LEVEL UP Your Game Design Toolkit (Godot for Beginners)

Поділитися
Вставка
  • Опубліковано 29 вер 2024

КОМЕНТАРІ • 669

  • @CocoCode
    @CocoCode  3 місяці тому +29

    ➡PART 3: ua-cam.com/video/kBzV7vgdQfU/v-deo.html
    Enemies, Health system, double jump and MORE

  • @samuelmackie8716
    @samuelmackie8716 9 місяців тому +202

    I just finished your "First Game" Godot tutorial and come back to my UA-cam home screen to see you just uploaded this video an hour ago, awesome timing! Thanks for the great videos!

  • @ayo_chan3385
    @ayo_chan3385 9 місяців тому +10

    I like how you explained everything step by step
    Even though English isn’t my first language I understand everything and i like how you give us chance to do things by ourselves 🌟

    • @CocoCode
      @CocoCode  9 місяців тому +5

      I’m not native as well, so I’m glad everything was understandable! 🍾

    • @kingcoveryepic
      @kingcoveryepic 5 місяців тому +1

      @@CocoCode I am native, and it was indeed understandable. Thanks a lot, man!

  • @carryingcrosses428
    @carryingcrosses428 7 місяців тому

    Dang. Made it all the way to the end, and I have no finished target level for my main menu. Really good tutorial! Thank you very much. I'll rewatch and see what I missed. Hope you are blessed!

  • @anyehn4cl35
    @anyehn4cl35 9 місяців тому +1

    When I added the camera to the character's child node, the character shook when it moved

  • @derekplus
    @derekplus 6 місяців тому

    Great video! I'm ready for part 3 hahaha.

  • @djrival819
    @djrival819 8 місяців тому

    Incredible tutorial, I now know tha way!

  • @favMusrelax
    @favMusrelax 5 місяців тому

    Дякую ви просто мастер!!!!!

  • @mikk86
    @mikk86 8 місяців тому

    I barely comment, but I must now, say a big thank you, it was a big help to start again and learn a new environment through this very nicely structured tutorial. Can't wait to see that 3rd chapter that everybody demands now :)

  • @Yilue
    @Yilue 7 місяців тому

    Huh I just discovered what its like to be a programmer. I got too used to putting colons after else that at 7:25 I automatically did it for this. I couldnt find out what was causing the problem xD So I came back 2 days later and the first thing I look at in this video is that theres no colon after if.

  • @King-Sugaroo
    @King-Sugaroo 7 місяців тому

    Are you going to make a sequel to this episode?

  • @pgaming3891
    @pgaming3891 4 місяці тому +23

    please we need part - 3 of godot
    edit :- like if you agree

  • @mightymogu4759
    @mightymogu4759 9 місяців тому +90

    Firstly, thank you so much for these amazing tutorials!
    This tutorial, and Part 1, are absolutely incredibly well-made! I love the beginner-friendly approach combined with the awesome teaching-style and beautiful video editing!
    Would you perhaps consider a Part 3 for extra features/polish? I was hoping we could look at wall sliding/jumping!

    • @CocoCode
      @CocoCode  9 місяців тому +34

      Thank you! 🔥
      If part 2 will go well (many people will be interested), why not!

    • @joker_3003
      @joker_3003 9 місяців тому +2

      @@CocoCode Oh yes for sure this will be good! Please continue with this beautiful series! I just started with Godot, coming from Gamemaker, and this is perfect to start learning Godot! I just subscribed and hope to hear that bell ring soon :D

    • @martinwinther9006
      @martinwinther9006 8 місяців тому +3

      @@CocoCode how about playing sounds and adding effects like puffs of dust when jumping and landing.

    • @sirengita3535
      @sirengita3535 8 місяців тому +2

      @@CocoCode PLEASE PLEASE MAKE PART 3. I've gotten pretty far in unity but that was after months of learning. I got thorugh your tutorials and feel like i came with a great amount of knowledge on what takes forever in unity but only minute in Godot.
      I'd love to continue following your tutorial, I'm having so much fun! I think how you gamified the learning was genius too, the badges were great!
      Please do dying and cleanup, and maybe saves? I never figured out saving in unity heh

    • @cornyholer
      @cornyholer 7 місяців тому

      @@CocoCode I BEG OF YOU PLEASE

  • @CMParks10
    @CMParks10 9 місяців тому +82

    Seriously some of the best, most straight forward and educational Godot 4 tutorials on UA-cam. Would love to see health and ui, enemies, and a pause/settings menu. Thank you for the clean tutorials!

    • @CocoCode
      @CocoCode  3 місяці тому

      Hey! In the new Part 3 you can find exactly that: Enemies, traps, pause and more! Check it out here: ua-cam.com/video/kBzV7vgdQfU/v-deo.html

  • @emilvolkmer7465
    @emilvolkmer7465 8 місяців тому +51

    If any of you are having problems with the character being fuzzy while moving i just changed the max fps to 60. You can do thi by going into Project Settings ----> Search FPS -----> Under application in Run change max fps from 0 to 60

    • @vm2482
      @vm2482 7 місяців тому +2

      Enable 'Advanced Settings'

    • @9891adrian
      @9891adrian 6 місяців тому

      Thanks a lot, I was going crazy searching for a fix to that!

    • @czesc_xyz
      @czesc_xyz 6 місяців тому +1

      It doesn't seem to work for me. When you set the max FPS to 60 frames, everything works the same. I displayed the FPS counter on the screen, which also indicates 60 frames

    • @cristobalsolar5651
      @cristobalsolar5651 5 місяців тому +3

      @@czesc_xyz in the camera settings change the process callback from Idle to PHYSICS, that worked for me

    • @djk1288
      @djk1288 4 місяці тому

      @@cristobalsolar5651 This is definitely the better solution here. It allows you to change the FPS at any time with less consequence.

  • @P3nguinOfMischief
    @P3nguinOfMischief 9 місяців тому +53

    A part three would be hype! I'd also like to mess around with enemies and stuff

    • @Nowarhia
      @Nowarhia 3 місяці тому +1

      + adding sound to the game, game without sound feels very empty

    • @rambosweat
      @rambosweat 3 місяці тому +1

      @@Nowarhia it's a series they'll get there. slow down folks.

    • @CocoCode
      @CocoCode  3 місяці тому +3

      Part 3 is LIVE!
      ➡ ua-cam.com/video/kBzV7vgdQfU/v-deo.html
      Enemies, Health system, double jump and MORE

  • @YoshimiMilk
    @YoshimiMilk 8 місяців тому +30

    Those "challenge" sections of the video really helps, it makes me remember and actually do it on my own and not just simply following what I see. Great tutorials!

  • @YoshimiMilk
    @YoshimiMilk 8 місяців тому +28

    It's amazing how with just 2 videos, I have already grasped the basics that I feel like I can make my own platformer after watching

  • @djk1288
    @djk1288 4 місяці тому +11

    Hey, you! Reading this comment! Firstoff, great job making the progress you've made thus far, you deserve some serious congrats there!
    Second off, here's some fun challenges to try and improve your project and your skills even further:
    1. *One-way collision platforms.* Thus far the thin platforms collide on both sides and prevent you from jumping up and falling through them. Can you figure out how to make your character jump through the platforms, and fall through them when you tap the "down" key?
    2. *Fancier backgrounds.* Right now the backgrounds just stay in one place as you adventure through the levels, but I bet you could do better. Can you make your tiling background scroll in one direction, or even set up a Parallax background that follows the camera?
    3. *Level transitions.* Whenever you press a button or collect a trophy, the game immediately cuts to the next scene. Can you figure out a way to create a fading transition between two levels?
    And to you, Coco Code, thanks for a very useful and concise tutorial series! It'll probably help countless more creators on their journey to make something great.

    • @christian0h
      @christian0h 3 місяці тому +2

      Currently started work on my first game!!!!! I will definently try these out!!!

    • @Corvinyard
      @Corvinyard 2 місяці тому +3

      Sounds tough but I'll definitely try!

    • @RedshirtAfficionado
      @RedshirtAfficionado 2 місяці тому

      No I don't because this series has taught me absolutely nothing about actually programming

  • @CocoCode
    @CocoCode  9 місяців тому +26

    Thank you all for the incredible support on the last video! 🔥
    I will love to see your level designs! Share them on Discord: discord.gg/hNnZRnqf4s

    • @ezequielrivas4172
      @ezequielrivas4172 7 місяців тому +2

      Hello, please, if you can upload a tutorial on how to set traps and enemies, please, I need it and I have not found another tutorial as good as yours. Traps with animation would help me a lot, please

    • @CocoCode
      @CocoCode  3 місяці тому

      Hey, you can find enemies and traps video here:
      ua-cam.com/video/kBzV7vgdQfU/v-deo.html

  • @jarrencikanek9465
    @jarrencikanek9465 9 місяців тому +16

    you're a real hero man, I've tried to unity, unreal, gamemaker, gdevelop, and even godot before, but this is the first time I've found a tutorial that actually helped me learn to use the engine.

    • @djrival819
      @djrival819 8 місяців тому +1

      Yes I feel the same, I finally feel like all my talents got empowered and got that shining light above my head I was waiting for so long!

  • @rafeyrafe
    @rafeyrafe 9 місяців тому +13

    Your Godot tutorials are absolutely amazing, and I find getting the badges/stamps so fun! I'm so glad I started with your channel!

    • @CocoCode
      @CocoCode  9 місяців тому +2

      Thank you so much! 🏆

  • @MohamedSaber007
    @MohamedSaber007 9 місяців тому +35

    Instead of changing the filtering of every imported asset to nearest you can do it from the project settings so that when you import an asset the filtering is going to be set to nearest automatically

    • @CocoCode
      @CocoCode  9 місяців тому +16

      That is a good point! Please keep in mind that for tutorial purposes, I prefer to modify project settings to minimum in case someone will start watching in the middle of the series.

    • @MohamedSaber007
      @MohamedSaber007 9 місяців тому +11

      @@CocoCode Yes, that's totally correct. I was mentioning it for other people in case they didn't know about it, thank you for your hard work!

    • @thebookwaswaybetter2827
      @thebookwaswaybetter2827 8 місяців тому +3

      @@MohamedSaber007 I'm glad you mentioned this! I was hoping this setting existed somewhere so I didn't have to keep changing it.

    • @zephyrias
      @zephyrias 7 місяців тому +3

      Where do you find the settings?
      Edit: General -> Rendering -> Textures -> Default Texture Filter

  • @Heisenberg02
    @Heisenberg02 9 місяців тому +23

    Please make a part 3, I’m currently making my own game and this is super helpfull

    • @CocoCode
      @CocoCode  3 місяці тому

      As you wish: ua-cam.com/video/kBzV7vgdQfU/v-deo.html

    • @Heisenberg02
      @Heisenberg02 3 місяці тому

      @@CocoCode you’re the goat 🙏 part 4 coming soon?

  • @Flamehawk33
    @Flamehawk33 9 місяців тому +15

    A tutorial on a dialogue system would be amazing!

  • @merkoo7
    @merkoo7 5 місяців тому +5

    For the people who are following and getting the "Removing a CollisionObject node during a physics callback is not allowed" and "This function can't be used during the in/out signal" errors, change the get_tree().change_scene_to_packed(target_level) to get_tree().change_scene_to_packed.bind(target_level).call_deferred() . I'm just as beginner as everyone else here but I looked up the problem and found this solution, it seems to be a controversial change in a few months old update to Godot. I don't understand why the solution works, but it does (assuming they haven't changed it when you are reading).

    • @danielfenner9903
      @danielfenner9903 Місяць тому

      Thank you so much, I was looking everywhere for a solution to this!

  • @rushi1126
    @rushi1126 9 місяців тому +2

    Getting an error that says attempt to add function in base null instance .. please help me

  • @sashetha9548
    @sashetha9548 6 місяців тому +10

    If the panel doesn't act the way it should, first: check under canvas layer if "follow viewport" is on. It should be off. If you're still experiencing issues try switching your project from "mobile" to "forward+" or "compatability". (Top right corner of screen.) I almost gave up, because I was attempting this on an older pc and didn't realize that Gedot has issues with some older graphic cards. Luckily, I got some help from some very friendly people on the Gedot discord. Thank you for the tutorial Coco!

    • @solnovilunium7887
      @solnovilunium7887 6 місяців тому

      I'm literally having this same issue right now for about an hour and it's driving me crazy. Thank you for this, it helped and saved the project. Almost gave up as well.

    • @BluePickle178
      @BluePickle178 6 місяців тому

      Yea Thanks Man this fixed my project as well

    • @Houndz590
      @Houndz590 5 місяців тому +1

      where's "canvas layer" ? please

    • @Houndz590
      @Houndz590 5 місяців тому

      @@solnovilunium7887 Nothing works for me, can't even find the follow viewport option. This is very frustrating negl

    • @I-WNT-RIGATONI
      @I-WNT-RIGATONI 4 місяці тому

      Yea what’s is canvas layer

  • @frank-devs
    @frank-devs 4 місяці тому +2

    Please please please make a part 3 with health and enemy’s maybe even a quest system would be great

  • @Cameron_Noceda18
    @Cameron_Noceda18 4 місяці тому +3

    Part 3 is needed plz

  • @gregoryam
    @gregoryam 9 місяців тому +3

    Wonderful video!
    Video Ideas: How about a video for Mobile Controls and exporting to Android / Mobile? 😄

  • @mjeed3650
    @mjeed3650 9 місяців тому +8

    I really thank you for your tutorials, the editing is so clean and you explain so effectively while keeping a simple & beginner friendly language.

  • @Death_TrooperXO3
    @Death_TrooperXO3 9 місяців тому +5

    This video was great and very helpful for someone like me with 0 game dev experience or understanding of coding. Could you make a third video? I'd love to see a tutorial on how to make the level more interesting such as Moving Platforms, Traps that kill the player such as a Saw or a Swinging Spiked Ball, as well as Poison or Lava that kills the player when they touch it. Thank you for this video it was perfect!

    • @CocoCode
      @CocoCode  9 місяців тому

      Thank you for suggestions!

  • @MangoJR018
    @MangoJR018 8 місяців тому +2

    When I add all the collectibles to a group, the add_point function breaks. Any help?

    • @alan112223
      @alan112223 8 місяців тому

      same here, mate. Did you find any solution?

  • @Maxidon11
    @Maxidon11 4 місяці тому +2

    can we get a part 3 for enemies and traps

  • @NilsSee-df4ve
    @NilsSee-df4ve 22 години тому +1

    11:11 Do you know how to select all collectibles ??

  • @iamasniper2925
    @iamasniper2925 Місяць тому +1

    Hello, I did all things correctly as you showed in tutorial but I got stuck on 1 moment: 3:35 when I used option "save branch as scene" I saved it in "scenes" file, then when I tried to drag it to screen, it appeared as a main node without any child nodes (sprite animation and collision)

  • @Xorked
    @Xorked 9 місяців тому +8

    Just finished both these tutorials and finally feel like I have a decent grasp on the basics of Godot now (after many failed attempts before). Thank you.

  • @DhyeyBarvaliya
    @DhyeyBarvaliya 3 місяці тому +1

    Your code for the game manager script has issues, it might be me. But for my lvl one the fruit disappears but does not display points and for lvl two, the game just comes to the error screen and closes my game. Any tips anyone could give me? Thanks anyways everyone and Coco code.

  • @villocity5794
    @villocity5794 9 місяців тому +2

    I have a question. So I'm new to godot because I moved from unity to it. But when I make the dynamic camera and set the position smoothing to 2. My game starts too blur? like the pixels on the character will become all blurred.
    EDIT: Just having the smoothing on at all makes only my character appear blurry? I don't know what would be causing this as in your video it does not happen.

    • @CocoCode
      @CocoCode  9 місяців тому +1

      Hi! I'm not sure what's going on :(
      - Do you have texture filter set to "Nearest"?
      - Can you send a video of that?

    • @CocoCode
      @CocoCode  9 місяців тому +1

      I've seen other comment saying:
      "Go to Camera2D and change Process Callback from Idle to Physics."
      Can't verify it since it works fine for me

    • @villocity5794
      @villocity5794 9 місяців тому +1

      I'll try that out thank you. I will let you know if it works.@@CocoCode

  • @funneldude524
    @funneldude524 3 місяці тому +1

    At 9:27 my kiwis don’t disappear. WTH AM I DOING WRONG

  • @vinayaksr9147
    @vinayaksr9147 4 місяці тому +1

    Hey! Just discovered ur channel and i watched ur godot tutorial and i tried to set up the player movement system like you but it isnt working, highly appreciated if u could help!

  • @felipesalum6900
    @felipesalum6900 5 місяців тому +1

    So I got stuck in the anchoring of the panel, for some reason it doesn't anchor on the screen. I have tried multiple ways and it simply doesn't work. I was even able to anchor another control node (an label) while the other still not working. If someone was able to fix and help me I would appreciate it a lot.

  • @NoviceGrub
    @NoviceGrub 9 місяців тому +6

    WE NEED PART 3!!!

  • @rhoadsfitzpatrick6601
    @rhoadsfitzpatrick6601 7 місяців тому +1

    I was doing well until i did the ui when i couldn't get it to stay on the same place on the screen and would just stay at the same place on the map.
    any tips

  • @Spuddy167
    @Spuddy167 2 місяці тому +1

    For some reason the panel in UI node isn't locked to the top right of my screen but it's locked to the top right of the level. Can someone help

  • @BlankCurrency
    @BlankCurrency 8 місяців тому +3

    I did not get a scene change when i touched the trophy?

  • @FernandoSousa2011
    @FernandoSousa2011 Місяць тому +1

    Great tutorial. Could you turn available the C# script for collectibles? Thanks

  • @__thefireknight__7477
    @__thefireknight__7477 9 місяців тому +4

    " Look at that subtle off-white coloring. The tasteful thickness of it. Oh, my God. It even has a watermark." Nice video thx.

  • @solomonendryas3833
    @solomonendryas3833 9 місяців тому +2

    Whenever I group the collectibles together into a node I get an error "collectable.tscn ..... @ready() node not found"
    Please help fix it

  • @Cloudiam
    @Cloudiam 9 місяців тому +1

    Many thanks, this is best tutorial ever mad :D

  • @rxrgamez
    @rxrgamez 6 місяців тому +3

    Completing this second tutorial was a blast. I loved getting those achievement awards and seeing my progress tracked on the leaderboard. The way you made learning fun by adding game-like elements was awesome. I've learned a lot in just two videos and feel confident moving forward. A buddy and I are using your tutorial as a guide for our own newb dev challenge. We're starting from scratch and creating a game ourselves. I'll be happy to share our results when we finish. Our deadline is March 16, so I'll see you then.

  • @villocity5794
    @villocity5794 9 місяців тому +1

    Not to hate on you at all. I'm finding your videos very useful! but "queue" is pronounced as "Q". or "k-eu"

    • @CocoCode
      @CocoCode  9 місяців тому +1

      Thank you for bringing that to my attention! I'm doing my best to master the pronunciation, but being a non-native speaker, some mistakes may occur. 😮‍💨

  • @MazenIbrahim-x5d
    @MazenIbrahim-x5d 9 місяців тому +1

    Please can you make a game like good knight story it's on mobile in godot 🙏🙏🙏🙏

  • @TestTestington-yl2wg
    @TestTestington-yl2wg 9 місяців тому +1

    Was anyone able to figure out a c# equivalent to on_body_entered?

  • @obiro1219
    @obiro1219 9 місяців тому +5

    I watched this tutorial today and it was the best one I’ve seen I’m so thankful for this

  • @Leo666vongola
    @Leo666vongola 8 місяців тому +1

    can you taught us how to put music to the game and make a load for the game (save the game)

  • @okjoz
    @okjoz 9 місяців тому +1

    When I press 'A' or 'Left', my character turns left, but then instantly turns back to face the right when I stop moving. Is there a way to fix that?

    • @MerijnCappelle
      @MerijnCappelle 9 місяців тому

      yeah I wonderd it to but I do not know it

  • @ItsJustWael
    @ItsJustWael Місяць тому +1

    UPDATE GOT ALL THE PREVIUOS VIDEO STAMPS GONAA TRY THIS ONE NOE I REALLY LIKE U EASY U EXPLAIN IT KEEP IT U P

  • @Twox-Editz
    @Twox-Editz 8 місяців тому +1

    but can we play the game in mobile?
    and how can we uplord the game on play store?

  • @네프1
    @네프1 Місяць тому +1

    When I finish the level the game crash do you now why?

  • @SuperSonaxton
    @SuperSonaxton 6 місяців тому +1

    Anyone have any idea on why in level 2 every point I collect crashes the game?

  • @kenshinhimura6366
    @kenshinhimura6366 6 місяців тому +1

    Once I finished adding the game_manager portion of the script, colliding with the collectable froze my game. Double checked that all code was identical to yours and it was. Any idea what would be causing the error?

    • @dreupho8242
      @dreupho8242 3 місяці тому

      you add the .tcsn file from the local not the gd file from the scripts. just delete the on ready line and reinsert the GameManager Node

  • @H0WL3
    @H0WL3 4 місяці тому +1

    im having a problem where the cherry does not disappear as according to the script the parameter "body" is never used in the function "_on_body_entered()"

    • @funneldude524
      @funneldude524 3 місяці тому

      I have the same issue, can’t solve it

  • @abdo_alhadey
    @abdo_alhadey 3 місяці тому +1

    you missed the camera limits. if you don't know where they're, you can see them in camera settings > limits . then change the size of limits you want :)

    • @CocoCode
      @CocoCode  3 місяці тому

      Hah, funny you mention that, I was wondering about adding that in the newest part 3 video ;)

  • @MerijnCappelle
    @MerijnCappelle 9 місяців тому +1

    when I play, my frog is like glitching when I enable position smoothing. And another problem is sometimes when I play, my whole window is like flashing. Can anyone help me?

    • @CocoCode
      @CocoCode  9 місяців тому

      I've seen other comment saying:
      "Go to Camera2D and change Process Callback from Idle to Physics."
      Can't verify it since it works fine for me

  • @3DMetric
    @3DMetric 9 місяців тому +2

    WHEN WILL YOU MAKE PART 3 please this vid is amazing

  • @Sturgeon22
    @Sturgeon22 5 місяців тому +1

    10:41 why do I hear police sirens?

  • @totorosdad7965
    @totorosdad7965 9 місяців тому +3

    Thank you for making gamedev not seem like an impossible thing to learn. Simple and straightforward you are great and educating 👍

  • @domgifford7061
    @domgifford7061 8 місяців тому +2

    I am SUPER SUPER SUPER grateful for these videos!!
    They are not overbearing, you do a good job of explaining WHY we are doing what we are doing, and most importantly, because of you I have a working demo on my first night of game development!
    You are the GOAT Sir!

  • @tashisherpa3702
    @tashisherpa3702 8 місяців тому +2

    Thank you a lot for these tutorials!
    I am looking forward to a potential part 3, or possibly an "intermediate" or "next step" video that works on another game style.
    Much love

  • @buttered4798
    @buttered4798 9 місяців тому +2

    can you make a tutorial of how to make enemies and ranged enemies?

    • @CocoCode
      @CocoCode  9 місяців тому +2

      📝 Godot enemies tutorial in future video
      Noted!

    • @buttered4798
      @buttered4798 9 місяців тому

      THANK YOU@@CocoCode YOUR THE FIRST UA-camR TO REPLY TO ME!

  • @iyiyjh
    @iyiyjh 9 місяців тому +2

    you are amazing Thanks bro Please continue this series so that we can become professionals in godot

  • @CigNewton
    @CigNewton 6 місяців тому +2

    Great video, just got into PC Gaming and your tutorials are one of the first things I watched! The only issue I'm having is the finish trophy doesn't take me anywhere as I just walk right through it. I have the script set for it and I believe everything else, but is there anything in particular I probably missed?

    • @ryanrg8511
      @ryanrg8511 3 місяці тому

      I have the same problem. Weirdly enough, my trophy in level 2 does work but th one for level 1 doesn't. If anyone know how to fix this please help.

  • @rogerfalkevicz4596
    @rogerfalkevicz4596 8 місяців тому +2

    The panel doesnt appear in game

  • @tauhaanees
    @tauhaanees 8 місяців тому +3

    An awesome tutorial, I've watched many beginner game dev tutorials so far but found yours to be the best one. Waiting for the 3rd tutorial ❤

  • @poper8960
    @poper8960 8 місяців тому +1

    when the camera follows the player the player is blurry if i enable position smoothing

    • @daff-ek7ns
      @daff-ek7ns 8 місяців тому

      Others are saying to go to Camera2D and change Process Callback from Idle to Physics. That fixed the problem for me!

  • @sanket700
    @sanket700 7 місяців тому +1

    Great man i love the tutorial i learn most things from this my frist project awsome bro tq 💯🔥..

  • @HDMentor
    @HDMentor 9 місяців тому +2

    I was waiting for this video to start my previous game development I think I forgot about it 😅...

  • @dimit.paintx
    @dimit.paintx 9 місяців тому +2

    Let's gooo make please more content like this

  • @Aplaysaharon9
    @Aplaysaharon9 3 місяці тому +1

    my character became invisible with the fruits after I added the ui

    • @Aplaysaharon9
      @Aplaysaharon9 3 місяці тому

      pleeeeeeeeeeeeeeeeeeeeseeeeeeeeeeeee heeeeeeeeeellllp!

  • @turboemerald9228
    @turboemerald9228 9 місяців тому +1

    for some reason when i did the packed scene code for the goal, i dont teleport to the next level, even if i set the level in the variable, what gives

    • @raefulton8582
      @raefulton8582 8 місяців тому

      I’m having the same issue :( ever figure it out?

    • @turboemerald9228
      @turboemerald9228 8 місяців тому

      @@raefulton8582 neeeeeeope

  • @OllieDawson-zg6gc
    @OllieDawson-zg6gc 3 місяці тому +1

    Would anyone be able to help me? I have an issue when collecting a collectable the "game_manager.add_point()" line has the issue "Attempted to call function 'add_point' in base 'null instance' on a null instance. I have tried to fix this is multiple ways buy can't seem to solve the issue.

    • @suave4283
      @suave4283 3 місяці тому

      if you followed the tutorial exactly, you named the function "add_points()", surely that's the problem

    • @yeetmeister3055
      @yeetmeister3055 2 місяці тому

      I figured out the issue is because when you move the objects it messes where the script is when the collectible script is trying to call game_manager. To fix this delete your Game manager object in your collectible script and re import it, you can tell something changed when the reference to where GameManager is is different. It should work this time

  • @sbattal
    @sbattal 8 місяців тому +3

    we all wait for a part 3, thank you lots for these amazing tutorials!

  • @LamburtDanest
    @LamburtDanest 6 місяців тому +1

    I did the last step but the level 2 trophy don't trigger the main menu to appear.
    I checked the code, it's fine cause the level 1 trophy trigger level 2 to start.
    honestly I'm lost in this
    if anyone have any advice to help I would appreciate it.

    • @casperz33
      @casperz33 6 місяців тому +1

      same :(

    • @LamburtDanest
      @LamburtDanest 6 місяців тому

      I found the solution
      you have to separately connect the body trigger node individually to the trophy in the second level@@casperz33

  • @marius35mm
    @marius35mm 7 місяців тому +2

    You are a tremendous teacher!
    Please more videos on Godot
    🤖🤖🤖

  • @NickKhoo
    @NickKhoo 8 місяців тому +1

    Wow I had no idea Godot was so easy. Thank you for making it so accessible

  • @davidsussens4478
    @davidsussens4478 9 місяців тому +2

    So glad the new tutorials are up. Your videos are AMAZING! Keep going please!

  • @ZeeBlueDino
    @ZeeBlueDino 9 місяців тому +1

    Im so glad i found these tutorials, Thank you!! One question though, will you be uploading the documentation for C#?

  • @al4xb
    @al4xb 8 місяців тому +1

    For some reason, my UI doesn't work. I have the Canvas Panel Under the main node and have a panel under the canvas panel but its still in the corner of my map

  • @JevardoKevin
    @JevardoKevin 9 місяців тому +1

    bro next crate main menu bro

  • @SwordsmanXB12Ss
    @SwordsmanXB12Ss 2 місяці тому

    Great tutorials, sir. 👍I appreciate the pace and how concise your instructions are. One thing I noticed is that when this game switches levels, the score resets to "0". Maybe that's addressed in another tutorial (or maybe I just did it wrong 😅). Also, I have quadruple checked, and my code for the trophy is identical to yours, but my debugger says "@ _on_body_entered(): This function can't be used during the in/out signal" and "@ _on_body_entered(): Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead."
    This is all Greek to me... seems to be working other than the score.
    🤷‍♂

  • @MatteoIstNichtDa
    @MatteoIstNichtDa 9 місяців тому +1

    Haven´t finished it yet, but I can already tell it´s going to be at least as great as the last one! Thanks for the great work!
    Btw. For my game I need an Inventory, so a tutorial for that would be awesome!

  • @BanditBrawler
    @BanditBrawler 9 місяців тому +3

    OMG YES IVE BEEN WAITING FOR THIS

  • @yeetmeister3055
    @yeetmeister3055 2 місяці тому

    For anyone having an issue with add_points() and an issue of "null reference" or something along those lines. Simply delete the game_manager reference in your collectibles script and REIMPORT the game_manager reference. The issue comes when you move the game manager object in your folders, which changes the path so the old path is invalid now, hence when godot tries to grab an object from it, it returns NULL, and when the script tries to use .add_points() it can't call NULL.add_points() .

  • @Breaking_Beard
    @Breaking_Beard 2 місяці тому

    If you click on your Camera2D node, click "process Callback" and change to "Physics", it makes the movement a little smoother too 😊

  • @Zuz989
    @Zuz989 5 місяців тому +1

    Pls teach us how to add music in godot😭

    • @ChatterDoesMatter
      @ChatterDoesMatter 5 місяців тому

      just… YOU DONT KNOW?
      Step 1. Make music
      Step 2. drag the music to the “empty” thing
      Step 3. Make busses
      Step 4. VOILA! YOU’RE DONE!

  • @pawelzawrotniak3826
    @pawelzawrotniak3826 Місяць тому

    I've been having issues. The finish trophy disapears once I touch it in level 1. It stays working if I play only level 2. I saw that some interface elements have changed. What would be the workaround for this ?

  • @Zuirra8
    @Zuirra8 15 днів тому

    These tutorials have been extremely helpful as i have started learning the last couple weeks. however for some odd reason with i change the screen size or max screen the game the running animation stops working., will show the first frame only but if i dont touch the screen size it works just fine. i dont know if that is a glitch or if it even is a problem i just dont understand why it only affects the running animation and none of the others. I am currently trying to re write the code itself in various ways removing and adding code and so on. but i dont know why screen size affects the animation for it. Any advice? if it even is a problem. dont know if this will affect the end result.

  • @dawidmateuszbudkiewicz4938
    @dawidmateuszbudkiewicz4938 2 місяці тому

    Quick note : if your cherry doesn't want to show up from scene to the main screen you have to align the cherry to it's hitbox.
    TLDR make sure the cherry is where the "Collectable" + is .