I used to play this game to relieve stress and escape by helping people online do missions, this game has a close place to my heart with the many longs nights and relaxing times playing as a late teen to earlier adulthood, it will forever be my favorite game of all time.
Probably the most stylish parkour we’ve gotten in gaming, but sadly San Francisco doesn’t have enough consistent parkour opportunities. Wish they built this game with parkouring across buildings in mind.
@@mr.funkyright I wouldn't say "much" just a bit more coherent, the thing is WD2 got some real serious issue with tonal disonance between story and gameplay. Where the prontagonist being all peaceful like pacifist during story cutscene yet the mission almost always calls for mayhem and killing spree
@mr.funkyright Most people didn't stick around for the end of WD2 due to superficial reasons. I agree with you though. WD1 is just a bunch of cliches and WD2 is the superior story with better characterization and more originality across the board.
This parkour system really should be expanded upon with the focus on parkour being much higher. Maybe with similar climbing to the first 4 Assassin's Creed games, but more realistic perhaps, or it could go with the Mirror's Edge route. Manual jumps would be great. Woah I just imagined AC Unity in a Mirror's edge like world. Amazing.
The best watch dogs, man you could get so creative in this game with the parkour and combat, I remember close to the end of the game when you get to the penthouse there's a path you can take that makes your character do cinematic parkour moves in between combat. Made the experience worth it unlike legion
Just imagine Trevor or Michael doing Parkour That doesn't really make sense, they are too old for that I mean we may have Parkour on gta 6 because the characters are not that old
They put their focus on the play as anyone mechanic, so they had to cut a lot of older features to make it work. They took a risk and it didn't pay off, that's all.
the parkour mechanics is one of my favorite thing about this game especially when youre running away from the police. feels like actual chase. its just a shame that the police mechanic itself is a bit crappy. even the running feels very stiff
Watch Dogs 2 is a cool game a well done one I remember that it was the only game that competed against GTA V in its time and it beat it in some technical and graphic things. The truth is, I was quite surprised of how engaging, and fun the game is after playing the first one. Not to mention San Francisco looks beautifull
watch dogs 2 did come out after gta v, and they didn't even run on the same hardware. i love watch dogs but apples to apples, gta v is far more impressive for what it achieved at the time
@@hi_its_jerry agreed GTA V was also really hyped up, and the many fans waiting for it, I was amazed by the graphics it was so wild during that time but watch dogs 2 has a more brighter feeling if you know what I mean
One of the worst open world game I ever played. Besides the parkour being quite scripted, it has awfully simplistic gameplay at every level and the open world is the blandest ever shat by a video game company. Another dog poop from Ubicrap, so fitting. Let's remember they once did the Sands of Time trilogy. Also it still lokks like ass next to GTA V even if it is a far newer game.
It still ends up being boring to play, you cant take that much control away from the player and make what could be a fun traversal system simply mean holding a button. Sleeping Dogs did add a timing mechanic that helped the player feel more enganged. The most advanced system would be one like Mirrors Edge but that would require different level design and the whole experience would be something entirely different. I think simply requiring a lot more input and at the right times like in Sleeping Dogs would do wonders for the system already in place here.
While I agree that this system isn't great for the same reasons you stated, I don't think Sleeping Dogs is anything special in that regard. The best third person game parkour system, to me, is still Assassin's Creed Unity. That game's flaw with the system was not actually teaching the players about the actual depth it could have. In general, however, I'd give Dying Light 2 the reward for best parkour system in a game.
I can’t stress enough how this is one of the best games i ever played ❤️ I feel it was so underappreciated. The gameplay mechanics, the story, the gameplay 🙌🏽 I would 100% play it again if it is 4K60FPS on con
0:55 i was waiting for a slur word to come out of the driver...so i guess that this is an accurate representation of an American city! jokes aside. man alive that is a beautiful and vivid scene on that pier. wonderful!
This is the parkour that feels like real life the most in terms of how true to life the moves are. It's not the most fluid tho. Judging by what I saw in this video I'd say Ubisoft made some updates to it because it looks less buggy than when the game released
It’s all animations and good control. Allowing me to manually press a button to jump across a ledge and then the animation looking beautiful does wonders.
@@123Juniiorr you won’t notice that it’s slower since you’re looking at how dope that backflip looked. The only people that would actually notice/care about parkour slowing down movement would be speedrunners, and that can easily be solved anyway by making parkour an option you can turn off in settings.
Making Police actually chase you on foot instead of shooting while taking cover from a distance and slowly walking toward you sounds like a great idea for a free roam game
I hope not, assassin's creed parkour (any assassin's creed) is much better than watch dogs 2, if you think i'm wrong go play unity which so far has the best parkour in assasins creed
Just imagining the countless other universes where this parkour system was iterated on for Watch_Dogs Legion and then London Map was made with parkour and verticality in mind.
From the beginning until the end of my watch dogs 2 game i have never seen parkour animation like that except for the backflip when you jump from height.
I played this game all throughout and finished each and every thing. But never have I ever knew he does Parkour like that!! I've only travelled by cars lmao.
If assassin’s creed used this engine and got rid of the flips, replaced them with fluid ledge hopping they’d have the perfect feeling assassin’s creed game since unity.
The free-running is apparently better than Watch Dogs 1, but it's quite stiff. Watch Dogs 1 had much more fluidity in their animations than the other 2 games of this series.
tapping r2 can give u that gainer backflip off of drops, there is orobably some other specific moves that come out with different inputs. its all tapping or holding r2
Petition to make Parkour a constant mechanic across all open world games. Dear Devs you gotta Make my roaming around the city fun!
No Way You Freaking Pinko!
@@poppysmokeys Just sign the stupid petition, I’ve got stuff to do.
@@TrvvonxLeonn that garbage?
@@biteme666 "Garbage?" Look at this loser
@@biteme666 you’re garbage?
I used to play this game to relieve stress and escape by helping people online do missions, this game has a close place to my heart with the many longs nights and relaxing times playing as a late teen to earlier adulthood, it will forever be my favorite game of all time.
We really need another watch dogs like 2
yesssssssss
@@aneegamex2898 Ong the 2016-17 memories
It’s sad they won’t make a new one 😕
@@Zoinks.1 very :(
@@Zoinks.1 huh ? Whyy ? :(
Probably the most stylish parkour we’ve gotten in gaming, but sadly San Francisco doesn’t have enough consistent parkour opportunities. Wish they built this game with parkouring across buildings in mind.
Spider-Man absolutely shits on this. This looks lame asl
Yeah, i wish Watch Dogs woulb come back to Chicago
Mirrors edge?
@@eeeehuu2130 Most stylish, not best.
What about the Vector?
Aiden's parkour is more methodical, while Marcus' is more stylish.
Goes to show their difference in personalities and approach to their missions.
Exactly
Haven’t played this game so I thought you are talking about ma Boy Aiden in Dying Light 2 about his parkouring abilities.
@@milesurbanozo7230 Yeah, Marcus and Aiden both do great parkour, but still Aiden is way better
@@Mr.Pro55kAiden is not way better what are u talking about, Aiden can't do half the things Marcus does bahahaha 😂😂😂😂
@@Swavae Aiden basically is Parkour
Marcus is more like free running
We need the story of WD1, the movement of WD2 and the capabilities and look of WDL all mashed together. It will be THE PERFECT Watchdogs!
Watch Dogs 2's story was much better
@@mr.funkyright I wouldn't say "much" just a bit more coherent, the thing is WD2 got some real serious issue with tonal disonance between story and gameplay. Where the prontagonist being all peaceful like pacifist during story cutscene yet the mission almost always calls for mayhem and killing spree
@@mr.funkyright I agree with you buddy
@@__silver__ I found that to be fun
@mr.funkyright Most people didn't stick around for the end of WD2 due to superficial reasons. I agree with you though. WD1 is just a bunch of cliches and WD2 is the superior story with better characterization and more originality across the board.
Watch dogs 1 and 2 were so ahead of it’s time man, some of the best games out there still to date
I’m almost finished my first play of watchdogs 1 atm and it’s awesome. I’ve got 2 sat on the shelf to play next.
This parkour system really should be expanded upon with the focus on parkour being much higher. Maybe with similar climbing to the first 4 Assassin's Creed games, but more realistic perhaps, or it could go with the Mirror's Edge route. Manual jumps would be great. Woah I just imagined AC Unity in a Mirror's edge like world. Amazing.
Imagine if Origins, Odyssey or Valhalla had this parkour? Nah give it WD2 🤦♂️
@@ImMeE19 No, I was writing about new hypothetical Watch Dogs games.
This might be a hot take but I think a game with infamous style parkour would be cool
First 4 games but what about unity? It has the best parkour
@@saulgoodmansfingerr8527 it has the best looking parkour, not the best in terms of mechanics though.
The best watch dogs, man you could get so creative in this game with the parkour and combat, I remember close to the end of the game when you get to the penthouse there's a path you can take that makes your character do cinematic parkour moves in between combat. Made the experience worth it unlike legion
it really bugs me how overlooked this game was...
running feels like running in dreams
me tooo i keep doing this only instead of playing missions
Yeah movements mechanics too rigid. Like the avatar is fighting against some force to move forward
@@Cocoa_nutzI mean technically in the game he’s fighting against gravity
0:21 man i love these bounce or wall jump thingy...
A tik-tak. Type of wall jump😎
this game has very big special place in my heart always and forever!!been playing it since 2016....
watch dogs 2's OST is seriously underrated. its literally one of the best video game OSTs i have ever heard
It was made by the same person who made Cbat, just thought you would enjoy that fun fact.
I also really enjoyed some of the songs that play on the radio. I added a few of them to my road-trip mix.
Easily in my top 5 or maybe in the top 3 game ost's of all time
Petition to make gta 6 park our like this instead of the plain old boring climb and run mechanics in GTA 5
Fr. That's the only thing i want from watch dogs in gta 6
Just imagine Trevor or Michael doing Parkour
That doesn't really make sense, they are too old for that
I mean we may have Parkour on gta 6 because the characters are not that old
How was legion not as good as it predecessor with this
from graphical yea i agree but i played legion and some spots are good for free running
they don't even have an NPC with parkour ability
They put their focus on the play as anyone mechanic, so they had to cut a lot of older features to make it work. They took a risk and it didn't pay off, that's all.
the parkour mechanics is one of my favorite thing about this game especially when youre running away from the police. feels like actual chase. its just a shame that the police mechanic itself is a bit crappy. even the running feels very stiff
Watch Dogs 2 is a cool game a well done one I remember that it was the only game that competed against GTA V in its time and it beat it in some technical and graphic things. The truth is, I was quite surprised of how engaging, and fun the game is after playing the first one. Not to mention San Francisco looks beautifull
This🇮🇳🙏
I bought the game last month and has been a blast really fun. Sometimes I go loud sometimes I go silent on missions 😂
watch dogs 2 did come out after gta v, and they didn't even run on the same hardware. i love watch dogs but apples to apples, gta v is far more impressive for what it achieved at the time
@@hi_its_jerry agreed GTA V was also really hyped up, and the many fans waiting for it, I was amazed by the graphics it was so wild during that time but watch dogs 2 has a more brighter feeling if you know what I mean
One of the worst open world game I ever played. Besides the parkour being quite scripted, it has awfully simplistic gameplay at every level and the open world is the blandest ever shat by a video game company. Another dog poop from Ubicrap, so fitting. Let's remember they once did the Sands of Time trilogy.
Also it still lokks like ass next to GTA V even if it is a far newer game.
It still ends up being boring to play, you cant take that much control away from the player and make what could be a fun traversal system simply mean holding a button. Sleeping Dogs did add a timing mechanic that helped the player feel more enganged. The most advanced system would be one like Mirrors Edge but that would require different level design and the whole experience would be something entirely different. I think simply requiring a lot more input and at the right times like in Sleeping Dogs would do wonders for the system already in place here.
Ur trippin big time
While I agree that this system isn't great for the same reasons you stated, I don't think Sleeping Dogs is anything special in that regard. The best third person game parkour system, to me, is still Assassin's Creed Unity. That game's flaw with the system was not actually teaching the players about the actual depth it could have.
In general, however, I'd give Dying Light 2 the reward for best parkour system in a game.
Graphics and parkour😍😍
0:34 bro know he carry laptop,roll anyway
Whats more important your legs or a laptop
The running in this game looks like the character is tied down by a ton of weight.
It like Assassin's Creed but the exaggerated swagger parkour into it.
I wish they had this kind of move set on Assassin's Creed franchise
I can’t stress enough how this is one of the best games i ever played ❤️ I feel it was so underappreciated. The gameplay mechanics, the story, the gameplay 🙌🏽 I would 100% play it again if it is 4K60FPS on con
0:55 i was waiting for a slur word to come out of the driver...so i guess that this is an accurate representation of an American city!
jokes aside. man alive that is a beautiful and vivid scene on that pier. wonderful!
feels like insomniacs spiderman parkour
This is the parkour that feels like real life the most in terms of how true to life the moves are. It's not the most fluid tho. Judging by what I saw in this video I'd say Ubisoft made some updates to it because it looks less buggy than when the game released
Yeah the movement in this game is incredibly slept on. Wish they'd incorporate it into some other titles
people really slept on this game, it has such personality and and style with the movement and character outfits you can make
This makes me remember Assassin's Creed and Watch Dogs take place in the same universe.
WD2 has a special place in my heart. Still playing it! WD Legion was so so disappointing.
It’s all animations and good control. Allowing me to manually press a button to jump across a ledge and then the animation looking beautiful does wonders.
all open world games must have a mandatory parkour system even if badly made
there must be one
1:20 😂 what’s happening? Lololol
Imagine Ubisoft doing a full blown parkour game
it’s just a matter of animation. vaulting by kicking off a wall, while small, just adds so much more satisfaction then just a normal ass muscle up
yes but it is also slower
@@123Juniiorr not if you smoove wit it like my boy
@@123Juniiorr you won’t notice that it’s slower since you’re looking at how dope that backflip looked. The only people that would actually notice/care about parkour slowing down movement would be speedrunners, and that can easily be solved anyway by making parkour an option you can turn off in settings.
I like when he jumps it doesn’t feel like he launches himself vertically 10 ft in the air like most games
Yeah, I notice that this games parkour is very realistic compared to most
This is better than the assassins creed " parkour " that we got now
Exactly! This game was made by Ubisoft in 2016! Literally Origins, Odyssey & Valhalla are made after this game but has worse parkour.
@@ImMeE19 yeah the rpg thing they got going it's not for me tbh it gets super boring . I play ac unity mainly bc of the parkour and the multiplayer
@@OutCast_YTthe new assassins creed should be a nice refresher
@@OutCast_YT multiplayer is still active?
@@saulgoodmansfingerr8527 yea multi-player is still a thing it might take a min to get into a game tho
Imagine if newer Assassin's Creed has this parkour physics and mechanics. Simple, yet beautiful to watch
this type of parkour really matches marcus
An assassin's creed game with that kind of parkour would be perfect
Marcuses hacking skills + His mace + Being part of assassins creed= Insanity 😂
evading police while parkouring rooftops is my favorite “im bored” watch dogs activity
Making Police actually chase you on foot instead of shooting while taking cover from a distance and slowly walking toward you sounds like a great idea for a free roam game
We need more parkour like watch dogs 2
I want Spider Man 2 and GTA 6 to have a parkour system like this, it needs it for a open world game
Rockstar can't do that 😂😂
@orangegamers4513 Let a man dream
The camera shake makes it more immersive
I hope the next assassin's creed would have parkour like this
I hope not, assassin's creed parkour (any assassin's creed) is much better than watch dogs 2, if you think i'm wrong go play unity which so far has the best parkour in assasins creed
@@templarknightac Assassin's creed series has the best parkours Tbh
Sadly i dont think this kind of parkour would fit assassins creed
@@templarknightac not the RPG ones.
@@mikewasowski6964 I think it does.
closest we will ever get to a third person parkour game
most underrated game of all time
Just imagining the countless other universes where this parkour system was iterated on for Watch_Dogs Legion and then London Map was made with parkour and verticality in mind.
My only issue of this game in a console platform, like PS4, is that i'd prefer to use R2 as a sprint button rather than L3 button.
Yeah the controls were much better in watch dogs 1
better parkour than recent assassins creed games
Ain’t it funny how the Ac shadows flips don’t even look half as good as this? And they wonder why they’re failing as a company.
Man parkour is amazing. I can take longer jumping over things I can run around..
This is a lot better then I thought it would be :)
If only these games had ragdoll physics, I had a ton of fun playing them, but they'd feel much more realistic and fun with them.
They do…
@@accout7713 It's very very limited. You can't activate it while free falling or diving out of a car for example
@@Fanchus There is ragdoll dude.Maybe you just don't know.And the ragdoll animations u want are the gmod which arent realistic at all.
I wish there was an option to choose what parkour move you want to do.
I hope GTA 6 has parkour like watch dogs 2
I think Spider-Man 2 is going to beat this
From the beginning until the end of my watch dogs 2 game i have never seen parkour animation like that except for the backflip when you jump from height.
why wasn't the parkour as good as this in watch dogs legion?
I just connected the dots as to why parkour felt pretty good in this game.
Sleeping Dogs: “They stole my whole flow”!!!
WD2 is the best in the saga, i never get tired of it
This was the only reason why I like WD2.
they really dropped the ball on legions
3 things I need in all games.
1. Parrying
2. Grappling Hook
3. Parkour
Hands down my favorite part of the game (and why watch dogs 2 is probably my favorite open world game)
I played hours of this game and somehow never noticed the parkour animation variety.
Watch Dogs is the closest thing we have to a modern day Assassin’s Creed game, the fact that it is set in the same universe as AC
We really need a daredevil game with a neatly implemented use of his billy clubs with parkours like this 👌🏿
I played this game all throughout and finished each and every thing. But never have I ever knew he does Parkour like that!! I've only travelled by cars lmao.
i used to think this was the coolest thing when i was little
I love Watch Dogs 2. I gotta play it again.
Thats insane how a game that is not Assassins Creed, have better parkour animations than the actual Assassins Creed..
Marcus is more confident than alexios when doing parkour
now someone needs to grab rooftops and alleys parkour and work it into watch dogs 2 somehow
This is because dying light, watch dogs and mirrors edge are my favorite games.
If assassin’s creed used this engine and got rid of the flips, replaced them with fluid ledge hopping they’d have the perfect feeling assassin’s creed game since unity.
The free-running is apparently better than Watch Dogs 1, but it's quite stiff.
Watch Dogs 1 had much more fluidity in their animations than the other 2 games of this series.
are these the animations in mirage? lmao
i really wish they make these crispy animations for assassin's creed games
Apparently Spider-Man 2 is supposed best this. We’ll see on Wednesday during the Playstation Showcase 😌
Cool cool. Wish it was a tad bit faster and covered a bit more ground tho
When dev understand what the gamer wants to do
Bro's casually doing parkour in crocs🗿🗿
Question are you pressing certain buttons with r2 or are you just holding it
tapping r2 can give u that gainer backflip off of drops, there is orobably some other specific moves that come out with different inputs. its all tapping or holding r2
Holding it. It's in the tutorial they gave
Watch Dogs 2 Is So Underrated It’s Insane🖤 I Hate That It’s Not Quick Resume On X/Series🤣
Parkour looks better than in the new assassin
This is such a good game, I need to replay it
Wait till he hears about rooftops and alleys
wee need a Watch dogs 3 , exactly like this game , phone with apps, parkour , same comands, no futuristic shit
imo, Spiderman & spiderman miles morales has impressive parkour system as well.
i kinda regret getting gta 5 i want this game so badly now..
Imagine if legion was done right it couldve been the start the series needed
Easily the Assassin's Creed Unity of Watch Dogs
I hope the Wolverine game has this kind of movement since he can’t really cover any ground from anything other than a lunge
Feels like Spider-Man without powers
I don't think I'll ever buy Legion. Since they downgraded the parkour and WDII is just more better to look at in comparison.
Watch dogs 1 parkour was also pretty good for it's time at least
Better than AC VALHALLA 💀