal ka being a bug is the fact that it can be a retrospective on what the series have become. It started small like a bug and then became a massive franchise with a lot of history behind it.
    Uniting pieces of ideas and concepts to create a incredible thing. Just like ahtal ka does during the fight.

  • @BMW-pd2tt
    @BMW-pd2tt 2 роки тому +6

    Didnt realize all the symbols behind that fight, along with the meaning of it all. I definitely felt it tho. Amazing video man, keep it up 👍

  • @sirwilfrey1342
    @sirwilfrey1342 2 роки тому +1

    Severely underrated channel, upset I haven't found you before. Every single vid on MH I see from you is complete genius and it helps puts a philosophical appreciation to the series that I think more people should have. Keep up the solid work dude!

  • @Mr._Sherwood
    @Mr._Sherwood 2 роки тому +4

    One thing I absolutely love about Ahtal-Ka is that it really makes you think about what you're fighting. Most monsters you just consider to be animals; powerful, dangerous and respectable, but simply acting on a base instinct and little more. Very rarely does a monster give you the feel that it's truly smart, even ones that use rudimentary plans and tactics like the raptors. But Ahtal-Ka? It's the perfect mirror of humans. It's small. It's relatively frail. It simply could not survive with its meager strength alone. But its greatest weapon is its intelligence and its ingenuity, using objects as tools and straight up building a larger, stronger, well, suit of mechanised armour in Ahtal-Neset to do the fighting and destroying and general monstery stuff that it's weaker body cannot do. Just like humans, it uses weapons and tools, lays traps to gain an advantage and creates armour to do what the creature itself could never do, using the very thing that we consider our most defining trait: the mind. It's the only large monster I know of that has ever been able to challenge the line between human and monster, and that is simply beautiful.
    Also, admittedly, hunter civilization in MH has figured out tanks. Sort of. Felynes have thrown together miniature wooden "tanks", really closer to an artillery gun with wooden shielding and caterpillar treads tacked on, called the Rath-of-Meow, sone palicoes get it as a Support Move. It's a far cry from a Sherman, but it is proof that the idea's at least been considered. And that's progress, baby!

  • @Bassario
    @Bassario 7 місяців тому +2

    Hehehehe.... I was there man. The comments around 3:10 about the underwater combat arc earned you a like instantly despite that the video had not even attempted to be funny up until that point.

  • @3CODKing
    @3CODKing 2 роки тому +3

    the scariest thing about Ahtal-Ka is her inteligence

  • @kosmatt
    @kosmatt 2 роки тому +1

    I really enjoyed the video and pointing out the references to the wheel of rebirth.
    Since I started with World, I had no idea so it was cool to learn about.
    Keep up the great videos!

  • @dennishaight1542
    @dennishaight1542 2 роки тому +4

    I think underwater combat was ahead of it's time. I think if it had been introduced nowadays it may have ended up being much more popular.

  • @TotallyTooru
    @TotallyTooru 9 місяців тому +1

    I wanted to thank you bro this video inspired me to actually buy Monster Hunter (World) and play through it and it's my new favorite series in gaming so I wanted to come back to the video that started it all and say thank you 👍

  • @Brillsuo
    @Brillsuo 2 роки тому +5

    This was an awesome video, a great take on monster hunter's most underrated final boss!

  • @stankbonkman
    @stankbonkman 9 місяців тому +1

    This video made me insanely happy and extremely proud to have been there since the first release

  • @gab3963
    @gab3963 2 роки тому +6

    In GU, I played with my veteran friends. It was my first MH game. I remember thinking Ahtal-Ka was awesome! A MECH MONSTER! I’ll admit, I feel Rise is a bit underwhelming, but I’m hoping the DLC will fix this issue. GU is packed with content, so much so that I didn’t even experience 50% of the game despite breaking the 300 hour mark. GU started my love of the franchise, and the start of my love of monster design. The MH team is amazing, I love their designs and thoughts in the monsters abilities, though I find some slacking (Anjanath, namely) but even then, the art book shows tons of concepts.
    I’m glad this franchise is growing!

  • @Flweem
    @Flweem 2 роки тому +1

    Why did this video make me emotional? I haven't even fought this thing.

  • @mrroybot4237
    @mrroybot4237 2 роки тому +6

    Such an underrated channel! My god, what a great video! You got me nostalgic about GenU, might have to revisit now before Sunbreak comes out. Keep up this quality!

  • @fandom_jumper
    @fandom_jumper Рік тому +2

    I really want these types of bosses back, just so badly, this thing is awsome just in general.

  • @pieterlindeque7798
    @pieterlindeque7798 2 роки тому +7

    It's Sword Saint Isshin for me. 4 full health bar phases. Starts off with a boss you've fought before and got wrecked by before just to show your growth as a player when you beat him easily now. Then goes into 3 phases that progressively test every single mechanic you've learned in the game from start to finish. What makes it great is that your fighting style was created by Isshin. He does everything you do, only better and with far more power. The boss basically says alright you've spent all these hours learning how to walk, now it's time to fly. Apply everything you've learned perfectly and get your win.

  • @Yutyrant95
    @Yutyrant95 2 роки тому +2

    I agree with everything in this vid, accept for his dig at Underwater combat. I freaking loved it. Yes it was unwieldy and disorienting, but it made victory that much better because YOU bested a creature in THEIR medium.

  • @harrybyaqussamprayuga1756
    @harrybyaqussamprayuga1756 2 роки тому +3

    The problem is that those like me who did not experience that 11 years of game for whatever reason won't even come close to how those who do experience them feels while watching this or playing it. It's like we are late to the party but at least we know what we are missing

  • @MaroonCellarDoor
    @MaroonCellarDoor 2 роки тому +1

    I have no idea how the algorithm blessed me with this channel but I am subscribing immediately.

  • @CaptainAstronaut
    @CaptainAstronaut 2 роки тому +3

    Awesome video!! Ahtal-Ka is probably my favorite MH final boss. I hope it comes back in a future game, but like you said, I don't think another boss will have the impact and symbolism as it did in MHGU

  • @kabob0077
    @kabob0077 8 місяців тому +1

    2:09 The Boss really just went and said "Screw it, I'm getting my mech!"

  • @zechsmarquis
    @zechsmarquis Рік тому +3

    We all know the trope that The typical final boss is the puppet master that caused the whole mess for the heroes to clean up. Ahtal-Ka seems to take the term 'puppet master' literally. So it could be argued that Ahtal-Ka used it's larvae to control monsters into acting outside of the usual behaviours, which makes it a 'Urgent quest'

  • @Punlecochon
    @Punlecochon 2 роки тому +1

    I started playing Monster Hunter 12 ago now when i turned 12 actually so it's been there half my life. It's the serie that made me bond with my now best friend and amongst my best memories of gaming.
    Generations is the only one I didn't play and quite frankly, I now regret it. I'm not ashamed to say I shed a tear at the end of your video, proving how beautifully written it was.
    So in hope of ever crossing paths on the hunt, my friend ! I salute you and your work !