something you could do to maximize the lathe is to resettle the pop that is being purged as it resets the time before purge. TBH I don't think virtual ascendancy is that great with the lathe considering the lathe can generate crazy science with high efficiency as every new chip gives 5% more output to every other chip. Going for an empire that can just pump out crazy numbers of people to put in the lathe might just generate more science since in my testing just getting to 60 or 70 pops increases the output to 1000 of each science type compared to the 300 you get at 35. Edit: additionally when I tried doing this it prevented me from building pops on my worlds even though they didn't have the virtual trait and growing was quite slow so I had to buy every pop I wanted off the market which was expensive and there isn't an unlimited supply of them.
have you tried the following run? go cosmogenesis first, build Lathe, then start Virtuality ascension. Pick it, but do not fill the tree. Save unity to fill in the Vitruality tree in one go. then do the following. move all your pops to Lathe, all of them. you might have 500 at that time. after that fill in Virtuality fully and fill in jobs from virtual pops. you could get 60k research this way. no kidding.
@@MontuPlaysso they Think that they are natural, consious Intelligence (the only consious species in the Universe in fact) and so the Meat-machines are the ones whoose Intelligence is artificial… even though they evolved naturally, and the machines WERE once created by their organisation overlords! Still, it is only thier specific type of machine thats consious (or at least so they belive) and thus, læsser machines, such as synthetic’s, cannot be consious! Only advanced machine’s, like Them, are consiou’s!
So basically, don’t fall for the the crisis hook line and sinker when she hangs a carrot on a stick over your head or you’ll be turned into a vegetable
@@valentynporada5617 I also remember the jigsaw puzzles on each planet and actually having to choose a correct square for your initlal disassembled ship shelter so it boosts the most buildings.
Imagine as a fallen empire being around for thousands of years only for another empire barely a hundred years old to easily outpace you militarily and even technologically with some weird computer they invented lol
I am honestly very surprised that none of the Fallen Empires interfere as soon as they realize what that is. Seems a prime cause to awaken, especially the Materialist and Spiritualist ones.
@@DontKnow-hr5my Same. I thought this happened in my first playthrough with this become the crisis thing. When I started progressing in it the War In Heaven started and both fallen empires went to war. Unfortunately, I was right between both of them literally bordering both. I had to become a Thrall and beat one then Cetana showed up and wiped out my overlord. Then idk what happened but Cetana was profoundly weak and only had like 70k fleet power per fleet, like 7 fleets. Easily wiped her. I assume I had some setting wrong because I keep seeing videos of her with 1m+ fleet power lol Going again but now I kinda wanna restart and try this build strategy. One thing I hate about Stellaris is how tedious it is to build wide. Building tall sounds fantastic. Forgot to mention: was using Gigastructures which made Fallen Empires have like 3-12m fleet power lol. Having them both on my borders and picking war with one was quite bad. Fortunately, having the option to encourage allied fleets to follow me helped. I got the militant fallen empire to follow me around and together we rekt the Holy fallen empire. This high fleet power btw is part of why I felt Cetana was so absurdly weak. I'm gonna have to ramp up the crisis difficulty I guess. I did this time.
Those numbers are symbolic. 130 years is more like 130 thousand. But same. Being several billion year old and a 0.1 million year old civilization outnumbers you.
@@krivirk I wouldn't assume their symbolic, as it goes day by day and month by month, also i find it slightly difficult to believe researching minor ship AI would take hundreds of years (But i mean the lore for each stellaris game is down to the creativity and imagination of each player so it could be true)
@@pacevy3798 It'd be true if you make it true and take some creative liberties like you said, but I usually take it at face value considering the research times seem to just about line up with what you could expect it to take in a real world space-age empire. 12-15 months before a new technology is at the very least iterated upon seems pretty reasonable. Also, if we take the 1 year is 1000 years rule, that'd basically mean that it takes around 250 years to build a single corvette, which is so unbelievable it has to perdition beam your immersion
Couldn't help but notice the name Zarqlan mentioned in one of the Cetana events. Head of Zarqlan is the relic that makes you buddies with the spiritualist fallen empire. Interesting to see if there's more to that connection.
If you have the Relic she asks for it. Giving it to her makes her happy. She also says a part of his consciousness is still in there. She then keeps it with her to make him watch her complete her work
It's endlessly hilarious that Zarqlan thought himself a fool and a fraud, but he is remembered countless millennia after his death with both awe and fear, and Cetana thought him one of her greatest rivals, maybe even responsible for banishing her?
I love how spiritualist viruality with utopian abundance basically lets you treat bio pops like you’re a rogue servitor without being a rogue servitor.
That fact that with virtual ascension Clerks not only provide trade value (which isn't affected with the resource output bonus/penalty) but also provides a job output bonus seems to mean that with enough clerks, even if you're at the full -75% penalty, you could brute force your way into negating it. Also, using the Utopian Abundance living standard as pseudo-scientists sounds brilliant. This whole build was just great to watch.
I can see this working well with the Worker Cooperative civic as well, because then you have a trade policy that generates minerals, energy and food, in case the shortages become problematic.
I had to explain to my friend who doesn't play Stellaris and doesn't know 40K lore why I was laughing when I heard you first refer to Cetana as "Mommysiah."
Not sure if you can do this as a virtual crisis, but when I'm doing a Sovereign Guardian Egalitarian Smash and Grab on pops, I usually use the trade dialogue to give them the planet back with a single pop on it. It saves on influence and lets them build more pops for me to liberate from their oppressive societies.
Im planning on playing with a new to the game friend and im gonna do this strat, cant wait for him to have a heart attack the instant my 1 mil fallen empite fleet materializes on his doorstep while he's just fixing his economy
Finally after all these years, non hiveminded machines! Cant wait to try a Trazyn the Infinite style build, stealing pops and adding them to his collection.
This honestly looks like the best update / expansion in a long time, possibly ever? I especially like how the new crisis is a bit more complicated than just a bunch of big enemy fleets with a faction screen attached and a few cursory events. It's also nice seeing them develop stellaris' own lore a bit, with Zarqlan's cameo and all
> virtualization: pops are generated based on available jobs holy shit! ... now i'm wondering how this would interplay with a Birch World. probably disgustingly OP - as it should be.
it feels like it would be similarly digusting with a frame world. Wonder how the devs counterbalance the frame without completely forcing you into virtual. Probably planetary outposts contribute towards negative benifits
@@PizzaMineKing I guess it's a matter of if using the Star Eater will annihilate her in the process. If so, should be as simple as making sure it survives long enough to do the deed.
@@PizzaMineKingI would say that their nemesis would be the Praetori since they are a biological supremacist type crisis where everything from ships to ammunition is a living being.
I think when Machine age Comes out, I'm going tom play as Scions to see if there's a special interactions with the synth queen. Plus the role play of the materialists sending out a bunch of robots to build them a new empire is kind of a interesting roleplay.
@@MontuPlays The jedi.. a religious galactic theocracy what kills all of its opposition, because they are "evil". I don't know Montu, pretty sure that makes Jedi the good guys 😅
@@theflame5919 The Sith were initially banished. One can argue this was bad for the galaxy as a whole. It's also overstating the power the Jedi have. Theocracy, yes, but 'galactic' implies they're a superpower of some sort. They're not. Despite their powers, they lack numbers and always have.
That was a lot of fun to watch! Overall, it was a very interesting way to play the game, and those research numbers made me laugh way too hard - truly research beyond reason. I really enjoyed the close ending, and it's good to know that the galaxy just goes "pop" when Cetana wins. That helped me adjust my expectations and how I might approach this. Can't just sit back and ignore her.
64K research, before the tech nerf the highest I'd ever bothered getting it to was 48K (2200 empire size) but my most technologically advanced empire was a spiritualist MEGA-Church that had 32K but only 350 empire size. I'd never get those numbers now.
Bro imagine being cetana and returning to the galaxy just to find not only all the empires that trapped you still here but an entirely new fallen empire 💀
Seeing the price of Arc Welder stages being that low, it seems like it makes the Neutronium Gigaforge from Gigas rather inefficient (although it produces a lot more overall at the cost of monstrous upkeep). That. Is mad. I love it.
Third time watching it I think this video is your best video ever. Smooth editing with great timing and great soundtracks. Like Quality of this video is Several eons ahead of your other videos! Keep up the quality!!
If you take into account time dialation she fired that thing off at the last microsecond the horizon needle was in the galaxy. Meaning wherever the needle arrived, it was pack full of chimps.
Imagine life returning to this galaxy, repopulating worlds and then finding your grand fleet just sitting there in pristine condition due to auto repair just outside a black hole. What wonderful mysteries this new race would dive into trying to unravel the life and legend of the church of the cube.
I tried this strat today, and was plopped down into the best "Wide" starting area I've ever seen. Systems with 2 and 3 habitable planets. Cybrex precursors. A ruined ring system, AND an interstellar assembly, all within the core empire.
I've got to tip my hat at Montu. Completely different play through than Aspec. Though, both had the same end goal. This video had me on the edge of seat. Well done mate. o7
vert pops will be beyond broken on birch worlds. basically it will lead to exponential birch size growth, since there is no limit and it generates idle jobs for every pop that must be empty to stop generation...
Right off the bat I see a bug. Spiritualist does not allow AI full rights. It seems like individualistic machines who can take spirituality would be able to say that they have full rights.
Imagine just chilling on your home world, and then an army of Vtubers attack, kidnap you, and hook you up to a massive dream-stealer machine so you can generate blueprints for slightly better guns so they can beat the mommy droid.
Any chance you could upload a full playthrough, or some sort of build guide that is edited in a way that is easier to follow for noobish players like me? I'm really trying to get into the game and follow everything from the various snapshots, but I keep finding that I'm way behind at certain points in time compared to your playthrough and it can be hard to understand why with so many variables/mechanic involved.. Would also certainly be nice to show how you build your fleets every now and then as mine seem to get destroyed a lot and I don't always understand why. Either way, keep up the good work!
Took me a couple of retries to be able to do that. On the ensign difficulty lol but i had lots of fun! im still having trouble to be able to make the factions happy idk how to even start with that :D. Still managed to win the game tho! this has been the most fun ive ever had with this dlc! going virtual w arc furnace is awesome! and this is coming from a player that doesnt play machine empires at all. Ive always preferred either Bio going Psionic or Hive Mind going Become The Crisis but i havent played machine empires much. Ive tried playing Machines before and i always end up suffering with resource management. Been getting better over time. That said this build worked really well. Im going to be replaying this Build that u show in the video and each time after i win ill increase the difficulty by 1. One day ill win on Grand Admiral! THIS HAS BEEN THE MOST FUN IVE EVER HAD IN STELLARIS!!! I named my empire The Church of Engineers!
Okay, I know that Stellaris isn't trying to be hard sci-fi. But no, that cryo-pod has *not* been there for over 3 trillion years. The universe is less than 20 *billion* years old. And yes, yes, I know, you can argue that "this isn't our universe! And those stellar rotations aren't necessarily earth years!" But come on. It's clearly how you're supposed to read it. I'm just saying, it shows a lack of some sci-fi writers understanding of big numbers, either thinking a laughably small number is big (looking at you 40k Land Raiders and your armor equal in thickness to 200mm of steel!) or thinking an unreasonably large number is reasonable like here.
4:30 Me: Sees Egalitarian, Militarist, Spiritualist. 🕵🏾♂️ Combine the first letters and you get EMS. Eternal Mangekyou Sharingan. EMS is from Naruto. Naruto had alien life forms like Stellaris. Those alien Life forms act similar to end game crisis in Stellaris. Otsutsuki's confirmed for Stellaris!
I took the Nanotech path and after a few years had six or seven 120 stack (number of ships)fleets of the nanite ships. My economy almost crashed so I raided another empire that had arc welders kilo structures. I was hoping they would manage to kill some of them as my navy capacity was far into the red(1800/600 ish red) at me but they got mowed down and pushed out in like two minutes
"we're burning through these pops at quite a rate....about 1 every month and a half, Buuuuuut... we are making a 1000 research right now thank to that so I'm not going to complain at all.... and they can't complain" -Montu 2024
The tooltip for the 'embrace virtuality' option is misleading, since it says that the Virtual Power Planet production will be "+200%" (tripled) but it actually became "=200%" (doubled).
I really want my originally Bio empire to be able to become virtual. IDC if I need to take 2 ascension perks and trees. It is ridiculous that you can turn into machines but not virtualise or turn into a nanite swarm. Hell, letting a bio become a gestalt or nanote swarm would make logical sense and be super awesome
I wonder if there will be ways to deal with the Mommyssiah that don't involve throwing fleets at her. I like how it seems like you don't just throw a fleet at her, but it also seems like that's still the solution you need to do.
All this talk of "tall" and "wide" empire playthroughs, but everyone always ignores the supreme empire shape... Round. Of course, simply taking control of the entire galactic disc is way better than limiting yourself to only a handful of stars and planets.
Fun fact: the galaxy for the most part don't care if you put gestalt pops in the lathe. So you can in theory trap a hivemind ai & keep stealing their pops for the lathe and the galaxy mostly don't care.(Hiveminds start to hate you)
Hey, love your videos and commentary! Just a quick note though, all the extra zooming and focusing can get a bit confusing. Even for someone like me who's been playing Stellaris casually since 2016, it can be hard to keep up. I worry it might turn off new players, especially since your channel is probably one of the first places they check out for Stellaris content. I think slowing down a bit during explanations and using less focus and zooming could make things much easier to follow, even at the cost of slightly longer videos.
I have an idea for a future event or story or part of a place through; create a false flag incident on an all that you need out-of-the-way or to go to war with it be unpopular is that possible?
We found an in-game way to minimise the lag. Can't have lag if the other empires have no ships. Can't have ships if they have no economy. Can't have an economy if they have no pops... Mommyssiah bless Cosmogenesis!
EXPLORE the final frontier with Stellaris and support this channel by using this link: play.stellaris.com/MontuPlays
Why did you not pick ascensionists?
Any console players watching this so when the dlc releases for us we are ready? Also I know that doing this is kinda sad but I don’t care
something you could do to maximize the lathe is to resettle the pop that is being purged as it resets the time before purge. TBH I don't think virtual ascendancy is that great with the lathe considering the lathe can generate crazy science with high efficiency as every new chip gives 5% more output to every other chip. Going for an empire that can just pump out crazy numbers of people to put in the lathe might just generate more science since in my testing just getting to 60 or 70 pops increases the output to 1000 of each science type compared to the 300 you get at 35.
Edit: additionally when I tried doing this it prevented me from building pops on my worlds even though they didn't have the virtual trait and growing was quite slow so I had to buy every pop I wanted off the market which was expensive and there isn't an unlimited supply of them.
have you tried the following run?
go cosmogenesis first, build Lathe, then start Virtuality ascension. Pick it, but do not fill the tree. Save unity to fill in the Vitruality tree in one go.
then do the following.
move all your pops to Lathe, all of them. you might have 500 at that time. after that fill in Virtuality fully and fill in jobs from virtual pops.
you could get 60k research this way. no kidding.
spiritualist machines : let's outlaw ourselves by taking away Full AI rights
In this case... the meat machines are AI... so yes. Take away full AI rights (i.e. enslave all bios)!
*The CHURCH OF THE CUBE approves this message!*
@@MontuPlays
Cubes in Stellaris, cubes in RimWorld, cubes on Robbaz' channel.
Everywhere I turn to, there are effing cubes. SMH.
@@MontuPlaysso they Think that they are natural, consious Intelligence (the only consious species in the Universe in fact) and so the Meat-machines are the ones whoose Intelligence is artificial… even though they evolved naturally, and the machines WERE once created by their organisation overlords! Still, it is only thier specific type of machine thats consious (or at least so they belive) and thus, læsser machines, such as synthetic’s, cannot be consious! Only advanced machine’s, like Them, are consiou’s!
@@mirceazaharia2094 all hail the golden cube
So basically, don’t fall for the the crisis hook line and sinker when she hangs a carrot on a stick over your head or you’ll be turned into a vegetable
You, my lad, have wit.
You know, as someone who bought Stellaris at launch, watching the development of the game over its lifespan has been a Hell of a ride.
yeah lol I still remember the pain when you had to build farms on every planet as there was no universal food stockpile
Which ftl drive did you choose?
@@yaldabaoth2Me personally, I’m a wormhole enjoyer. But I can guess that OP won’t enjoy this *finer* part of life…
@@yaldabaoth2 I was a hyperdrive player, bak when hyperdrive could jump out from the middle of the system.
@@valentynporada5617 I also remember the jigsaw puzzles on each planet and actually having to choose a correct square for your initlal disassembled ship shelter so it boosts the most buildings.
Imagine as a fallen empire being around for thousands of years only for another empire barely a hundred years old to easily outpace you militarily and even technologically with some weird computer they invented lol
I am honestly very surprised that none of the Fallen Empires interfere as soon as they realize what that is. Seems a prime cause to awaken, especially the Materialist and Spiritualist ones.
@@DontKnow-hr5my Same. I thought this happened in my first playthrough with this become the crisis thing. When I started progressing in it the War In Heaven started and both fallen empires went to war. Unfortunately, I was right between both of them literally bordering both. I had to become a Thrall and beat one then Cetana showed up and wiped out my overlord. Then idk what happened but Cetana was profoundly weak and only had like 70k fleet power per fleet, like 7 fleets. Easily wiped her. I assume I had some setting wrong because I keep seeing videos of her with 1m+ fleet power lol
Going again but now I kinda wanna restart and try this build strategy. One thing I hate about Stellaris is how tedious it is to build wide. Building tall sounds fantastic.
Forgot to mention: was using Gigastructures which made Fallen Empires have like 3-12m fleet power lol. Having them both on my borders and picking war with one was quite bad. Fortunately, having the option to encourage allied fleets to follow me helped. I got the militant fallen empire to follow me around and together we rekt the Holy fallen empire. This high fleet power btw is part of why I felt Cetana was so absurdly weak. I'm gonna have to ramp up the crisis difficulty I guess. I did this time.
Those numbers are symbolic. 130 years is more like 130 thousand. But same. Being several billion year old and a 0.1 million year old civilization outnumbers you.
@@krivirk I wouldn't assume their symbolic, as it goes day by day and month by month, also i find it slightly difficult to believe researching minor ship AI would take hundreds of years (But i mean the lore for each stellaris game is down to the creativity and imagination of each player so it could be true)
@@pacevy3798 It'd be true if you make it true and take some creative liberties like you said, but I usually take it at face value considering the research times seem to just about line up with what you could expect it to take in a real world space-age empire. 12-15 months before a new technology is at the very least iterated upon seems pretty reasonable. Also, if we take the 1 year is 1000 years rule, that'd basically mean that it takes around 250 years to build a single corvette, which is so unbelievable it has to perdition beam your immersion
"And they were one month from retirement!"
Couldn't help but notice the name Zarqlan mentioned in one of the Cetana events. Head of Zarqlan is the relic that makes you buddies with the spiritualist fallen empire. Interesting to see if there's more to that connection.
Seems Cetena has been the cause of a lot of past problems reading those entries.
If you have the Relic she asks for it. Giving it to her makes her happy. She also says a part of his consciousness is still in there. She then keeps it with her to make him watch her complete her work
@@khorneflakes8069Means she was the one they were fleeing from.
@@elijahaleksanteri307is that the same danger that the machine fallen empire warns of? im not well informed in the lore
It's endlessly hilarious that Zarqlan thought himself a fool and a fraud, but he is remembered countless millennia after his death with both awe and fear, and Cetana thought him one of her greatest rivals, maybe even responsible for banishing her?
Wowwwwww I can't believe Cetana erased your minds with 1 month left! What an ending lol.
"What?" 🤣🤣
I love how spiritualist viruality with utopian abundance basically lets you treat bio pops like you’re a rogue servitor without being a rogue servitor.
That fact that with virtual ascension Clerks not only provide trade value (which isn't affected with the resource output bonus/penalty) but also provides a job output bonus seems to mean that with enough clerks, even if you're at the full -75% penalty, you could brute force your way into negating it. Also, using the Utopian Abundance living standard as pseudo-scientists sounds brilliant. This whole build was just great to watch.
The penalty cap was actually taken away, so its soft cap is -90% but really you are stacking it into negative infinity
@@igniseternus1643 So we won't see a wide virtual one because the penalty grows?
@@KrummerGeier Yeah its kinda an insurmountable output penalty
I can see this working well with the Worker Cooperative civic as well, because then you have a trade policy that generates minerals, energy and food, in case the shortages become problematic.
Actually makes me rethink the Ruined Ring Origin. Since it counts as 3 Colonys. I guess back to Ocean Paradies for Tall.
I had to explain to my friend who doesn't play Stellaris and doesn't know 40K lore why I was laughing when I heard you first refer to Cetana as "Mommysiah."
i thought i am fine with 40k lore, but can you explain that please?
@kufesska omnissiah of the tech priests play on words
@@kufesska The omnissiah is the machine god in 40k, its a play on words on that as this one is female
@@SamuelGracefell ohhh, failed to connect two words, ofc i know omnissiah, just bad at wordplay
@@SamuelGracefellI thought it was just a play on Messiah, rather than omnissiah specifically.
This video is proof Montu is an enemy of humanity.
He plays the new DLC before it's even out, taunting us.
To war!
*THE CHURCH OF THE CUBE are requesting your location*
At least he didn't butcher Bubbles.
@@MontuPlays to war!!!!!!!
@@MontuPlays The Church of Engineers have entered the chat :p
10:10
"Tall" is the new wide confirmed.
Geez Montu, you swept into 3 planets taking everything and left. The worlds just desolate of any life and left for them to return to an empty planet
We were the ultimate eco warriors...
Reuse, recycle!!
Thats the goddamn greatest stellaris playthrough video ever.
Mindblowing.
Not sure if you can do this as a virtual crisis, but when I'm doing a Sovereign Guardian Egalitarian Smash and Grab on pops, I usually use the trade dialogue to give them the planet back with a single pop on it. It saves on influence and lets them build more pops for me to liberate from their oppressive societies.
I salted the earth so nothing would grow again... and yeah... I did have to do that
I am imagining multiplayer matches with vast areas of the galaxy unclaimed because everyone has a 4-5 system virtual empire
Im planning on playing with a new to the game friend and im gonna do this strat, cant wait for him to have a heart attack the instant my 1 mil fallen empite fleet materializes on his doorstep while he's just fixing his economy
Jesus Christ that virtual focus policy LOL
Finally after all these years, non hiveminded machines! Cant wait to try a Trazyn the Infinite style build, stealing pops and adding them to his collection.
Well, the Lathe was a kind of collection. A very valuable and treasured one.
I did a criminal mega corp that steals pops. Worked OKish to bad raiding bombardement is so bad...
This honestly looks like the best update / expansion in a long time, possibly ever? I especially like how the new crisis is a bit more complicated than just a bunch of big enemy fleets with a faction screen attached and a few cursory events. It's also nice seeing them develop stellaris' own lore a bit, with Zarqlan's cameo and all
> virtualization: pops are generated based on available jobs
holy shit!
... now i'm wondering how this would interplay with a Birch World. probably disgustingly OP - as it should be.
Suddenly Planetary Build Speed has new meaning.
Yea the gigas devs are trying to find a counterbalance but are struggling
The plan there was, and it may have changed in the last week or two, to make every insula count as an extra planet.
@@TheOnlyAlchimous that's clever!
it feels like it would be similarly digusting with a frame world. Wonder how the devs counterbalance the frame without completely forcing you into virtual. Probably planetary outposts contribute towards negative benifits
"And that makes clerks really really good." -Montu, 2024. Never forget.
Jesus, Cetana seems brutal for a Crisis. Kind of like an AI version of the other player Crisis.
But one you can't meaningfully declare war on early thanks to the nanites...
@@PizzaMineKing yeah that is evil.
@@shinkicker404 I'd like to see her go up against galactic nemesis - who do you think would win?
@@PizzaMineKing I guess it's a matter of if using the Star Eater will annihilate her in the process. If so, should be as simple as making sure it survives long enough to do the deed.
@@PizzaMineKingI would say that their nemesis would be the Praetori since they are a biological supremacist type crisis where everything from ships to ammunition is a living being.
Honestly... this DLC was such a Jump in Quality for Stellaris as a whole, i am baffled, if they continue like this i am truly full of excitement
The personal touches and narrative made this fantastic to kick back and watch. Well done as always
Glad you enjoyed it!
You don't have to make any more tier lists if Cetana eliminates all sentience. Really a big win for Montu.
I think when Machine age Comes out, I'm going tom play as Scions to see if there's a special interactions with the synth queen. Plus the role play of the materialists sending out a bunch of robots to build them a new empire is kind of a interesting roleplay.
Remember, Montu is ALWAYS playing THE GOOD GUY!!!
From my point of view the Jedi are evil!
@@MontuPlays The jedi.. a religious galactic theocracy what kills all of its opposition, because they are "evil". I don't know Montu, pretty sure that makes Jedi the good guys 😅
@@theflame5919 The Sith were initially banished. One can argue this was bad for the galaxy as a whole.
It's also overstating the power the Jedi have. Theocracy, yes, but 'galactic' implies they're a superpower of some sort. They're not. Despite their powers, they lack numbers and always have.
That was a lot of fun to watch!
Overall, it was a very interesting way to play the game, and those research numbers made me laugh way too hard - truly research beyond reason. I really enjoyed the close ending, and it's good to know that the galaxy just goes "pop" when Cetana wins. That helped me adjust my expectations and how I might approach this. Can't just sit back and ignore her.
As soon as I heard her voice I discovered that machines can infact have souls
Honestly the cube religion idea would work better with the galactic nemesis given the ultimate weapon in that is a giant cube lmao
Surprised how many years it took for the Stellaris team to finally make some "play tall" options in the game.
The legend says that once Montu played without “sovereign guardianship”. But that’s just a legend…
Youre videos and little RP sections keeps making me play Stelaris. Its replayability is insane.
CyberDaddy Monutuwu at it again.
Can't wait for the Synthetic King Mod that makes Mommysiah into Cyberdaddy.
🤢
At 11:18 - Home of Water is designated as an Ecclesiastical Center. Why?
I wish cetana's victory had a bit more fanfare than a single "gg you lose" dialogue
64K research, before the tech nerf the highest I'd ever bothered getting it to was 48K (2200 empire size) but my most technologically advanced empire was a spiritualist MEGA-Church that had 32K but only 350 empire size. I'd never get those numbers now.
I don't want to watch this because it's going to be my first playthrough... BUT I CAN'T STOP WATCHING!
Bro imagine being cetana and returning to the galaxy just to find not only all the empires that trapped you still here but an entirely new fallen empire 💀
Seeing the price of Arc Welder stages being that low, it seems like it makes the Neutronium Gigaforge from Gigas rather inefficient (although it produces a lot more overall at the cost of monstrous upkeep).
That. Is mad. I love it.
6:58
Stretchy arms and extendo-fingers...
Stretchy arms and extendo-fingers...!
STRETCHY ARMS AND EXTENDO-FINGERRRSSS!!!
The virtual pops are going to be absolutely busted on a birch world from gigastructures 😅
Virtual Rush on the Birch World start is an incredible meme, I don't think you can counter that lmao
57:30
"use your jumpdrive pls use your jumpdrive"
and then he didn't and I was sad
REAL
I was scrolling for ages to see if anyone noticed it.
Third time watching it I think this video is your best video ever.
Smooth editing with great timing and great soundtracks.
Like Quality of this video is Several eons ahead of your other videos!
Keep up the quality!!
The ending was a perfect anticlimax after such a solid run.
I loved it.
Tomorrow on the 7th of may is my birthday and this DLC comes out! thanks for the video! i know exactly what im doing with stellaris!
Love it, and love how Monty sounds a bit saucy by the end of the video.
Its not even out yet and we're already calling her Mommysiah 🤣
If you take into account time dialation she fired that thing off at the last microsecond the horizon needle was in the galaxy.
Meaning wherever the needle arrived, it was pack full of chimps.
lost it as the refugees arrived xD
good video Montu
Noted!
Montu: Next you'll be telling me stars have souls!
C'Tan:
Imagine life returning to this galaxy, repopulating worlds and then finding your grand fleet just sitting there in pristine condition due to auto repair just outside a black hole. What wonderful mysteries this new race would dive into trying to unravel the life and legend of the church of the cube.
I tried this strat today, and was plopped down into the best "Wide" starting area I've ever seen. Systems with 2 and 3 habitable planets. Cybrex precursors. A ruined ring system, AND an interstellar assembly, all within the core empire.
I've got to tip my hat at Montu. Completely different play through than Aspec.
Though, both had the same end goal. This video had me on the edge of seat. Well done mate. o7
Going Barbaric Despoilers is a blast with this kind of setup, so you can steal pops during war without having to take planets.
Creating virtual pops out of thin air breaks my carefully micro-managed empires.
vert pops will be beyond broken on birch worlds. basically it will lead to exponential birch size growth, since there is no limit and it generates idle jobs for every pop that must be empty to stop generation...
I can already tell this is going to be my favorite build, purging pops by the hundreds for a massive amount of science? Yes please
This expansion looks incredible, well done Paradox.
Right off the bat I see a bug. Spiritualist does not allow AI full rights. It seems like individualistic machines who can take spirituality would be able to say that they have full rights.
Early access??? Woooo what an exciting Sunday!!
Nihilistic acquisition with this new crisis path will be quite the combo i imagine
I'm getting flashbacks to the anime of Expelled from Paradise
Imagine just chilling on your home world, and then an army of Vtubers attack, kidnap you, and hook you up to a massive dream-stealer machine so you can generate blueprints for slightly better guns so they can beat the mommy droid.
Any chance you could upload a full playthrough, or some sort of build guide that is edited in a way that is easier to follow for noobish players like me? I'm really trying to get into the game and follow everything from the various snapshots, but I keep finding that I'm way behind at certain points in time compared to your playthrough and it can be hard to understand why with so many variables/mechanic involved.. Would also certainly be nice to show how you build your fleets every now and then as mine seem to get destroyed a lot and I don't always understand why. Either way, keep up the good work!
Took me a couple of retries to be able to do that. On the ensign difficulty lol but i had lots of fun! im still having trouble to be able to make the factions happy idk how to even start with that :D. Still managed to win the game tho! this has been the most fun ive ever had with this dlc! going virtual w arc furnace is awesome! and this is coming from a player that doesnt play machine empires at all. Ive always preferred either Bio going Psionic or Hive Mind going Become The Crisis but i havent played machine empires much. Ive tried playing Machines before and i always end up suffering with resource management. Been getting better over time. That said this build worked really well. Im going to be replaying this Build that u show in the video and each time after i win ill increase the difficulty by 1. One day ill win on Grand Admiral! THIS HAS BEEN THE MOST FUN IVE EVER HAD IN STELLARIS!!! I named my empire The Church of Engineers!
Best Stellaris Let's Play ever. Cetana got you by the skin of her synthetic teeth.
Now I need to see a run where you find the head of Zarqlan and purge that robotic weirdo with the help of the fallen empire
0:50 it should have been Church of Montu
The Ending for Cosmogenesis was a bit wierd in my playthrough today. Not what i was expecting
Haven't played Stellaris in quite a while but I love these little roleplay games!
Okay, I know that Stellaris isn't trying to be hard sci-fi. But no, that cryo-pod has *not* been there for over 3 trillion years. The universe is less than 20 *billion* years old. And yes, yes, I know, you can argue that "this isn't our universe! And those stellar rotations aren't necessarily earth years!" But come on. It's clearly how you're supposed to read it.
I'm just saying, it shows a lack of some sci-fi writers understanding of big numbers, either thinking a laughably small number is big (looking at you 40k Land Raiders and your armor equal in thickness to 200mm of steel!) or thinking an unreasonably large number is reasonable like here.
I suspect the next MMM will have a lot of Arc Furnace origin enjoyers lol
nah, too much alloy investments that can be used to print out more ships
@@anlasma7942 I think the guaranteed mega engineering from it will be big, people been unable to get megastructures since tech changes in MMM
This is cool! I wonder how much the fallen empire ascension damages the galaxy. IIRC it causes some damage, but I'm not sure how much.
Being the crisis and also the galactic custodian is the American strategy
9:57 i dont Think they are farmers, they are technicians, who just so happen to produce currency, and energy resources, at the same time!
I don’t see sovereign guardianship on my selection can you please help?
Plays a spiritualist individual machines, behave like a determined exterminator.
It’s like you’re caregivers without the concept of sympathy
4:30
Me: Sees Egalitarian, Militarist, Spiritualist. 🕵🏾♂️ Combine the first letters and you get EMS. Eternal Mangekyou Sharingan. EMS is from Naruto. Naruto had alien life forms like Stellaris. Those alien Life forms act similar to end game crisis in Stellaris.
Otsutsuki's confirmed for Stellaris!
I took the Nanotech path and after a few years had six or seven 120 stack (number of ships)fleets of the nanite ships. My economy almost crashed so I raided another empire that had arc welders kilo structures. I was hoping they would manage to kill some of them as my navy capacity was far into the red(1800/600 ish red) at me but they got mowed down and pushed out in like two minutes
"we're burning through these pops at quite a rate....about 1 every month and a half, Buuuuuut... we are making a 1000 research right now thank to that so I'm not going to complain at all.... and they can't complain"
-Montu 2024
The tooltip for the 'embrace virtuality' option is misleading, since it says that the Virtual Power Planet production will be "+200%" (tripled) but it actually became "=200%" (doubled).
Do you think you could have destroyed Cetana before she erased your mind or was that the whole plan all along!
I really want my originally Bio empire to be able to become virtual. IDC if I need to take 2 ascension perks and trees. It is ridiculous that you can turn into machines but not virtualise or turn into a nanite swarm. Hell, letting a bio become a gestalt or nanote swarm would make logical sense and be super awesome
I wonder if there will be ways to deal with the Mommyssiah that don't involve throwing fleets at her.
I like how it seems like you don't just throw a fleet at her, but it also seems like that's still the solution you need to do.
Well we all know what everyone will be playing in the next montu madness game
I think that this DLC will come to the consoles sometime in the next 10 years, I would also be happy if a little earlier
Wait there's a cube pop, where? am I blind?
All this talk of "tall" and "wide" empire playthroughs, but everyone always ignores the supreme empire shape... Round. Of course, simply taking control of the entire galactic disc is way better than limiting yourself to only a handful of stars and planets.
Because machine empires and tech rushing wasnt powerful enough already
Geez I was already thinking about a virtual trade empire but +1% from clerks is a no brainer.
Fun fact: the galaxy for the most part don't care if you put gestalt pops in the lathe.
So you can in theory trap a hivemind ai & keep stealing their pops for the lathe and the galaxy mostly don't care.(Hiveminds start to hate you)
Hey, love your videos and commentary! Just a quick note though, all the extra zooming and focusing can get a bit confusing. Even for someone like me who's been playing Stellaris casually since 2016, it can be hard to keep up. I worry it might turn off new players, especially since your channel is probably one of the first places they check out for Stellaris content.
I think slowing down a bit during explanations and using less focus and zooming could make things much easier to follow, even at the cost of slightly longer videos.
I have an idea for a future event or story or part of a place through; create a false flag incident on an all that you need out-of-the-way or to go to war with it be unpopular is that possible?
So now we can become à fallen empire ??? 😀
Is there a new way to reduce late game lag ?
We found an in-game way to minimise the lag. Can't have lag if the other empires have no ships. Can't have ships if they have no economy. Can't have an economy if they have no pops... Mommyssiah bless Cosmogenesis!
This is absolutely insane. 7k research before year 100? What
looking back on this... he could have made it if he only realized the horizon needle has a jump drive
When someone says "We'll deal with that in a moment" when playing Stellaris: 😨