In-Depth Explanation Of The Frame Meter In Street Fighter 6

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  • Опубліковано 3 сер 2024
  • PART 2 IS UP! ➡️ • In-Depth Explanation O...
    THE FRAME METER IS A NEW VERY POWERFUL TOOL IN HELPING US LAB SF6!
    POST-RELEASE ERRATA (6/25/2023):
    - Above the Frame Meter, the text that used to say "Recovery" has now been changed to "Advantage", which is much much better!
    - The example I gave of a fully invincible get-off-me Overdrive move was Kimberly's OD Spin Kick. That no longer has full invincibility and can no longer be used as a wake-up DP type move.
    - I don't think I'm ever gonna get to a shorter version of the Frame Meter explanation video. Dammit.
    One of the newest editions to Street Fighter 6's Training Mode is the Frame Meter. We haven't really seen anything like this before in a Fighting Game, and it's super valuable and really powerful in terms of what it shows us and how we can evaluate situations and learn how to handle certain setups. James takes the time to painstakingly explain the Frame Meter here in extreme detail, so sit back, relax, and enjoy!
    == TIME STAMPS ==
    0:00:00 Intro
    0:00:24 What Is A Frame?
    0:01:15 Startup, Active, Recovery + Counters
    0:03:12 Multi-hitting Moves
    0:04:04 The Numbers Of The Frame Meter
    0:06:27 1P & 2P Timeline
    0:07:58 Hit Stun, Block Stun, and Being "Plus" or "Minus"
    0:11:17 Hit/Block Stop And Animation Follow-throughs
    0:12:56 Multiple Attacks In The Frame Meter
    0:14:09 Would You Like Even MORE Frame Meter Info?
    0:14:44 Movement And Armor Frames
    0:15:58 Invincibility Frames
    0:18:42 Projectile Frames
    0:19:36 Outro
    == SOCIALS ==
    Please follow James Chen on these other platforms, especially on Twitch as James is an expert at teaching and helping beginners learn fighting games live on stream.
    TWITTER: / jchensor
    TWITCH: / jchensor
    If you want to help support James financially, you can subscribe to the Twitch link above, or consider donating directly to James at: streamlabs.com/jchensor/tip
  • Ігри

КОМЕНТАРІ • 349

  • @UltraChenTV
    @UltraChenTV  Рік тому +94

    PART 2 IS OUT NOW, ALL ABOUT HOW TO USE THE FRAME METER TO FIGURE OUT COMBOS! ua-cam.com/video/JD9tGulvel8/v-deo.html
    The "Condensed" version of the Frame Meter basics still isn't up. Do people still want it? I can still work on it when I finally have the chance. LOL!

    • @Godwinsname
      @Godwinsname Рік тому +1

      Superuseful. I would like a part 2 indeed, although I do think this already really helps a lot for those topics. Still interested what else is there though, thank you :)

    • @alkannahcartwright4984
      @alkannahcartwright4984 Рік тому

      Nice break down my friend

    • @americoperez810
      @americoperez810 Рік тому

      @@Godwinsname I 2nd this. Please make a part 2!!

    • @suicine2859
      @suicine2859 Рік тому

      Is it up?

    • @MK-vi2cm
      @MK-vi2cm Рік тому

      👀?

  • @bigchichi1176
    @bigchichi1176 Рік тому +89

    As someone completely new to SF6, this has been a great help.

    • @SlickRick4EVER
      @SlickRick4EVER Рік тому

      Welcome… and enjoy it, once you get it.

    • @TwistedSoul2002
      @TwistedSoul2002 Рік тому +5

      We’re all new to SF6…. 🤨

    • @vymere9728
      @vymere9728 Рік тому

      @@TwistedSoul2002 Ur also new to engineering? :D When I bought it I never could've imagined the depth it has.

  • @AyaGumede
    @AyaGumede Рік тому +83

    This video seriously needs to be watched more. A lot of these casual players would benefit so much from it

    • @heroicsquirrel3195
      @heroicsquirrel3195 Рік тому +3

      Im one of them trying to get out of silver🫡

    • @AyaGumede
      @AyaGumede Рік тому

      @@heroicsquirrel3195 Don't forget to work on your knowledge of the Drive System. Once you master that, Platinum rank will be easy to get.

    • @heroicsquirrel3195
      @heroicsquirrel3195 Рік тому

      @@AyaGumede i got to silver 5 stars in the beta, the hardest thing for me right now is confirming punish counters/counters into the combos that only work with counters, gotta really get my understanding of characters frame data, combo system feels good, reacting to DI with my own isnt hard, parrying is easy, instant drive rush is easy enough, my goal is to reach gold in a few months, then diamond will be my ultimate goal, i feel then i can officially say im good haha and this game is so fun that it might be the only fighting ill ever wanna take that far, sfv and mk11 never grabbed enough

    • @AyaGumede
      @AyaGumede Рік тому +1

      @@heroicsquirrel3195 LOL, wait until you get hold of the full game with all the starting roster. It's gonna be lit

    • @ihavetubes
      @ihavetubes Рік тому

      what confuses the hell out of me is the start up frames but in the bottom it would say green 5 but on the top it says startup 6F 😐

  • @BlackTylerOG
    @BlackTylerOG Рік тому +26

    James you’re a treasure to the FGC and gaming in general! A living legend!!

  • @sneakyoctogaming
    @sneakyoctogaming Рік тому +13

    I would love a part 2 of how to use frame data to figure out new combos or longer combos outside of what the trials will give us. Love this video!

  • @dadtier564
    @dadtier564 Рік тому +4

    James no other creator is taking their time to TEACH this as you are, thank you. You don’t rush over anything and you have a gift in teaching.

  • @IllmatikRebelTV
    @IllmatikRebelTV Рік тому +20

    Definitely need a part 2. And gonna re watch this and take a lot of notes

  • @KrsJin
    @KrsJin Рік тому +7

    Yeah yeah this video is amazing and necessary. Beneficial to new players and veterans alike. But can we appreciate how good this game looks in slow-mo? These animations are actually nuts.

  • @xaviergonzales9562
    @xaviergonzales9562 Рік тому +14

    James dropping the knowledge! Man James it’s so surreal , I used to watch you cast with ultra David back in the day when I was a massive stream monster haha . And now years later as I emerge back into the fgc for street fighter 6 I’m seeing all these guys I used to watch . Man thanks for all the entertainment over the years . Looking forward to the future of fighting games . Hope everyone is having a great day !

  • @AB21
    @AB21 Рік тому +2

    This frame meter needs to be in every single fighting game, it is genuinely amazing.

  • @grissett22
    @grissett22 Рік тому +2

    Part 2 me please !!! As newcomer to fighting games I find this stuff wild ! I never knew fighting games were this deep ! Especially using frames to come up with combos I vote part 2 for newcomers like me that really want to get into fighting games

  • @davidjsaul
    @davidjsaul Рік тому +1

    As a casual player I found this fascinating and you have a gift for explaining it all very simply for the lay man. Thanks!

  • @Zlei.
    @Zlei. Рік тому +1

    I'm new to frame data so I got some of this, but at the same time, I'll have to watch this a few times for everything to stick.
    Insightful video as always.

  • @lazzygnome4060
    @lazzygnome4060 Рік тому +9

    This video is great, and you should definitely do a follow-up showcasing the concept of "turns." Once you start getting into the concept of how to "take your turn," you can pretty fluidly go into the concept of spacing, and how your turn might not actually be yours to take, depending on more specific interactions.

    • @PKshockwave
      @PKshockwave Рік тому +1

      This exactly. Now that I fully understand what it means to be plus from this vid I find myself wondering what's to stop a person from just throwing out moves that are plus on block. Like Problem X with Bison just racking up gray life on his ops in sf5

    • @lazzygnome4060
      @lazzygnome4060 Рік тому

      @Kyornik the quantity of plus moves from 5 to 6 will likely be the big difference in how pressure works. In 5, some characters (like the aforementioned M. Bison) have a ton of buttons that leave him plus, allowing for seemingly endless block strings. In 6, it looks like plus buttons are going to be much more rare, making such crazy pressure less easy to get.

  • @DmarquettePainter
    @DmarquettePainter Рік тому

    James is a really good speaker, very thorough explanation and excellent delivery. This sounds like an official “how to” guide straight from Capcom

  • @gabrielbalduvino6453
    @gabrielbalduvino6453 Рік тому

    great work man!

  • @schwim69
    @schwim69 Рік тому +1

    Excellent breakdown - looking forward to more!

  • @zidane1845
    @zidane1845 Рік тому

    Wow. Great vid and editing :)

  • @pyrotron83
    @pyrotron83 Рік тому

    Very nice, James! More, please!

  • @a.e.w.384
    @a.e.w.384 Рік тому +5

    Great stuff. If I was at capcom I would have this video somehow embedded in the training menu for easy access. It speeds up learning the interface dramatically.

  • @moradomusic2823
    @moradomusic2823 Рік тому +5

    Thank you so much for this! Please give us a part 2 this was awesome as you've always been!

  •  Рік тому

    Great guide, thanks James

  • @johnmccullough251
    @johnmccullough251 Рік тому

    My journey in the lab starts in an hour and a half. Thank you for this!

  • @FapOlympics
    @FapOlympics Рік тому +3

    Please absolutely do another video. As someone who generally plays by feel this was easy to digest and eye opening! Feel like I will now lab more efficiently with an understanding of frame data!

  • @sometingclever
    @sometingclever Рік тому +1

    This was so helpful. Thank you for making it!

  • @PSpiel8861
    @PSpiel8861 Рік тому +2

    Super informative thank you. Looking forward to a part two 👍

  • @Monokai
    @Monokai Рік тому

    These videos are excellent James. Thanks a lot.

  • @hannibal1020
    @hannibal1020 Рік тому

    Keepum coming James!!!

  • @sombreval7727
    @sombreval7727 Рік тому

    Really nice video and super well explained ! I can't wait for part 2 on combos !

  • @Tryhardblackguy
    @Tryhardblackguy Рік тому

    This video is amazing, thanks. Definitely want a part 2

  • @DaaxPlays
    @DaaxPlays Рік тому

    Amazing video! Thanks for the knowledge cant wait to apply it in game!
    TY

  • @Lanoom
    @Lanoom Рік тому

    This is so cool and informative!

  • @Godwinsname
    @Godwinsname Рік тому

    There it is! Thanks James! :)

  • @Thund3rcross
    @Thund3rcross Рік тому

    I hope everyone that are new to sf6 like me, watches this gem of a vedio, thank you Mr. James

  • @jonathenortiz4667
    @jonathenortiz4667 Рік тому

    Wow! This is literally the best way to explain frame data and understanding what the bar is doing. Thanks a bunch!

  • @HCTFuzz722
    @HCTFuzz722 Рік тому +2

    Wonderful video, great info! Part 2 please 😁

  • @hahumbra
    @hahumbra Рік тому

    So neat explanation. Thanx

  • @slimblitz56
    @slimblitz56 Рік тому

    Thank you so much. More frame data info will be appreciated!!!

  • @Dorask
    @Dorask Рік тому

    That video was pure gold. I can't wait for part 2.

  • @Gabberz123
    @Gabberz123 Рік тому

    Well, this and the training mode video have me subbed. Keep it up! :D

  • @next-genleap3533
    @next-genleap3533 Рік тому

    Excellent video James

  • @bryantbest8372
    @bryantbest8372 Рік тому

    This was such a great video. Please make a part 2 soon!

  • @ant1kryst
    @ant1kryst Рік тому

    been wanting to understand this. thank you for greatly explaining this. very easy to understand.

  • @nicholaslara0405
    @nicholaslara0405 Рік тому

    This is the best explanation of the frame bar i saw so far on YT. Thanks.

  • @kdbuu8989
    @kdbuu8989 Рік тому

    Absolutely beast with the explanation. Greatly appreciate it

  • @toshikikarukawa8148
    @toshikikarukawa8148 Рік тому

    Extremely useful, thanks!

  • @labitojones9675
    @labitojones9675 Рік тому

    James Chen paved my path ti understand SF in SFIV and i cannot wait to see all tthe new players learn from him as well! Love this man

  • @vijendersingh3501
    @vijendersingh3501 Рік тому

    Straight to the point.. very nice video... Thanks..

  • @fonsoccs
    @fonsoccs Рік тому +1

    Please continue , this videos are amazing

  • @jelbroTV
    @jelbroTV Рік тому

    Amazing video, think I finally understand frame data now!

  • @Techrival
    @Techrival Рік тому

    This video is perfect! More please!

  • @DOFIXERR
    @DOFIXERR Рік тому

    This is such an excellent video. Seriously, thank you for this James!

  • @suphermes7237
    @suphermes7237 Рік тому

    Very helpful! Part two please!

  • @TheSPECTRELIGHT
    @TheSPECTRELIGHT Рік тому

    Phenomenal work James! Definitely would love to see more about the frame meter!!!

  • @alexanderperez2096
    @alexanderperez2096 Рік тому +1

    Thank you so much for this video James. You helped break this down so that I can understand a lot better.

  • @verossimilhante
    @verossimilhante Рік тому

    Thank you so much for this video, you helped me a LOT! I would definetely watch a part 2 video!

  • @fugutabetai
    @fugutabetai Рік тому

    The editing on this is amazing.

  • @TripleOAgent
    @TripleOAgent Рік тому +1

    Part 2 please. It’s very much needed and appreciated!!

  • @bl3681
    @bl3681 Рік тому

    You rock so hard, James. Thank you very much for putting this together! It's an incredibly useful breakdown of a wonderful tool and it's going to be the first thing I show any newbies who are looking to get deeper into the game. I look forward to part 2!

  • @gui_cm
    @gui_cm Рік тому +2

    Having a video like this is so useful for anything that wants to have a better understanding of fighting games, thank you so much and hope you keep doing it!

  • @gold-uz1or
    @gold-uz1or Рік тому +1

    We need more of this type of stuff, Very informative and helpful and explained very well.

  • @damian_fgc
    @damian_fgc Рік тому +1

    Your previous videos and this one are amazing. I'd love to see a 2nd part as you said. Thank you so much

  • @brebeaa
    @brebeaa Рік тому

    This is an incredibly helpful, well explained breakdown. Thank you so much!!

  • @axellis8333
    @axellis8333 Рік тому +2

    This video is going to be a legendary video for anyone to get started on SF6! Thanks a lot for going over a lot of this.

  • @paullucci
    @paullucci Рік тому

    This was great! Thanks!

  • @biquiba
    @biquiba Рік тому

    Amazing James, amazing.

  • @Dr0pDe4DDanny
    @Dr0pDe4DDanny Рік тому +1

    Thanks for this! Part 2 please.

  • @JeremeSanders
    @JeremeSanders 8 місяців тому

    This was amazing, thanks so much!

  • @jr0ck2534
    @jr0ck2534 Рік тому +1

    Loved this. Part 2 please

  • @CloaknDagger
    @CloaknDagger Рік тому

    This was WONDERFUL! Please make a part 2!!!!!!!!!!!!!

  • @ivandariogye
    @ivandariogye 27 днів тому

    Great video!

  • @jnastywot2298
    @jnastywot2298 Рік тому

    So glad you made this video, was definitely confuses about alot of the finer points of this frame data display bar!
    Cant wait to get this game and pab some situations out more effectively.

  • @mrdfwproductions
    @mrdfwproductions Рік тому

    What an amazing video that I needed, thank you. Please make a part 2 because this really helped clarify things.

  • @elilandrum2017
    @elilandrum2017 Рік тому

    Please make the part 2 video, this is just what I needed!

  • @gifmenger3588
    @gifmenger3588 Рік тому +1

    mann i learned a ton ! i would love a part two! really curious how to do the combo part!

  • @LaPunaisedu31
    @LaPunaisedu31 Рік тому

    great initiative james 👍

  • @alanius8271
    @alanius8271 Рік тому

    Holy cow, james! I could watch your lessons for days! I never tire of learning from you

  • @johnroser5841
    @johnroser5841 Рік тому

    Once again, phenomenal work explaining the concept and how this in-game tool works. Thank you for your contributions to the community James, you’re the man!

  • @adr916sac
    @adr916sac Рік тому

    Very helpful thank you! Keep up the videos

  • @poeticider
    @poeticider Рік тому

    Thanks James. I had a relative understanding of the frame meter but this filled in a lot of gaps!

  • @HolySok
    @HolySok Рік тому +1

    This was really useful. Coming from Tekken and its frame data boxes to these meters just frazzled my mind! Definitely would love a Part 2, also.

  • @stephansotomayor9696
    @stephansotomayor9696 Рік тому

    Hey James this video was so amazing. You explained everything so well and clear to understand very, very impressive

  • @godsbane13
    @godsbane13 Рік тому

    more please. best way to teach. the explanations of the lingo help so much. iv asked for help so many times, and ppl just reply with so much lingo, they may as well be speaking in another language.

  • @sm7085
    @sm7085 Рік тому

    Incredibly detailed video with great explanations. As someone who is well versed in fighting games, there were still a few things i didn't quite understand such as the two different startup numbers. This video explains many things about SF6 frame meter for both new and existing players. Great job!

  • @sinn3r147
    @sinn3r147 Рік тому

    Ok James listen up. We need part 2, 3, 4 and 5 of this. Thanks for the great content and keep these coming

  • @mattchewie888
    @mattchewie888 Рік тому

    thank you, this was extremely helpful. i've always been a more instinctive player, so after hearing a lot of the lingo, this cleared up a lot

  • @j.w.1367
    @j.w.1367 Рік тому

    What a great explanation!

  • @spx2327
    @spx2327 Рік тому

    Thank you sensei Chen, a part 2 would be much appreciated! 🦾

  • @King_jamiee
    @King_jamiee Рік тому

    I would love to see a part 2 of this,had to bookmark this amazing video for sf homework

  • @binshuo
    @binshuo Рік тому

    This video is gem. Great resource

  • @martinvalerocasas451
    @martinvalerocasas451 Рік тому

    This was so helpful. I was confused about the two values of startup. I'd like to see a part 2!

  • @hernique
    @hernique Рік тому

    This is my first SF and FG and while I understood the general concepts of frame data, this has been an imense help to clarify and understand concepts betters

  • @darkshortyx
    @darkshortyx Рік тому +2

    I want to see a part 2 James!!

  • @coryharris1939
    @coryharris1939 Рік тому

    Doing the lords work. Appreciate the video

  • @sterlingsire
    @sterlingsire Рік тому

    Really looking forward to the in-depth combo video with the frame meter! That's actually why I watched this video so I hope it's soon.

  • @FossilArcade
    @FossilArcade Рік тому

    Thanks for the video!

  • @akinasgreatest01
    @akinasgreatest01 Рік тому

    5:40 you have answered the exact question i was about to type. I was so confused during the beta. thank you so much

  • @rafaelsantossilva5168
    @rafaelsantossilva5168 Рік тому +1

    Part 2 yes pleeeease. AWESOME video btw!

  • @D-Pad07
    @D-Pad07 Рік тому +1

    Amazing guide for frame data 👍

  • @Galaredon
    @Galaredon Рік тому

    Thank you James.
    This is THE video I was waiting for ever since I saw those colorful bars at the bottom, in various demo/beta videos.
    Would love to see more and about the concept of trading.