Hearing the vomit sound and having the particle effect bug out and not show just makes it seem like the dude violently shit himself - I almost died laughing
Really who makes that sound while vomiting, even the little release at the end, I think it makes more sense without the sound effect, dude just couldn't hold it
Yeah the ending kinda went dumb once they finally revealed that supernatural shit was happening and had you fighting demons. The lead up with fighting junkies and tweakers in abandoned apartments and department stores was fucking great though.
@@slappytheclown4 if this game didn't had a sequel based solely on the paranormal stuff then the silliness would've been really unwarranted. But you know, they made a sequel and doubled down on the paranormal stuff and the sequel is very good as well. So there's a reason and a justification for the out of the blue twist at the end of this game. I didn't enjoyed when I first played but after playing bloodshot it grew on me.
I mean…it wasn’t out of nowhere, you’re fighting weird creatures randomly multiple times through the game before this. It is weird that no one really questions or even acknowledges almost any of it the entire time though.
I might sound very biased here, but I think no other developer managed to tap into the bad vibes of the mid-2000's better than Monolith. There is something about the desolate urban ambiance of FEAR and Condemned that I find haunting to this very day. Also the ragdolls are also top notch.
I realize now with hindsight, that their games had such a massive impact on me and was really spot on with tapping into basically everything that intrigued me & still does to this day. Man I hope we can get more games like this going forward.. I'd love to see a lot more crime scene detective forensic evidence serial killer noir themed video games... The settings & environments in this game are top notch and their approach to the overall game & it's "physics/ damage effects system" is great. I miss this era of video games so much
I love how the early 2000s ragdolls rob the gravitas of the scene where the cops get shot with your handgun. I can't look at that scene nowadays without expecting HL2 physics thuds when they both drop like rolled-up futons.
I will never understand why everyone REFUSES to have good ragdoll physics in their games. You can count on one hand the number of games that actually have good looking physics, and most of them aren't even meant to be taken seriously.
I have always thought this and it's so funny to watch. I think in the early 2000's devs were too excited about having ragdolls in their games to ask if they should have them.
Having Randy Pitchfords email for complaints is a gag everyone should steal. But his laptop is probably slower than the next Duke Nukem game's planning stages
This was the 'star aligned' kind of game. The atmosphere is second to none. There's never been anything like it and the sequel proved there probably never will be. This game might actually have been more effective with literally zero story except interpretation.
I really wish they could've gotten a third try if the 2nd games story didn't cock it all up. The combat improvements and investigative aspects, with a beefed up story and maybe.. divergent narrative from investigative elements..? The combat in 2 is peak tho
anyone else notice Civvie has had a more positive attitude over the last year or two? Even when he's pissed about something, there is much less jaded cynic in his voice. Its a good thing. I hope it continues.
I think it's because he's taking more breaks from boomshoots lately. When he slogs through Capstone games is when he's at his angriest. He seemed super happy to play Jill of the Jungle after all.
yeah that's Cap'n Dalton from Unreal 2, I think in one of the first levels, if not THE first level. I played the game a lot on the Xbox, so I'm cursed with the memory of most of it...
I have one vivid memory of Condemned. Going up against a hobo that had a gun, I stunned him in melee, took his gun, and shot him in the face so he fell down a ladder. All in a very quick and dynamic manner. Even if the rest of the game sucked the game could click and click hard. A bit like Bungie's Oni in that regard.
the fact these cops have reusable tasers is probably the only reason that city hasn't fallen apart yet. We don't have Re-useable Tasers yet in Real Life.
It's funny that you bring up Skyrim, actually. Condemned 2 actually goes pretty off-the-rails in its second half, and introduces certain elements found in Skyrim. Those that know, know. But I'm not going to elaborate, so that others can experience the insanity first-hand.
I hope Civvie covers the sequel if only because it features the greatest, most deserved, but simultaneously lowest effort jumpscare of all time. It's so damn funny.
The sequel is a really solid game. They totally perfected the melee combat in that and the level in the museum with all the hobos wearing armour and kitted out with swords, mauls and battleaxes is stupid fun. Shame it never got ported. (If the scare you are talking about, is it the one in the bowling alley?)
Nothing reminds me of coming home from middle school more than playing Alien vs Predator 2 and Age of Mythology, and watching Deep Space 9 and Drew Carey Show reruns. The bliss of early 00's...
Having just replayed it too and not having bothered hunting all the collectibles again, yeah she gives you some passive aggressive line about “I wish we had more info GUESS you did the best you could….” Like it’s your damn fault everything is vague as fuck lol. Sorry, I didn’t take dead bird gathering class in FBI school.
What timing, I JUST started replaying this after all these years. Put on the 'Neural Origins' """HD""" texture pack (just upscaled and sharpened but it really works for this game). Having such a blast, it's every bit as good as I remembered it, if not a little clunky on the movement, although that's expected for a game of this era with a full body simulation. Fantastic scares, super moody atmosphere, remarkably good visuals, and an excellent gameplay loop. Currently up to the department store again lol, so good
Condemned holds up very, very well. Damn, Monolith or whoever has the rights now should get their head out their ass and go all id software: release the source to the public and let people mod the hell out of it.
Honestly, John Carmack quote about "Storyline in videogames" is a bit outdated, but at the same time, he did have a point during the time he said that in the 80's and 90's where Videogame was mostly seen as a "Time killer" and wasn't taken serious as a form of media that tells a "story". John most likely treated videogames as an old school Arcade like Pacman or Donkey Kong. Then again, John Carmack always been more of an engineer in creating graphics and game engine at the lowest PC specs than being interested in videogames, John Romero and Tom Hall was the real videogame nerds.
This is it, this is the game that broke my sheltered mindset as a teenager when it came to horror games. A friend literally sat me down and made me play it in the dark, and teen me was terrified. However, by the time I finished Bart's Department Store I was hooked. That young kid who was scared of everything wasn't so scared anymore, in fact I started to like it. Still play through it every now and again, especially this time of year. Guess I gotta get go it again.
I remember as a kid i watched my father played this game around release. The game was astonishing, but i played it again only the summer before university.The game was scary in the gameplay and routinely calm in the investigation part. I so used to it, so in the moment then the "dead" guy in closet grabbed me I literally jumped a meter away from my chair. In the middle of sunny day. That's the atmosphere.
Think of it this way, Civvie, the government upgraded you to double cell! It's like a double bed. You're still in jail, but now you twice as much jail!
What a game. The sequel had one of the simplest, most fun online modes I've ever played. Rushing to the basement to get the fire axe while four other juggernauts stomped towards you never failed to get the blood pumping.
I think the reason why the protag walks so slowly is that he's terrified of the raw power of his leg muscles. One false move and he'll launch himself through the ceiling...
Playing this game when it came out was very surreal, and my dad still had one of those gigantic big screen CRT televisions, so it looked magnificent on it. The first half especially felt like a newgen experience to me. Monolith was cooking with this one.
This game is 19 yrs old, and it aged like fine fine wine here. The mannequins are still scary in this game, and it's so rare to see graphics like this. That's made by the same team who made FEAR, another old school FPS horror game.
A lot of these visual and audio bugs were not present in the 360 version back in the day. It was super weird seeing them here but the game is still amazing.
Normally I click and watch the videos as soon as they are released, bur I genuinely thought you would never touch this one. Loved this one so much as a kid. Still love it today. In fact, gonna re-download and play through it so the video doesn't spoil me. Excellent choice as always civvie.
"That's fine, take your time." Civvie, what part of "he's getting too old for this shit" did you not understand? Man, genuinely has gotten too old for that shit.
30:12 Nah that's actually pretty on brand for the FBI given how many low income shooters were "On the radar" and yet were never followed up on until AFTER they miraculously got a rifle and a ton of ammo.
the battery modification makes perfect sense, lining batteries in series increases the voltage output linearly. this can best be demonstrated by clicking 9 amp bricks together in a big beautiful chain and turning your favorite wire into an LED strip for half a second when you close the loop
I basically played nothing but AvP2 and Halo Custom Edition through most of Middleschool and Highschool. I eagerly await the AvP2 video. Almost as much as I eagerly hope for a nightdive port.
I assumed the door was unlocked the whole time and that Civvie was going to get mocked by some kind of robot for it, a typical scenario for the poor man. Now that it hasn't happened I'm filled with the same empty disappointment of not finding a secret behind the waterfall. I wasn't promised it but I felt owed all the same, and I didn't get it....
Greg Grunberg also played a psychic detective in the tv show Heroes that aired around that time. I always liked that they briefly typecast a guy as a psychic-detective-type.
Civvie I love your work and this video is appropriate both for the season and I love that your delving down the Monolith Pipline again but... PLEASE COVER NO ONE LIVES FOREVER IN THE FUTURE!!!
Odessa Steps counter: 2 But I thought this game was amazing when it first came out. The idea of people in the city losing their minds and becoming violent psychopaths and having the boss be some kind of manifestation of urban decay was such a cool concept.
Easily Civvie's best video. Editing was superb. Secondary Plot? Lost it with bopping the birds head into the door knob. Easter eggs from older videos? A+ fan service. Looney toons cut aways? *chefs kiss*. Katie you did amazing today.
There isn't any Pro Disco Elysium. Just hardcore, to the max, melancholic Speedfreaks FM, "See a Grown Man Cry, Now Watch Him Die" type existential anguish. But also: it's really funny if you wanna be a clown cop.
This honestly has always been my favorite horror game and no game has ever since scared me quite in the way this game did, and each of my friends who've ive gotten to play it have gotten the hell scared out of them. I dont often play too many horror games as they in my experience end up just not being fun games usually at least the ones ive ended up playing but id love to play another game as frightening and fun as this one. Also the fights and jump scares in this game are so visceral I just love it.
I've never played this game but I am getting some major Bioshock vibes from this. Especially the Department Store giving me some major Fort Frolic PTSD as well as, considering Warner Bros was involved with this may have inspired that whole Joker shooting Batman statues sequence at the end of Arkham Knight.
Yeah, this was REALLY creepy back then. Most of the jank wasn't present on the console (or I just have forgotten) and if you played this with all the lights turned off... *chef's kiss*
This game's sound design is great. I played it whilw having it hooked up to my 5.1 surround sound system. And it was the freakiest game I've played in a long time. Alien: Isolation is another game that has stellar 5.1 sound.
Another Civvie episode, another day made considerably better! That ghostly Tim Allen appearing for a moment as you're talking about readying tools is just... chef's kiss.
If there's one game that deserves to be redone it's this one. Maybe the second one too. A lot of people missing out on the "Locker prank" and "I can jump 1000 feet straight up in this stairway" scares.
I’m praying for Nightdive to get the license to both, or even Sega (if they have the rights still) to resurrect the series in the wake of the popularity of the modern Resident Evil games. I love the first game, but the second, while less generally atmospheric, just seemed more polished and fleshed out, to my memory at least. And was in parts way scarier. The bear in the cabin part used to scare the shit out of me.
I have never felt more seen than I did being preemptively called out on mentioning Mulder's water bed in Monday. One of my all time favorite episodes and the first thing I thought of when I heard "Mulder doesn't have a bed"
Civvie barely ever talks about games I played, I barely ever play horror games, and yet today the stars aligned! It's a sign! Star Trek Voyager: Elite Force review coming this Christmas!
29:21 - Civvie, this is what they call 'body armor'. Our TAC guys wear these. It'll stop a 12-gauge round. This other individual must have been wearing one under his coat. (...) He was probably on PCP. Broke every bone in his hand, and wouldn't feel it for hours. There was this guy once... You see this scar?...
16:46 ngl that would be a pretty good scare if done intentionally. Maybe even have the monster run at a different framerate than the world just to make it look freakier.
Still wish this game has more sequels, they can totally make it legit game by experimenting and failing at the 2nd game... Maybe it's better to see the game die than become F3AR
Hearing the vomit sound and having the particle effect bug out and not show just makes it seem like the dude violently shit himself - I almost died laughing
lol
Psychic visions? Nah he just ate some gas station sushi the day before and is going through some mad food poisoning
Really who makes that sound while vomiting, even the little release at the end, I think it makes more sense without the sound effect, dude just couldn't hold it
That's what it looked like to me!
wait, that WASN'T supposed to be the dude shitting himself?
I like how every NPC in this game is a violent emaciated tweaker but the final boss is hellraiser and master at kendo
Yeah the ending kinda went dumb once they finally revealed that supernatural shit was happening and had you fighting demons. The lead up with fighting junkies and tweakers in abandoned apartments and department stores was fucking great though.
That was so goddamn random. Like, you are playing Max Payne and then suddenly... Cthulhu!
It made me think you were fighting rage and anger. An entity that was making people crazy and fight you
@@slappytheclown4 if this game didn't had a sequel based solely on the paranormal stuff then the silliness would've been really unwarranted. But you know, they made a sequel and doubled down on the paranormal stuff and the sequel is very good as well. So there's a reason and a justification for the out of the blue twist at the end of this game. I didn't enjoyed when I first played but after playing bloodshot it grew on me.
I mean…it wasn’t out of nowhere, you’re fighting weird creatures randomly multiple times through the game before this. It is weird that no one really questions or even acknowledges almost any of it the entire time though.
I just knew Civvie was going to reference Disco Elysium after the character said "has my gun". Perfection.
Mr. Matchmaker is helping me find my gun
ethan (the character you play as) is definitely doing a failure cop playthrough
Its as if the plot of 28 Days Later were happening in the background of Silence of the Lambs but none of the characters directly acknowledge it.
Ehh, it's less 28 Days Later and more like The Crazies.
And based on the axe ladies, also Rings?
Life goes on!
Police brutality simulator 2008.
Moviehead detected!
One of my favorite games. Rest in peace, Monolith. You're stuck in the Moria mines of WB.
You scared me for a second.
12:20 This is when I quit and uninstall the game, haven't revisited since, not even on the Wiki.
I mean, the Shadow of games are really good so... It could be far worse.
@@w415800 Why? Because virtual spooks are scawwy?!
Monolith is making a Wonder Woman game now.
I might sound very biased here, but I think no other developer managed to tap into the bad vibes of the mid-2000's better than Monolith. There is something about the desolate urban ambiance of FEAR and Condemned that I find haunting to this very day. Also the ragdolls are also top notch.
Cate Archer
I realize now with hindsight, that their games had such a massive impact on me and was really spot on with tapping into basically everything that intrigued me & still does to this day. Man I hope we can get more games like this going forward.. I'd love to see a lot more crime scene detective forensic evidence serial killer noir themed video games... The settings & environments in this game are top notch and their approach to the overall game & it's "physics/ damage effects system" is great. I miss this era of video games so much
@@dallesamllhals9161 Test
@@dallesamllhals9161 test
Also No One Lives Forever 2 from the Monolith has the exact same feeling. They are masters of atmospheric level design.
I love how the early 2000s ragdolls rob the gravitas of the scene where the cops get shot with your handgun. I can't look at that scene nowadays without expecting HL2 physics thuds when they both drop like rolled-up futons.
Physics thuds, or lawnmover sounds when they clip into the walls and starts spazzing out
Or even better, FEAR's ragdoll sounds.
Early 2000's ragdolls was the GOAT!
I will never understand why everyone REFUSES to have good ragdoll physics in their games. You can count on one hand the number of games that actually have good looking physics, and most of them aren't even meant to be taken seriously.
I have always thought this and it's so funny to watch. I think in the early 2000's devs were too excited about having ragdolls in their games to ask if they should have them.
Can't walk to freedom without your buddy Superfly.
Time to play everyone's favorite game : "Where's Superfly ?"
@@ajvp234 He is not at the exit - trust me I would know.
Having Randy Pitchfords email for complaints is a gag everyone should steal. But his laptop is probably slower than the next Duke Nukem game's planning stages
What planning stages?
No, it's slower than Duke's computer because of all the saved porn.
All those "magic tricks" truly slow his laptop
More like all the grease from his hair has just clogged it up.
It got slow from all that porn
Civvie is so good at reviewing games, he's like an uberreviewer, a reviewer X.
This was the 'star aligned' kind of game. The atmosphere is second to none.
There's never been anything like it and the sequel proved there probably never will be.
This game might actually have been more effective with literally zero story except interpretation.
I really wish they could've gotten a third try if the 2nd games story didn't cock it all up. The combat improvements and investigative aspects, with a beefed up story and maybe.. divergent narrative from investigative elements..? The combat in 2 is peak tho
I think the darkness comes pretty close in terms of this kinda dark and gritty crime atmosphere it’s just more godfather then silence of the lambs
@@revalution1965 Darkness is another hidden gem kinda like this one
I dunno. I'll take a game with 1% less atmosphere and a much better and cohesive story & gameplay loop, like Amnesia
@@Paveway-chan I guess? I’d rather play Condemned than Amnesia myself
People don't know but those mannequins in 2005 were terrifying. This was our first view of the 360/PS3 era of horror and it was so new and unique.
anyone else notice Civvie has had a more positive attitude over the last year or two? Even when he's pissed about something, there is much less jaded cynic in his voice.
Its a good thing. I hope it continues.
I think it's because he's taking more breaks from boomshoots lately. When he slogs through Capstone games is when he's at his angriest. He seemed super happy to play Jill of the Jungle after all.
it's probably because he played *Doom: Evilution* and doesn't have to play it ever again.
I think his videos have consistently improved and the character is a lot of fun.
He's doing what he loves and doing so with passion, it shows
I hope it continues, and we also see more story progression in the prison, like we used to. It's so fun.
The "Damn." clip from that one game (forgot where its from) never fails to get a chuckle out of me.
The one from Unreal II: The Awakening?
yeah that's Cap'n Dalton from Unreal 2, I think in one of the first levels, if not THE first level.
I played the game a lot on the Xbox, so I'm cursed with the memory of most of it...
He's gonna have to lock that one up in the Civvie Vault soon...
@@sweetsucculentcontentnectarDamn.
It's probably my favorite recurring gag lol
I have one vivid memory of Condemned. Going up against a hobo that had a gun, I stunned him in melee, took his gun, and shot him in the face so he fell down a ladder. All in a very quick and dynamic manner. Even if the rest of the game sucked the game could click and click hard. A bit like Bungie's Oni in that regard.
Ow damn. Forgot about Oni. Weird game!
Now I kinda want to see Civvie play Oni. Too bad it’s kind of unfinished.
@@spiraljumper74 Anniversary Edition fixes what matters.
43:38 "despite Civvie11's rage He still just a rat in a cage."
"Oh hey, Civvie!"
oof
the fact these cops have reusable tasers is probably the only reason that city hasn't fallen apart yet. We don't have Re-useable Tasers yet in Real Life.
Tasers in our world also don't work as reliably. Or through thick clothing.
The second game it so the taser had to take batteries.
@@melvinmerkelhopper5752 it's the reloadable darts I'm mad about. Batteries aren't that special here.
"Real life" isn't a video game, don't capitalize both words
37:11 My brain is so rotted by Skyrim videos that I instinctively said, "Never shoulda come here."
Same!
It's funny that you bring up Skyrim, actually. Condemned 2 actually goes pretty off-the-rails in its second half, and introduces certain elements found in Skyrim.
Those that know, know. But I'm not going to elaborate, so that others can experience the insanity first-hand.
I hope Civvie covers the sequel if only because it features the greatest, most deserved, but simultaneously lowest effort jumpscare of all time. It's so damn funny.
Which one is that?
There's just one problem. Its Xbox 360/PS3 only
The sequel is a really solid game. They totally perfected the melee combat in that and the level in the museum with all the hobos wearing armour and kitted out with swords, mauls and battleaxes is stupid fun. Shame it never got ported. (If the scare you are talking about, is it the one in the bowling alley?)
@@KayX291That's not a problem, we got Emulators
@@GabrielPhelanLucas I don't want to spoil it. It's after 'the' part in the cabin where you open a door and are spooked by a taxidermy project.
John Carmack saying Story in video games doesn't matter is even funnier given how huge story driven RPGs were getting in the 90s and 2000s
*Civvie 11's* _CONDEMNED: The Hunt for Mapes._
Nothing reminds me of coming home from middle school more than playing Alien vs Predator 2 and Age of Mythology, and watching Deep Space 9 and Drew Carey Show reruns.
The bliss of early 00's...
AvP2 is solid gold. Can still mentally see the predalien idle animation on the campaign select
I still can't believe that Katie isn't real and is just Civvie in drag.
(Civvie in a wig and dress; Norman Bates style)
@@deathsyth8888It's more like Fight Club than Psycho
she's still real to me dammit
Katie is a Tulpa.
Yeah it still stings a little.
Depending on how many birds and metal pieces you collect, it actually changes the dialogue between Rosa and Ethan in the diner scene at the end.
Having just replayed it too and not having bothered hunting all the collectibles again, yeah she gives you some passive aggressive line about “I wish we had more info GUESS you did the best you could….” Like it’s your damn fault everything is vague as fuck lol. Sorry, I didn’t take dead bird gathering class in FBI school.
The sound design of this game always stuck with me that first time you hear footsteps above.
What timing, I JUST started replaying this after all these years. Put on the 'Neural Origins' """HD""" texture pack (just upscaled and sharpened but it really works for this game). Having such a blast, it's every bit as good as I remembered it, if not a little clunky on the movement, although that's expected for a game of this era with a full body simulation. Fantastic scares, super moody atmosphere, remarkably good visuals, and an excellent gameplay loop. Currently up to the department store again lol, so good
Condemned holds up very, very well. Damn, Monolith or whoever has the rights now should get their head out their ass and go all id software: release the source to the public and let people mod the hell out of it.
Well I guess we now know what it means to "Rise and Grind".
Rise and grind mr Freeman
Rise... And grind
@@AmyStrikesBackSounds like if the Gman drank powered protein shakes.
@@LeeSixTwenty The G in G-man stands for G-Fuel
@@AmyStrikesBackwake up and smell the sigma
Lambda male grindset
Honestly, John Carmack quote about "Storyline in videogames" is a bit outdated, but at the same time, he did have a point during the time he said that in the 80's and 90's where Videogame was mostly seen as a "Time killer" and wasn't taken serious as a form of media that tells a "story". John most likely treated videogames as an old school Arcade like Pacman or Donkey Kong.
Then again, John Carmack always been more of an engineer in creating graphics and game engine at the lowest PC specs than being interested in videogames, John Romero and Tom Hall was the real videogame nerds.
Glad to see Civvie as an Honest Officer of the RAW!
Bloom = [immediately pauses game] "How do I turn this crap off?"
This is it, this is the game that broke my sheltered mindset as a teenager when it came to horror games. A friend literally sat me down and made me play it in the dark, and teen me was terrified. However, by the time I finished Bart's Department Store I was hooked. That young kid who was scared of everything wasn't so scared anymore, in fact I started to like it.
Still play through it every now and again, especially this time of year. Guess I gotta get go it again.
so relatable 😅
I remember as a kid i watched my father played this game around release. The game was astonishing, but i played it again only the summer before university.The game was scary in the gameplay and routinely calm in the investigation part. I so used to it, so in the moment then the "dead" guy in closet grabbed me I literally jumped a meter away from my chair. In the middle of sunny day. That's the atmosphere.
Similar thing for me but with amnesia and I wasn’t a teen
Actually the more I think about it they’re nothing similar.
From sheltered mindset to serial killer grindset 💪
Think of it this way, Civvie, the government upgraded you to double cell! It's like a double bed. You're still in jail, but now you twice as much jail!
Now now real cops don't mag dump unless a acorn falls in which case every officer in the vicinity will proceed to ventilate their own vehicle
The Acorn has fallen. Billions must dodge roll.
Or a dog
Thank god that Officer resigned shortly after the Acorn Incident.😊
@@ChristopherAndersonPirateto he rehired at another department but yeah sure
"If an acorn falls in the woods, but there's no cop to hear it, does the police cruiser still get shot?"
What a game. The sequel had one of the simplest, most fun online modes I've ever played. Rushing to the basement to get the fire axe while four other juggernauts stomped towards you never failed to get the blood pumping.
8:19 Ragdoll physics my beloved
I think the reason why the protag walks so slowly is that he's terrified of the raw power of his leg muscles. One false move and he'll launch himself through the ceiling...
Even to this day, Civvie has not moved past the trauma that was playing Blood 2. It was 7 years ago, Civvie!
Never forget Daikatana!
"Well, Civvie. Have the lambs stopped screaming?"
Edit:
Retooled the sentence to be more accurate to the original line.
"For the last time, wrong fucking number" *Puts down phone* "Fucking telemarketers"
"You know what you look like with your cancer mouse and your boom chute? You look like a ruuuube."
I was dying during the falling down the stairs segment. I was waiting for the stairs from exorcist to show up
Playing this game when it came out was very surreal, and my dad still had one of those gigantic big screen CRT televisions, so it looked magnificent on it. The first half especially felt like a newgen experience to me. Monolith was cooking with this one.
This game is 19 yrs old, and it aged like fine fine wine here. The mannequins are still scary in this game, and it's so rare to see graphics like this. That's made by the same team who made FEAR, another old school FPS horror game.
A lot of these visual and audio bugs were not present in the 360 version back in the day. It was super weird seeing them here but the game is still amazing.
Great video Civvie! Thanks for the seasonal content. Your style and videos continue to get better and tighter. Good job.
Pitchford runs the Department of Special Corrections!?
best game ever on your pfp
I recently replayed Condemned, and it still scares the shit out of me.
Civvie, the falling down stairs montage was *chef’s kiss*. Bravo, sir!
Normally I click and watch the videos as soon as they are released, bur I genuinely thought you would never touch this one.
Loved this one so much as a kid. Still love it today.
In fact, gonna re-download and play through it so the video doesn't spoil me.
Excellent choice as always civvie.
"That's fine, take your time."
Civvie, what part of "he's getting too old for this shit" did you not understand? Man, genuinely has gotten too old for that shit.
He was distracted by how cliche the line is
Mr.Evrart is helping me find my gun.
Seeing Civvie sentencemixed makes me want to see Civvie 11 YTPs
30:12 Nah that's actually pretty on brand for the FBI given how many low income shooters were "On the radar" and yet were never followed up on until AFTER they miraculously got a rifle and a ton of ammo.
the battery modification makes perfect sense, lining batteries in series increases the voltage output linearly. this can best be demonstrated by clicking 9 amp bricks together in a big beautiful chain and turning your favorite wire into an LED strip for half a second when you close the loop
You have no idea how much it makes my day when I hear any amount of Crash Bandicoot out of you, Civvie! It’s a very unexpected but welcome treat!
*CELESTIAL OBSERVER AND PUPPETEER OF THE DELICATE STRINGS HOLDING REALITY TOGETHER*
John Carmack
I basically played nothing but AvP2 and Halo Custom Edition through most of Middleschool and Highschool. I eagerly await the AvP2 video. Almost as much as I eagerly hope for a nightdive port.
I assumed the door was unlocked the whole time and that Civvie was going to get mocked by some kind of robot for it, a typical scenario for the poor man. Now that it hasn't happened I'm filled with the same empty disappointment of not finding a secret behind the waterfall. I wasn't promised it but I felt owed all the same, and I didn't get it....
Greg Grunberg also played a psychic detective in the tv show Heroes that aired around that time. I always liked that they briefly typecast a guy as a psychic-detective-type.
Every time he calls out a rat, I keep expecting it to squeak "Hey Civvie".
Civvie I love your work and this video is appropriate both for the season and I love that your delving down the Monolith Pipline again but... PLEASE COVER NO ONE LIVES FOREVER IN THE FUTURE!!!
Odessa Steps counter: 2
But I thought this game was amazing when it first came out. The idea of people in the city losing their minds and becoming violent psychopaths and having the boss be some kind of manifestation of urban decay was such a cool concept.
Easily Civvie's best video. Editing was superb. Secondary Plot? Lost it with bopping the birds head into the door knob. Easter eggs from older videos? A+ fan service. Looney toons cut aways? *chefs kiss*. Katie you did amazing today.
Fun Fact, the voice actor for Ethan was Greg Grunberg, the cop from Season 1 of Heroes
Glad that someone mentioned him and the tv series. Underrated gem ngl, at least the first 2 season.
Can we appreciate how Civvie stun locks a boss in a survival horror game with a shotgun as if he's clapping hellnight cheeks?
NO WAY, DISCO ELYSIUM MENTIONED?
PRO DISCO ELYSIUM WHEN CIVVIE?
PRO Disco Elysium is just a speed run to punching Kuno.
PRO DISCO ELYSIUM ON *HARDCORE* WHEN
There isn't any Pro Disco Elysium. Just hardcore, to the max, melancholic Speedfreaks FM, "See a Grown Man Cry, Now Watch Him Die" type existential anguish.
But also: it's really funny if you wanna be a clown cop.
God that'd be a ride
@@sirzmo "Let's shoot Kuno with a fucking _gun_ !" -- A Canadian leprechaun
This honestly has always been my favorite horror game and no game has ever since scared me quite in the way this game did, and each of my friends who've ive gotten to play it have gotten the hell scared out of them. I dont often play too many horror games as they in my experience end up just not being fun games usually at least the ones ive ended up playing but id love to play another game as frightening and fun as this one. Also the fights and jump scares in this game are so visceral I just love it.
First Bioshock, if you haven't. Can't speak for 2 or the DLC for 1. Infinite is.... bad.
I've never played this game but I am getting some major Bioshock vibes from this. Especially the Department Store giving me some major Fort Frolic PTSD as well as, considering Warner Bros was involved with this may have inspired that whole Joker shooting Batman statues sequence at the end of Arkham Knight.
Yeah, this was REALLY creepy back then. Most of the jank wasn't present on the console (or I just have forgotten) and if you played this with all the lights turned off... *chef's kiss*
Those plaster splicers man..fuck those guys
That John Carmack quote is fuckin ancient, like early to mid 90s and I would bet good money he doesn't entirely agree with it anymore.
God I want to see 1.5-2 hour review/retrospective from you about AvP 2
man the sheer joy of seeing a new notification which is Civvie doing Condemned!! now that's the stuff
This game's sound design is great. I played it whilw having it hooked up to my 5.1 surround sound system. And it was the freakiest game I've played in a long time. Alien: Isolation is another game that has stellar 5.1 sound.
Awww yeah! Perfect time for an October Civvie!
Another Civvie episode, another day made considerably better!
That ghostly Tim Allen appearing for a moment as you're talking about readying tools is just... chef's kiss.
If there's one game that deserves to be redone it's this one. Maybe the second one too. A lot of people missing out on the "Locker prank" and "I can jump 1000 feet straight up in this stairway" scares.
I’m praying for Nightdive to get the license to both, or even Sega (if they have the rights still) to resurrect the series in the wake of the popularity of the modern Resident Evil games. I love the first game, but the second, while less generally atmospheric, just seemed more polished and fleshed out, to my memory at least. And was in parts way scarier. The bear in the cabin part used to scare the shit out of me.
This game has amazing atmosphere and would be a great contender for a remaster or remake. The pieces are there it got held back by technology I’d say
"I'm still going around collecting dead birds as most sane people do" I feel personally attacked lol
CV-11 is really good with that taser. Man I know of another game that has a taser that sets people on fire, you'll love it.
I have never felt more seen than I did being preemptively called out on mentioning Mulder's water bed in Monday. One of my all time favorite episodes and the first thing I thought of when I heard "Mulder doesn't have a bed"
I hope one day Condemned 2 gets ported to PC, always good to see Civvie cover one of my favs
I love checking my forntpage at the exact moment a video like this drops. No notifications needed.
Civvie barely ever talks about games I played, I barely ever play horror games, and yet today the stars aligned! It's a sign! Star Trek Voyager: Elite Force review coming this Christmas!
r/nevillegoddard
he has to do Elite Force at some point, it"s Raven
Hey babe dont wake up civvie made a new video and only people like me watch this
14:08 - check those corners... check those corners!!!!
14:48 - Also, a Carmack double-whammy! ❤
"God i love the mid 2000's"
Bitch, ragdoll physics is a work of timeless art!
Happy to hear we are going to get a avp 2 video
Can't believe Civvie hates condemned
29:21 - Civvie, this is what they call 'body armor'. Our TAC guys wear these. It'll stop a 12-gauge round. This other individual must have been wearing one under his coat. (...) He was probably on PCP. Broke every bone in his hand, and wouldn't feel it for hours. There was this guy once... You see this scar?...
41:30 Ethan's finger grows back after being cut off... It's fucking RAW!
Mapes lives rent free in Civvies head next to Randy.
16:46 ngl that would be a pretty good scare if done intentionally. Maybe even have the monster run at a different framerate than the world just to make it look freakier.
There is nothing as exiting on youtube than a new civvie video dropping. Thank you and Katie for Keeping it up!
This game is scarier than any modern horror game. RIP Monolith. I miss their horror games.
Thank you for the DE insert, well done prisoner
Heck yeah, Civvie time.
Still not used to Civvie intervals so I'm always really happy when a new vid comes up!
I see a Civvie 11 video uploaded 37 seconds ago, I click.
Your participation trophy is in the mail. Good job, son. You showed up.
@@HueyTheDoctor thank you
Oh man I really hope we get part 2 of this! That was an amazing episode. Great work as always Civvie 11. Thank you for the entertainment.
Oh hell yeah!! I love being John Condemed
I love the skits for the reviews
Oh boy, Spooktober with Civvie. Lets go!
I love how Katie is more and more unhinged. Remember how sweet she was in You are empty?
Still wish this game has more sequels, they can totally make it legit game by experimenting and failing at the 2nd game...
Maybe it's better to see the game die than become F3AR