That didn't look like a standard game glitch. What I got to see here reminded me quite a bit of online racing in the ISDN era, in particular the flying MR2. My guess is that lag spikes confused the game - it had no clue anymore which car was where exactly. And decided it would be best to put the cars where it thought they'd be, but to avoid weird collisions allow to be multiple cars roughly at the same spot without interfering with each other.
@@longbowxmkii Yeah, that would have been a rather good ping, back in the day. Not really something that makes cars fly like a certain DeLorean... You had a good view of the situation from behind. Did Gliscor's MR2 hover above Stevie's car on your screen, too? Or did you see something completely different? Did liscor have any connection issues that day?
Longbow reminds me of the Papyrus Grand Prix Legends days. Those tires had the durometer rating of a cinder block. To this day I'm still not sure if it was the first drift car racer too...
Strange to see the two heaviest and the two lightest cars fighting for the first race. My Porsche was not easy to drive either. Spent the whole time fiddling with the tuning to make it stop randomly spinning, and managed to make it horribly understeer on any weight transfer instead (see 6:50). I had fun though.
_"Tonight, the Alps never felt like being noisier than ever - the Swiss won't like Italy being like this! This is FailRace, where it's race time on Forza Motorsport, so watch on to see:_ * 2:58 _"An F-158 looks quick and dicey at Mugello._ * 14:59 _"A Ford witnesses weirdness at Silverstone._ * 6:53 _"And Alex... thanks a Leopard." "Thank you very much."_
@FailRace You guys should do some racing in either, C or D class cars, cars from the 50's and earlier, or with the same type of grand prix car that lombo (longbow) used.
Fun fact: Even the "best games of all time" still had bugs, including bugs added with each new update. Especially bugs surrounding lag and connections. Let's take COD for example - MW2: A game many consider to be the best in the franchise. Yep, you guessed it, even by the time of it's DLC launches, the bugs were horrendous, with people just tanking shotgun shells to the face like it was nothing - people magically floating, killstreaks not working and more. Do I even need to mention 'features' that were OP, like the One Man Army and noobtubes? Not bugs but not exactly features people look back too fondly on. Forza Motorsport 3, a game again many consider to be the best in it's franchise, was also plagued with issues, not least a similar level of AI-terribleness to what we see today. This isn't anything new, and it isn't something that'll ever go away. Let's not act like it's just this game, or modern games. Every game has had bugs, and the vast majority have added new ones with each update. The reason it's just more noticeable is that we never used to get monthly updates, you used to only get one DLC every 6 months if lucky, so the chances of new bugs creeping in was lower.
@Perseus7567 I'm afraid nostalgia is running away with you. Picking two games from 2009 as examples for your argument simply means you have fond memories of your Xbox, and the games you played on it. Meantime we live in the reality of 2024. It shouldn't take WEEKS for a game published by one of the largest companies in the world to get a patch for a simple collision glitch anymore. Especially if it's something that wasn't an issue before. It's one of the main components of a racing game. Make sure a car can't drive trough another car. Not a trivial issue like a specific fun on a specific map not doing damage. Honestly, as consumers of video games paying real world money for said games we've been letting these massive companies get away with this sort of "we do what we want, not what you want" attitude for way too long. Then they get uppity when a game like Baldurs Gate 3 comes along and tell us that we can't expect THEIR games to be that good, because it's unrealistic. And it's people like you, @Perseus7567, saying things like "fun fact, even the best games had bugs" like it makes it excusable, are who allow these devs to say things like that and think we'll still buy the Anthems, the Starfields, the copy paste Assassins Creed, over promised, over hyped, over priced garbage fires they put out. Have some self-worth.
Honestly.. the game is a fail. It can not be saved.. their really not putting to much effort trying to make it right. I hope and prey assetto corsa evo 💩's on forza.
Fun fact: Even the "best games of all time" still had bugs, including bugs added with each new update. Especially bugs surrounding lag and connections. Let's take COD for example - MW2: A game many consider to be the best in the franchise. Yep, you guessed it, even by the time of it's DLC launches, the bugs were horrendous, with people just tanking shotgun shells to the face like it was nothing - people magically floating, killstreaks not working and more. Do I even need to mention 'features' that were OP, like the One Man Army and noobtubes? Forza Motorsport 3, a game again many consider to be the best in it's franchise, was also plagued with issues, not least similar AI-terribleness issues to what we see today. This isn't anything new, and it isn't something that'll ever go away. Let's not act like it's just this game, or modern games. Every game has had bugs, and the vast majority have added new ones with each update. The reason it's just more noticeable is that we never used to get monthly updates, you used to only get one DLC every 6 months if lucky, so the chances of new bugs creeping in was lower.
Second time i'm using the Countach and it's just pure white even though it's not. Why Forza...why?
What else does a Countach need than just pure white paint? 😍
Well.....apart from me driving it 😅
the GT and Stevie's NSX had near identical best laps on the second race, but boy howdy did they get those lap times in different ways
That didn't look like a standard game glitch. What I got to see here reminded me quite a bit of online racing in the ISDN era, in particular the flying MR2.
My guess is that lag spikes confused the game - it had no clue anymore which car was where exactly. And decided it would be best to put the cars where it thought they'd be, but to avoid weird collisions allow to be multiple cars roughly at the same spot without interfering with each other.
That was probably the result, but I for example didn't have collisions with anyone as far as I can tell
@@longbowxmkii Is your ping still off the charts?
@@Timberwolf69 I mean it's not great, probably about ~100. I've seen worse xD
@@longbowxmkii Yeah, that would have been a rather good ping, back in the day. Not really something that makes cars fly like a certain DeLorean...
You had a good view of the situation from behind. Did Gliscor's MR2 hover above Stevie's car on your screen, too? Or did you see something completely different? Did liscor have any connection issues that day?
Longbow reminds me of the Papyrus Grand Prix Legends days. Those tires had the durometer rating of a cinder block.
To this day I'm still not sure if it was the first drift car racer too...
Strange to see the two heaviest and the two lightest cars fighting for the first race.
My Porsche was not easy to drive either. Spent the whole time fiddling with the tuning to make it stop randomly spinning, and managed to make it horribly understeer on any weight transfer instead (see 6:50). I had fun though.
Getting Mugged at MUGello was a fun experience 😅, my M1 was quite good through corners (specially long widening ones), bu had 0 straightline speed
Wish I could play this game. It plays for one career race just fine then it crashes EVERY time on the second race.
Same here it is so frustratingly laggy after just one race.
The game sucks. Play something else.
Cant wait until you guys play the new NASCAR update
If the UA-cam channel Honest Game Trailers made an honest trailer for Forza Motorsport, what would it be like?
Epic, right up until the moment everything goes wrong
Just endless Top Gear clips of “still, could be worse”
@@MikeAJGriffin "Buffeting." "C*ck!" "Hammond!"
_"Tonight, the Alps never felt like being noisier than ever - the Swiss won't like Italy being like this! This is FailRace, where it's race time on Forza Motorsport, so watch on to see:_
* 2:58 _"An F-158 looks quick and dicey at Mugello._
* 14:59 _"A Ford witnesses weirdness at Silverstone._
* 6:53 _"And Alex... thanks a Leopard." "Thank you very much."_
Are you all allowed to play with your transmission ratios and diffs?
Go back to FH5 for a while.
BETTER YET you should do some FH4 and/or FH3 reunion touring!!
@FailRace You guys should do some racing in either, C or D class cars, cars from the 50's and earlier, or with the same type of grand prix car that lombo (longbow) used.
How long has this game been out and still random bugs creep in? Time for GT7 perhaps?
Fun fact: Even the "best games of all time" still had bugs, including bugs added with each new update. Especially bugs surrounding lag and connections.
Let's take COD for example - MW2: A game many consider to be the best in the franchise. Yep, you guessed it, even by the time of it's DLC launches, the bugs were horrendous, with people just tanking shotgun shells to the face like it was nothing - people magically floating, killstreaks not working and more. Do I even need to mention 'features' that were OP, like the One Man Army and noobtubes? Not bugs but not exactly features people look back too fondly on.
Forza Motorsport 3, a game again many consider to be the best in it's franchise, was also plagued with issues, not least a similar level of AI-terribleness to what we see today.
This isn't anything new, and it isn't something that'll ever go away. Let's not act like it's just this game, or modern games. Every game has had bugs, and the vast majority have added new ones with each update. The reason it's just more noticeable is that we never used to get monthly updates, you used to only get one DLC every 6 months if lucky, so the chances of new bugs creeping in was lower.
@Perseus7567 I'm afraid nostalgia is running away with you. Picking two games from 2009 as examples for your argument simply means you have fond memories of your Xbox, and the games you played on it. Meantime we live in the reality of 2024. It shouldn't take WEEKS for a game published by one of the largest companies in the world to get a patch for a simple collision glitch anymore. Especially if it's something that wasn't an issue before. It's one of the main components of a racing game. Make sure a car can't drive trough another car. Not a trivial issue like a specific fun on a specific map not doing damage.
Honestly, as consumers of video games paying real world money for said games we've been letting these massive companies get away with this sort of "we do what we want, not what you want" attitude for way too long. Then they get uppity when a game like Baldurs Gate 3 comes along and tell us that we can't expect THEIR games to be that good, because it's unrealistic. And it's people like you, @Perseus7567, saying things like "fun fact, even the best games had bugs" like it makes it excusable, are who allow these devs to say things like that and think we'll still buy the Anthems, the Starfields, the copy paste Assassins Creed, over promised, over hyped, over priced garbage fires they put out.
Have some self-worth.
Give up already.
Send everyone an copy of GT7 and an PS5 + life time sub to be able to do MP and we'd easily swap over.
Hmm Silliness is Forza is something i never thought I would see, GTA races, Beam, yes, Forza no
The Ford GT is number 2 on my wish list. An original GT40 being number 1. Sadly for me I just about make Mustang GT pockets. But one can dream, right?
Kit cars.
Renault 5 go brrrrrrrrrrrrr
Honestly.. the game is a fail. It can not be saved.. their really not putting to much effort trying to make it right. I hope and prey assetto corsa evo 💩's on forza.
4.56 ... whaaat?
4:55 wtf was that!?
Supra mk4 Race
Finally I see you driving a Ford GT!😍🥹
How old is this game? Still shit.
Why do you have to talk like a complete 🛎 end???
Behold the usual excuse-fest from the excuse-meister.
Why do you watch these videos?
Please feel free to bugger off
Fun fact: Even the "best games of all time" still had bugs, including bugs added with each new update. Especially bugs surrounding lag and connections.
Let's take COD for example - MW2: A game many consider to be the best in the franchise. Yep, you guessed it, even by the time of it's DLC launches, the bugs were horrendous, with people just tanking shotgun shells to the face like it was nothing - people magically floating, killstreaks not working and more. Do I even need to mention 'features' that were OP, like the One Man Army and noobtubes?
Forza Motorsport 3, a game again many consider to be the best in it's franchise, was also plagued with issues, not least similar AI-terribleness issues to what we see today.
This isn't anything new, and it isn't something that'll ever go away. Let's not act like it's just this game, or modern games. Every game has had bugs, and the vast majority have added new ones with each update. The reason it's just more noticeable is that we never used to get monthly updates, you used to only get one DLC every 6 months if lucky, so the chances of new bugs creeping in was lower.
Beholed... "teh" beholden?
when the commentator is commentating and has to comment on his actions
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