Multiple Chaos Spawns, Plague Ogryns, Beasts of Nurgle, and numerous thousands of Cultists should have been a sign that this is an Astartes Level Threat. Fuck it, Grey Knights might be a legitimately reasonable call. Or even a reasonably large force of Guardsmen, or any Sororitas whatsoever. Instead they sent 3 crackheads and an Ogryn using basic kinetic and energy weapons who barely walked away.
I wonder the pts return on that. Like if we were to convert all of it into tabletop points. Course I know tabletop isn’t an accurate representation but still I’m curious.
You know the game had enough of your team when the AI director spawn 3 weak monstrosities together with 1 real monstrosity, multiple specials and elites and a horde of cannon fodders.
And here my ass has the gall to say "Whew, that low intensity heresy mission was nuts. Can't imagine what normal Heresy-tier is like." Meanwhile you absolute madmen endure Damnation maelstrom.
Considering even some Malice missions were feeling like Damnation recently (Seriously, I just wanted some easy games and the Damn. Horde. Music. played through half a mission nonstop...), I am not entirely surprised at the AI Director pounding the 'ALL teh Monsters!' button in Maelstrom
Director is bugged just like before. The uptick in specials across all missions even low int should be a dead give away. Regular damnation games are hi intensity and hi int is like an auric mission right now and the spawns are all over the place depending on the map. Redditors are telling people complaining sbout it to get better but alot of those people play auric so they have no clue lol
The amount of times I've played this game after a hard day's work. To click low intensity and get assblasted by literal legions of monstrosities flanked by 20 crushers. Is astonishing and disappointing
This game in the higher difficulties is so intense when it chucks boatloads of enemies at you while the emperors personal choir starts chanting in your ears🤣
How the throne are any of you alive. you guys are built different. Imagine Wolfer's reaction to hearing how many troops, mutants, hounds, and monstrosities were thrown at four Crack heads and they not only finished the mission. but all of them made it out. Emperor protects.
In one of my playthrough, there was 3 of us 1 one bot. And everytime a boss appears there would be 2 and at the end of 2nd arena in one of the mission we had to fight 4 monstrosities back to back 🤣🤣was the most chaotic mission ever for me.
only 6 how weak i have bin stuck on the start of missions for 30 mins unable to move forward at all killed over 50+ boss's........ it was pure hell with the wave inbetween the chaos
They spent 6 years on vermintide to realize that boss spawns should be connected to map checkpoints and now they decided to throw out the ai director settings when making this game. Its like they actively want us to hate their company.
I played a malice match last week that had no less than 4 crushers at spawn followed up by a plague orgryn and a battalion of maulers. Shit was really sketchy for a week but I guess they patched it.
The director needs fixed again ans when someone on reddit said that they told them to get better. Im like yeah but the director is actually messed up again they arent wrong lol. Low intensity games are like hi shock games and hi shock games are like maelstroms. Also regular games with no modifiers are not just regular games. Im like how can you not tell somethings wrong with the director? I can tell just by enemy density and where enemies are on certain maps.
You shall be thanking Emperor...... "AI" director didn't unpacked the plague space marines that not even in game..... *No wonder "AI" is considered heresy in 40k universe* .....
fatshark wagie: sir, spawns are bugged again and aren't spawning. what do? fatshark exec: alright, double all spawns. no, triple it, i'm tired of ppl complaining about this
This is why i will swear to not bring anything except my thunderhammer if its this kind of stuff. A shame I don't have a full premade to enjoy the things, random lobbies can get a bit toxic in these at times.
ya i left the game awhile back because of this kind of nonsense (this can happen across multiple difficulties along with other nonsense). can anyone tell me if they ever fix it? lol
I'm convinced darktide's "AI" director is actually the 5th chaos god
i mean the unofficial 5th god is connected to Malise
MALICE????!?!?!?!
Malal comin back with a vengeance
*MALAL STRIKE YE DOWN*
Nah man, its gravity. GRAVITY IS FUCKING HERESY, IV GOT MY OGRYNN ASS FLUNG OUT THE MAP SO MANY GOD DAMN TIMES !
Multiple Chaos Spawns, Plague Ogryns, Beasts of Nurgle, and numerous thousands of Cultists should have been a sign that this is an Astartes Level Threat. Fuck it, Grey Knights might be a legitimately reasonable call. Or even a reasonably large force of Guardsmen, or any Sororitas whatsoever.
Instead they sent 3 crackheads and an Ogryn using basic kinetic and energy weapons who barely walked away.
Anything is possible in the emperors light….
They fact they actually walked away from that is the real miracle. 😂
I wonder the pts return on that. Like if we were to convert all of it into tabletop points. Course I know tabletop isn’t an accurate representation but still I’m curious.
On a bright side, we can take this and run with it claiming the rejects can handle at least 1 chaos Marine
POV: you’re the 0.01% of bacteria fighting off hand sanitizer drops
Lore-accurate 40k moment:
If it was lore-accurate they'd be D.E.A.D.
"is that 3?" I should've shut my mouth there cause the Director decided to spend all his tickets at once on the monstrosities.
"is that 3?"
"hmmm, you're right, I *should* add 3 more monstrosities "
Good guy AI director letting you complete your weekly monstrosity challenge in 1 mission
Wolfer’s had enough he said send fucking everything.
Everyone sir?
EVERYYYYONE!!!!
the plot armor these 4 have is definitely on the GW writing level
_"I, Cato Sicarius..."_ ahh mission.
Our four bog standard human rejects just encountered some Caldor Drago level shit.
When the AI Director forgets you aren't named Grey Knights. 💀💀💀
Or Malum Caedo
I really love this new Cereal: "Oops! All Monstrosities!!!"
The AI Director ended one of my Heresy runs by spawning 7 Chrushers
Director said "I heard you have a UA-cam channel here's some help" 😂😂
You havent lived until youve fought 2 hordes of maniacs and 3 squads of maulers, it was gg.
The -crackhea- dudes: *Somehow weather the onslaught*
*PRIMARCH MORTARION AND TYPHUS THE TRAVELLER ARE CONVERGING UPON YOUR POSITION*
Just another day for the rejects corps
Awesome reference
You know the game had enough of your team when the AI director spawn 3 weak monstrosities together with 1 real monstrosity, multiple specials and elites and a horde of cannon fodders.
In my opinion, when starting Darktide, you should greet yourself with the following inscription: *_Welcome to the Hole of Pain_*
When the AI director sees you are doing normal maelstroms but not aulrics
Garp is a true son of the God Emperor
And here my ass has the gall to say "Whew, that low intensity heresy mission was nuts. Can't imagine what normal Heresy-tier is like."
Meanwhile you absolute madmen endure Damnation maelstrom.
You were at Catachan levels of glib horror. You faced down an astartes level mission
this is the most realistic depiction of inquisition acolytes clearing out a Nurgle corrupted hive world
Mfw the ai director summons duo non weakened monstrosities while my team is down
Considering even some Malice missions were feeling like Damnation recently (Seriously, I just wanted some easy games and the Damn. Horde. Music. played through half a mission nonstop...), I am not entirely surprised at the AI Director pounding the 'ALL teh Monsters!' button in Maelstrom
Director is bugged just like before. The uptick in specials across all missions even low int should be a dead give away. Regular damnation games are hi intensity and hi int is like an auric mission right now and the spawns are all over the place depending on the map. Redditors are telling people complaining sbout it to get better but alot of those people play auric so they have no clue lol
@@infrared6973 ever since the first traitors curse update the AI director got seriously borked. And haven't been fixed since.
I kinda like it this way now cuase now I get auric spawns with heresy health pools
yeah i can fell that.
1:00
"Hey you sure this ain't Auric"
If he only knew. :'D
WELCOME TO TERTIUM PUNK!
The amount of times I've played this game after a hard day's work. To click low intensity and get assblasted by literal legions of monstrosities flanked by 20 crushers. Is astonishing and disappointing
If you play a map that has a high elite spawn and a chance elites turn into monstrosity this will happen almost every time
This game in the higher difficulties is so intense when it chucks boatloads of enemies at you while the emperors personal choir starts chanting in your ears🤣
How the throne are any of you alive. you guys are built different. Imagine Wolfer's reaction to hearing how many troops, mutants, hounds, and monstrosities were thrown at four Crack heads and they not only finished the mission. but all of them made it out. Emperor protects.
That hit harder than games workshop’s prices
Bro that clutch was insane
At that point the game is straight up trying to spawn Mortarion himself...
me before watching * thinking im good *:This is gonna be EZ
me after seeing: ..... waugh?
The average space marine deathwatch experience
me with my Hammer build would just see 5 more normal heretics in the opening
I'm holding an xbox controller and instinctively pressed down R3 + Right to type 'wp' into the chat 😂
Looks like home
I love your panic mode hehehe’s xD everytime you should of died lol
The Director has had it with your shit. So it puts you through a boss gauntlet.
The director: "you realise I can handle more than 50 boss AI at once, right ?"
So the 10%-power line is about right?
In one of my playthrough, there was 3 of us 1 one bot. And everytime a boss appears there would be 2 and at the end of 2nd arena in one of the mission we had to fight 4 monstrosities back to back 🤣🤣was the most chaotic mission ever for me.
Being good in darktide is a bigger power trip than space marine 2 lol
Truly
Wow! Sometimes the game just wanna end the run. And thats it. But you guys prevailed... nice to see! Great vid.
you really needed a plasma gunner there, sometimes the pistol just doesn't cut it
This what you get, when you go unprepared...
I mean you know when you start hearing the banger music at least its telling you its fight time
I’m more surprised you made it through all that holy shit
… honestly for a rarer modifier just dropping 4-5 monsters on you would actually be pretty interesting and a cool addition
glad that the AI spawn chaos from vermintide, is also in Darktide
Lore Accurate Mode
You've underestimated my power
holy shiz you guys are cracked
Avarage Imperial Guard Sunday be like :
Go home AI director, you're drunk (and the AI director is an ANGRY drunk).
yeah they really stack up if nobody on the team is running damage
How i say - just Maelstorm experience)))0
I wish there was more variety with bosses, i know we got good ones but it feels less scary if its the same 3 always
Me with 5 krak grenades and bolter in the backpack
What type of build is the parry in 6:17? Looks fun and I’m overly obsessed with different zealot builds
It's the Catachan MKIV Devil Claw Sword. Very good sword for lots of situations except for Carapace.
If only there was some crack head with Chainsaw or Thunder Hammer :V
only 6 how weak i have bin stuck on the start of missions for 30 mins unable to move forward at all killed over 50+ boss's........ it was pure hell with the wave inbetween the chaos
yall ever get 3 full health normal monstrosities at the same time. its quite "fun"
AI Director isn't broken...
Theyr Plot Armor is!
Damn what a fcken clutch 👏
I got fucked in the mission of the first clip aswell, atleast 12 bosses in the first 20min...yeah we wiped, but loved it haha
named character
Is it me or is this AI director getting smarter and learning all the time?
0:40 HUUUUHHH
They spent 6 years on vermintide to realize that boss spawns should be connected to map checkpoints and now they decided to throw out the ai director settings when making this game.
Its like they actively want us to hate their company.
I played a malice match last week that had no less than 4 crushers at spawn followed up by a plague orgryn and a battalion of maulers. Shit was really sketchy for a week but I guess they patched it.
i play on danation an come like 15 ragers, 7 smashers, nurgle beast and so many gunners, sometimes the game dont want you to win.
The director needs fixed again ans when someone on reddit said that they told them to get better. Im like yeah but the director is actually messed up again they arent wrong lol. Low intensity games are like hi shock games and hi shock games are like maelstroms. Also regular games with no modifiers are not just regular games. Im like how can you not tell somethings wrong with the director? I can tell just by enemy density and where enemies are on certain maps.
I missed Cesar.
... What build/sword are you using the 3rd clip?
You shall be thanking Emperor......
"AI" director didn't unpacked the plague space marines that not even in game.....
*No wonder "AI" is considered heresy in 40k universe* .....
fatshark wagie: sir, spawns are bugged again and aren't spawning. what do?
fatshark exec: alright, double all spawns. no, triple it, i'm tired of ppl complaining about this
Auric Maelstrom fans be like: Auric Maelstrom so fun bro!
Auric Maelstrom:
what are the stats on your blade btw
This is why i will swear to not bring anything except my thunderhammer if its this kind of stuff. A shame I don't have a full premade to enjoy the things, random lobbies can get a bit toxic in these at times.
ya i left the game awhile back because of this kind of nonsense (this can happen across multiple difficulties along with other nonsense). can anyone tell me if they ever fix it? lol
You playing with Chris Chan?
Jesus christ hahahahaha
The completely neutered the recon lasgun, absolute garbage on any difficulty higher than malice