8 More Advanced Tips To Fight Automatons In Helldivers 2
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- Опубліковано 5 тра 2024
- Automatons set a trap and as players fight harder and harder units on the way to Cyberstan, they'll need more advanced tactics.
Players recently thought they had pushed one of the main factions from Helldivers 2 off the map, only to discover it was a trap. Automatons are back and fighting harder than ever with heavy units like Devestators and Hulks, as well as new, even tougher units like Gunships and Factory Striders. In this video, we’ve rounded up more advanced tips to consider for experienced players and to help new players overcome the barrier to entry in fighting Automatons, who are essentially Terminators. We’ll cover tips like why you should always shoot down Dropships, and how to fire three rockets extremely fast with the Quasar Cannon and Expendable Anti-Tank launcher. We’ll show you how to stop a charging Scorcher Hulk in its tracks using a stun lock loadout consisting of the EMS Mortar, Stun Grenades, and the Anti-Materiel Rifle. We’ll also show you how to avoid getting sniped by Cannon Towers and then cover the weak spots that the community has found on the new Factory Strider. Helldivers 2 is out now for PlayStation 5, Xbox Series X|S, and PC
#gamespot #gaming #helldivers2 - Ігри
Rip and tear until it is done
Goosebumps everytime I hear or read that line
Doom Slayer armor super shotgun and BFG support Strategem
Automaton:Why do i hear a guitar?
*gets landed on by helldiver*
If you use the blitzer, pairing it with the arc thrower is a must. When you hotswap away from the blitzer during it's pump animation, the animation still plays on the weapon you just swapped to. Usually you can't fire during this. However, charge up weapons, particularly the arc thrower, are fine with this. The arc thrower's charge time is around the same as the blitzer's pump time, meaning that as soon as you've pumped it, you have an arc thrower charged up to fire, then hotswap to the blitzer to fire your shot again. In summary, fire the blitzer, immediately swap to the arc thrower and start holding fire, fire it when the charge and pumping animation is done, then swap back to the blitzer to fire that again. Repeat
It'll take a while to unlock but the Scorcher is a menace against the bots
Scorcher is s tier. Pro tip bring supply pack.
Heavy HMG placement stratagem is a excellent anti air strategy just pop one down if you are attack or approach the tower and cover your mates from far, they can also destroy the ships from across the map if your separated
War…War never changes
It changes all the time
SLIPSPACE RUPTURE DETECTED
SLIPSPACE RUPTURE DETECTED
SLIPSPACE RUPTURE DETECTES
How do you misspell something you type three times, bro?
@@latinojackson9694 by misspelling it my brother in christ, by misspelling it
Did they buff spear targeting? How is he able to target the spear from so far away?
if everyone else is taking ant armour, then try taking things to dele with infantry
I have a crowd control build for exactly that purpose
This looks hard
You can play on easy if you want.
Stop sleeping on EATs
At what level do the walkers show up?
The high end levels I believe - suicide mission to helldive (levels 7-9)
@@life_of_a_renegade I havent met any factory strider since update accounting that after update dropped i immediately started game to find those
The Automaton Homeworld? Isn’t Cyberstan the Homeworld of the Cyborgs?
Yes, but the cyborgs are the Creators of the Automatons
@@Luciry123 Super Earth has held Cyberstan for over a 100years so if they made them it would have likely been off world which would lead one to believe it’s not a Homeworld.
Really, did anyone not know about bringing EAT’s?