Correction: What you're referring to as a 'Kulbit' is actually a type of Post-Stall *Forward Lomcovak* or simply a *Flip.* A Kulbit is a loop with the centre of rotation _outside_ of the craft and tangent to the craft's momentum vector, what you're doing is causing the craft to tumble with its center of rotation _inside_ the craft and parallel to the momentum vector. This manoeuvre is _NEVER_ performed in real life, due to the fact that the excessive G load on pilots would immediately cause them to black-out/die, and there are currently no known aircraft humans can pilot that are capable of withstanding the stresses involved(this flip nearly ALWAYS results in the wings being ripped off.). The video linked below shows what an _actual_ Kulbit looks like. Notice how the two craft (Su-35S and F-22A) perform an actual loop, rather than just simply flipping forward. ua-cam.com/video/Zhl4kZooMRw/v-deo.html
This would be epic for multiplayer apart from the fact that by the time you have decelerated and prepared, you have been shot down by an F-22 with QAAMs.
They need a feature that forces people to certain gens since they don't want all the birds flying at full capabilities. Ace combat is a commie loving series they allow every russina jet to do every move when said jet was known to fail or break apart from those moves and then American jets that can do next to nearly every aerial move you can pull in the sky but they don't allow it
he kinda missed a part so: once you hold down your deceleration and acceleration, pull up and let go of the deceleration, then boom, post stall maneuver
for those of you who's still having difficulty pulling this stunt, just hold deceleration button until you reach < 500 then press acceleration and push the left stick down at the same time.
Not how it works for me. I have to decelerate below 500m/270knots, then let go, press both triggers in, then push down on the stick right after pressing in both triggers.
@@Slender_Man_186 yeah, i discovered it randomly and couldn't manage to replicate it, went to the wiki and saw how it was supposed to be done, the thing though is that some airplanes can only do the cobra (mig-29 for example) while some airplanes can do a kulbit and the cobra (su-37 for example). the biggest problem i had is that it doesn't mention in the wiki that you have to let go of everything before doing the maneuver. if you're slowing down and then press the acceleration trigger without letting go of the deceleration trigger it won't work, it's not actually mentioned that you need to let go of the deceleration trigger THEN press both triggers at the same time. it took me some time to understand that
5 minutes of talking and you never said that you have to pull up a split second AFTER pressing the shoulder buttons, you make it appear as if you need to do it at the same time. Took me quite some damn time to figure that out, tried changing my control scheme and checking if anything is wrong with my gamepad, only to realize you have to have a slight delay instead of doing it simultaneously. I've spent more time fiddling with it than the entire length of your tutorial. I'd say that point would be pretty damn important to mention, and you skipped it completely.
A month later and I can further confirm this: After Acel and Decel are pressed, you have to wait maybe 0.2 to start the maneuver. Also it can be used for more than the two shown in the video. Immelmans can basically be done on the spot.
I have gone through the game twice and have started to chase down all the aces (Fighting the Aces is such an organic experience) but have just learned something new. Thank you my friends. P.S. I really want co-op missions, I want to fly with helpful wingmen who shoot things down.
@@trashmann8132 I just bought the game while it was on sale and finished the story. As a new player I also agree. Ace combat co op would be something appealing to anybody
So... Who else wishes they had online missions in ace combat 7. Tdm and battle royale are okay but those missions were fun to. Especially the special missions
Natty J I agree too! Coop missions in AC Infinite were really fun to play and have sunk hours into that mode. Kinda wish they’d bring it back in future updates.
@@Gundamhalo I really hope they do aswell. I'm not really a fan of the tdm and battle royale. Quick question: I noticed when people fire missiles at me some people have missiles that miss but completely follow me anyway? U ever experienced this
yeah the previous replies are right. by the time you have slowed down, initiated the manoeuvre and actually changed direction, you have been blasted by some low-life QAAM spammer. take it from me, I have only succeeded 3 times out of around 40 attempts.
I still use the a10 even though it's not the only plane to have 4x AGM and specials can be switched out so im not choosing planes based on specials like in AC5, as its low speed is quite useful for making tight turns to minimize lost time on annihilation missions plus it carries alot missiles (around 120 + 54 AGM with the relevant parts) Really wish i had my F-117 nighthawk to go with it.
I was kinda mad at acf for not including the conversion lol, like cool you prefer metric but is it that hard to Google 500 kph to knots? Like it's one thing to prefer metric it's another thing to get on a soapbox about how it's "more accurate" (which its not, both systems are "accurate" just metric converts easier but we're not converting anything when doing post stall manuvers) and not tell the viewers a single number on the other system, which happens to be the system that all pilots actually use
When you have an F22 with 8AAMs in multiplayer and you do a post stall maneuver and end up with everyone in front of you in range for your 8AAMs And you end up being in the top of the scoreboard
Colorful Souls It already happened and I missed the recording I’ll try to do it again however that was 80%luck 20%skill since it was only the maneuver that got me out of my defensive position but then I saw all of the enemies in front of me I clicked 2buttons and shot down like 6 planes
I was in a mig 21 when someone tried to pull this on me in a F22, i decelerated to increase the distance between us then shot him down with standard missiles. I love when someone pulls this stunt because it makes them a sitting duck. Only if you’re following too close is it really affective.
I'm totally new to Ace Combat, playing on easy mode as I've never played a game even similar to this. Most missions are As or Bs, this helped me get my first S. Thank you so much.
What? Wow I mean like personally other than style and optimizing the run I don't see any purpose in using PSM. I think it'd be more effective to stick to holding triangle for dogfights for newer players.
@@60k-v8o goddamn another thing that i completely forgot existed, i knew about this thing in ace combat 6 but i wasn't aware it was also present in ac7
Well, Americans are power over aero, while Russians are aero over power. Meanwhile Europe is none of that with the Rafale, Typhoon, and Gripen having no ability to pull even a cobra. I can only imagine a load of trick maneuvers you can pull off through PSM. Here are the ones that comes to mind for me, and yes I am still waiting for the PC release but I would not mind if ACF or anyone to try these tricks and see how viable they are: Kulbit immelman : pulling off a Kulbit but stopping at the 180 rotation to reverse course Kulbit split-S: same as the immelman, but done inverted Cobra dive: do an inverted cobra, but instead of leveling off, you maintain bearing and accelerate into a dive Kulbit dive: stopping the kulbit with the nose pointed to the ground and dive away.
American planes that can do this: F22, F18 and F35. "Ooo, that's kinda small." Russian planes that can do this: pretty much the whole tech tree. **Soviet national anthem** Russian bias? There is no such thing!
design philosophy differences: Russian planes were designed for raw maneuverability, making them real hotrods at airshows, but more than that, allowing what we see here. US fighters, on the other hand, were designed around Energy-Maneuverability theory: that is, speed and altitude are a key part of keeping the advantage in a fight. Post Stall maneuvers are essentially non existent in that philosophy, because in order to perform them, you have to be, well, Post Stall. That's way too slow by US taste's, you'll get blown out of the sky once you finish, since you're now a nice stationary target. Raptors and the like can still perform them, thanks to greater than 1:1 Thrust to Weight (that is, they can gain speed in a vertical climb at full power), combined with thrust vectoring, but they're not a key part of the doctrine
@@StewTube I love it too ^^ Ah, well, the High-G maneuvers are quite a must know in MP. So, learn it the best you can, before even try to fight there, otherwise you'll die way to fast ^^
Peach Papaya knots/nautical miles, it’s an option. The comment about meters being more precise is retarded though. They’re equally precise. Like this isn’t the 19th century where we’re kinda just guessing measurements
To ppl who cant do it, make sure you wait a small bit before pulling up, dont press the button and pull up at the same time! You have to release all movement buttons, press the psm button (accelerate+decellerate) release it, and pull up. Ac fan if you are reading this, then please pin it, all this time I couldnt do it properly and consistently, I only found this out a few days ago. This gave me a real advantage in combat. All this time I couldnt understand why it wasnt working.
Was playing around with this after learning about it and found if youre in a high g turn you can use it flip a 180 almost instantly and speed off the complete opposite direction. I don’t know if this is commonly knowledge or not but I found it really neat
Damn, thanks for the tutorial. Finally can try this sick manuever, when i was 8 years old all i do was focus to finishing the game without any manuever and played like a bot.
If you're having trouble post stalling still on PS4 controller (I assume xbox too?) Switch the triggers to Yaw and the shoulders to throttle. For some reason, the gradient trigger actuators make it almost impossible to post-stall reliably
Really like the vids, keep it up! Side note: you don't have to lift the nose of the plane up at the same time you hold accel/decel, you can hold accelerate and decelerate then lift the nose. Makes it a lot easier to consistently pull off imo :)
1:27 If your not used to the KM/H for speed the miles/knots measurement usually let's you post stall planes around 450+. Just commenting for western viewers out there.
Took me 3 hours to figure this out, only to find out that my controller was broken... any way 60 bucks later and im post stalling like a pro ^^ i even did that post stall challange of yours in the stadium.
Newcomer to the series here who somehow got past mission 15, I REALLY wish I knew how to do this during the Sol Squad boss fight. I was just flying high up and spamming High-G turns while diving until I finally got behind them for a good QAAM shot
@@JAKATA69 I think you are thinking about the mission you assault a castle, the other guy was referring to the one you assault the city, where Cyclops 1 is shot down (forgot the name of Count leader before Trigger)
Haven't had any luck with doing post-stalling maneuvers with the F-35C but I surprisingly got it done right the first time with the SU-47. The thing doesn't even look like it can pull a maneuver like that.
On Ps4, if I am decelerating with L2, I have to let go of L2 a split second. Then, hold L2+R2 simultaneously, wait a split second, pull back on L3 and continue holding back on L3 until the plane flips.
Just in case no one else noted it in the comments, you can also do this with the analog controls. You just have to be below the speed (270 kts) and pull both triggers first, then pull back on the stick. This is on Xbone. It’s pretty fun in cockpit mode, too. I’d love to try it on PSVR and make myself vomit, but I think my wife would look at me weird if I brought home a tarp to put in the middle of the living room.
I had no idea these were a thing until I saw a AdTube short video making fun of the physics between War Thunder and AC7, and this was after I had completed and beat AC7 multiple times, and to top it off, I started playing the Ace Combat Series since AC4.
I'm practicing this in ace combat 3 with average mobility aircraft. Some enemy could perform some psm moves such as some enemies from ace combat 2. It's unfair that we couldn't perform such.
So if I'm understanding it completely, this works mainly on planes with thrust vectoring? You're basically accelerating the plane at the exact moment you change the angle of the thrusters?
And throwing the air brakes at the same time. The ass of the plane is literally trying to outrun the nose in a different direction so it starts to rotate
Here's a really strange thing... I've done a post-stall manoeuvre more than once with the Gripen-E but it was by accident and I haven't been able to get it to work deliberately. I think that there's more to post-stall manouevres than we know because I still can't figure out how I did it. I do know that it happened during the attack on Farbanti and it was over the A2G area in the North near the re-supply line. I was like "WTF is happening here?" and it makes sense that it should be able to do it because it is easily one of the most agile fighters in the real world. The same is true about the other two Eurocanards, the Rafale and the EF-2000. The Eurocanards are REALLY getting the shaft in this game. Another question that must be asked is... with the second-highest level of wing-loading and the absolute worst thrust:weight ratio of any modern fighter aircraft, how the hell can the F-35 perform post-stall manouevres? Physics dictates that it can't but the Eurocanards all can, so go figure. It's probably because Japan operates the F-35 but not the Gripen. Namco has always shown extra respect to planes that are flown by the JASDF so I guess that this is nothing new and shouldn't be so unexpected. It is kinda stupid and annoying though.
Counterintuitively, what dictates whether or not a plane in AC7 can perform a Post-Stall Maneuver is just a checklist. Some planes can perform half a loop before stalling (F-35, F-18, MiG-29, Su-30M2, Su-33, Su-34, ADFX-01). Some planes can perform a full loop without stalling (F-22, Su-37, Su-30SM, Su-35, Su-47, Su-57, X-02S, ADF-01, ADF-11F). If the plane is not on either of those lists, it cannot perform any type of Post-Stall Maneuver in AC7, however manually stalling your aircraft can create somewhat similar looking situations. It's not really based on serious physics, just the developers' broad idea of what a plane might be able to do in the setting of Ace Combat. Hope that could clear up some questions you might've had.
@@schizer Over kill for Ace Combat, I have it as well for DCS/P3D but can't see myself using that for Ace Combat at all. I'm sure though that there will be a keybinding for keyboard users, so just bind it to one of the many buttons / switches on that thing. The paddle switch comes to mind actually.
Thank you for the explanation. Doing this on PC (with mouse & keyboard controls) are going to be a bit of a pain in the rear... Maybe it's time to get a controller/HOTAS? lol
@@DeathsIntent96 Funny you say that actually, I've been used to having spacebar for missiles and I don't think that's changing (thanks PCSX2 for making me used to these controls)
Joysticks are more precise, but in action packes Ace Combat, you need to be able to act fast more than you need precision. I personally would advice you to pick a gamepad, it's easier to switch from one turn to another with one finger than with whole hand. I personally use Dualshock 3 from PS3, but XBox pad is also ok.
SO, I just got the game earlier this year, beat it a few times, even beat it on hard to unlock Ace and it wasn't until I saw someone in a video on the PS5 do this that I bothered to look it up. Now I I have to try it.
>KPH more precise Honestly the PSM range in Knots is a little easier to remember than KPH because its basically anywhere between 240-260 for all the aircraft. The range in KPH is 'larger' per say but thats not always a good thing. Idk might just be my preference speaking.
@@WwZa7 Metric is uniform but the entire world should just switch to a variant of the metric that goes by 12's. The only reason we use 10's is because we have 10 bloody fingers, but 12's is better in every conceivable way.
@@Slender_Man_186 Rail guns do not have any skill at all. I'm an old fashioned Ace Combat Fan I can take you down with a few shots with my mags other than my missiles. That's a true Ace, not someone that has a laser beam at the front of his nose.
for anyone struggling it should be really speed at 450, below 500, and theres a small delay, maybe half a sec between pressing both r2 and l2 before tilting the nose up
This is such a good tutorial but I can't do it at all. You press both buttons and pull back all at the same time correct? Then let go of break but continue accelerating?
Love the Videos... For those who like using Knots its 240 knots for post Stall...this is from the wiki: "Post Stall Maneuvers can be initiated by slowing the aircraft down to around 450 km/h (240 knots), releasing all inputs on the left controller stick, followed by holding the throttle and brake buttons at the same time, then finally pulling the aircraft into the desired maneuver."
Having played ACZ, AC:AH & AC7, finished all the career and never knew this maneuver existed in AC7 . I just knew bcoz I accidently saw someone did that in a gameplay video on UA-cam .
“Oh yea imma get Ace combat, it seems realistic” “Oh ok this is just a mod” -watches more videos- “My disappointment is unmeasurable and my day is ruined”
I made a new tutorial on how to perform the PSM with a flight stick. Check it out here: ua-cam.com/video/w7RS9AWubBc/v-deo.html
how can i do it with an xb1 controller?
Yea how to do this on Xbox
my f22 says auto pilot when i do it im on xbox to
Correction: What you're referring to as a 'Kulbit' is actually a type of Post-Stall *Forward Lomcovak* or simply a *Flip.* A Kulbit is a loop with the centre of rotation _outside_ of the craft and tangent to the craft's momentum vector, what you're doing is causing the craft to tumble with its center of rotation _inside_ the craft and parallel to the momentum vector. This manoeuvre is _NEVER_ performed in real life, due to the fact that the excessive G load on pilots would immediately cause them to black-out/die, and there are currently no known aircraft humans can pilot that are capable of withstanding the stresses involved(this flip nearly ALWAYS results in the wings being ripped off.). The video linked below shows what an _actual_ Kulbit looks like. Notice how the two craft (Su-35S and F-22A) perform an actual loop, rather than just simply flipping forward.
ua-cam.com/video/Zhl4kZooMRw/v-deo.html
keyboard default control please
I beat the whole game without knowing these existed wtf
fr 😭😭😭
Same lol
Probably works better online.
Me too
or without R1 or L1.
"Don't pick an A-10"
...the challenge is now in effect...the challenge has been accepted...
Good luck ;)
did you succeed?
F
F
F
[ A10 Has Left The Chat ]
Lol right I was thinking the same shit
You didn't have to do him like that man. He already can't sleep at night XD.
A10 gun run coming in hot
@@SangheiliSpecOp is that a fury awacs can he get the iff verified on that a10 I need someone to form an element with me to investigate
@@jaredbrothers1344 A-10: "Am I a joke to you?"
This would be epic for multiplayer apart from the fact that by the time you have decelerated and prepared, you have been shot down by an F-22 with QAAMs.
Climb straight up to loose speed, break off if you're locked on and then turn and slide to the side to shake off any missile, works all the time.
@@Enaxity Exactly, just as you are always using falls from altitude to maintain airspeed to stop stalling.
That's realistic, you'd never see the F22 coming
Or a EML or smth
They need a feature that forces people to certain gens since they don't want all the birds flying at full capabilities. Ace combat is a commie loving series they allow every russina jet to do every move when said jet was known to fail or break apart from those moves and then American jets that can do next to nearly every aerial move you can pull in the sky but they don't allow it
Telling your son? That's solitary.
Send him to solitary! Oh and uh pass me that sandwich...
@@brianmo2965 thats solitary!
Are you finally gonna open that bottle of wine?
@@dannycardona211 no you go to solitary
he kinda missed a part so: once you hold down your deceleration and acceleration, pull up and let go of the deceleration, then boom, post stall maneuver
You sir are amazing teacher thank you
I did it three times
Im still stalling I dont know what I'm doing wrong
Nice
Basically this comment more useful than the video. Ty
for those of you who's still having difficulty pulling this stunt, just hold deceleration button until you reach < 500 then press acceleration and push the left stick down at the same time.
Not how it works for me. I have to decelerate below 500m/270knots, then let go, press both triggers in, then push down on the stick right after pressing in both triggers.
I'm having such a hard time doing this reliably that I'm questionning my controller.
@@Slender_Man_186 u just helped me so much
@@Slender_Man_186 I can't believe no one is just explaining it like you did, there is an ORDER, you don't just click it all at exactly the same time!
@@Slender_Man_186 yeah, i discovered it randomly and couldn't manage to replicate it, went to the wiki and saw how it was supposed to be done, the thing though is that some airplanes can only do the cobra (mig-29 for example) while some airplanes can do a kulbit and the cobra (su-37 for example). the biggest problem i had is that it doesn't mention in the wiki that you have to let go of everything before doing the maneuver. if you're slowing down and then press the acceleration trigger without letting go of the deceleration trigger it won't work, it's not actually mentioned that you need to let go of the deceleration trigger THEN press both triggers at the same time. it took me some time to understand that
5 minutes of talking and you never said that you have to pull up a split second AFTER pressing the shoulder buttons, you make it appear as if you need to do it at the same time. Took me quite some damn time to figure that out, tried changing my control scheme and checking if anything is wrong with my gamepad, only to realize you have to have a slight delay instead of doing it simultaneously. I've spent more time fiddling with it than the entire length of your tutorial. I'd say that point would be pretty damn important to mention, and you skipped it completely.
You are a holy man sir god bless you
A month later and I can further confirm this: After Acel and Decel are pressed, you have to wait maybe 0.2 to start the maneuver.
Also it can be used for more than the two shown in the video. Immelmans can basically be done on the spot.
You are a hero.
Legend
You're a freaking life saver dude. I was getting so irritated
I have gone through the game twice and have started to chase down all the aces (Fighting the Aces is such an organic experience) but have just learned something new. Thank you my friends.
P.S. I really want co-op missions, I want to fly with helpful wingmen who shoot things down.
fr coop missions with friends could be really fun
@@trashmann8132 I just bought the game while it was on sale and finished the story. As a new player I also agree. Ace combat co op would be something appealing to anybody
So... Who else wishes they had online missions in ace combat 7. Tdm and battle royale are okay but those missions were fun to. Especially the special missions
Natty J I agree too! Coop missions in AC Infinite were really fun to play and have sunk hours into that mode. Kinda wish they’d bring it back in future updates.
@@Gundamhalo I really hope they do aswell. I'm not really a fan of the tdm and battle royale.
Quick question: I noticed when people fire missiles at me some people have missiles that miss but completely follow me anyway? U ever experienced this
@@nattyj9953 theres some missiles that have a widectracking range specially with early russian planes
@@nattyj9953 they're likely QAAMs (most likely) or SASMs. QAAMs are stupid op in PvP.
yeah, the campaign should've feature coop option & replace 1 or 2 AI wingmans with real players.
"This isn't OP." Plays multiplayer..."Oh this is definitely OP."
*gets blasted by HPAA
Josiah Aristizabal QAAM Spammers
*UAVs rushing in from the distance
yeah the previous replies are right. by the time you have slowed down, initiated the manoeuvre and actually changed direction, you have been blasted by some low-life QAAM spammer. take it from me, I have only succeeded 3 times out of around 40 attempts.
@@tsweens13 Yeah it's not great against evading missles but it's great when you're tying to get behind someone while they're on cooldown
Not measuring in knots? *_SOLITARY_*
Knot saying that i hate knots
its just KMPH is a better measuring units
(get it cuz knot=not.. get it? KNOT funny hehe ok sorry..)
Only furries measure in knots
Ralph Außerbauer or real life pilots like me...
@@designedbybold you use knots?
@@DodgyKaede Pretty sure every Plane uses knots, its just standard aviation speed measurement.
Ace Combat Fan, But you forgot the A-10's ultimate post stall maneuver called the lawn dart.
That was a joke by the way.
Hey, that's the harrier!
Put some respecc on that Carolina Lawn Dart. 😂
@@cpt.awesome7281 nah nah nah, that's the F-104.
@@Grenadier- I'd say that one does more of a "mach-Jesus swan dive."
This is by far the best comment here 🤣🤣🤣
I still use the a10 even though it's not the only plane to have 4x AGM and specials can be switched out so im not choosing planes based on specials like in AC5, as its low speed is quite useful for making tight turns to minimize lost time on annihilation missions plus it carries alot missiles (around 120 + 54 AGM with the relevant parts) Really wish i had my F-117 nighthawk to go with it.
500 km/h is about 270 knots. if some fellow pilots are wondering.
Had to do science to figure it out in knots🤣
gotta go below 215 knots
Thank you so much for this comment!
Thanks
I was kinda mad at acf for not including the conversion lol, like cool you prefer metric but is it that hard to Google 500 kph to knots? Like it's one thing to prefer metric it's another thing to get on a soapbox about how it's "more accurate" (which its not, both systems are "accurate" just metric converts easier but we're not converting anything when doing post stall manuvers) and not tell the viewers a single number on the other system, which happens to be the system that all pilots actually use
Don't use knots
*REEE's in international aviation regulations*
literally my reaction as an aviation major
My exact thoughts aswell
Who cares, some western minds might want perception for perception no need to be petty for a game.
Romeo echo echo echo echo echo!!!
English system are horrible
When you have an F22 with 8AAMs in multiplayer and you do a post stall maneuver and end up with everyone in front of you in range for your 8AAMs
And you end up being in the top of the scoreboard
If only
Colorful Souls
If only it happened a second time for me
#winning
@@ravencookie5141 duuude record that it would be so cool to see
Colorful Souls
It already happened and I missed the recording I’ll try to do it again however that was 80%luck 20%skill since it was only the maneuver that got me out of my defensive position but then I saw all of the enemies in front of me I clicked 2buttons and shot down like 6 planes
CAn't believe i went through the whole game without these. Thank you very much !
I was in a mig 21 when someone tried to pull this on me in a F22, i decelerated to increase the distance between us then shot him down with standard missiles. I love when someone pulls this stunt because it makes them a sitting duck. Only if you’re following too close is it really affective.
The cobra worls really nice with multishot rockets
The Mig 21 is old but gold.
Thats the point of the move. To get the enemy to overshoot and now youre in the 6 o'clock. So its really only done in close distances
Cobra is only good for air shows
thats why irl the j turn is more useful
[Listed: Su-34] It was a surprise to see that the platypus has venom enough for a cobra.
if you do this in VR, you are tough enough for the Salty Spittoon.
I'm totally new to Ace Combat, playing on easy mode as I've never played a game even similar to this.
Most missions are As or Bs, this helped me get my first S.
Thank you so much.
What? Wow I mean like personally other than style and optimizing the run I don't see any purpose in using PSM. I think it'd be more effective to stick to holding triangle for dogfights for newer players.
@@SoysauceML what triangle do?
@@yorganugraha5015 Pressing Triangle changes targets, holding Triangle tracks your view to the target
@@60k-v8o goddamn another thing that i completely forgot existed, i knew about this thing in ace combat 6 but i wasn't aware it was also present in ac7
Only 3 American planes can do it, while basically the entire Russian tech tree can lol
cause they are only ones that can do cobra IRL
@@licrygh r/wooosh
Well, Americans are power over aero, while Russians are aero over power. Meanwhile Europe is none of that with the Rafale, Typhoon, and Gripen having no ability to pull even a cobra.
I can only imagine a load of trick maneuvers you can pull off through PSM. Here are the ones that comes to mind for me, and yes I am still waiting for the PC release but I would not mind if ACF or anyone to try these tricks and see how viable they are:
Kulbit immelman : pulling off a Kulbit but stopping at the 180 rotation to reverse course
Kulbit split-S: same as the immelman, but done inverted
Cobra dive: do an inverted cobra, but instead of leveling off, you maintain bearing and accelerate into a dive
Kulbit dive: stopping the kulbit with the nose pointed to the ground and dive away.
SiegeWolf IV ooh an r/whooosh in the wild
The MiG-21bis can't. :P
Greetings from yuktobania
Where's my lady friend?
@@ShadowzZ91 bartlett has joi ed the chat
Greatings yuktobanian brother
I hate you
Hello genosse.
i just started learning this last night with my SU-35S. thank you so much for a more detailed explanation.
wow, I actually thought I had to induce a stall in level flight to pull these off, thanks for the tutorial!
I made the same mistake when I was learning! It took a long time to figure that out!
@@AceCombatFan it's more of a pre stall maneuver than a post stall maneuver.
American planes that can do this: F22, F18 and F35. "Ooo, that's kinda small."
Russian planes that can do this: pretty much the whole tech tree. **Soviet national anthem**
Russian bias? There is no such thing!
design philosophy differences: Russian planes were designed for raw maneuverability, making them real hotrods at airshows, but more than that, allowing what we see here.
US fighters, on the other hand, were designed around Energy-Maneuverability theory: that is, speed and altitude are a key part of keeping the advantage in a fight. Post Stall maneuvers are essentially non existent in that philosophy, because in order to perform them, you have to be, well, Post Stall. That's way too slow by US taste's, you'll get blown out of the sky once you finish, since you're now a nice stationary target. Raptors and the like can still perform them, thanks to greater than 1:1 Thrust to Weight (that is, they can gain speed in a vertical climb at full power), combined with thrust vectoring, but they're not a key part of the doctrine
Yeah and they don't let the Tomcat do it and keeping the Russian jets able to do it shows how salty they are about losing to it. #MigKiller
East Coast Toasty Boy bro why can’t the a-10 do it #damrussians
Yea, what that guy said. Russians based all their designs around the “supermaneuverability” concept while the US is based around energy fighting
F14 can do a cobra.
BRRRRRRRRRRRT
Dont need fancy menuevers when your a lotteral flying gun.
k
show me how you use your A10 in Multiplayer efficient xD
@@trashblob I was just kidding lol. A10 is probably worthless in multiplayer. I havent played multiplayer yet. I just love my A10.
@@StewTube I love it too ^^
Ah, well, the High-G maneuvers are quite a must know in MP.
So, learn it the best you can, before even try to fight there, otherwise you'll die way to fast ^^
Fun fact: "BRRRRRRRRRRRRRT" is A10 for "fuck you, I'm a tank with wings!"
@@ryabow You've just got to remember how many R's you put into it, too many or too little and you say something else in A-10.
"Don't use miles" was the most important tip any human can ever get
but what about Sonic? Metre "Tails" Prowler?
@@magic_cfw lmao
Peach Papaya knots/nautical miles, it’s an option. The comment about meters being more precise is retarded though. They’re equally precise. Like this isn’t the 19th century where we’re kinda just guessing measurements
@@DylanMcMullen Yeah, since the foot is based on the meter which is now apparently based on a universal constant.
INSTALL GENTOO exactly
So that's how you're supposed to drift backwards in a tunnel!
Wtf this i saw that video directly before this :)
Thank you man i restarted the story after completing it to grind for the x02s and i wanted to know how to do this in my planes so thank you again
Also do these work with default controls on Xbox?
Picks a-10 does it successfully *Boms ground target* Does it again *Stalls* *Flat spins into a cliff side*
A-10 can't do a PSM but it's nice to dream. I want to spin it like a frisbee one day.
I know I was making a joke
I still want to spin it like a frisbee.
me to
@Katze what is your favorite/signature aircraft?
Bought Ace Combat 7 day 1 for Switch. Using a Nitro Deck and programming one of the back buttons to brake + acceleration makes this so easy.
To ppl who cant do it, make sure you wait a small bit before pulling up, dont press the button and pull up at the same time! You have to release all movement buttons, press the psm button (accelerate+decellerate) release it, and pull up.
Ac fan if you are reading this, then please pin it, all this time I couldnt do it properly and consistently, I only found this out a few days ago. This gave me a real advantage in combat. All this time I couldnt understand why it wasnt working.
Thx man
Thank you so much
Ac fan? You mean Ace Combat right? Is it that hard to spell it out?
For anyone who is curious 500KPH is 311MPH.
The dude abides.
I think he said it's more precise because it has a wider range for measuring the speed.
@@victuz no, he said it's more precise cause he has metric bias.
@@lupvirga The whole world uses metric system today but few countries, don't think he's biased.
@@victuz the only countrys which use metric in aviation are russia, china and north korea.
I tried the PSM with my favorite plane, the ADF-01 and it worked!! Thank you for this, it opens up a whole new doorway in dogfighting
Post stall movement. There. I fixed it for you.
Sweden:*invents the PSM*
Russia: *_Our Maneuver_*
Flies a fighter jet
Tell viewers to not use knots
**Basic knowledge of aviation has left the chat**
Glad to see someone else thought the same thing. Main reason is he's European and used to Km. Funny he said it's "more accurate" lol
@@themerovingian4252 Yh. Im an aviation student so when seeing stuff like this, it just makes me cringe
aviation student you say? well met.....i happen to also be one, but i'm curious, us aviation student?
Your measurements betray you yankee, all the engineers working on your planes are using metric
@@jatelitherius9842 but pilots don't
Was playing around with this after learning about it and found if youre in a high g turn you can use it flip a 180 almost instantly and speed off the complete opposite direction. I don’t know if this is commonly knowledge or not but I found it really neat
Me as no pro Ace combat player know more of the Stall manouvres and variations of them!
Really cool stuff..
Damn, thanks for the tutorial. Finally can try this sick manuever, when i was 8 years old all i do was focus to finishing the game without any manuever and played like a bot.
If you're having trouble post stalling still on PS4 controller (I assume xbox too?) Switch the triggers to Yaw and the shoulders to throttle. For some reason, the gradient trigger actuators make it almost impossible to post-stall reliably
Really like the vids, keep it up! Side note: you don't have to lift the nose of the plane up at the same time you hold accel/decel, you can hold accelerate and decelerate then lift the nose. Makes it a lot easier to consistently pull off imo :)
A10 don't do stall post stall-maneuvers, they do *BRRRRRRRRTTTTTTT*
its an advanced tactic called the lawn dart
1:27 If your not used to the KM/H for speed the miles/knots measurement usually let's you post stall planes around 450+. Just commenting for western viewers out there.
can the 3D vectoring aircraft do a flat spin, triggering PSM with yaw instead of pitch and spin like a frisbee?
I've managed it.... Once.
I did a flat spin in an f18 by accident a couple times
Flat spinned a SU30SM once
HIIIIIIIIIIIIIIIIIIGHWAAAAAY TOOO THE DANGER ZONE
I just beat the story and i didn't know this was possible in game. Hawx teaches how to do it as soon as you get planes with canards
Took me 3 hours to figure this out, only to find out that my controller was broken... any way 60 bucks later and im post stalling like a pro ^^ i even did that post stall challange of yours in the stadium.
Newcomer to the series here who somehow got past mission 15, I REALLY wish I knew how to do this during the Sol Squad boss fight. I was just flying high up and spamming High-G turns while diving until I finally got behind them for a good QAAM shot
Is that when Mr X is using the X-02, because in order to get the Su-30sm special skin you will have to shoot him down by only using standard missiles
@@JAKATA69 No, Mission 15 is when Mister X is still in his SU-30SM
@@TARINunit9 oh ok, im on about a different mission then.
@@JAKATA69 I think you are thinking about the mission you assault a castle, the other guy was referring to the one you assault the city, where Cyclops 1 is shot down (forgot the name of Count leader before Trigger)
@@BlackKnigth323 Wiseman, Cyclops 1. That "chirp chirp chirp little chick" guy.
Haven't had any luck with doing post-stalling maneuvers with the F-35C but I surprisingly got it done right the first time with the SU-47. The thing doesn't even look like it can pull a maneuver like that.
On Ps4, if I am decelerating with L2, I have to let go of L2 a split second. Then, hold L2+R2 simultaneously, wait a split second, pull back on L3 and continue holding back on L3 until the plane flips.
YOU SIR ARE A SAINT. I was struggling to figure out the Kulbit and you just laid out what I was doing wrong. Thank you my guy
I started playing Ace Combat 7 last night. I feel that your tips videos are going to be really reliable for me.
Just in case no one else noted it in the comments, you can also do this with the analog controls. You just have to be below the speed (270 kts) and pull both triggers first, then pull back on the stick. This is on Xbone.
It’s pretty fun in cockpit mode, too. I’d love to try it on PSVR and make myself vomit, but I think my wife would look at me weird if I brought home a tarp to put in the middle of the living room.
may every traffic light you encounter at a junction be green for you.
How's life been for 4 years
I had no idea these were a thing until I saw a AdTube short video making fun of the physics between War Thunder and AC7, and this was after I had completed and beat AC7 multiple times, and to top it off, I started playing the Ace Combat Series since AC4.
So... just do a high-G turn from Ace Combat 6 but going less than 500kph?
Took me a while but I'm finally starting to get the hang of some of these. Thanks for the tutorial vid!
The F-15 SMTD is also capable of post stall Manouvers.
R.I.P tomcat171's channel :(
Awww, the Eurofighter Typhoon can't do these?
*Rages in FGR4*
Isaac newton : "what are physics?"
Ace combat : "balls"
I'm practicing this in ace combat 3 with average mobility aircraft. Some enemy could perform some psm moves such as some enemies from ace combat 2. It's unfair that we couldn't perform such.
I am using the mig 29a and it doesn’t work
So if I'm understanding it completely, this works mainly on planes with thrust vectoring? You're basically accelerating the plane at the exact moment you change the angle of the thrusters?
And throwing the air brakes at the same time. The ass of the plane is literally trying to outrun the nose in a different direction so it starts to rotate
@@FirstFamilyCharger It's basically drifting like a rear wheel drive car if you think about it
Here's a really strange thing... I've done a post-stall manoeuvre more than once with the Gripen-E but it was by accident and I haven't been able to get it to work deliberately. I think that there's more to post-stall manouevres than we know because I still can't figure out how I did it. I do know that it happened during the attack on Farbanti and it was over the A2G area in the North near the re-supply line. I was like "WTF is happening here?" and it makes sense that it should be able to do it because it is easily one of the most agile fighters in the real world. The same is true about the other two Eurocanards, the Rafale and the EF-2000. The Eurocanards are REALLY getting the shaft in this game.
Another question that must be asked is... with the second-highest level of wing-loading and the absolute worst thrust:weight ratio of any modern fighter aircraft, how the hell can the F-35 perform post-stall manouevres? Physics dictates that it can't but the Eurocanards all can, so go figure.
It's probably because Japan operates the F-35 but not the Gripen. Namco has always shown extra respect to planes that are flown by the JASDF so I guess that this is nothing new and shouldn't be so unexpected. It is kinda stupid and annoying though.
Counterintuitively, what dictates whether or not a plane in AC7 can perform a Post-Stall Maneuver is just a checklist. Some planes can perform half a loop before stalling (F-35, F-18, MiG-29, Su-30M2, Su-33, Su-34, ADFX-01). Some planes can perform a full loop without stalling (F-22, Su-37, Su-30SM, Su-35, Su-47, Su-57, X-02S, ADF-01, ADF-11F).
If the plane is not on either of those lists, it cannot perform any type of Post-Stall Maneuver in AC7, however manually stalling your aircraft can create somewhat similar looking situations. It's not really based on serious physics, just the developers' broad idea of what a plane might be able to do in the setting of Ace Combat. Hope that could clear up some questions you might've had.
The power of thrust vectoring...
Mobius Zero don't need thrust vectoring hence the F18
Tomcat I love your video for the enemy aces🤗
How do HOTAS users do these if they have to decelerate and accelerate at the same time? We can't use the throttle up and down at the same time
Just press the both pedals at the same time =)
Van Tuz well I’m a pc user and am intending to use the thurstmaster warthog HOTAS. There are no pedals on this thing.
@@schizer Over kill for Ace Combat, I have it as well for DCS/P3D but can't see myself using that for Ace Combat at all. I'm sure though that there will be a keybinding for keyboard users, so just bind it to one of the many buttons / switches on that thing. The paddle switch comes to mind actually.
use whatever button triggers a high-g turn
I made a new tutorial just for the flight sticks, check it out here: ua-cam.com/video/w7RS9AWubBc/v-deo.html
Took me about 30 minutes to finally nail it down, but I got it! Now... next step... drifting...
Thank You! I've watched other vids, and it was kinda confusing.
I accidentally did this while shooting down the arsenal bird in the stonehenge mission,got jumpscared😂
Thank you for the explanation. Doing this on PC (with mouse & keyboard controls) are going to be a bit of a pain in the rear... Maybe it's time to get a controller/HOTAS? lol
Try binding pitch up to spacebar.
@@DeathsIntent96 Funny you say that actually, I've been used to having spacebar for missiles and I don't think that's changing (thanks PCSX2 for making me used to these controls)
Yeah but if we can configure our keybinds it wont be that bad, in emulators i use WASD to control the plane and Q E as L2 and R2
Joysticks are more precise, but in action packes Ace Combat, you need to be able to act fast more than you need precision. I personally would advice you to pick a gamepad, it's easier to switch from one turn to another with one finger than with whole hand. I personally use Dualshock 3 from PS3, but XBox pad is also ok.
@@WwZa7 i use a cheap $15 joystick to play the holy trinity and ACE X in emulators, and it has that x input thing that new games use
SO, I just got the game earlier this year, beat it a few times, even beat it on hard to unlock Ace and it wasn't until I saw someone in a video on the PS5 do this that I bothered to look it up. Now I I have to try it.
I literally don’t understand, I stall out halfway through every time.
Don't hold right trigger if Xbox 1 if ps4... just don't hold decelerate
Why is it like that
@@MOTIVATED_SPARDA THANK YOU FOR THAT TIP!
@@yuriykaraivan8310 NP
@@MOTIVATED_SPARDA tried this, still stalled out...
“After I learned how to do this,
*Enemies were understood”*
-Mihaly
2019
>KPH more precise
Honestly the PSM range in Knots is a little easier to remember than KPH because its basically anywhere between 240-260 for all the aircraft. The range in KPH is 'larger' per say but thats not always a good thing. Idk might just be my preference speaking.
Either way he was right, people should stop using this retarded measurement.
@@WwZa7 theres sum wrong w you if you care that much lol
@@WhenDevilsDuel
Maybe yes, but imperial measurements just make no sense and are hard to convert
@@WwZa7 true dat
@@WwZa7 Metric is uniform but the entire world should just switch to a variant of the metric that goes by 12's. The only reason we use 10's is because we have 10 bloody fingers, but 12's is better in every conceivable way.
I didn’t even know these were a thing until I accidentally dodged a missile with it.
You: Post-stall. Aircraft with railgun: u tried. *Shoot*
- 💥💥💥
( - )
( - )
( - )
Your not good if you have to use a railgun
Kingdom of Gamers no, those would be QAAMs, you actually have to aim the rail gun or go for a really close flyby.
@@Slender_Man_186 Which is why I have been shot by many times that's why I gave up with the multiplayer too many rail gun spammers.
@@Slender_Man_186 Rail guns do not have any skill at all. I'm an old fashioned Ace Combat Fan I can take you down with a few shots with my mags other than my missiles. That's a true Ace, not someone that has a laser beam at the front of his nose.
Kingdom of Gamers I see far more people in F22s that spam the QAAMs, of course with every homing and maneuverability upgrade stacked.
Acf, thank you! I did my first psm in zapland by accident in the su 30sm
Failure to use knots will find you in solitary.
fuck off...
Use knots and feet as that's what real planes use, under about 240 kts is good for post stall manovers
I DID IT WITH MY A10!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
In my dream last night.
“Don’t pick an A-10, it’s never gonna happen”
A LAD CAN DREAM
What are some situations that this would be beneficial to perform?
if someone is right on ur tail and u wanna do that special move to get behind them and take them out
for anyone struggling it should be really speed at 450, below 500, and theres a small delay, maybe half a sec between pressing both r2 and l2 before tilting the nose up
This is such a good tutorial but I can't do it at all. You press both buttons and pull back all at the same time correct? Then let go of break but continue accelerating?
press and hold both buttons, then a split second later pull up. Once it starts let go of the brake to avoid stalling.
@@kappatalism6969 thanks mate. I actually figured this out a few mins after doing this.
@@kappatalism6969 This really helped me. Thanks
hahahahahatimes5 This is the best tip indeed! Don't pull up until the PSM is initiated by the brake and throttle is what the video should have said.
@@kappatalism6969 you're a fucking legend.
so this is how i see people spiraling around me in matches.....this helps a ton
I honestly can't figure it out for the life of me. I've been trying for about 2 hours now
fr, why tf can’t this shit be easy
I never could have done it without your help. Thanks alot!
I thought AC101 #4 is about Air to Ground Battle? :V
I'll still make that one and then change the title to #4
Love the Videos... For those who like using Knots its 240 knots for post Stall...this is from the wiki:
"Post Stall Maneuvers can be initiated by slowing the aircraft down to around 450 km/h (240 knots), releasing all inputs on the left controller stick, followed by holding the throttle and brake buttons at the same time, then finally pulling the aircraft into the desired maneuver."
not using knots? not a true pilot.
BS, true Pilot is one with the balls to jump in a real cockpit, or something of it's remote equivalent in real life...
@@Endakol Balls? BS, a true pilot is one with the money to pay all the expensive education to even be able to jump in a real cockpit.
@@SoulGuitarMetal so you need both, cool.
That and not using the actual cockpit HUD. The thing that still bugs me about this channel is they do everything via third person plane.
On an Xbox One controller you have to press LB and RB *slightly before* pitching up.
This would have been so good know for PAX. Could have won other t-shirt. Hahaha
You can also do a barrel roll by rolling and yawing in the opposite direction and accelerating after the manuever starts
I did my first post stall maneuver on accident🤣🤣🤣
FACTS 💀 literally was abt to crash and i did the move without knowing it was even a thing
Having played ACZ, AC:AH & AC7, finished all the career and never knew this maneuver existed in AC7 . I just knew bcoz I accidently saw someone did that in a gameplay video on UA-cam .
I don't know, always feels like automated moves like these takes away the fun. I beat the game using normal controls
I beat the game without using it as well
My thoughts exactly. It seems so cheap and lame. It reminds me of dogfight mode in Assault Horizon. Ugh.
Spamming high G turns gives you enough maneuverability without forcing you to be sluggish.
Thank you so much bro, I’m really glad that you showed me this 🔥
“Oh yea imma get Ace combat, it seems realistic”
“Oh ok this is just a mod”
-watches more videos-
“My disappointment is unmeasurable and my day is ruined”
How do you keep the camera straight