PolyJam.Studio
PolyJam.Studio
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Відео

How to create animated LED Screen with RGB pixels in Unreal Engine | Substrate Materials Tutorial
Переглядів 2,6 тис.Місяць тому
Hey guys! How are you doing today? In this video, I'll show you how to create a realistic emissive LED screen material with RGB pixels. You can use any screen texture, video, and pixel shape for your project. 00:00:00 intro 00:00:08 media texture 00:00:45 pixels 00:02:45 led 00:04:52 fresnel - blend 00:06:28 distance - blend 00:08:20 raccomandations 00:09:01 media texture via sequencer 00:09:36...
How to add water drops to any materials in Unreal Engine | Substrate Materials Tutorial
Переглядів 2,4 тис.2 місяці тому
Hey guys! How is your day going? In this video, I'll show you how to add water drops to any material, even glass, in Unreal Engine 5. I kept it super simple and easy to personalize. Let's get started! 00:00:00 intro 00:00:08 base layer 00:01:13 substrate coated layer 00:04:52 enable displacement 00:06:51 glass material 00:08:15 thanks for watching!
How to make photorealistic Wood Material in Unreal Engine | Substrate Materials Tutorial
Переглядів 1,2 тис.2 місяці тому
Hey guys! How it's going? Back again with the second video on Architectural visualization. This time, we'll create a super realistic wood material, and thanks to the power of Substrate, we can add those extra details to make it to the next level. Ready?? Let's start! 00:00:00 intro 00:00:08 wood layer 00:02:34 clear coat layer 00:06:11 dirt layer 00:07:58 thanks for watching!
How to create PROCEDURAL FABRIC material in Unreal Engine | Substrate Materials Tutorial
Переглядів 1,4 тис.2 місяці тому
Hey guys! How it's going? Let's kick off a new series on Architectural visualization with a tutorial on creating a fully procedural fabric material. We will create squared patterns, wavy lines, and fuzz. Let's go! 00:00:08 intro 00:00:24 basic settings 00:01:45 parametric squared pattern 00:06:07 parametric wave texture 00:11:24 parametric fuzz texture 00:16:02 issues 00:16:20 thanks for watching!
How to create realistic Tire Material in Unreal Engine | Substrate Materials Tutorial
Переглядів 2,8 тис.3 місяці тому
Hey there! How's your day going? It is time to create realistic tire shaders (or tyre if you are British :) ). First, we will configure some basic settings, followed by some guidelines on handling edge wear. For FREE, you can find the Material Function used for the edge wear on my Patreon. Let's go! 00:00:00 intro 00:00:08 base color 00:01:48 roughness 00:03:41 normal bump 00:05:32 edge wear 00...
How to Make "Polarized" Iridescent Glass in Unreal Engine 5 | Substrate Materials Tutorial
Переглядів 6 тис.3 місяці тому
Are you ready to learn something new? In this beginner-friendly tutorial for Unreal Engine 5, I'll show you how to create a realistic "polarized" iridescent glass material using Substrate Materials. It appears on headlights and glass when you take a photo of a car using a polarized filter on the camera. Let's get started! 00:00:00 intro 00:01:06 vector noise 00:02:27 substrate thin film 00:03:0...
How to create a realistic Carbon Fiber in Unreal Engine | Substrate Materials Tutorial
Переглядів 1,3 тис.3 місяці тому
I am super excited to show you how to create this awesome Carbon Fiber material using the power of Substrate in Unreal Engine 5. As always, it's going to be super easy and super fun! Let's dive right in and get started with this tutorial! 00:00:00 intro 00:00:09 carbon fiber layer 00:02:31 clear coat layer 00:03:43 dust layer 00:05:18 dust mask 00:09:11 thanks for watching!
How to create Anisotropy materials in Unreal Engine 5 | Substrate Materials Tutorial
Переглядів 2 тис.3 місяці тому
Hey there! It is time to add anisotropy to your materials! In this quick video, you'll learn how to activate it and create a tangent texture. You can use it for your new set of brake discs or as the bottom of your pan :) It is super easy; let's go! 00:00:00 intro 00:00:10 slab node 00:00:21 base color 00:00:31 metal color 00:00:48 roughness 00:01:03 anisotropy 00:01:48 tangent texture - photosh...
How to create a realistic Car Paint in Unreal Engine | Substrate Materials Tutorial
Переглядів 4,6 тис.4 місяці тому
Hello there! How are you doing today? I am currently delving into the potential of Substrate Materials in UE5, and I am amazed at how quickly and easily you can create beautiful shaders in a short amount of time. Once you grasp the concept, the possibilities are endless! Don't worry if you're new to this; it's straightforward and easy to understand. Shall we begin? 00:00:00 intro 00:00:09 base ...
5 more Tips and Tricks You Should Know in Unreal Engine 5!
Переглядів 1,7 тис.4 місяці тому
In this second video, I continue sharing "save time and stress" tips in Unreal Engine 5. We create shadows from glass objects, fix bad textures, center the pivot axis on a model, change exposure quickly, and hide area light visibility from specular surfaces. Let's dive in together! 00:00:00 intro 00:00:09 TIP 01: glass shadows 00:00:56 TIP 02: bad textures look 00:01:33 TIP 03a: axis pivot not ...
5 Tips and Tricks You Should Know in Unreal Engine 5!
Переглядів 2 тис.4 місяці тому
In this new tutorial series, I will share essential tips and tricks I have learned while working with Unreal Engine over the years. They will save you a lot of time and help you feel less stressed ;) We start to fix the grass shadow disappearing when moving the camera, allow translucent materials to be affected by the camera depth of field with path tracing, improve volumetric lights, avoid the...
How to Create Interactive Hair in Unreal Engine 5 - Groom Physics Tutorial
Переглядів 2,5 тис.4 місяці тому
Are you interested in creating interactive hair in Unreal Engine? If so, this tutorial is just what you need! These super-easy settings will let you play around with your hair or fur, no matter if it's on your head or on that fluffy carpet of yours :) If you find this useful, consider supporting the channel! Let's get started! 00:00:00 intro 00:00:09 export hair as alembic 00:00:26 import hair ...
How to Create Hair in Unreal Engine 5 - Groom Tutorial
Переглядів 6 тис.5 місяців тому
Hey there! I'm excited to show you how to create some awesome hair using the Groom plugin in Unreal Engine 5. This tutorial is going to be super easy and fun, so let's dive right in! 00:00:00 intro 00:00:08 enable Support Compute Skin Cash 00:00:19 enable Groom plugins 00:00:31 import Hair 00:00:59 hair parameters 00:01:29 hair material slot 00:01:40 hair material V01 00:02:56 hair material V02...
How to make Glass in Unreal Engine 5 | Substrate Materials Tutorial
Переглядів 7 тис.5 місяців тому
Are you ready to learn something new? In this beginner-friendly tutorial for Unreal Engine 5, I'll show you how to create a realistic glass material using Substrate Materials. Let's get started! 00:00:00 Intro 00:00:10 Activate substrate settings 00:00:57 TranslucencyColoredTrasmittance 00:01:23 Substrate Slab node 00:01:36 Texture Sample node 00:01:48 Constant node 00:02:03 Linear Interpolate ...
How to create an Animated Gradient material in Unreal Engine
Переглядів 1,4 тис.5 місяців тому
How to create an Animated Gradient material in Unreal Engine
How to create a Plastic material in Unreal Engine
Переглядів 3,6 тис.5 місяців тому
How to create a Plastic material in Unreal Engine
Product Rendering in Unreal Engine: Xbox Series X
Переглядів 3766 місяців тому
Product Rendering in Unreal Engine: Xbox Series X
Nintendo Game Boy in Unreal Engine: Naruto Version
Переглядів 4536 місяців тому
Nintendo Game Boy in Unreal Engine: Naruto Version
Product Rendering in Unreal Engine: DualSense [Full Process]
Переглядів 4696 місяців тому
Product Rendering in Unreal Engine: DualSense [Full Process]
Product Design in Unreal Engine: Steam Deck [Full Process]
Переглядів 7546 місяців тому
Product Design in Unreal Engine: Steam Deck [Full Process]
Salewa - Ortles Light Mid Powertex Shoe
Переглядів 4789 місяців тому
Salewa - Ortles Light Mid Powertex Shoe
PlanetQuest
Переглядів 15010 місяців тому
PlanetQuest
Automotive Course for Unreal Engine 5 - Vol.01
Переглядів 8 тис.Рік тому
Automotive Course for Unreal Engine 5 - Vol.01
Plank - Bench
Переглядів 1652 роки тому
Plank - Bench
Atoms - Model 001
Переглядів 1752 роки тому
Atoms - Model 001
Mammut
Переглядів 4,7 тис.2 роки тому
Mammut
ModelXR by RevoZport - Unreal Engine 4.25
Переглядів 6053 роки тому
ModelXR by RevoZport - Unreal Engine 4.25
Tesla Model 3R Evo by RevoZport - Unreal Engine 4.23
Переглядів 3114 роки тому
Tesla Model 3R Evo by RevoZport - Unreal Engine 4.23
Jaguar F-Type Drift
Переглядів 2354 роки тому
Jaguar F-Type Drift

КОМЕНТАРІ

  • @user-rn5om9ol9o
    @user-rn5om9ol9o 3 дні тому

    Your tutorials are amazing 😳!!

  • @mata6273
    @mata6273 9 днів тому

    Brilliant: Finally some proper glass. Reflective and refractive. Subscribed.

  • @IcyLucario
    @IcyLucario 13 днів тому

    1: Very helpful, thank you. 2: I don't know if you check your older videos, but I have a question: If you apply a lot of gravity to the hair, how can you prevent it from clipping into the mesh/skeleton it's supposed to be covering? For example, a ball covered in hair and rolling. The top hair will sink into the ball.

    • @andrewgiovannini6613
      @andrewgiovannini6613 Годину тому

      Ball has to be skeletal mesh and then you have to create a groom binding for the ball and apply it with the groom.

  • @alexzanderthegeek
    @alexzanderthegeek 14 днів тому

    Thanks!!!

  • @pugmanvfx
    @pugmanvfx 20 днів тому

    Nice and concise tutorial! I like it:) When making frosted glass like you were doing in the video, I tend to find the inner object's edge does not get blurred but harsh like 4:08 ua-cam.com/video/4yuMwxN9pL0/v-deo.htmlsi=EtlKGxOQTNFBjyGp&t=249 do you happen to have any solution?

  • @deadpixelanimation1411
    @deadpixelanimation1411 20 днів тому

    hey man how can I make that neon shader at the beginning of your video?

  • @gengisbohx_
    @gengisbohx_ 26 днів тому

    The choice of music is exquisite, the tutorial in itself is complete, easy to follow and satisfying. Great job ! I’m loving it !

  • @CyberRings-NEET
    @CyberRings-NEET 27 днів тому

    ooo is this for 5.4?

    • @polyjam.studio
      @polyjam.studio 26 днів тому

      Thanks! I didnìt try 5.4 yet, but I think it works :)

  • @luongthanh1099
    @luongthanh1099 28 днів тому

    Amazing, thank you. You can make a see-through white curtain tutorial and render using Pathtracer. ❤❤❤

  • @user-ml4yd5jb4v
    @user-ml4yd5jb4v 28 днів тому

  • @RicardoSilva-ip3ki
    @RicardoSilva-ip3ki 29 днів тому

    Very good!! Was it all done in Unreal?

  • @user-vg5lx1ch2w
    @user-vg5lx1ch2w Місяць тому

    Wanderfull as always!!!!❤❤❤❤❤❤

  • @CL-fg5ne
    @CL-fg5ne Місяць тому

    Ill be sure to support you once I have my own money. Are you a professional in the field? Since your materials are incredibly high quality

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Thanks! I'm a 3D generalist, I work with different programs, included Unreal :)

  • @Sunnny851
    @Sunnny851 Місяць тому

    Character skin mat

  • @Sunnny851
    @Sunnny851 Місяць тому

    Can u make water material for fish tank..please

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Місяць тому

    Can you please publish some substrate materials related to translucency and 3S. . .

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Місяць тому

    Can you please publish some substrate materials related to translucency and 3S. . .

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Check out my video on plastic materials

  • @nmaisarquitetura6956
    @nmaisarquitetura6956 Місяць тому

    Perfect!

  • @LORENZOCOLALONGO
    @LORENZOCOLALONGO Місяць тому

    Great friend ....

  • @polyjam.studio
    @polyjam.studio Місяць тому

    You can find the assets and support the channel here: www.patreon.com/UnrealVisuals Get 15% OFF on my automotive collection scenes here with the coupon "POLYJAMSTUDIO": www.artstation.com/unbound/store?tab=digital_product

  • @leehom1845
    @leehom1845 Місяць тому

    The tutorial is very good, and the background music is also very good😀,Looking forward to the next work

  • @mirassegizbaev5726
    @mirassegizbaev5726 Місяць тому

    God of materials in unreal

  • @Native_Creation
    @Native_Creation Місяць тому

    Brilliant tips

  • @Native_Creation
    @Native_Creation Місяць тому

    Incredible tutorial!

  • @Native_Creation
    @Native_Creation Місяць тому

    Such a wonderful tutorial, instant subscribe

  • @alessandrovillani6172
    @alessandrovillani6172 Місяць тому

    Cool!!! I download the project from your patreon but when I assign material looks strange…. Any suggestions about it??? Thanks 🙏

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Hey! Send me an email with a screenshot

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Місяць тому

    Can you please publish an issue about the opacity of the new material system design of substrate - especially after the old material is converted to substrate, the opacity cannot be directly linked. . .

    • @polyjam.studio
      @polyjam.studio Місяць тому

      I didn't get any problems with the opacity channel. Can you explan better what you mean?

  • @yashpanwar555
    @yashpanwar555 Місяць тому

    Can you please teach how you made that 5?

    • @polyjam.studio
      @polyjam.studio Місяць тому

      I modeled it in Cinema 4D. I think you can use the Modeling Tool inside Unreal

  • @TheYouSeven
    @TheYouSeven Місяць тому

    This is amazing, another Top quality content! Keep it up 💪

  • @colini23
    @colini23 Місяць тому

    could we use the same technique for a normal material on unreal engine a non substrate one ? Thank you

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Sure! Connect the nodes into ALBEDO and EMISSIVE channels

  • @driftmirror
    @driftmirror Місяць тому

    Seems like this doesn't necessarily need substrate right? It would work fine in a regular material from what I can tell? I actually avoided a lot of your videos because of Substrate in the title/thumbnail since its not quite ready for production yet. But now I'm thinking I'll go back and check em' out.

    • @user-ev4ud5xs2j
      @user-ev4ud5xs2j Місяць тому

      The current substrate is not suitable for large-scale local editing scenarios, and does not pose a big problem for product display.

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Yes, It works fine with non-substrate materials. You can also apply other technique in my other videos

    • @polyjam.studio
      @polyjam.studio Місяць тому

      @user-ev4ud5xs2j I agree...but they work fine in small projects like product visualization and the automotive field

  • @GreasyBirb
    @GreasyBirb Місяць тому

    If you're clamping a value between 0 and 1, use the Saturate node (its essentially free on the GPU)

  • @polyjam.studio
    @polyjam.studio Місяць тому

    You can find the assets and support the channel here: www.patreon.com/UnrealVisuals Get 15% OFF on my automotive collection scenes here with the coupon "POLYJAMSTUDIO": www.artstation.com/unbound/store?tab=digital_product

  • @CL-fg5ne
    @CL-fg5ne Місяць тому

    Nice man, this is really clean and well-made. Lots of respect, thank you for sharing!

  • @hugorejes
    @hugorejes Місяць тому

    do u know how to create curvature material like some wood damage on the corners or scratches grunge without using substance painter

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Unfortunately, it is not possible in Unreal. There is something similar but not perfect; check my TIRE tutorial

  • @ryanjstever
    @ryanjstever Місяць тому

    Damn, I thought this was for substrate lol

  • @adithyasathya2578
    @adithyasathya2578 Місяць тому

    Dude this is such good content! Please make more this is gold!

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Thanks! Any suggestions for the next one?

  • @iggorr25
    @iggorr25 Місяць тому

    Very cool !!! :) Is this material better then the ones you can get from the Marketplace? in the Automotive pack?

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Thanks! This version is physically correct because you have layers like in real world

  • @user-bf7ge8lt8w
    @user-bf7ge8lt8w Місяць тому

    May I know how you create the tire paint in the asphalt ? Is it ready texture from megascan or it is decal effect . Thank you.

    • @polyjam.studio
      @polyjam.studio Місяць тому

      It is a texture. It is an old project done in Octane Render

  • @ibrahimantar9078
    @ibrahimantar9078 Місяць тому

    from where you get this tire 3d model

    • @polyjam.studio
      @polyjam.studio Місяць тому

      I don't remember; I found it somewhere online. It was in my tire folder for a long time

  • @alexmair964
    @alexmair964 Місяць тому

    how or where can i learn that? where do i find the course?

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Here it is :) www.polyjam.studio/ue5-course

  • @jjmartin6422
    @jjmartin6422 Місяць тому

    At the end of the video, you mention that it works best for non-moving renders. Would it be possible to use this material as a tool to generate textures for baking, and then just use the baked textures to make hq tire material on a case-by-case basis? 🤔

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Hey! I don't think it is possible. For baking textures, use tools like Substance Painter; it will be easier

  • @jjmartin6422
    @jjmartin6422 Місяць тому

    If your material looks different (white/silver) after about 01:15, dont panic. Follow all the steps, and once you hit "apply" at the end your outcome should match. I hit apply early.

  • @HapZungLam
    @HapZungLam Місяць тому

    LIke your channel so much.

  • @HapZungLam
    @HapZungLam Місяць тому

    Nice video. btw where did you get that water drop normal maps? did you made it in substance designer?

    • @polyjam.studio
      @polyjam.studio Місяць тому

      Hey! Thanks. I found it somewhere online a long time ago; I don't remember where

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j 2 місяці тому

    How to make water droplets flow under this effect

  • @romainfusilier8806
    @romainfusilier8806 2 місяці тому

    Amazing! Could you do a tutorial on how to create a realistic glass material to put on windows buildings or car ? It would be great ! Thank you master

  • @AquilesAdrianza
    @AquilesAdrianza 2 місяці тому

    Oh man - Awesome videos! My question - is there any way to make a light look at a target ? Like the look at Camera option but with lights -

    • @polyjam.studio
      @polyjam.studio 2 місяці тому

      Thanks! It is possible via blueprint. Let me see if I can create one for the community.

  • @brokeboy8869
    @brokeboy8869 2 місяці тому

    Does this work in blender 3.6?

  • @AdrianoSilvestre
    @AdrianoSilvestre 2 місяці тому

    Another great tutorial, thanks polyjam, could you create something about vegetation or translucent objects like curtains please?