I was a little too young when this came out and didn’t speak English yet. StarCraft was the game of my childhood. This was my dad’s fav game. And yet the look and sound of it has stayed with me. I think it’s one of the most beautiful games ever. All of the sprites are so colourful, memorable and clear! Chris Metzens sketches are gorgeous. The music I still listen to when I want to get pumped in the shower.
As a low skill rts player, audio overlap wasn't a bug it was a feature. I remember games as a kid that were just a battery of things that animated when you click on them, so it was a positive that you could intentionally spam voicelines for the effect
its like you take turns playing the game and watching the other play the game. when you arent playing you're backseating. thats why sean doesnt mind backseating in this game. nick was backseating constantly
Love those nostalgia vids man. Also it's pretty crazy how well Warcraft 2 aged for it's time. It's still a very much playable game with iconic voice acting and beautiful music despite it's age.
46:34 Makes me think of Age of Empires 1 since I remember I had this strategy... 1. Find a large forest. 2. Chop down a narrow path that ideally curves around deep through the forest. 3. Chop down a clearing deep in the center of the forest. (Can also use catapults for clearing things out). Make sure not to create any new entrances into the center accidentally. 4. Build a base deep in the middle of the forest. 5. The enemy will be so perplexed by what is going on that it'll be a long time before they find your secret base. I also had it in Warcraft 3 where in the human campaign where you're defending a city being attacked from 3 directions I'd just build houses and stuff on the long road behind the city I was meant to defend... And like, there I would basically win the game because I would be hanging out with a few units as the undead destroyed everything... And I'd just be praying that they didn't find me before Uther arrived to save the day... Legit just like one peasant or something hiding out in the back... And then when Uther does arrive he's like "GOOD JOB ARTHAS! YOU DEFENDED THE VILLAGE!" and I'm just thinking "Don't lie to me Uther..."
I played Open Transport Tycoon Deluxe recently on steam for quite a bit and it is so much fun. I grew up with that game not knowing english and going by feeling.
Man I love how zoo tycoon and roller coaster tycoon look compared to the newer ones. And the nice relaxing straight gridlines to build on. I actually cant play the newer ones at all.
So fun fact about warcraft 2 that I didn't know until I played through a bunch of challenge runs last year: Saving and reloading completely destroys the AI in this game. It just... makes the AI behave super weirdly, changes their attack patterns completely, makes them often stop training new units, changes their upgrade decisions, and often makes them forget to chop lumber. It's a little ridiculous that I never noticed this as a kid, but I guess the AI just breaks in other ways often enough that it felt normal enough to me. Its also not a consistent glitch, as it has different effects depending on where the AI currently is in their script, and reloading a save a second time can change the AI to new modes. It also doesn't completely turn off the AI, just makes them... weird, so it's not always super obvious.
To some this music sounds familiar, even though they’ve never played Warcraft before. That’s because the song is still used in the retail version of WoW. It’s the song that plays when you go into a pet battle. It’s sorta a little Easter egg.
The midi music on a nice sound card is phenomenal still . Masterpiece . The game is GOLD , freaking GOLD . Cartoony graphics,amazing sound , amazing story. Just a piece of my history i will forever remember.
I can't believe that Day9 and I had the same "first RTS" experience in the form of Warcraft II. Day9 says how nostalgic it is for him to be playing it and all I can think is "Oh yeah. Me, too." This game was, quite literally, my childhood and just seeing the missions and the maps again makes me so nostalgic.
You can’t believe that a gamer, who you’re watching because you also like games, grew up playing the same very popular RTS game that you did? I can believe it, it seems highly probable.
@@citizenhal I always thought of Warcraft II as the clunky beginning of the Warcraft series (though, of course, I know about Warcraft I.) I always thought that if anyone would play the Blizzard RTS', Warcraft II would be skipped in favor of Warcraft III or the Starcraft games. I also do know that Day9 has played these games, and I have watched them, but, like I said, I didn't expect him to play Warcraft II because, prior to watching this video, I didn't know he loved it so much. I didn't think anyone would want to play Warcraft II. That's my logic. But thank you for the passive aggression.
I know the original experience hits the nostalgia, but even for 30 minutes I’d love for you to try chronicles of the second war which is an amazing Warcraft 3 remastered full conversion of Warcraft 2.
My dad gave me this game (i still have the actual discs) the minuet i learned how to read. The core memories I have of playing the campaign and then later on against my mom and my dad in a 1v1v1 deathmatch multiplayer game...ended up being my mother who absolutely wrecked face. I'm not sure how she managed it because to this day when i replay the missions i cant, managed to reach GOD rank before the end of the game. Id pay full price for a remaster of Warcraft 2 and its expansion, without QOL improvements of course. The amount of times ive had to hit restart campaign because i couldnt win due to resource attrition made me realize that you have to be VERY conscious of how you play each one. You could really screw yourself early on if you dont plan accordingly.
When I first saw my older brother playing this, I thought it was a fun christmas-themed game, set at the north pole, with red and white striped candy canes decorating the entrance to Santa's workshop.
It's funny how day9 started gaming with a mouse only and later discovering you could use the keyboard, whereas I started gaming keyboard only and then started using the mouse with Warcraft 2.
The nostalgia is overwhelming. We only had one computer in the house. My older brother played the human campaign when it was his turn on the computer. I played the orcs during my turn. So many memories.
Man... I played this game before I knew how to read. There's this family anekdote of me calling my brother to tell me what I was missing to build something. I love the attention to detail in this game. Things like icons changing based not just on the side you play, but "Attack" and "Stop" Icons changing when you upgrade weapons and armor respectively, but only for units to whom it applies, the fact that when a worker enters a gold mine it not only lights up, but there's a little pickaxe near the cart on the sptire that disappears because the worker takes it - which you can see better when mousing over it because the little magnifying glass that the mouse pointer changed to when hovering over something selectable actually works and magnified the part of the sprite inside of it.
You've been one of my favorite streamers since about the time this game was still popular :) Crazy that you're still going strong. Loving watching you play whatever games you feel like and hearing your takes on them. This is a good era
The audio overlapping is pretty funny honestly. Definitely helped out by the fact that the audio in this game is incredible, so I don’t get tired of hearing it.
Ahh yes, brings me back to the windows 95 days where having a computer meant your family had made it. I spent hundreds of hours playing this and the expansion Beyond the Dark Portal. To think games back in the day even came with a free map creator! Loved making my own maps and playing them with hero units.
I played this last year for the first time in ages, and MY GOD is it hard (when you get to the later levels). I can't believe I used to play this as a kid. One of my most memorable games of all time.
Sure was. I remember for a few summers all I did was play this online and download a segment of coast to coast with Art Bell to listen to when i went to sleep off a file sharing network and it would take an hour to download the 13mb file
The voiceover/"narrator" was done by Bill Roper, I'm pretty sure. Legendary, peak 90s voice acting. And of course the soundtrack was done by Glenn Stafford. If you want to hear a modern WoW track that would be right at home in Warcraft 2, look up "pride of the seas"
So much nostalgia I love it. This game was my first intro into RTS games. StarCraft and AOE shortly followed. Opened up such fun worlds of gaming at such a young age. Have to thank my dad who always had a computer and was loaded up with floppy disks and CDs of 80s-90s games.
I remember playing multiplayer Warcraft 1 with my older brother when I was 5-6 years old. If you don't recall, you could only select one unit at a time and I was a dingus, so my older brother would deploy his units on the other side of a bridge with his superior 7 year old hand eye coordination. Meanwhile I would slowly select units one by one and send them across to their doom. Good times!
Got mom to buy it retail for me in a big box complete with Beyond The Dark Portal expansion. Ran poorly on our 386 but like a charm on our later 486 when you pressed the turbo button. My stepdad would ask me what I'm playing, I'd show him. He asked me to install it for him, I did. He played it on his computer in his own way; I could never get him to check out the audio editor and the map editor and all the cool custom map stuff -- he just 1v1'd AI for 2 hours after work to wind down. This game had it all. The box art was glorious, the manual was beautiful. I only now understood that the game was pirate themed when Sean said it. The human on the cover had a pirate hat and saber but there was no such unit. But not having played any RTS before that, it didn't even occur to me that naval combat was such a novelty and actual sales pitch. Super interesting.
Also, this was an era when the German translation didn't sound like absolute ass. The voice acting by the German localization team was amazing and my guess is they used the same filters for voicelines. JAAAA MILORD! OKEEE! Twas glorious. So much quality control.
I'm surprised the retro gaming movement never moved on to recreate these isometric RTS games. Bring in a smattering of the devs favorite modern RTS features, get the badass pixel art that artists have started getting really good at, keep the scale smaller, etc. I feel like there's something there
Funny thing about orc mission 6 is that you can just rush all the way to the end past enemy units with your main guy and win it as you are slightly faster than everything else.
One really fun anachronism about Sean's talk about how much of a leap forward RTS had come since Dune 2 is that things have come full circle in a way and Dune 2's interface and unit control - which has been wildly out of date since basically the very next RTS - has since found a perfect platform again in touch interfaces. Someone ported it to android, and playing dune 2 on a tablet genuine, unironically feels astonishing. I beat ALL THREE campaigns on my Samsung tablet. It didn't feel frantic or unintuitive at all. I actually bet the limited unit control groups of WC2 with generally not super crucial to perform micro would translate to touch as well. We need more novel RTS UI controls to bring the RTS to devices like phones and tablets. I'd argue that the much slower, single unit (or very small control group) design with select -> task -> target of dune 2 could be used in all sorts of touchscreen RTS.
I still remember all the cheat codes. glittering prizes make it so every little thing she does deck me out it is a good day to die I can type “it is a good day to die” fast enough to save “Lord lorthar” on the flying stage. The next stage still says “Lord lothare is dead”.
I love the wc2 campaign the mirroring of the factions with some levels just being fovused on a slightly different part of the same location is so cool, and story wise it really feels like as the orcs you are on the assault where as the humans youre constantly running arounf putting out fires
When it comes to things like ships and aircraft, I think whether or not they add to the overall concept depends largely how they are used, and the scale of the map. For example, If you have large maps, and use concepts like fuel, loiter times (for air craft) where if you deploy an Air unit they can't just hang out over the terrain, and would have to come down to refuel/repair, etc. Similarly with ships, and motorized land units, if you have to maintain supply lines to the front, how you deploy your units, and have differing order types such as Strategic vs Tactical. So if for example you wanted to make the DCS of the RTS genre, you could even do things like have hierarchical levels of player inputs, where a General player makes the overall strategy, tells other players where to deploy their units, and those players then handle the more micro deployment of units, and of differing services, such as Army, Navy, Airforce, etc, all having to have supply chains maintained, and those roles could be subdivided based on the number of players in the game. Now for a WCII scale game, this does not make any sense, but WC, and SC to me are Arena games, where something like Civilization we know as 4X. However what I am describing would be an intermediate class RTS. Probably better suited for something that encompasses the best of both, and would be akin to a simulator.
The animation is pretty terrible, but the sprites themselves are gorgeous. 2D is so much easier to read than 3D. The more fancy graphics effects they add, the harder it is to tell what’s happening. This is *clean*
Never played Warcraft 2, in fact I didn't know the existence until warcraft 3. I think the two first warcraft never launched in Brazil. The game made me like RTS was Dune 2, the one made me love was Starcraft. I still remember one guy playing Command and Conquer: Tiberiun Sun at store. He destroyed a android, but half of the android still crawl to attack. To me is cool even today. The only C&C I played was generals, I want to rectify this in upcoming years.
On biome-specific resources, in particular oil, with a lot of RTS naval combat... I've yet to try an RTS game where naval control isn't incredibly snowbally. Of course, there's a lot of popular RTS's I haven't played, but still. It's particularly insane in Warcraft 2, where they had the *brilliant* design direction that you need a naval-specific economic setup to even get the base naval military unit. So the force multipliers of winning naval gets even more insane. Completely nuts and makes for atrocious balance... But it was the Wild West of RTS's back then, and none of us really cared. It was so immersive for its time. I think people generally underappreciate how many strides Warcraft 2 did for gaming, just a lot of small touches and codified/seeded a lot of things we take for granted today. It tends to be overshadowed by Starcraft (which is admittedly just gameplaywise a better version of Warcraft 2) and Warcraft 3 (which is great, but has an entirely different feel).
So one thing about the AI in this game is it believes in proportionality. You can see it with how EXTREMELY angry they get when you send a whole bunch of units to their island vs how they reacted to the one single catapult.
47:18 the resources in stormgate looks horrible. But it is sci fi, so it does not have to make sense. Dune 2 was awesome, harvesting that spice while under the threat of the worms :).
Thank you Day9, this was also my first RTS and I loved watching this. I got the Warcraft Battlechest and played this before the original game, and have so many good memories of playing this with my siblings and friends! This got me into C&C and AoE and eventually everything that followed XD. Edit: Honestly, one of my biggest disappointments with WC3 when it first came out was the removal of the navy as a major part of the gameplay. It took me a while to get over that lollll.
The nice thing about these "annihilation rounds" was that farns counted. So you could leave one enemy farm perpetually on fire and plunder every resource on the map, then go back and finish killing that farm to win the round. 😀
Really hope Day9tv continues playing WoW and also finds things in WoW that give him the “Oh hey I remember that thing in WCII!!” Or “I remember that place I destroyed!!!” lol
Day9 continually building workers when he has 9000 gold but refuses to build a second barracks so he can train grunts to support his catapults... Yea he's definitely gone back to playing as he would as a kid 😂
i would not be as good of a typer (because we did not have voice chat, or even shared ally vision in the first version of war2, so you had to type EVERYTHING like "THEY ARE RUSHING ME" quickly), as knowledgable about building PCs, nor had early coding interest (geocities HTML websites lol) without war2. i built a barebones PC kit from ebay when I was like 11 or 12 since it was all I could afford from saving up various birthday and chore monies. then the obsession led me to create websites for my war2 clans this game shaped me into the tech leaning guy that ended up being my career and a core part of my entire life being interested in computers
This warcraft artwork is so rooted in 80s and 90s heavy metal I think perhaps as that type of metal went out of fashion so too did the art style of warcraft.
I remember seeing this on my friends macintosh. And how he had to go into some menu somewhere to modify how much memory the operating system was using so he could even load the game. I eventually got to play it myself when I got a PC of my own and I had such a good time with the ships in this game.
'95 was just before the RAM pricing crashed. I had a PC with 4 mb of RAM and WC2 needed 8 mb. I don't recall exactly how much it cost me, but it was around $100. I was only a kid, so that took a long time to save up from allowance. The next year, RAM sizes and speeds exploded and the price per mb of RAM dropped dramatically. That same $100 could've gotten me 64 mb of RAM just 2 years later. 256 mb 2 years after that.
Awesome nostalgia kick, love that we're not interested in good RTS gameplay but instead focus on making sheep and seals explode, may actually have to dig out Warcraft 3 again
I learned that my optimal size for a "do-anything army" in this game was 41 people. So build enough farms to feed that many, and we were good to go! :)
Ahhh, back when all the audio was recorded and put on the CD in WAV format. I use to put this CD into my stereo, skip track 1 (data track) and jam out to the soundtrack.
I think one of the big failures of water in games, is that a lot of times the maps are just a lot of open water and IF they have small islands etc, they arent worth doing anything with. So it makes big maps actually feel empty. The oil patches HELP in war2, with giving you a reason to have control of the seas, but I think it would be a lot cooler if they had other water features like some games have, Reefs/ocean mountains you could hide units it, with some slow VERY large range siegers. I simpler change would be to make oil a more versatile reasource outside of ships. if certain tech required big oil costs then it would help to, but as is, you want JSUT enough navy to move your units around, and otherwise it isnt worth it.
AQUA KNIGHTS 24/7!!!!! lol countless hours of joy playing bnet and making friends. never once met a single creeper on their either. i really miss the days of the irc style chat that came with bnet games. some people would just run a chat client and chat with people without even running any game
for anybody interested, in my channel you can find out plenty of new generation WAR2 MODS. Plenty of playthroughs while testing the mods I've been doing since 2020, including playlists with proof of the featues. Please feel free to join the live broadcasts!!
Never stop building workers? Funny thing, I always found 5 gold gatherers and 2 woodcutters to be sufficient per each Town Hall regardless of side or rank...
Regarding your mouse acceleration issue, you might be able to fix it by going to the video settings and changing the scaling method from "screen fit" to "integer". The size of the window will change slightly but it seems like it solved the issue for me.
I was a little too young when this came out and didn’t speak English yet. StarCraft was the game of my childhood. This was my dad’s fav game. And yet the look and sound of it has stayed with me. I think it’s one of the most beautiful games ever. All of the sprites are so colourful, memorable and clear! Chris Metzens sketches are gorgeous. The music I still listen to when I want to get pumped in the shower.
Same, brother! Warcraft was the first game I remember playing at like 3 or 4 years old on my dad's PC. Warcraft and Heroes 3, LEGENDS of games.
warcraft 2 music in the shower is crazy i'm proud of you
As a low skill rts player, audio overlap wasn't a bug it was a feature. I remember games as a kid that were just a battery of things that animated when you click on them, so it was a positive that you could intentionally spam voicelines for the effect
“My brother and I played so much Warcraft 2 as a kid…” Sean and Nick confirmed as a previous child archon
its like you take turns playing the game and watching the other play the game. when you arent playing you're backseating. thats why sean doesnt mind backseating in this game. nick was backseating constantly
Yes! I got this game handed to me by my dad after a painful orthodontist visit in ‘95. So many good memories. Can’t wait to watch this whole series!
As a kid, the red and white grey of the orc buildings just looked like a bunch of candy cane decorations to me.
Love those nostalgia vids man. Also it's pretty crazy how well Warcraft 2 aged for it's time. It's still a very much playable game with iconic voice acting and beautiful music despite it's age.
46:34 Makes me think of Age of Empires 1 since I remember I had this strategy... 1. Find a large forest. 2. Chop down a narrow path that ideally curves around deep through the forest. 3. Chop down a clearing deep in the center of the forest. (Can also use catapults for clearing things out). Make sure not to create any new entrances into the center accidentally. 4. Build a base deep in the middle of the forest. 5. The enemy will be so perplexed by what is going on that it'll be a long time before they find your secret base.
I also had it in Warcraft 3 where in the human campaign where you're defending a city being attacked from 3 directions I'd just build houses and stuff on the long road behind the city I was meant to defend... And like, there I would basically win the game because I would be hanging out with a few units as the undead destroyed everything... And I'd just be praying that they didn't find me before Uther arrived to save the day... Legit just like one peasant or something hiding out in the back... And then when Uther does arrive he's like "GOOD JOB ARTHAS! YOU DEFENDED THE VILLAGE!" and I'm just thinking "Don't lie to me Uther..."
1:05:24 The corpses were a mild resource in 2, also. Death Knights could raise them as really bad skeletons, lol.
Isometric 90's games were peak. From WarCraft, C&C, TA, Diablo to Fallout, Balders Gate, HoMM, The Sims & Roller Coaster Tycoon, ALL GOATs.
isometric were like SC. WC is topdown, not isometric
I played Open Transport Tycoon Deluxe recently on steam for quite a bit and it is so much fun. I grew up with that game not knowing english and going by feeling.
Isometric is a very specific type of projection. Warcraft, Starcraft, Red Alert, TA and HoMM are all not isometric.
Man I love how zoo tycoon and roller coaster tycoon look compared to the newer ones. And the nice relaxing straight gridlines to build on. I actually cant play the newer ones at all.
They came a little later but: Commandos and Desperados
Best sound track ever. Used to listen to it as a kid, still do as an adult. So good.
The DOS version in particular since you had your choice between CD audio and nostalgic SoundBlaster MIDI.
Hey I love it so much I got it on vinyl. Kind of a rare vinyl to come by too. Warcraft 2 is my favorite RTS
having just played SC1 again there so much of that same feel, thinking about the tristram theme too, old blizzard had such amazing music
I used the "disco" cheat so often to get the special track to play.
@@Jekubman ironically enough a version of Mechanical Man from C&C.
So fun fact about warcraft 2 that I didn't know until I played through a bunch of challenge runs last year: Saving and reloading completely destroys the AI in this game. It just... makes the AI behave super weirdly, changes their attack patterns completely, makes them often stop training new units, changes their upgrade decisions, and often makes them forget to chop lumber.
It's a little ridiculous that I never noticed this as a kid, but I guess the AI just breaks in other ways often enough that it felt normal enough to me. Its also not a consistent glitch, as it has different effects depending on where the AI currently is in their script, and reloading a save a second time can change the AI to new modes. It also doesn't completely turn off the AI, just makes them... weird, so it's not always super obvious.
The unit quotes from this game wormed their way into 6-year-old me's head and never left at any point.
I played warcraft 1&2 so much as a child that I would experience audio hallucinations of the voice lines and building sounds while in school. Zug.
To some this music sounds familiar, even though they’ve never played Warcraft before.
That’s because the song is still used in the retail version of WoW.
It’s the song that plays when you go into a pet battle.
It’s sorta a little Easter egg.
Can't wait for the Human campaign with the music that was later used in Hearthstone when searching for an opponent!
I will never forget the excitement of playing this in the computer lab at school during lunch break. This was THE game growing up
The midi music on a nice sound card is phenomenal still . Masterpiece . The game is GOLD , freaking GOLD . Cartoony graphics,amazing sound , amazing story. Just a piece of my history i will forever remember.
I hate to break it to you but Warcraft 2 music was originally on CD tracks. So your soundcard had little to do with how the music sounded.
I can't believe that Day9 and I had the same "first RTS" experience in the form of Warcraft II. Day9 says how nostalgic it is for him to be playing it and all I can think is "Oh yeah. Me, too." This game was, quite literally, my childhood and just seeing the missions and the maps again makes me so nostalgic.
You can’t believe that a gamer, who you’re watching because you also like games, grew up playing the same very popular RTS game that you did? I can believe it, it seems highly probable.
@@citizenhal I always thought of Warcraft II as the clunky beginning of the Warcraft series (though, of course, I know about Warcraft I.) I always thought that if anyone would play the Blizzard RTS', Warcraft II would be skipped in favor of Warcraft III or the Starcraft games. I also do know that Day9 has played these games, and I have watched them, but, like I said, I didn't expect him to play Warcraft II because, prior to watching this video, I didn't know he loved it so much. I didn't think anyone would want to play Warcraft II. That's my logic. But thank you for the passive aggression.
I know the original experience hits the nostalgia, but even for 30 minutes I’d love for you to try chronicles of the second war which is an amazing Warcraft 3 remastered full conversion of Warcraft 2.
My dad gave me this game (i still have the actual discs) the minuet i learned how to read. The core memories I have of playing the campaign and then later on against my mom and my dad in a 1v1v1 deathmatch multiplayer game...ended up being my mother who absolutely wrecked face. I'm not sure how she managed it because to this day when i replay the missions i cant, managed to reach GOD rank before the end of the game. Id pay full price for a remaster of Warcraft 2 and its expansion, without QOL improvements of course. The amount of times ive had to hit restart campaign because i couldnt win due to resource attrition made me realize that you have to be VERY conscious of how you play each one. You could really screw yourself early on if you dont plan accordingly.
@1:20 Can we just appreciate that the Human Campaign Narrator is easily one of the best narration voices of anything, ever.
When I first saw my older brother playing this, I thought it was a fun christmas-themed game, set at the north pole, with red and white striped candy canes decorating the entrance to Santa's workshop.
You're an absolute hero for playing this! After a day of insufferable project management hassle in the healthcare sector. This is a gem!
It's funny how day9 started gaming with a mouse only and later discovering you could use the keyboard, whereas I started gaming keyboard only and then started using the mouse with Warcraft 2.
The nostalgia is overwhelming. We only had one computer in the house. My older brother played the human campaign when it was his turn on the computer. I played the orcs during my turn. So many memories.
The soundtrack arround 7:20 is the same as Hearthstone's when you're looking for an opponent!!
such nostalgia for this game. the music was awesome. it didn't take itself too serious. it was so much fun
1:51:38 they are so cool, because there is water. It doesn't feel cramped.
2:14:46 best part to me is that a Stromgarde solder one-manning an orc base and chasing down a single troll for a full minute is 110% lore accurate.
Having never played the game, I never once realized that the hearthstone matchmaking music was actually from WC2!
All the sounds bring back so many memories, this game is peak nostalgia for me
Man... I played this game before I knew how to read. There's this family anekdote of me calling my brother to tell me what I was missing to build something.
I love the attention to detail in this game. Things like icons changing based not just on the side you play, but "Attack" and "Stop" Icons changing when you upgrade weapons and armor respectively, but only for units to whom it applies, the fact that when a worker enters a gold mine it not only lights up, but there's a little pickaxe near the cart on the sptire that disappears because the worker takes it - which you can see better when mousing over it because the little magnifying glass that the mouse pointer changed to when hovering over something selectable actually works and magnified the part of the sprite inside of it.
Popping the compact disk in the the CD player and cranking your sound system to max gives you the largest goosebumbs
You've been one of my favorite streamers since about the time this game was still popular :)
Crazy that you're still going strong. Loving watching you play whatever games you feel like and hearing your takes on them. This is a good era
The audio overlapping is pretty funny honestly. Definitely helped out by the fact that the audio in this game is incredible, so I don’t get tired of hearing it.
Ahh yes, brings me back to the windows 95 days where having a computer meant your family had made it. I spent hundreds of hours playing this and the expansion Beyond the Dark Portal. To think games back in the day even came with a free map creator! Loved making my own maps and playing them with hero units.
I played this last year for the first time in ages, and MY GOD is it hard (when you get to the later levels). I can't believe I used to play this as a kid. One of my most memorable games of all time.
I was 10 when this dropped. Playing over a 56k connection was wild.
Sure was. I remember for a few summers all I did was play this online and download a segment of coast to coast with Art Bell to listen to when i went to sleep off a file sharing network and it would take an hour to download the 13mb file
Wow this brings me back!!! I remember my older brother getting me into this! Always playing together on the weekends and building my own maps
Aww sheep, pigs, and seals so cute 🥰 can still hear my dad saying “ive got a flying machineeeee!” Hahah classic
The voiceover/"narrator" was done by Bill Roper, I'm pretty sure. Legendary, peak 90s voice acting.
And of course the soundtrack was done by Glenn Stafford. If you want to hear a modern WoW track that would be right at home in Warcraft 2, look up "pride of the seas"
I’m vibrating with excitement. Haven’t played these games since I was a kid but all the sounds are forever stuck inside my brain.
So much nostalgia I love it. This game was my first intro into RTS games. StarCraft and AOE shortly followed. Opened up such fun worlds of gaming at such a young age. Have to thank my dad who always had a computer and was loaded up with floppy disks and CDs of 80s-90s games.
I remember playing multiplayer Warcraft 1 with my older brother when I was 5-6 years old. If you don't recall, you could only select one unit at a time and I was a dingus, so my older brother would deploy his units on the other side of a bridge with his superior 7 year old hand eye coordination. Meanwhile I would slowly select units one by one and send them across to their doom. Good times!
Got mom to buy it retail for me in a big box complete with Beyond The Dark Portal expansion. Ran poorly on our 386 but like a charm on our later 486 when you pressed the turbo button.
My stepdad would ask me what I'm playing, I'd show him. He asked me to install it for him, I did. He played it on his computer in his own way; I could never get him to check out the audio editor and the map editor and all the cool custom map stuff -- he just 1v1'd AI for 2 hours after work to wind down.
This game had it all. The box art was glorious, the manual was beautiful. I only now understood that the game was pirate themed when Sean said it. The human on the cover had a pirate hat and saber but there was no such unit. But not having played any RTS before that, it didn't even occur to me that naval combat was such a novelty and actual sales pitch. Super interesting.
Also, this was an era when the German translation didn't sound like absolute ass. The voice acting by the German localization team was amazing and my guess is they used the same filters for voicelines. JAAAA MILORD! OKEEE! Twas glorious. So much quality control.
I'm surprised the retro gaming movement never moved on to recreate these isometric RTS games. Bring in a smattering of the devs favorite modern RTS features, get the badass pixel art that artists have started getting really good at, keep the scale smaller, etc. I feel like there's something there
1:32 so nostalgic I could cry
Funny thing about orc mission 6 is that you can just rush all the way to the end past enemy units with your main guy and win it as you are slightly faster than everything else.
One really fun anachronism about Sean's talk about how much of a leap forward RTS had come since Dune 2 is that things have come full circle in a way and Dune 2's interface and unit control - which has been wildly out of date since basically the very next RTS - has since found a perfect platform again in touch interfaces. Someone ported it to android, and playing dune 2 on a tablet genuine, unironically feels astonishing. I beat ALL THREE campaigns on my Samsung tablet. It didn't feel frantic or unintuitive at all.
I actually bet the limited unit control groups of WC2 with generally not super crucial to perform micro would translate to touch as well.
We need more novel RTS UI controls to bring the RTS to devices like phones and tablets. I'd argue that the much slower, single unit (or very small control group) design with select -> task -> target of dune 2 could be used in all sorts of touchscreen RTS.
I recently discovered you as streamer through the WoW videos and I already love watching your content! ♥
I still remember all the cheat codes.
glittering prizes
make it so
every little thing she does
deck me out
it is a good day to die
I can type “it is a good day to die” fast enough to save “Lord lorthar” on the flying stage. The next stage still says “Lord lothare is dead”.
I spent so much time in the sound editor for the game just playing all the different sounds and voice lines. Pure nostalgia to watch this.
I love the wc2 campaign the mirroring of the factions with some levels just being fovused on a slightly different part of the same location is so cool, and story wise it really feels like as the orcs you are on the assault where as the humans youre constantly running arounf putting out fires
When it comes to things like ships and aircraft, I think whether or not they add to the overall concept depends largely how they are used, and the scale of the map.
For example, If you have large maps, and use concepts like fuel, loiter times (for air craft) where if you deploy an Air unit they can't just hang out over the terrain, and would have to come down to refuel/repair, etc. Similarly with ships, and motorized land units, if you have to maintain supply lines to the front, how you deploy your units, and have differing order types such as Strategic vs Tactical. So if for example you wanted to make the DCS of the RTS genre, you could even do things like have hierarchical levels of player inputs, where a General player makes the overall strategy, tells other players where to deploy their units, and those players then handle the more micro deployment of units, and of differing services, such as Army, Navy, Airforce, etc, all having to have supply chains maintained, and those roles could be subdivided based on the number of players in the game.
Now for a WCII scale game, this does not make any sense, but WC, and SC to me are Arena games, where something like Civilization we know as 4X. However what I am describing would be an intermediate class RTS. Probably better suited for something that encompasses the best of both, and would be akin to a simulator.
I have been waiting for this for so long you have absolutely no idea. Please finish the game!
Please play the Beyond the Dark Portal expansion too!
This game, after years of not thinking about video games, had me in its clutches from minute one. Still a game addict and proud of it:]
The animation is pretty terrible, but the sprites themselves are gorgeous. 2D is so much easier to read than 3D. The more fancy graphics effects they add, the harder it is to tell what’s happening. This is *clean*
this game was everything to me as a kid. spend nights and nights messing around in map editor. amazing game
The Orc voice that does the mission intros sounds like Fozzie Bear! XD
omg when Warcraft 2 came out and all the lore built upon the world of the first game. 1 and 2 both had such great online multiplayer
I haven't watched you in so long, happy to watch some of this!
Dude I would play this game so many times. I finished these campaigns so many times over I knew every level by heart.
Never played Warcraft 2, in fact I didn't know the existence until warcraft 3. I think the two first warcraft never launched in Brazil.
The game made me like RTS was Dune 2, the one made me love was Starcraft.
I still remember one guy playing Command and Conquer: Tiberiun Sun at store. He destroyed a android, but half of the android still crawl to attack. To me is cool even today.
The only C&C I played was generals, I want to rectify this in upcoming years.
Man, Grover was a heavy smoker back in the 90s. Quite impressive they got him in for the orc voice overs.
On biome-specific resources, in particular oil, with a lot of RTS naval combat... I've yet to try an RTS game where naval control isn't incredibly snowbally. Of course, there's a lot of popular RTS's I haven't played, but still. It's particularly insane in Warcraft 2, where they had the *brilliant* design direction that you need a naval-specific economic setup to even get the base naval military unit. So the force multipliers of winning naval gets even more insane. Completely nuts and makes for atrocious balance... But it was the Wild West of RTS's back then, and none of us really cared. It was so immersive for its time. I think people generally underappreciate how many strides Warcraft 2 did for gaming, just a lot of small touches and codified/seeded a lot of things we take for granted today. It tends to be overshadowed by Starcraft (which is admittedly just gameplaywise a better version of Warcraft 2) and Warcraft 3 (which is great, but has an entirely different feel).
Dude, one of the key points was that we could build anywhere now. In Warcraft 1 you could only build near roads.
So one thing about the AI in this game is it believes in proportionality. You can see it with how EXTREMELY angry they get when you send a whole bunch of units to their island vs how they reacted to the one single catapult.
47:18 the resources in stormgate looks horrible. But it is sci fi, so it does not have to make sense. Dune 2 was awesome, harvesting that spice while under the threat of the worms :).
the audio clips are just so good lol
Thank you Day9, this was also my first RTS and I loved watching this. I got the Warcraft Battlechest and played this before the original game, and have so many good memories of playing this with my siblings and friends! This got me into C&C and AoE and eventually everything that followed XD. Edit: Honestly, one of my biggest disappointments with WC3 when it first came out was the removal of the navy as a major part of the gameplay. It took me a while to get over that lollll.
The nice thing about these "annihilation rounds" was that farns counted. So you could leave one enemy farm perpetually on fire and plunder every resource on the map, then go back and finish killing that farm to win the round. 😀
I just replayed this and it has been a huge nostalgia blast. Good stuff
Really hope Day9tv continues playing WoW and also finds things in WoW that give him the “Oh hey I remember that thing in WCII!!” Or “I remember that place I destroyed!!!” lol
Day9 continually building workers when he has 9000 gold but refuses to build a second barracks so he can train grunts to support his catapults... Yea he's definitely gone back to playing as he would as a kid 😂
The manuals for these games were amazing. Used to collect them there were unfortunately all destroyed in a basement flood but man they were cool
"What'chu want?!"
"Work, work."
i would not be as good of a typer (because we did not have voice chat, or even shared ally vision in the first version of war2, so you had to type EVERYTHING like "THEY ARE RUSHING ME" quickly), as knowledgable about building PCs, nor had early coding interest (geocities HTML websites lol) without war2. i built a barebones PC kit from ebay when I was like 11 or 12 since it was all I could afford from saving up various birthday and chore monies. then the obsession led me to create websites for my war2 clans
this game shaped me into the tech leaning guy that ended up being my career and a core part of my entire life being interested in computers
The best. I have recently replayed this and it's so good. loved watching you play it :)
Sapperking shall live on forever in the ladder matches lol. Loved this game when I was a kid. Thanks for reminding me day9 😊
This warcraft artwork is so rooted in 80s and 90s heavy metal I think perhaps as that type of metal went out of fashion so too did the art style of warcraft.
I remember seeing this on my friends macintosh. And how he had to go into some menu somewhere to modify how much memory the operating system was using so he could even load the game. I eventually got to play it myself when I got a PC of my own and I had such a good time with the ships in this game.
'95 was just before the RAM pricing crashed. I had a PC with 4 mb of RAM and WC2 needed 8 mb. I don't recall exactly how much it cost me, but it was around $100. I was only a kid, so that took a long time to save up from allowance. The next year, RAM sizes and speeds exploded and the price per mb of RAM dropped dramatically. That same $100 could've gotten me 64 mb of RAM just 2 years later. 256 mb 2 years after that.
Awesome nostalgia kick, love that we're not interested in good RTS gameplay but instead focus on making sheep and seals explode, may actually have to dig out Warcraft 3 again
Man... The Orc Peon portrait still messes with me...
Still confusing the tusk with a mouth?
@@7H3PH3N0M3N I can't NOT see it.
Freaking sly smirking Orc...
I learned that my optimal size for a "do-anything army" in this game was 41 people. So build enough farms to feed that many, and we were good to go! :)
The problem you describe as "supply blockage" is why I like playing on High resource custom maps.
“We love oil and murder uraagh!” 😂😂
Ahhh, back when all the audio was recorded and put on the CD in WAV format. I use to put this CD into my stereo, skip track 1 (data track) and jam out to the soundtrack.
Yes Captain? You’re the Captain! ARG
I think one of the big failures of water in games, is that a lot of times the maps are just a lot of open water and IF they have small islands etc, they arent worth doing anything with. So it makes big maps actually feel empty. The oil patches HELP in war2, with giving you a reason to have control of the seas, but I think it would be a lot cooler if they had other water features like some games have, Reefs/ocean mountains you could hide units it, with some slow VERY large range siegers.
I simpler change would be to make oil a more versatile reasource outside of ships. if certain tech required big oil costs then it would help to, but as is, you want JSUT enough navy to move your units around, and otherwise it isnt worth it.
AQUA KNIGHTS 24/7!!!!! lol countless hours of joy playing bnet and making friends. never once met a single creeper on their either. i really miss the days of the irc style chat that came with bnet games. some people would just run a chat client and chat with people without even running any game
One of most beautiful graphic and best music out there during that time. Peak Blizzard. My PC was a big cube back then.
One of my favorite games when I was young. Spent so many hours on the map editor
I've been playing Wargus almost every day recently. It's an open sourceish version of Warcraft 2 with some modern niceties like widescreen, etc.
„Noones ever aimed a cannon into the sky and been successfull!“ u sure about that, sean? 😂
for anybody interested, in my channel you can find out plenty of new generation WAR2 MODS. Plenty of playthroughs while testing the mods I've been doing since 2020, including playlists with proof of the featues. Please feel free to join the live broadcasts!!
Never stop building workers? Funny thing, I always found 5 gold gatherers and 2 woodcutters to be sufficient per each Town Hall regardless of side or rank...
I love how to orc campaign is narrated by basically a muppet.
Oh come on, Day9, I have 2 kids to attend to and wife and... oh, the music! The music!!!
I played this again a few months ago! I spent hours in the map editor as a kid.
Regarding your mouse acceleration issue, you might be able to fix it by going to the video settings and changing the scaling method from "screen fit" to "integer". The size of the window will change slightly but it seems like it solved the issue for me.