I love the idea of a guardsmen that somehow got wrapped into an inquisitorial Retinue. "Frankly, I don't know how I got here, but the food is much better that's for sure!"
The fact that the Inquisition has an Ordo for uncovering the history of the inquisition and also another Ordo for erasing it is the most Imperium thing ever :D
You could have a custodian be a aquilan shield who is charged to protect your interigator. He doesnt take orders from you but will protect the interigator with his life.
But like, at that point there really isn’t at risk in any of your encounters is there? You’d just go “my super duper powerful custodian kills (insert 90% of enemies in the imperium) while my inquisitor hides in the corner”
Shoutout to the retinue my friends and I made back in high school. We had a squad with a psychic blank, a crusader, a pair of Ogryn twins, an oathbound space marine who helps us because he lost a bet to the previously mentioned Ogryn twins and would never be able to live it down outside of the crew, and a guardsman lady who had a major love for the sisters of battle to the point of blowing her pay on dressing up like them. Ah the memories. (Oh there was also a harlequin elder who just fucked around at the same time as the group but we don't talk about Cherrnobog the great and mighty, not after the incident on that black ship-)
Dark Heresy is absolutely fantastic for fleshing out retinue ideas, because the very premise of the game is that you're playing an inquisitor/interrogator and their retinue. It's got details talking about the different types of characters you can build, including integrating some xenos (though definitely not as much as rogue trader). I highly recommend finding a copy or pdf to get some food for thought
I should bring my Ordo Ordinatus back. An Ordo focused entirely on recording OTHER Ordos so that the Inquisition knows not to make more than one of them. Ironically enough in their investigations they've uncovered that their Ordo has existed, under different names and slightly altered remits, five times over the last 10,000 years.
I Homebrew a Inquisitor of the Ordo Sicarius, whose function was to command an Elite Execution Force composed of 1 Assassin from each temple, and their mission was to kill Targets that already survived other assassination attempts and were a threat to Secreteve Inquisition Investigations (Like a Black Ops team to cover failed Black Ops Operations)
An ork who believes, beyond doubt, that he is an inquisitor and has a following of different alien races who fuel his belief making him one of the best inquisitors of all time...
I made an inquisiter once. the fun thing is, his retinue wasn't actualy chosen bye him. he is consistantly just given people who are useful but... Iffy. Like Horseshue: a guardsman who survived on a chunk of cadia (and somehow is always just lucky enough to stay alive), Jurtan: a hyper inteligant ogryn who may not have social apt but knows every tactick posible, or even Brother Krain: a devout aclisiarch who is an astoundingly powerful psycher and belives he has been chosen peronaly by the emperor due to serviving in the thrones presence. fun stuff.
For and Ordo Xenos retinue, having both DeathWatch *and* Xenos for your inquisitor roster might lead to lots of hijinks. I'd imagine just like how astrum militarum deserters get recruited to be servitors, an inquisitor might find Xenos deserters very useful. As most deserters are self interested, an Ordo Xenos Inquisitor might offer an alien a safe retirement on a garden world in exchange for their services, all the while the DeathWatch insures said Xenos don't backstab the Inquisitor.
One of my favorite characters which I have created is a death world vindicar assassin for my inquisitor’s retinue who was able to keep his sanity intact, and even outperform other vindicar assassin’s due to his death worlder heritage promoting increased speed and agility. Other members of the inquisitor’s retinue include a magos biologist who was exiled for tech heresy, a former member of the iron warriors who left because being a traitor sucks, and a former night lord who gets along great. Alongside their inquisitors who is a member of my own inquisition faction know as the ordo agentus which functions as a inquisition equivalent to the black watch having inquisitors and their retinue form right knit groups to tackle missions. The ordo agentus is also know for utilizing all the useful, but unaccepted members of society for the greater good of humanity so if your ex-guardsmen grandpa gets disappeared for not getting older and healing quickly he might just be working in the ordo agentus.
So, after reading the accid trip-fantasy that was the inquisitor novel "Draco", i vote to found the ordo hydra, which tries to figure out the deeds, history and machinations of the alpha legion.
There are also examples of Space Marine Chapters being founded/taken over by sects within a major ordo, like the Exorcists and the Plutonians of the Ordo Malleus.
Retinue that’s been in my head for years. Xenos Inquisitor Woody a former Arbites from the planet Andae. The interrogator a sister of battle named Jessie. An emissary of the Space Rangers space marine chapter Buzz A pair of Ogryns named Mr and Mrs Potatohead A sanctioned psycer Bopeep Sarge and his squad of guardsmen And a semi tamed Knarloc called Rex.
Here's an idea for those looking for representation on the tabletop: in the current rules, all Astra Militarum units can be accompanied by a maximum of two leaders. This includes Agents of the Imperium leaders. Before I get into the grit of this plan, you need to remember that an Atache (ogryn body guard, fleet master, artillery master, astropath) are not leaders and are attached to the command squad. Not normal squads. To represent a supremely powerful retinue on the tabletop, you may do the following: 1: run your army as an Astra militarum army 2: select a tempestus scion command squad as your warlord. This makes tempestuous scions battleline 3: attach atache to the command squad 4: attach command squad to tempestus scions normal squad 5: attach inquisitor to the now counts-as battleline Tempestus scions unit. With this set up, you have all those specialized characters in one place to use as "counts as". Ork can be ogryn, sanction psyker can be astropath, magos biologus medic, admech communication specialist. You want it? You have got almost every way to represent it. with how current rules work, this entire unit now has deepstrike and can be deployed wherever you want them to be. You can kit them out with all the special goodness. Edit: you can also still run a knight or armigers if you want as well
I do think that Inquisitors and Rogue Traders are both arguably the most customisable of the factions with the different Ordo's and the belief systems that many Inquisitors ascribe to. My personal idea for an Inquisitor is one that specialises in investigating Knights particularly Freeblades and puts a lot of emphasis on having a personal code of conduct. Their retinue would have members that focus on the diplomatic aspect of dealing with Knights and people whose sole job is being good at killing knights. + airsupport because Knights are not the best at fighting aircraft to my understanding.
Haha, before you even mentioned it, my head went to "There totally is someone that has an Orc on their team." Not too far fetched, either you can offer payment for the pirate Orcs, or simply a good grumpin' time against your enemies, they even get to charge in first!
I'm thinking on a inquisitor that I could make to be as at ren-faires, Ordo Barbarus, he goes in disguised as like a prince or high noble, and the only real telltale signs that he's an inquisitor is the rosette on his necklace, and the hidden bolt pistol
Had and idea for a member of an inquisitor retinue who's a Blood Angel fallen to the black rage. He's kept chained up and only released when the inquisitor has dire need of him.
I have an inquisitor Psyker named Felix Alexio. Instead of having a set Ordo for him I use the idea that inquisitors can change prod’s whenever they deem fit, with Felix being notorious for flip-flopping. As such he rarely calls upon order militants and usually works through guard regiments. In my current narrative he has forcefully taken the defense force of the planet Peorne literally half-way across the galaxy to fight in the 4th tyrannic war, getting these men there just in time thanks to psykic visions (with the implication that if he was wrong the guardsmen we’re probably gonna strangle him). He’s a bit more of a humorous side character so he tends to work almost entirely alone and appear every now and then, though when rouge trader comes out I plan on using my character in that as the rouge trader Felix primarily relies upon to travel the galaxy.
inquisitors that catch someone stealing mail have a habit of turning the offending human turned into a parcel, nothing sends a message like a box made of human skin with the front face containing an actual, screaming face
The d100 rpg Deathwatch was a stupid ton of fun to play in short campaigns. Very power-trippy, but also very cool to just bulldoze through 'Nids, Doom Guy style xD
An interesting Inquisitor I thought of would be one who is primarily tasked with hunting down Chaos Titians whether they be from Traitor Legions or recently corrupted Titians from the Imperium. I could see a pretty interesting Retinue serving under an Inquisitor like that. Of course, there would be Tech Priests and Skitarii, but you could also have a Princeps and who could either give insight on how to kill the corrupted God Engines or even pilot a Titian of thier own.
I think with Eisenhorns influence blanks have become a necessity for all Inquisitors. I'd say you missed savants and Jokaero as a popular retinue members.
Wish GW made Inquisition bit more meaty this edition. They are so full of possibility yet you can't really field fun stuff like inquisitor with xeno weapons. Or even Terminator Inquisitor
One thing to take in to consideration is if the inquisitor is a purist or radical. Easier to let everybody Google the terms than writing a wall of text.
Very tl;dr on puritans and radicals - what is their outlook on bending the rules Does your Ordo Hereticus inquisitor maaaybe have an enslaved cultist or demon on board? That's pushing in radicalism. Maybe your inquisitor instead busted open the brains of some other inquisitor who stared at a strange book for a second too long? That's pushing puritanism. How much you're willing to get close to the enemy to destroy them, and risk being corrupted by their influence vs how much you're willing to slow your own efforts in order to uphold purity in accordance to dogma
Pretty surprised and disapointed you didn't mention the Radical vs Puritan doctrines and their variations, which is a huge deal with inquisitors, including in the Eisenhorn novels. Did they get rid of it in W&G?!
I created a retinue on wrath and glory once They were all at tier 3 Kalos. A sanctioned psyker, he is surprisingly good in a fight, having high weapon and ballistic skill. He is the closest to an interrogator in the retinue, having an extra hatred for traitors combined with quite the expertise on biomancy, capable of inflicting pain with his mind made him stand out among the retinue for the ordo hereticus inquisitor Grot. An ogryn warrior from krieg. He was placed on the retinue as muscle, and has proved his worth, posessing a protective instinct, plenty of traitors killed because they assumed the ogryn was too unaware of his surroundings to notice any missing ally Kriton. A lexmechanic. The mechanicus member, filled with augmentations to make him quite a computer, he serves as both the tech priest and scribe of the retinue, being also quite inquisitive makes him pretty much the second most favored one of the retinue, kalos has the fervor and interrogation (and torture) skills, kriton got the investigative skills Sister katrinne. A sister of battle. Just like grot she was added as muscle as well as faith, she is very good at getting imperial citizens to cooperate, be it through faith or fear Gustoff. A tempestus scion. He is the sharpshooter of the retinue, being stealthy and the better shot among them as well as being quite a smartass and cunning fella, he ended up on the retinue due to his streak of managing to face down threats such as genestealer cults and even khornate cults and making it out mostly unscathed in some way or another The inquisitor, for some more dangerous missions also employed a specific space marine. The space marine is a tier 4 character Icarus, an apothecary of the salamanders chapter. Known by his battle brothers for being quite good at working alongside regular humans, his services are often requested by the inquisitor as both a leader, medic and strenght multiplier for the retinue
I just had a funny idea of combining every single suggestion he made into one retinue, I wonder how long it would take before they all began killing eachother
An aspect not touched on here is Inquisitorial Philosophies, which were introduced in the Inquisitor Roleplaying Skirmish game and touched upon in Dark Heresy. These are what really drives a lot of intra-Inquisition Conflict. Examples include: Thorianism, which seeks out the Emperor reincarnated into Heroes of the Imperium; Horusianism, which sees the power-up Horus got from Chaos and decides to use Chaos to fight and destroy Chaos (they're not well liked by anyone...); and my personal favorite of these, Istavaanianism. The Istavaanian philosophy feels that Conflict improves everything, I mean we wouldn't have this Glorious Imperium we have today if it wasn't for shots fired at Istavaan III, so they decide to foster conflict. They are true madmen who look at the nonstop wars, space locust swarms, ork waaaghs, chaos incusions, rebellions, etc and cheerfully declare that Humanity isn't embattled enough!
Inquisitor Talia Darlibagi A distant descendant of Saint Moira Darlibagi of the Kundonian Imperial Creed, Talia grew up in a comparatively sheltered environment. As was expected of planetary nobility, she learned the the arts of leadership and fencing at a young age. She'll probably be the first to tell you that she would probably still be in that cozy past life of hers if a cult that had been growing rapidly within the underhive, the Cult of the Emperor's Blood, hadn't revealed itself as a Nurgle warband. A sickness fell over the hive, the cultists launching strikes against the uninfected, including the House of Darlibagi. She barely escaped with the help of Lord Inquisitor Vandalarius Calamare of the Ordo Hereticus, who took her on as a acolyte. He taught her of Istavaanianism and the Noble goal of his "Kundonian Experiment". Under his tutelage, she became an interrogator, then an inquisitor. As is usual for Istavaanians, she owes allegiance to no Ordo, but she maintains close ties to Clamare. The Lord Inquisitor often has her travel to other locations for him, for In the Grim Darkness of the 41st Millennium...there must be only war. Talia is Right Handed Sister Sabenya Born a daughter of two heroes of the Astra Militarum, Sabenya was practically raised around the ubiquitus lasgun. When her parents died in battle with the Tau, She was sent to a Schola Progenium that had been co-opted by Lord Inquisitor Calamare as part of the "Kundonian Experiment". She was on track for the Commissariat when she gained the attention of Sister Superior Ephrata on the Scrumball pitch, being transferred over to be a Noviciate of the Order of the Sacred Rose. Upon becoming a Sister proper, her squad was assigned the task of protecting then-Interrogator Talia Darlibagi in a mission towards Tau Space. In an ambush, Sabenya charged headlong into enemy fire, the sight of the blue-skinned devils shaking something loose within her. The mission was ultimately successful promoting Talia Darlibagi to the rank of Inquisitor, but Sister Sabenya was the only survivor of her squad. Impressed by the Tenacity of the Sister, Inquisitor Darlibagi took her on as her first Acolyte. The Battle Sister is a loyal bodyguard to the descendant of the Saint her order reveres, rarely leaving the Inquisitor's side. Sabenya is Right-Handed Subject Jericho 97-62 Delta "Delta" Little is known of Subject Delta's origins, just that the Black Ships discovered him living in a nest of Ratlings in the underhive of the city of Tsukuyomi on the world of Bearrigun's Folly. The ship traveled not to Holy Terra, but to a hidden Inquisitorial asteroid base in the Demachen Reach. There, Horusian Inquisitor Forbin Claud Experimented to increase his potential as a psyker "For the good of the Imperium". Delta grew to despise the Imperium during this time, killing the other subjects in Inquisitor Claud's testing arenas. He saw this as a mercy to the others, slaying the last as Inquisitor Talia was raiding the facility. He was captured and interrogated. Inquisitor Darlibagi saw use in the Heretic and took him as a useful "tool" in her arsenal. He does so unwillingly, with a penal legionnaire explosive collar around his neck. The collar is keyed to the Inquisitor's vitals as well as a trigger she carries. as can be imagined, he hates her guts. Still, he does enjoy bringing fire and ruin to the hated Imperium. Subject Delta is Right Handed.
@@anon8740 Kind of a strange mix between an Ork Cult and the old Death Guard "Survival of the Fittest" philosophy, yes. Not quite as extreme as either though, remember that they're trying to HELP the Imperium, so creating a war that Imperial Forces can't win defeats the purpose
This was really helpful! I wanted to add an Inquisitor and small retinue to my SM list but wasn't sure how best to justify it, so this was a big help in that regard. Surprisingly enough, it also helped me flesh out some lore for my homebrew Space Marines. So, y'know, thanks for posting this!
An important thing to remember was inquisitors is there's both a give and a take, especially when recruiting a spaceman chapter. An inquisitor is always happy to have the extra muscle but it's usually under the understanding that the Inquisitor might also have to do some work for the chapter
In the DeathWatch RPG core rulebook, there is a blurb about how DeathWatch Watch Commanders sometime become Inquisitors when they "retire". Imagine a Space Marine Chapter Master, basically, being an Inquisitor. They would have allies in their own Chapter, could call in favors from the DeathWatch and from all the Marines that were under their command during their leadership. This sounds like the most overpowered thing ever and I kinda want to write something about one of them
Its funny me and friends did a inquisition squad with tts rpg The inquisitor was just an acolyte but he was making his own squad and attempting to get a ship and our squad was him a tech adept, sister hospitaler. A squat, and a beastmen Having a long range heavy hitting healer. Close range short burst damage tank, tech adept for machinery mastery and beastmen for pure damage and speed to distract but also go nuts on the enemy and it was so fun doing it as they where helping clear our a nurgle infected hive city
An Adeptus Custodes could be taken, singly, a pair, or even a single squad, as a body guard. The point must be made that the Custodes are as likely to be the inquisitor's executioners as protectors. One could also invent a unit militant that is "Treated As" Adeptus Custodes.
The Officio Assassinorum is NOT under the control of the Inquisition and may NOT be part of an inquisitors retinue. While they have a positive relationship with the Inquisition and therefore sometimes decide to ignore the rules when they think its appropriate, they may officially only be deployed on the order of the high lords of Terra themselfes. Best thing they might do is send an assassin alongside an Inquisitor for a single job, for which they will not be at the inquisitors side for most of the time. Unless of course you actually have an order of the high lords that says something else but I dont recommend homebrewing their such orders.
I wonder if there's an ordo dedicated to making sure commissars don't go mad with power and immediately try and take command from duly appointed administrtum officers? 🤔🤔
@@DetectiveLance the CJF immediately came to mind considering how often bottom barrel commissars turn up missing or just outright never heard from again
Loving this series! y'all are doing awesome! I homebrewed a hive fleet recently getting into tyrannids. They've got a purple skin, light blue carapace, and orange claw color scheme, with a focus on a mix of hordes and troops with a few medium sized scaries. I call it hive fleet Tyrannosaurus!
First comment! Also I can tell this video will be great. Your others about Space Marine chapters and Chaos Warbands inspired me to create my own. Thank you.
For ne I am doing my 4th inquisitor army for 40k 3rd was ordo chronos and now In 10th I am doing the ordo astartes with my own marine chapter and background etc but I love these vids glad I got reccomend them
an Ordo hell-bent on collecting, containing and weaponizing C'Tan fragments (and related tech probably) would be cool altho as it stands you'd need some serious homebrewing to give an inquisitor nearly enough power to contain a C'tan fragment
It is done. I wanted to add squadrons of fighters and whatnot but I ran out of will power. I should not have balled. Here is what I put together: [Jaylenor is the only inquisitor of the Ordo Apocalypsis, an ordo responsible for the containment and/or destruction of entities and creatures that pose apocalyptic threats to the Imperium. They work for the Imperial Inquisition and live in the Imperium Of Man from Warhammer 40k. They are very unique, as their soul was personally blessed by the God Emperor Of Man. This granted them the physiology of a soldier of the Adeptus Custodes, being a perpetual (somebody who can't permanently die), being a stable alpha-plus psyker (the most powerful a human psyker can be), and a fluent understanding of the Enuncia language (a language that, if spoken, allows the speaker to perform incredible psychic acts).] [Species: Human] [Occupation: De-facto lord inquisitor of the Ordo Apocalypsis] [Psychic potential: Alpha-plus, stable, awakened, trained, licensed] [Enhancements: Custodian, perpetual, primaris astartes gene seed] [Daemonic vulnerability: incorruptible] [Languages: Enuncia, Orkish, Tau, High Gothic, Cthonian, Colchisian, Fenrisian, Konndar, Medusan, Valhallan, Ylath, Low Gothic, Jokaero, Lingua-technis, Cant Mechanicus] [Personality: Reasonable, calm, humble, faithful, blunt, indefatigable, careful, observant, considerate, receptive, respectful, ruthless when necessary] [Weapons: Mk.II Cawl Pattern Bolt Rifle, Frost Blade Pattern Chainsword, MK III Belisarius Pattern Plasma Incinerator, Heavy Thunder Hammer, Force Rod, Gauss Flayer, Mars-Omega Pattern Volkite Charger, Guardian spear equipped with adrathic destructor, Vexilla Defensor, Praesidium shield] [Armour: Allarus Pattern Terminator Armour] [Armour augmentations: Hexagrammic Wards, Inquisitorial Seal, Right-arm-mounted Lastrum Bolt Cannon, Left-arm-mounted Arachnus Storm Cannon, Psycho-aetheric Induction Circuitry, Fenrisian Psychic Runes, Telemon Pattern Dreadnaught plating, black colour, wrist-mounted Obliteratum Balistus grenade launcher, Iron Halo, Refractor field generator, Reductor field generator, Crux Imperialis] [Personal augmentations: Mind Impulse Unit, Psi-booster, Electoos, Concealed Bionic Sense Enhancements, Bionic Organ Enhancements, mechadendrites] [Height: 11 feet 7 inches without armour, 12 feet 3 inches with armour] [IQ: 300] [Ship: significantly-upscaled inquisitorial Black-Ship (20km long)] [Ship modifications: armoured prow, 8 macro cannon turrets, 4 Lance turrets, 24 flak turret arrays, Ryza-pattern nova cannon, 6 large hangar bays, 5 large cargo holds, 1 omega artillery gun, Auramite armour, 1 Obfuscation engine, 1 Eclipse shield, 1 Veilbreaker Teleportarium] [Retinue: 5 platoons of Tempestus Scions, all equipped with standard Ignatus power armour. 1 squad of Adeptus Custodes Shadow Keepers. 1 Baneblade tank company. 30 imperial knights of house Apocryphus. A discovered copy of the Castigator-class titan. 3 imperator-class titans. 2 Warmonger-class titans. 5 Warmaster Iconoclast-class titans. 5 Warmaster-class titans. 10 Warlord-class titans. A jokaero weapon-smith. 2 platoons of skitarii. A full Genetor team. A full magi team. A full Logi team. A full Mechanicus artisan team. 1 Venerable Land Raider company. 1 Calaidas Grav-tank company. 1 Calaidus Annihalator tank company. 1 Doomhammer tank company. 1 Achilles Ridgerunner company.]
@@pootisbird7280 that is definitely one way to brew that I was thinking more like sheltering very heretical tech-priests in his retinue who have managed to reverse engineer and replicate parts of C’Tan shard prisons. They are now containing his catches for him, without all the safety features the necrons have but instead with a double use as a doomsday device or something like that
My idea inquisitier will be from order navigium a minor order responsibility for the monitor of the imperial navy merchant ships as well deal with mostly space threats
Dark Heresy Ascension also has useful information as the primary classes are Inquisitor and Interrogator (hopeful future Inquisitor) it revolves around taking the acolytes that you've been playing through campaigns and bringing them up to that next level of an Inquisitor and there top tier retinue. Lots of cool stuff there as well the Inquisitor's Handbook and the Radicals Handbook both of which are expansions for Dark Heresy that offer different backgrounds origins fluff etcetera to expand on your Dark Heresy characters :3
These vides have now made me wanna make my own space marine, chaos and inquisitors. The inqueistior will be toughest for me becuase im gonna wanna grab a little of a lot for there retinue.
*Points at some ganger doing card tricks for pocket change on a street corner* HEY KID, NO TIME TO EXPLAIN, GRAB A CACTUS AND START SINGING "O HALLOW BE THINE THRONE ON TERRA". (Liberum Avis plays)
Is there an Ordo's for finding blanks sorta like with finding and containing psykers till the black Ships arrive But they monitor hive city's and try and predict when blanks are born. It seems like there would be as blanks are pretty vital to the imperium when it comes to giving the emperor his bekfast That and it seems like there are suspicious amount of sisters of silence and blank assassins Despite the pariah gene being pretty rare and most baby's being born with it, getting yeeted into the pit.
Is it possible for a sister of silence to join a retinue ? My rational for this in lore would be that inquisitors and sisters of silence can meet and join when looking for unsanctionned psykers, and decide to permanently join force
@@nathwhit3980Temporarily at best, Sisters of Silence are EXTREMELY rare and valuable, so I honestly can't see any way for one of them to be a permanent retinue member. Honestly, it's far more plausible for the last surviving squad or two of SoBs / SMs to sign up with an RT.
Name: Inquisitor Arden Blackstone Codename: Blade of Mercy Ordo: All three (mainly Malleus, but works with the ordo Xenos and Hereticus on a regular basis) Alignment: Radical Species: Human Psyker: Yes Retinue: Name: Maerin Telariel Codename: Whirlwind Species: Craftworld Eldar Craftworld: Ulthwé Sanctioned: Yes Psyker: Yes Role: Fast attack, Psychic backup. Kept on a very tight leash due to her xenos nature Name: Ornos Codename: Discipline Species: Astartes Chapter: Deathwatch (Imperial Fist) Psyker: No Role: Ensuring loyalty among the other members of the retinue, as well as heavy firepower. Name: Teos Codename: Hunter Species: Human Occupation: Imperial Guard Role: Tracking, spotting, hunting suspects. Name: *[REDACTED]* Codename: Cheat Species: Daemonhost (Tzeentch) Role: Last resort advisor (actually quite fine with the whole ordeal) Name: Azarys Codename: Fury Species: Astartes Chapter: Deathwatch (Blood Angel) Role: Melee fighter Name: Por'la Er’sal Codename: Reason Species: Tau Caste: Water Sanctioned: Yes Role: Diplomacy
I would make an inquisitor along the lines of a 1930s pulp fiction hard boiled detective. Complete with trenchcoat and fedora. Investigating the dark and dirty place the Imperium forgets about, usually with a dangerous dame involved.
You get a random Ork here and within a RT's retinue from time to time because of Blood Axes or they might possibly be a Freeboota (the pirate-y orks!) Both groups are known to work as mercenaries for Human factions
In my opinion the best Inquisitors are like Eisenhorn and Ravenor. But most times people see Inquisitors as the exterminatus happy psychopaths like the ones who caused the Months of Shame and the one who screwed over the Celestial Lions. But I'm actually a fan of the inquisition as a whole.
for a crusade game 0f 9th, it was deathwatch, sisters of battle, grey knights and salamanders bickering and having a full on cival war about the fate of a planet. the deathwatcha rrived due to suspected eldar activity and came in force due to there also being a noticable genestealer cult on the planet present this genestealer cult tiself was in a three way cival on the planet it self between a rising chaos cult who is the most dominant one as well as whatever loyalist remantest of the PDF are still fighting due to the chaos cult, the Grey Knights have came to preemptively arrive for a deamon incursion that is starting to happen. finally, the Salamanders are caught in all this since they just wanted to protect the world from the deamons, traitors and xenos. everyone currently hates each other, the sisters are thus far the biggest warcriminals, and we joked around that the inquisitors ended a meeting with them throwing hands, the grey knights inquisitor being the one who absolutely pummeled the others also came up
How do void ships work with inquisitors? Inquisitors need to get around but it’s my understanding that even the smallest void ships have crews of thousands. Would they all be under his command? Would he be the captain?
Inquisitors are more likely to either requisition a ship for a specific major mission where they need an army to accompany them, or they'd just hitch a ride with someone already going to their destination (like a rogue trader) and stay as an honoured guest. No normal human can really say no to an inquisitor asking for a lift. Inquisitor lords are more likely to have their own dedicated full time ships
Angels of Ecstasy: Slaanesh warband commanding cultists who spread the cult of joy in the Hellmire warzone where my Astartes homebrew is currently operating. One of the cults was discovered and are the reason why the current Chapter Master is in his position
12:24 And possible hijinks/hilarity when they decide to be bold enough to flirt with your Sister of Battle. But hey, if an old Librarian can get a Sister in bed, anyone can.
So could an Ordo Astartes Inquisitor be a Space Marine themselves? Either selected from a chapter, created to be an Inquisitor by someone, or a regular human Inquisitor who used their authority to undergo the Space Marine process.
after renegade space marine vid, i wanna see how to make a guard regiment, cuz ive already made a guard regiment, the crisis guard, literally so useless and expendable, you evolved to have shorter birth and growth times, the guardsmen running away are more vital then you when youre in the crisis guard, you literally die so other guardsmen regiments dont, you and your gear is mass produced and youre still lucky if you have a helmet and mask/chest armor
The inquisitor still can execute a rogue trader that is selling worlds to the Tau for profit. But they can't be bothered to bring a Trader to heel if he is just walking with a random eldar girl in his ship. Truly the RT can get away with a lot, but not with anything.
Dark Heresy 2nd Edition is an exceptionally better game in every aspect compared to Wrath and Glory. The rules have been refined over multiple editions, starting from Rogue Trader, and I believe they turned out exceptionally well. I can only recommend it. By the way, the team plays as an Inquisitor's acolytes. If someone is looking for a Warhammer-themed tabletop role-playing game, this is the winning choice.
Personally, I like W&G. It's easier to get into for me. Dark Heresy has more customization between its two editions, sure. But man, me likey just doing random weird builds in W&G.
Here’s my idea for a homebrew Ordo, the Ordo Helmeticus. Their purpose is to make sure Astartes stop taking their helmets off during combat.
Lol
Make the leader of it bald so all the Marines with hair can laugh at him
You need the model to be wearing a tower of hats. At least 20.
Truly an impossible task
The Putcaponus Crusade
I love the idea of a guardsmen that somehow got wrapped into an inquisitorial Retinue. "Frankly, I don't know how I got here, but the food is much better that's for sure!"
The fact that the Inquisition has an Ordo for uncovering the history of the inquisition and also another Ordo for erasing it is the most Imperium thing ever :D
The cia nsa and fbi: they just like us
Imagining a blood raven and a member of biel tan being in a retinue together and CONSTANTLY shit talking eachother.
You could have a custodian be a aquilan shield who is charged to protect your interigator. He doesnt take orders from you but will protect the interigator with his life.
Shut up geek 🖕🏻
Watch the video.
@@ih7729Why so hostile though, man? Man offered his opinion...
@@ih7729ok goober
But like, at that point there really isn’t at risk in any of your encounters is there? You’d just go “my super duper powerful custodian kills (insert 90% of enemies in the imperium) while my inquisitor hides in the corner”
@@ih7729get blocked *nerd*
Shoutout to the retinue my friends and I made back in high school. We had a squad with a psychic blank, a crusader, a pair of Ogryn twins, an oathbound space marine who helps us because he lost a bet to the previously mentioned Ogryn twins and would never be able to live it down outside of the crew, and a guardsman lady who had a major love for the sisters of battle to the point of blowing her pay on dressing up like them.
Ah the memories. (Oh there was also a harlequin elder who just fucked around at the same time as the group but we don't talk about Cherrnobog the great and mighty, not after the incident on that black ship-)
Dark Heresy is absolutely fantastic for fleshing out retinue ideas, because the very premise of the game is that you're playing an inquisitor/interrogator and their retinue. It's got details talking about the different types of characters you can build, including integrating some xenos (though definitely not as much as rogue trader). I highly recommend finding a copy or pdf to get some food for thought
I should bring my Ordo Ordinatus back. An Ordo focused entirely on recording OTHER Ordos so that the Inquisition knows not to make more than one of them.
Ironically enough in their investigations they've uncovered that their Ordo has existed, under different names and slightly altered remits, five times over the last 10,000 years.
You should, that's a great idea and very funny
I Homebrew a Inquisitor of the Ordo Sicarius, whose function was to command an Elite Execution Force composed of 1 Assassin from each temple, and their mission was to kill Targets that already survived other assassination attempts and were a threat to Secreteve Inquisition Investigations (Like a Black Ops team to cover failed Black Ops Operations)
Did you name any of them Jason Bourne?
Next, Make your own: Imperial Guard regiment!
Would be very interesting.
An ork who believes, beyond doubt, that he is an inquisitor and has a following of different alien races who fuel his belief making him one of the best inquisitors of all time...
Lmao i love this!
Da Emrah protects Waaagh!!!
I made an inquisiter once. the fun thing is, his retinue wasn't actualy chosen bye him. he is consistantly just given people who are useful but... Iffy. Like Horseshue: a guardsman who survived on a chunk of cadia (and somehow is always just lucky enough to stay alive), Jurtan: a hyper inteligant ogryn who may not have social apt but knows every tactick posible, or even Brother Krain: a devout aclisiarch who is an astoundingly powerful psycher and belives he has been chosen peronaly by the emperor due to serviving in the thrones presence.
fun stuff.
I kinda want to see a retinue that has a Orgryn and a Salamander being brain dead besties when not in combat.
Ordo Shrubberieus. They are looking for nice shrubberies but not too expensive, they have a retinue of spacemarines who say Ni
For and Ordo Xenos retinue, having both DeathWatch *and* Xenos for your inquisitor roster might lead to lots of hijinks. I'd imagine just like how astrum militarum deserters get recruited to be servitors, an inquisitor might find Xenos deserters very useful. As most deserters are self interested, an Ordo Xenos Inquisitor might offer an alien a safe retirement on a garden world in exchange for their services, all the while the DeathWatch insures said Xenos don't backstab the Inquisitor.
One of my favorite characters which I have created is a death world vindicar assassin for my inquisitor’s retinue who was able to keep his sanity intact, and even outperform other vindicar assassin’s due to his death worlder heritage promoting increased speed and agility. Other members of the inquisitor’s retinue include a magos biologist who was exiled for tech heresy, a former member of the iron warriors who left because being a traitor sucks, and a former night lord who gets along great. Alongside their inquisitors who is a member of my own inquisition faction know as the ordo agentus which functions as a inquisition equivalent to the black watch having inquisitors and their retinue form right knit groups to tackle missions. The ordo agentus is also know for utilizing all the useful, but unaccepted members of society for the greater good of humanity so if your ex-guardsmen grandpa gets disappeared for not getting older and healing quickly he might just be working in the ordo agentus.
I assume you mean Deathwatch. The Blackwatch is either from Overwatch or Battletech.
One of The Best How To Videos So Far
Really Got Some of The Most Important Concepts
Thanks!
I like how everyone agrees that the Ordo Hereticus, are both paranoid and trigger happy
So, after reading the accid trip-fantasy that was the inquisitor novel "Draco", i vote to found the ordo hydra, which tries to figure out the deeds, history and machinations of the alpha legion.
There are also examples of Space Marine Chapters being founded/taken over by sects within a major ordo, like the Exorcists and the Plutonians of the Ordo Malleus.
Retinue that’s been in my head for years.
Xenos Inquisitor Woody a former Arbites from the planet Andae.
The interrogator a sister of battle named Jessie.
An emissary of the Space Rangers space marine chapter Buzz
A pair of Ogryns named Mr and Mrs Potatohead
A sanctioned psycer Bopeep
Sarge and his squad of guardsmen
And a semi tamed Knarloc called Rex.
What you did there? I see it 👍👌🥳
Now this is peak
Oh God Emporor....
This is wonderful.
Creating a Retinue is basically making a D&D party ngl
Here's an idea for those looking for representation on the tabletop: in the current rules, all Astra Militarum units can be accompanied by a maximum of two leaders. This includes Agents of the Imperium leaders. Before I get into the grit of this plan, you need to remember that an Atache (ogryn body guard, fleet master, artillery master, astropath) are not leaders and are attached to the command squad. Not normal squads.
To represent a supremely powerful retinue on the tabletop, you may do the following:
1: run your army as an Astra militarum army
2: select a tempestus scion command squad as your warlord. This makes tempestuous scions battleline
3: attach atache to the command squad
4: attach command squad to tempestus scions normal squad
5: attach inquisitor to the now counts-as battleline Tempestus scions unit.
With this set up, you have all those specialized characters in one place to use as "counts as". Ork can be ogryn, sanction psyker can be astropath, magos biologus medic, admech communication specialist. You want it? You have got almost every way to represent it.
with how current rules work, this entire unit now has deepstrike and can be deployed wherever you want them to be. You can kit them out with all the special goodness.
Edit: you can also still run a knight or armigers if you want as well
I do think that Inquisitors and Rogue Traders are both arguably the most customisable of the factions with the different Ordo's and the belief systems that many Inquisitors ascribe to. My personal idea for an Inquisitor is one that specialises in investigating Knights particularly Freeblades and puts a lot of emphasis on having a personal code of conduct. Their retinue would have members that focus on the diplomatic aspect of dealing with Knights and people whose sole job is being good at killing knights. + airsupport because Knights are not the best at fighting aircraft to my understanding.
I played in a Rogue Trader group under an inquisitor that had an ork. Fun times. they were a Freeboota or however you spell it.
are you lot going to do a make your own: Rogue Trader, Imperial Guard Regiment?
Haha, before you even mentioned it, my head went to "There totally is someone that has an Orc on their team."
Not too far fetched, either you can offer payment for the pirate Orcs, or simply a good grumpin' time against your enemies, they even get to charge in first!
Just remember it's not a question of if, but when will the blood axe merc will betray you.
It's canon that there's at least one Inquisitor that has a Freeboota on his retinue. I forget the names, though
I'm thinking on a inquisitor that I could make to be as at ren-faires, Ordo Barbarus, he goes in disguised as like a prince or high noble, and the only real telltale signs that he's an inquisitor is the rosette on his necklace, and the hidden bolt pistol
Had and idea for a member of an inquisitor retinue who's a Blood Angel fallen to the black rage. He's kept chained up and only released when the inquisitor has dire need of him.
I have an inquisitor Psyker named Felix Alexio. Instead of having a set Ordo for him I use the idea that inquisitors can change prod’s whenever they deem fit, with Felix being notorious for flip-flopping. As such he rarely calls upon order militants and usually works through guard regiments. In my current narrative he has forcefully taken the defense force of the planet Peorne literally half-way across the galaxy to fight in the 4th tyrannic war, getting these men there just in time thanks to psykic visions (with the implication that if he was wrong the guardsmen we’re probably gonna strangle him). He’s a bit more of a humorous side character so he tends to work almost entirely alone and appear every now and then, though when rouge trader comes out I plan on using my character in that as the rouge trader Felix primarily relies upon to travel the galaxy.
Inquisitors can change Ordo, an Ordo is more like a "specialization" and area of study and interest.
Ah time to make an inquisitor just so they can serve as backstory to my chaos cult that follows my word bearers
The Ordo Epistularum, the arm of the inquisition responsible for the filtering and delivery of mail.
inquisitors that catch someone stealing mail have a habit of turning the offending human turned into a parcel, nothing sends a message like a box made of human skin with the front face containing an actual, screaming face
The d100 rpg Deathwatch was a stupid ton of fun to play in short campaigns.
Very power-trippy, but also very cool to just bulldoze through 'Nids, Doom Guy style xD
I'm sad you didn't mention the Ordo Sepultrum... literal zombiehunters.
*DO NECRON DYNASTYS YOU COWARDS*
also good video - I want one that oversees industrial worlds so i can make a parody of the sit com friends
I second this
You COULD have a well balanced retinue, or you could go with the all guardsman party.
All guardsmen party!!!!
An interesting Inquisitor I thought of would be one who is primarily tasked with hunting down Chaos Titians whether they be from Traitor Legions or recently corrupted Titians from the Imperium. I could see a pretty interesting Retinue serving under an Inquisitor like that. Of course, there would be Tech Priests and Skitarii, but you could also have a Princeps and who could either give insight on how to kill the corrupted God Engines or even pilot a Titian of thier own.
Somehow wrangles a Psi Titan and it's princeps into his fold
@@KillerOrcaI Like the way you think.
Here’s hoping we get one on making a Guard Regiment. Sure, Only War is the go-to, but I’m curious to see how this man does it.
I think with Eisenhorns influence blanks have become a necessity for all Inquisitors. I'd say you missed savants and Jokaero as a popular retinue members.
Wish GW made Inquisition bit more meaty this edition. They are so full of possibility yet you can't really field fun stuff like inquisitor with xeno weapons. Or even Terminator Inquisitor
One thing to take in to consideration is if the inquisitor is a purist or radical. Easier to let everybody Google the terms than writing a wall of text.
Hey, I'm just saying that maybe Cryptmam had a few good ideas.
Very tl;dr on puritans and radicals - what is their outlook on bending the rules
Does your Ordo Hereticus inquisitor maaaybe have an enslaved cultist or demon on board? That's pushing in radicalism. Maybe your inquisitor instead busted open the brains of some other inquisitor who stared at a strange book for a second too long? That's pushing puritanism.
How much you're willing to get close to the enemy to destroy them, and risk being corrupted by their influence vs how much you're willing to slow your own efforts in order to uphold purity in accordance to dogma
Pretty surprised and disapointed you didn't mention the Radical vs Puritan doctrines and their variations, which is a huge deal with inquisitors, including in the Eisenhorn novels.
Did they get rid of it in W&G?!
yeah its super important
I’m begging for a guard regiment guide
I created a retinue on wrath and glory once
They were all at tier 3
Kalos. A sanctioned psyker, he is surprisingly good in a fight, having high weapon and ballistic skill. He is the closest to an interrogator in the retinue, having an extra hatred for traitors combined with quite the expertise on biomancy, capable of inflicting pain with his mind made him stand out among the retinue for the ordo hereticus inquisitor
Grot. An ogryn warrior from krieg. He was placed on the retinue as muscle, and has proved his worth, posessing a protective instinct, plenty of traitors killed because they assumed the ogryn was too unaware of his surroundings to notice any missing ally
Kriton. A lexmechanic. The mechanicus member, filled with augmentations to make him quite a computer, he serves as both the tech priest and scribe of the retinue, being also quite inquisitive makes him pretty much the second most favored one of the retinue, kalos has the fervor and interrogation (and torture) skills, kriton got the investigative skills
Sister katrinne. A sister of battle. Just like grot she was added as muscle as well as faith, she is very good at getting imperial citizens to cooperate, be it through faith or fear
Gustoff. A tempestus scion. He is the sharpshooter of the retinue, being stealthy and the better shot among them as well as being quite a smartass and cunning fella, he ended up on the retinue due to his streak of managing to face down threats such as genestealer cults and even khornate cults and making it out mostly unscathed in some way or another
The inquisitor, for some more dangerous missions also employed a specific space marine. The space marine is a tier 4 character
Icarus, an apothecary of the salamanders chapter. Known by his battle brothers for being quite good at working alongside regular humans, his services are often requested by the inquisitor as both a leader, medic and strenght multiplier for the retinue
I just had a funny idea of combining every single suggestion he made into one retinue, I wonder how long it would take before they all began killing eachother
An aspect not touched on here is Inquisitorial Philosophies, which were introduced in the Inquisitor Roleplaying Skirmish game and touched upon in Dark Heresy. These are what really drives a lot of intra-Inquisition Conflict. Examples include: Thorianism, which seeks out the Emperor reincarnated into Heroes of the Imperium; Horusianism, which sees the power-up Horus got from Chaos and decides to use Chaos to fight and destroy Chaos (they're not well liked by anyone...); and my personal favorite of these, Istavaanianism. The Istavaanian philosophy feels that Conflict improves everything, I mean we wouldn't have this Glorious Imperium we have today if it wasn't for shots fired at Istavaan III, so they decide to foster conflict. They are true madmen who look at the nonstop wars, space locust swarms, ork waaaghs, chaos incusions, rebellions, etc and cheerfully declare that Humanity isn't embattled enough!
Inquisitor Talia Darlibagi
A distant descendant of Saint Moira Darlibagi of the Kundonian Imperial Creed, Talia grew up in a comparatively sheltered environment. As was expected of planetary nobility, she learned the the arts of leadership and fencing at a young age. She'll probably be the first to tell you that she would probably still be in that cozy past life of hers if a cult that had been growing rapidly within the underhive, the Cult of the Emperor's Blood, hadn't revealed itself as a Nurgle warband. A sickness fell over the hive, the cultists launching strikes against the uninfected, including the House of Darlibagi. She barely escaped with the help of Lord Inquisitor Vandalarius Calamare of the Ordo Hereticus, who took her on as a acolyte. He taught her of Istavaanianism and the Noble goal of his "Kundonian Experiment". Under his tutelage, she became an interrogator, then an inquisitor. As is usual for Istavaanians, she owes allegiance to no Ordo, but she maintains close ties to Clamare. The Lord Inquisitor often has her travel to other locations for him, for In the Grim Darkness of the 41st Millennium...there must be only war. Talia is Right Handed
Sister Sabenya
Born a daughter of two heroes of the Astra Militarum, Sabenya was practically raised around the ubiquitus lasgun. When her parents died in battle with the Tau, She was sent to a Schola Progenium that had been co-opted by Lord Inquisitor Calamare as part of the "Kundonian Experiment". She was on track for the Commissariat when she gained the attention of Sister Superior Ephrata on the Scrumball pitch, being transferred over to be a Noviciate of the Order of the Sacred Rose. Upon becoming a Sister proper, her squad was assigned the task of protecting then-Interrogator Talia Darlibagi in a mission towards Tau Space. In an ambush, Sabenya charged headlong into enemy fire, the sight of the blue-skinned devils shaking something loose within her. The mission was ultimately successful promoting Talia Darlibagi to the rank of Inquisitor, but Sister Sabenya was the only survivor of her squad. Impressed by the Tenacity of the Sister, Inquisitor Darlibagi took her on as her first Acolyte. The Battle Sister is a loyal bodyguard to the descendant of the Saint her order reveres, rarely leaving the Inquisitor's side.
Sabenya is Right-Handed
Subject Jericho 97-62 Delta "Delta"
Little is known of Subject Delta's origins, just that the Black Ships discovered him living in a nest of Ratlings in the underhive of the city of Tsukuyomi on the world of Bearrigun's Folly. The ship traveled not to Holy Terra, but to a hidden Inquisitorial asteroid base in the Demachen Reach. There, Horusian Inquisitor Forbin Claud Experimented to increase his potential as a psyker "For the good of the Imperium".
Delta grew to despise the Imperium during this time, killing the other subjects in Inquisitor Claud's testing arenas. He saw this as a mercy to the others, slaying the last as Inquisitor Talia was raiding the facility. He was captured and interrogated. Inquisitor Darlibagi saw use in the Heretic and took him as a useful "tool" in her arsenal. He does so unwillingly, with a penal legionnaire explosive collar around his neck. The collar is keyed to the Inquisitor's vitals as well as a trigger she carries. as can be imagined, he hates her guts. Still, he does enjoy bringing fire and ruin to the hated Imperium.
Subject Delta is Right Handed.
The Istvaanians sound like they've been listening to ork philosophy a little too much.
Might want the ordo xenos to check in
@@anon8740 Kind of a strange mix between an Ork Cult and the old Death Guard "Survival of the Fittest" philosophy, yes. Not quite as extreme as either though, remember that they're trying to HELP the Imperium, so creating a war that Imperial Forces can't win defeats the purpose
The best inquisition team ever created is the all guardsmen party
You can't prove me wrong
No lies detected.👍
All guardsmen party!!!????
Yeah, this checks out.
Took me about a week to read through it.
Well worth it.
Strong contender, but let me suggest the Magistratum Mundanus as a definite second
Would love to see this explored as a rogue trader, but I feel it's largely the same
This was really helpful! I wanted to add an Inquisitor and small retinue to my SM list but wasn't sure how best to justify it, so this was a big help in that regard. Surprisingly enough, it also helped me flesh out some lore for my homebrew Space Marines. So, y'know, thanks for posting this!
An important thing to remember was inquisitors is there's both a give and a take, especially when recruiting a spaceman chapter. An inquisitor is always happy to have the extra muscle but it's usually under the understanding that the Inquisitor might also have to do some work for the chapter
In the DeathWatch RPG core rulebook, there is a blurb about how DeathWatch Watch Commanders sometime become Inquisitors when they "retire". Imagine a Space Marine Chapter Master, basically, being an Inquisitor. They would have allies in their own Chapter, could call in favors from the DeathWatch and from all the Marines that were under their command during their leadership. This sounds like the most overpowered thing ever and I kinda want to write something about one of them
Its funny me and friends did a inquisition squad with tts rpg
The inquisitor was just an acolyte but he was making his own squad and attempting to get a ship and our squad was him a tech adept, sister hospitaler. A squat, and a beastmen
Having a long range heavy hitting healer. Close range short burst damage tank, tech adept for machinery mastery and beastmen for pure damage and speed to distract but also go nuts on the enemy and it was so fun doing it as they where helping clear our a nurgle infected hive city
That sounds really fun!
An Adeptus Custodes could be taken, singly, a pair, or even a single squad, as a body guard. The point must be made that the Custodes are as likely to be the inquisitor's executioners as protectors. One could also invent a unit militant that is "Treated As" Adeptus Custodes.
If I can't play a stark raving mad Ordo Hereticus Istvaanist that tries to trick Alpha Legionaires to do the Emperor's bidding count me out.
Imagine your inquisitor is a Imperial Knight. Like: I heard a chaos cult is in this bastion? NOT ANYMORE!!! *blows that thing up*
Thanks for Reminding Me Crusaders Exist
Crusaders!!!!
The Officio Assassinorum is NOT under the control of the Inquisition and may NOT be part of an inquisitors retinue.
While they have a positive relationship with the Inquisition and therefore sometimes decide to ignore the rules when they think its appropriate, they may officially only be deployed on the order of the high lords of Terra themselfes. Best thing they might do is send an assassin alongside an Inquisitor for a single job, for which they will not be at the inquisitors side for most of the time.
Unless of course you actually have an order of the high lords that says something else but I dont recommend homebrewing their such orders.
The Ordo Conflictorum, an Ordo specifically to conflict with the lore.
I'm guessing their allies are stuff like custodians, chaos champions, titans, dark Eldar humunkuli, and necron flesh terror
I wonder if there's an ordo dedicated to making sure commissars don't go mad with power and immediately try and take command from duly appointed administrtum officers? 🤔🤔
Not really. It's a good idea, but ironically the check against Commissars going mad with power are the guardsmen they're charged with policing.
@@DetectiveLance the CJF immediately came to mind considering how often bottom barrel commissars turn up missing or just outright never heard from again
Hoping for a Make Your Own Rogue Trader House maybe.
Loving this series! y'all are doing awesome! I homebrewed a hive fleet recently getting into tyrannids. They've got a purple skin, light blue carapace, and orange claw color scheme, with a focus on a mix of hordes and troops with a few medium sized scaries. I call it hive fleet Tyrannosaurus!
Hive fleet tyrannosaurus!! Love it!
First comment! Also I can tell this video will be great. Your others about Space Marine chapters and Chaos Warbands inspired me to create my own. Thank you.
BTW Wrath and Glory is for sale in a Humble Bundle for like $18 for most of the books
So does this theoretically mean its theoretically possible to make an Ordo for silly walks?
Yes
my friend joe did a silly walk once, then he turned into a demon. then this inquisitor guy showed up and turned me into a servitor.
Astartes and Ogryn buddy cop story when?????
For ne I am doing my 4th inquisitor army for 40k 3rd was ordo chronos and now In 10th I am doing the ordo astartes with my own marine chapter and background etc but I love these vids glad I got reccomend them
Would totally have a hidden Xanthite chapter having a FOB on my knight moons.
Ah yes my fav inquisitor order, Ordo Arena, an Ordo specifically created to make sure that all sand particles are accounted for.
an Ordo hell-bent on collecting, containing and weaponizing C'Tan fragments (and related tech probably) would be cool
altho as it stands you'd need some serious homebrewing to give an inquisitor nearly enough power to contain a C'tan fragment
Fuck it, we ball. (I will be back in a few hours, expect nothing short of an Alpha-plus)
It is done. I wanted to add squadrons of fighters and whatnot but I ran out of will power. I should not have balled. Here is what I put together:
[Jaylenor is the only inquisitor of the Ordo Apocalypsis, an ordo responsible for the containment and/or destruction of entities and creatures that pose apocalyptic threats to the Imperium. They work for the Imperial Inquisition and live in the Imperium Of Man from Warhammer 40k. They are very unique, as their soul was personally blessed by the God Emperor Of Man. This granted them the physiology of a soldier of the Adeptus Custodes, being a perpetual (somebody who can't permanently die), being a stable alpha-plus psyker (the most powerful a human psyker can be), and a fluent understanding of the Enuncia language (a language that, if spoken, allows the speaker to perform incredible psychic acts).]
[Species: Human]
[Occupation: De-facto lord inquisitor of the Ordo Apocalypsis]
[Psychic potential: Alpha-plus, stable, awakened, trained, licensed]
[Enhancements: Custodian, perpetual, primaris astartes gene seed]
[Daemonic vulnerability: incorruptible]
[Languages: Enuncia, Orkish, Tau, High Gothic, Cthonian, Colchisian, Fenrisian, Konndar, Medusan, Valhallan, Ylath, Low Gothic, Jokaero, Lingua-technis, Cant Mechanicus]
[Personality: Reasonable, calm, humble, faithful, blunt, indefatigable, careful, observant, considerate, receptive, respectful, ruthless when necessary]
[Weapons: Mk.II Cawl Pattern Bolt Rifle, Frost Blade Pattern Chainsword, MK III Belisarius Pattern Plasma Incinerator, Heavy Thunder Hammer, Force Rod, Gauss Flayer, Mars-Omega Pattern Volkite Charger, Guardian spear equipped with adrathic destructor, Vexilla Defensor, Praesidium shield]
[Armour: Allarus Pattern Terminator Armour]
[Armour augmentations: Hexagrammic Wards, Inquisitorial Seal, Right-arm-mounted Lastrum Bolt Cannon, Left-arm-mounted Arachnus Storm Cannon, Psycho-aetheric Induction Circuitry, Fenrisian Psychic Runes, Telemon Pattern Dreadnaught plating, black colour, wrist-mounted Obliteratum Balistus grenade launcher, Iron Halo, Refractor field generator, Reductor field generator, Crux Imperialis]
[Personal augmentations: Mind Impulse Unit, Psi-booster, Electoos, Concealed Bionic Sense Enhancements, Bionic Organ Enhancements, mechadendrites]
[Height: 11 feet 7 inches without armour, 12 feet 3 inches with armour]
[IQ: 300]
[Ship: significantly-upscaled inquisitorial Black-Ship (20km long)]
[Ship modifications: armoured prow, 8 macro cannon turrets, 4 Lance turrets, 24 flak turret arrays, Ryza-pattern nova cannon, 6 large hangar bays, 5 large cargo holds, 1 omega artillery gun, Auramite armour, 1 Obfuscation engine, 1 Eclipse shield, 1 Veilbreaker Teleportarium]
[Retinue: 5 platoons of Tempestus Scions, all equipped with standard Ignatus power armour. 1 squad of Adeptus Custodes Shadow Keepers. 1 Baneblade tank company. 30 imperial knights of house Apocryphus. A discovered copy of the Castigator-class titan. 3 imperator-class titans. 2 Warmonger-class titans. 5 Warmaster Iconoclast-class titans. 5 Warmaster-class titans. 10 Warlord-class titans. A jokaero weapon-smith. 2 platoons of skitarii. A full Genetor team. A full magi team. A full Logi team. A full Mechanicus artisan team. 1 Venerable Land Raider company. 1 Calaidas Grav-tank company. 1 Calaidus Annihalator tank company. 1 Doomhammer tank company. 1 Achilles Ridgerunner company.]
@@pootisbird7280 that is definitely one way to brew that
I was thinking more like sheltering very heretical tech-priests in his retinue who have managed to reverse engineer and replicate parts of C’Tan shard prisons. They are now containing his catches for him, without all the safety features the necrons have but instead with a double use as a doomsday device or something like that
My idea inquisitier will be from order navigium a minor order responsibility for the monitor of the imperial navy merchant ships as well deal with mostly space threats
Do you mean: deal with "mostly" space threats?
@@observer2484 mostly space yes
Dark Heresy Ascension also has useful information as the primary classes are Inquisitor and Interrogator (hopeful future Inquisitor) it revolves around taking the acolytes that you've been playing through campaigns and bringing them up to that next level of an Inquisitor and there top tier retinue. Lots of cool stuff there as well the Inquisitor's Handbook and the Radicals Handbook both of which are expansions for Dark Heresy that offer different backgrounds origins fluff etcetera to expand on your Dark Heresy characters :3
These vides have now made me wanna make my own space marine, chaos and inquisitors.
The inqueistior will be toughest for me becuase im gonna wanna grab a little of a lot for there retinue.
Ah yes finally we do one for this batch of crazies
*Points at some ganger doing card tricks for pocket change on a street corner*
HEY KID, NO TIME TO EXPLAIN, GRAB A CACTUS AND START SINGING "O HALLOW BE THINE THRONE ON TERRA".
(Liberum Avis plays)
That “pitbull in a preschool” joke got me wheezing.
Is there an Ordo's for finding blanks sorta like with finding and containing psykers till the black Ships arrive
But they monitor hive city's and try and predict when blanks are born.
It seems like there would be as blanks are pretty vital to the imperium when it comes to giving the emperor his bekfast
That and it seems like there are suspicious amount of sisters of silence and blank assassins
Despite the pariah gene being pretty rare and most baby's being born with it, getting yeeted into the pit.
It could be a minor ordo or something, call it the Ordo Psykanus or something
@@baharrothbluu ordo Whackus Blankus
@@Flannel-Channel8837 ordo nullius?
Is it possible for a sister of silence to join a retinue ? My rational for this in lore would be that inquisitors and sisters of silence can meet and join when looking for unsanctionned psykers, and decide to permanently join force
That is entirely possible and the inquisitorial kill team in the specialist game kill team has rules for adding a Sister of Silence to the kill team.
Boom. Nailed it. Sister of Silence in your inquisitor retinue.
Now the question is, can you get one in your rogue trader entourage?
@@nathwhit3980Temporarily at best, Sisters of Silence are EXTREMELY rare and valuable, so I honestly can't see any way for one of them to be a permanent retinue member. Honestly, it's far more plausible for the last surviving squad or two of SoBs / SMs to sign up with an RT.
Name: Inquisitor Arden Blackstone
Codename: Blade of Mercy
Ordo: All three (mainly Malleus, but works with the ordo Xenos and Hereticus on a regular basis)
Alignment: Radical
Species: Human
Psyker: Yes
Retinue:
Name: Maerin Telariel
Codename: Whirlwind
Species: Craftworld Eldar
Craftworld: Ulthwé
Sanctioned: Yes
Psyker: Yes
Role: Fast attack, Psychic backup. Kept on a very tight leash due to her xenos nature
Name: Ornos
Codename: Discipline
Species: Astartes
Chapter: Deathwatch (Imperial Fist)
Psyker: No
Role: Ensuring loyalty among the other members of the retinue, as well as heavy firepower.
Name: Teos
Codename: Hunter
Species: Human
Occupation: Imperial Guard
Role: Tracking, spotting, hunting suspects.
Name: *[REDACTED]*
Codename: Cheat
Species: Daemonhost (Tzeentch)
Role: Last resort advisor (actually quite fine with the whole ordeal)
Name: Azarys
Codename: Fury
Species: Astartes
Chapter: Deathwatch (Blood Angel)
Role: Melee fighter
Name: Por'la Er’sal
Codename: Reason
Species: Tau
Caste: Water
Sanctioned: Yes
Role: Diplomacy
All I can think about is the all guardsmen party 😂
I'm doing this for a game of wrath and glory! Thanks for mentioning it at 0:38 !
For those folks in the comments, who would like to hear out my thought about Inquisitor and Retinue?
Sure
Share away my guy
Love hearing other people's homebrews 😊
Will you speak up finally?
I would make an inquisitor along the lines of a 1930s pulp fiction hard boiled detective. Complete with trenchcoat and fedora. Investigating the dark and dirty place the Imperium forgets about, usually with a dangerous dame involved.
Perfect!
The Wathammer + Interrogator show was made in that style.
You get a random Ork here and within a RT's retinue from time to time because of Blood Axes or they might possibly be a Freeboota (the pirate-y orks!) Both groups are known to work as mercenaries for Human factions
In my opinion the best Inquisitors are like Eisenhorn and Ravenor. But most times people see Inquisitors as the exterminatus happy psychopaths like the ones who caused the Months of Shame and the one who screwed over the Celestial Lions. But I'm actually a fan of the inquisition as a whole.
for a crusade game 0f 9th, it was deathwatch, sisters of battle, grey knights and salamanders bickering and having a full on cival war about the fate of a planet.
the deathwatcha rrived due to suspected eldar activity and came in force due to there also being a noticable genestealer cult on the planet present
this genestealer cult tiself was in a three way cival on the planet it self between a rising chaos cult who is the most dominant one as well as whatever loyalist remantest of the PDF are still fighting
due to the chaos cult, the Grey Knights have came to preemptively arrive for a deamon incursion that is starting to happen.
finally, the Salamanders are caught in all this since they just wanted to protect the world from the deamons, traitors and xenos.
everyone currently hates each other, the sisters are thus far the biggest warcriminals, and we joked around that the inquisitors ended a meeting with them throwing hands, the grey knights inquisitor being the one who absolutely pummeled the others also came up
15:40
Inquisitor of the Ordo Malleus to the Ork in their Retinue: I can show you the Waaaarp! Take you demon to deeeeemon!
Inquisitor Name: Roderick Lucanor.
Race: Baseline human.
Gender: Male
Ordo: Chivalrous (supervision of Knight Houses and worlds)
Alignment: Puritan
Background: Imperial Nobility (feudal world)->Inquisitorial retinue diplomat->Interrogator
Notes: Recently promoted. Mentor KIA. Persuasive cunning and intelligent. Fighting skills of an invalid gretchin.
Retinue
Role: Ship Captain
Name: Miles Shiremutt
Race: Abhuman (Ratling)
Gender: Male
Background: Rogue Trader
Notes: Member of mentor's retinue. Shrewd tactician. Family won Rogue Trader title over a game of cards. (according to him)
-
Role: Field Medic, researcher, tech adept.
Name: Marix Theta.
Race: Augmented human (Mechanicus)
Gender: Female
Background: Magos Biologis
Notes: Friendly relationship with Inquisitor. Subtle augmentations. Passionate researcher.
-
Role: Bodyguard, sharpshooter.
Name: E-48896. (Nickname Jaeger)
Race: Baseline Human.
Gender: Male.
Background: Veteran Guardsman (Death Korps of Krieg)
Notes: Silent type. Suicidal. Too literal following orders.
-
Role: Bodyguard, muscle.
Name: Forr
Race: Abhuman (Ogryn)
Gender: Male
Background: Bullgryn.
Notes: Smart (for an ogryn). Strong moral compass.
-
Role: Unsanctioned Psyker.
Name: Tanya.
Race: Human Psyker
Gender: female.
Background: Imperial Nobility (Hive World)
Notes: Mentally unstable. Unhealthy and unrequited attachment to Jaeger. Kept in custody as leverage, last resort use only.
-
Role: Archivist, xeno diplomat, advisor.
Name: Gamlik Gomliksson
Race: Votann.
Gender: Male.
Background: Leagues of Votann explorer.
Notes: Recent addition. Secretive. Iron Kin companion unit suspected of being AI.
---
Allies: Knights of the Blue Moon, Imperial Knight House.
Nemesis: House Lucanor, Iconoclast Chaos Knights.
The coolest inquisitor is Czevak. Dude even has a living saint in his retinue lol
Welp, time to make Inquisitorial Retinue Killteam Fortress II
It'd be easier than you think actually
How do void ships work with inquisitors? Inquisitors need to get around but it’s my understanding that even the smallest void ships have crews of thousands. Would they all be under his command? Would he be the captain?
Inquisitors are more likely to either requisition a ship for a specific major mission where they need an army to accompany them, or they'd just hitch a ride with someone already going to their destination (like a rogue trader) and stay as an honoured guest. No normal human can really say no to an inquisitor asking for a lift. Inquisitor lords are more likely to have their own dedicated full time ships
Angels of Ecstasy: Slaanesh warband commanding cultists who spread the cult of joy in the Hellmire warzone where my Astartes homebrew is currently operating. One of the cults was discovered and are the reason why the current Chapter Master is in his position
12:24 And possible hijinks/hilarity when they decide to be bold enough to flirt with your Sister of Battle. But hey, if an old Librarian can get a Sister in bed, anyone can.
I have been homebrewing half a year now and I think a guide on planets would be very interesting
So could an Ordo Astartes Inquisitor be a Space Marine themselves? Either selected from a chapter, created to be an Inquisitor by someone, or a regular human Inquisitor who used their authority to undergo the Space Marine process.
Great video! Thanks
after renegade space marine vid, i wanna see how to make a guard regiment, cuz ive already made a guard regiment, the crisis guard, literally so useless and expendable, you evolved to have shorter birth and growth times, the guardsmen running away are more vital then you when youre in the crisis guard, you literally die so other guardsmen regiments dont, you and your gear is mass produced and youre still lucky if you have a helmet and mask/chest armor
How about creating a Kroot hunter pack or army homebrew?
Why doesn’t your avatar ever take a sip of his coffee?
Can an Inquisitor mess with a Rogue trader, or are they about equal in terms of rank?
Depends on the person
The inquisitor still can execute a rogue trader that is selling worlds to the Tau for profit. But they can't be bothered to bring a Trader to heel if he is just walking with a random eldar girl in his ship.
Truly the RT can get away with a lot, but not with anything.
Dark Heresy 2nd Edition is an exceptionally better game in every aspect compared to Wrath and Glory. The rules have been refined over multiple editions, starting from Rogue Trader, and I believe they turned out exceptionally well. I can only recommend it. By the way, the team plays as an Inquisitor's acolytes.
If someone is looking for a Warhammer-themed tabletop role-playing game, this is the winning choice.
wrath and glory is bunk, Dark Heresy or bust.
Preach brother!
Personally, I like W&G. It's easier to get into for me. Dark Heresy has more customization between its two editions, sure. But man, me likey just doing random weird builds in W&G.
I enjoyed wrath and glory when i did tts rpg of it with friends