Silver Haze Armored Core 6 (AC6)

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  • Опубліковано 7 лип 2024
  • A reverse joint full missile build for PVE/PVP in Armored Core VI. This isn't the typical missile boat build, and I'm also here to demonstrate something interesting you can do with your boosters! アーマードコア6
    Please help me continue my UA-cam journey by buying my fantasy novel! (both ebook and paperback available): www.amazon.com/dp/B0B6XNQH7D/...
    P.S. The e-book is cheaper at $9.99 and I actually get a bit more of the cut, so if you just want to support me, please buy this like you would a Patreon. Send me the proof of your purchase to request any topic from me! (either on discord or to my gmail: chrightt@gmail.com)
    0:00 Build & Booster Optimization
    8:38 S ranking a difficult PVE mission
    11:49 PVP with commentary
    If you really don't read:
    my Patreon: / chrightt
    Discord (for resources and come duel with us!): / discord
    My AC6 Spreadsheet (top left - file - make a copy): docs.google.com/spreadsheets/...
    The cute blue avatar I'm using is called Bugcat Capoo! The artist's name is Yara (all credits to her): / capoocat

КОМЕНТАРІ • 152

  • @Chrightt
    @Chrightt  9 місяців тому +49

    Share code (PC: unfortunately doesn't work cross platform): V79DK0FWFYA4
    This is the PVP base version. Feel free to tweak. P.S. color for Silver Haze is different in battle than in assembly. Not sure why but assembly can't display the silver color.

    • @Hypostasy
      @Hypostasy 9 місяців тому +9

      Can you make a laser shotgun build with the ones Arquebus made, I really love those

    • @Chrightt
      @Chrightt  9 місяців тому +5

      @SlavG1337 Sure!

    • @Hypostasy
      @Hypostasy 9 місяців тому +2

      @@Chrightt thanks

    • @TroidHunter
      @TroidHunter 9 місяців тому +2

      The color difference is probably because lighting in the assembly menu is very dark, so colors that are neutral look very different. The same applies to highly reflective paints on ACs.

    • @madmanawesome
      @madmanawesome 9 місяців тому +2

      I like how you use the “protect the drill” mission as your first clip. That mission made me so pissed a week ago, that I had to put on quads, 3 missiles and a canon so I didn’t get too heated. And it was my first time using quads and even the weapon loadout

  • @TheShadow7771
    @TheShadow7771 9 місяців тому +52

    good lord, that intentional quickboost delay trick is actually genius

  • @brule1763
    @brule1763 9 місяців тому +86

    I dunno how you think of this stuff, but I'm glad you're here to help dummies like me think about different builds

  • @AutistiCat2406
    @AutistiCat2406 9 місяців тому +68

    A good way to demonstrate working around weaknesses of boosters, and effectively showing how gridwalker is basically the best booster imo

    • @valravnsshadow9422
      @valravnsshadow9422 8 місяців тому

      Outside of niche uses and setups gridwalker is trash but go for it.

  • @Lmnlime
    @Lmnlime 9 місяців тому +35

    You’re a genius. The perfect timing on the ACs boost is blowing my mind.

    • @ligaar0849
      @ligaar0849 9 місяців тому

      That really depends on your opponent, not so much your build.

    • @Lmnlime
      @Lmnlime 9 місяців тому +5

      @@ligaar0849 what? I mean the way he built the AC to que a boost right as he touches the ground is creative af. Nothing about playskill

    • @hulkingmass
      @hulkingmass 9 місяців тому

      IDK anything about AC never played it but I am subbed from Eden ring still and still watch all his videos cuz I like his voice lol. And he's a genius for sure, totally agree. He had the best elden ring build analysis on YT

  • @SyntaxDaemon
    @SyntaxDaemon 9 місяців тому +38

    I can definitely see the use of this QB trick, but for me, it is important to be able to change directions rapidly. Therefore, I optimize around keeping the QB reload time down. Even then, I very often go a bit over the ideal weight of my boosters.

    • @Chrightt
      @Chrightt  9 місяців тому +22

      It is definitely build dependent. For this I just need to kite and its about efficiency and distance. If you're playing something more melee based, then there's usually more need to QB more. Otherwise, this is plenty enough imo or you'll need to waste a lot of stats on boosters that can QB enough to drastically change your positioning and lose out on many other stats.

    • @SyntaxDaemon
      @SyntaxDaemon 9 місяців тому +3

      @@Chrightt You're right on the money lol, I always carry melee, usually the pile bunker or the dagger. Seriously, that's impressive insight!

    • @ScienceRules118
      @ScienceRules118 9 місяців тому +1

      I find this also applies with Zimmermans, at least in my experience - being able to quickly change directions to counter enemy kiting or evade fire without going vertical is nice.

    • @haydentravis3348
      @haydentravis3348 9 місяців тому

      There are many ways to change directions rapidly. Simply jumping, falling, turning or stopping are all rapid changes in direction that most ACs are capable of performing with little or no delay.

    • @SyntaxDaemon
      @SyntaxDaemon 9 місяців тому

      @@haydentravis3348 Wait, really?

  • @joed2333
    @joed2333 9 місяців тому +9

    Your last missile video actually inspired me to similarly make a lightweight missile build with the kasuar legs. Thanks for that!

  • @justintime5021
    @justintime5021 9 місяців тому +11

    I cant wait for your booster breakdown video. Your breakdown videos have been so helpful to me.

  • @LEOTomegane
    @LEOTomegane 9 місяців тому +12

    Oh hey, the legs+quickboost mechanics! You took it a different way than I did when I was goofing around with this dynamic! Personally, I went to maximize the QB thrust, to make my hops travel further distances, whilst also disregarding the reload time. Ended up using the Institute boosters instead on a build that looks very very similar to this one!
    Timing the reload speed to exactly match when you touch the ground is a great idea though, so you can ensure you don't accidentally flop around too much. Very clever idea.

  • @AceLink23
    @AceLink23 9 місяців тому +10

    This is such an incredible build optimization, I never even considered timing QB reload with landing time on reverse joints. Definitely gonna try this setup out in pvp. Thanks for the great content as usual, and looking forward to the rest of the parts guides!

  • @theTahnoktrapper
    @theTahnoktrapper 9 місяців тому +10

    This game is seriously more fun because of your videos. I was just about to write off all Reverse Joints collectively, but now I have a reason to experiment further with them. Thank you a lot for your insight

    • @Chrightt
      @Chrightt  9 місяців тому +4

      Glad all my tinkering inspires more tinkering! :D

    • @nahdontevenstart
      @nahdontevenstart 9 місяців тому +6

      meanwhile i’m here never touching the normal legs lol

  • @BRG_Godsword
    @BRG_Godsword 9 місяців тому +1

    the explanation about quick boosting using leg jump and intentioanlly going over ideal weight made me realise why i was finding my reverse joint build so much more manoeuvrable and generally better in pvp thank you

  • @Blackjackkid7
    @Blackjackkid7 9 місяців тому +12

    OMG, you just helped me figure the perfect boosters for MY missile boat, reverse joint build.
    I did notice the issue with quick boosting with reverse joints and thought it was odd and had no way of being fixed but I guess I didn't take into account weight and how it also influences reload time.
    Great build btw, I also just worked on a RJL missile based build but for PvE. I just don't do the manual aiming part tho lol.

  • @Brian-rp7dj
    @Brian-rp7dj 9 місяців тому +3

    Matching QB reload time to your jump timing is expanding my brain. There are so many things to consider in this game when it comes to building a truly optimal AC, and these videos are so helpful.

  • @AceJPx
    @AceJPx 9 місяців тому +6

    I was stuck trying S rank that mission for weeks and thanks to you I've cleared it AND I understand more about boosting with reverse joint legs. Thanks again Chrightt!

  • @abakedtater8553
    @abakedtater8553 9 місяців тому +1

    I never even thought about deliberately raising my reload time for guaranteed grounded jumps, that's very clever.

  • @-RanD.om.
    @-RanD.om. 9 місяців тому +1

    Amazing build, I love using the detriments of parts to your advantage. Looking forward to the booster vid

  • @BaldurtheImpious
    @BaldurtheImpious 9 місяців тому +2

    Your channel is a blessing to us Armored Cores

  • @Rakshael
    @Rakshael 9 місяців тому +2

    wow, really good point about ideal weight working FOR you and giving an excellent demonstration

  • @sensi_8604
    @sensi_8604 9 місяців тому

    Thanks for all the hard work you put into your videos ❤

  • @user-km3pl9pi1u
    @user-km3pl9pi1u 9 місяців тому

    The world makes way for the man who knows where he is going.

  • @masonguyman3074
    @masonguyman3074 9 місяців тому

    Awesome vid Chrightt. This stuff was on my mind as I was building my reverse joint AC, but I would never have been able to properly explain it to anyone! You are a good teacher.

  • @ilkaysar2522
    @ilkaysar2522 9 місяців тому

    The booster video has got to be the video I am looking forward to the most.

  • @charlestalbotrice2007
    @charlestalbotrice2007 9 місяців тому

    Cool build. Keep up the good work!

  • @user-du7bn7zy8j
    @user-du7bn7zy8j 9 місяців тому

    Great build, I tried it and it works really well in pvp

  • @RauschenPauli
    @RauschenPauli 9 місяців тому

    i love the channel mascot and intro. its so cute and i always look forward to it somehow xD

  • @ramonyanez89
    @ramonyanez89 9 місяців тому

    Your use of mechanics to make a build that works for you is why I love your videos.

    • @Chrightt
      @Chrightt  9 місяців тому +1

      Thanks! Love putting out interesting builds that can encourage people to build their own whacky builds!

  • @invyt
    @invyt 9 місяців тому +1

    Very interesting trick, although very reverse joint specific. Can't wait for the booster video!

  • @vampireforhire18
    @vampireforhire18 9 місяців тому +1

    Good testing, very astute observations. I find I enjoy those boosters too. The climb rate is fun for positioning in pvp maps with verticality.

  • @abnarty6793
    @abnarty6793 9 місяців тому

    The best AC6 build videos!

  • @WadsworthGaming
    @WadsworthGaming 9 місяців тому

    the way the Aperitif's track those rollers and just smack into them is so satisfying

  • @Joebot08
    @Joebot08 8 місяців тому

    I knew it! The booster timing can be worked with the reverse joints. Gonna have to play around with one of my older builds now

  • @Tobascodagama
    @Tobascodagama 4 місяці тому

    This is some real galaxy brain stuff, I love it.

  • @CoralonCracked
    @CoralonCracked 9 місяців тому

    I’m learning a lot especially movements.

  • @sherman614
    @sherman614 9 місяців тому

    I love builds like this! I love seeing people go into PvP with a unique build that fits them, instead of the players who just pick the best most OP possible weapons and parts. Tank legs, coral missiles, duel Zimms, etc. They just copy and paste the most annoying things.

  • @alpha007org
    @alpha007org 9 місяців тому

    For that mission, I used Arms: HML-G2/P19MLT-04 and Back: BML-G2/P17SPL-16. Because of the trajectory of these missiles, you go through all of them like they don't exist. It helps, if you have super quick build, reverse joint, jump around, and you almost don't take damage.
    btw: thanks for all your other videos.

  • @InternetHydra
    @InternetHydra 9 місяців тому

    Noticed much the same when testing boosters on my own RJ build as well as noticing the distance traveled between low QB and high is more narrow then one would think, looking forward to your vid on them to see what else is needed to know about them, especially the dynamic of QB distance vs QB length.

  • @xianfa1708
    @xianfa1708 9 місяців тому

    i mean, this is why we have parts that people think that is underwhelming or impractical, there are stats that tend to thrive on those lowered performance to have a harmonic function to certain builds owO

  • @Jack-The-Gamer-
    @Jack-The-Gamer- 9 місяців тому +1

    Funnily enough, I didn’t start really grinding out S-ranks until I finished NG++, so this was actually one of the first missions I S-ranked. Definitely wasn’t easy, but double Songbird plus double detonating bazooka did the job. 😂

  • @liketoplayskarf5865
    @liketoplayskarf5865 9 місяців тому +1

    I recently found your content but I greatly enjoy it, I've avoided all spoilers and tips/tricks while I puzzled out ac6 over a weeks time. I've learned a lot from watching your videos. So thanks. I love the reverse joint legs, wish they had more talon-like legs, spring chicken is sexy af but it's not edgy enough for me.

    • @Chrightt
      @Chrightt  9 місяців тому

      Cheers :D Hope you enjoyed your playthroughs.

  • @ITNoetic
    @ITNoetic 9 місяців тому +2

    Saw myndrr's manual aim charged nebula + jamming bomb build and wondered when you'd catch on. Manual aim removes the notification beep that goes off for your opponent when you fire a weapon with FCS lock. All you need is enough of a splash damage radius to compensate for bad aim.

  • @malfegore_7043
    @malfegore_7043 9 місяців тому

    Now I understand why quick boosting with reverse joints felt bad to me. Thanks for the explanation!

  • @seeker_rodan3113
    @seeker_rodan3113 9 місяців тому

    Stuff like this is what i love about AC as a new fan because of VI.
    Im only on NG+ but ive spent so much time making cosplay builds and resting them that its starting to reach neck and neck to my actual playtime of the campaign.
    So far ive built some ofy favorite transformers, trying to make a playstyle and appearance of Halo elites, its been such a blast

  • @ipoopmuffins
    @ipoopmuffins 9 місяців тому

    wow i had almost the exact same setup on one of my builds (different weapons but same body parts and booster) and i wondered why i felt so much faster than the "better" quick boost reload time on the gills/allula. i wasnt paying attention to the landing on the ground part. also really looking forward to your booster vid, and hopefully detailed body part vids.

  • @JF-vz1ju
    @JF-vz1ju 9 місяців тому

    Wow I also had an idea to try to sync up the quickboost reload time with the time it takes a reverse joint to land after a grounded quickboost, but I never thought of using the booster's ideal weight to affect the timing.
    Really cool video, gonna try improving some of my reverse joint builds with that booster trick.

  • @RunningOnAutopilot
    @RunningOnAutopilot 9 місяців тому

    A cool trick with those hand missiles is to launch them and fly up right away
    If the opponent is hard locked or chooses to look at you then they don’t see the missiles coming at them on ground level
    Doesn’t work if your too far away

  • @azurespectrum1985
    @azurespectrum1985 9 місяців тому

    Yet another indepth video by Chrightt. I am waiting with high anticipation on your guide on cores found in this game. For the longest time I slept on the Tian and the Dessert legs (the ones Carla's AC use, I forgot the name), the stability is so high with these parts, one could compromise their headpiece with something that has less stability control.

  • @maxx21285
    @maxx21285 9 місяців тому

    Awesome tips, can't wait for the booster breakdown! The only problem is that I will have to tinker with all my ACs after that.

  • @ivy7919
    @ivy7919 9 місяців тому +1

    when you assault boost away from your opponent, using a 180 quick-turn out of it is *much* faster than letting the stall animation play, esp if you're going to be using AB defensively

    • @Chrightt
      @Chrightt  9 місяців тому

      Good advice. I'm not used to quick turning cause it's kinda awkward keybinds on MKB.

  • @grawlix2123
    @grawlix2123 9 місяців тому

    Cool to see some love for the spring chicken legs, they're my favorite!

  • @ExeErdna
    @ExeErdna 9 місяців тому +1

    You showed that mixing up weapons when you have a plan really does work. A lot of bursty builds are in trouble when they cannot get in or too afraid to get in. Silver Haze makes sure you really will get hit the laser drones and vert plasma are some of the most consistant back pieces and I really do find it ironic in a way that manual aim is the best way to really use missiles. Since you don't have to be dead on for it to work thus you can focus on being aware of how you need to move. This is how a lot of more bursty pliots get themselves in trouble their movement isn't really good at times.

  • @szymonboratynski7671
    @szymonboratynski7671 9 місяців тому +2

    This is how mastery in putting together build shines, knowing what it needs to excel at, and knowing how to maximize the needed stats while also utilizing inherent weaknesses to your advantage

  • @littlebattler
    @littlebattler 9 місяців тому

    i have a similar build, but focusing on keeping weight down and using the hokushi and ephemera core to get enough supply to regenerate EN even in the air. With above 7000 efficiency and gridwalker, the regeneration and vertical thrust allows it to fly indefinitely
    .

  • @JenkemSuperfan
    @JenkemSuperfan 9 місяців тому

    Missile builds do really well in Escort the Weaponized Mining Ship and got me my first S rank in it, but I managed to beat it faster with a reverse joint build with two dizzys and two stun needles.
    I was trying it out just to show a friend the WE ARE CORAL WARRIORS line after destroying the ship in the other mission. Definitely a struggle for pvp, but it was wild against that mission.

  • @fakhruddinothman748
    @fakhruddinothman748 9 місяців тому

    For missile build I prefer to has a bit of distance from enemy before fire the missile so that the missile has time to adjust the directory to homing the enemy. If do not has enough distance the enemy can easily evade the missile.

  • @tastykimchiOFDOOM
    @tastykimchiOFDOOM 9 місяців тому

    The exact weight that will allow you to buffer a frame perfect grounded qb using the mind beta legs with gridwalker is 76620. Go even 10 weight above this and you will end up buffering a qb right before you land.

  • @KalinGames
    @KalinGames 9 місяців тому

    Cool video m'dude. I also tried to do a similar optimization of reverse legs but for the generator recharge delay, so has soon as you touch the ground, the eng starts to recover at full speed but this is cool build as welllll

  • @nait5340
    @nait5340 9 місяців тому

    that QB optimization is really clever, although it probably requires quite some finetuning every time you switch something out. it's also only realy relevant with reverse joint legs. still, it's certainly useful information. great job.

  • @ExoKiller4
    @ExoKiller4 9 місяців тому

    Quick boost performance seems to have a pretty wide variety of opinions. I definitely feel most at home with lighter ACs with a low QB cooldown like with the Alula or Gills, even with a reverse joint you can still get a pretty useful mid-air dodge especially if you reverse your direction. For heavier setups leaning more on the legs to do the heavy lifting makes sense, but I struggle to live with longer QB cooldowns.

  • @charlesballiet7074
    @charlesballiet7074 9 місяців тому

    wow not olny did you tune the quick boost perfectly but then got it to be basically energy neutral with the generator supply, bravo!

  • @tastysnacks8094
    @tastysnacks8094 9 місяців тому

    Nice closer look at boosters. Build looks fun, too. When trying to go for S-ranks I think it'll be too slow for a lot of the missions though.

  • @Fedorchik1536
    @Fedorchik1536 9 місяців тому +1

    This video reminds me that in AC1 you could get damaged by your own explosive attacks.
    Would be cool if ABoosting past Apperetif user would make him deal with his own missile swarm xD

  • @pizzamechman8380
    @pizzamechman8380 9 місяців тому

    Coldcall is a real menace

  • @immy3508
    @immy3508 8 місяців тому

    This is fucking brilliant

  • @EandEsystems
    @EandEsystems 9 місяців тому

    The nach legs you used to demo reverse joint quick boosting are actually bipedals, they just have stats like a reverse joint.

    • @Chrightt
      @Chrightt  9 місяців тому +1

      And that's why I'm using it to demonstrate? I'm comparing bipedals (chose the one with the longest jump distance) to the RJ jumps.

  • @ianprager4275
    @ianprager4275 9 місяців тому

    Holy guacamole, I’ve been wondering about how it would be to sync up the reverse joint QB hop recovery time with my QB reload time but didn’t have the patience to experiment with it. Good to see that it works! I’m also keen to see whether I can combine it with a fast enough EN recharge rate to start regenning before landing.

  • @ryandenning9442
    @ryandenning9442 9 місяців тому +1

    Would love to see a light weight build made for quick boosting and high damage

  • @cthulhurage4580
    @cthulhurage4580 9 місяців тому

    Ive fought something like this yesterday with your last build for pvp since it has become my favorite AC ive ever run.
    It was named Archangel tho so i dont that that was you but funny to see it

  • @crestfallenhussar895
    @crestfallenhussar895 9 місяців тому

    I made a nearly identical build (different weapon loadout) except it used the heavy Coral generator and the 12345 thrusters.
    idk if I'd call the build great, it was at least very food at dodging Ibis CEL, but what I did discover is that 12345 created almost 0 landing lag after using a grounded quick boost with the Mind Beta legs.

  • @brentramsten249
    @brentramsten249 9 місяців тому

    8:40 its not necessarily the most ammo efficient way, but dual zimz and songbirds just speedruns that mission crazy fast.
    a single combo will leave the coral AC at 10%ish and are easily followed up (assault boosting straight to its spawn location will get you a free kill) and going into the crater and waiting for the wheels to come in and songbirding the ground will let you zimmerman for the kill, or if your trigger finger is fast you can do that in the reverse order.
    not that hard to do it hitless

  • @nicolasvillasecaali7662
    @nicolasvillasecaali7662 9 місяців тому +8

    I really hope to see bulky/tanky builds from you, you really put a lot of good thought into them and they feel so complete all around.
    Edit: If is not much i have a question: you think its a good idea to try to make a RJ build for melee? It seems cood to runaway but how detrimental would be to run it with a shotgun, a shield and a melee weapon?

    • @Chrightt
      @Chrightt  9 місяців тому +5

      I like bipeds with melee more. RJ is too floaty to charge quickly imo.

    • @zchen27
      @zchen27 9 місяців тому +3

      ​@@Chrightt Might just be me having skill issues but I found trying to melee in RJ always feels like I'm fighting the AC's desire to zoom past the target.

    • @nicolasvillasecaali7662
      @nicolasvillasecaali7662 9 місяців тому +1

      @@zchen27 it is certainly problematic, I kinda like the image my "grasshopper knight" AC give, but is definitely hard to control, specially vs flying enemies.

  • @brettwerdesheim9767
    @brettwerdesheim9767 9 місяців тому

    kinda came to the same conclusion using spring chicken builds, but not the grid walker that is an interesting one.

  • @scottdick296
    @scottdick296 9 місяців тому

    The more I play AC6, the more I start to feel like the aperitif missiles are the most OP weapon in the game. Maybe second most OP after the stun guns.
    At long range, they win most fights because they're missiles, but their super-high tracking and delayed launch makes them a nightmare to dodge at close range, too. Plus the delay means that it's harder to stagger punish their user, since going in for a big hit often means taking a full volley to the back, making YOU the one staggered instead.
    And worst of all, they're even more brainless to use than Zimms or stun guns. You don't have to worry about the timing or range, you can just spam them on cooldown and they'll do the job.
    And before anyone says I'm just being salty: I ran aperitifs on my main build for a long time, until I had to stop because it didn't feel fair. (I still whip them out occasionally on my "fuck you" missile boat when I'm salty.). If anything, I'm hoping they get nerfed so I can use them again without the guilt.

  • @UnknownSquid
    @UnknownSquid 9 місяців тому

    Naming this "Silver Haze" works well as a name, since Silver is considerably heavier than Steel.

    • @Chrightt
      @Chrightt  9 місяців тому +2

      I'm really glad you made this comment :) I named this Silver Haze on purpose for this exact reason actually since this is actually mid-weight and heavier than Rusty's AC but I wanted something roughly the same color and idea. That's how it ended up as Silver Haze as Silver was the closest metal I found that fits what I wanted.

  • @sgador
    @sgador 9 місяців тому

    lowkey kinda want an indepth look on a coral weapons builds since I have been using the coral doom sticks cause they just make big red explosions

  • @TheJestersDoor
    @TheJestersDoor 9 місяців тому +1

    Wow! Great tech in this video. If you could add a game mode to the game, what would you add? I want an endless tower mode, where more enemies spawn the more floors you clear.

  • @dariusjonna
    @dariusjonna 9 місяців тому

    Really love your vids. Could you do a breakdown of the different aim forms? For me, the manual aim is immensely useless.

  • @hammertiemz
    @hammertiemz 9 місяців тому +1

    The build would've still worked even if you skipped everything as long as you equiped the aperitifs and soups, no?

  • @Sljm8D
    @Sljm8D 9 місяців тому

    Do all missiles auto-track like this without lockon?

  • @shadowssun1120
    @shadowssun1120 9 місяців тому +1

    Does the ideal boost timing change between the different RJ legs? Can you do this kind of optimisation with the others, or is it just the Mind Betas and Grids that have this weird little synergy?

    • @Chrightt
      @Chrightt  9 місяців тому

      They will usually be slightly off by a few decimals of a second. The safe way is to just test it and see if it works. Going slightly over in weight on QB reload time is better than going under.

  • @GeorgeK340
    @GeorgeK340 9 місяців тому

    I got confused because there is a lot of information all at once.
    If I want my RJ build QB to jump very far to dodge incoming attack. The stats I want are Jump Distance from the legs and QB Thrust from the booster?

  • @Tea-Spin
    @Tea-Spin 9 місяців тому

    can you share the color code from your AC? I really like the silver shade of it

  • @marcelol.4371
    @marcelol.4371 9 місяців тому

    Believe it or not i concocted a very similar build just yesterday

  • @AnonYmous-hj1tb
    @AnonYmous-hj1tb 9 місяців тому

    I'm curious of what kind of build you could pull off with the jammer bomb, specially avoiding free aim

  • @dangerwarg9682
    @dangerwarg9682 9 місяців тому

    11:00 Another part of it is that in PvP, the enemy is not where they appear to be on your screen. Even though it's been like this in Chromehounds, it's not the worst. AC 4 and ACfA were the worst about it. This is like Chromehounds bad. It's clear whenever they're not where they appear to be, and it's obvious where they actually are. A whole body ahead sometimes. Afterall, you are only seeing the what had already happened as far as movement is concerned. This is part of why shit misses so damn much online. It's targeting a ghost of you.

  • @GenericHeretic
    @GenericHeretic 5 місяців тому

    What does changing the drones do?

  • @destroyerescaton7574
    @destroyerescaton7574 9 місяців тому

    I was trying to do this delayed jumps with Kasuar legs but It looks like it 's impossible due to low load limit. Does anyone have any ideas?

  • @Starcanum-
    @Starcanum- 9 місяців тому

    Is there a specific reason you use manual instead of softlock at times?

  • @sirpuffball6366
    @sirpuffball6366 9 місяців тому

    i still don't quite understand what the point of reverse joint legs is. bipedal legs are significantly more resilient and even lighter, which seems more useful for kiting than bouncing with your grounded quickboosts. Every time i try to make a reverse joint build i end up just swapping out for some bipeds and they work much better

  • @bastianrhone9390
    @bastianrhone9390 7 місяців тому

    I made this but lightweight

  • @CreativityNull
    @CreativityNull 9 місяців тому

    I was a little confused in the beginning when you said you were using mind alpha core and immediately showed HAL core.

  • @Mrdoughlicious
    @Mrdoughlicious 9 місяців тому

    Hey Chrightt, I don't know if you read comments or not. But could you do an in-depth analysis on the difference in damage types, and which bosses/enemies have resistances and weaknesses to damage types?
    I think this is something that is difficult to understand for a lot of players, and could help people for optimizing their builds in PvE

    • @Chrightt
      @Chrightt  9 місяців тому +1

      I can do a guide on defense/EHP etc in AC6, but I haven't got a clue which PVE mobs has what defense 😂 Never took a look. I'll try and find out though.

  • @melaniabladeofmiquella
    @melaniabladeofmiquella 9 місяців тому

    Super Silver Haze yeah boiiii smoke them suckers

  • @lajohnslar6719
    @lajohnslar6719 9 місяців тому

    Can we get a drones video next

  • @danieladams1752
    @danieladams1752 9 місяців тому +1

    What weapons best benefit from manual aim?

    • @Chrightt
      @Chrightt  9 місяців тому +1

      I think the plasma that charges into 3 AoE benefits a lot from manual aim.

    • @gamedominatorxennongdm7956
      @gamedominatorxennongdm7956 9 місяців тому +2

      The coral oscillator has some funny interaction with manual aim where you can make it so the charge blade instantaenously spawn into your opponent.

    • @Hanstra
      @Hanstra 9 місяців тому +1

      The Nebula is a strong contender, I think. See Myndrrr's manual aim PvP build vid. It's pretty busted.

    • @LEOTomegane
      @LEOTomegane 9 місяців тому

      plasma rifles for sure

  • @killervic7379
    @killervic7379 9 місяців тому

    Ahoy

  • @XavierGr
    @XavierGr 9 місяців тому +1

    Seems that your opponents don't know that the assault boost button exists...

    • @Chrightt
      @Chrightt  9 місяців тому

      Assault boosting into missiles isn't that great of an idea honestly. The missiles will still end up chasing you (like the pulse weapon guy). Plus, my simple answer to assault boost is to just jump upwards and let them burn their energy since RJ jumps are high enough to hop over assault boosts if you haven't tried.

  • @michaelbranstetter8860
    @michaelbranstetter8860 9 місяців тому

    Please go over boosters

  • @LaiN900
    @LaiN900 9 місяців тому

    honestly, reversed legs are just a nerf in general for pvp. Stability is sadly king

  • @ktvx.94
    @ktvx.94 9 місяців тому +2

    I understand that you can do without the fast reload time, but I don't see how this is revolutionary. You can just... wait before quickboosting. Sure it helps prevent mistakes, but there's no need to plan your entire build around that.

    • @Chrightt
      @Chrightt  9 місяців тому

      Well, the build was already going to be using those weapons. Tweaking the defensive piece to allow this to work makes perfect sense. As for why this is revolutionary, it is precisely because you don't need to wait. A misclick during a heated battle? wasted energy + no distance covered. waiting for, say, 0.23 seconds extra? Possible but hard enough for humans to do consistently. You're still dodging 0.23/1.27 = 18.1% less than me WHILE having to remind yourself to consistently delay your quickboost.
      This works because I'm using the RJ's extra long jumps and I can just spam my dodge key. Try it for yourself. Don't perfect time your dodge like my build and see how much worse off you are.