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Ground Branch - All Weapons Reload Animations
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- Опубліковано 16 сер 2024
- Weapons Reload Animations from v1033 (v1034 CTE Included)
0:00 G19 Patrol
0:09 G19 Urban
0:15 M17
0:24 MK25
0:33 PMM
0:43 M9A3
0:52 M1911A1
1:01 MP7A1
1:12 MP5A4
1:29 MP5A5
1:37 MP5SD5
1:46 MP5SD6
1:54 UMP45
2:04 MPX SBR
2:14 M4A1 SOPMOD
2:26 M4A1 Block II
2:32 M4A1 Block II (FSP)
2:39 MK18
2:45 HK416D
2:51 HK416D CQB
2:57 M16A4
3:03 M110
3:10 M110K1
3:14 MK17 CQC
3:21 MK17 DMR
3:25 AKM
3:31 AK-74M
3:35 Wz.88
3:39 AK-105
3:43 AK-105 Alpha
3:46 AKS-74U Alpha
3:50 AKS-74U
3:54 Galil ARM
4:02 SVD
4:08 FAL Vintage
4:15 FAL Tactical
4:18 SA58 OSW
4:25 G3A3
4:34 MK14 EBR
4:42 MK46
5:16 PKM
5:57 M24
6:15 SDASS Custom
6:29 M1014
If the reloads look familiar (Especially the fast empty reloads) it's cause they got the killing floor guy to do them
Well that explains why there's too much bounce.
i love the mag tap on the mp5 magazine at 1:14.. nice little animation detail
that's actually realistic for mp5 tac-reload
Before anyone asks, it's because a full magazine doesn't fully insert into an MP5 with the bolt closed, that's why all the modern COD animations have them lock the bolt back before reloading even for tacticals
Would've been good if it was actually nicely animated, cause the way it's animated looks goofy and clunky as fuck.
“how many mp5s, mk18s and aks do you want?”
“yes”
on Gourd ddewedddd 😂😂😂😂
0:01. Glock 19 Variants (Austria).
0:15. SiG Sauer M17. (United States).
0:24. SiG Sauer P226 Mk25 (Germany and Switzerland).
0:34. Makarov PMM (Soviet Union and Russia).
0:43. Beretta M9A3 (Italy and United States).
0:52. Colt M45A1 (United States).
1:01. H&K MP7A1 (Germany).
1:12. H&K MP5 variants (Germany).
1:54. H&K UMP45 (Germany).
2:04. SiG Sauer MPX. (United States).
2:14. Colt M4A1 variants (United States).
2:45. H&K HK416 variants (Germany).
2:57. Colt/FN M16A4 (Belgium and United States).
3:03. M110 variants (United States).
3:14. FN SCAR-H MK17 (Belgium and United States).
3:25. Izhmash AKM (Soviet Union and Russia).
3:31. Izhmash AK-74M (Russia).
3:35. Radom Wz.88 with synthetic furniture (Poland).
3:39-3:34. Izhmash AK-105 (Russia).
3:46-3:50. Izhmash AKS-74U (Soviet Union and Russia).
3:54. IMI Galil ARM (Israel).
4:02. Dragunov SVD (Soviet Union and Russia).
4:08. FN FAL variants (Belgium and United States).
4:25. H&K G3A3 (Germany).
4:42. Mk46 (United States).
5:16. Degtyarev PKM (Soviet Union and Russia).
5:57. Remington M24 SWS (United States).
6:29. Benelli M4/M1014 (Italy and United States).
It's not a modern military FPS without 999 variations of AK, AR-15 and MP5
Fr
Shotgun reloads feel way more natural than a lot of games.
wdym? 6:20 this looks very clunky and unpolished.
@@zedus4042 Still better than a lot of games that have you slamming shotgun shells into the gun at inhuman speeds.
@@Roddith yeah well when it comes to speed, most games do shotgun reloads way too fast because of gameplay reasons but for example reload for shotgun in CoD looks much more believable and real even though its speed is a bit exaggerated, and that's because the animation is better, or higher tier.
Zero Hour has the slowest shotgun reload
the true successor to rainbow six
Rainbow Six Siege is not a Rainbow Six Six game, and even if it was, its a poor excuse of one
I swear the more I watch these I dive into a beta access tactical shooter rabbit hole.
HANK: Hey. Look at my empty magazine.
HOMER: 'kay.
HANK: Don't like it? Then neither do I! 2:22 Get the HELL out of here! Ha! Ever see a guy say goodbye to a clip?
HOMER: Yes, once.
nicely done. looks like i won't have to make a video on this then. btw whats ur fov?
I don’t like how the M14 doesn’t lock back.
I have fired an M14, the sound of the bolt going forward is extremely satisfying.
I wonder why the M14 is popular as the weapon is the worst of the three Cold War-era NATO battle rifles.
Same thing with m16/m4 lol
@@shiragamishiro1954 ??????
i don't quite get what you mean.?? unless you mean the guns are not locking back.
then i don't think the M16/M4 rifles are the worse cold war era weapon. i mean..just look at how many countries use them, that's just go to show its popularity and performance.
If I had to guess, I think it has to do with it being the rifle of the US forces, even if it was for a relatively or comparatively short time.
There are more FALs and G3s around the world and they appeared in more conflicts than the M14, but they were never used by a force as large as the US armed forces. There is no large single user of the other two, or at least not as large as the US.
Not to mention that ownership of the other two rifles are difficult in their respective countries of origin. Being able to buy a weapon as a civilian does contribute a lot to it's popularity.
While there are a lot of derivatives and licensed copies of FALs and G3s around, the M14 endured for a long time as a platform, only really getting phased out by the second half of the GWOT era. By that time, Western European NATO players have moved away from 7.62 service rifles. None of the other two saw as much further development and specialization, or not at the scale that the M14 did as the DOD spent a lot on the M14 even after the adoption of the M16.
Safe the say that the M14 had a lot of wind blowing from the back.
Not too fast not too slow, very nice.
Good sound design ngl
Call of Duty if it had guns:
Call of Duty if the guns had real names
Guns if had call of duty
CoD if it had shit quality animations:
@@zedus4042 what are you talking about?
@@Xenoscoutknight in other words, this game is trying to have mw like animations but whoever is animating these is clearly either not talented or just has no experience as the animations are very clunky and unpolished and have a lack of feeling of weight.
Tldr: these animations suck.
Please make an all weapons video of STALKER GAMMA. The game's weapons' sounds are sick af.
do the updates change SCARs charging handle to be placed on right side?
Basically Killing Floor Animation, That's It
Can You do Zero Hour Next ? They add new weapons and K9 in the new update ...
So dayum satisfying
The pistol reload animations are not very nice he should use the slide release
I don't disagree but I don't think they are bad
The game is in Early Access for 6 years, so changes are possible in new releases.
Why is he holding the pkm by the barrel
"More"
"But sir, that's a lot of pis-"
*"MORE"*
You can tell the devs are tired of the HK slap.
the Galil and PKM needs new sounds man , all that "Mikson" vibe is gone
It's an early access game, and the sounds might be changed in future updates.
Even a game like Ground Branch still has a few flaws.
the hands look like leather
homie needs to tac reload a bottle of lotion.
Galil reload is stupid, it should be charged overhand with the left hand, that's the whole reason the charging handle sticks up. They bothered to do it underhand with the AKs, but not the Galil 🤦
It's done that way to avoid the hand clipping through an optic, when one is mounted. Same reason the MP5s don't have the "HK slap". If they did, the hand would clip through wide optics like the Eotech when mounted.
i don't like how the AK reloads, yea sure it's one of the fadter way yo reload it but is it too much to ask for variety on the different AKs
Holy shit that Galil sound is so lazy. Same as the AKs.
The game is in early access. They're most likely going to change it in future updates.
You can easily see where they got the reloads from 😭
Where?
COD:MW 😂
@anrichilingaryan4774 cod mw2019, the primary weapon reloads seem to have mostly their own animations but the pistols are borderline using the same animation 😭
@@anrichilingaryan4774Kf2
@@DRG_67no kf2
Cod weapons if they were good
Cod if they werent stuck with the stupid california law
wdym by "if they were good" these animations are pretty shit, clunky and unpolished, shouldn't even be compared to CoD.
@@zedus4042No they aren't dawg, they are actually pretty solid considering there's other games like Back 4 Blood, which in comparison are pretty shit compared to these animations.
Well yeah, these are decent animations by themselves but to compare them to CoD animations? That's too far, CoD is pretty much the best in the industry when it comes to fps animations.@@mememan143
Bro these people think mw19 invent tac reload is really hilarious😂 mfs never play kf2
Im so sick of the mw19 tacticool reloads
wtf are they gonna do?? fucking toss the gun around, do a sick 360 or something?? what do you expect from a reload animation??
it's a tactical shooter
these were animated by the KF2 animator, who arguably set the trend for your "mw19 tacticool reloads" lol
I agree. To clunky and unnecessarily aggressive
Dang, fps game devs are lazy now, 1 kind of weapons with so many variant as new weapon 🗿
The game is in Early Access, which means multiple guns with different varieties will be added. Not to mention the sheer amount of customizations for said guns. And as time goes on, more attachments will be added over the already spectacular amount of attachments already in-game. The developers also have to focus on character customization, optimization, graphics, networking, and other things.
@@yourlocaljetstream i mean COD do like that too, 1 kind of weapon but many varieties and label them as new weapon
the hand models and materials are just so bad
Never moisturized their hands in their life lmfao
Why the fuck are there 4 different MP5s
Everyone has a big difference
Bro these are all from cod mw 😔
animations😍
hand models🤮
What's the problem with his hands if he doesn't have any equipment yet?
@@Wind2000channel
completely horrible hand, horrible texture, horrible modeling quality
realistically, it's closer to both being 🤮
animations are pretty clunky and floaty. Sounds also kinda suck.
M4a4 anims are as trash as in every other game-
PAYDAY 2 remains superior
m4a4??
@@nicktantheman9363 mk18
if only pd2 had good gameplay
@@normal763 tbh i want to say you're wrong, but payday 2 really did fall off
@@nicktantheman9363 i’ve been playing pd3 since it launched, tried going back to pd2 yesterday and it feels horrendous to play lol