Interesting fact: Maria's engravings were actually a factory option from Browning for the Hi-Power, called the Renaissance. They offered it for a few other guns as well, like the 1908 Vest Pocket!
One thing I never understood in Fallout 4 is why the energy pistols did more damage than their rifle varients when you have all of their respective perks.
nothing about that game makes sense... all full auto does piss damage when firing speed isn;t what harms damage, it's accuracy i shit you not, if you take a MP5 put it on single fire it's accurate and does really good damage, put it on full auto and steady it, you can control it, do burst fire and it's still the exact same damage as semi auto, whoever programmed that is a moron guns were markedly better in F3 and some were full auto and did tremendous damage! again whoever programmed gun damage/stats in F4 was asleep at the wheel i could rant all day but this will be my repot lol
Because the pistol variants are basically rifle variants. The crafting system in Fallout 4 allows certain weapons to benefit from both rifle perks and pistol perks simply by being stockless. Just like how explosive perks benefit certain special firearms. If you think about it energy weapons were meant to be "future" prewar tech that the BoS feels is too powerful for mankind to wield. The issue is more due to perk stacking than anything. If you think that's bad I've done melee builds that basically let you one shot behemoths with stock perks and no mods.
9:58 I think in this case it doesn't mean that "Weathering refers to the chemical composition of these steels, allowing them to exhibit increased resistance to atmospheric corrosion compared to other steels." -Wikipedia
I think the CO2 looking thing on the bottom of the 10mm pistol is a compensator weight that is supposed to "help" the upwards recoil of it. If you notice, it looks as if it can be moved back and forth for shooters that prefer a different center of gravity. since 10mm is a hard recoiling caliber and would also explain how it can be taken of for the lazer mod in NV.
I’d say it’s more likely the N99 is a gas automatic. If that’s the case then the cylinder is probably the gas piston system that cycles the weapon. Why it is there doesn’t make a lot of sense but then a lot of the weapons designs in fallout are a bit janky.
What if it has helium inside which causes the front to almost float up due to the weight of the handgun and to assist in soldiers in keeping shots on target. I’m sure this could never be possible
@ThatGuy182545 That's what I was thinking too, it's most likely a gas block for the pistol Edit: Or could be a counter weight considering the FONV version has it removed for the laser sight.
Fun Fact: The Weathered 10mm Pistol from New Vegas is one of two unique weapons that allows you to put mods on it. The other being the Mercenary's Grenade Launcher. Even though you can mod both weapons, they won't change visually but the stats do change.
I think the cylinder on the bottom of the 10mm N99 pistol is some kind of inertial recoil reduction device- filled with fluid and a weight, when the pistol recoils back the weight slams forward to provide a counterforce. Probably explains why it doesn’t have recoil
could be part of the gas system? but then if it's removed and the gun works fine IDK also you'd thing a pistol like that with all that extra real estate would include a laser and light system?? just saying but i do like the look of the chunky design lol they were right to pick it cus it just looks sci-fi and fun lol
6:33 I was under the impression from Prima's official strategy guide that Col. Autumn's customized 10mm pistol was lootable from his quarters in Raven Rock, from either a safe or his desk.
Pistol scopes/lenses being attached be a frame mounted rail is actually a much more practical but old school method for dialing in a pistol sight and making follow up shots much faster. Rather than waiting for the slide to reciprocate before getting back on target like a slide mounted optic, a direct frame mount keeps the sight in the same spot every single time. I would also like to note that I’m saying this as someone who’s a fan of RMR and slide mounted optics
@@Err0rkatze it is!!! Currently trying trying to adopt the frame mounted sight design but struggling to find one for a 10mm handgun. You know your shit friendo 🙏🏻🤠
I like to think the little bottle thing on the N99 is an oil/tool bottle doubling as a compensator weight, reminiscent of the practice of keeping a maintenance kit in the buttstock of a rifle; the gun in lore is described as being an easily well maintained pistol by anyone with even just basic knowledge of firearms, so if it even comes with its own cleaning kit, that's a step in that direction.
The 10mm pistol in Fallout 3 has a Inertia Piston at the very bottom, basically a heavy piece of metal with a spring that soaks recoil, in the real world the FK BRNO in 7.5mm has it under the barrel and not exposed and the Ar15 as it but for slowing down the bolt carrier but some products can reduce the recoil with a stiffer spring or heavy buffer
The AR-15 buffer acts more like a deadblow hammer than anything. On the rearward travel the buffer adds more mass to reduce the cyclic speed, as you said, and on the return stroke it provides several small impacts to the bolt carrier to prevent it from bouncing out of battery. It doesn't necessarily act as a piston in any way.
The Kriss Vector actually has very little to no recoil because of something like this (I'm pretty sure, my gun nerd-ing is mostly focused on the Cold War, LOL)
@amhuman5138 the vector kicks like a mule. It's insane fire rate makes sure of that lol. But for 9mm/45acp 1000+rpm it's pretty mild. Without the system the 45 would have you shooting the sky. It's part of why the Tommy gun and alot of old 45smgs where so heavy. Without the bulk they would be difficult to hold steady
There’s something charming about how chonky the 10mm pistol is in fallout games, even when real 10mm handguns look far more like typical pistols you’d see in the real world. I think the chonk gives it character and all in all makes it fitting to be the most iconic gun in the series.
Glad some enjoy it! Something about it’s design to me just feels completely animated. Like they were going for over-the-top 80’s action pistol. Very reminiscent of Judge Dredd’s pistols or something from Bladerunner. Ultimately it’s too gawdy for me to use them on average, I downloaded a mod that turns the Deliverer into a more universal handgun for everyone to use. Now everyone has a concealed hand canon like it’s Detroit
@@Nightshade31401 I’ve tried modding that thing in-game every which way to look like a “normal pistol” The best way to enjoy it is use it as is, I usually add the heavy front-end, extended clip and make it full auto. I usually only pull it out when I know I’m going to play an Institute mission since it’s futuristic looking!
A note about That Gun/5.56 Pistol: Because its based on the Blade Runner blaster, it should be noted that the Blade Runner blaster aka M2019 Detective Special aka Pflager-Katsumata D, is itself a Hollywood armorer modified Steyr-Mannlicher .222 Model SL rifle that was made to look like a revolver for the movie, which is why the origins of the 5.56 Pistol in Fallout is a story of a rifle that needed to be made into a pistol, it is also why, in-game, the gun uses 5.56/.223 ammo because its the closest in-game ammo resembling the proprietary .222 Steyr-Mannlicher cartridge
For those who don't know, "Plinking" is a type of target shooting involving shooting at things like metal cans or beer bottles (think Sunny Smiles' tutorial in NV), and the name comes from the sound of the metal being hit by the bullet. .22LR is a common ammo choice for plinking, as well as other pistol calibers, alongside airsoft and air rifles.
Piggybacking off your comment, the term plinking comes from AD Topperweins wife who went by the nickname Plinky and was onomatopoeia for the sound of a 22 hitting a tin can. Very literally the origin of the term and still used that way today to describe casual shooting at cans and such.
That gun is a favorite, I honestly also enjoy the 10mm pistol for some reason. I guess I'm one of 12. But for some reason, in fallout 4, every playthrough I start, one of the first guns I find is an explosive pipe pistol. And every playthrough, it stays in my inventory.
Nah, you're fine. The standard 10mm Pistol is absolutely great in New Vegas and can carry you all the way to mid-game pretty much by itself. That Gun and the 12.7mm Pistol (especially Li'l Devil) basically just serve as your "Next Level" when it comes to pistols in general; once the 10mm finally gets outclassed, you upgrade to something meaner :D Basically, I loved the guns in New Vegas. I was super depressed to see so many of them get left behind once Fallout 4 came out.
I always assumed that fallout4's boston was the Area that a lot of prototypes was made and locally tested out , like the X-01's , T60's ,the modular 10mm Pistol , Chonky Assult rifle for powerarmor etc etc , I mean MIT is litreally right there and lots of weird items prewar items are just scattered around :)
I prefer the Idea that Boston Commonwealth had the rejected small arms and civilian designs for the National Guard units (explains why there is no R91 or Service Rifle but a Combat 'Rifle'). For other things, such as X-01, Boston was an intellectual hub.
If I remember right, (keep in mind that this is off memory), the square-ish look of the 10mm pistol is based off the MK.23 SOCOM. With the underside of the pistol reflecting the massive LAM module it came with.
It's interesting that the Browning Hi-Power in Tactics was claimed to see a resurgence of popularity in the 2010's. The game was made in 2001, yet to some degree it almost was prophetic, as several companies have come out with modern variants of the Hi-Power in recent years.
I've always found it strange how 10mm usually deals less damage than .357 mag and .45 ACP in Fallout games when, by the numbers, 10mm when actually properly loaded will almost always output more energy on target than either round. The problem with 10mm in our real world is that most companies underload 10mm to be more comparable to .40 Smith & Wesson which is a much less potent round which was developed specifically to reduce the inherent kick of the 10mm round for Federal Law Enforcement because their agents couldn't qualify very well with the 10mm.
Given the 10mm status as a general sidearm, and its relatively low damage, I think the round is not the 10mm Auto round (which is powerful and kicks). It was too strong for the FBI, so they went to a reduced velocity round, which was then adapted into the .40 S&W round, which is popular in police handguns. I think the 10mm round in game is in fact .40 S&W under a different name, essentially 10mm Short.
I think the cylinder on the 10mm is an integrated gun maintenance or cleaning kit, with just enough room for a small bottle of gun oil or replacement parts. That would explain why it can be replaced with a laser sight without becoming less effective in combat. Some rifles have these in the stock but a handgun wouldn't have the space for that.
"But Joshua doesn't have to compensate for anything," you're damn right he doesn't. I wish there was a special dialogue if you bring A Light to fight Caesar and tell him something like: "The Malpais Legate says 'Hello'" right before you shoot him.
I think the weathered 10mm pistol probably belonged to the vault dweller from fallout 1 since he wouldve been using it a lot during his travels for the water chip and probably sold it for a better gun.
Hey RadKing, I love listening to your voice! I know a lot of other youtubers have already made fallout storyline videos but I would personally love for you to do it as well and tell the story of the entire fallout series from your perspective. Just some food for thought anyway. I love your sermons!
I was looking for this comment 😄 I think so, too. The back of it looks exactly like the Welrod MkII, even with the same shape of the bolt. The Welrod is also integrally suppressed, just like the gun in the game, while the Ruger is not.
In terms of the cylinder on the bottom of the FO3 10mm, the first think that came to mind was the stinger and its radon gas cartridges. Basically you pop a cartridge onto it, the gas immediately supercools the internals. While it wouldn’t require to be super cooled, maybe the 10m has something like that in lieu of an exchangeable barrel. Or, the more “realistic” option is potentially some pressurized cylinder to potentially contain some of the gas bleed off to help with recoil, sound suppression, and it stays contained in order to be used in assisting with cycling in more adverse conditions like clearing icing, mud, sand, or buildup since the gun is certainly designed to last the operator for very extended periods. (Kind of like the Offensive Handgun Weapon System program which spawned the MK23)
I think the cylinder on the bottom of the N99 may be a Mercury vial to help mitigate felt recoil. Similar to a system used in McCann Garand rifles chambered .458 Winchester Magnum.
@@sgtmuffinbadger6147 define "common" I know they existed, but I don't think they ever really caught on. Maybe they were popular in competitive shooting? I've seen some insane race guns.
The cylinder under the barrel could be a tungsten counter weight to lessen the recoil, a lot of competition shooters have counter weights to help follow up shots
The piston-thing on the 10mm pistol under the barrel was probably meant to imply that it had a gas-operated reloading mechanism (or at least the option for one). Automatic weapons often have such a system, using gas pressure from the gunpowder to power a reloading process, assisting or replacing the spring/lever system in semi-automatic pistols or the simple cylinder rotation in revolvers. Given that weapon designers in the Fallout universe seemed to be (shall we say) "compensating" in terms of gun size, a big, bulky system like that wouldn't have phased them at all.
I just realized the 10mm they use in the fallout show is just the 10mm from fallout 1 and 2, which makes sense since the show takes place in the same area as those games. Thats really good detailing
I think the 10 mm is mag fed, but the cylinder rotates picking up the next round hold it then dumps it after its been shot out the other side.this would allow it to not need to cycle without a slide and still be mag feed.
regarding the C vs the M in the Mauser's name in Fallout, the C in C96 just means "Construktion" and is equivalent in German to "Model" so M96 is a perfectly valid translation.
Nows your chance. Look up the fallout s.p.e.c.i.a.l edition anthology. It's a mini nuke with all 7 game codes included on special cards. 60 bucks. Coming out April 11th
The Crusader is very clearly ment to be based on the 12.7mm pistol from new vegas, ik he may have just missed it, and i agree with his idea but its probably a chimera of the 3.
Note on the Weathered 10mm Pistol: The reason it looks "cleaner" is that the finish is stripped off, revealing bare steel/nickel beneath. It also features a lot of scuffs and pitting along the slide, and the grip has evidence of chips, cracks, and general wear and tear.
Excellent eye catching the 'Hard Boiled' Colt 6520, I have a copy of Frank Miller & Geoff Darrow's graphic Novel. - intense story with incredibly detailed illustrations, it's singular in it's excellence.
I’ve always been a curious outsider to the glory of Atom. Apparently extremely detailed video essays on pistols are more influential than I thought! Blessed are we to bask in Atom’s glow.
I believe that the little cylinder on the bottom of the 10mm pistol is (meant to be) a laser sight. The Fallout world differs from ours with the creation (or failure to create in the case of the Fallout world) of the super conductor. The super conductor allowed for a far more compact way to conduct electricity. This is the in-lore reason why all of the technology is so bulky, they do not have the superconductors necessary to create the compact technology we have today. I'm assuming that due to this, the necessary size for a laser sight would increase dramatically and thus explaining the bulky add-on.
My best guess for the FO3/NV 10mm is that the cylinder thing under the barrel is that it might be a flip down forward grip, due to it being chonky on the front
Im sure someone has already said this but the colt 45 in tatctia and the .45 auto i belive are both based on the 1911 and colt 45 is actually just a colical name for the single action army or potentially any fire arm chambered in 45 long colt
I know a lot of people don't care for it, but the Fallout 3 and New Vegas 10mm pistol is an iconic design to me and will always have a special place in my heart. It's a shame to see what they did to it in Fallout 4. I also always assumed that the little "cO2" cylinder on the bottom was actually a laser light. But New Vegas proved me wrong, being that the laser removes the cylinder. So my best guess is that it's a gas or buffer tube to dampen recoil.
plus who else thought that the game would have more in the arsenal? more calibers and ammo types as well as a lot of weapon types. example, keep laser pistol and laser rifle, same for the plasma pistol and rifle, plus more cool stuff. edit. plus balistic ammo pistols can be used only by normal people while SMG or Pistol carbine types can be used by both normal and Power armor and Super mutant sized enemies as well.
While back in 2007 I did originally think the 10mm design was a bit too blocky and bulky, once I started playing Fallout 4 I immediately regretted that opinion. Sure, the shooting mechanics in Fallout 4 are better, but the actual gun designs themselves just look abysmal. Outside of a select few that were practically impossible to fuck up (the Deliverer is a good example) everything just looked overly-complicated for the sake of "FUTURE DESIGN!" or out-and-out *ugly* like the 3D model designers were cross-eyed at the time.
_Great glowing day!_ I needed this today, man. Thank you for all the time and effort you put into these excellent lore videos. 47:22 I would guess the _SS_ is an allusion to SIG-Sauer
My thoughts on the cylinder on the bottom of the 10mm is that it’s a fold down core grip for full auto fire. 4 and 76 do show us that auto variants exist.
the front heavy 10mm design with an additional counterweight under it, similar to the front heaviness you’d see in the 12.7mm smg and some other weapons, is all about reducing muzzle-flip for a round with a strong recoil. when you fire the gun, it wants to push the front up. if front is heavy, this is easier to make it not do.
I always saw the name of the Weathered 10mm as a reference to it being the Courier's weapon throughout his career. Maybe even a custom model he had made or found, but a gun that he has repaired, refitted, and cleaned over and over throughout the years, a companion that has weathered the roads and storms his deliveries have taken him through. Just my thoughts.
I had a glitch last time i played Honest Hearts and Joshua wouldnt switch from the Pistol Whippin 45, so watching him smack tribals in the face across the canyon was quite interesting
The discrepancy in the Fo1 10mm pistol's description while unintended makes it a magazine fed revolver which does exist, the most famous example being the Landstad Revolver. Magazine fed revolvers (obviously) never caught on but their accidental inclusion in the Fallout universe makes sense as there are quite a few weapon design paths which are pursued in universe that weren't in ours. Also, IIRC all of the 10mm pistols are made by Colt but the Fo1 & 2 are the only one referred to as such in game.
One other thing to add, the weathered 10mm pistol in New vegas is one of the few unique weapons in new vegas that can be equipped with mods, however the mods don’t show up on the pistol itself so this is likely a bug, but still, if you want to upgrade it, it becomes a pretty decent early-mid game weapon
My guess for the little cylinder thingy on the 10mm? It contains a liquid that somehow dampens the vertical recoil, allowing for a more precise and powerful shot with less of the wrist-breaking.
10:24 I think that the Weathered 10mm Pistol is *supposed* to be The Vault Dwellers Colt 6520, although due to time constraints they did not model the weapon as such. I think this because when you are given the couriers stash items the Weathered 10mm is added with the other "Classic Pack" items, i.e the armored vault 13 jumpsuit and the trusty vault 13 canteen
The PPK was likely in a museum at one point. Tommy Whispers was considered to be one of the railroads best operatives, and was basically a James Bond. It couldve just been his personal preference and/or as a nod to the railroads theme (spies) as said in the video. As for the 14mm, maybe "Sig Sauer"? Best option I can think of
I always interpreted the cylinder on the bottom of the n99 as a c02 canister that aids in the firing mechanism, making it shoot faster. Though it seems that a lot of people who looked at it believe it's a laser emitter (evidently,a broken one,since it can be replaced)
The small CO2 cartridge under the barrel of the 10mm reminds of the pressure chamber in the HK SMG 2. So maybe its designed to make the normally supersonic cartridge, subsonic bfor use with suppressors.
Actually, for the mauser, having a 4ap cost in fo1 is a HUGE benefit because that means you don't have to have 10 agility or a certain build to shoot it twice, unlike with the 10mm. You're not gonna be using either for very long, but I always use the mauser early on if I have the ammo
my guess for the cylinder is that it draws a tiny amount of air is drawn in with every shot, increasing the explosive power and as such the bullets velocity. meaning the bullet can go further and strikes with greater impact on similar ranges (compared to the same gun that doesn't have it.
The cylinder might be a gas and counterweight piston operated recoil stabilizer. Part of the gas would be used to push a heavy piston forward. This would push the pistol back and twist it downwards.
In regards to the bulk of the 10mm of FO3/NV, it has the advantage that you could load the ammo hot and not have much in the way of recoil. Muzzle heavy with added weight below the barrel could help. Side note: a possible thing the cylinder at the front and bottom of the gun could be is a collapsible cleaning kit. I've seen cylinders that unscrew in half to reveal segments for a cleaning rod that then screw into part of the cylinder. A brass bristle brush or other tip is then screwed on at the end for cleaning after applying oil.
The canister on the front ofbtheb10mm at my best gust is likely ballast to balance recoil to improve accuracy. Even switching it out to a laser sight in Vegas, weight disruption could be considered the same if not similar.
iirc, there's some lore that the East Coast cities) especially Boston) became major military research centers, home to r&d facilities, and large shipping centers for military equipment. Along with that, the East Coast had a larger military presence along with more 'advanced' military technology, and thats why we more or less see different designs to weapons (and with all of prewar America's problems, the lead up to the Great War could be a pacific theater ww2 situation, where some troops had older weapons (like what we find on the east coast) and troops from the east coast would be issued newer advanced equipment (like what we find in fallout 4) That would especially explain the design of the 10mm in Fo4, with a more comfortable, rounded shape (albeit bulkier)
If you counted some high quality mods I guess the hobo killer would make the list. It basically has debug type damage. I think it is a reward for clearing the outcasts and remnants mod.
The cylinder on the front of the 10mm might be a scavenger system and an accumulator. The tank uses some of the hot gasses behind each fired round to store a small hydraulic charge. That scavanged pressure could be used to kick back the slide or feed and eject the next round
I think the little doodad on the bottom of the 10mm pistol is either a counterweight to lessen muzzle flip (a la USP Elite or Match pistols) or is a small hydraulic buffer connected to the slide mechanisms to slow the breech opening: since the 10mm is clearly a fixed barrel, it cannot be a Browning-style tilting barrel, the breech has nothing for the slide to lock into, ruling out some kind of slide-based delayed blowback mechanism, and the slide looks absolutely anemic for a 10mm Auto pistol, ruling out simple blowback.
Man just reading through these comments is great. Been such a big fan of all of them since I played 3. Soak up lore like a sponge lol. I’m happy to be a part of this community man, love playing it need to make some new videos, great video RadKing❤
If I was still a game dev AND a gunt nut, I'd say that on the Desert Eagle looking 10mm, that little cartridge-looking thing on the bottom front would be either a. a compensator of some sort for better accuracy when shooting or b. some kind of fold out fore grip like on some berettas for fast shooting. It could also be some kind of laser sight that simply lost power over the centuries and there's probably just as much evidence for it being that.
My in game lore reason as to why the post fallout 3 10mm Pistol is so big, is that it was made to be like the real life H&K MK23. A huge, extremley durable, and reliable pistol that can be used as your primary weapon if needed.
Regarding the Weathered 10mm from NV: Like everything in the Courier's Stash, it was originally a preorder bonus. Depending on what retailer you got your copy of NV from, you got a different set of gear. This was part of the Classic Pack set of equipment, that included an armored Vault 13 suit (from the end of the F1), 50 10mm rounds, 5 stimpacks and a Vault 13 Flask. I believe that is supposed to imply the weathered 10mm traces back to Vault 13 as well, perhaps even the Vault Dweller themselves. I believe this set was from GameStop in the US. I recall in my first playthrough putting a suppressor on the weathered 10mm made the model disappear.
The portrayal of the chinese pistol in Fo3 is fairly accurate. my mother in law was from inner Mongolia and had one of those Mauser rubbish copycat pistol, even the uncontrollable Schnellfeuer variant. It showered the shooter with hot casings, when it didn't jam with extraction failure and it's accuracy was that of a spray paint can.
I like to think that "That gun" is quite literally the gun the Vault Dweller was given, he was a wasteland legend yes, but in the grand scheme of things he could have just easily discarded a gun from what in a meta and in-universe sense was a "side-quest" on his story, would be funny to see how it got to Novac, like, little short fan movie that is just a series of vignettes of the little gun's journey.
53:28 the one here from van buren is a bit hard to identify, but it definitely has the grip panels from an hk p7, the frame and slide looks closer to a high power though, with some kind of large barrel wedged between them.
Interesting fact: Maria's engravings were actually a factory option from Browning for the Hi-Power, called the Renaissance. They offered it for a few other guns as well, like the 1908 Vest Pocket!
I love this
One thing I never understood in Fallout 4 is why the energy pistols did more damage than their rifle varients when you have all of their respective perks.
nothing about that game makes sense...
all full auto does piss damage when firing speed isn;t what harms damage, it's accuracy
i shit you not, if you take a MP5 put it on single fire it's accurate and does really good damage, put it on full auto and steady it, you can control it, do burst fire and it's still the exact same damage as semi auto, whoever programmed that is a moron
guns were markedly better in F3 and some were full auto and did tremendous damage! again whoever programmed gun damage/stats in F4 was asleep at the wheel
i could rant all day but this will be my repot lol
Same reason how npc can survive a headshot.
Its a game, don't hurt yourself
How can your character feel the recoil of a .32 using power armor is also ludicrous, the recoil should be absolute zero even with the .50
Because the pistol variants are basically rifle variants. The crafting system in Fallout 4 allows certain weapons to benefit from both rifle perks and pistol perks simply by being stockless. Just like how explosive perks benefit certain special firearms. If you think about it energy weapons were meant to be "future" prewar tech that the BoS feels is too powerful for mankind to wield.
The issue is more due to perk stacking than anything. If you think that's bad I've done melee builds that basically let you one shot behemoths with stock perks and no mods.
@@Ashpkfmdmdmdmd okay mister condescending internet man
The Crusader Pistol looks a hell of a lot more like the 12.7MM Pistol in NV
holy shit your right
Thank you, I was about to say that
It also shares a lot of resemblance to how the 14mm pistol would have reloaded, with the magazine in the front part of the gun.
Yup, you're right.
I really want the Crusader Pistol. I'd pay 35-40k caps for it.
9:58 I think in this case it doesn't mean that
"Weathering refers to the chemical composition of these steels, allowing them to exhibit increased resistance to atmospheric corrosion compared to other steels."
-Wikipedia
I think the CO2 looking thing on the bottom of the 10mm pistol is a compensator weight that is supposed to "help" the upwards recoil of it. If you notice, it looks as if it can be moved back and forth for shooters that prefer a different center of gravity. since 10mm is a hard recoiling caliber and would also explain how it can be taken of for the lazer mod in NV.
I’d say it’s more likely the N99 is a gas automatic. If that’s the case then the cylinder is probably the gas piston system that cycles the weapon. Why it is there doesn’t make a lot of sense but then a lot of the weapons designs in fallout are a bit janky.
What if it has helium inside which causes the front to almost float up due to the weight of the handgun and to assist in soldiers in keeping shots on target. I’m sure this could never be possible
@ThatGuy182545 That's what I was thinking too, it's most likely a gas block for the pistol
Edit: Or could be a counter weight considering the FONV version has it removed for the laser sight.
@@achop980 compressed helium weighs more than air -- which is to say, more than not having the cylinder at all.
@@Sue_Me_Too Thanks for the response I don’t know much about anything so I appreciate your knowledge
Fun Fact: The Weathered 10mm Pistol from New Vegas is one of two unique weapons that allows you to put mods on it. The other being the Mercenary's Grenade Launcher.
Even though you can mod both weapons, they won't change visually but the stats do change.
Huh I always used the Weathered ten mm but never new you could also upgrade the mercenary grenade rifle
At launch, putting a suppressor on it makes the model invisible.
@@taylorkeating6884 very stealthy
I think the cylinder on the bottom of the 10mm N99 pistol is some kind of inertial recoil reduction device- filled with fluid and a weight, when the pistol recoils back the weight slams forward to provide a counterforce. Probably explains why it doesn’t have recoil
could be part of the gas system? but then if it's removed and the gun works fine IDK
also you'd thing a pistol like that with all that extra real estate would include a laser and light system?? just saying
but i do like the look of the chunky design lol they were right to pick it cus it just looks sci-fi and fun lol
@@FelixValentiCh. I figure the same some kind of recoil dampener is the only thing that makes sense
The 10mm, thats on the cover of Hard Boiled is actually based on an semi automatic pistol with an rotating magazine. Yup.
Its based on a real pistol.
which one? A Landstad? A Dardick?
The Mateba
My first thought was Dardick. I don't believe it's the Mateba; that's just a double-action revolver. There's actually lots of double-actions nowadays.
Magazine fed revolving pistol
@@sasha1mama no but the mateba has a slide like a traditional semi automatic.
6:33 I was under the impression from Prima's official strategy guide that Col. Autumn's customized 10mm pistol was lootable from his quarters in Raven Rock, from either a safe or his desk.
Pistol scopes/lenses being attached be a frame mounted rail is actually a much more practical but old school method for dialing in a pistol sight and making follow up shots much faster. Rather than waiting for the slide to reciprocate before getting back on target like a slide mounted optic, a direct frame mount keeps the sight in the same spot every single time.
I would also like to note that I’m saying this as someone who’s a fan of RMR and slide mounted optics
I think this is still the norm for IPSC shooters and race guns, for the exact reason you mentioned.
@@Err0rkatze it is!!! Currently trying trying to adopt the frame mounted sight design but struggling to find one for a 10mm handgun. You know your shit friendo 🙏🏻🤠
I like to think the little bottle thing on the N99 is an oil/tool bottle doubling as a compensator weight, reminiscent of the practice of keeping a maintenance kit in the buttstock of a rifle; the gun in lore is described as being an easily well maintained pistol by anyone with even just basic knowledge of firearms, so if it even comes with its own cleaning kit, that's a step in that direction.
The 10mm pistol in Fallout 3 has a Inertia Piston at the very bottom, basically a heavy piece of metal with a spring that soaks recoil, in the real world the FK BRNO in 7.5mm has it under the barrel and not exposed and the Ar15 as it but for slowing down the bolt carrier but some products can reduce the recoil with a stiffer spring or heavy buffer
The AR-15 buffer acts more like a deadblow hammer than anything. On the rearward travel the buffer adds more mass to reduce the cyclic speed, as you said, and on the return stroke it provides several small impacts to the bolt carrier to prevent it from bouncing out of battery. It doesn't necessarily act as a piston in any way.
The Kriss Vector actually has very little to no recoil because of something like this (I'm pretty sure, my gun nerd-ing is mostly focused on the Cold War, LOL)
@amhuman5138 the vector kicks like a mule. It's insane fire rate makes sure of that lol. But for 9mm/45acp 1000+rpm it's pretty mild. Without the system the 45 would have you shooting the sky. It's part of why the Tommy gun and alot of old 45smgs where so heavy. Without the bulk they would be difficult to hold steady
There’s something charming about how chonky the 10mm pistol is in fallout games, even when real 10mm handguns look far more like typical pistols you’d see in the real world. I think the chonk gives it character and all in all makes it fitting to be the most iconic gun in the series.
Glad some enjoy it! Something about it’s design to me just feels completely animated. Like they were going for over-the-top 80’s action pistol. Very reminiscent of Judge Dredd’s pistols or something from Bladerunner.
Ultimately it’s too gawdy for me to use them on average, I downloaded a mod that turns the Deliverer into a more universal handgun for everyone to use.
Now everyone has a concealed hand canon like it’s Detroit
If you remove the big ass LAM on the front, it honestly looks like a larger Sig P320 X10 mixed with a Desert Eagle.
Looks straight out of wolfenstein, total ripoff
@@Nightshade31401 I’ve tried modding that thing in-game every which way to look like a “normal pistol”
The best way to enjoy it is use it as is, I usually add the heavy front-end, extended clip and make it full auto. I usually only pull it out when I know I’m going to play an Institute mission since it’s futuristic looking!
@@TheRealAdaWong Oh, yeah, no, the Fallout 4 10mm is ugly as shit. I use the ToastyFresh N99 10mm replacer mod instead. Much, much, muuuuuch nicer.
A note about That Gun/5.56 Pistol: Because its based on the Blade Runner blaster, it should be noted that the Blade Runner blaster aka M2019 Detective Special aka Pflager-Katsumata D, is itself a Hollywood armorer modified Steyr-Mannlicher .222 Model SL rifle that was made to look like a revolver for the movie, which is why the origins of the 5.56 Pistol in Fallout is a story of a rifle that needed to be made into a pistol, it is also why, in-game, the gun uses 5.56/.223 ammo because its the closest in-game ammo resembling the proprietary .222 Steyr-Mannlicher cartridge
For those who don't know, "Plinking" is a type of target shooting involving shooting at things like metal cans or beer bottles (think Sunny Smiles' tutorial in NV), and the name comes from the sound of the metal being hit by the bullet. .22LR is a common ammo choice for plinking, as well as other pistol calibers, alongside airsoft and air rifles.
.22 LR is like an elongated BB accelerated by gunpowder instead of compressed air.
Piggybacking off your comment, the term plinking comes from AD Topperweins wife who went by the nickname Plinky and was onomatopoeia for the sound of a 22 hitting a tin can. Very literally the origin of the term and still used that way today to describe casual shooting at cans and such.
That gun is a favorite, I honestly also enjoy the 10mm pistol for some reason. I guess I'm one of 12.
But for some reason, in fallout 4, every playthrough I start, one of the first guns I find is an explosive pipe pistol. And every playthrough, it stays in my inventory.
Nah, you're fine. The standard 10mm Pistol is absolutely great in New Vegas and can carry you all the way to mid-game pretty much by itself. That Gun and the 12.7mm Pistol (especially Li'l Devil) basically just serve as your "Next Level" when it comes to pistols in general; once the 10mm finally gets outclassed, you upgrade to something meaner :D
Basically, I loved the guns in New Vegas. I was super depressed to see so many of them get left behind once Fallout 4 came out.
I always assumed that fallout4's boston was the Area that a lot of prototypes was made and locally tested out , like the X-01's , T60's ,the modular 10mm Pistol , Chonky Assult rifle for powerarmor etc etc , I mean MIT is litreally right there and lots of weird items prewar items are just scattered around :)
Most weapons manufacturers are located in bumfuck nowhere, so they have room to test the products.
I prefer the Idea that Boston Commonwealth had the rejected small arms and civilian designs for the National Guard units (explains why there is no R91 or Service Rifle but a Combat 'Rifle'). For other things, such as X-01, Boston was an intellectual hub.
If I remember right, (keep in mind that this is off memory), the square-ish look of the 10mm pistol is based off the MK.23 SOCOM. With the underside of the pistol reflecting the massive LAM module it came with.
I've heard this theory enough that I'm willing to believe it. If you add a suppressor, then it has a very similar silhouette to the MK23
Well, Fallout 4 does confirm that love _can_ bloom on the battlefield, after all.
the circuit breaker stun effect also activates if you bash with no ammo, probably just a bug rather than intended feature
I believe the Crusader Pistol takes inspiration from the 12.7mm rather than the 5.56.
Nice vid btw
Same
As far as the 14mm is concerned, "SS" could just be a stand-in for "Sig-Sauer"
The co2 cylinder on the 10mm could serve as an ejection system or a way to store up gas pressure to aid in cycling.
It's interesting that the Browning Hi-Power in Tactics was claimed to see a resurgence of popularity in the 2010's. The game was made in 2001, yet to some degree it almost was prophetic, as several companies have come out with modern variants of the Hi-Power in recent years.
I've always found it strange how 10mm usually deals less damage than .357 mag and .45 ACP in Fallout games when, by the numbers, 10mm when actually properly loaded will almost always output more energy on target than either round. The problem with 10mm in our real world is that most companies underload 10mm to be more comparable to .40 Smith & Wesson which is a much less potent round which was developed specifically to reduce the inherent kick of the 10mm round for Federal Law Enforcement because their agents couldn't qualify very well with the 10mm.
Given the 10mm status as a general sidearm, and its relatively low damage, I think the round is not the 10mm Auto round (which is powerful and kicks). It was too strong for the FBI, so they went to a reduced velocity round, which was then adapted into the .40 S&W round, which is popular in police handguns. I think the 10mm round in game is in fact .40 S&W under a different name, essentially 10mm Short.
I think the cylinder on the 10mm is an integrated gun maintenance or cleaning kit, with just enough room for a small bottle of gun oil or replacement parts. That would explain why it can be replaced with a laser sight without becoming less effective in combat. Some rifles have these in the stock but a handgun wouldn't have the space for that.
"But Joshua doesn't have to compensate for anything," you're damn right he doesn't. I wish there was a special dialogue if you bring A Light to fight Caesar and tell him something like: "The Malpais Legate says 'Hello'" right before you shoot him.
I think the weathered 10mm pistol probably belonged to the vault dweller from fallout 1 since he wouldve been using it a lot during his travels for the water chip and probably sold it for a better gun.
I think the reason why the 10mm pistol is so front heavy is to help with recoil. There was a gun i cant remember but it was a auto matic rifle
Hey RadKing, I love listening to your voice! I know a lot of other youtubers have already made fallout storyline videos but I would personally love for you to do it as well and tell the story of the entire fallout series from your perspective. Just some food for thought anyway. I love your sermons!
Tell the tales as a follower of Atom taking potshots at the other factions over their beliefs.❤
I always thought the .22 looked like a fancy Welrod.
I was looking for this comment 😄
I think so, too. The back of it looks exactly like the Welrod MkII, even with the same shape of the bolt. The Welrod is also integrally suppressed, just like the gun in the game, while the Ruger is not.
All praise ⚛️. May his Glow fulfill and heal you
Big Beefy Men
@@chickenwarriorr big beefy IRRADIATED men you mean? By holy Atom's glow!
I agree @@chickenwarriorr
@@AshleySilverValentinesnake?!!
@@Tayls250 !
it would be cool if added other ammo type for the 10mm, in that way would justify why the gun is so large, plus make it more viable on late game
In terms of the cylinder on the bottom of the FO3 10mm, the first think that came to mind was the stinger and its radon gas cartridges. Basically you pop a cartridge onto it, the gas immediately supercools the internals. While it wouldn’t require to be super cooled, maybe the 10m has something like that in lieu of an exchangeable barrel. Or, the more “realistic” option is potentially some pressurized cylinder to potentially contain some of the gas bleed off to help with recoil, sound suppression, and it stays contained in order to be used in assisting with cycling in more adverse conditions like clearing icing, mud, sand, or buildup since the gun is certainly designed to last the operator for very extended periods. (Kind of like the Offensive Handgun Weapon System program which spawned the MK23)
I think the cylinder on the bottom of the N99 may be a Mercury vial to help mitigate felt recoil. Similar to a system used in McCann Garand rifles chambered .458 Winchester Magnum.
Possible, but the extra weight at the front would probably cancel out any benefits.
@@Sue_Me_Too Fair point.
It is. Was common in the 80.s
@@sgtmuffinbadger6147 define "common"
I know they existed, but I don't think they ever really caught on.
Maybe they were popular in competitive shooting? I've seen some insane race guns.
@@Sue_Me_Too yeah I saw a whole section on these in a old gun magazine from 84 . And yeah competition and hunters mainly.
The cylinder under the barrel could be a tungsten counter weight to lessen the recoil, a lot of competition shooters have counter weights to help follow up shots
Probably mercury
The piston-thing on the 10mm pistol under the barrel was probably meant to imply that it had a gas-operated reloading mechanism (or at least the option for one). Automatic weapons often have such a system, using gas pressure from the gunpowder to power a reloading process, assisting or replacing the spring/lever system in semi-automatic pistols or the simple cylinder rotation in revolvers. Given that weapon designers in the Fallout universe seemed to be (shall we say) "compensating" in terms of gun size, a big, bulky system like that wouldn't have phased them at all.
I just realized the 10mm they use in the fallout show is just the 10mm from fallout 1 and 2, which makes sense since the show takes place in the same area as those games. Thats really good detailing
They use both models, the N99 and Colt 6520
I think the 10 mm is mag fed, but the cylinder rotates picking up the next round hold it then dumps it after its been shot out the other side.this would allow it to not need to cycle without a slide and still be mag feed.
regarding the C vs the M in the Mauser's name in Fallout, the C in C96 just means "Construktion" and is equivalent in German to "Model" so M96 is a perfectly valid translation.
I have never yet wanted to see an almost hour long video on fallout pistols. HOWEVER. Im watching this anyway. Lovely.
Great video and tremendous effort put into realising it. Thank you kindly.
I couldn't put my finger on it, but your series makes me want to play the first Fallout games.
Nows your chance. Look up the fallout s.p.e.c.i.a.l edition anthology. It's a mini nuke with all 7 game codes included on special cards. 60 bucks. Coming out April 11th
Love pistol builds with the two-shot plasma pistol
The Crusader is very clearly ment to be based on the 12.7mm pistol from new vegas, ik he may have just missed it, and i agree with his idea but its probably a chimera of the 3.
I loved how in the TV show- they showcased all forms of the 10mm pistol from all of the games. It is a nice nod.
Note on the Weathered 10mm Pistol:
The reason it looks "cleaner" is that the finish is stripped off, revealing bare steel/nickel beneath. It also features a lot of scuffs and pitting along the slide, and the grip has evidence of chips, cracks, and general wear and tear.
Excellent eye catching the 'Hard Boiled' Colt 6520, I have a copy of Frank Miller & Geoff Darrow's graphic Novel.
- intense story with incredibly detailed illustrations, it's singular in it's excellence.
SO glad you mentioned circut breaker
I’ve always been a curious outsider to the glory of Atom. Apparently extremely detailed video essays on pistols are more influential than I thought!
Blessed are we to bask in Atom’s glow.
I believe that the little cylinder on the bottom of the 10mm pistol is (meant to be) a laser sight. The Fallout world differs from ours with the creation (or failure to create in the case of the Fallout world) of the super conductor. The super conductor allowed for a far more compact way to conduct electricity. This is the in-lore reason why all of the technology is so bulky, they do not have the superconductors necessary to create the compact technology we have today. I'm assuming that due to this, the necessary size for a laser sight would increase dramatically and thus explaining the bulky add-on.
What's Amata with me? What's Amata with you!?
...I'll see myself out
in some of the spanis translations of fallout 1 the .223 pistol is call a sawoff shotgun....... that confuse the hell out of my in one time
My best guess for the FO3/NV 10mm is that the cylinder thing under the barrel is that it might be a flip down forward grip, due to it being chonky on the front
Im sure someone has already said this but the colt 45 in tatctia and the .45 auto i belive are both based on the 1911 and colt 45 is actually just a colical name for the single action army or potentially any fire arm chambered in 45 long colt
I know a lot of people don't care for it, but the Fallout 3 and New Vegas 10mm pistol is an iconic design to me and will always have a special place in my heart. It's a shame to see what they did to it in Fallout 4.
I also always assumed that the little "cO2" cylinder on the bottom was actually a laser light. But New Vegas proved me wrong, being that the laser removes the cylinder. So my best guess is that it's a gas or buffer tube to dampen recoil.
actually id say most people prefer the 3 and NV design over the 4 one, myself included
@@americanhuman1848The F:4 gunplay was decent, almost all the F:4 guns are horrendous.
@@hanzzel6086 right, i was referring to the art style being better in 3 and NV
plus who else thought that the game would have more in the arsenal? more calibers and ammo types as well as a lot of weapon types.
example, keep laser pistol and laser rifle, same for the plasma pistol and rifle, plus more cool stuff.
edit. plus balistic ammo pistols can be used only by normal people while SMG or Pistol carbine types can be used by both normal and Power armor and Super mutant sized enemies as well.
While back in 2007 I did originally think the 10mm design was a bit too blocky and bulky, once I started playing Fallout 4 I immediately regretted that opinion.
Sure, the shooting mechanics in Fallout 4 are better, but the actual gun designs themselves just look abysmal. Outside of a select few that were practically impossible to fuck up (the Deliverer is a good example) everything just looked overly-complicated for the sake of "FUTURE DESIGN!" or out-and-out *ugly* like the 3D model designers were cross-eyed at the time.
_Great glowing day!_ I needed this today, man. Thank you for all the time and effort you put into these excellent lore videos. 47:22 I would guess the _SS_ is an allusion to SIG-Sauer
Atom's glow lights the path for us all.
Praise be His encroaching light!
My thoughts on the cylinder on the bottom of the 10mm is that it’s a fold down core grip for full auto fire. 4 and 76 do show us that auto variants exist.
14:50. I hate to point this out. Look at the nickname of the person who created the pistol, you can find it in the little description text.
unfortunately, no. The Weathered 10mm was part of the "Classic Pack" pre-order dlc. The gear you get is a reference to Fallout 1.
the front heavy 10mm design with an additional counterweight under it, similar to the front heaviness you’d see in the 12.7mm smg and some other weapons, is all about reducing muzzle-flip for a round with a strong recoil.
when you fire the gun, it wants to push the front up. if front is heavy, this is easier to make it not do.
the "CO2 Canister" on the Fallout 3/NV ones, Is a balancer. The Laser has one built in as it is a replacement part. This is my Head Cannon.
I always saw the name of the Weathered 10mm as a reference to it being the Courier's weapon throughout his career. Maybe even a custom model he had made or found, but a gun that he has repaired, refitted, and cleaned over and over throughout the years, a companion that has weathered the roads and storms his deliveries have taken him through. Just my thoughts.
The Deliver, Pickman's blade, and .50 cal rifle w/silencer make up my sniper tool kit.
The 10mm in the first 2 fallouts seem to take inspiration from the dardick revolver. (Forgotten weapons has a good video on it)
i wonder if these 10mm pistols were designed to be more compatible with V.A.T.S. featuring electronics in the bulky part at the front.
I had a glitch last time i played Honest Hearts and Joshua wouldnt switch from the Pistol Whippin 45, so watching him smack tribals in the face across the canyon was quite interesting
The discrepancy in the Fo1 10mm pistol's description while unintended makes it a magazine fed revolver which does exist, the most famous example being the Landstad Revolver. Magazine fed revolvers (obviously) never caught on but their accidental inclusion in the Fallout universe makes sense as there are quite a few weapon design paths which are pursued in universe that weren't in ours. Also, IIRC all of the 10mm pistols are made by Colt but the Fo1 & 2 are the only one referred to as such in game.
Watched this while cleaning out my PC case. Another awesome vid!
You could argue that the CO2 Canister could be like the one found in the HK SMG2. Where it's used to adjust the velocity of a cartridge.
One other thing to add, the weathered 10mm pistol in New vegas is one of the few unique weapons in new vegas that can be equipped with mods, however the mods don’t show up on the pistol itself so this is likely a bug, but still, if you want to upgrade it, it becomes a pretty decent early-mid game weapon
My guess for the little cylinder thingy on the 10mm?
It contains a liquid that somehow dampens the vertical recoil, allowing for a more precise and powerful shot with less of the wrist-breaking.
10:24 I think that the Weathered 10mm Pistol is *supposed* to be The Vault Dwellers Colt 6520, although due to time constraints they did not model the weapon as such. I think this because when you are given the couriers stash items the Weathered 10mm is added with the other "Classic Pack" items, i.e the armored vault 13 jumpsuit and the trusty vault 13 canteen
The PPK was likely in a museum at one point. Tommy Whispers was considered to be one of the railroads best operatives, and was basically a James Bond. It couldve just been his personal preference and/or as a nod to the railroads theme (spies) as said in the video. As for the 14mm, maybe "Sig Sauer"? Best option I can think of
Honestly, thank you for this. I feel less depressed now
maybe the cylinder under the 10mm is compressed gas to cycle the big ass slide
I always interpreted the cylinder on the bottom of the n99 as a c02 canister that aids in the firing mechanism, making it shoot faster. Though it seems that a lot of people who looked at it believe it's a laser emitter (evidently,a broken one,since it can be replaced)
The small CO2 cartridge under the barrel of the 10mm reminds of the pressure chamber in the HK SMG 2. So maybe its designed to make the normally supersonic cartridge, subsonic bfor use with suppressors.
Actually, for the mauser, having a 4ap cost in fo1 is a HUGE benefit because that means you don't have to have 10 agility or a certain build to shoot it twice, unlike with the 10mm. You're not gonna be using either for very long, but I always use the mauser early on if I have the ammo
my guess for the cylinder is that it draws a tiny amount of air is drawn in with every shot, increasing the explosive power and as such the bullets velocity. meaning the bullet can go further and strikes with greater impact on similar ranges (compared to the same gun that doesn't have it.
The cylinder might be a gas and counterweight piston operated recoil stabilizer. Part of the gas would be used to push a heavy piston forward. This would push the pistol back and twist it downwards.
Big fan of these videos. Glad they were recommended to me a while ago.
the mauser is one of my favorite real world guns, but i love the 2.23/5.56/that gun
Reason you find "plinking" ammo is that's a real thing - especially for .22s - target shooting
In regards to the bulk of the 10mm of FO3/NV, it has the advantage that you could load the ammo hot and not have much in the way of recoil. Muzzle heavy with added weight below the barrel could help.
Side note: a possible thing the cylinder at the front and bottom of the gun could be is a collapsible cleaning kit. I've seen cylinders that unscrew in half to reveal segments for a cleaning rod that then screw into part of the cylinder. A brass bristle brush or other tip is then screwed on at the end for cleaning after applying oil.
The canister on the front ofbtheb10mm at my best gust is likely ballast to balance recoil to improve accuracy. Even switching it out to a laser sight in Vegas, weight disruption could be considered the same if not similar.
iirc, there's some lore that the East Coast cities) especially Boston) became major military research centers, home to r&d facilities, and large shipping centers for military equipment. Along with that, the East Coast had a larger military presence along with more 'advanced' military technology, and thats why we more or less see different designs to weapons (and with all of prewar America's problems, the lead up to the Great War could be a pacific theater ww2 situation, where some troops had older weapons (like what we find on the east coast) and troops from the east coast would be issued newer advanced equipment (like what we find in fallout 4)
That would especially explain the design of the 10mm in Fo4, with a more comfortable, rounded shape (albeit bulkier)
If you counted some high quality mods I guess the hobo killer would make the list. It basically has debug type damage. I think it is a reward for clearing the outcasts and remnants mod.
The cylinder on the front of the 10mm might be a scavenger system and an accumulator. The tank uses some of the hot gasses behind each fired round to store a small hydraulic charge. That scavanged pressure could be used to kick back the slide or feed and eject the next round
personally, I'm betting it's a container for the cleaning kit?
I think the little doodad on the bottom of the 10mm pistol is either a counterweight to lessen muzzle flip (a la USP Elite or Match pistols) or is a small hydraulic buffer connected to the slide mechanisms to slow the breech opening: since the 10mm is clearly a fixed barrel, it cannot be a Browning-style tilting barrel, the breech has nothing for the slide to lock into, ruling out some kind of slide-based delayed blowback mechanism, and the slide looks absolutely anemic for a 10mm Auto pistol, ruling out simple blowback.
Man just reading through these comments is great. Been such a big fan of all of them since I played 3. Soak up lore like a sponge lol. I’m happy to be a part of this community man, love playing it need to make some new videos, great video RadKing❤
If I was still a game dev AND a gunt nut, I'd say that on the Desert Eagle looking 10mm, that little cartridge-looking thing on the bottom front would be either
a. a compensator of some sort for better accuracy when shooting or
b. some kind of fold out fore grip like on some berettas for fast shooting.
It could also be some kind of laser sight that simply lost power over the centuries and there's probably just as much evidence for it being that.
My in game lore reason as to why the post fallout 3 10mm Pistol is so big, is that it was made to be like the real life H&K MK23. A huge, extremley durable, and reliable pistol that can be used as your primary weapon if needed.
Regarding the Weathered 10mm from NV: Like everything in the Courier's Stash, it was originally a preorder bonus. Depending on what retailer you got your copy of NV from, you got a different set of gear. This was part of the Classic Pack set of equipment, that included an armored Vault 13 suit (from the end of the F1), 50 10mm rounds, 5 stimpacks and a Vault 13 Flask. I believe that is supposed to imply the weathered 10mm traces back to Vault 13 as well, perhaps even the Vault Dweller themselves. I believe this set was from GameStop in the US.
I recall in my first playthrough putting a suppressor on the weathered 10mm made the model disappear.
The portrayal of the chinese pistol in Fo3 is fairly accurate. my mother in law was from inner Mongolia and had one of those Mauser rubbish copycat pistol, even the uncontrollable Schnellfeuer variant. It showered the shooter with hot casings, when it didn't jam with extraction failure and it's accuracy was that of a spray paint can.
How come they don't have it? Those both sound like pieces of history, even if unreliable.
I like to think that "That gun" is quite literally the gun the Vault Dweller was given, he was a wasteland legend yes, but in the grand scheme of things he could have just easily discarded a gun from what in a meta and in-universe sense was a "side-quest" on his story, would be funny to see how it got to Novac, like, little short fan movie that is just a series of vignettes of the little gun's journey.
4:06 I believe that it could be a deployable foregrip since it can be converted into a fully automatic weapon in the later games
The co2 looking thing on the bottom of the 10mm is a weight that helps with vertical recoil.
The little thing is the anti-recoil canister it shoots a force opposite of the gun force so cancels out some recoil
53:28 the one here from van buren is a bit hard to identify, but it definitely has the grip panels from an hk p7, the frame and slide looks closer to a high power though, with some kind of large barrel wedged between them.