Xeno Reacts to ALL Tank Changes and NEW Abilities in Dawntrail FFXIV

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  • Опубліковано 31 тра 2024
  • Xeno Reacts to all the changes and new abilities for tanks coming in Dawntrail that Yoshi-P has showcased during the most recent Live Letter. Xeno also analyses the Warrior rotation and burst window with the new skills.
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КОМЕНТАРІ • 216

  • @frey6211
    @frey6211 15 днів тому +63

    Both the new action after 3 Fell Cleaves & the new action after Primal Rend have the blue aura indicating that they're off-GCDs so I don't think the burst window is gonna change much, you just gonna press some more buttons

    • @leighg9o
      @leighg9o 7 днів тому

      War has probs lost its damage forward step too..

  • @dbull620
    @dbull620 15 днів тому +58

    The optional toggle for the action mergers is really nice. At some point during 6.X they merged Jump and Dive to share a hotkey for Dragoon but some players complained about unintentional double weaving of the skills so they reverted it back to 2 separate buttons. Now everyone will have the option of whether they want them merged or separate.

    • @Xeltair
      @Xeltair 15 днів тому

      Should put jump on the gcd?

    • @dbull620
      @dbull620 14 днів тому +2

      That does seem to be the direction they're going based on the job action trailer, I just used it as an example since it was an actual example of the devs trying to squish buttons to reduce bloat but getting negative feedback from some players.

    • @axylum4453
      @axylum4453 14 днів тому +10

      I can't believe this is an actual complaint SE received and responded to. Legitimately sounds like skill issue

    • @nubitynub1757
      @nubitynub1757 14 днів тому +14

      @@axylum4453 Not at all. If you're spamming HJ and it accidentally queues up MD due to their shit code then you've just lost your ability to use GSK without entering life.

    • @ember-evergarden
      @ember-evergarden 14 днів тому

      @@axylum4453 Maybe you're trash at drg but you do not want to weave HJ and MD together so it was indeed dogshit.

  • @scullzomben
    @scullzomben 14 днів тому +38

    21:22 to hear strummer turn into an elephant zpp

  • @slamdunq3192
    @slamdunq3192 15 днів тому +115

    that thumbnail HOLYYYYY he's so cool

  • @tylerkarnes2947
    @tylerkarnes2947 15 днів тому +51

    I can’t wait for the new tank in 8.0. I’m sure it’ll have a inner release-like, a fell cleave-like, a 15 second mitigation cooldown, and a gauge that requires 50 points to do a big attack!

    • @2Shiba
      @2Shiba 15 днів тому +13

      50 gauge cost? pffft too complicated they'll just gonna hand you '(unga bunga big attack) ready' ticket

    • @Frankthetank302
      @Frankthetank302 14 днів тому

      Pretty sure they are done with the new tanks and healers

    • @GoatOfWar
      @GoatOfWar 14 днів тому

      Don't forget your 111 ''combo'

    • @Puff_Chady
      @Puff_Chady 12 днів тому

      Why add a new tank? The current players who enjoy playing tanks will just switch to the new tank job.

    • @Frankthetank302
      @Frankthetank302 12 днів тому

      @@Puff_Chady there's nothing they can really do to make rhem.any different mechanically

  • @captainwaff13s92
    @captainwaff13s92 15 днів тому +33

    The ability they use when you have executed 3 fell cleaves has a blue aura around you upon execution, which for non-spell attacks indicates its a oGCD while orange aura is a GCD

  • @Kyagara
    @Kyagara 15 днів тому +22

    So many Continuations, so little No Mercy

  • @pod155
    @pod155 14 днів тому +7

    What I took from this video is that I'm glad popular streamers should not design this game.

  • @Cervarius_K
    @Cervarius_K 14 днів тому +10

    The thing about the 1 button combo, is that theres no fucking way SE will actually utilise that to add more complexity.
    If they did, I'd be so thankful, but I don't think there's a fucking chance.

  • @BHFFS
    @BHFFS 14 днів тому +15

    LIONHEART LFG
    Squall's ultimate move.

  • @evenstar2059
    @evenstar2059 15 днів тому +65

    I love how they combine Delirium and Blood Weapon, which is good, to reduce the amount of oGCDs during the burst, but Salted Earth and Salt And Darkness is still there lmao I love it

    • @zanijin550
      @zanijin550 15 днів тому +8

      They did also remove plunge which was 2 ogcds. So in total we're down three ogcds. Is this not what yall want? Why does SE and Salt and Darkness matter lol

    • @denixboi8004
      @denixboi8004 15 днів тому

      @@zanijin550 cuz its shit and useless

    • @evenstar2059
      @evenstar2059 15 днів тому +4

      @@zanijin550 Did they really? It looked like enhanced unmend, but instead of reducing Plunge's CD by 5s, you just press Unmend again to rush to the target.

    • @HyouVizer
      @HyouVizer 15 днів тому +12

      salted earth should be an aura aoe around you even moving, that each damage pulse gives blood gauge (like it use to) for each enemy in range of it, and salt & darkness eats the blood gauge for a big heal (and still does additional damage) if used before salted durations ends. I'd prefer this as drk own short cd self heal than TBN.

    • @TheZman289
      @TheZman289 15 днів тому +1

      What's the issue with those too spells?

  • @BenPuckett
    @BenPuckett 15 днів тому +8

    As a FF VIII Fan and GNB main, I love sonic break ty very much Xeems.

    • @obamaorb7426
      @obamaorb7426 День тому

      As far as job design goes its such a nothing ability with no relation to the kit, its like what they turned goring blade into. A random 60 sec cooldown you press in burst because why not

  • @clumsyturtle8544
    @clumsyturtle8544 15 днів тому +19

    Having more than 33 buttons would require me to grow and extra finger or start clicking abilities. So these action changes are fine with me.

    • @jtowensbyiii6018
      @jtowensbyiii6018 14 днів тому +1

      Lmfao 😂 most good mmos have literally 60+

    • @kaly8329
      @kaly8329 14 днів тому

      Just play GNB you grow like 2 or 3 extra fingers 😂😂

    • @ruily276
      @ruily276 14 днів тому +4

      @@jtowensbyiii6018 And how many buttons do you actually use and are not useless?

    • @omegacloud222
      @omegacloud222 13 днів тому +6

      @@jtowensbyiii6018 Damn its crazy considering i dont think ive seen a single good MMO come out that has more buttons than FFXIV and its definitely not any mmo released in the last 20 years considering most are WoW clone trash. So im curious as to what mmos you could be talking about.

    • @elpanchou
      @elpanchou 13 днів тому

      @@jtowensbyiii6018 Most buttons in a mmo prolly goes to FFXI, but I don't even think it gets up to 60, so I have no idea what mmo's you're playing

  • @syaojyn
    @syaojyn 14 днів тому +8

    Sonic Break, and Bowshock, but some respect on their names.

  • @Staineless84
    @Staineless84 14 днів тому +5

    Gunbreaker getting lionheart is exciting, it's the last of the FFVIII limit break finishers that we didn't have. Xeems, I recommend looking up FFVIII Lionheart if you haven't seen it.

  • @kzorander8577
    @kzorander8577 14 днів тому +3

    I didn't notice the new AOE move because Papachin's Orogeny looks just like that 😂

  • @Did_No_Wrong
    @Did_No_Wrong 14 днів тому +15

    Honestly I dont mind the filler combos just being made into 1 skill that changes into the next. Our hotbars are already getting bloated enough as if.

    • @SuperRoboPopoto
      @SuperRoboPopoto 14 днів тому +4

      It’s already a thing pvp and some of gunbreaker

  • @TheBubbeloo
    @TheBubbeloo 15 днів тому +29

    After 3 entire expansions of fuckall but streamlining and simplifying everything 8.0 had fucking better add some variety and job identity back, it's getting really old really quickly.

    • @justinfulmer2740
      @justinfulmer2740 15 днів тому +5

      Unfortunately it probably won't be what people hope

    • @Xero-rr2ol
      @Xero-rr2ol 14 днів тому +4

      go play pvp. job identity is peak

    • @RaccoonBrigade
      @RaccoonBrigade 11 днів тому

      Cries in Samurai

  • @DridriKon
    @DridriKon 15 днів тому

    The funny thing about warrior is that it's back at ShB state (minus extra gauge management from upheaval). The removed fell cleaves now are the follow up combos & primal rend, basically. I don't mind, the fantasy is there and I liked spamming fell cleave in ShB.

  • @Kitkat5335
    @Kitkat5335 2 дні тому

    The blood weapon change is something I've been waiting for ever since they changed it from a time duration to stacks, and removed the Skill Speed reduction when active (much older effect change).
    I'm sure the new moves will change it up enough otherwise too, but still interesting to see just how much of a change they do to combat this time. Usually every expansion they significantly change combat and some jobs.

  • @obamaorb7426
    @obamaorb7426 14 днів тому +9

    I get the mindset that making 1 button combos would allow them to add more combos and actions, but realistically it's modern ff14, they won't compensate with the additional combos because since heavensward they've never really added complexity to jobs anymore, they remove small aspects of complexity one at a time then replace them with nothing

    • @sneaks21
      @sneaks21 14 днів тому +2

      They are huffing the same copium for more combos as the people who think, "They are adding more mitigation cause things will hit harder and require more mit." One button combos takes out that slight margin of error that could happen making it easier. They are not going to add more combos/buttons to compensate, the status quo for them is just upgrading existing buttons.

    • @blueray222
      @blueray222 14 днів тому

      It feels like every time they make an honest improvement like this, I think "Wow, this would be great...1 or 2 expansions ago, before they dumbed down the core of all these jobs."

    • @StormierNik
      @StormierNik 14 днів тому

      They should add the 1 button combos, but they aren't anyhow. People misunderstood it.

    • @obamaorb7426
      @obamaorb7426 14 днів тому +1

      @@blueray222
      This is exactly my mindset, i feel like the healthiest space for the game is probably stormblood job design with modern QoL features

  • @zerohikari1145
    @zerohikari1145 14 днів тому +2

    man that one guy who commented "same thumbnail" got to ya, i do enjoy the new ones! yesterdays had me dying laughing

  • @Tobeh
    @Tobeh 14 днів тому +2

    I’ve been wanting a fated circle continuation T-T and the fact that we’re getting Lionheart makes my hyped

  • @Rotomoo
    @Rotomoo 15 днів тому +6

    The follow up to after 3 fell cleaves is only during inner release window, not just 3 stray fell cleaves.

  • @DrBockNstein
    @DrBockNstein 14 днів тому +1

    Does this mean I can setup the atonement combo then have it turn into the magic combo all on one button? If it turns all the "Spam this button 4 times and then spam the magic button 4 times" into "Press just press this one key when it's time for any spam combo" then we have a deal!

  • @TenebrisGladius
    @TenebrisGladius 10 днів тому +1

    Man....no one talking about DRK getting some sustain and seeing Abyssal Drain still there in the job action trailer is really leaving me concerned.

  • @PvtGlarb
    @PvtGlarb 14 днів тому +1

    so some possible openers could be
    1.
    tomahawk -> infuriate -> heavy swing -> maim -> storms eye -> inner release -> inner chaos -> upheaval -> onslaught -> fell cleave -> onslaught -> fell cleave -> onslaught -> fell cleave
    -> MAAAN(new attack) -> primal rend -> MODE(new attack) -> infuriate -> inner chaos -> heavy swing -> maim -> storms path -> fell cleave -> infuriate -> inner chaos
    if it turns out that the new attacks are OGCDs then second infuriate and inner chaos can be moved to right after MAAAN(new attack) instead
    2.
    tomahawk -> infuriate -> heavy swing -> maim -> storms eye -> inner release -> inner chaos -> upheaval -> onslaught -> primal rend -> MODE(new attack) -> infuriate -> inner chaos -> onslaught
    -> fell cleave -> onslaught -> fell cleave -> fell cleave -> MAAAN(new attack) -> heavy swing -> maim -> storms path -> fell cleave -> infuriate -> inner chaos
    if it turns out that the new attacks are OGCDs then this part (> infuriate -> inner chaos -> onslaught) can be moved to later in the combo, maybe between the second and third fell cleave
    main difference being whether you do primal rend early or late in the opener.

    • @sunn7615
      @sunn7615 14 днів тому

      The MAN and MODE are both off-global unless they've made drastic changes to their visual design philosophy, so the opener won't change much at all really from where it is now.
      The third new attack, CLEAVE THE GROUND is almost certainly an upgrade to overpower, because they have very similar animations, just with newer visual flair.

  • @MsPysoul
    @MsPysoul 14 днів тому +1

    imagine giving warrior 2 damage dealing actions while the rest gets a handshake from a yoshi totally balanced

  • @shadowdragon8168
    @shadowdragon8168 14 днів тому

    I love how the Axehead almost doubles in size for Primal Rend 2, its just so over the top that it fits warrior really well

  • @jinn3604
    @jinn3604 15 днів тому +2

    I'm out of loop, where is his bell? I don't see he use it lately.

  • @Talcor
    @Talcor 14 днів тому

    I wonder if they're gonna up gauge cost for abilities or if dark is just going to get the dps increase as a treat

  • @fredy2041
    @fredy2041 15 днів тому +3

    I love that "shdd" emote, its the more obnoxious thing I have ever seen on a Twitch chat. It almost drove baldo insane.

  • @plsjustnathan1
    @plsjustnathan1 14 днів тому +1

    When I play gunbreaker during prog I sometimes spam 121212 for the heals and shields if I could set the button to 1-2 reset that would be okay with me but I don’t want to be forced to do 123 if I turn this setting on

    • @mikejong1696
      @mikejong1696 12 днів тому +2

      the thingie doesnt work on combo's, it works on stuff like high jump -> mirage dive

    • @plsjustnathan1
      @plsjustnathan1 12 днів тому

      @@mikejong1696 oh that’s a bummer I was hoping for a customizable system

  • @Ukkosade
    @Ukkosade 14 днів тому

    I really wonder if the "skill after 3 fell cleave" does count inner chaos as a fell cleave and/or out of inner release fell cleaves.
    If it does, it'd be sick D: (and a HUGE leap compared in dps compared to previous extention holy shit)

  • @SirePuns
    @SirePuns 14 днів тому

    So I guess it's something similar to what we have in PVP?
    Where instead of pressing different buttons for a combo chain, you're pressing just one button?
    Wonder how that will work for alternate routes like for DRG's

  • @minimexipimp
    @minimexipimp 14 днів тому +1

    its crazy the juxtaposition of good and great players. You have certain people on twitter malding about the truncating of certain skills for ease of use when them and their team were some of the first people to clear on WF stuff and then getting upset about it when others have it. "if you cant press your skills correctly, you dont deserve the damage."
    then you have xeno and arthars. "finally, i want more shit on my hotbar" lmao
    great video xeems, your content has been so good lately, not to say it wasnt before but i enjoy it even more now.

  • @matt_r.2510
    @matt_r.2510 14 днів тому +1

    I love the new Warrior skills!

  • @corey123897
    @corey123897 14 днів тому +1

    I call the new move after Primal rend “savage Axe” kinda like the chargeblade move in MHW

  • @JovialRoger
    @JovialRoger 14 днів тому

    4:30 Take it a step further and let us map a string of actions to one button. Put a cap of 5 or so, like the cap of 15 for macros, so we don't just map rotation to a single button, but that would be huge as an accessibility option and raising the floor of player performance to allow for more interesting dungeons.

  • @__hunter__9653
    @__hunter__9653 14 днів тому

    would changing blood weapon to having it only during delirium screw up early living shadow openers? because normally it would be start with blood weapon, put up dark arts, do 123 then bring living shadow into delirium in the first 6-8 seconds of the fight

    • @stefanhoefliger
      @stefanhoefliger 14 днів тому

      As i understood, you dont need gauge for living shadow anymore

  • @Epicentium
    @Epicentium 14 днів тому +3

    basically any tank are WAR, 3 fellcleave and finisher 😅

  • @ShotgunSurgeon
    @ShotgunSurgeon 14 днів тому

    I'm interested to see how the combo will work for Sam since their combo has three branches for each symbol

  • @rickboy7290
    @rickboy7290 8 днів тому

    Look for everything they have mentioned so far. I think these changes will be great. BUT can someone tell me what they are going to do with inventory space and management? I would like retainers to have more space and more space in my glam dresser. Probably more glamour plate pages.

  • @youtubeaccount159
    @youtubeaccount159 13 днів тому

    Aion introduced button stacking quite some time ago. 1 button that you 'stacked' skills for combos.
    EDIT: Aion released in 2008

  • @-L1K-
    @-L1K- 11 днів тому

    So happy Xeno said one button is good for combos. I wanted it forever.

  • @sanddry738
    @sanddry738 14 днів тому +4

    Someone pointed out how all classes have healing and damage reduction buffed means Yoshi P and the team may be cooking hard for future fights…
    I can’t wait

    • @dinolamb8400
      @dinolamb8400 14 днів тому +4

      Well the last time, something like that happen nothing came out of it. So I wouldn’t get your hope up yet.

    • @mcshmile3436
      @mcshmile3436 12 днів тому +1

      Im also interested in how it seems like caster jobs are getting more movement, redmage with an extra combo, blackmage with moving leylines, picto with the 20 second dash, and summoner just being summoner. Also the reduced swiftcast. Kind of excited to see if the new tier is gonna be a fuck ton of movement, i hope at least

  • @Jonathan_M59
    @Jonathan_M59 18 годин тому

    Paladin has like 4 buttons with ridiculous cooldown times. I can’t wait to stack combos, Shadowbringers teased it in one of the job quests and we never got it.

  • @user-lf4qx3km6f
    @user-lf4qx3km6f 15 днів тому +12

    I’m lmao at Xenos opinion on action change settings because he’s like “cool they need to add that so we could have more combos” meanwhile sweatytryhard2093 or whatever his name is who literally made Yoshi P change how markers work in ff because his whole static cheated tried taking the elitist route

  • @James-kv3ll
    @James-kv3ll 11 днів тому

    Holy sht he actually made a good point.
    If they make more combos 1 button then they can add more combos. Wth, good idea

  • @sunn7615
    @sunn7615 14 днів тому

    I agree with Xeems that merging combos would give the team the ability to add more options and be better for the game, but I don't see them giving us more combos even if they merge the 1-2-3. Not because squeenix bad or any bs like that, but because it takes so much time to develop the animations, sound effects, underlying code then you have to test and retest and retest again to make sure it all works as intended, adjust timings, etc. I don't ever see them giving the players more than roughly the 2-ish average combos we have now (depending on the job) unless they decide to do to the job system what they did to the graphics for 7.0 and partially or fully redevelop it from the ground up.
    Which to be honest, I'm hoping they do. It'd be a real nice change of pace for 8.0 and beyond, and if they do go with a level squish back to 50 like some people in the community are asking for that'd be the perfect excuse to rework the entire system anyway.

  • @Blackwing02
    @Blackwing02 15 днів тому

    I wonder how the 1 button combo feature works with abilities that could proc two different abilities. Dragoons first attack branches into two different combos.

    • @ruick78
      @ruick78 15 днів тому

      Some abilitys probably still stack, i assume if simple chain combos, like oh you do 1 2 3 and loop, like bard. While reaper has itd 1 2, then has wither 3 or 4 so might stay separate

    • @Blackwing02
      @Blackwing02 14 днів тому +1

      @@ruick78 True Thrust is the starting attack for Vorpal Thrust->Full Thrust->Fang and Claw->Wheeling Thrust.
      True Thrust also is the starting attack for Disembowl->Chaos Thrust->Wheeling Thrust->Fang and Claw.
      The only thing I can think of is having to choose which combo True Thrust starts and then having a second combo set that only triggers after True Thrust. This would still definitely reduce the button bloat for DRG. Though I think I might still have Wheeling and Fang as seperate buttons as they are positionals and I have them set up on my hotbar in a way to easily remind me which side of the target I need to be.
      Would also reduce my line aoe spamming to one button and make it impossible for me to mess up that rotation like I commonly do 😂

    • @mrgodogodopaint
      @mrgodogodopaint 14 днів тому

      well in pvp you have "combo 1" button and "combo 2" button that both start at vorpal thrust but have different progressions. but i also dont think we are getting one button combos yet, the slide was talking about just the option to split attacks that are already the same button like fell cleave and inner chaos

  • @sangrealba
    @sangrealba 14 днів тому

    The thumbnail is fire

  • @StormierNik
    @StormierNik 14 днів тому

    So basically they made Inner Chaos look like an actual upgraded Fell Cleave. Because that's what Nascent Chaos from Infuriate does. It upgrades Fell Cleave into Inner Chaos. As it looks right now, it's just an upswing instead of an actual upgraded version.

  • @curtis9555
    @curtis9555 14 днів тому

    Is action merge basically ff14 combo plugin? I'm a bit out of the loop, haven't played since September last year

    • @infamousdestruc
      @infamousdestruc 14 днів тому +1

      Think pvp action. In pvp your 123 combo is all on one button that cycles between them in order

    • @HowlingDoom
      @HowlingDoom 14 днів тому +1

      @@infamousdestruc No it's not that. It's you being able to separate abilities that are already part of the same combo. Think Confiteor combo, you'd be able to separate Blade of Fatih, Truth, and Valor from that button and have them on separate buttons if you so wanted.

    • @infamousdestruc
      @infamousdestruc 14 днів тому

      Pretty sure it's both my friend

  • @fujeffkimo
    @fujeffkimo 15 днів тому +7

    I would like to see the man mode guy, the world 1st guy, the best main tank guy reacting this tank changes!

  • @zachcarter2086
    @zachcarter2086 14 днів тому +1

    Is it bad that I'd rather Delirium become Blood Weapon than Blood Weapon become Delirium? Feel like DRK always seems to lose its coolest animations (first was Power Slash in favor of Souleater)

  • @obamaorb7426
    @obamaorb7426 День тому

    Man i just realised how terrible 2 min no mercy windows are gonna be now, you're either not getting the lionheart combo in burst or leaving burst with 3 carts

  • @Zephhi
    @Zephhi 11 днів тому

    Yeah they ain't removing that 1-2-3 combo. I thought they were at first but it's just for those specific actions sadly

  • @grimler116
    @grimler116 14 днів тому

    21:10 That has to be new upheaval (upgraded or new animation)

  • @James-kv3ll
    @James-kv3ll 11 днів тому

    Nice. Now, if you’re a psychopath, you can have the entire Gnashing Fang combo on 3 separate buttons.

  • @callmez_3380
    @callmez_3380 12 днів тому

    Why not just use the fell cleaves and super fell cleaves and hold primal combo for the end?

  • @babytiny5807
    @babytiny5807 15 днів тому +5

    I am very surprised it took this long to put combos on a single key, did we really need 6 skill slots for them???

    • @mrgodogodopaint
      @mrgodogodopaint 14 днів тому +11

      i dont think we are getting one button combos just yet, im pretty sure what they were talking about is just the option to split attacks that are already the same button like fell cleave and inner chaos

    • @babytiny5807
      @babytiny5807 14 днів тому +1

      @@mrgodogodopaint Damn that sucks, but it's good for people that want it I guess

  • @AeriFyrein
    @AeriFyrein 15 днів тому +2

    9:10 There's a difference between what mods will allow client-side for stuff, and what SE would have to implement to get it to work "properly" based on server-side code.
    Much of the things that plugins allow via client-side-only functionality can easily be implemented by SE if they do the same stuff. But, as soon as they implement those features client-side, they lose control over much of what they can do with those features. This could have way more unintended side effects that allow other mods to do things they really don't want them to be able to do.

  • @samwilkinson9309
    @samwilkinson9309 14 днів тому

    The saddest part for me is that PLD gauge is the same still, maybe next expac

  • @Bayonette
    @Bayonette 14 днів тому

    Only thing I want for WAR at this point is to change the animation for Storm's Path to Butcher's Block.

  • @sejekokoru
    @sejekokoru 14 днів тому +3

    holy shit finally, seeing someone with some brains about the action bar change

  • @-cat-..
    @-cat-.. 14 днів тому

    3:27 You cant actually queue Geirskogul (DRG) when you try to cast it at the end of a Life of the Dragon window, because its not on your hotbar
    Thats the only niche use I can think of other than personal preference, and LoD is getting nerfed back to 20s with 7.0 anyways so this change wont even fix it LMAO
    Oh hey, after watching more of the video, it'd be nice on WAR too, if the devs didn't outright delete that problem too lmao

  • @Kefkaownsall
    @Kefkaownsall 11 днів тому

    The 1 2 3 separate buttons can be confusing for new players especially with the wall this game has due to a real lack of tutorials

  • @TheZman289
    @TheZman289 15 днів тому +1

    Can they at least keep the Blood Weapon visual instead of Delirium's if theyre just gonna combine the two : /

  • @bmoc9
    @bmoc9 15 днів тому +10

    The word of the day is Um apparently.

  • @captainlunartv
    @captainlunartv 13 днів тому

    I'm tanking this expac, their improvements look so good

  • @GhosttheassassinSJ
    @GhosttheassassinSJ 13 днів тому

    I want a DRK rework ;-;
    I don't want "random shit go the job"
    I want a flow in my rotation like GNB, but I'm just pressing buttons when I'm DRK.
    I want lifesteal, or GCD abyssal drain.
    I want TNB not tied to DMG anymore ;-;

  • @Demonboy007
    @Demonboy007 14 днів тому

    Waitwaitwait.
    WHEN DID XENO BUMP TO OVER 100K? Bruh I was here since mid/late-stormblood, WHEN DID THE HOUSE GET SO BIG?!

  • @Chamele7n
    @Chamele7n 14 днів тому

    Lionheart. Nuff said.

  • @noyou9379
    @noyou9379 14 днів тому

    I think should have let them discuss each change first then pause it so he could give his input so there wasn't him overtalking her explaining what was being said

  • @scooberz2015
    @scooberz2015 14 днів тому

    Bruh just want mah Green Mage tank.

  • @muovikallo
    @muovikallo 14 днів тому +1

    🔫 I WILL CONTINUE 🔫

  • @Aeromuse
    @Aeromuse 14 днів тому

    I'm gonna play pictomancer and paint A CUTE STRUMMER BOTTOM LEFT! ❤

  • @Eclipse-ev3vj
    @Eclipse-ev3vj 14 днів тому

    I personally don't like the merge of delirum and blood weapon. at least on paper it seems dumb to me. maybe once I get to try it out I will change that take

  • @crimsonshadow1477
    @crimsonshadow1477 14 днів тому +1

    I wonder how samurai will work with the action change settings, like with meikyo or whatever the skill is that lets you use 3 attacks regardless of where they go in the combo
    Edit: I'll probably set the base 1, 2, 3 to auto replace and then for classes like warrior I'll have their alternative ender on the bar still, so have storms path as the self replace combo and then have storms eye off the side

  • @rickydargence5948
    @rickydargence5948 15 днів тому +2

    Plungebros... not like this...

  • @shiznaztm476
    @shiznaztm476 15 днів тому

    I noticed that Primal Rend makes the "Combo Noise" after the first big slam, so maybe it's a 3 step combo? It would be kinda awkward considering PR can be used as a gap closer but...

  • @aohdakibussubara8820
    @aohdakibussubara8820 14 днів тому +1

    If drk was just completly reworked i'd be happy. Then they'd give it its due attention. Like do they even read NA or EU forums? stupid question
    i'm not malding, you are.

    • @GhosttheassassinSJ
      @GhosttheassassinSJ 13 днів тому +1

      I wanted a DRK rework so long bro ;-;
      They remove 1 weave with Blood Weapon/Delirium but add another with a new attack after Fray summoned...
      I don't my job to be "random shit go" the class ;-; It has no flow or reason, just dmg buttons. At least GNB has a flow in it's rotation, DRK i just press buttons.
      NA/EU forums are just filled with parse junkies I swear. They only care if the class does damage, it doesnt matter how shit it feels to play, if it does damage that's all they care about it.

    • @aohdakibussubara8820
      @aohdakibussubara8820 11 днів тому

      @@GhosttheassassinSJ looks like when is delirium activated it might change the 124 combo which is nice, the 30% mitigation button may or may not have class specific bonuses and the overhyped dot no longer costs blood to summon.
      Nice things but I don’t think it’s enough.

  • @hank9112
    @hank9112 14 днів тому

    I mean they already do it some in pvp

  • @phiefer3
    @phiefer3 14 днів тому +3

    On the topic of combining combos into single-button pvp-style combos, I'm against it, but not for the reason that many people likely assume. My issue isn't that it's bad for the game, just that it's at best a band-aid. sinlge-button combos are not combos, they're just an illusion. Exactly what he said regarding the Attonement changes for Paladin, it's the illusion of a combo, a fake combo. Turning an existing combo into a single button would also become a fake combo. If your "combo" is just pressing the same button repeatedly, then why even have a combo anymore? Just make it a single spammable action that you use when all of your other stuff is on cd (or while waiting on resources).
    And that's fine to. If you just want a filler action that you use when everything else is on cd, then that's a valid design choice as well. I mean, that's how Bard works, blast arrow is just a filler that you use when you have nothing else to try to get procs while waiting on timers. But that's not a combo, and I don't see the need to pretend like it is. IMHO the purpose of combos is specifically to avoid having spammable filler actions. I'm not saying that either is better or worse than the other. If you'd rather a spammable filler action, that's fine, if you want combos instead, that's fine. But they're different things. And it may well be that the game has evolved to a point where combos are out-dated. All of the jobs have a lot of other actions, and various resources and timers to manage, maybe combos don't contribute any meaningful complexity to the game anymore.
    So, maybe you would rather have a spammable filler action, but don't want the same animation over and over again. And yeah, I can respect that. But to me, that sounds like the bigger issue is that you don't want to be using that filler action as often, you want to be pressing more interesting buttons instead. And a fake 1-button combo doesn't fix that issue, it just hides it under a coat of paint.

  • @DanilloSS12
    @DanilloSS12 14 днів тому

    Sickest thumbnail my liege NOCRINGE

  • @megakazuya123
    @megakazuya123 14 днів тому

    I am extraordinarily disappointed with summoner...
    Considering dropping the class, ngl...

  • @GoufinAround_
    @GoufinAround_ 14 днів тому

    It's continuation just 1 button combos already existing? lol

    • @jtowensbyiii6018
      @jtowensbyiii6018 14 днів тому

      Many classes didn't have them still, only specific jobs had it, some jobs have like 12 useless buttons that could be merged

  • @exin8494
    @exin8494 14 днів тому +2

    Thanky you Modders, thank you XIVCombo team!

  • @TGZero
    @TGZero 13 днів тому

    "I said this years ago".
    Sir, please provide the receipt.

  • @selay333
    @selay333 14 днів тому

    That action change thing was making me laugh last night. So many complaining and some even more so after they were told it was optional.

  • @radapox
    @radapox 14 днів тому

    Are we still in a 2 min meta?

  • @Elfenninacozyinn
    @Elfenninacozyinn 14 днів тому

    add the action change NOW

  • @mareczek00713
    @mareczek00713 14 днів тому

    3:25 - limiting a Pally 123 combo to 12 for max SP regen and thus more clemencies saved me from wiping a few times when healers decided to tank the floor but otherwise I dunno.

  • @charnotaurus2665
    @charnotaurus2665 14 днів тому

    I wonder if the super fell cleave is gonna replace inner release and have like a 30s timer like primal rend... Because as it stands, inner release isn't really a damage buff, it's a "you have buffed fell cleaves that always crit and can now vertical beyblade yippeeee". It all crits anyway. IF they added a % damage to it like no mercy... THEN it could be a bit spicy.

  • @dolphinboi-playmonsterranc9668
    @dolphinboi-playmonsterranc9668 12 днів тому

    If you want to play a job with one button combos play fucking healer bro, I want to use my fuckin head at least a little bit.

  • @masakilyons2920
    @masakilyons2920 14 днів тому

    I don't know why but when the man asks who got banned for this I laughed a good 2 minutes straight😂

  • @FreakStyled
    @FreakStyled 13 днів тому

    AmI the only one, who dont see nearly no differents to the new effects? xD

  • @alexandrezolla4959
    @alexandrezolla4959 15 днів тому

    611 xdx

  • @SuperRoboPopoto
    @SuperRoboPopoto 14 днів тому +1

    If sammy was 1-1, 1-2-2, and 1-3-3 it would make the rotation so much more intuitive