Cinema 4D + Octane Tutorial: Knitting or Stitching on Effect

Поділитися
Вставка
  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 16

  • @NickShaheen
    @NickShaheen 7 місяців тому +6

    Awesome tutorial. I was able to follow along and use Redshift with similar results. Just drop that vertex map into a plain effector to drive the visibility of your RS Matrix. Thanks!

    • @thepixellab2011
      @thepixellab2011  7 місяців тому

      Awesome, glad to hear it was easy with Redshift. Nice job man!

    • @alvarorodrigues3056
      @alvarorodrigues3056 7 місяців тому +1

      Hey! I put my vertex map into RS matrix distribution but doesn't work. :( Any tips?

    • @yankurae310
      @yankurae310 4 місяці тому

      @@alvarorodrigues3056 just put vertex map into fields, and under the parameter tab turn on visibility)

    • @marioantillon1607
      @marioantillon1607 2 місяці тому

      @@alvarorodrigues3056 yeah, I would also love to have an answer to this

  • @MRasey22
    @MRasey22 3 місяці тому +1

    nice

  • @ViomKumar-iw7ju
    @ViomKumar-iw7ju 3 місяці тому +1

    Hello brother I need your help in Cinema 4d
    I want to play a video in a object(3d cube) suppose it is of 15 sec and i want that video should play only for 4-5 sec rest of time any image from video should be displayee how can i do it??
    Please help

  • @vince6625
    @vince6625 3 місяці тому

    Redshift version? Thanks!

  • @DoctorMGL
    @DoctorMGL 7 місяців тому +14

    octane is still 20 $ every month while unreal is providing amazing render quality for free .
    i no think anyone will be using octane very soon .
    unless they lower the price into something like 5$ they will drop in subscriber number so hard .

    • @thepixellab2011
      @thepixellab2011  7 місяців тому +6

      I think $20 is pretty reasonable personally, I love Octane!

    • @DoctorMGL
      @DoctorMGL 7 місяців тому

      @@thepixellab2011 , if you get big projects that produce good income for you every time, then for sure,
      but for freelancers that have to pay for cinema 4d subscription + adobe + plugins , adding 20 $ to the cost is waaay to much just for render, its not suitable for freelancers .
      and who does not like to reduce paying money , unreal engine is the best thing happen to us so far this years .

    • @ArchViz-4D
      @ArchViz-4D 7 місяців тому

      and one professional asset pack for Unreal cost more than Octane for year. Even simple scatter plugin for Unreal cost $70.

    • @jordanwright5795
      @jordanwright5795 7 місяців тому +3

      There is a lot that can't be done in UR5. Realtime is getting really interesting but USD in Houdini / Karma along with C4D using an Alembic workflow / Rendering using Redshift/ Octane / Arnold ( depending on the job ) can do things that UR5 on its own can't do, especially for VFX and broadcast work. These are just tools of course and every job has its requirements but saying URE can replace offline render tools / render delegates like Redshift ad Octane isn't realistic with the state of the industry as of 2024.

    • @JocelynBordat
      @JocelynBordat 7 місяців тому +2

      Unreal engine is a far cry from octane's rendering quality 😉