How to Create Interactive Hair in Unreal Engine 5 - Groom Physics Tutorial

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  • Опубліковано 4 жов 2024

КОМЕНТАРІ • 26

  • @polyjam.studio
    @polyjam.studio  7 місяців тому

    Let me know guys what you'd like to see in the next tutorial! You can download the material on my Petreon: www.patreon.com/UnrealVisuals

    • @yonghengshouhu
      @yonghengshouhu 7 місяців тому

      Can experts provide additional tutorials on substrate new material systems and UE5.4 Motion Design in advance??

    • @polyjam.studio
      @polyjam.studio  7 місяців тому

      @@yonghengshouhu Sure!

  • @mrwitty331
    @mrwitty331 6 місяців тому

    this video is the best video that talks about hair grooming in unreal 5 thanks

  • @raul1st2002
    @raul1st2002 5 місяців тому

    Great visuals, great music taste

  • @IcyLucario
    @IcyLucario 2 місяці тому

    1: Very helpful, thank you.
    2: I don't know if you check your older videos, but I have a question: If you apply a lot of gravity to the hair, how can you prevent it from clipping into the mesh/skeleton it's supposed to be covering? For example, a ball covered in hair and rolling. The top hair will sink into the ball.

    • @andrewgiovannini6613
      @andrewgiovannini6613 2 місяці тому

      Ball has to be skeletal mesh and then you have to create a groom binding for the ball and apply it with the groom.

  • @SajidRahim
    @SajidRahim 6 місяців тому

    Amazing thanks.

    • @polyjam.studio
      @polyjam.studio  6 місяців тому +1

      Thanks! Any suggestion for the next one?? Let me know :)

  • @jigmak123
    @jigmak123 Місяць тому

    Hi man, great tutorial
    How to render this outside the game mode. Any way to bake this simulation?

  • @mohamadalkotob2525
    @mohamadalkotob2525 7 місяців тому

    amizing man keep going

  • @AleRender
    @AleRender 7 місяців тому

    thanks for the tutorial . A question that I always have when I see it: how to put that background that you see in the intro

    • @polyjam.studio
      @polyjam.studio  7 місяців тому

      The background is just a L shape with a texture :)

  • @alanportgaming6077
    @alanportgaming6077 Місяць тому

    Do u know if it works with an alembic file? Or it has to be a skeletal mesh

  • @DailyPaily
    @DailyPaily Місяць тому

    What about performance ?

  • @aaronpaglinawan4912
    @aaronpaglinawan4912 7 місяців тому

    Can you do rug ? Please include the modelling too haha. Thank you

    • @polyjam.studio
      @polyjam.studio  7 місяців тому

      Hey! You can create a rug in any 3d program or download one; there are tons online :) Remember to make the hair. Use references to achieve the look you need :)

    • @aaronpaglinawan4912
      @aaronpaglinawan4912 7 місяців тому

      @@polyjam.studio Thank you so much. I just want to ask. When I applied a texture with hair attribute node, the texture appears as plain white. do you know what's the problem with this ? Thank you so much!

    • @polyjam.studio
      @polyjam.studio  7 місяців тому +1

      @@aaronpaglinawan4912 make sure that you have properly exported the hair along with its UV map. Check my previous tutorial, I talked about that :)

  • @HighlightRiel
    @HighlightRiel 5 місяців тому

    Same thing for unreal 5.4?

  • @hugorejes
    @hugorejes 6 місяців тому

    how to add another sphere in the event graph blueprint to collide with groom ?

    • @polyjam.studio
      @polyjam.studio  6 місяців тому

      Unfortunately, I didn't find any answer...try to merge the two spheres together, or export them as alembic