PBR: IBLDiffuse and IBLSpecular are supported based on

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  • Опубліковано 15 вер 2024
  • These two features from Orillusion could offer more realistic rendering effects for metals, ceramics, or marble!
    #vfx #webgpu #3d #opensource #webgl #javascript #game #gamedev #web3d
    Github: github.com/Ori...
    Twitter: / orillusion_intl
    Discord: / discord
    Bilibili: space.bilibili...
    Zhihu:www.zhihu.com/...

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