I had a chance to chat with the developer about Abella and Chaugnar, as the two never really seemed to have a strong connection in the way that the other moonscorched forms do. While he doesn't really come out and explain lore, he suggested that at least partially it's a reflection of how Abella sees herself as sort of an oaf, an "elephant in a porcelain shop" as the saying apparently goes in Finnish. He also said there's more to it than that, and that he may expand Abella's dialog in future updates to help flesh her inner conflicts out.
1:50:25 Can we appreciate for a second that Olivia is climbing up and down multiple ladders with debilitated legs, AND I suppose carrying her wheelchair while she does it? This girl did not skip arm day. She should get WAY more of a melee bonus!
@charleshastings7260 I don't know why but I'm imagining her doing sick DMC combos now as she slides and drifts around from the recoil of her gun and sick hand stands acting like the wacky wahoo pizza man.
While at a rehab gym, I saw a guy strap his chair to his back. I didn't have the strength to exercise like that. He could do things in his chair better than some folks with able legs. I have weakness on my left side due to MS. It gives me courage for a character like her to be able to survive.
I think it’s interesting that despite seeming like LeGardes prophecy failed, it simply came true in a more roundabout way; rather than him being the figurehead of change, he was the catalyst. The events of the first game would not have occurred without him, thus the God of Fear and Hunger wouldn’t have driven humanity forward, for better or worse. Enki and ragn would never have gone to the Dungeon, and the world would be less enlightened and more monstrous without their experiences in the dungeon. In Termina, the machine god wouldn’t have been built without him, which would serve to push humanity forward again, but once again, without him. He is as a match is to a bonfire; while the bonfire needed the match flame to ignite, the burning blaze is not the same fire, and now the match is irrelevant.
@@Jax1147 I really hope it's a tradition for the next game(s) that the man formerly known as Le'garde always has someone chasing him out of revenge due to an act of small/large scale genocide.
Creating a character that deals poison damage and can easily topple enemies, but is balanced by having low mobility and potentially dying from lost limbs because they rely on a wheelchair feels incredibly dark, and yet perfectly in character for something out of fear and hunger.
I love that Miro didn't make her disability meaningless - it fundamentally changes how she plays both in battle and on the field, but if you plan around it, you can do really well with her. THAT is what inclusivity looks like, and it all feels very natural and effortless here.
@mutantwormgirl miro somehow manages to take a loot of very touchy or difficult subjects and presents them in a realistic and tasteful manner. im honestly super impressed how well its all handled.
also if you have Le'garde and Ragnavaldr in your party there is an event where Ragn calls him on his bs and proceeds to beat him to death like the chad he is
very nice to know the god of fear and hunger is still one of the nicest gods out there by the time its 1942 all things considered; especially since in the first game if your affection is high enough with her, she doesnt actually attack you throughout the final fight and skips the entirety of the first phrase (possibly because she knows you and the kindness you gave to her)
The fact that Domek could've avoided putting his daughter in danger had he elaborated a bit more on his letter. Dark Priests being socially awkward for hundreds of years lol. It now makes sense that the purpose of the letter was for Marina to have no reason to return, now that her mother was dead. He knew she hated him and wouldn't come back to see him, and while he disapproved of her choice, she was still his daughter and while disappointed could see why she wouldn't want to become a dark priest. It's a nice detail seeing how he has to consciously remind himself to call Marina a "him" when talking to others, because internally he had accepted Marina as a girl, even his last words was "stupid girl". Domek felt about Marina the same way she felt about him "I hate them but they're still family". Domeks failure was not taking into account how badly Marina thought of him, and that she would come back just to confront him.
Marina's arc is brutal, as a trans woman. There's a large chance I'll be like Marina with my mother very soon. Well, sans the moon-madness Hunger Games
Maybe incorporate a way to get all contestant's skills if you manage to save them all and using them against Perkele as a giant fuck you to him and the sulfur cult's plan
Having worked for chefs through college i can assure you Ive never met a line cook that couldnt handle a knife. The serious ones even kept their own sets with the precision of a surgeon and the speed of a blender. Mix in the constant burns, stamina under extreme heat and stress and numerous other inherent challenges of being a chef and its essentially its own martial art. Melee buff makes perfect sense if you ask me.
I watched this while falling asleep, and it gave me the most terrifying, sanity destroying, mind melting fever dreams ever. I woke up covered in sweat and questioning my reality. Take that as a compliment.
OH MY GOD I HAD THIS SAME EXPERIENCE, it was a very fun dream filled with old libraries, frogs, ancient sleeping and chanting druids, said druids waking up and going on a murder spree, boarding schools, and friendship
Gonna try this, I'll give a response once I wake up Update: Within the span of a 8 hour rest I had aparently started crying in my sleep and when my roomate came in to ask what was wrong I had said something along the lines of "The thrones of the ancients has been shattered." After that it was absolute gibberish. Needless to say my roommate was terrified and woke me up.
I think Per'Kala is spoiling us, folks! I'm still due to sleep, but I already have night terror, screams while sleeping, the whole package. I doubt he will outdone me, but we never know... I'll reply again if so
You can definitely tell the developer was a fan of Majora's Mask with this release. The evil moon, the 3 day time limit, the festival being called Termina.
If you bring Daan to the tower as another character and interact with it, he will succumb to Pocket Cat, leading to a fight and a chance to chat with the degenerate furry himself. Talking with him in that fight will lead him to mention how familiar the whole moon and 3 days time limit is, essentially breaking the 4th wall to lampshade the whole thing in a very funny nod.
"Hmm.. Yeah it's a good point. I wonder... I mean the game doesn't have anything to do with Zelda or Majora's Mask in the end. Originally I tried to come up with a catchy name and after playing Persona 5, I wanted something with a similar ring to it. Termina, the word means 'finality' and 'to finish' and it fit the game's story so I went with it. Only later I found out that literally nothing else apart from MM uses the word Termina haha. It really is a coincidence with the moon and all, although I can't say that I wouldn't have meme'd about the coincidence since then." Take that as you will.
When i saw the name, Termina, and the moon i just sat there slack jawed but very happy because my hyperfixations are Fear and Hunger and Legend of Zelda 😭
I have a feeling that Fear and Hunger is showing an evolution of what horror in relation to the time period they take place in. In the first game being the middle ages many of the enemies you face reflect mythology and superstition, largely focusing on fear via lack of knowledge. The enemies for the second game seem to be reflections of the worst aspects of humanity, which makes sense in a war ravaged industrial world. I'm half hoping that the third game will be a biotech nightmare focusing on either the fear of the growing obsolescence of humanity or the fear of humanity going over a fundamental change as they adapt to Logic, the latter most likely involving conflict between Logic and the Sulfur god as I think they may end up representing different forms of cruelty, Logic via logic and the Sulfur god via malice. Either way I'm definitely looking forward to a Fear and Hunger game taking place in modern times or even the future.
Oh man that could be so damn good. I'm imagining some SOMA like imagery in this art style. That would be so awesome, plus the idea of the oldest and older gods still having a part. I loveee this idea
Heck, I’d even be happy to see F&H games going back into the past, perhaps see what the world was like before the birth of the new gods or simply what the rest of the world has been up to (as alluded in this video)
I think you’re totally right. something I’ve seen pretty much no discussion of is how the common themes + motifs of interwar german art are frequently evoked or outright referenced. sure, the game doesn’t have that jagged black and white expressionist look, but it’s there in spirit. it’s especially prominent in the machine god ending, where reila plays a similar role to maria from metropolis, a 1927 german sci-fi horror silent film (in which the concept of a man made god/devil is extremely prominent). I think a lot of analysis of termina’s social/political climate, especially in relevance to the broader landscape of horror, is still yet to be had + depends on comparing the game not to more modern media, but the nearly century old works that influenced the real life society termina’s is based on
One incredibly important aspect to consider is that in Fear and Hunger, Gro-Goroth's traces can cause the party to go insane by showing them the "true form of humanity", strongly implying that the way humanity looks isn't the way humanity actually is. So, the moonscorching may in fact be Rher burning away the illusion that disguises humanity's true form, bringing that truth to the surface. At least, that's one potential interpretation, since Rher's thing is revealing truths by moonlight.
IIRC, it wasn't the truth about what humans are, but rather what the world really is what made the PC in ending B to die from pure fear. He said that due to how each human needs to contextualize the world in a way they can handle, when exposed to the pure raw truth, the mind breaks completely. I think what emerges from a moonscorched one is not how humans really are, but rather what the primordial gods put into them which is being held back by said humanity, as all the old gods are conceptually a part of us, but waaaaaay toned down so that individuality can held into our shells. I don't know if I explained myself well, but my personal theory is this.
If so, why moonscorched look like a Chernobyl make over while the other monstrosities are acolytes to some sort of dark ritual? Shouldn't be the other way around?
@@ruffusgoodman4137 It could be that the green light didn't last long enough to fully burn away the illusion, leaving the people scorched and warped but still recognizable. It would also explain the strange craze that's overtaken them, as their minds are stuck between comforting lie and terrible truth and they express this anguish through violence.
@@screamingcactus1753 Well, Sylvian did started to mess with humanity once she became obsessed with molding us on her own image. Perhaps she ended up stacking us we different layers which are subject to the other gods' powers as well. And most important, envy.
God I just love the idea of a God of Fear and Hunger. It sounds like it'd be so cruel, so awful, but in a weird way it's comforting. In the world of this game it ends up being utterly kind in comparison
In a world of eternal and cruel gods who play with people for fun, a god whose cruelty at least leads people to progress and gradual improvement sounds pretty good. In addition, the fact that the God of Fear and Hunger skips turns for the dagger and doll given to her earlier means that something of her original personality remains, and even a child who grew up in cursed dungeons and did not know any hope can feel gratitude. It's truly sweet.
All the gods are cruel, but fear and hunger are motivating cruelties. The other gods ask nothing of humanity, only taking or giving as they see fit. Fear and Hunger is the only god that guides. Whether that guidance is beneficial or not is another question entirely.
The name is pretty ominous, but she is basically one of the better representations of the "Indomitable Human Spirit," the closest thing to an abstract representation of Humanity itself, a weak and puny species that yet willingly goes into the dark and unknown, shredding everything like a constantly marching meat grinder, undergoing great travails so that their descendants' toil can be reduced a little... The Old Gods in the game were pretty smart to lay that trap with the throne in order to avoid something like the God of Fear and Hunger (and other truly ascended people) emerging, knowing this would make us so comically overpowered we would basically become the Combine from Half-Life. This was completely futile, of course. Alll-mer set the path, the Girl expanded it into a 20-lane highway accompanied by bullet trains. The Old Gods' reduction into abstract chemical, physical and mathematical formulas is inevitable. Magic and the paranormal seemingly lost to cold and harsh materialism, only to be rediscovered, quantified, scientifically explained, industrialized and commercialized. The path of Enlightenment will never end, and neither will the suffering and torment - but it will get smaller and smaller, more trivial, forever.
The fact Logic links the human consciousness and the old gods couldn't manifest in their pure form because humanity couldn't have a unified idea of them is a very telling concept, we are almost certainly getting an absolutely wild part 3 to F&H.
Wait. NLU opposes both not-Nazi Germany and not-Soviet Union for their totalitarianism, and it is NLU that activates the machine god that brings about benevolent collectivism? Is the dev being ironic and the game is not finished, or is he so liberal, he's more euphoric than anyone in the Silicon Valley, and ready to unify humanity with REASON and LOGIC?
I do think the "everybody lives" outcome is the most likely to be canon. Sure, it may the least horror-themed ending from a narrative sense, but the horror in that scenario comes instead from what the player has to put themselves through just to achieve it. Killing all of the contestants and playing along with the battle royale is the easy way out and it only makes sense for Fear and Hunger to shame the player for doing things the easy way any way it can. Plus, having all 14 contestants survive leaves tons of room for callbacks in the inevitable third game, and if there's one thing we know about Happy Paintings, it's that they love making references.
I feel like the most likely outcome would be Olivia + potentially some other contestants reaching and ascending with the machine god, with Daan afterwards reaching the tower and being cast into the sulfur pit. Most Characters, except for Abella, don't really do anything that would serve to obviously drive the world forward after surviving the festival, while completing Logic and potentially freeing the Sulfur God would both have wide reaching consequences, and bring about new conflict.
@@lockthepope There's nothing that implies you're freeing the Sulfur God in ending C, the only thing that happens is that the player character becomes part of the cult of Sulfur. It's kind of the least canon ending in my opinion, since the only contestant that would ever willingly join would be Caligula and MAYBE Daan if you convince him his fiance is part of it (and even then it's unclear if she still as her mind as Stitches), but I definitely prefer Daan becoming Pocketcat as an ending for him in a future game.
I think that given the effort needed to keep everyone alive, it would be disappointing to have the next game ignore that in terms of player satisfaction, but it's not exactly in the spirit of such brutal games
Termina is one of the first games I've come across that has a wheelchair user as a playable character. I love how, though Olivia's disability is a part of her struggle, it is not all of it, and she is a flawed, human character. I think in creating such a gritty series that has no chance of being taken up by big-name developers, the creator gave themself the opportunity to include disabled characters, trans characters, without needing to tokenize them or trivialize them in the name of appealing to a wider audience. And because the world is so dark, these traits aren't made into a huge deal; what does any of it matter in the face of such cosmic horrors?
The reasons behind them being disabled or transexual are well explained, but most importantly their not shoved in our faces like "personality traits" (at least that what it feels looking these videos).
I think its amazing, none of them are completely absorbed into those traits either. They are all extremely fleshed out human characters while just possessing those traits. It really shows how you can include characters like this while keeping it lore-relevant AND not using them as a marketing tool😊
You’ve a talent for filling in blanks with rich and probable narratives. As if you’re able to put yourself in the shoes of each character despite the number of dots there are to connect. Gifted and passionate. I’ve subbed.
Mutant worm girl is very good at telling the facts and doesn't add any unnecessary ruffage just to fill in the silence, which is something I greatly enjoy. Do you happen to recc someone who has a similar style?
Worm Girl I adore this series and your videos for their depth and fusion of lore and game mechanics, but I also love them for lines like “Imagine seeing Bigfoot in Prague.”
I may have misunderstood something but from the character description for Abella I was certain she was actually there on a mission to help an agent from the group of people who are trying to stop the war without supporting any the major countries.
@@ThePhantomTomothe joke is mostly abt Abella not being able to discuss her mission to other contestants so she mostly refers to herself as just wanting to fix the train
Cahara In his ending S is shown to be holding Sabbath. Sabbath is a sword that you can get in the church of alll-mer in the 2nd game. Not saying that they’re the same sword but I thought it was a neat detail
Yeah it makes me think maybe he got out. I'd be surprised if all four of the characters from 1 lived, but I feel like it's evidence enough to build a case for it.
@@mutantwormgirl I'd hope so, none of the adventurers deserve any of the bad ends you can get in game (though I think D'Arce wouldn't compalin abt bringing her hubby back)
@@RainerRilke3 I can't remember if it does but it does make sense, They used it to hunt/defend themselves from vampires if I remember the lore correctly
Came back for a rewatch of both analysis videos and the delivery of this part still gets me: "It's a GIGANTIC THREE EYED WOLF with teeth that protrude from its maw, SNARLING and SNAPPING as it approaches! >:C" "It's Moonless! :D"
A small little detail you've forgotten to mention: Needles and Stitches react to Daan differently when they fight against him Needles turns serious when he fights against Daan, but when he faces anyone else, he laughs
As for why Henryk is good at melee combat, it's because he's (very likely) a reference to Sanji from One Piece who fights using exclusively kicks to protect his chef hands.
51:26 in regards to him being a creep, I personally believe its all an act he is putting on; As there is a certain event you can get involving him that has him mellow out a bit, still acting prickly, but far more serious and direct, giving the impression that his crazy creep act is just that, an act. This is supported by his soul having access to the 'bury the trauma' skill, which would indicate his way of acting is just one big way to hide what he is really feeling.
That makes sense. In my mind, getting to a high rank in Kaiser's army would mean having to do some pretty nasty things, but I suppose it's possible he found a way to behave honorably.
I believe he's meant to be a reference to Art the Clown from Terrifier as *spoilers* in the first one he pulls out a 1911 and kills the "protagonist" when she starts to fight back.
I would love to see a "pacifist" route, where the 14 become 1 in the sense that they work together to reach the top and fuck up Perkele, and then proceed to leave town as a unit. Also an August route! The God of Ultraviolence reborn!
Maybe if the author puts us to play as August and, such as his ancestor Ragnvaldr, braves the city by yourself and hunt down the ones responsible for all the events without killing any of the contestants. Imagine him working with Moonless like old times.
@@jeffmadmastermind3907 Now I want a god of ultraviolence ending, where you go out of your way to kill every major monster in the game and break through the mist through sheer fuck you energy.
I feel like I should mention that Le’Garde’s entire deal is possibly less connected to the Sulfur God and more to Sylvian. The S ending for D’Arce involves bringing her beloved back via a Sylvian ritual. all of the Bremen soldiers and many of the priests seem to be the byproduct of marriages, another Sylvian ritual. The Bunker is guarded by a Sylvian Trooper, explanation should be obvious. Furthermore, Sylvian as the god of love and fertility has previously attempted to have huge masses of people combine together in one unified ecstasy, aka, the goal of Logic, if a bit sweatier. Also while it is certain that the church’s priests aren’t worshipping Alll-Mer, is there any reference that it is specifically the Sulfur god they’ve switched allegiance to? I just assumed it was the fact they were dark priest doing a lot of old god sacrifice in general, rather than the Sulfur God in particular. One thing I find weird is that while we do get a mention of the Sulfur God being a byproduct of Alll-Mer’s ascension, he is also amongst the canonical recognized old gods in universe, as his symbol shows up alongside the other old gods on the clock face (with the noted absence of any ascended symbols). Idk Sulfur is just weird to me; personally I see it as an old sun god that’s an equal and opposite to Rher, kinda like the relationship between Sylvian and Gro-Goroth.
I think you may be right. One thing that kind of gets overlooked is Sylvian's role in the first game. Her symbol is inside the R in the logo, the R being the backwards symbol of the God of the Depths. The Gauntlet is filled with marriages, just like the White Bunker, and when you fight the God of Fear and Hunger, you're standing on top of a pile of people (corpses?), many of which appear to be showing love, to put it in YT friendly terms. I think the mass of unified people described in the Sylvian bible is probably something that happened during Alll-mer's ascension. I think Sylvian's creative drive extends not just to mortals but to gods as well, and she's instrumental in creating new ones. The real question is whether her echoes have an agenda or it's more just like a force of nature. I lean toward the latter, but it's fun to think about.
@@mutantwormgirl The crux of Sylvian’s distance fromhumanity does come from the dissonance between how much she loves them versus how much they love her. Perhaps Ascended Gods are just a means for her love to finally be reciprocated?
maybe all-mer sacrificed a bit of himself to sulfur in order to ascend? so instead of burning away his good qualities like the player character in ending C, he cut out all his bad qualities and then gave them to sulfur?
You’re actually half right. Once you realize the Gro- Goroth WAS the sun God and either willingly or forcefully sacrificed himself to become All-Mer (whom we know is the sulfur God as well) you start to connects the dots. It’s like screaming it at you in the first game and Miro is shaking you to understand it in Termina. Also, the Sylvian ritual to bring back a beloved starts to make a lot more sense, now does it? Especially since it has Gro- Goroth’s symbol on the spell despite it being a Sylvian ritual also whom we know his powers deal with necromancy ;) There’s a GREAT video on it called “The secret God of fear & hunger” by Mauthe Doog
the idea of the god of fear of hunger beginning the necessary age of cruelty that forces humanity to save itself instead of relying on gods by creating logic is actually like an amazing idea. the idea of logic seems scary because of the seeming loss of individuality but i see that more as a fear of becoming something greater than anything and i see ending a as an incredibly satisfying and rewarding one that links both games endings amazingly.
I guess that we can all accept that you ascended into the Goddess of lore. Great video i've been waiting for the Termina lore since i watched your F&H lore video.
....Is it weird this has become something like a comfort video for me? I just love the lore of these games and your voice is really soothing, so somehow all this horror is relaxing.
I don't think it's weird, or at least a lot of others have said the same thing as you. I never thought my voice was anything special but people seem to love it. 😅
I just finished my first playthrough, an O'saa genocide run. From the moment I recruited Levi, I fully intended to sacrifice him to Gro-Goroth for affinity. Later on I recruited Daan too and ended up sacrificing him instead, under the church. "I'll do Levi next," I kept telling myself. After saving, I used my new necromancy skill to raise a dead soldier. We went to the orphanage to use the Gro-Goroth circle by Hugo's office. I was about to sacrifice Levi, but then though, "He's a lot more useful than a ghoul. I'll just kill the ghoul instead and let Levi get killed on the way to the tower." I was lying to myself. I had managed to kill Tanaka, Abella, Marcoh, Marina, Olivia, Karin, Caligura, Henryk, Samarie, and Daan. I couldn't kill Levi. By this point, it was noon of Day 3. I had cleared the path to the tower, and all I had to do was sleep. Levi hadn't died in the Sergal fight, or any others up to that point. When I woke up he was gone. I looked at the map and saw his blip south of the orphanage. I hadn't realized contestants could moonscorch while in one's party. I tracked him down and found him as the Weeping Scope. I didn't know what felt worse: the fact that I had gained his trust and brought him on this journey with the intention of eventually killing him, or the fact that I'd lost my nerve and couldn't bring myself to kill him before he moonscorched. It was a real easy fight, but I felt like I needed a smoke after I finished it. I felt horrible. One of the going theories about moonscorching is that it reveals a person's true nature. In Levi's case, moonscorching turned his body into a tool for violence. Everything he sees in his moonscorched form is through a scope and down a rifle barrel. Robbed of all dignity, unable to even dress himself and clumsily lugging his heavy head. No longer able to suppress his trauma, as it has overtaken his physical form, he sobs. That's not who Levi is. It's not what he is. It's a manifestation of his fears about himself: that those in power have moulded him into a weapon and that who he is (or was) no longer matters. I know he's a fictional character but I wish I could hug him and tell him that he's so much more than the things he's been forced to do. He's seen and experienced things that a kid should be protected from and I really wish that he'd gone someplace else after leaving the army, but where else would he have gone? In Prehevil he was practically nobody, but even so it was the most familiar place for him. What's also depressing is that, while he hates the orphanage, he also sees it as a place of comfort. Perhaps subconsciously. It makes me angry and sad that such an abusive place is the closest thing Levi has to a home.
This is why I can't go with ending B cause what's the point of killing these characters if I'm too emotionally invested (beside that white coated mafia dude, he can fuck himself)
This is why I can't go with ending B cause I'm emotionally attached to the characters to even kill them (besides that one mafia dude he can die for all I care about)
ever since i saw the first fear and hunger video, my first introduction to both your channel and to the fear and hunger series, ive been waiting for this video on termina to come out for days and my patience has paid off! thank you for showing me this amazing series
I never played Fear and Hunger but I sat, watched and listened to both of your Fear and Hunger Full story analysis videos and I must say you have a gift at story telling and editing. Keep up the work and I look forward to more videos like this!
these games sound like an absolute chore to play, but the imagery and narrative on display is so compelling...in short, thank you for creating videos like this one, I can really appreciate the care and craft to showcase what this world has to offer
These games are rewarding and exciting chores, i don't think they're fair and most likely you will have to suffer to gain some knowledge (unless you use a wiki) but i love it. It's a thrilling ride that has you on high alert all the time rewarding careful planning and intuition. Not all games have to be easy and approachable thank god
Father domek is the kind of guy that makes me actually love the story of fear and hunger termina specifically. He's a fully rounded character with massive flaws that still holds a realistic depiction of a father that may not agree with his daughters decision but goes with what she wants
@@combatcorncob6334 Sylvian is the embodiment of love and lust. Masturbation and sex are ways to worship her. Gro-goroth is the embodiment of destruction and death. Sacrificing people is a way to worship him. The two sigils there implies molestation and child sacrifice
@@combatcorncob6334 Gro-Goroth is a God that is given blood sacrifices to show affinity, and in an orphanage where children have nobody looking for them, blood sacrifices and easy access. Sylvian is the god of fertility and, put frankly s3x. And to show affinity to sylvian, s3xual acts are often performed on her sigil.... in an orphanage... next to an enemy who wants to take his clothes off...
The only video I have seen of Termina was a Short compiling Tanaka's many deaths. Then soon after youtube recomended me this channel. A quite the weird trip but I won't complain. Your essays and decompresion of the story is enthralling! Regardless of what awaits in the future of this channel the ones you have put out have become some of the ones I return often. Thank you for your hard work!
After watching this masterpiece i think it deserves a second video, lots of themes, character's backstory, interactions, motivations and personalities, world building, theories etc that was left somewhat unexplored
@@GabrielCosta-xt1dv That's one of the posts the dev made about upcoming updates, but I don't have a twitter so can't look for the other posts with the new twitter changes lol. I just happened to have this link already.
I picked Daan because he looked like me (except I'm not missing an eye) and he ended up being one of the more interesting characters ability-wise. My first (and longest) love was also murdered and my family has a strange past (although I thankfully didn't lose them to an orgy cult). I think he's still my favorite character despite what he becomes. The only drawback is when I played there were no guides online for Daan yet and the frustrating time system makes it so you'll want one... I spent over a hundred hours and most of it was lost because I can't save all the time like I did in the first.
I often need a cane to walk so I went with Olivia, and having even a minor personal connection to the character really ramped up the fear factor. Daan is suuuuper good once you figure out how analyze works, but I can see him being painful before that. My headcanon is that Karin saves him from himself after Olivia does ending A 😭
this vid is so good. i literally cried at ur retelling of marina's struggles with her father & samarie's unrequited love for her lmao. new fav youtuber
@@shobooknight the art was made within the program. The nature of RPG maker restricts what you’re able to do. That’s why Fear and Hunger is so great. He had these limitations placed on the game due to being an RPG maker game. Through creativity and passion Mero rose above the limitations.
@@shobooknight and I’m mostly saying it to encourage others to check it out. RPG maker is a great thing. It’s allowed lots of great stories to be told.
I started this video expecting Termina to be love child of Majora's Mask and Berserk and finished it seeing some kind of weird but in a good combination of Majora's Mask, Jojo/Castlevania, Bloodborne and Neon Genesis Evangelion. Super can't wait to see what the future playable characters bring to the table on top of fear and hunger 3
Depending on how far we jump a Warhammer 40kish world would be fun The God Emperor of Mankind as the strongest New God uniting Humanity. The Machine god could be the games version of the Void Dragon. The old Gods are also pretty similar to the Chaos Gods
This is probably the best story analysis I've ever ever ever heard. So detailed and the pictures work very well with the story and the gameplay with it. I stand in awe at what you've accomplished here.
It feels weird that the god of fear and hunger is so remote in Termina. I only dug into these games through lore videos, so I might be missing knowledge here, but from what I've seen the god of fear and hunger presence in Termina is only seen through its influence and the cruel age. It kinda make sense, since she's supposed to be more akin to the old gods. But it still feels weird since she was pretty much the center piece of the first game, and while the game still keeps her name, she looks basically absent from the events of Termina.
I think it’s due to the fact the she’s a concept itself and the 2nd game kinda dives a bit more into that trying to make termina an embodiment of that concept. to me it’s more of a “concept” then an actual physical thing in this game but that’s just how I interpret it
Yes this is what I was thinking. If the whole point is to create an age where humanity has its own agency then fair enough new machine god would be needed. The whole point of the first game was that the ne God if fear and hunger was that God that pushed humans through their strife of fear and hunger to progress and not at the whims of the old Gods. But this still doesn’t give the agency they want because we see at the end of the first game the god if fear and hunger becomes more akin to the old gods shedding all affection and empathy after using it for your character and giving them a peaceful death. This machine God seems to actually like humans and actively try and create a better world for them to live in. But I agree in the sense that the god if fear and hunger itself was more or less left out in this game. Doesn’t even have a direct connection to the actual plot because technically she and all-mer(not anymore with the sulfer God) are the only old God comparable left in the world. We are told all the Old Gods have left leaving only their remnants of power that don’t really even have a will.
After watching hours and hours of content about fear & hunger this is definitely the one that made the most sense and filled the most questions about the story.. Great job
A bit disappointed we don't see much of the GOD OF ULTRA VIOLENCE, the nightmare of all those lurking in the dark. Thanks for the amazing video, hope you continue making more amazing creation like this!
Are you forgetting August? He manages to shoot Kaiser in the eyes with his bow and enchanted arrows, making him vulnerable to blindness, making his fight much more easy (it wasn't included in her video, but you can make that happens). His ancestor is Ragnvaldr.
I absolutely adore Daan's character, mostly because he reminds me a ton of my husband (orphaned doctor, blue hair, minus the dead spouse though because I'm definitely still alive lmao) he'll always be my favorite ❤️
fantastic video. Miro is a genius at this honestly, as you say all of the characters are such compelling weird little guys, even though you only find out bits of information about them. Marina and Olivia in particular are giving
About the torrmented one being alive, we see one of the new gods in the hall burnt by the floating head, the same god appears perfectly fine in termina. It could be that, like the old gods, death losses all meaning for the new gods. Or perhaps time is what becomes meaningless.
That or maybe there's more than 1 tormented god. the cycle of the new gods has been going on for a long-ass-fuckin' time, and the new god you become is reflected by the type of soul you have, dictated by what month you were born on.
@@AAa-kq6ro possible, but we see a large number of varied looking gods im the hall, more then the mumber of souls. While its possible that theres just way more souls then we know of it seems more likley each souls god form is tailored to the specific person ascending. So seeing this exact same god raises many questions.
@@cthulhluftagn3812 If that hall follows Valhalla lore, I think the new god would remain scarred by his/her life or even post ascension events. So that new god would be charred, or maybe Floaty didn't make it to that hall in the canon.
I like to think it's like getting knocked out. You're not really around for that time, YOU the thing we'd consider a person is temporarily gone, but you'll be fine and just experience a crap headache afterwards. Now I wonder if death to a god is like the worst possible hangover or getting back is super easy, barely an inconvenience?
Thanks again for the hard work you put into these videos. The two hours and a half goes by really quickly and you make the complex stories much easier to digest.
The conflict between individual and collective ethoses kind of makes me wonder if 3 won’t go for a cold war espionage bent twisted into another survival horror scenario
It sometimes can be hard to muster the motivation to watch a 2 hour + film, but long and detailed YT video essays are my bread and butter EDIT: Took me a day to finish it, but fantastic work Worm Girl! I wanted to say that I really hope that F&H 3 really expands The Machine God, I *love* the idea of Dream Internet, I am curious on how the world progresses because of it since it seems like a properly good being and its idea actually looks like a better version of real life internet, but I am eager to see how F&H twists Social Media and the Digital Era, and what kind of horrors and game mechanics arise with it. Perhaps instead of taking place on the Modern 21st century, it goes Full Cyberpunk in the future, thinking about it, a Cyberpunk F&H with Dream Internet sounds insane, there is so much you can explore with that and twist the physical, the digital and the soul with it.
You have a fantastic voice and cadence for commentary, and a great talent for crafting a well-structured script. I would love to see you explore more games in this way, you've more than earned my subscription
So… Somebody has already had to said this, but your delivery and your obvious preparation make your videos, recapping fear and hunger are so good that it has been on my bedtime playlist for the last two weeks. Not only amazing content, but wonderfully delivered too. So thanks!
I am constantly torn between wanting to know more about the game through videos because it is grueling and unforgiving to try and experience it all firsthand, and trying to avoid spoilers to experience it all myself because it's just so interesting when I stumble into something cool without knowing it Great video! I really appreciate the first part that explains the setting, kind of makes me know what my character should know at the beginning to an extent.
My usual advice is to do one playthrough blind and then lift the embargo, but depending on your schedule and sensibilities that might not make as much sense. You must follow your heart!
@@mutantwormgirl ended up watching the whole thing. Absolutely mindblown! I kind of suspected that I was being tricked the first time I was told to kill the other contestants, but I could have never anticipated all that! I didnt think the second game would be that tied to the first one. Great work, your effort to bring us this video is much appreciated!
It was gutsy to make the host of the festival into the main villain. I assumed he'd be more like Igor in Persona, either a guide or a minor antagonist.
Im personally really not good with horror games, i get way to into them, but watching videos about them is totally fine and gives me the dread/horror in a lighter portion.
It makes me sad that Termina, is probably the ending of the Old World magic forever, so no longer Gro-Goroth, Sylvian, Rher, Funger, New Gods appeareances. Spoileers ahead: Why? August and O'saa both represent the old worlds ideals, ancient knowledge and untammed nature. They pursued Kaiser (Sulphur, Path of the Subconscious) into a fruitless effort, changed nothing if you follow the tendril suffering. And in ending A, we know for sure that their hermetic world dies with them, old traditions and values will be a thing of the past. Fear and Hunger evolves into Logic, (the 1st and 2 second industrial revolution) and Logic will take over as the 3rd and 4rd revolution, no place for pagan magic. Just a crackpot theory but Termina (which sounds like Ending in romance language) represent the true Ending of Fear and Hunger cycle, and all of the Old World influence and even the new gods one (historically religion loses importance after WW2, especially in England, Finland, Norway, Lithuania, Estonia, Latvia and economic structure becomes oriented about future conflicts). I won't be surprised if the new game is about the cold war, extinction of the empires, and progression into the cannibalistic tech world, exploration of Vinland and lack of religion altogether. (Only All-Mer (Conservative), Sulphur (Anarchism), Logic (Progressive) remains as an concept.
In O'saa's B ending, he starts a new cult with himself as the leader. I wonder if he'll be a mythical figure in part 3, maybe even a new source of magic. If you talk to him on the train, he says that the gods are only necessary because humanity doesn't have the willpower to believe in itself.
@@mutantwormgirlmaybe that’s what made the god of fear and hunger so powerful. As you said yourself, humanity for the first time had a god they could actually somewhat relate to, which made it powerful (and by extension, since it was similar to their own experiences, almost were believing in humanity itself for the first time)
you never know. even here where old gods power was waning we still see them affecting the world, so its possible they won't be entirly gone even with Logic taiking over potentially.
The old gods are probably still relevant in other regions like Vinland, I doubt other species like sergals would be interested in an entirely human god.
With the thematic focus of this story, and the clearly flawed and unfinished path LeGarde is on, I wonder how the next game will sythesize the fears of the modern age into a new story. Something that I wonderr about is, these games have embodied some of the worst nightmares about how we view the past, pre-modern as hyperviolent and esoteric, the modernist age as one of some of those esoteric beliefs twisted into systematized ways to organize and dehumanize people while retaining that same dark heart where the magical thinking that powered the beliefs of the old world lurks just below the surface. Will "Logic" truly be different in function, even if the form changes? Just as with our world, I think a worship of logic as a new god will unleash a swathe of horrors even as the world "advances".
Can we just take a second to appreciate how much time and energy was put in this video? Hours of gameplay just for us to watch.. it's honestly too kind, you're great to us!
Really like the funny ''love is in the air'' with Levi and Marina. But i'm also curious as to if you are gonna go back to the story of the game every time a new character is added, since the plan is to have most of the 14 as a playable characters (i really want to see more of the insight of August and Samarie).
@@pancakes8816 You can. I have both Levi and Marina in my party at the night of day 1. You just need to speedrun a bit to prevent Marina from being kidnapped by the Gentleman and open the gate to the city during the afternoon so Marina can be at the bookstore at night. Then you just tell her you're going to the church, go there, and she will join you once you arrive.
Just wanted to say that you have a fantastic voice for long-form video like this. It's emotive enough without being distracting, and consistent enough without being monotone. I'd listen to you narrate a tax form and my blood pressure would thank me for it. Awesome job in every respect. Thanks for all the hard work on making this video. :)
As someone who’s become a Funger addict in 2023, your video essays are probably some of my absolute favourite videos on these games by a country mile. You spoil a few things, but there’s so much that’s still out there to discover, and I like the way you structure your content around it very much.
thank you for this, i do not have the guts to play a game like this, despite being immensely intrigued by them. having a "safer" option of experiencing it is great. your presentation style, voice and comments are really good as well. enjoyed this one just as much as your original F&H story analysis.
The explanation of the first fear and hunger game was amazing, but this one is nothing short of mindbogglingly incredible. Given how many branching paths the second game has makes covering the whole story and the multiple facets tough enough, but when you factor in how tough the game is this must have taken forever. I'm definitely watching this several times to soak in all the details!
I feel there could be a way for Tanaka to live longer despite of all the mishaps you have to avoid. You'd think it's pointless to include him as a piece in the narrative - too many contradictory and specific details all with the same end. But with the way Marcoh and him bond and train together. With the way Marcoh was moonscorched in the apartments and you see Tanaka's resolve bloom, it's the perfect recruitment point. One character who you didn't choose as a party member has to die for another one to be willing. This would convince me he's something more than his various deaths when Orange expands the roster.
Both of the F&H videos you've done are so great at making an understandable narrative out of the many questions left unanswered. I dont typically like unforgiving RPGs like these but the story is so fascinating, I really like how its gained a renaissance over the past year. Good one.
I've seen so many F&H: Temina "Full Story Analysis" videos, scratching only the top of the game and giving theories about every miniscule little detail they think is important. Only your video so far does a great job of telling a coherent story (Not only in endings, but character motivations and their different routes/reactions) of this massive game! I really hope more people will see it and enjoy it as much as I did Thank you so very much!!!
I like to think that the ending A, with Olviva's sacrifice to Logic. The rest (except Caligua of course) escaped. It feels like the most canon and I love the layout you did with everyone!
Some of them had to die for drama. Tanaka finally rises to his Latent Soul's true potential and proves himself as an asset only to be killed by a fluke mistake. Samarie uses what little power she has left to save Marina and the others from a threat they can't handle alone before succumbing to her terminal fate. Henryk is amiable at first but becomes moonscorched after being stopped from poisoning everyone by Daan and Karin, forcing the team to abandon him. And Caligura, after a fail SA, has the utter shit beat out of him by Marcoh, Abella, Marina, and Levi and falls into the sewers to transform into his moonscorched form and is killed for good when the gang encounters him again. Pav dies obviously the same way he did facing Kaiser, but August survives. Yeah all the PCs make it out alive, with their trauma but also the new friends they've made through this nightmare, and swear to keep in touch and call upon each other to face these monstrosities in the future if need be
I have to say that I did not expect these games to get me like they did. _Fear and Hunger_ always seemed to me like a standard dark fantasy styled game, and even when I got a small taste of the opening, I only ever felt like it was going down a standard path of the bleak and the unknowable consuming all before the inevitable end. Instead, I was met with an almost contrapositive experience. The Gods exist, have a defined role to play in the universe, and act with determined steps, but humanity itself is an undefinable chaos that begins at the opposite side of the spectrum, and can evolve itself to any other point by practically any means. The game has you think that perhaps that Rher is the final foe, and yet it turned out to be nothing more than a half-dead husk, used as a tool by a cult, that sprung from another cult, that sprung from another cult. All of which are working with and against each other to achieve individualized ideas of the answer of how to bring humanity into its next age. Even more so, the game seems to follow a trend of Deific Unity. The old gods exist as an interconnected network of creators, destroyers, and processors, that all exist as part of the natural cycle. The New Gods, however, were merely human, individuals who rose to great power under their own means, for their own means. It was only when they chose to become part of a greater process, that the way to true ascendance was opened to them, as when Nilvan and Le'garde produced an offspring that became a living conduit of all fear and anguish in the world, or here, when Le'Garde manipulated the world in order for Logic to be born, regardless of who drove it. The game inspires a lot of thought and intrigue that I am glad it was willing to allow the player to think on, rather than resorting to a conclusion of such thoughts being pointless where we are headed. All in all, I am very glad I took this journey into the abyss, and I cannot wait to bring others back with me!
@2:15:04 One of my favorite things of ending B is the minor implications made by some of those photos we recieve. That's clearly Samire with Marina in her picture, so did the doppelgangers we not meet fully take over their counterparts? If that's the case, is Marcoh's doppelganger with his sister right now and she doesn't even know? Equally if Ending A Olivia is in the Artificial Green but she never kills her doppelganger (who isn't hostile immediately), did she just carry on living Olivia's life? In Samire's case maybe this is better for her to die and someone else take the pain than returning to her old life in the Vatican, although with Marina getting a special interaction with Samire on first day mornings when sleeping in some beds, it's more likely than not she died at her lovers hands only to be replaced, not even mentioning how alarming this must be to post-Prehevil ending B Marina if she did kill Samire and she showed up later in her life😢 You know it's a well-written narrative when a photograph can make you write a thousand words hehe.
Finished the game today and immediately went to watch this video. Just like the first one, the story in these games is surprisingly deep and thought out. Also, the video was great!
You do some incredible work. I can't even imagine the dedication and sheer effort this video must have taken. Keep doing your thing, your videos have such a unique and engaging quality to them :)
I first watched this video a year ago, when I was visiting my college for the first time. I was far from home and disoriented and arguing with my mother constantly. I was genuinely interested in funger lore, but found that something about your voice and editing calmed my soul, and I kept falling asleep. In the year since this video has kept me good company. I watch it when I'm alone and need to feel cuddled, or when I need peace so I can sleep. Thank you and I wish you the best.
I have to admit that I do not really understand the lore of these games but I did watch the entire first video because I adore how your voice sounds. Calm and even while talking about torture and death and all the horrible things in the world. I will continue to try and understand these games but I just wanted to thank you for both Fear and Hunger videos as they are great ways to calm down after a stressful day!
Great video! A little disappointed you only covered a couple of the moonscorched characters, but I understand why you didn't cover any more. I'd love to see a video dedicated to going in depth about the moonscorched contestants! Just a suggestion! Keep up the good work :)
I had a chance to chat with the developer about Abella and Chaugnar, as the two never really seemed to have a strong connection in the way that the other moonscorched forms do. While he doesn't really come out and explain lore, he suggested that at least partially it's a reflection of how Abella sees herself as sort of an oaf, an "elephant in a porcelain shop" as the saying apparently goes in Finnish. He also said there's more to it than that, and that he may expand Abella's dialog in future updates to help flesh her inner conflicts out.
I love that you posted an update a whopping 4 months after uploading, thank you
the fact you added this 4 months later is so radical
Miss worm girl I would like to ask if using the sabbath blade during the Kaiser battle if it does anything
@@Lizardjezuz I don't believe so. No equipment or spells other than the Rot spell have a special effect on him that I'm aware of.
@@mutantwormgirl ok thank you for letting me know
>The continent was overrun by darkness and monsters until recently
Ragnvaldr really did pull up.
Never underestimate the power of a man and his dog when they're motivated
Now I'm a little motivated.
Bro is on his Beserk monster killing arc
Man's a medieval John Wick
@@faintduch6630BURY THE LIGHT DEEP WITHIN
1:50:25
Can we appreciate for a second that Olivia is climbing up and down multiple ladders with debilitated legs, AND I suppose carrying her wheelchair while she does it?
This girl did not skip arm day. She should get WAY more of a melee bonus!
weighted one-handed pull up for daysss
lol as narrator reminds us: olivia is not to be trifled with
@charleshastings7260 I don't know why but I'm imagining her doing sick DMC combos now as she slides and drifts around from the recoil of her gun and sick hand stands acting like the wacky wahoo pizza man.
While at a rehab gym, I saw a guy strap his chair to his back. I didn't have the strength to exercise like that. He could do things in his chair better than some folks with able legs. I have weakness on my left side due to MS. It gives me courage for a character like her to be able to survive.
Buff Olivia 😂
I love how Ragnvaldurs bloodline is basically this universes equivalent to the Belmonts in Castlevania
The jojo bloodline
Guts from Berserk
I find the fact that LeGarde waited centuries to try to ascend to godhood only for someone to get to it first AGAIN absolutely hilarious
Well, God loves number three!
LeGarde: “Damn it that’s such BS! Hax! By the moon god I call hax!” 🌚
man cannot stop catching Ls
Cannot spell LeGarde without a capital L
Man is the God of Flops constantly on his Flop Era. Long Live Le LL Flop
I think it’s interesting that despite seeming like LeGardes prophecy failed, it simply came true in a more roundabout way; rather than him being the figurehead of change, he was the catalyst. The events of the first game would not have occurred without him, thus the God of Fear and Hunger wouldn’t have driven humanity forward, for better or worse. Enki and ragn would never have gone to the Dungeon, and the world would be less enlightened and more monstrous without their experiences in the dungeon. In Termina, the machine god wouldn’t have been built without him, which would serve to push humanity forward again, but once again, without him. He is as a match is to a bonfire; while the bonfire needed the match flame to ignite, the burning blaze is not the same fire, and now the match is irrelevant.
For a dude who was prophesied to bring the world together without violence…he sure did ignore that part.
So he's a bit like Anakin Skywalker in a sense
@@Jax1147 I really hope it's a tradition for the next game(s) that the man formerly known as Le'garde always has someone chasing him out of revenge due to an act of small/large scale genocide.
@xavierbres7335 That last sentence is too good to go unmentioned. Tickled my writer brain. 🎉
@@Fimbleshanks my brain was fresh off that Worm Girl narration style and it came to me lol, thankies
Creating a character that deals poison damage and can easily topple enemies, but is balanced by having low mobility and potentially dying from lost limbs because they rely on a wheelchair feels incredibly dark, and yet perfectly in character for something out of fear and hunger.
I love that Miro didn't make her disability meaningless - it fundamentally changes how she plays both in battle and on the field, but if you plan around it, you can do really well with her. THAT is what inclusivity looks like, and it all feels very natural and effortless here.
@mutantwormgirl miro somehow manages to take a loot of very touchy or difficult subjects and presents them in a realistic and tasteful manner. im honestly super impressed how well its all handled.
@@laughingstock7638 insane common Miro W for being the same man who loves to create abominations outside human imagination
Enemies regularly knocking her out of her wheelchair 😂
@@misanthropicservitorofmars2116well that’s justs just a treat for us lol and also like totally something that would happen during a fight.
I like to think that L’garde was canonically beaten to death by Ragnavaldr
He may've been, but D'arce brought him back
Rag is op
@lordbrian9187 I la la zz😅😅😅😅 1:05:15
also if you have Le'garde and Ragnavaldr in your party there is an event where Ragn calls him on his bs and proceeds to beat him to death like the chad he is
@@zvarrardrayv391whats it called i wanna look it up
very nice to know the god of fear and hunger is still one of the nicest gods out there by the time its 1942 all things considered; especially since in the first game if your affection is high enough with her, she doesnt actually attack you throughout the final fight and skips the entirety of the first phrase (possibly because she knows you and the kindness you gave to her)
Good for her honestly. What a girlboss. I too aspire to sit on a throne and ascend into godhood.
I dont know if she skips phases in the battle, but if you had given her the knife and doll, she wont attack for two or so turns
@@isabellairon8420 did you unironically call her a girlboss???
@@mightquinnableI think the use of girlboss in that context was, indeed, ironic
@@mightquinnable i think it was used quite ironically
The fact that Domek could've avoided putting his daughter in danger had he elaborated a bit more on his letter. Dark Priests being socially awkward for hundreds of years lol. It now makes sense that the purpose of the letter was for Marina to have no reason to return, now that her mother was dead. He knew she hated him and wouldn't come back to see him, and while he disapproved of her choice, she was still his daughter and while disappointed could see why she wouldn't want to become a dark priest. It's a nice detail seeing how he has to consciously remind himself to call Marina a "him" when talking to others, because internally he had accepted Marina as a girl, even his last words was "stupid girl". Domek felt about Marina the same way she felt about him "I hate them but they're still family". Domeks failure was not taking into account how badly Marina thought of him, and that she would come back just to confront him.
Couldn't he have just been a normal asshole for a while and send her off with her mom?
Marina's arc is brutal, as a trans woman. There's a large chance I'll be like Marina with my mother very soon. Well, sans the moon-madness Hunger Games
Really want a "power of friendship" ending where if you manage to keep all fourteen alive you can confront Perkele ‘14 as 1’
Maybe incorporate a way to get all contestant's skills if you manage to save them all and using them against Perkele as a giant fuck you to him and the sulfur cult's plan
@@OnchiBon14 becomes 1 in an entirely different manner than they were planning. I love it
A finger curls on the monkey's paw: there will be an ending where 14 become 1 through Marriage of Flesh.
That's what I thought as well. Power of friendship, ff6 style
@@FFXfever Kefkaesque.
1:59:38
Olivia needs to find her sister.
Marcoh can't let her go alone.
O'saa wants to find the truth.
Abella... has a train to fix.
yeah XD it's funny how Abella was just there to fix the train but had to go up against Gods and sh1t for no reason.
@@marclenraymagdaraog691 don't forget the NLU
Wrench toss is pretty elite early game ngl
@@marclenraymagdaraog691 She was doing out of warranty repairs
What music plays here?
Having worked for chefs through college i can assure you Ive never met a line cook that couldnt handle a knife. The serious ones even kept their own sets with the precision of a surgeon and the speed of a blender.
Mix in the constant burns, stamina under extreme heat and stress and numerous other inherent challenges of being a chef and its essentially its own martial art.
Melee buff makes perfect sense if you ask me.
It's hard to find a line cook with weak arms
I watched this while falling asleep, and it gave me the most terrifying, sanity destroying, mind melting fever dreams ever. I woke up covered in sweat and questioning my reality.
Take that as a compliment.
OH MY GOD I HAD THIS SAME EXPERIENCE, it was a very fun dream filled with old libraries, frogs, ancient sleeping and chanting druids, said druids waking up and going on a murder spree, boarding schools, and friendship
guess I gotta try this out myself
Gonna try this, I'll give a response once I wake up
Update: Within the span of a 8 hour rest I had aparently started crying in my sleep and when my roomate came in to ask what was wrong I had said something along the lines of "The thrones of the ancients has been shattered." After that it was absolute gibberish. Needless to say my roommate was terrified and woke me up.
Ah thank fuck I'm not the only one. Well boys, girls and enbies, the Old Gods wait for us.
I think Per'Kala is spoiling us, folks!
I'm still due to sleep, but I already have night terror, screams while sleeping, the whole package.
I doubt he will outdone me, but we never know... I'll reply again if so
You can definitely tell the developer was a fan of Majora's Mask with this release. The evil moon, the 3 day time limit, the festival being called Termina.
Straight up just mentioning "The Happy Mask Salesman" at the party.
Pocketcat even references it, asking if all those things sound familiar!
If you bring Daan to the tower as another character and interact with it, he will succumb to Pocket Cat, leading to a fight and a chance to chat with the degenerate furry himself.
Talking with him in that fight will lead him to mention how familiar the whole moon and 3 days time limit is, essentially breaking the 4th wall to lampshade the whole thing in a very funny nod.
"Hmm.. Yeah it's a good point. I wonder...
I mean the game doesn't have anything to do with Zelda or Majora's Mask in the end. Originally I tried to come up with a catchy name and after playing Persona 5, I wanted something with a similar ring to it. Termina, the word means 'finality' and 'to finish' and it fit the game's story so I went with it. Only later I found out that literally nothing else apart from MM uses the word Termina haha. It really is a coincidence with the moon and all, although I can't say that I wouldn't have meme'd about the coincidence since then."
Take that as you will.
When i saw the name, Termina, and the moon i just sat there slack jawed but very happy because my hyperfixations are Fear and Hunger and Legend of Zelda 😭
O'saa: "Do you know what the machine even does?"
Abella: "Lol no" [turns on machine]
Queen behavior.
I have a feeling that Fear and Hunger is showing an evolution of what horror in relation to the time period they take place in. In the first game being the middle ages many of the enemies you face reflect mythology and superstition, largely focusing on fear via lack of knowledge. The enemies for the second game seem to be reflections of the worst aspects of humanity, which makes sense in a war ravaged industrial world. I'm half hoping that the third game will be a biotech nightmare focusing on either the fear of the growing obsolescence of humanity or the fear of humanity going over a fundamental change as they adapt to Logic, the latter most likely involving conflict between Logic and the Sulfur god as I think they may end up representing different forms of cruelty, Logic via logic and the Sulfur god via malice.
Either way I'm definitely looking forward to a Fear and Hunger game taking place in modern times or even the future.
Oh man that could be so damn good. I'm imagining some SOMA like imagery in this art style. That would be so awesome, plus the idea of the oldest and older gods still having a part. I loveee this idea
Yep, definitely looking forward to F&H3 so I can be horrified and depressed by my species again!
Heck, I’d even be happy to see F&H games going back into the past, perhaps see what the world was like before the birth of the new gods or simply what the rest of the world has been up to (as alluded in this video)
certainly this game does seem to feature far more human (or human-like) enemies than the first game
I think you’re totally right. something I’ve seen pretty much no discussion of is how the common themes + motifs of interwar german art are frequently evoked or outright referenced. sure, the game doesn’t have that jagged black and white expressionist look, but it’s there in spirit. it’s especially prominent in the machine god ending, where reila plays a similar role to maria from metropolis, a 1927 german sci-fi horror silent film (in which the concept of a man made god/devil is extremely prominent). I think a lot of analysis of termina’s social/political climate, especially in relevance to the broader landscape of horror, is still yet to be had + depends on comparing the game not to more modern media, but the nearly century old works that influenced the real life society termina’s is based on
One incredibly important aspect to consider is that in Fear and Hunger, Gro-Goroth's traces can cause the party to go insane by showing them the "true form of humanity", strongly implying that the way humanity looks isn't the way humanity actually is. So, the moonscorching may in fact be Rher burning away the illusion that disguises humanity's true form, bringing that truth to the surface. At least, that's one potential interpretation, since Rher's thing is revealing truths by moonlight.
IIRC, it wasn't the truth about what humans are, but rather what the world really is what made the PC in ending B to die from pure fear. He said that due to how each human needs to contextualize the world in a way they can handle, when exposed to the pure raw truth, the mind breaks completely. I think what emerges from a moonscorched one is not how humans really are, but rather what the primordial gods put into them which is being held back by said humanity, as all the old gods are conceptually a part of us, but waaaaaay toned down so that individuality can held into our shells. I don't know if I explained myself well, but my personal theory is this.
If so, why moonscorched look like a Chernobyl make over while the other monstrosities are acolytes to some sort of dark ritual?
Shouldn't be the other way around?
@@ruffusgoodman4137 It could be that the green light didn't last long enough to fully burn away the illusion, leaving the people scorched and warped but still recognizable. It would also explain the strange craze that's overtaken them, as their minds are stuck between comforting lie and terrible truth and they express this anguish through violence.
@@screamingcactus1753 Well, Sylvian did started to mess with humanity once she became obsessed with molding us on her own image.
Perhaps she ended up stacking us we different layers which are subject to the other gods' powers as well. And most important, envy.
Very lovecraftian, reminds me of darkest dungeon
49:35 the fact that you can ask things to the new gods in the 1st game about the 2nd game is so fricking genoius
An amazing idea really
God I just love the idea of a God of Fear and Hunger. It sounds like it'd be so cruel, so awful, but in a weird way it's comforting. In the world of this game it ends up being utterly kind in comparison
In a world of eternal and cruel gods who play with people for fun, a god whose cruelty at least leads people to progress and gradual improvement sounds pretty good. In addition, the fact that the God of Fear and Hunger skips turns for the dagger and doll given to her earlier means that something of her original personality remains, and even a child who grew up in cursed dungeons and did not know any hope can feel gratitude. It's truly sweet.
Nah 🤣
All the gods are cruel, but fear and hunger are motivating cruelties. The other gods ask nothing of humanity, only taking or giving as they see fit. Fear and Hunger is the only god that guides. Whether that guidance is beneficial or not is another question entirely.
The name is pretty ominous, but she is basically one of the better representations of the "Indomitable Human Spirit," the closest thing to an abstract representation of Humanity itself, a weak and puny species that yet willingly goes into the dark and unknown, shredding everything like a constantly marching meat grinder, undergoing great travails so that their descendants' toil can be reduced a little...
The Old Gods in the game were pretty smart to lay that trap with the throne in order to avoid something like the God of Fear and Hunger (and other truly ascended people) emerging, knowing this would make us so comically overpowered we would basically become the Combine from Half-Life. This was completely futile, of course. Alll-mer set the path, the Girl expanded it into a 20-lane highway accompanied by bullet trains. The Old Gods' reduction into abstract chemical, physical and mathematical formulas is inevitable. Magic and the paranormal seemingly lost to cold and harsh materialism, only to be rediscovered, quantified, scientifically explained, industrialized and commercialized. The path of Enlightenment will never end, and neither will the suffering and torment - but it will get smaller and smaller, more trivial, forever.
@@bruhistantv9806 the next ascended one is gonna be marx
The fact Logic links the human consciousness and the old gods couldn't manifest in their pure form because humanity couldn't have a unified idea of them is a very telling concept, we are almost certainly getting an absolutely wild part 3 to F&H.
Wait. NLU opposes both not-Nazi Germany and not-Soviet Union for their totalitarianism, and it is NLU that activates the machine god that brings about benevolent collectivism? Is the dev being ironic and the game is not finished, or is he so liberal, he's more euphoric than anyone in the Silicon Valley, and ready to unify humanity with REASON and LOGIC?
Oh shit
Logic: “finally with humanity unified under a single collective we will reign supreme”
The old gods: “lmao no”
Marcoh is a chad.Helps olivia get her wheelchair trains tanaka and punches a fucking god
Marcoh: IMMA PUNCH A MOON!
Rher: plz don't
Marcoh: IMMA DO IT!!
Rher: frick
That moon punching asshole
I do think the "everybody lives" outcome is the most likely to be canon. Sure, it may the least horror-themed ending from a narrative sense, but the horror in that scenario comes instead from what the player has to put themselves through just to achieve it. Killing all of the contestants and playing along with the battle royale is the easy way out and it only makes sense for Fear and Hunger to shame the player for doing things the easy way any way it can. Plus, having all 14 contestants survive leaves tons of room for callbacks in the inevitable third game, and if there's one thing we know about Happy Paintings, it's that they love making references.
I feel like the most likely outcome would be Olivia + potentially some other contestants reaching and ascending with the machine god, with Daan afterwards reaching the tower and being cast into the sulfur pit. Most Characters, except for Abella, don't really do anything that would serve to obviously drive the world forward after surviving the festival, while completing Logic and potentially freeing the Sulfur God would both have wide reaching consequences, and bring about new conflict.
@@lockthepope There's nothing that implies you're freeing the Sulfur God in ending C, the only thing that happens is that the player character becomes part of the cult of Sulfur. It's kind of the least canon ending in my opinion, since the only contestant that would ever willingly join would be Caligula and MAYBE Daan if you convince him his fiance is part of it (and even then it's unclear if she still as her mind as Stitches), but I definitely prefer Daan becoming Pocketcat as an ending for him in a future game.
I think that given the effort needed to keep everyone alive, it would be disappointing to have the next game ignore that in terms of player satisfaction, but it's not exactly in the spirit of such brutal games
@@lockthepope O'saa starts a religion after throwing Nas'hrah into a nearby lake, so we could see a resurgence of yellow mages.
@@EmissaryofWindI mean half maybe more of the s endings are cannon in the first game so with the s endings being the best outcome for each character
Termina is one of the first games I've come across that has a wheelchair user as a playable character. I love how, though Olivia's disability is a part of her struggle, it is not all of it, and she is a flawed, human character. I think in creating such a gritty series that has no chance of being taken up by big-name developers, the creator gave themself the opportunity to include disabled characters, trans characters, without needing to tokenize them or trivialize them in the name of appealing to a wider audience. And because the world is so dark, these traits aren't made into a huge deal; what does any of it matter in the face of such cosmic horrors?
The reasons behind them being disabled or transexual are well explained, but most importantly their not shoved in our faces like "personality traits" (at least that what it feels looking these videos).
I think its amazing, none of them are completely absorbed into those traits either. They are all extremely fleshed out human characters while just possessing those traits. It really shows how you can include characters like this while keeping it lore-relevant AND not using them as a marketing tool😊
@Julius_Magnus Yes the story treats them as normal people instead of dramaticizing their normal characteristics
@Scrangle Mcjangle imagine being so pretentious about a group of people that you refuse to play a game because there is 1 trans character
@Scrangle Mcjangle wait until you discover that a girl is in love with her :D
My hc is that Henryk worked at Waffle House and that's why his combat skill is so high
Man wasn’t making goulash my man was cookin that All Star
He is The Waffle House's New Host.
...
New Host.
NewCOMER.
Newcomers, Newcomes...
PFT
You’ve a talent for filling in blanks with rich and probable narratives. As if you’re able to put yourself in the shoes of each character despite the number of dots there are to connect. Gifted and passionate. I’ve subbed.
Thank you!
Mutant worm girl is very good at telling the facts and doesn't add any unnecessary ruffage just to fill in the silence, which is something I greatly enjoy. Do you happen to recc someone who has a similar style?
@CozyGhost why does this comment feel ai-generated?
@@ilovepeoplebro cause your mother gave them the succ last night.
Worm Girl I adore this series and your videos for their depth and fusion of lore and game mechanics, but I also love them for lines like
“Imagine seeing Bigfoot in Prague.”
I love the random memes and editing jokes she adds to the videos!
@@zephshoir the latent walk at 26:00 made me laugh out loud
@@zephshoir "....shell make you part of the Human centipede ....so thats fun " killed me 🤣🤣🤣
"But (Levi)'s found a new God now" *proceeds to inject heroin*
I love how Abella just wants to fix her train and continue, but she is one of only two characters who can save everyone
I may have misunderstood something but from the character description for Abella I was certain she was actually there on a mission to help an agent from the group of people who are trying to stop the war without supporting any the major countries.
@@ThePhantomTomothe joke is mostly abt Abella not being able to discuss her mission to other contestants so she mostly refers to herself as just wanting to fix the train
Who is the second character
@@mrowr4097 I believe it is the yellow mage due to his starting location. But I forget who it is now (even if I used to remember who it was then)
@@shadedergu9921 thanks :)
I love that Perkele is literally just named after the Finnish word for "evil spirit" that's also used as a swear word 😂
i was wondering why it sounded so familiar lmao 😭😭
The dev is Finnish after all
"Salmon Snake" from the first game is also a really funny name. The word Dragon in Finnish when translated literally means Salmon Snake.
@@AiluridaeAureusthe romuvans got destroyed by the northern crusades tho so why does it matter
i only knew it cos of that one video of a man screaming perkele at a bear lmao 😭
Cahara In his ending S is shown to be holding Sabbath. Sabbath is a sword that you can get in the church of alll-mer in the 2nd game. Not saying that they’re the same sword but I thought it was a neat detail
Yeah it makes me think maybe he got out. I'd be surprised if all four of the characters from 1 lived, but I feel like it's evidence enough to build a case for it.
Maybe Cahara became a Penance Knight?
@@mutantwormgirl I'd hope so, none of the adventurers deserve any of the bad ends you can get in game (though I think D'Arce wouldn't compalin abt bringing her hubby back)
I'm pretty sure the item description says there are several Sabbath swords as they were standard issue amongst the inquisition
@@RainerRilke3 I can't remember if it does but it does make sense, They used it to hunt/defend themselves from vampires if I remember the lore correctly
Came back for a rewatch of both analysis videos and the delivery of this part still gets me:
"It's a GIGANTIC THREE EYED WOLF with teeth that protrude from its maw, SNARLING and SNAPPING as it approaches! >:C"
"It's Moonless! :D"
I really like that one and - "its ossa! 😮" lmfao oh??? Good! Haha
There are so many great moments when the delivery means they just pop into my mind at random times. “It’s Moonless! :D” is top tier.
It's Moonless :D is so cute phrased 😊
That means in the "good" ending, Olivia is the only one to not escape. That sucks so bad, I wished she could
i mean, she does intertwine with her god sister so i guess that’s kind of alright?
FYI, anyone in the party that reach that ending is "assimilated" by the new god.
@@jeffmadmastermind3907 Yes but only Olivia and O'saa are capable of saving all other 13 contestants.
@@felipdn3329and abella
@@felipdn3329 It's only Abella and O'saa that can save everyone.
Perfect, two more hours of peak lore content to consume and memorize
Mmm lore
Om nom nom
This is what I live for.
Be sure to bring your exams after it.
Why did I watch all the lore for the first and second game. I don’t even have this game, hell I don’t even have a pc
finished watching a guy play this in a VOD as marco and have to watch lore videos so i can laugh at tiktok funger memes
A small little detail you've forgotten to mention:
Needles and Stitches react to Daan differently when they fight against him
Needles turns serious when he fights against Daan, but when he faces anyone else, he laughs
As for why Henryk is good at melee combat, it's because he's (very likely) a reference to Sanji from One Piece who fights using exclusively kicks to protect his chef hands.
Or cuz he is extremely nimble and precise with cutlery in order to make food(?). Also, his skill says he's proficient with MELEE WEAPONS, not combat.
@@jeffmadmastermind3907was my thinking, even in project Zomboid the Chef background just has extra melee skill with knives specifically
THE ONE PIEEECE!!!
That also ties into why he’s a bit of a perv with the girls
can we get much higher@@dum5247
51:26 in regards to him being a creep, I personally believe its all an act he is putting on; As there is a certain event you can get involving him that has him mellow out a bit, still acting prickly, but far more serious and direct, giving the impression that his crazy creep act is just that, an act.
This is supported by his soul having access to the 'bury the trauma' skill, which would indicate his way of acting is just one big way to hide what he is really feeling.
That makes sense. In my mind, getting to a high rank in Kaiser's army would mean having to do some pretty nasty things, but I suppose it's possible he found a way to behave honorably.
@@mutantwormgirl hopefully he gets made playable so we can finally see if his attitude is genuine or a mask
Hes also just kinda wacky
He like literaly joined the n@zis,only to shoot h#tler and see him just walk it off
I feel like Daan is similar in this way. Both having lost their loved ones and is living a shell of their former selves.
i love how Needles has a panic glock with him, my man is always STRAPPED
Needles could never be caught lacking
when the god tries to catch you slacking but they dont know you keep that thang on you.
I believe he's meant to be a reference to Art the Clown from Terrifier as
*spoilers*
in the first one he pulls out a 1911 and kills the "protagonist" when she starts to fight back.
@@gamerraider889you dont say
I would love to see a "pacifist" route, where the 14 become 1 in the sense that they work together to reach the top and fuck up Perkele, and then proceed to leave town as a unit. Also an August route! The God of Ultraviolence reborn!
Tanaka Pocketglass When?
Thatd be such an awesome finale run tbh
Maybe if the author puts us to play as August and, such as his ancestor Ragnvaldr, braves the city by yourself and hunt down the ones responsible for all the events without killing any of the contestants. Imagine him working with Moonless like old times.
@@jeffmadmastermind3907 Now I want a god of ultraviolence ending, where you go out of your way to kill every major monster in the game and break through the mist through sheer fuck you energy.
@@jeffmadmastermind3907 that would be cool as hell
I feel like I should mention that Le’Garde’s entire deal is possibly less connected to the Sulfur God and more to Sylvian. The S ending for D’Arce involves bringing her beloved back via a Sylvian ritual. all of the Bremen soldiers and many of the priests seem to be the byproduct of marriages, another Sylvian ritual. The Bunker is guarded by a Sylvian Trooper, explanation should be obvious. Furthermore, Sylvian as the god of love and fertility has previously attempted to have huge masses of people combine together in one unified ecstasy, aka, the goal of Logic, if a bit sweatier.
Also while it is certain that the church’s priests aren’t worshipping Alll-Mer, is there any reference that it is specifically the Sulfur god they’ve switched allegiance to? I just assumed it was the fact they were dark priest doing a lot of old god sacrifice in general, rather than the Sulfur God in particular. One thing I find weird is that while we do get a mention of the Sulfur God being a byproduct of Alll-Mer’s ascension, he is also amongst the canonical recognized old gods in universe, as his symbol shows up alongside the other old gods on the clock face (with the noted absence of any ascended symbols). Idk Sulfur is just weird to me; personally I see it as an old sun god that’s an equal and opposite to Rher, kinda like the relationship between Sylvian and Gro-Goroth.
I think you may be right. One thing that kind of gets overlooked is Sylvian's role in the first game. Her symbol is inside the R in the logo, the R being the backwards symbol of the God of the Depths. The Gauntlet is filled with marriages, just like the White Bunker, and when you fight the God of Fear and Hunger, you're standing on top of a pile of people (corpses?), many of which appear to be showing love, to put it in YT friendly terms.
I think the mass of unified people described in the Sylvian bible is probably something that happened during Alll-mer's ascension. I think Sylvian's creative drive extends not just to mortals but to gods as well, and she's instrumental in creating new ones.
The real question is whether her echoes have an agenda or it's more just like a force of nature. I lean toward the latter, but it's fun to think about.
@@mutantwormgirl The crux of Sylvian’s distance fromhumanity does come from the dissonance between how much she loves them versus how much they love her. Perhaps Ascended Gods are just a means for her love to finally be reciprocated?
maybe all-mer sacrificed a bit of himself to sulfur in order to ascend? so instead of burning away his good qualities like the player character in ending C, he cut out all his bad qualities and then gave them to sulfur?
You’re actually half right. Once you realize the Gro- Goroth WAS the sun God and either willingly or forcefully sacrificed himself to become All-Mer (whom we know is the sulfur God as well) you start to connects the dots. It’s like screaming it at you in the first game and Miro is shaking you to understand it in Termina. Also, the Sylvian ritual to bring back a beloved starts to make a lot more sense, now does it? Especially since it has Gro- Goroth’s symbol on the spell despite it being a Sylvian ritual also whom we know his powers deal with necromancy ;)
There’s a GREAT video on it called “The secret God of fear & hunger” by Mauthe Doog
the idea of the god of fear of hunger beginning the necessary age of cruelty that forces humanity to save itself instead of relying on gods by creating logic is actually like an amazing idea. the idea of logic seems scary because of the seeming loss of individuality but i see that more as a fear of becoming something greater than anything and i see ending a as an incredibly satisfying and rewarding one that links both games endings amazingly.
I guess that we can all accept that you ascended into the Goddess of lore. Great video i've been waiting for the Termina lore since i watched your F&H lore video.
I edited this entire video in Enki's slay pose from his S ending.
If she keeps this up, Orange would have no choice but to make her ascension canon, just like what he did with the Heartless One and Sergal
@@fakerthedaker15 for once it would be welcome, not degenerate wrap off material
@@mutantwormgirl *snorts* christ, that picture really does make him look all 'yass'-y, huh?
@@mutantwormgirl Enki is my spirit animal
....Is it weird this has become something like a comfort video for me? I just love the lore of these games and your voice is really soothing, so somehow all this horror is relaxing.
I don't think it's weird, or at least a lot of others have said the same thing as you. I never thought my voice was anything special but people seem to love it. 😅
@@mutantwormgirl And now that your notification has brought me back here, it's time to watch it again 😇
I’ve rewatched this and the part 1 video so many times and thought the same, glad I’m not alone 😂
I just finished my first playthrough, an O'saa genocide run. From the moment I recruited Levi, I fully intended to sacrifice him to Gro-Goroth for affinity. Later on I recruited Daan too and ended up sacrificing him instead, under the church. "I'll do Levi next," I kept telling myself. After saving, I used my new necromancy skill to raise a dead soldier. We went to the orphanage to use the Gro-Goroth circle by Hugo's office. I was about to sacrifice Levi, but then though, "He's a lot more useful than a ghoul. I'll just kill the ghoul instead and let Levi get killed on the way to the tower." I was lying to myself. I had managed to kill Tanaka, Abella, Marcoh, Marina, Olivia, Karin, Caligura, Henryk, Samarie, and Daan. I couldn't kill Levi. By this point, it was noon of Day 3. I had cleared the path to the tower, and all I had to do was sleep. Levi hadn't died in the Sergal fight, or any others up to that point. When I woke up he was gone. I looked at the map and saw his blip south of the orphanage. I hadn't realized contestants could moonscorch while in one's party. I tracked him down and found him as the Weeping Scope. I didn't know what felt worse: the fact that I had gained his trust and brought him on this journey with the intention of eventually killing him, or the fact that I'd lost my nerve and couldn't bring myself to kill him before he moonscorched. It was a real easy fight, but I felt like I needed a smoke after I finished it. I felt horrible.
One of the going theories about moonscorching is that it reveals a person's true nature. In Levi's case, moonscorching turned his body into a tool for violence. Everything he sees in his moonscorched form is through a scope and down a rifle barrel. Robbed of all dignity, unable to even dress himself and clumsily lugging his heavy head. No longer able to suppress his trauma, as it has overtaken his physical form, he sobs. That's not who Levi is. It's not what he is. It's a manifestation of his fears about himself: that those in power have moulded him into a weapon and that who he is (or was) no longer matters. I know he's a fictional character but I wish I could hug him and tell him that he's so much more than the things he's been forced to do.
He's seen and experienced things that a kid should be protected from and I really wish that he'd gone someplace else after leaving the army, but where else would he have gone? In Prehevil he was practically nobody, but even so it was the most familiar place for him. What's also depressing is that, while he hates the orphanage, he also sees it as a place of comfort. Perhaps subconsciously. It makes me angry and sad that such an abusive place is the closest thing Levi has to a home.
Are you okay? like, genuinely. that sounds horrid to go through, christ.
This is why I can't go with ending B cause what's the point of killing these characters if I'm too emotionally invested (beside that white coated mafia dude, he can fuck himself)
This is why I can't go with ending B cause I'm emotionally attached to the characters to even kill them (besides that one mafia dude he can die for all I care about)
Also on fanart- I want Daan and Levi to travel Europa together and helping each other deal with their problems.
COME ON
And then i come in and kill levi because i hate him and he sucks
ever since i saw the first fear and hunger video, my first introduction to both your channel and to the fear and hunger series, ive been waiting for this video on termina to come out for days and my patience has paid off! thank you for showing me this amazing series
Second channel?
"Or Marina carving a sigil into Levi's face on their first date" 👌10/10
I never played Fear and Hunger but I sat, watched and listened to both of your Fear and Hunger Full story analysis videos and I must say you have a gift at story telling and editing. Keep up the work and I look forward to more videos like this!
these games sound like an absolute chore to play, but the imagery and narrative on display is so compelling...in short, thank you for creating videos like this one, I can really appreciate the care and craft to showcase what this world has to offer
They aren't as bad as you might think, unless you're trying for ragnvaldr's S ending in the first game. Ugh that took so many tries.
These games are rewarding and exciting chores, i don't think they're fair and most likely you will have to suffer to gain some knowledge (unless you use a wiki) but i love it. It's a thrilling ride that has you on high alert all the time rewarding careful planning and intuition. Not all games have to be easy and approachable thank god
Father domek is the kind of guy that makes me actually love the story of fear and hunger termina specifically. He's a fully rounded character with massive flaws that still holds a realistic depiction of a father that may not agree with his daughters decision but goes with what she wants
"Bloodlines 2 is never coming out"
Truly the most terrifying thing fear and hunger has produced are those words :(
They actually put out an update a couple of days ago. Supposedly they'll be revealing who the new developer is in September.
Fr fr
As someone obsessed with fear and hunger but also too chickenshit to play thank you for giving a detailed description of what happens lol
Twin !!!!
Same, I love the story so much I am now obsessed with Beserk and Lord of the Mysteries
just like me fr
I think whats most disturbing about the oprhanage is the sigil of sylvian and gro-goroth near hugos office.
Oh Jesus I never made that connection. Nice but disturbing catch
Why is that so disturbing? I haven't played thr games so I don't fully understand the roles of those gods other than as the creator and destroyer gods
@@combatcorncob6334 Sylvian is the embodiment of love and lust. Masturbation and sex are ways to worship her. Gro-goroth is the embodiment of destruction and death. Sacrificing people is a way to worship him. The two sigils there implies molestation and child sacrifice
@@combatcorncob6334
Gro-Goroth is a God that is given blood sacrifices to show affinity, and in an orphanage where children have nobody looking for them, blood sacrifices and easy access.
Sylvian is the god of fertility and, put frankly s3x. And to show affinity to sylvian, s3xual acts are often performed on her sigil.... in an orphanage... next to an enemy who wants to take his clothes off...
Grogoroth takes children as sacrifices.@@combatcorncob6334
An ending where a seemingly frailer than most character ascends into godhood after being shown kindness and support eh?
The only video I have seen of Termina was a Short compiling Tanaka's many deaths. Then soon after youtube recomended me this channel. A quite the weird trip but I won't complain. Your essays and decompresion of the story is enthralling!
Regardless of what awaits in the future of this channel the ones you have put out have become some of the ones I return often. Thank you for your hard work!
After watching this masterpiece i think it deserves a second video, lots of themes, character's backstory, interactions, motivations and personalities, world building, theories etc that was left somewhat unexplored
Ooooo, yeah! Maybe she can try for 3 hrs instead!
She's probably waiting on more routes to be added. Already 2 more confirmed.
@@DaisiesTC
Hey, where can I find the confirmation? Just curious
@@GabrielCosta-xt1dv That's one of the posts the dev made about upcoming updates, but I don't have a twitter so can't look for the other posts with the new twitter changes lol. I just happened to have this link already.
@@GabrielCosta-xt1dv I think the dev also has an official Discord
I love the idea that some characters just use their fist squaring up against Gods and Monsters
i love the way you showed this off. youre a very talented narrator presenting this fascinating game!
I picked Daan because he looked like me (except I'm not missing an eye) and he ended up being one of the more interesting characters ability-wise. My first (and longest) love was also murdered and my family has a strange past (although I thankfully didn't lose them to an orgy cult). I think he's still my favorite character despite what he becomes. The only drawback is when I played there were no guides online for Daan yet and the frustrating time system makes it so you'll want one... I spent over a hundred hours and most of it was lost because I can't save all the time like I did in the first.
Aye yo murdered
I often need a cane to walk so I went with Olivia, and having even a minor personal connection to the character really ramped up the fear factor.
Daan is suuuuper good once you figure out how analyze works, but I can see him being painful before that.
My headcanon is that Karin saves him from himself after Olivia does ending A 😭
Yeah... you dont just admit your greatest love was murdered in a youtube comment... You're suspect.
am 😢BB"666:"😂😂😂
@@sirrealism7300
,,, 😢😢😢 Sc ss je q
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Please keep making these videos. Fear and hunger lore is barely even present on UA-cam so it’s great seeing you make it happen
I haven’t even played these games, and yet I’m enraptured by the stories they seem to be telling. I’m very glad Worm Girl is making these vids.
this vid is so good. i literally cried at ur retelling of marina's struggles with her father & samarie's unrequited love for her lmao. new fav youtuber
This game artstyle is fenomenal. The author of the game is extremely talented.
It’s RPG maker, anyone can use the program. It is a good program for cheaply making RPG games though. Lots of customizability.
@@misanthropicservitorofmars2116the art is made by the dev, not the program.
@@shobooknight the art was made within the program. The nature of RPG maker restricts what you’re able to do. That’s why Fear and Hunger is so great. He had these limitations placed on the game due to being an RPG maker game. Through creativity and passion Mero rose above the limitations.
@@shobooknight and I’m mostly saying it to encourage others to check it out. RPG maker is a great thing. It’s allowed lots of great stories to be told.
@@misanthropicservitorofmars2116I think he might have ment the characters artwork and in general the illustrations made for the game
I started this video expecting Termina to be love child of Majora's Mask and Berserk and finished it seeing some kind of weird but in a good combination of Majora's Mask, Jojo/Castlevania, Bloodborne and Neon Genesis Evangelion. Super can't wait to see what the future playable characters bring to the table on top of fear and hunger 3
Depending on how far we jump a Warhammer 40kish world would be fun
The God Emperor of Mankind as the strongest New God uniting Humanity.
The Machine god could be the games version of the Void Dragon.
The old Gods are also pretty similar to the Chaos Gods
This is probably the best story analysis I've ever ever ever heard. So detailed and the pictures work very well with the story and the gameplay with it. I stand in awe at what you've accomplished here.
It feels weird that the god of fear and hunger is so remote in Termina. I only dug into these games through lore videos, so I might be missing knowledge here, but from what I've seen the god of fear and hunger presence in Termina is only seen through its influence and the cruel age. It kinda make sense, since she's supposed to be more akin to the old gods. But it still feels weird since she was pretty much the center piece of the first game, and while the game still keeps her name, she looks basically absent from the events of Termina.
I think it’s due to the fact the she’s a concept itself and the 2nd game kinda dives a bit more into that trying to make termina an embodiment of that concept. to me it’s more of a “concept” then an actual physical thing in this game but that’s just how I interpret it
Yes this is what I was thinking. If the whole point is to create an age where humanity has its own agency then fair enough new machine god would be needed. The whole point of the first game was that the ne God if fear and hunger was that God that pushed humans through their strife of fear and hunger to progress and not at the whims of the old Gods. But this still doesn’t give the agency they want because we see at the end of the first game the god if fear and hunger becomes more akin to the old gods shedding all affection and empathy after using it for your character and giving them a peaceful death. This machine God seems to actually like humans and actively try and create a better world for them to live in. But I agree in the sense that the god if fear and hunger itself was more or less left out in this game. Doesn’t even have a direct connection to the actual plot because technically she and all-mer(not anymore with the sulfer God) are the only old God comparable left in the world. We are told all the Old Gods have left leaving only their remnants of power that don’t really even have a will.
You narrate so well, presenting all the different routes and possibilities in such a cohesive and well paced way.
Props to you, excelent work.
Thank you!
After watching hours and hours of content about fear & hunger this is definitely the one that made the most sense and filled the most questions about the story..
Great job
A bit disappointed we don't see much of the GOD OF ULTRA VIOLENCE, the nightmare of all those lurking in the dark. Thanks for the amazing video, hope you continue making more amazing creation like this!
's called DOOM, check it out
Are you forgetting August? He manages to shoot Kaiser in the eyes with his bow and enchanted arrows, making him vulnerable to blindness, making his fight much more easy (it wasn't included in her video, but you can make that happens). His ancestor is Ragnvaldr.
I mean, we see that his descendants are still hunting monsters and that moonless is still around
Ragna is Human after all. He can died because of Old Age.
@@todo9633 Moonless is best character
I absolutely adore Daan's character, mostly because he reminds me a ton of my husband (orphaned doctor, blue hair, minus the dead spouse though because I'm definitely still alive lmao) he'll always be my favorite ❤️
Just watch out for cultists and you should be fine. I wish you two all the blessings of God.
Just promise you won't go around stitching people up for us, please?
that was daan's wife? @@MrCarsonChicago
Was he groomed to be a furry too?
fantastic video. Miro is a genius at this honestly, as you say all of the characters are such compelling weird little guys, even though you only find out bits of information about them. Marina and Olivia in particular are giving
About the torrmented one being alive, we see one of the new gods in the hall burnt by the floating head, the same god appears perfectly fine in termina.
It could be that, like the old gods, death losses all meaning for the new gods. Or perhaps time is what becomes meaningless.
That or maybe there's more than 1 tormented god.
the cycle of the new gods has been going on for a long-ass-fuckin' time, and the new god you become is reflected by the type of soul you have, dictated by what month you were born on.
@@AAa-kq6ro possible, but we see a large number of varied looking gods im the hall, more then the mumber of souls.
While its possible that theres just way more souls then we know of it seems more likley each souls god form is tailored to the specific person ascending.
So seeing this exact same god raises many questions.
@@cthulhluftagn3812 fair enough
@@cthulhluftagn3812 If that hall follows Valhalla lore, I think the new god would remain scarred by his/her life or even post ascension events. So that new god would be charred, or maybe Floaty didn't make it to that hall in the canon.
I like to think it's like getting knocked out. You're not really around for that time, YOU the thing we'd consider a person is temporarily gone, but you'll be fine and just experience a crap headache afterwards.
Now I wonder if death to a god is like the worst possible hangover or getting back is super easy, barely an inconvenience?
A darker thing to note with the Sulfur God that Black Khalav reveals is when All-mer shed his other half, it never states which side went to hell…
I'm reminded of a certain moment in Soma.
"The battlefield sends kids to the orphanage and the orphanage sends kids to the battlefield" dayum that hit me deep...
Thanks again for the hard work you put into these videos. The two hours and a half goes by really quickly and you make the complex stories much easier to digest.
Thank you! It's your support that's making it possible for me to put these episodes out regularly.
The conflict between individual and collective ethoses kind of makes me wonder if 3 won’t go for a cold war espionage bent twisted into another survival horror scenario
It sometimes can be hard to muster the motivation to watch a 2 hour + film, but long and detailed YT video essays are my bread and butter
EDIT: Took me a day to finish it, but fantastic work Worm Girl!
I wanted to say that I really hope that F&H 3 really expands The Machine God, I *love* the idea of Dream Internet, I am curious on how the world progresses because of it since it seems like a properly good being and its idea actually looks like a better version of real life internet, but I am eager to see how F&H twists Social Media and the Digital Era, and what kind of horrors and game mechanics arise with it.
Perhaps instead of taking place on the Modern 21st century, it goes Full Cyberpunk in the future, thinking about it, a Cyberpunk F&H with Dream Internet sounds insane, there is so much you can explore with that and twist the physical, the digital and the soul with it.
Same, lol. I'm always hesitant to jump into longer movies, but multiple hour long youtube videos are a different story
You. You get it.
Thats called antisocial personality disorder. You'll never fit into society. And are stuck here with us >:)
Ikr? This somehow feels more fulfilling than a movie but maybe that's just me
That is funny as I just finished Mandy (2 hours and 3 minutes). Such a good film.
You have a fantastic voice and cadence for commentary, and a great talent for crafting a well-structured script. I would love to see you explore more games in this way, you've more than earned my subscription
So… Somebody has already had to said this, but your delivery and your obvious preparation make your videos, recapping fear and hunger are so good that it has been on my bedtime playlist for the last two weeks. Not only amazing content, but wonderfully delivered too. So thanks!
I am constantly torn between wanting to know more about the game through videos because it is grueling and unforgiving to try and experience it all firsthand, and trying to avoid spoilers to experience it all myself because it's just so interesting when I stumble into something cool without knowing it
Great video! I really appreciate the first part that explains the setting, kind of makes me know what my character should know at the beginning to an extent.
Oh damn, it's Simo.
My usual advice is to do one playthrough blind and then lift the embargo, but depending on your schedule and sensibilities that might not make as much sense. You must follow your heart!
@@mutantwormgirl ended up watching the whole thing. Absolutely mindblown! I kind of suspected that I was being tricked the first time I was told to kill the other contestants, but I could have never anticipated all that! I didnt think the second game would be that tied to the first one.
Great work, your effort to bring us this video is much appreciated!
It was gutsy to make the host of the festival into the main villain. I assumed he'd be more like Igor in Persona, either a guide or a minor antagonist.
Im personally really not good with horror games, i get way to into them, but watching videos about them is totally fine and gives me the dread/horror in a lighter portion.
It makes me sad that Termina, is probably the ending of the Old World magic forever, so no longer Gro-Goroth, Sylvian, Rher, Funger, New Gods appeareances.
Spoileers ahead:
Why? August and O'saa both represent the old worlds ideals, ancient knowledge and untammed nature. They pursued Kaiser (Sulphur, Path of the Subconscious) into a fruitless effort, changed nothing if you follow the tendril suffering.
And in ending A, we know for sure that their hermetic world dies with them, old traditions and values will be a thing of the past.
Fear and Hunger evolves into Logic, (the 1st and 2 second industrial revolution) and Logic will take over as the 3rd and 4rd revolution, no place for pagan magic.
Just a crackpot theory but Termina (which sounds like Ending in romance language) represent the true Ending of Fear and Hunger cycle, and all of the Old World influence and even the new gods one (historically religion loses importance after WW2, especially in England, Finland, Norway, Lithuania, Estonia, Latvia and economic structure becomes oriented about future conflicts).
I won't be surprised if the new game is about the cold war, extinction of the empires, and progression into the cannibalistic tech world, exploration of Vinland and lack of religion altogether. (Only All-Mer (Conservative), Sulphur (Anarchism), Logic (Progressive) remains as an concept.
In O'saa's B ending, he starts a new cult with himself as the leader. I wonder if he'll be a mythical figure in part 3, maybe even a new source of magic. If you talk to him on the train, he says that the gods are only necessary because humanity doesn't have the willpower to believe in itself.
@@mutantwormgirlmaybe that’s what made the god of fear and hunger so powerful. As you said yourself, humanity for the first time had a god they could actually somewhat relate to, which made it powerful (and by extension, since it was similar to their own experiences, almost were believing in humanity itself for the first time)
you never know. even here where old gods power was waning we still see them affecting the world, so its possible they won't be entirly gone even with Logic taiking over potentially.
The old gods are probably still relevant in other regions like Vinland, I doubt other species like sergals would be interested in an entirely human god.
With the thematic focus of this story, and the clearly flawed and unfinished path LeGarde is on, I wonder how the next game will sythesize the fears of the modern age into a new story. Something that I wonderr about is, these games have embodied some of the worst nightmares about how we view the past, pre-modern as hyperviolent and esoteric, the modernist age as one of some of those esoteric beliefs twisted into systematized ways to organize and dehumanize people while retaining that same dark heart where the magical thinking that powered the beliefs of the old world lurks just below the surface. Will "Logic" truly be different in function, even if the form changes? Just as with our world, I think a worship of logic as a new god will unleash a swathe of horrors even as the world "advances".
Can we just take a second to appreciate how much time and energy was put in this video? Hours of gameplay just for us to watch.. it's honestly too kind, you're great to us!
Ah yes, the feature length timeline analysis has arrived!
Not feature length of the game though as that's likely 40 hours of trying to get around all the bullshit thrown at you
Really like the funny ''love is in the air'' with Levi and Marina. But i'm also curious as to if you are gonna go back to the story of the game every time a new character is added, since the plan is to have most of the 14 as a playable characters (i really want to see more of the insight of August and Samarie).
I dont get it, does levi and marina have a Henryk and Abella type deal going on? If so, why can't you recruit them at the same time then?
@@pancakes8816 You can. I have both Levi and Marina in my party at the night of day 1. You just need to speedrun a bit to prevent Marina from being kidnapped by the Gentleman and open the gate to the city during the afternoon so Marina can be at the bookstore at night. Then you just tell her you're going to the church, go there, and she will join you once you arrive.
Just wanted to say that you have a fantastic voice for long-form video like this. It's emotive enough without being distracting, and consistent enough without being monotone. I'd listen to you narrate a tax form and my blood pressure would thank me for it. Awesome job in every respect. Thanks for all the hard work on making this video. :)
As someone who’s become a Funger addict in 2023, your video essays are probably some of my absolute favourite videos on these games by a country mile. You spoil a few things, but there’s so much that’s still out there to discover, and I like the way you structure your content around it very much.
thank you for this, i do not have the guts to play a game like this, despite being immensely intrigued by them. having a "safer" option of experiencing it is great. your presentation style, voice and comments are really good as well. enjoyed this one just as much as your original F&H story analysis.
inb4 Logic is a metaphor for The Internet and F&H3 is gonna be about the Modern Horrors Beyond Comprehension that we are currently experiencing.
The explanation of the first fear and hunger game was amazing, but this one is nothing short of mindbogglingly incredible. Given how many branching paths the second game has makes covering the whole story and the multiple facets tough enough, but when you factor in how tough the game is this must have taken forever. I'm definitely watching this several times to soak in all the details!
I feel there could be a way for Tanaka to live longer despite of all the mishaps you have to avoid.
You'd think it's pointless to include him as a piece in the narrative - too many contradictory and specific details all with the same end.
But with the way Marcoh and him bond and train together.
With the way Marcoh was moonscorched in the apartments and you see Tanaka's resolve bloom, it's the perfect recruitment point. One character who you didn't choose as a party member has to die for another one to be willing. This would convince me he's something more than his various deaths when Orange expands the roster.
Your write ups of these games are charming. You go Worm Girl!
Thank you! I'm working on a new one for a game called The Wooden Ocean, should be out in a couple of weeks.
Both of the F&H videos you've done are so great at making an understandable narrative out of the many questions left unanswered. I dont typically like unforgiving RPGs like these but the story is so fascinating, I really like how its gained a renaissance over the past year. Good one.
I've seen so many F&H: Temina "Full Story Analysis" videos, scratching only the top of the game and giving theories about every miniscule little detail they think is important. Only your video so far does a great job of telling a coherent story (Not only in endings, but character motivations and their different routes/reactions) of this massive game! I really hope more people will see it and enjoy it as much as I did
Thank you so very much!!!
I like to think that the ending A, with Olviva's sacrifice to Logic. The rest (except Caligua of course) escaped. It feels like the most canon and I love the layout you did with everyone!
Some of them had to die for drama. Tanaka finally rises to his Latent Soul's true potential and proves himself as an asset only to be killed by a fluke mistake. Samarie uses what little power she has left to save Marina and the others from a threat they can't handle alone before succumbing to her terminal fate. Henryk is amiable at first but becomes moonscorched after being stopped from poisoning everyone by Daan and Karin, forcing the team to abandon him. And Caligura, after a fail SA, has the utter shit beat out of him by Marcoh, Abella, Marina, and Levi and falls into the sewers to transform into his moonscorched form and is killed for good when the gang encounters him again. Pav dies obviously the same way he did facing Kaiser, but August survives. Yeah all the PCs make it out alive, with their trauma but also the new friends they've made through this nightmare, and swear to keep in touch and call upon each other to face these monstrosities in the future if need be
@@tuckernutter that's very true. I likely picture that. All the NC die except Augest...maybe. Maybe it's because I really like him as a character
I have to say that I did not expect these games to get me like they did. _Fear and Hunger_ always seemed to me like a standard dark fantasy styled game, and even when I got a small taste of the opening, I only ever felt like it was going down a standard path of the bleak and the unknowable consuming all before the inevitable end. Instead, I was met with an almost contrapositive experience. The Gods exist, have a defined role to play in the universe, and act with determined steps, but humanity itself is an undefinable chaos that begins at the opposite side of the spectrum, and can evolve itself to any other point by practically any means. The game has you think that perhaps that Rher is the final foe, and yet it turned out to be nothing more than a half-dead husk, used as a tool by a cult, that sprung from another cult, that sprung from another cult. All of which are working with and against each other to achieve individualized ideas of the answer of how to bring humanity into its next age.
Even more so, the game seems to follow a trend of Deific Unity. The old gods exist as an interconnected network of creators, destroyers, and processors, that all exist as part of the natural cycle. The New Gods, however, were merely human, individuals who rose to great power under their own means, for their own means. It was only when they chose to become part of a greater process, that the way to true ascendance was opened to them, as when Nilvan and Le'garde produced an offspring that became a living conduit of all fear and anguish in the world, or here, when Le'Garde manipulated the world in order for Logic to be born, regardless of who drove it. The game inspires a lot of thought and intrigue that I am glad it was willing to allow the player to think on, rather than resorting to a conclusion of such thoughts being pointless where we are headed.
All in all, I am very glad I took this journey into the abyss, and I cannot wait to bring others back with me!
@2:15:04 One of my favorite things of ending B is the minor implications made by some of those photos we recieve. That's clearly Samire with Marina in her picture, so did the doppelgangers we not meet fully take over their counterparts? If that's the case, is Marcoh's doppelganger with his sister right now and she doesn't even know? Equally if Ending A Olivia is in the Artificial Green but she never kills her doppelganger (who isn't hostile immediately), did she just carry on living Olivia's life?
In Samire's case maybe this is better for her to die and someone else take the pain than returning to her old life in the Vatican, although with Marina getting a special interaction with Samire on first day mornings when sleeping in some beds, it's more likely than not she died at her lovers hands only to be replaced, not even mentioning how alarming this must be to post-Prehevil ending B Marina if she did kill Samire and she showed up later in her life😢
You know it's a well-written narrative when a photograph can make you write a thousand words hehe.
this stuff is like crack to me, i've watched both videos today and never been more enthralled by a good story teller!!! thank you Ms. Worm Girl
Finished the game today and immediately went to watch this video. Just like the first one, the story in these games is surprisingly deep and thought out. Also, the video was great!
You do some incredible work. I can't even imagine the dedication and sheer effort this video must have taken. Keep doing your thing, your videos have such a unique and engaging quality to them :)
I got one shotted by platoon like four times just trying to record the ending, lucky coins and everything 🥲
@@mutantwormgirl That's the fear and hunger experience babeeeyyy 👍👍👍
I first watched this video a year ago, when I was visiting my college for the first time. I was far from home and disoriented and arguing with my mother constantly. I was genuinely interested in funger lore, but found that something about your voice and editing calmed my soul, and I kept falling asleep. In the year since this video has kept me good company. I watch it when I'm alone and need to feel cuddled, or when I need peace so I can sleep. Thank you and I wish you the best.
I have to admit that I do not really understand the lore of these games but I did watch the entire first video because I adore how your voice sounds. Calm and even while talking about torture and death and all the horrible things in the world. I will continue to try and understand these games but I just wanted to thank you for both Fear and Hunger videos as they are great ways to calm down after a stressful day!
Great video! A little disappointed you only covered a couple of the moonscorched characters, but I understand why you didn't cover any more. I'd love to see a video dedicated to going in depth about the moonscorched contestants! Just a suggestion! Keep up the good work :)