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ACs 8-Bit Zone
United States
Приєднався 28 лип 2020
Exploring Commodore, TRS-80 Color Computer, Atari 8-bit restoration and customization projects! Join the channel to take part in the weekly saga. Most weeks there will be 1 or even 2 videos. Usually Wednesday is a quick "coffee break" format where ideas are hatched. Saturday is the longer video where projects come to life. I hope to make interesting gadgets and would love to hear your comments on what you are interested in seeing on the channel. I hope my enthusiasm and joy over these old machines shows and that you can make your own projects and videos. Let's explore together! See you this Wednesday or Saturday.
Building a Mechanical Keyboard from Scratch #trs80 #septandy #3dprinting #pcbdesign
PCB mounted switches, custom board, 3D printed housing/bezel, and a complete step-by-step build showing all the steps for building a new keyboard for a TRS-80 Color Computer 1 or 2 or 3. Although the standard key caps that I used are more suitable for standard key layouts, they will be perfect for my new CoCo 3 computer. If you can remember the non-standard positions of some of the CoCo's shifted characters, then you could potentially use this in a CoCo 1 or 2. In the Coco 3, I will remap the standard key presses to those expected by the key scan routine of the Color Computer's BASIC ROM. That allows us to use common, standard keycaps.
#trs80 #septandy #3dprinting #pcbdesign #mechanicalkeyboard
#trs80 #septandy #3dprinting #pcbdesign #mechanicalkeyboard
Переглядів: 997
Відео
2 of 2: Best Composite Mod. Tandy versus Mark Data Products #septandy #trs80 #hardware #hacks
Переглядів 733Рік тому
Tandy vs Mark Data Products. Two boards to fit either style of RF modulator. Each using a competing composite circuit. I could have used the same circuit in both, however, I wanted to see if there is any difference in output quality. I compare the pictures produced by both boards, on different TVs. Another thing that you will notice is that the analog TV tuner can make a difference in the pictu...
1 of 2: Simplest No-Wires Composite Video upgrade! #trs80 Color Computer
Переглядів 1,3 тис.Рік тому
This PCB is an upgraded, updated improvement of the 1983 Mark Data Products "Universal Video Driver board". Instead of clipping it into place with jumper and fly leads, this board installs in place of the old RF modulator.
Dragons, Cocos, and Tanos. All digital video output. #septandy #trs80
Переглядів 973Рік тому
I designed CocoDV as a digital video upgrade board for DVI output, exclusively for TRS-80 color computers 1 and 2. Now, it works in the Tano Dragon and Dragon 32.
Coco1 64K Upgrade
Переглядів 555Рік тому
How to upgrade the RAM from 16K to 64K in the version F board also known as the 285, or the NC board. Some PCBs have "NC" inked below the PCB number 8709285. Others are missing the ink. But you can identify it as the F board as I show in the video. Upgrading the F board is much easier than the D and E. The Coco 1 will usually have a version 1.0 and 1.1 Color BASIC ROM that will need to be upgra...
A Clever "Relocator Board" for CocoDV -- Avoid Clipping Out the Plastic Post in Color Computer 1.
Переглядів 500Рік тому
Thanks go out to Michael Rojas for sending his PCB into AC's 8-Bit Zone.
Address Decoding 2 ROMs into 1 for the Color Computer Extended Color Basic 1.1
Переглядів 528Рік тому
The old 24-pin ROM is not very available, but 28-pin is easily bought. Here are two little boards for different ways of upgrading the CB and ECB (Extended Color BASIC) ROM in a Tandy TRS-80 Color Computer 1 or 2. One board is a minimal and compact adapter for 28 to 24 pin conversion. The second board does a logic trick to decode 2 ROMs into 1. I use the ST M27C256B or the Winbond W27C512. Also ...
Installing CocoDV into the Color Computer
Переглядів 1,8 тис.Рік тому
The TRS-80 Color Computer 1 and 2 had one way to display their video output - the RF modulator to a TV set. It was blurry back in the day, and nowadays, retro computer enthusiasts are finding the old RF modulator even more troublesome. While the composite NTSC signals on the 8-bit's main board may be just fine, the tuneable components in the RF chain may have shifted value or even failed. 1981 ...
Upgraded Clear Video in an 8-Bit Color Computer with FPGA Enhancement
Переглядів 1,5 тис.2 роки тому
CoCoDV is now available to buy. This video covers the basics and how I build them. Using Digital Video DVI output to a monitor or TV screen, this hardware upgrade provides one of the clearest possible displays. The upgrade board plugs into the 40-pin socket of the VDG (Video Display Generator). Note that some CoCo models need the socket added as the VDG was soldered directly into the board in s...
Canyon Climber- Sprites and 16 Colors ! SepTandy 2022 #trs80 #septandy Steve Bjork
Переглядів 1,1 тис.2 роки тому
Tandy and Datasoft released Canyon Climber in 1982 by James Garon and Steve Bjork on cartridge to be sold at Radio Shack and other stores. The game was masterfully written back then for the Motorola 6809 microprocessor in the TRS-80 Color Computer 1. As good as it was though, there is a bug in Level 3 and a mechanics problem that detract from the game experience. See the patched version that I ...
Trying Heat to Fix TRS-80 Case
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I said "my old" computer when I recorded this, but this is not my original. This one came from Ebay. A Color Computer 1 from 1982.
Recreating Pac-man on TRS-80 Coco 1 16KB || Sprites || Scrolling || Tile Graphics || SID Sound
Переглядів 2,1 тис.2 роки тому
#TRS-80 #Coco Pac-man Recreation is getting closer to completion! Programming this game is great fun, but I really needed to do it to prove out new hardware features in the Coco Digital Video (CocoDV) upgrade board. I've been contemplating a new graphics mode for the Coco for some time. That mode is tile graphics, similar to hardware in the Commodore C64 or the Nintendo NES. The traditional Coc...
Color Computer 2 with 30 x 80 Tile Graphics #trs80 #retro
Переглядів 7732 роки тому
#nes #commodore64 CocoDV is an upgrade board that I designed to upgrade the Color Computer's video output to DVI or HDMI. Here I demo a new feature in progress that increases the screen pixel usage from 256 x 192 up to 640 x 240. I'm showing it using character cells, but the real point of this is about making a Tile Graphics capability for arcade or NES style or C64 type of games. In the old st...
Cool It Or Lose It! 8-Bit Retro Tech CPU Cooling
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Those who are into the retro computing hobby realize that the 80s 8-bit machines are on borrowed time. Here is a future proofing upgrade that is arguably more important than "recapping". Simple cooling solution using a 5VDC fan and a DC to DC adjustable output voltage converter. These simple components are found all over. The DC-DC board uses an LM2596 Simple Switcher. The nice thing about this...
A ZIF Socket seemed perfect at first... then a pit of despair... and then finally awesome.
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A ZIF Socket seemed perfect at first... then a pit of despair... and then finally awesome.
I bought the worst Color Computer 2 on Ebay | still works after 40 Years | Fixing stuck keyboards
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I bought the worst Color Computer 2 on Ebay | still works after 40 Years | Fixing stuck keyboards
I Found a Cheat Mode in Fighter Pilot - TRS-80 Coco 2
Переглядів 3522 роки тому
I Found a Cheat Mode in Fighter Pilot - TRS-80 Coco 2
Hardware Scrolling is NOT supposed to be possible on the Color Computer - VDG scrolling
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Hardware Scrolling is NOT supposed to be possible on the Color Computer - VDG scrolling
New Hardware Gives TRS-80 Color Computer Commodore 64 Sprites
Переглядів 4,9 тис.2 роки тому
New Hardware Gives TRS-80 Color Computer Commodore 64 Sprites
Software Sprites are 10 Times Better with Machine Language than BASIC - Part 2
Переглядів 4,9 тис.3 роки тому
Software Sprites are 10 Times Better with Machine Language than BASIC - Part 2
How Sprites saved Video Games in the 1980s. Hardware Sprite Generation, Software Techniques
Переглядів 14 тис.3 роки тому
How Sprites saved Video Games in the 1980s. Hardware Sprite Generation, Software Techniques
TRS-80 CoCo HDMI - Will the first Prototype Boards Work?
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TRS-80 CoCo HDMI - Will the first Prototype Boards Work?
8 Bit CoCo HDMI || Pure Digital Video! || HW emulated artifact colors || Playing Moon Cresta
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8 Bit CoCo HDMI || Pure Digital Video! || HW emulated artifact colors || Playing Moon Cresta
Free LCD for the Zone! -- LG 37" Power Supply Failure and Repair of LG 37LC7D
Переглядів 9253 роки тому
Free LCD for the Zone! LG 37" Power Supply Failure and Repair of LG 37LC7D
Convert old IBM PCjr Joysticks to TANDY CoCo Deluxe || 6847T1 VDG lowercase text || 64k RAM upgrade
Переглядів 6993 роки тому
Convert old IBM PCjr Joysticks to TANDY CoCo Deluxe || 6847T1 VDG lowercase text || 64k RAM upgrade
The 64-in-1 Super ROM Pak - Step by step guide to DIY - Soldering and Wiring Tips!
Переглядів 2943 роки тому
The 64-in-1 Super ROM Pak - Step by step guide to DIY - Soldering and Wiring Tips!
Super 64-in-1 ROM Pak - TRS-80 Color Computer cartridge using AM29F040 Flash
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Super 64-in-1 ROM Pak - TRS-80 Color Computer cartridge using AM29F040 Flash
Hacking the ROM in TRS-80 Coco - Improving CSAVE and CLOAD Fidelity - Weak DAC?
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Hacking the ROM in TRS-80 Coco - Improving CSAVE and CLOAD Fidelity - Weak DAC?
How was Computer Data Stored on Cassettes in the 80s? || TRS-80 CoCo repair on a CCR-82 Recorder!
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How was Computer Data Stored on Cassettes in the 80s? || TRS-80 CoCo repair on a CCR-82 Recorder!
Building a Low-Profile 28- to 24-pin ROM Adapter || RAM-test for TRS-80 Color Computer 2 (CoCo-2)
Переглядів 7813 роки тому
Building a Low-Profile 28- to 24-pin ROM Adapter || RAM-test for TRS-80 Color Computer 2 (CoCo-2)
Hi i have a question is it possible to use a GBS8220 upscaler to connect the rgb?
That was a great video... Makes me feel like I'm not alone poring over those 1374/4 schematics.... Thank you
I swapped out my ram chips and that solved the problem! Those would be the first thing I would check from now on. Those Tandy specific chips were probably rushed to market and may have some features that weren't meant to last 40+ years.
It works! So good to see. You give us great hope that all COCO's will live on into eternity. Thanks again.
I bought one off ebay and the video is garbled. Thanks for this video, it is very helpful.
rgbtohdmi is far better that this clear picture no jailbars.
I finally found a Magnavox 8CM515. This video was very helpful. I will be making my own cable once I receive it. Thanks
You’re a hero! I found your two videos on sprites fun and inspiring. I’m currently researching some classic game history for a book I’ve been writing. Great to see the old school tech again!
Would appreciate a link to the keycaps you used!
the circuit described at 44:16 is inverted video. Found out when I finished building it.
weird things..... I somehow forgot to connect the supply line capacitors to the ground which gave me an inverted video. Curiouser and curiouser...
Good solution. Thanks for the tip.
32:44 one of the first instances of the dab.
ZIF sockets are great, you just need to make the holes bigger when designing the PCB. I don’t know why the legs are so huge, all ZIF sockets seem to share this.
where can I get these PCB's?
I wonder how the Model-I and III saved and loaded tapes? I don't think it used a DAC. Think it just output pulses. It was notoriously unreliable - nightmares of *C showing up in the top-right indicating a checksum error. Actually of course you didn't hack the ROM (because you can't write to ROM), but a copy of it in RAM. I suppose you could copy the ROM onto a new one with the new values?
I believe Manic Miner was made on this machine, then fed into the Speccys memory. Hence, the UK home computer game market became very popular
Enjoyed your video.
This is pretty cool, but there's no website? And what about the DragonFire demo from the thumbnail?
I had a similar rgb monitor for my coco3. I didn't understand when I purchased it that it was TTL rgb and not analog rgb. I could only get a few colors to work with the rgb and not the full pallete and spent most of time using the composite mode on the monitor.
This was fascinating. Interesting how old tech is new again. Very cool.
How would you use this mod with a ROM PAK like Color File or Personal Finance?
Hello, is it available? how can I buy it?
Good work, very nice 👍
Modern yes. Original no. Vintage transformer thrown away, yes. The way I do it is use an inline regulator if needed. What does the weight saving mean unless you are taking it to Mars? Power saving also doesn't matter. The amount you will save on the drive power will make it mean little. I would only throw the insides away if it was totally kaput. It's totally not an original supply now. It's the shell of one. If you want to do that just use all new cables or a new shell.
Ungrounded SMPS are not a replacement for a classic transformer based solution in my opinion. These ungrounded SMPS typically have half the AC voltage on the DC side with reference to ground (or the person touching the DC side). This is because of the Y cap connected between DC and AC for interference suppression.. Maximum current depends a bit on the SMPS quality. But they all do it. Not only can it physically hurt touching the DC side, it also introduces quite the potential difference to everything connected to that floppy drive, including the C64. If you touch any port pins or pads in the expansion slots you risk your retro hardware.
1) I think ZIF pins are oriented that way to cause minimum trauma on installing in breadboards 2) If you are NOT using 2-sided board with plated-thru holes, just ream the holes with a rat-tail-file or ground-hacksaw-blade 3) If you have the fingers of a brain-surgeon, you could grind half the pins at a time on the edge of a whetstone.
Exactly what type if diode did you use on the 1372 I.C. between pin 13 and pin 14?
An interesting project - good thing that the original was not potted :)
Go to WASD and get their template. You can custom design individual keys. You can select based on the row to match the profile needed. Definitely worth the outcome.
Very nice!
Is the next episode coming soon?
Love it
holy cow!
When you are remaking an original keyboard for the Tandy CoCo, then you could at least take out the design flaws the Tandy Corporation made. Put the ESC in its proper place besides the "1" and put the cursor keys in the form of a diamond, some Tandy computers have a few function keys, there is nothing wrong with putting them on a row where normal keyboards have them. Some special keys can go into the same row. Invent some extra F-keys, put them in the empty places in the keyboard matrix. The control and graphs keys can be placed in the same row as the space-bar, just like what now is common. Copying without improving is useless. Go for the extra mile, it can't be that hard to outsmart the Hong Kong manufacturer. Even China did it! By the way, I love the epoxy strengthener with the saw blade, that is a solid improvement!
Certainly should correct as many flaws as possible, but as far as satisfying everyone... I am happy with this one and it will be perfect in the Coco 3 which is its main purpose. Although I still would prefer it even in my Coco 1s and 2s. Thanks for the feedback which was appreciated!
Nice video and work here as usual! Saw the line in the description, I'd have to have the scan code and key map correctly. A mismatch would drive me crazy, and for me, it's a short trip!
Yes, I know! It will make more sense in part 2 of this video once I couple it with the Coco 3 board. Thanks for the nice comments!
Thanks for this video, my Coco2 has the same issue
Glad it helped!
I would have eventually gotten to the CoCo keyboard, but I'm happy that at least someone did the same thing that I did for the Atari 400, 800XL, the ZX81, and the ZX Spectrum. The only difference is that I will retain the original keycaps, if there are any to begin with. Nicely done here!
I did a project once for the C64 where I used the original keycaps and fitted them onto mechanical switches. It was very nice for upgrading the keyboard. Thanks for the comments!
Just to think that little plastic box originally cost $120 adjusted...
Yes and no doubt I only bought/received one at a time!
The Atari 7800 was awesome at sprites!
Yes!
Great content as always. Question: I'm not a designer by any means, but I'm wondering. When you printed the frame or bezel that houses the keyboard, in the space that is now occupied by the hacksaw blade, can you print a continuous repitition of an "X" pattern as stiffeners? I'm jumping the gun on the next question: CoCo3 Build - What are you doing regarding the GIME? Are you using an actual 86/87 GIME? Or do you have a different solution? The GIME-X has been on hold for a long time. It's sad that there are a lot of CoCo3's out there that are forever out of service due to the unavailability or replication of this one chip.
Good question, as I tried filling with patterns and filling solid and the result is good enough. The stiffener is even better and I believe relieves some of the stress from the PCB. I'm working on the video about the GIME and hopefully can get it out near septandy. But the general idea is to implement its logic and that part is done. Now, it's not sitting in a standalone package, but you'll see better when this video comes out. Thanks for the comments!
I can't wait to see your all new Coco 3 build. In the mean time you've been doing a Trojan job on the keyboard design and build. That was a great idea to use a hacksaw blade to strengthen it all up. I've got one question though, you painted the blade black, I understand that it wasn't necessary to do that, but it does finish the job well. Why didn't you grind down the teeth on the blade as well? Anyway, I really enjoyed this one, a very well put together video all round ;)
I honestly didn't think of that, but I at least placed it teeth side down. The wore pretty worn. If I made more boards I would keep using these stiffeners because it works out so well. Thanks for the feedback and comments.
Great stuff!
Excellence project. Nice work.
There is a flat mech-like replacement keyboard membrane for both the CoCo 1/2 and the CoCo 3 called KeyFix2 and KeyFix3. This is more interesting because you could potentially use optically removable mechanical keyswitches. Thanks for the video!
I have a Fix for the 2 and the 3 which are best for adding life to an old keyboard. These are more tailored for an all new build or when someone needs a fresh start. I had to look up what you meant about the optical ones, and wow those are high tech. Next, if someone could come up with a laser and a process to etch custom keycaps... that would help for old Cocos, but I will show how I fix the keys not matching the original layout.
@@acs8-bitzone651In theory, a CNC laser could etch programmed characters into key caps, and the caps could be dipped in a clear coat. The problem is that key caps for older computers are sloped differently and don't have the same measurements. I guess a CNC could cut metal or plastic custom caps, but a CNC isn't cheap and someone would have to first program the necessary key shapes, characters, and slope information (and hopefully release it into public domain). Again, liked the video. We retro people keep looking into repair tactics. They may spoil the "purity", but if it preserves the knowledge I think it's worth a look. I teach CS at uni and so many students don't understand basic computing at all. These machines help preserve the legacy knowledge.
@@acs8-bitzone651 That's exactly what the maker of the CoCoMECH keyboards does, with his own laser engraver. I don't have one, but I've seen photos of CoCoMECH's installed by other CoCo 3 owners, and they look very nice!
Could you not just provide structural support directly in the PLA print? Use the gap for filling in with triangular structure.
That is a good suggestion and what was tried in the first model. I have now refined the design through 4 or 5 iterations. With 100% fill which is the strongest that the plastic can be, it is stiff enough. The reasons for trading plastic in exchange for epoxy and the stiffener bar: quicker printing, less plastic, and stiffer frame.
@@acs8-bitzone651Makes sense and takes something that otherwise would be trash and puts it to use - not a bad choice. Probably could also use nail files and Emory boards (for shorter runs. They wear out also. Maybe folded steel screen. You might really have something here. Popsicle sticks (short run) after enjoying the ice cream. So much that goes in the bin we could use!
@@jeffreyphipps1507 Yes!!
Nice work with the keyboard! Looking forward to the CoCo3 mainboard build! Did you experiment with printing a zigzag pattern into the channel of the keyboard frame to make it more rigid?
Yes I did. It does work out okay. I didn't make it clear in my video but I was wanting to go even further with the metal bar. And... I really like it with the metal bar.
Wow! Cool!
Great job
Amazing video. Didn't notice were to get the file for the 3D keyboard frame.
It's a design of my own that I'm still tweaking and also considering whether it would be part of a kit for sale. I'm trying to gauge whether it would be desirable for Coco 1s or 2s. It will be perfect for my new Coco 3 though.
$40 is not pricey at all. It's on the cheaper end for ABS double-shot keycaps. It's not uncommon to pay well over $100 for a decent set. Prices just started coming down to due to high demand and increasing competition. By the way, why not map the keyboard scan codes to produce the Coco equivalent instead of relabeling the keys?
True, true. Those caps really have a nice touch and feel, for sure. These were made by Keychron if I forgot to mention it in the video. As for remapping the keys, see my explanation in the description under the video.
Very Cool AC. I like some of the out-of-the-box thinking with respect to reinforcing the frame.