How to create a Plastic material in Unreal Engine

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  • Опубліковано 16 жов 2024

КОМЕНТАРІ • 21

  • @polyjam.studio
    @polyjam.studio  8 місяців тому

    Please turn on the subtitles.
    Here you can download the material: www.patreon.com/UnrealVisuals

  • @CL-fg5ne
    @CL-fg5ne 4 місяці тому

    Nice man, this is really clean and well-made. Lots of respect, thank you for sharing!

  • @AntonioAngeloCelestino
    @AntonioAngeloCelestino 20 днів тому

    molto interessante questo materiale, ma nello stesso livello vorrei poter utilizzare sia un materiale substrate tipo il vetro polarizzato che questo qui. Posso farlo in qualche modo? (chiedo perchè se entro nei "details" del "material" principale ,nella modalità substrate attivata, non riesco a poter cambiare lo "shading model")

  • @cgimadesimple
    @cgimadesimple 5 місяців тому

    here too great blues! ❤ and video as well 😊

  • @outtoplay
    @outtoplay 8 місяців тому

    Very cool lesson. Appreciate the effort! Sub'd !

  • @talkalone3688
    @talkalone3688 8 місяців тому +1

    Great tutorial, you're clearly very talented! I just wanted to ask where exactly we can all get the texture you use within this video? I've taken a look at your pateron and there isn't any resource to download.
    Also for a possible future a video/series would it be possible to break down the material editor and what each component you use does? I'm very new to this and only understood a portion of what of what you did. Thanks! :]

    • @polyjam.studio
      @polyjam.studio  8 місяців тому

      Thanks! I used only one grayscale texture (it was from the Greyscalegorilla pack). You can easily find similar textures online for free!
      Thanks for your suggestion, I'll release a new series on material nodes soon! 👍

  • @tapanshukla7458
    @tapanshukla7458 6 місяців тому

    very useful...

  • @aufgespielt3768
    @aufgespielt3768 7 місяців тому

    Many Thanks for this!! where can I buy the Material Testscene?! Would be very helpful ;)

    • @polyjam.studio
      @polyjam.studio  7 місяців тому

      Thanks! Do you mean the plastic material? You can find it on my Patreon, considering subscribing ;)

  • @hotsauce7124
    @hotsauce7124 6 місяців тому

    May I ask, how can we add finger prints and smudges to this shader?

    • @polyjam.studio
      @polyjam.studio  6 місяців тому +2

      To add fingerprints, you can use the roughness channel if you're using the traditional material system. If you're using Substrate, you can add an additional layer, as I explained in my car paint tutorial. Regarding smudges, I haven't found any solution for this. 😥You can bake the 3D model with Substance and create a map

    • @hotsauce7124
      @hotsauce7124 6 місяців тому +1

      ​@@polyjam.studioThank you

  • @darkoben99
    @darkoben99 5 місяців тому

    if you could show screencast keys that would be great

    • @polyjam.studio
      @polyjam.studio  5 місяців тому

      I can't find a good application that shows mouse and keybord toghether

  • @nicoloferrara3397
    @nicoloferrara3397 6 місяців тому

    dove trovo il materiale dello sfondo?

    • @polyjam.studio
      @polyjam.studio  6 місяців тому

      Intendi la texture? L'ho travata in uno dei corsi della GreyscaleGorilla