This might be old news by now, but where the second orb is (under corn field) if you wait long enough in the dark room (red light) the photos hanging from the lines will develop showing various scenes from the game!
@Claudia C Hey wanted to ask, how many pictures were developed when you did it? Because I tried to do the same thing recently, and even though I waited like five minutes, I only had one picture develop fully, the one with the mermaid lady. I _think_ there may have been one other picture, but it wasn't really devolped like the other one, couldn't even tell what it was. I THINK it kinda looked like a building or a house? Maybe? Really couldn't tell at all. So yeah, how many pictures developed for you, and how long did you wait before they did?
bro i have discharged some of the orbs. after discharging i went to that same checkpoint that i had discharged earlier to see that it is discharged or not and i see that it is not discharged why bro. i have done this multiple times
Finally someone posting a REAL walkthrough! No wasting my life watching someone fail until they figure it out. Wish you'd post complete walk throughs.... or did I miss them?
@@hinatashoyo1748 No it’s not. That is usually referred to as a “Let’s Play.” It is very annoying when someone labels their video walkthrough and they have no idea what they’re doing.
Once you disable the final orb, you can notice that the second bulb at the board far back is still active. It represents the second orb (cornfield). When you complete the alternative ending, if you came back to the final orb again, you will notice that the second bulb is now turned off and also you cannot enter the final sphere. Nice detail.
That's because all the mini-orbs (that gave the achievements) have reset. They're all lit again after you complete the "alternative ending". IMO, completing the "alternative ending"---or at least unlocking the area to reach it?---ought to be another achievement (maybe "Unplugged" or "Disconnected" or "Reset" or "Inert" or ...). It's harder to complete than any of the orbs that do give achievements.
@@ihatecharlie once you collect all of the orbs. under the trapdoor in the cornfield, there is a door on the right with an up-down-left-right passcode (that you can find out by the tune of the tape recorder, or just use google) and it will lead you to the ending
Thank you for minimizing spoilers! I was able to see where the next check point was and pause the video, and continue to get the experience from the game still while also achievement hunting 😬
@@crashwing3716 opinions are like buttholes. Everyone has one, and most of them stink. Not all of us are COD Chads, and can appreciate minor subtleties, and look at art subjectively
Great video, you fund a lot of the secrets that I missed. However, there is one more secret that you missed. Notice the board on the wall behind the space ship like object at the end, the second light (corn field) remains active. You have to unlock the final achievement in this guide (the last one) in order to power up the door in the cornfield vault, and access the secret ending. The sequence for the door is: up, up, right, left, right, right, right, up, up, up, right, left, left, left. Proceed to the next room and pull the plug. (There is no achievement for this ending, but it is an interesting turn of events.)
Read this comment and thought for sure you were bullshitting, but did everything you said anyway (just load the cornfield part again after getting all 14 achievements in this video, follow the lever sequence OP mentions) and goddamn, what a weird secret ending lol, fits though.
!!! SPOILERS BELOW !!! (Regarding the so-called "alternative ending" that's not mentioned in this video.) . . . After having completed all the earlier achievements shown here, as you approach the final one (15:30), take note of the big sign on the back wall (16:00). All the lights are on, and there's damaged text on the lower left that can still be made out: ENTER CODE SEQUENCE. (Note: you can't make out the sign's details in this video, but you can in-game.) The text also has a sort of upside-down T-shaped figure by it that's in the same basic shape as the seemingly useless switch in the right room below the corn field (0:56). (That "useless switch" has a circular door to the right of it (1:35), with a light by it, which was off.) Finish the last achievement inside the giant orb and come back outside. Notice that all the back-wall-sign lights are now off, except #2 (16:24)... the corn field one! Return to the corn field via a "Load", and re-enter that switch room. The light by the door next to the switch is now on, and the switch now plays ominous musical tones when you push it in different directions (left=low, up=mix, right=high), but it otherwise doesn't seem to do anything special. However, you've heard these tones before: at the #5 achievement (3:34), below the alleyway just after the giant broken-down letters on the rooftop. If you listen carefully to the corn field switch's tones, and then go back to #5 and listen to that carefully, it's playing an infinitely looping sequence of notes that provides the solution for that "ENTER CODE SEQUENCE" direction on the back-wall-sign by the giant final achievement orb. Record that sequence, return to the corn field switch, and enter it . . . (This is the sequence: ^^>>>^^^>
this game is just a masterpiece in my playthrough i only got 2 achievements and never realized that the yellow wires are leading to secrets ^^. just awesome to see the connection between them and even at the last one you can see nr 2 is lighting up. i love this game
@@lukunil I don't remember exactly since it's been a while but, I think I was confused on how to keep the dogs away while I pulled the plug. Turns out, you just need to safely reach it. Once you grab onto the plug, you're safe. Apparently, the doggos don't like weird zappy balls that make angry noises when you touch them.
Brilliant! I never knew about these collectibles and would not have been able to get them without this guide. No filler, just straight to the point. Keep up the excellent work.
*TIMESTAMPS* (Scenes can be revisited from the *"LOAD"* option in the game): #1 0:09 (Murky Waters) Scene 6 #2 0:57 (Field Research) Scene 7 #3 1:49 (Wee Wee Wee) Scene 9 #4 2:45 (Left Behind) Scene 14 #5 3:34 (Obscure Foundations) Scene 16 #6 4:10 (Friends in Low Places) *Scene 30** #7 5:51 (A Tableau) back *Scene 32** #8 7:01 (Pack Mentality) Scene 34 #9 8:58 (Respite) Scene 44 #10 10:29 (Unfathomable) *Scene 47** #11 11:31 (Clockwork) Scene 48 #12 12:39 (Room for Reflection) Scene 49 #13 13:59 (Office Space) Scene 54 #14 15:30 *(The Last One)*** Scene 57 **When you load Scenes 30, 32 and 47, you will need to go backwards for the collectibles.* ***Only available after all other collectibles have been obtained.*
I recorded the melody with my phone then I wrote down on a paper the notes and it worked at the first time. I guess I have good ear :D It took me 15 minutes in total.
Surely the best hidden eggs of all time, and mean as hell as all the achievements/trophies are set on them. But what a great game, not sure how they improved on Limbo but they did. Thanks for the guide Maka, I only found 2 when I finished the game back in 2016 and it always bugged me.
Epic game, totally worth the price. I came here for the last hidden collectible (not the big one), hahaha I would never see that yellow wire there.. Thanks
13:48 is that radio is playing the code for the secret door? i know what it is, up up up right left left left up up right left right right right, but it sounds a hell of a lot like the code.
Maka at the second secret there is a door to the right. If you use the melody found at the tape recorder at Time for reflection you can open the door! Might want to make a guide on this :)
Thank you for the guide. This is also a GREAT game. Very Limbo and FAR. I highly recommend this game. It is both beautiful and creepy. The puzzles are not crazy-hard. I would have missed TWO of the orbs if not for this guide. (Edit: Wow, the craziest and most unexpected final stage of a game I have played in forever.) Amazing!!!
At 9:54 you can push that vent out and it will spit you back right before you reach the start of the level where your trying to swim away from lord of the rings lady. You can go over instead of having to swim back. It takes like two seconds
I didn't interpret the story that the game gives me "unlimited breath", I interpreted it that I died, and was being controlled like others (as part of more extensive testing). I don't think the mind-controlled "people" are alive. They are dead like we die in the water. The enemies in the game aren't trying to capture you, they are trying to kill you, which makes me think there is no point to us being alive because the mind-controlled are dead. I go back and forth on thinking I was being controlled from the very beginning. No spoilers, but one of the endings makes me think I was heading towards it the entire time, thinking I was trying to escape.
Thank you so much for this! 🔥 INSIDE is a masterpiece. I haven't been this invested in a game in a long time. I just experienced the secret ending and I'm satisfied now😊 I can finally sleep 🤣
Thanks, man. About 4 or 5 of these orb things I couldn't see myself finding without this video, but the rest I found on my own. Great video! Thanks for the help!
@@TheBossua you can once you’re in the area with the orb thingy move to the left and push the vent open, it works because I did it rather than committing suicide by the girl from the ring
@@Alan-hq6ei pretty sure you cannot move that vent. When I got that achievement the vent was basicly impossible to open So unless there's an update to that achievement which now allows you to go through the vent. All I know is that the respite achievements vent is locked to match with the theme Respite Dive back in
Gor the unfathomable achievement, right after you gain the ability to swim underwater, you can load the checkpoint after the one in the vid and go left. It takes WAY less time to do so :)
Thanks for the video. Just went to the secret ending, and in a way I feel that the original ending would be much more hilarious as a secret, and this one more traditional.
Awesome guide. Quick and to the point. Even numbering the secrets indicated for me that I had missed one so I went back earlier in the video and found it (the one where you use the submarine to destroy those pipes).
This might no longer be a secret, but anyway, before the ufo, you will see 13 lights on the background. This is like a check list, and then once you come out the ufo only the second light remains on, which is the secret door under the cornfield, so start a new game and head over there... ; )
Because he doesn't play games seriously. Nor to be good at them. He plays them to yell, act stupid and say stupid shit all the time so people will think he's funny and watch him.
Well done video and explanation! You not only show but also explain everything in an understandable manner; that's how it's supposed to be :-) This highlights it compared to other videos i.m.o.
i assume all those orbs allow the control of the 'puppets, as whenever you disabled them the control helmets would turn off and the people would go limp, same for your character when you turn yourself off.'
This might be old news by now, but where the second orb is (under corn field) if you wait long enough in the dark room (red light) the photos hanging from the lines will develop showing various scenes from the game!
Dude I only found 5. Shit like this I'd never have seen haha
So fucking cool
I didn't know that! I just checked it and it's such a beautiful detail. Thank you!
Thank you for this!!!
@Claudia C Hey wanted to ask, how many pictures were developed when you did it? Because I tried to do the same thing recently, and even though I waited like five minutes, I only had one picture develop fully, the one with the mermaid lady. I _think_ there may have been one other picture, but it wasn't really devolped like the other one, couldn't even tell what it was. I THINK it kinda looked like a building or a house? Maybe? Really couldn't tell at all. So yeah, how many pictures developed for you, and how long did you wait before they did?
Sequence for the secret door is: ⬆️⬆️⬆️➡️⬅️⬅️⬅️⬆️⬆️➡️⬅️➡️➡️➡️
wow that was interesting.
Didn't work.
You have an odd profile pic.
You have to unlock the final achievement in this guide in order to power up the door in the cornfield vault.
HHEehheheheHEHEHEheEH
gO to truthcONTREstcOM, reAd The PREsEnt
"And get chased by the girl from the ring". I laughed too hard at that.
XD its so funny
I always thought she looked more like a troll doll if I'm honest
I thought it is some lifeless body taken over by some awful shape changing alien being....
bro i have discharged some of the orbs. after discharging i went to that same checkpoint that i had discharged earlier to see that it is discharged or not and i see that it is not discharged why bro. i have done this multiple times
It was a expirament from the facility
Finally someone posting a REAL walkthrough! No wasting my life watching someone fail until they figure it out. Wish you'd post complete walk throughs.... or did I miss them?
But that is still a walkthrough
@@hinatashoyo1748 No it’s not. That is usually referred to as a “Let’s Play.” It is very annoying when someone labels their video walkthrough and they have no idea what they’re doing.
Haha I thought I was so smart and cool getting six of them... turns out there's 13. Ouch.
Meanwhile I've got one.
I got 4
Only got the vault one.
I was so proud of myself of geting 3 of them ... i feel Dumb now ;_;
Charlie brown: I got a rock
Once you disable the final orb, you can notice that the second bulb at the board far back is still active. It represents the second orb (cornfield). When you complete the alternative ending, if you came back to the final orb again, you will notice that the second bulb is now turned off and also you cannot enter the final sphere. Nice detail.
Whats the alternative ending?
That's because all the mini-orbs (that gave the achievements) have reset. They're all lit again after you complete the "alternative ending". IMO, completing the "alternative ending"---or at least unlocking the area to reach it?---ought to be another achievement (maybe "Unplugged" or "Disconnected" or "Reset" or "Inert" or ...). It's harder to complete than any of the orbs that do give achievements.
@@ihatecharlie once you collect all of the orbs. under the trapdoor in the cornfield, there is a door on the right with an up-down-left-right passcode (that you can find out by the tune of the tape recorder, or just use google) and it will lead you to the ending
Thank you for minimizing spoilers! I was able to see where the next check point was and pause the video, and continue to get the experience from the game still while also achievement hunting 😬
this game is a masterpiece.
even if you dont like puzzle games you will love this game.
I
Masterpiece 🤣🤣🤣
Its decent but def not a masterpiece
@@crashwing3716 It is. And everyone has their own way of categorize a game. For them is a Masterpiece.
@@JulV4 this game is straight up overhyped garbage. Calling it a Masterpiece is a disgrace to the word.
@@crashwing3716 opinions are like buttholes. Everyone has one, and most of them stink. Not all of us are COD Chads, and can appreciate minor subtleties, and look at art subjectively
Great video, you fund a lot of the secrets that I missed. However, there is one more secret that you missed. Notice the board on the wall behind the space ship like object at the end, the second light (corn field) remains active. You have to unlock the final achievement in this guide (the last one) in order to power up the door in the cornfield vault, and access the secret ending. The sequence for the door is: up, up, right, left, right, right, right, up, up, up, right, left, left, left. Proceed to the next room and pull the plug. (There is no achievement for this ending, but it is an interesting turn of events.)
Should I play from the beginning? Is there a certain spot I gotta start from?
Read this comment and thought for sure you were bullshitting, but did everything you said anyway (just load the cornfield part again after getting all 14 achievements in this video, follow the lever sequence OP mentions) and goddamn, what a weird secret ending lol, fits though.
!!! SPOILERS BELOW !!!
(Regarding the so-called "alternative ending" that's not mentioned in this video.)
.
.
.
After having completed all the earlier achievements shown here, as you approach the final one (15:30), take note of the big sign on the back wall (16:00). All the lights are on, and there's damaged text on the lower left that can still be made out: ENTER CODE SEQUENCE. (Note: you can't make out the sign's details in this video, but you can in-game.) The text also has a sort of upside-down T-shaped figure by it that's in the same basic shape as the seemingly useless switch in the right room below the corn field (0:56). (That "useless switch" has a circular door to the right of it (1:35), with a light by it, which was off.)
Finish the last achievement inside the giant orb and come back outside. Notice that all the back-wall-sign lights are now off, except #2 (16:24)... the corn field one!
Return to the corn field via a "Load", and re-enter that switch room. The light by the door next to the switch is now on, and the switch now plays ominous musical tones when you push it in different directions (left=low, up=mix, right=high), but it otherwise doesn't seem to do anything special.
However, you've heard these tones before: at the #5 achievement (3:34), below the alleyway just after the giant broken-down letters on the rooftop. If you listen carefully to the corn field switch's tones, and then go back to #5 and listen to that carefully, it's playing an infinitely looping sequence of notes that provides the solution for that "ENTER CODE SEQUENCE" direction on the back-wall-sign by the giant final achievement orb.
Record that sequence, return to the corn field switch, and enter it . . .
(This is the sequence: ^^>>>^^^>
thank you for including it, i wouldn't have been able to figure it out even with the hints lol
this game is just a masterpiece in my playthrough i only got 2 achievements and never realized that the yellow wires are leading to secrets ^^. just awesome to see the connection between them and even at the last one you can see nr 2 is lighting up. i love this game
The dogs running away after you pull the secret on the one that requires the torch is an essential detail.
Why?
@@lukunil
I don't remember exactly since it's been a while but, I think I was confused on how to keep the dogs away while I pulled the plug. Turns out, you just need to safely reach it. Once you grab onto the plug, you're safe. Apparently, the doggos don't like weird zappy balls that make angry noises when you touch them.
14:57 did anybody notice that clock shows your time? It helped me to realise what time is it during playing this masterpiece.
It was past your bedtime wasn't it?
heamorhoid ä
Brilliant! I never knew about these collectibles and would not have been able to get them without this guide. No filler, just straight to the point. Keep up the excellent work.
Is it just me, or do these "collectable orbs" just look like closed barbeques?
Nope
on #9 the vent on the left breaks off after getting the secret so you don't have to suicide dive back in on the right
Thank you I was watching the vid and it just stopped and I’m like well she’s gonna kill me if I go that way
It would save more time
Ah yes, it's all coming together.
*TIMESTAMPS* (Scenes can be revisited from the *"LOAD"* option in the game):
#1 0:09 (Murky Waters) Scene 6
#2 0:57 (Field Research) Scene 7
#3 1:49 (Wee Wee Wee) Scene 9
#4 2:45 (Left Behind) Scene 14
#5 3:34 (Obscure Foundations) Scene 16
#6 4:10 (Friends in Low Places) *Scene 30**
#7 5:51 (A Tableau) back *Scene 32**
#8 7:01 (Pack Mentality) Scene 34
#9 8:58 (Respite) Scene 44
#10 10:29 (Unfathomable) *Scene 47**
#11 11:31 (Clockwork) Scene 48
#12 12:39 (Room for Reflection) Scene 49
#13 13:59 (Office Space) Scene 54
#14 15:30 *(The Last One)*** Scene 57
**When you load Scenes 30, 32 and 47, you will need to go backwards for the collectibles.*
***Only available after all other collectibles have been obtained.*
Room for Reflection is broken
The sequence for the secret door is: up up up right left left left up up right left right right right
thanks !
Done by trial-and-error? Or were there clues provided to reveal this sequence? Thanks!
I recorded the melody with my phone then I wrote down on a paper the notes and it worked at the first time. I guess I have good ear :D
It took me 15 minutes in total.
I used the room from Office Space achievement, but I think it also works with Room for Reflection
It's not working for me. Did it at least a dozen times. Even memorized the sequence. Went to previous loads. Nothing.
Surely the best hidden eggs of all time, and mean as hell as all the achievements/trophies are set on them. But what a great game, not sure how they improved on Limbo but they did. Thanks for the guide Maka, I only found 2 when I finished the game back in 2016 and it always bugged me.
Epic game, totally worth the price. I came here for the last hidden collectible (not the big one), hahaha I would never see that yellow wire there.. Thanks
@Amelia Cook I got it free aswell lmao
I got it for $8 and I’m glad I didn’t get it free, the devs deserve every penny
I love the Friends in low places achievement it kind of foreshadows what's happening when you get everything done!
16:27 if you notice one light didnt go off completely, another hint at the secret ending to the game
Another ending? How to acces that?
@@Bllairy The lights represent each secret you got, each thing that you pulled. Go back through the trapdoor in the cornfield to reach it.
Look closely at the board and it will show play room of reflection
It's at the bottom so it tells you the code too
13:48 is that radio is playing the code for the secret door? i know what it is, up up up right left left left up up right left right right right, but it sounds a hell of a lot like the code.
I think all of the secret spheres hum the tune
The code is actually a specific note played at each secret orb
*UP UP UP RIGHT LEFT LEFT LEFT UP UP RIGHT LEFT RIGHT RIGHT RIGHT!!! ALTERNATIVE FINAL PASSWORD!*
Maka, great job on the guides. I always look to your channel first. So stoked to play this game.
Maka at the second secret there is a door to the right. If you use the melody found at the tape recorder at Time for reflection you can open the door! Might want to make a guide on this :)
I haven't opened the door yet though:(
+petereggboy if anyone can help out that would be great! :)
Thanks for all the pointers guys, video is on its way up now!
+Maka91Productions Very cool, I just figured it out myself but I prefer the regular ending honestly. Either way this game is GOLD!
?
For the 2nd orb location, you don't need to keep tapping. Just hold down the key while running.
Thank you for the guide. This is also a GREAT game. Very Limbo and FAR. I highly recommend this game. It is both beautiful and creepy. The puzzles are not crazy-hard. I would have missed TWO of the orbs if not for this guide. (Edit: Wow, the craziest and most unexpected final stage of a game I have played in forever.) Amazing!!!
THANK YOU for showing the checkpoints. I couldn't find anything online that showed them. Subbed.
You continue to have the best online guides in the world.
This was a really well made guide. It helped me make short work of these orbs, thanks a bunch!
At 9:54 you can push that vent out and it will spit you back right before you reach the start of the level where your trying to swim away from lord of the rings lady. You can go over instead of having to swim back. It takes like two seconds
I didn't interpret the story that the game gives me "unlimited breath", I interpreted it that I died, and was being controlled like others (as part of more extensive testing). I don't think the mind-controlled "people" are alive. They are dead like we die in the water. The enemies in the game aren't trying to capture you, they are trying to kill you, which makes me think there is no point to us being alive because the mind-controlled are dead.
I go back and forth on thinking I was being controlled from the very beginning. No spoilers, but one of the endings makes me think I was heading towards it the entire time, thinking I was trying to escape.
Thank you so much for this! 🔥
INSIDE is a masterpiece. I haven't been this invested in a game in a long time.
I just experienced the secret ending and I'm satisfied now😊 I can finally sleep 🤣
It cracks me up when he says "You get chased by the girl from the Rings"...LOL
As always, a straight-forward and concise walkthrough. Thank you!
Great guide Maka thanks. That giggling girl at the beginning never gets old
Thanks, man. About 4 or 5 of these orb things I couldn't see myself finding without this video, but the rest I found on my own. Great video! Thanks for the help!
Straight to business. Well edited and well explained. Thanks
I'm only playing this game now, definitely a hidden gem game, wow!
Thank you for all your help as i couldn't find 2 of the achievements.
9:53 just go through the vent on the left to avoid certain death
you can't
thats the point of the achievements name
@@TheBossua you can once you’re in the area with the orb thingy move to the left and push the vent open, it works because I did it rather than committing suicide by the girl from the ring
@@Alan-hq6ei pretty sure you cannot move that vent. When I got that achievement the vent was basicly impossible to open
So unless there's an update to that achievement which now allows you to go through the vent. All I know is that the respite achievements vent is locked to match with the theme
Respite
Dive back in
I just kept pushing the vent and it opened for me.
One of the easiest 1000g and one of the best game I've ever played.
Thank you for putting the load screens in there. The other guides start like 5 seconds away from the secret.
Gor the unfathomable achievement, right after you gain the ability to swim underwater, you can load the checkpoint after the one in the vid and go left. It takes WAY less time to do so :)
Thanks for the video. Just went to the secret ending, and in a way I feel that the original ending would be much more hilarious as a secret, and this one more traditional.
11:52 a wild Rand appears 😂😂
Such great guides you have! Use them all the time:) keep ‘em’ coming!😊
Idk how I can thank you I had 0 achievements until now. Now I have all of them and I completed the game. THANK YOU!
My boy here step by step explaining everything love and bro
Awesome guide. Quick and to the point. Even numbering the secrets indicated for me that I had missed one so I went back earlier in the video and found it (the one where you use the submarine to destroy those pipes).
This might no longer be a secret, but anyway, before the ufo, you will see 13 lights on the background. This is like a check list, and then once you come out the ufo only the second light remains on, which is the secret door under the cornfield, so start a new game and head over there... ; )
How did pewds miss all of these..
Because they're secrets...
He got the one where you have to pull the planks off after rescuing the dudes from the pod?
he almost got 1 when he is in the submarine and pushing the box at the bottom of the water
I was so angry at that, he just pushed the box a little and you could clearly see the light underneath but he just gave up and carried o.
Because he doesn't play games seriously. Nor to be good at them. He plays them to yell, act stupid and say stupid shit all the time so people will think he's funny and watch him.
Thank you so much, Maka! You rock!
We we we, a tableau, Pack mentality were what I was stuck on. Couldn't find them. Thanks Maka.
maka you the best man been following your guides for years & by the way Monday TXR podcast was awesome
Thank you 50th helper
Thank you, this video helped a bunch!
Thank you so much for this video it helped me out a lot 😎😎🔥🔥
Well done video and explanation! You not only show but also explain everything in an understandable manner; that's how it's supposed to be :-)
This highlights it compared to other videos i.m.o.
Excellent guide Mak, yet again. Keep up the good work.
"unlimited breathing"
Awesome guide! Thanks Maka
Thanks for the tips just started playing Inside today.
So glad I did the last achievement. It all makes total sense now.
Your guides are outstanding 👌🏻👍🏻
Cheers for the help Maka! Useful vid.
Awesome video thanks for the help
My nephew was calling the girl from the ring Samara/Sadako the Spirit instead from dead by daylight.
Excellent guide Maka! Thanks for the time and effort that went in to making this. 👍🏼🎮
Do you guys want some answers about this awesome game? i've made a story explanation with some crazy fan theory! :)
Thanks so much, ur guides are always amazing
thanks for the guide, have a like !
You rock mate. Nice one.
Super useful. Thank you!
Amazing once again! Thanks a ton!
Great job. Thanks
thanks for the video, absolutely loved the game so wanted to go for all the achievements as well.
Awesome video dude thanks
Thank you. This was very helpful.
Legend! Thanks mate.
Great walk-through! Thank you!
i assume all those orbs allow the control of the 'puppets, as whenever you disabled them the control helmets would turn off and the people would go limp, same for your character when you turn yourself off.'
Like all the time... nice job !
NICE VIDEO, THANKS MUCH AND TAKE CARE.
Great guide. Thank you very much. 👏🏻👏🏻👍🏻🔝
What?! I played through the intier game without getting any off these! Thanks for the vid!
Thank you so much! Youve got my subscription
Very nice guide 😎👍
Thank you this guide!
Excellent guide, thank you 👍👍
Great guide, thanks!
I Know This Video Super Old Bro I Just Beat This Game Few Mins Ago! I Missed Two Achievements 😂 Thanks To You I Found The Last Two
Thanks Maka you’re a beast!
Thanks for the guide. This has been super helpful and it's such a great game. Cheers!
9:00 I havnt got that what number is closest to it (I have completed first ending)
Thank you for the guide,😚 😘
Thanx maka for the help!
Thank you man. very useful
Thank you that helped my a lot 👍🏻